Gaming machine

JP2026102701APending Publication Date: 2026-06-23SAMMY CORPORATION

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SAMMY CORPORATION
Filing Date
2026-03-06
Publication Date
2026-06-23

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、遊技者の興趣を高め得る新たな演出を実行可能な遊技機を提供することができる。

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  • Figure 2026102701000001_ABST
    Figure 2026102701000001_ABST
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Abstract

To provide a gaming machine that can implement new features that can enhance the player's enjoyment. [Solution] The pachinko machine 1 has a development performance part in which a predetermined text performance during a reach can be executed, which includes a first part before the predetermined text performance during a reach is executed, a second part during the predetermined text performance during a reach is executed, and a third part after the predetermined text performance during a reach is executed. The execution periods of the first part, the second part, and the third part are different, with the execution period of the third part being longer than that of the first part. In the third part, a specific text performance, which is a variation text performance different from the predetermined text performance during a reach, can be executed, while in the second part, the specific text performance is not executed.
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Claims

[Claim 1] A gaming machine that determines whether a result is correct or incorrect based on information obtained when predetermined starting conditions are met, displays a variation of special symbols based on the result of the determination, and when a specific display result is displayed as a result of the variation display, a special game advantageous to the player is played, comprising: a main control means for controlling the progress of the game; an effect control means for controlling the execution of effects in accordance with the progress of the game by the main control means; and a display device capable of displaying effects, capable of executing development effects that develop after a reach state is established by decorative symbols, capable of executing a variation text effect that displays characters on the display device during the variation of special symbols, has a variation text effect that can be executed in a reach text effect in a development effect, and has an effect part of a development effect that can execute a predetermined reach text effect, having a first part before the predetermined reach text effect is executed, a second part while the predetermined reach text effect is executed, and a third part after the predetermined reach text effect is executed, the execution periods of the first, second, and third parts are different, and the execution period of the third part is longer than the execution period of the first part. A gaming machine characterized in that, in the third part, a specific text animation, which is a different text animation from the predetermined text animation during a reach, can be executed, while in the second part, the specific text animation is not executed.