Gaming machine

JP2026091949APending Publication Date: 2026-06-04SANSEI R&D KK

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SANSEI R&D KK
Filing Date
2026-03-24
Publication Date
2026-06-04

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、効率的な制御処理を実現することができる。

✦ Generated by Eureka AI based on patent content.

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Abstract

The purpose is to enhance the enjoyment of the game. [Solution] The gaming machine comprises a ball entry section on the game board into which game balls can be entered, a ball entry switch for detecting game balls that have entered the ball entry section, a circuit board equipped with a CPU, and a display means capable of displaying effects. The CPU controls the progress of the game and sets it to one of a plurality of game states, including a first game state and a second game state, according to the progress of the game. In the first game state, the probability of change, which is the probability of changing the content of the game when the ball entry switch detects the entry of a game ball into the ball entry section, is lower than the probability of change in the second game state.
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Claims

1. It is a gaming machine, A game board has an entry section into which game balls can be inserted, A ball entry switch for detecting a game ball that has entered the ball entry section, A circuit board equipped with a CPU, It comprises a display means capable of displaying effects, The aforementioned CPU is Control the progress of the game, Depending on the progress of the game, the game is set to one of a plurality of game states, including a first game state and a second game state. In the first game state, when the ball entry switch detects the entry of a game ball into the ball entry section, the probability of changing the game content is: A probability lower than the probability of change in the second game state, A gaming machine characterized by the following features.

2. A gaming machine according to claim 1, The aforementioned game-related content refers to the status used to select the pattern of the variable animation. A gaming machine characterized by the following features.

3. It is a gaming machine, A game board has an entry section into which game balls can be inserted, A ball entry switch for detecting a game ball that has entered the ball entry section, A circuit board equipped with a CPU, It comprises a display means capable of displaying effects, The aforementioned CPU is Control the progress of the game, Depending on the progress of the game, the game is set to one of a plurality of game states, including a first game state and a second game state. In the first game state, when the ball entry switch detects the entry of a game ball into the ball entry section, the table for selecting the content related to the subsequent game and the table in the second game state are different. A gaming machine characterized by the following features.

4. The gaming machine according to claim 3, The aforementioned table is the table referenced when switching statuses to select a pattern for the variable animation. A gaming machine characterized by the following features.