Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANYO BUSSAN KK
- Filing Date
- 2024-10-16
- Publication Date
- 2026-04-28
Smart Images

Figure 2026070616000001_ABST
Abstract
Claims
1. Multiple cyclic display means for displaying multiple types of patterns in a cyclical manner, A start operation means operated to initiate the cyclical display of the aforementioned pattern, A method for conducting a lottery to determine the roles, Multiple stop operation means operated to individually stop the cyclic display of the aforementioned patterns, If the lottery result for the aforementioned role and the corresponding prize are achieved, a means of awarding a prize to the player and Equipped with, In a gaming machine where, when the start operation means is operated to start the current game, a predetermined waiting period may occur in which at least one of the plurality of cyclic display means does not start the cyclic display of the symbols, based on the elapsed time since the previous game, Auxiliary display means capable of displaying auxiliary effects, Display control means for controlling the auxiliary display means and Equipped with, As the aforementioned auxiliary effects, a first auxiliary effect is provided which is initiated during the specified waiting period, and a second auxiliary effect is provided which is initiated during a period other than the specified waiting period. A gaming machine characterized in that, when the first auxiliary performance is started, the first auxiliary performance ends after at least a specified time has elapsed, regardless of the length of the specified waiting period.
2. The gaming machine according to claim 1, wherein the first auxiliary effect is comprised of a display effect in which a prescribed display mode is displayed on the auxiliary display means, and a non-display effect in which the prescribed display mode is hidden from the auxiliary display means, and the content of the display effect is configured to take the prescribed time from start to finish.
3. The gaming machine according to claim 2, characterized in that when the first auxiliary effect and the second auxiliary effect are performed in one game round, the display of the second auxiliary effect is started after the non-display effect has finished.
4. The display control means includes a sensing means for determining the length of the predetermined waiting period when the start operation means is operated to start a game, and if the length of the predetermined waiting period is equal to or greater than the predetermined time, the auxiliary display means is controlled so that the timing of the end of the predetermined waiting period and the timing of the start of the non-display effect are equal, as described in claim 3.
5. The gaming machine according to claim 4, characterized in that the display control means performs control to continue displaying the prescribed display mode on the auxiliary display means until the prescribed waiting period ends, if the length of the prescribed waiting period is longer than the prescribed time.
Citation Information
Patent Citations
Slot machine
JP2002355364A