Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANYO BUSSAN KK
- Filing Date
- 2026-01-20
- Publication Date
- 2026-06-17
AI Technical Summary
【0007】 本発明の遊技機によれば、所定の抽選条件の成立に基づいて抽選を実行可能な抽選手段と、その抽選手段による抽選結果が特定の抽選結果であることに基づいて特定遊技を実行可能な特定遊技実行手段と、を有し、遊技者の操作に対応して移動されることが可能な移動体のうち、1の移動体の移動に基づく所定の検知を可能な複数の検知手段と、前記特定遊技の実行中に前記複数の検知手段のうち、特定の検知手段により前記移動体の移動が検知されたことに基づいて成立可能となる演出条件が成立することに基づいて複数の特殊演出のうち、1の特殊演出が選択されて実行することが可能な特殊演出実行手段と、を有し、前記遊技機は、前記特定遊技が実行されている期間に、前記特定遊技の終了条件が成立するよりも前の期間において前記特殊演出実行手段により前記特殊演出として特定の特殊演出が実行された場合に、新たな前記特殊演出の実行がされないようにされている。
Smart Images

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Abstract
Claims
[Claim 1] A means by which game balls can be entered, An acquisition means capable of acquiring information based on the fact that a game ball has entered the aforementioned ball entry means, A storage means capable of storing the information acquired by the acquisition means up to a specific number, A discrimination means capable of performing discrimination based on the information stored by the storage means, A dynamic display means capable of dynamically displaying identification information for showing the discrimination result by the aforementioned discrimination means, A dynamic display period setting means capable of setting the dynamic display period of the identification information, A gaming machine comprising: a bonus game execution means capable of executing a bonus game when the identification information is stopped and displayed in a specific display mode for indicating a specific determination result, The system is configured to perform a variation effect including a first dynamic display mode in which a first symbol that can be displayed in a manner corresponding to the discrimination result is dynamically displayed during a period prior to the display of the identification information in a stopped state, The system is configured such that a second symbol different from the first symbol may be displayed during the execution period of the aforementioned variation effect. The second symbol displayed during the execution period of the aforementioned variation effect is configured to be displayed in a moving manner for a period including a predetermined period after the end of the variation effect. A gaming machine characterized in that if new information is acquired during the period in which the second symbol is moved and displayed, the movement and display of the second symbol can be continued.