Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANYO BUSSAN KK
- Filing Date
- 2026-03-31
- Publication Date
- 2026-06-18
AI Technical Summary
【0011】 請求項1記載の遊技機によれば、所定の表示態様を表示可能な表示手段を有し、所定の設定条件が成立したことに基づいて、第1状態と、その第1状態とは異なる第2状態と、を少なくとも含む複数のうち1の状態を設定する状態設定手段と、所定条件が成立したことに基づいて、遊技に関する所定の計数値を更新することが可能な更新手段と、少なくとも前記第1状態において、前記所定の計数値の更新が第1所定数となった場合に少なくとも成立し得る第1条件が成立する毎に、前記所定の計数値が更新されたことを示す第1の報知を実行可能な第1報知手段と、少なくとも前記第1状態において、前記所定の計数値の更新が前記第1所定数よりも多い第2所定数となった場合に少なくとも成立し得る第2条件が成立する毎に、遊技者の有利度合いに関連する第2の報知を実行する第2報知手段と、を備え、前記更新手段は、前記第1状態において前記所定条件が成立した場合に前記所定の計数値を更新し、前記第2状態において前記所定条件が成立した場合に前記所定の計数値を更新しない構成であり、前記遊技機は、前記第2報知手段によって実行される前記第2の報知の種別として、第1報知種別と、その第1報知種別よりも高い有利度合いに対応する第2報知種別と、を少なくとも含む複数の種別を有している。
Smart Images

Figure 2026099837000001_ABST
Abstract
Claims
1. In a gaming machine having a display means capable of displaying a predetermined display mode, A state setting means that sets one of a plurality of states, including a first state and a second state different from the first state, based on the fulfillment of predetermined setting conditions, An update means that can update predetermined count values related to the game based on the fulfillment of predetermined conditions, A first notification means capable of performing a first notification indicating that the predetermined count value has been updated each time a first condition that can be met when the number of updates of the predetermined count value reaches a first predetermined number in at least the first state is met, The system includes a second notification means that performs a second notification related to the player's advantage each time a second condition is met, which can be met when the number of updates to the predetermined count value becomes a second predetermined number greater than the first predetermined number, in at least the first state, The update means is configured to update the predetermined count value when the predetermined condition is met in the first state, and not to update the predetermined count value when the predetermined condition is met in the second state. The gaming machine is, A gaming machine characterized in that the type of second notification performed by the second notification means has a plurality of types, including at least a first notification type and a second notification type corresponding to a higher degree of advantage than the first notification type.
2. The gaming machine according to claim 1, characterized in that even if the player's advantage has decreased since the time the previous second notification was given, the second notification does not indicate that the player's advantage has decreased.
3. The second notification means is configured to be able to execute the second notification of the first notification type but not the second notification of the second notification type when the second notification is executed under circumstances where the player's advantage has decreased compared to when the previous second notification was executed. The first type of notification is a notification that can suggest to the player that the degree of advantage has been maintained. The gaming machine according to claim 2, characterized in that the first notification type is a notification that can suggest to the player that the degree of advantage has increased.
4. The gaming machine has a plurality of types of second notifications performed by the second notification means, which include at least the first notification type, the second notification type, and a third notification type that is different from both the first and second notification types. The second notification means is configured to execute both the second notification of the first notification type and the second notification of the third notification type when the second notification is executed under circumstances where the player's advantage has decreased compared to when the previous second notification was executed. The gaming machine according to claim 3, characterized in that the third type of notification is a notification that can suggest to the player that the degree of advantage has changed, but it is difficult to determine whether the degree of advantage has decreased or increased.
5. The gaming machine according to any one of claims 1 to 4, characterized in that, after the second notification has been made a specified number of times, the second notification will not be made even if the second condition is met while the first state continues.