Gaming machine

JP2026078640APending Publication Date: 2026-05-15SAMMY CORPORATION
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SAMMY CORPORATION
Filing Date
2024-10-29
Publication Date
2026-05-15

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Benefits of technology

【0006】 本発明によれば、よりよい遊技機を提供することができる。

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Abstract

It correctly outputs counting notifications corresponding to the operation of the counting switch. [Solution] A count notification is output at predetermined intervals (300ms). Suppose the count switch is pressed multiple times during the period (300ms) between the timing of one count notification and the timing of the next count notification. In this case, at the timing of the next count notification, a count notification corresponding to the count value corresponding to the multiple presses is output. For example, if the count switch is pressed twice during the period between the timing of one count notification and the timing of the next count notification, a count notification corresponding to the count value "2" is output.
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Claims

[Claim 1] It is possible to output counting notifications at predetermined intervals. If the counting switch is operated "N" times (where N is a value of 2 or greater) during the period between the timing of one counting notification and the timing of the next counting notification, the count value "N" will be made available for counting at the timing of the next counting notification. A gaming machine characterized by the following features.