Gaming machine

JP2026032624APending Publication Date: 2026-02-27SANYO BUSSAN KK
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Patent Information

Application Number
JP2024135283
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-08-14
Publication Date
2026-02-27

AI Technical Summary

Benefits of technology

【0009】 遊技興趣の向上を図ることが可能となる。

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Abstract

To provide a game machine capable of improving game amusement.SOLUTION: The game section includes a normal section and an advantageous section, and the advantageous section includes a chance mode, a rush preparation mode, a rush mode, and an ending mode. In the chance mode, the lottery for the shift to the rush mode is carried out every time the difference pt reaches a multiple of 100 and when the lottery for the shift to the rush mode is won, the shift to the rush mode is made via the rush preparation mode. The lottery for shifting to the rush mode based on the difference pt may be performed a plurality of times at one arrival pt. Also, even when the shift drawing to the rush mode is not won, when the difference pt reaches 1500, the mode is shifted to the rush preparation mode. In the first game of the rush preparation mode, the difference number pt is temporarily set as the initial game number of the rush mode.SELECTED DRAWING: Figure 607
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Claims

1. a plurality of cyclic display means for cyclically displaying a plurality of types of pictures; A start operation means that is operated to start the cyclical display of the images; A lottery means for drawing lots for roles; a plurality of stop operation means that are operated to individually stop the cyclical display of the pictures; a bonus awarding means for awarding a bonus to a player when a winning combination corresponding to the lottery result of the winning combination is achieved; In a gaming machine equipped with The game state includes a first game state in which a winning operation method of the plurality of stop operation means that can establish a specific win when the lottery result of the role is a specific result can be announced, and a second game state in which the winning operation method is not announced when the lottery result of the role is the specific result, The first gaming state includes at least a first gaming mode in which a decrease in gaming value used for a game can be expected for each game played, and a second gaming mode in which an increase in the gaming value can be expected for each game played, a numerical information storage means for storing numerical information; updating means for updating the numerical information stored in the numerical information storage means in the first gaming mode; a determination means for determining whether the numerical information stored in the numerical information storage means has reached a specified value; a transition lottery means for performing a transition lottery to determine whether or not to transition from the first gaming mode to the second gaming mode when the determination means determines that the numerical information stored in the numerical information storage means has reached the specified value; Equipped with When the numerical information stored in the numerical information storage means reaches a predetermined value and the player does not win the transition lottery, the transition lottery may be held again at the predetermined value, When the numerical information stored in the numerical information storage means reaches the predetermined specified value and the player does not win the transition lottery, a specified auxiliary effect may be performed in the subsequent game round. A gaming machine characterized in that, in a game in which the specified auxiliary performance is performed, the numerical information stored in the numerical information storage means increases or decreases by updating the update means, depending on the operation results of the multiple stop operation means.

2. The gaming machine described in claim 1 is characterized in that multiple specified values ​​are provided, the numerical information storage means is configured to cumulatively store the numerical information at least until the first gaming mode is ended, and if the numerical information stored in the numerical information storage means reaches the specified value of 1 and the transition lottery is not won, the transition lottery may be held again at the specified value of 1.

3. The gaming machine according to claim 2, characterized in that when the transition lottery is conducted, a result notification effect is performed to notify the result of the transition lottery, and the specified auxiliary effect is not performed at least in the game round in which the result notification effect is performed.

4. The gaming machine described in claim 3, characterized in that the specified auxiliary performance is performed in a game in which the result of the lottery for the role is the specific result, and is configured to notify a part of the winning operation methods of the multiple stop operation means that can achieve the specific winning.

5. The gaming machine according to claim 4, characterized in that in a game in which the specified auxiliary effect is performed, if the specific winning is achieved, the numerical information decreases, and if the specific winning is not achieved, the numerical information increases.

Citation Information

Patent Citations

  • Slot machine

    JP2002355364A