Information processing systems, information processing methods, information processing programs
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- GLEE HOLDINGS CO LTD
- Filing Date
- 2026-02-17
- Publication Date
- 2026-06-23
AI Technical Summary
【0007】 1つの側面では、本発明によれば、仮想空間内における配置オブジェクトの配置態様の 多様化を、低減された処理負荷で図ることが可能となる。
Smart Images

Figure 2026102573000001_ABST
Abstract
Claims
1. A program that controls the game, Of the entire field object, the first region is available in the first stage of the game, and the second region is available in the second stage as the game progresses. Each of the first and second regions includes a plurality of first region divisions on which the first object can be placed. Computers, In the first step, a first means for arranging the first object in one of the plurality of first region divisions based on a first arrangement pattern, A program that functions as a second means for arranging the first object in one of the plurality of first region divisions based on a second arrangement pattern different from the first arrangement pattern in the second stage.
2. The first region includes a plurality of second region divisions on which a second object can be placed, The first means, in the first step, The second object is placed in one of the aforementioned plurality of second area divisions, In response to the fulfillment of the first arrangement change condition, the arrangement of the first object is changed. In response to the fulfillment of the second arrangement change condition, the arrangement of the second object is changed. The program according to claim 1, wherein the first arrangement change condition is met more frequently than the second arrangement change condition.
3. The program according to claim 2, wherein the first means places the second object in one of the plurality of second region divisions with a predetermined placement probability assigned to the plurality of second region divisions in response to the fulfillment of the second placement change condition.
4. The computer is configured to function as a fourth means for rendering an image relating to the virtual space based on the camera parameters of a virtual camera placed in the virtual space including the field object. The first region includes a plurality of second region divisions on which a second object can be placed, The program according to claim 1, wherein the first means, in the first step, places the second object in one of the plurality of second region divisions, but does not change the placement of the second object even if the camera parameters change.
5. The program according to any one of claims 1 to 4, wherein in the region where the first region and the second region overlap, the first region division in which the first object is arranged based on the first arrangement pattern and the first region division in which the first object is arranged based on the second arrangement pattern are different.
6. The first arrangement pattern is determined according to the size of the first region, The program according to any one of claims 1 to 5, wherein the second arrangement pattern is determined according to the size of the second region.
7. The total number of first objects arranged according to the first arrangement pattern is determined according to the size of the first area. The program according to claim 6, wherein the total number of first objects arranged based on the second arrangement pattern is determined according to the size of the second area.
8. The first arrangement pattern determines whether or not to place the first object in each of the multiple first area divisions included in the first area, The program according to any one of claims 1 to 7, wherein the second arrangement pattern determines whether or not to arrange the first object in each of the plurality of first area divisions included in the second area.
9. The program according to any one of claims 1 to 8, wherein the first means and / or the second means arrange any of the plurality of first objects randomly or according to a predetermined rule.
10. The program according to any one of claims 1 to 9, wherein the first object is an object owned by the user.
11. The aforementioned first stage is the stage where the user is at the first level. The aforementioned second stage is the stage in which the user is at the second level. The program according to any one of claims 1 to 10, wherein the second region is wider than the first region.
12. It is a game control system, Of the entire field object, the first region is available in the first stage of the game, and the second region is available in the second stage as the game progresses. Each of the first and second regions includes a plurality of first region divisions on which the first object can be placed. In the first step, a first means for arranging the first object in one of the plurality of first region divisions based on a first arrangement pattern, A system comprising, in the second stage, a second means for arranging the first object in one of the plurality of first area divisions based on a second arrangement pattern different from the first arrangement pattern.
13. A game control method, Of the entire field object, the first region is available in the first stage of the game, and the second region is available in the second stage as the game progresses. Each of the first and second regions includes a plurality of first region divisions on which the first object can be placed. The first means, in the first step, places the first object in one of the plurality of first region divisions based on the first arrangement pattern, A method in which, in the second step, the first object is placed in one of the plurality of first region divisions based on a second arrangement pattern different from the first arrangement pattern.