Game System
The game system addresses the complexity of existing game systems by integrating a server and terminal control device capable of providing a server and terminal control device capable of providing a simple configuration, with a server and terminal control device capable of providing a simple configuration, providing a simple configuration, and a server and terminal control device capable of providing a server and terminal device capable of providing a server and terminal control device capable of providing a server and terminal device capable of providing a server and terminal device capable of providing a simple configuration.
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- 宇野 栄一
- Filing Date
- 2024-12-17
- Publication Date
- 2026-06-29
AI Technical Summary
Existing game systems require complex configurations due to the need for automated vehicles, lacking simplicity.
A game system comprising multiple terminals and a server that can connect via a network, with a server and terminal control device capable of comprehensive data recording and control, allowing users to select from three participation modes in competitive games and tournaments, enabling one-on-one remote play and multiple game operations without additional equipment.
Provides a simple game system with a server and terminal control device capable of providing a simple configuration, supporting remote play and multiple game operations, and offering a sense of participation and a sense of participation in a game system with a simple configuration.
Smart Images

Figure 2026105939000001_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to a game system.
Background Art
[0002] In recent years, various game systems have been provided. For example, Patent Document 1 describes a game system in which a server device and a game device are connected via a network.
Prior Art Documents
Patent Documents
[0003]
Patent Document 1
Summary of the Invention
Problems to be Solved by the Invention
[0004] However, in the game system disclosed in Patent Document 1, since an automatically driven vehicle used in the game is required, there is room for improvement in providing a game system with a simple configuration.
[0005] Therefore, the present invention has been made in view of the above circumstances, and an object thereof is to provide a game system with a simple configuration.
Means for Solving the Problems
[0006] To solve the above problems, the game system according to the present invention comprises a plurality of terminals that can connect to a network, and a server that can connect to the plurality of terminals via the network. The server comprises a server recording device capable of recording data and a server control device that comprehensively controls each part of the server. Each of the plurality of terminals comprises a terminal recording device capable of recording data and a terminal control device that comprehensively controls each part of the terminal. In a game operated by the server control device, the user of the terminal can select one of three modes of participation in the game from a first mode, a second mode, and a third mode. The server control device has the function of operating a competitive game in which a first player and a second player located in remote locations can fight one-on-one via the network, and also has the function of operating a tournament in which the competitive game is played multiple times. [Effects of the Invention]
[0007] According to the present invention, the game system has the above configuration, and therefore a game system with a simple configuration can be provided. [Brief explanation of the drawing]
[0008] The drawings illustrate specific embodiments of the present invention relating to this disclosure, including not only essential components of the invention but also optional and preferred embodiments. [Figure 1] Figure 1 is a block diagram that conceptually illustrates the game system according to the first embodiment. [Figure 2] Figure 2 shows the front view of each terminal in the game system shown in Figure 1. [Figure 3] Figure 3 is a block diagram that conceptually explains the first server included in the game system shown in Figure 1. [Figure 4] Figure 4 is a block diagram that conceptually explains the second server included in the game system shown in Figure 1. [Figure 5] Figure 5 is a flowchart of the third server control device for the terminal during the initial startup process. [Figure 6] Figure 6 is a display image showing the point payment display displayed on the terminal display device. [Figure 7] Figure 7 is a display image showing a portion of the tournament rounds in the competitive game system shown in Figure 1. [Figure 8] Figure 8 is a display image showing some of the determined participation patterns in multiple rounds of competitive games. [Figure 9] Figure 9 is a display image showing the mode selection image displayed on the terminal display device during the first round. [Figure 10] Figure 10 is a display image showing some of the determined participation patterns when a draw occurs in multiple rounds of a game. [Figure 11] Figure 11 is a display image diagram showing the standby image displayed on the terminal display device. [Figure 12] Figure 12 is a display image showing the match results displayed on the terminal display device during the first round. [Figure 13] Figure 13 is an explanatory diagram illustrating the prizes awarded to the winner of the game system according to the first modified example of the first embodiment. [Figure 14] Figure 14 is a display image diagram showing an image displayed on a terminal display device in a game system according to a second modified example of the first embodiment. [Figure 15] Figure 15 shows the display on the terminal display device during a ceasefire period in the game system according to the second embodiment. [Figure 16] Figure 16 shows the participation patterns of the next opponent in past games, as seen on the terminal display device by the terminal user during each of the ceasefire periods of the game system shown in Figure 15. [Figure 17] Figure 17 is a block diagram that conceptually illustrates a game system according to the first modified example of the second embodiment. [Figure 18] Figure 18 is a block diagram that conceptually explains the third server included in the game system shown in Figure 17. [Figure 19]FIG. 19 is a display image diagram showing an image displayed on the terminal display device in the initial registration of the game system shown in FIG. 17. [Figure 20] FIG. 19 is a display image diagram showing an image displayed on the terminal display device in the initial registration of the game system shown in FIG. 17. [Figure 21] FIG. 21 is a display image diagram showing an image displayed on the terminal display device in the initial registration of the game system shown in FIG. 17. [Figure 22] FIG. 22 is a display image diagram showing an image displayed on the terminal display device in the initial registration of the game system shown in FIG. 17. [Figure 23] FIG. 23 is a display image diagram showing an image displayed on the terminal display device in the initial registration of the game system shown in FIG. 17. [Figure 24] FIG. 24 is a display image diagram showing an image displayed on the terminal display device in the initial registration of the game system shown in FIG. 17. [Figure 25] FIG. 25 is a display image diagram showing an image displayed on the terminal display device in the initial registration of the game system shown in FIG. 17. [Figure 26] FIG. 26 is a display image diagram showing an image displayed on the terminal display device in the initial registration of the game system shown in FIG. 17. [Figure 27] FIG. 27 is a display image diagram showing an image displayed on the terminal display device in the initial registration of the game system shown in FIG. 17. [Figure 28] FIG. 28 is a display image diagram showing an image displayed on the terminal display device in the initial registration of the game system shown in FIG. 17. [Figure 29] FIG. 29 is a display image diagram showing an image displayed on the terminal display device during the truce period of the game system shown in FIG. 17. [Figure 30] FIG. 30 is a display image diagram showing an image displayed on the terminal display device during the truce period of the game system shown in FIG. 17. [Figure 31] FIG. 31 is a display image diagram showing an image displayed on the terminal display device in the game system according to the third embodiment. [Figure 32] Figure 32 is a diagram of the display image shown on the terminal display device in the game system shown in Figure 31. [Figure 33] Figure 33 is a diagram of the display image shown on the terminal display device in the game system shown in Figure 31. [Modes for carrying out the invention]
[0009] [Embodiment] Embodiments for carrying out the present invention will be described in detail below with reference to the drawings. The present invention is not limited to the contents described in the following embodiments. Furthermore, the components described below include those that can be easily imagined by those skilled in the art, and those that are substantially the same. Moreover, the components described below can be combined as appropriate. Furthermore, various omissions, substitutions, or modifications of the components can be made without departing from the spirit of the present invention.
[0010] [First Embodiment] The game system 1 according to this embodiment can be used, for example, in an online game in which a first player and a second player located in different locations can compete via a network (e.g., the internet) NT1. The configuration of the game system 1 according to this embodiment will be described below with reference to Figures 1 to 4.
[0011] Figure 1 is a block diagram conceptually illustrating the game system 1 according to the first embodiment. Figure 2 is a front view of each terminal 2 included in the game system 1 shown in Figure 1. Figure 3 is a block diagram conceptually illustrating the first server 3 included in the game system 1 shown in Figure 1. Figure 4 is a block diagram conceptually illustrating the second server 4 included in the game system 1 shown in Figure 1.
[0012] The game system 1 in this embodiment, as shown in Figure 1 for example, comprises a plurality of terminals 2, a first server 3, and a second server 4. The terminals 2, the first server 3, and the second server 4 are connected to a network (for example, the internet) NT1 by wired or wireless means. Furthermore, the terminals 2, the first server 3, and the second server 4 can communicate with each other via the network NT1.
[0013] Furthermore, each of the multiple terminals 2 is an electronic device such as a smartphone, tablet, notebook PC (Personal Computer), or desktop PC. Each of the multiple terminals 2 is connected to the network NT1 via wireless communication, for example.
[0014] Terminal 2 is, for example, an information processing terminal used by users of a game provided by a business operator that operates and manages the second server 4. Each terminal 2 is assigned identification information to distinguish it from other terminals 2. The user of terminal 2 is either the first or second opponent, as described later.
[0015] Each of the multiple terminals 2 is equipped with a terminal control device 21 and a terminal recording device 22, as shown in Figure 2. The terminal control device 21 comprehensively controls each part of the terminal 2. The terminal recording device 22 stores various data such as programs and applications that operate each part of the terminal 2. Furthermore, the terminal control device 21 can record various data in the terminal recording device 22.
[0016] Furthermore, each of the terminals 2 is equipped with, for example, an input / output device 23. The input / output device 23 includes a display (terminal display device) 23a that shows the operating status of information (e.g., programs, applications, etc.) recorded in the terminal recording device 22. The terminal control device 21 can, for example, use information distributed by the first server 3 and the second server 4 to activate programs and applications recorded in the terminal recording device 22 and display it on the display (terminal display device) 23a using a web browser or the like.
[0017] The first server 3 is a computer operated and managed by an electronic payment service provider that provides electronic payment services. The first server 3 is, for example, a computer such as a workstation.
[0018] The first server 3 shown in Figure 3 is connected to network NT1 via a connection line W, for example. The first server 3 is then connected to multiple terminals 2 via network NT1, and also to the second server 4. The first server 3 comprises a first server control device 31 and a first server recording device 32.
[0019] The first server control device 31 comprehensively controls each part of the first server 3. The first server recording device 32 stores various data such as programs and applications that operate each part of the first server 3. The first server control device 31 is also capable of recording data in the first server recording device 32.
[0020] Furthermore, the first server 3 includes a first server input device 33, such as a mouse 33a and a keyboard 33b, and a first server output device 34, such as a display 34a and a speaker 34b.
[0021] Terminal 2 has an application installed for using the electronic payment service in connection with the first server 3. The electronic payment service is a so-called cashless payment service, a payment service other than cash, which uses electronic methods.
[0022] By sending and receiving predetermined information (such as the user's name, address, and credit card number) between terminal 2 and the first server 3, the user of terminal 2 can receive electronic payment services from the operator who operates and manages the first server 3.
[0023] Furthermore, when the user of terminal 2 is able to receive electronic payment services from the operator who operates and manages the first server 3, it becomes possible to exchange cash for points. The user of terminal 2 then exchanges cash for points in advance with the operator who operates and manages the first server 3 and participates in the game with the predetermined number of points (more specifically, by opening the game operator's homepage and clicking "Join the game" on that homepage).
[0024] The second server 4 shown in Figure 4 is a computer operated and managed by the operator of the online game described later. The second server 4 is, for example, a computer such as a workstation.
[0025] The second server 4 is connected to network NT1, for example, via a connection line W. The second server 4 is then connected to multiple terminals 2 via network NT1, and also to the first server 3. The second server 4 comprises a second server control device 41 and a second server recording device 42.
[0026] The second server control device 41 comprehensively controls each part of the second server 4. The second server recording device 42 stores various data such as programs and applications that operate each part of the second server 4. The second server control device 41 is also capable of recording data in the second server recording device 42.
[0027] Furthermore, the second server 4 includes a second server input device 43, such as a mouse 43a and a keyboard 43b, and a second server output device 44, such as a display 44a and a speaker 44b.
[0028] The second server control device 41 has the function of operating a competitive game in which a first player and a second player, located in remote locations, can play one-on-one via the network NT1. Furthermore, the second server control device 41 has the function of operating a tournament in which multiple competitive games are played.
[0029] Server 4, for example, will publish game information related to tournaments on its homepage. For example, the homepage will publish game information related to tournaments, such as the date and time of the tournament, the deadline for application to participate, and the number of points that can be earned.
[0030] In the competitive game operated by the second server control device 41, each user of terminal 2 can choose from multiple participation modes, and the winner is determined based on the selected participation mode. More specifically, a user of terminal 2 selects one participation mode from the first mode, the second mode, or the third mode, and the winner is determined based on the selected participation mode.
[0031] The game according to this embodiment is a rock-paper-scissors-like game. That is, each user of terminal 2 selects one of the following participation modes: the first mode, "rock," the second mode, "scissors," or the third mode, "paper."
[0032] If you play 'Rock', and your opponent plays 'Scissors', you win. On the other hand, if you play 'Rock', and your opponent plays 'Paper', your opponent wins. Furthermore, if you play 'Rock', and your opponent also plays 'Rock', it's a tie (draw).
[0033] If you choose "scissors," and your opponent chooses "paper," you win. On the other hand, if you choose "scissors," and your opponent chooses "rock," your opponent wins. Furthermore, if you choose "scissors," and your opponent also chooses "scissors," it's a tie (draw).
[0034] If you play "paper," and your opponent plays "rock," you win. On the other hand, if you play "paper," and your opponent plays "scissors," your opponent wins. Furthermore, if you play "paper," and your opponent also plays "paper," it's a tie (draw).
[0035] In other words, the competitive game operated by the second server control device 41 is configured such that the first, second, and third modes of participation keep each other in check, so that no single mode of participation is advantageous, and no single mode of participation is disadvantageous, and the superiority or inferiority of all three modes of participation is equal.
[0036] Next, we will describe the initial startup processing of the second server control device 41 for terminal 2 at the beginning of the game.
[0037] The user of terminal 2, who is participating in the game, opens the tournament (competitive game) homepage by operating terminal 2, and clicks "Join the game" on the homepage.
[0038] Then, the terminal control unit 21 of terminal 2 sends information to the second server control unit 41 indicating that it will participate in the game. This information includes at least the identification information of terminal 2 and the email address of terminal 2.
[0039] In the second server 4, the second server control device 41 determines whether or not the identification information of the transmitted terminal 2 is recorded in the second server recording device 42. If the identification information of the transmitted terminal 2 is recorded in the second server recording device 42, the second server control device 41 proceeds with the game as described later.
[0040] On the other hand, if the identification information of the transmitted terminal 2 is not recorded in the second server recording device 42, the second server control device 41 performs initial registration with the terminal 2 as described below.
[0041] To explain "initial registration" in more detail, the second server control device 41 first sends an email containing a link related to initial registration to the email address of terminal 2.
[0042] Then, the user of terminal 2 opens the email sent to the email address of terminal 2, and when they open the link in the email, a screen containing the necessary information for initial registration is displayed on the terminal display device 23a.
[0043] Then, the user of terminal 2 uses the input / output device 23 to input necessary information such as "user's name," "nickname to display in the game," and "profile" into terminal 2, and then clicks "Join Game," at which point the aforementioned information is sent from terminal 2 to the second server 4. Once the necessary information has been sent from terminal 2 to the second server 4, the initial game registration is completed. Upon completion of the initial game registration, the identification information of terminal 2 is recorded in the second server recording device 42.
[0044] The initial startup process of the second server control device 41 for terminal 2, as described above, will be explained using Figure 5. Figure 5 is a flowchart of the second server control device 41 for terminal 2 during the initial startup process.
[0045] First, the second server control device 41 waits for information to be transmitted from terminal 2 (step S01). More specifically, the second server control device 41 waits for information to be transmitted from terminal 2 indicating "an intention to participate in the game".
[0046] Then, if the second server control device 41 receives information from terminal 2 indicating "an intention to participate in the game" (step S01: Yes), it proceeds to step S03.
[0047] On the other hand, if the second server control device 41 does not receive information from terminal 2 indicating "an intention to participate in the game" (step S01: No), it proceeds to step S02.
[0048] Next, the second server control device 41 returns to step S01 after waiting for the waiting time to elapse. The waiting time is, for example, 30 seconds. In other words, in the game system 1 according to this embodiment, the second server control device 41 checks for information from terminal 2 indicating "an intention to participate in the game" every 30 seconds.
[0049] Next, when the second server control device 41 receives information indicating "an intention to participate in the game," it determines whether the identification information of terminal 2 included in that information is recorded in the second server recording device 42 (step S03).
[0050] Then, if the identification information of terminal 2 is recorded in the second server recording device 42 (step S03: Yes), the second server control device 41 proceeds to step S04.
[0051] Next, the second server control device 41 proceeds with the game (step S04) and then terminates this process.
[0052] On the other hand, if the identification information of terminal 2 is not recorded in the second server recording device 42 (step S03: No), the second server control device 41 proceeds to step S05.
[0053] Next, the second server control device 41 performs initial registration (step S05) and proceeds to step S06.
[0054] Next, the second server control device 41 records the identification information of terminal 2 in the second server recording device 42 (step S06), and proceeds to step S04.
[0055] As described above, in the initial setup process, the user of terminal 2, who is participating in the game, opens the game's homepage by operating terminal 2 and clicks "Join Game" on the homepage.
[0056] Then, as shown in Figure 6, for example, the terminal display device 23a displays "Do you want to pay 1000 points to participate in the game?". Figure 6 is a display image showing the point payment display displayed on the terminal display device 23a. By clicking "Do you want to pay 1000 points to participate in the game?", the user of terminal 2 can receive the service to play the competitive game by paying a predetermined number of points (for example, 1000 points) to the operator of the second server 4. In other words, in order to participate in the game system 1 according to this embodiment, it is necessary to pay a predetermined number of points to the operator of the second server 4. The 1000 points are the participation fee. On the other hand, a user of terminal 2 who does not want to participate in the game can open the game's homepage by clicking the "back button 60" in the above display image and choose not to participate in the game.
[0057] Then, if the user of terminal 2 clicks "Do you want to pay 1000 points to participate in the game?" by operating terminal 2, the user of terminal 2 will lose 1000 points, and the operator who runs and manages second server 4 will gain 1000 points. In other words, the operator who runs and manages second server 4 will acquire 1000 points.
[0058] Figure 7 shows a portion of the tournament (only the first and second rounds) operated by the second server control device 41. Figure 7 is a display image showing a portion of the tournament of the competitive game in the game system 1 shown in Figure 1. The tournament, for example, in the most competitive case, consists of 20 rounds and involves 1,048,576 participants (see Figure 13). In other words, it is a tournament in which 1,048,576 people participate, are divided into 256 blocks, and each block consists of 4,096 people competing. To put it another way, this competitive game is a game in which users of multiple terminals 2 become the first and second opponents and compete in a tournament format over multiple rounds.
[0059] Then, once the user of terminal 2 has finished paying the predetermined points, a screen indicating the choice of participation method for all matches (i.e., 20 rounds) is displayed on the display (terminal display device) 23a (see Figure 8). When the user of terminal 2 clicks on the section for the participation method of the first round, a display image is output to the display (terminal display device) 23a, as shown in Figure 9, indicating which participation method the user will use in the first round. Here, we will explain assuming that the user of terminal 2 will participate in the first round using the second method, "scissors". Figure 8 is a display image showing some of the participation methods decided in multiple matches. Figure 9 is a display image showing the method selection image displayed on the display (terminal display device) 23a in the first round.
[0060] Then, when the user of terminal 2 clicks "Next" in the display image shown in Figure 9, the display (terminal display device) 23a (not shown) displays an image of the participation method for the second round. The user inputs the participation method for all rounds (i.e., 20 rounds) by operating in the same manner as above (details omitted below). Once the input is complete, the display (terminal display device) 23a displays the selected participation method for all rounds of the game, as shown in Figure 8. In other words, in the game system 1 according to this embodiment, the user of terminal 2 pre-determines the participation method for all rounds (20 rounds in this example) before the first round of the game begins.
[0061] In this state, clicking the "Next button 61" shown in Figure 8 displays the image shown in Figure 10 on the display (terminal display device) 23a. Figure 10 is a display image diagram showing some of the determined participation modes when a draw occurs in multiple matches. Draws may occur in this match. In the game system 1 according to this embodiment, the user of terminal 2 predetermines the participation mode for future matches, even if a draw occurs, before the first match (first round) begins. The participation mode when a draw occurs is determined by performing the same operation as described in Figures 8 and 9, for example, by predetermining 20 reserve participation modes assuming that draws occur 30 times. In other words, in a tournament operated by the second server control device 41, assuming that draws will occur in the matches, the user of terminal 2 predetermines a predetermined number of reserve participation modes for when a draw occurs before the first match (first round) begins.
[0062] Then, with all preliminary participation options determined, clicking the "Proceed button 61" shown in Figure 10 displays the image shown in Figure 11 on the display (terminal display device) 23a. Figure 11 is a display image diagram showing the standby image displayed on the display (terminal display device) 23a.
[0063] Once all preliminary participation options have been determined, a waiting image indicating the game start time, such as "The game will start at '10 o'clock," is displayed on the display (terminal display device) 23a, as shown in Figure 11.
[0064] Then, when the game is revealed, the second server control device 41 randomly determines the first and second players, and based on the participation method predetermined by the user of each terminal 2, the match results are displayed on the display (terminal display device) 23a, as shown in Figure 12. Figure 12 is a display image showing the match results displayed on the display (terminal display device) 23a in the first round.
[0065] The second server control device 41 controls the process so that after a one-on-one match (rock-paper-scissors), the loser's points are reduced to 0 and the loser's points are transferred to the winner. In other words, in the first round of a tournament, the loser's points become 0 and the winner's points become 2,000. After each match, the second server control device 41 records the match result (in other words, the winner and loser of that match) in the second server recording device 42. Also, after each match, the second server control device 41 records the points of both the winner and the loser in the second server recording device 42 and adjusts the points on terminal 2 accordingly.
[0066] Then, the second server control device 41 plays the matches in order based on the tournament bracket. When the "next button 61" shown in Figure 12 is clicked, the result of the next match is displayed on the display (terminal display device) 23a.
[0067] If the user of terminal 2 loses any match in the tournament, the points become 0 and the game ends. On the other hand, if the user of terminal 2 wins all matches in the tournament, the points become 1,048,576,000 and the game ends. Once the game has ended, the user of terminal 2 can exchange points for cash by operating the input / output device 23.
[0068] Furthermore, in the tournament of the game system 1 according to this embodiment, the number of points awarded to the tournament winner will not increase or decrease regardless of whether the winner is victorious in the first, second, or third embodiment. In other words, in the game system 1 according to this embodiment, the prize awarded to the tournament winner is the same in the first, second, and third embodiments, so that the three embodiments are treated equally, without any one embodiment being more advantageous than the other, nor is any embodiment being more disadvantageous.
[0069] As described above, the game system 1 according to this embodiment comprises a plurality of terminals 2 that can be connected to the network NT1, and a second server 4 that can be connected to the plurality of terminals 2 via the network NT1. The second server 4 comprises a server recording device 42 that can record data, and a server control device 41 that comprehensively controls each part of the server 4. Each of the plurality of terminals 2 comprises a terminal recording device 22 that can record data, and a terminal control device 21 that comprehensively controls each part of the terminal 2. In the game operated by the second server control device 41, users of the terminals 2 can select one of the first, second, and third modes of participation in the game. The server control device 41 has the function of operating a competitive game in which a first player and a second player located in a remote location can play one-on-one via the network NT1, and also has the function of operating a tournament in which the competitive game is played multiple times. According to the game system 1 according to this embodiment, there is no need to prepare new play equipment and vehicle equipment used in the game, and the game can be played by using the user's terminal 2, so a game system 1 with a simple configuration can be provided. Furthermore, in the game system 1 according to this embodiment, a large number of points are awarded to the winner of a single tournament, thus giving the user of terminal 2 the hope of striking it rich.
[0070] Furthermore, in the game system 1 according to this embodiment, each terminal 2 is assigned identification information to distinguish it from other terminals 2. The second server control device 41 has a function to perform initial registration with terminal 2 when it communicates with terminal 2 whose identification information is not recorded in the second server recording device 42.
[0071] Furthermore, in the game system 1 according to this embodiment, the tournament operated by the second server control device 41 has the user of terminal 2 pre-determine the participation patterns for all matches before the first match begins.
[0072] Furthermore, in the game system 1 according to this embodiment, assuming that draws may occur in the tournament operated by the second server control device 41, the user of terminal 2 pre-determines a predetermined number of alternative participation methods in the event of a draw before the first match begins.
[0073] In the game system 1 according to the embodiment described above, the user of terminal 2 selects one of the following participation modes: the first mode, "rock," the second mode, "scissors," or the third mode, "paper." However, the first, second, and third modes in the present invention are not limited to those described above. For example, it is possible to select three troop types as participation modes: infantry, cavalry, and archers, and these troop types may be in a rock-paper-scissors relationship.
[0074] [First modified example of the first embodiment] Next, a game system 1 according to a first modification of the first embodiment will be described with reference to Figure 13. The configuration of the game system 1 according to the first modification of the first embodiment is the same as the configuration of the game system 1 according to the first embodiment. Figure 13 is an explanatory diagram illustrating the prizes awarded to the winner of the game system 1 according to the first modification of the first embodiment.
[0075] The game system 1 according to the first embodiment described a system in which prizes (more specifically, a large amount of points) are awarded only to the user of terminal 2 who wins all 20 rounds of 1-on-1 matches. However, the game system 1 according to this embodiment is not limited to this. In the game system 1 shown in Figure 13, points are not transferred based on the outcome of the matches. Instead, the points of the user of terminal 2 who applied to participate in the game are temporarily held by the operator of the second server 4, and points are awarded to the winner of each match as described below.
[0076] For example, the user of device 2, who won the first round, will be awarded 1,000 points regardless of the outcome of subsequent matches.
[0077] Furthermore, in the modified game system 1, the user of terminal 2 who wins the 7th round will be awarded 10,000 points, regardless of the results of subsequent matches.
[0078] Furthermore, in the modified game system 1, the user of terminal 2 who wins the 11th round will be awarded 100,000 points, regardless of the results of subsequent matches.
[0079] Furthermore, in the modified game system 1, the user of terminal 2 who wins the 15th round will be awarded 800,000 points and a travel ticket worth 200,000 yen, regardless of the results of subsequent matches.
[0080] Furthermore, in the modified game system 1, the user of terminal 2 who wins the 17th round will be awarded 8,000,000 points and a travel ticket worth 2 million yen, regardless of the results of subsequent matches.
[0081] Furthermore, in the modified game system 1, the user of terminal 2 who wins the 19th round will be awarded 40,000,000 points and a travel ticket worth 10 million yen, regardless of the results of subsequent matches.
[0082] Furthermore, in the modified game system 1, the user of terminal 2 who wins the 20th round will be awarded 70,000,000 points and travel tickets worth 30 million yen.
[0083] In this modified version of the game system 1, prizes are awarded not only to the winner but also to the user of terminal 2 who wins a predetermined number of matches, thereby increasing the sense of participation of the user of terminal 2 participating in the game.
[0084] The prizes awarded to winners in Game System 1 described above are merely examples and may be changed as appropriate.
[0085] Furthermore, the number of matches in a competitive game is not limited to 20 and can be changed as needed. Also, the points required to participate in a game are not limited to 1,000 points and can be changed to a more appropriate number.
[0086] In this modified version of the game system 1, a travel ticket is awarded to the user of terminal 2 who wins a predetermined number of battle games. This travel ticket may, for example, be for a trip to one developing country selected by the second server control device 41 from among several developing countries. In this game system 1, the user of terminal 2 will spend money in a developing country using the game prizes, thus providing a circular economy where money is spent in developing countries.
[0087] [Second modified example of the first embodiment] Next, a game system 1 according to a second modified example of the first embodiment will be described with reference to Figure 14. In the configuration of the game system 1 according to the second modified example of the first embodiment, components that are the same as those in the game system 1 according to the first embodiment are denoted by the same reference numerals and their description is omitted.
[0088] The game system 1 according to the first embodiment was described as a game system 1 that anyone using terminal 2 can participate in, regardless of qualifications. However, the game system 1 according to this embodiment is not limited to that. In the game system 1 shown in Figure 14, qualifications are required to participate in the competitive game, as will be explained below.
[0089] In the modified game system 1 described above, eligibility to participate in the competitive game is limited to those who are experiencing financial hardship (for example, recipients of public assistance). In the modified game system 1 described above, as described above, once all preliminary participation options have been determined, clicking the "Proceed button 61" shown in Figure 10 will display the image shown in Figure 14 on the display (terminal display device) 23a. Figure 14 is a display image diagram showing the image displayed on the display (terminal display device) 23a in the game system 1 described in the second modified version of the first embodiment.
[0090] As shown in Figure 14, the display (terminal display device) 23a of terminal 2 displays the question, "Are you someone who is experiencing financial hardship?"
[0091] Then, when the user clicks "Yes," the second server control device 41 determines that the user is eligible to participate in the competitive game, and the image shown in Figure 11 is displayed.
[0092] On the other hand, if the user clicks "No," the second server control device 41 determines that the user is not eligible to participate in the competitive game, and the game's homepage is displayed.
[0093] In this modified version of game system 1, the participation requirement is that the person is in financial difficulty, thus giving those in financial hardship the dream of turning their lives around.
[0094] In the modified example described above, the second server control device 41 determines whether or not the user of terminal 2 is experiencing financial hardship based on their self-declaration. However, the game system 1 in this modified example is not limited to this. For example, in the initial startup process, the user may be asked to submit an image of a prescribed document (for example, a document proving that the user is a recipient of public assistance). Of course, it is not limited to this, and for example, the game operator may investigate whether or not a person receiving a high-value prize (for example, a person receiving the travel ticket shown in Figure 13) is experiencing financial hardship before the prize is sent. Of course, it is not limited to this, and for example, the game operator may inquire with a financial institution about whether or not the user is a recipient of public assistance.
[0095] Furthermore, in the modified game system 1, participants are not limited to Japan, but may include participants from various countries around the world.
[0096] [Second Embodiment] Next, the game system 1A according to the second embodiment will be described with reference to Figures 15 and 16. In the configuration of the game system 1A according to the second embodiment, components that are the same as those in the game system 1 according to the first embodiment are denoted by the same reference numerals and their description is omitted.
[0097] Figure 15 shows the display (terminal display device) 23a during a ceasefire period in the game system 1A according to the second embodiment. Figure 16 shows the participation patterns of the next opponent in past games, which can be seen on the display (terminal display device) 23a by the user of terminal 2 during each of the ceasefire periods of the game system 1A shown in Figure 15.
[0098] In a tournament operated by the second server control device 41 of the game system 1A according to this embodiment, between each of the multiple matches, the information shown in Figure 15 is displayed on the display (terminal display device) 23a after the match ends.
[0099] As shown in Figure 15, the display (terminal display device) 23a shows, "There is currently a ceasefire. There are 30 minutes until the next battle."
[0100] In other words, in the tournament according to this embodiment, a truce period is provided between each of the multiple matches played. During the truce period, the time until the next match is displayed on the display (terminal display device) 23a.
[0101] Then, by clicking the "Next button 61" in Figure 15, you can view the participation patterns of the next opponent in past matches, as shown in Figure 16. Figure 16 shows the truce period in a tournament, from the end of the 4th round to the start of the next 5th round. Also, Figure 16 shows the participation patterns of the next opponent in past matches from the 1st to the 4th rounds. Of course, in the game system 1A according to this embodiment, if the opponent becomes the winner after a draw, the participation patterns of the draw are also displayed on the display (terminal display device) 23a.
[0102] Therefore, in the game system 1A according to this embodiment, each of the multiple terminals 2 is equipped with a display (terminal display device) 23a that displays information distributed by the second server 4. In a tournament operated by the server control device 41, a truce is provided between each of the multiple matches that take place. During each truce, the user of terminal 2 can view the participation patterns of their next opponent in past matches on the display (terminal display device) 23a. For these reasons, the game system 1A according to this embodiment allows for strategic maneuvering with opponents and can provide an intelligent competitive game.
[0103] [Third Embodiment] Next, the configuration of the game system 1B according to the third embodiment will be described with reference to Figures 17 and 18. In the configuration of the game system 1B according to the third embodiment, components that are the same as those in the game system 1 according to the first embodiment are denoted by the same reference numerals and their description is omitted.
[0104] Figure 17 is a block diagram conceptually illustrating a game system 1B according to the first modified example of the second embodiment. Figure 18 is a block diagram conceptually illustrating the third server 5 included in the game system 1B shown in Figure 17.
[0105] The game system 1B in this embodiment includes, for example, a plurality of terminals 2, a first server 3, a second server 4, and a third server 5, as shown in Figure 17. The terminals 2, the first server 3, the second server 4, and the third server 5 are connected to the network NT1 by wire or wireless. Furthermore, the terminals 2, the first server 3, the second server 4, and the third server 5 can communicate with each other via the network NT1.
[0106] The third server 5 shown in Figure 18 is connected to network NT1 via a connection line W, for example. The third server 5 is connected to multiple terminals 2 via network NT1, and is also connected to the first server 3 and the second server 4. The third server 5 comprises a third server control device 51 and a third server recording device 52.
[0107] The game system 1B in this embodiment includes, for example, a plurality of terminals 2, a first server 3, a second server 4, and a third server 5, as shown in Figure 17. The terminals 2, the first server 3, the second server 4, and the third server 5 are connected to the network NT1 by wire or wireless. Furthermore, the terminals 2, the first server 3, the second server 4, and the third server 5 can communicate with each other via the network NT1.
[0108] Furthermore, the third server 5 includes a third server input device 53, such as a mouse 53a and a keyboard 53b, and a third server output device 54, such as a display 54a and a speaker 54b.
[0109] The third server control device 51 comprehensively controls each part of the third server 5. The third server recording device 52 stores various data such as programs and applications that operate each part of the third server 5. The third server control device 51 is also capable of recording data in the third server recording device 52.
[0110] The third server 5 is a computer operated and managed by various companies, as described later. The third server 5 is, for example, a computer such as a workstation.
[0111] The company operating Server 3 (Server 5) and the operator operating Server 2 (Server 4) will make an agreement in advance before the tournament takes place, and the company operating Server 3 (Server 5) will pay the operator operating Server 2 (Server 4) a fee for the advertisements described below, based on the number of users on terminal 2 that viewed the advertisements. In other words, the company providing the advertising videos will operate and manage Server 3 (Server 5).
[0112] Next, the input of a profile during the initial registration of the game system according to this embodiment will be explained using Figures 19 to 29.
[0113] Figures 19 to 29 are display images showing the images displayed on the display (terminal display device) 23a during the initial registration of the game system 1B shown in Figure 17.
[0114] In the game system 1B according to this embodiment, during initial registration, the second server control device 41 prompts the user of terminal 2 to input information regarding their profile.
[0115] Let's explain the "profile information" in more detail. As shown in Figure 19, during initial registration, the second server control device 41 displays "Please enter information about your profile" on the display (terminal display device) 23a.
[0116] Then, when the user of terminal 2 clicks the "Next button 61" in Figure 19, questions about housing, such as "Is your home an apartment, a detached house, or a rental?", are displayed on the display (terminal display device) 23a by the second server control device 41, as shown in Figure 20.
[0117] In response to this, when the user of terminal 2 clicks the "Next button 61" in Figure 20, for example, as shown in Figure 21, "Apartment, Detached house, Rental" and their respective checkboxes are displayed on the display (terminal display device) 23a.
[0118] Then, when the user of terminal 2 checks one of the checkboxes for "apartment, detached house, or rental" and clicks the "Next button 61," the following question is displayed.
[0119] An example of the following question is shown in Figure 22. As shown in Figure 22, for example, questions about food and drink, such as "Is your favorite food Western, Japanese, or Chinese?", are displayed on the display (terminal display device) 23a by the second server control device 41.
[0120] In response to this, when the user of terminal 2 clicks the "Next button 61" in Figure 22, for example, as shown in Figure 23, "Western food, Japanese food, Chinese food" and their respective checkboxes are displayed on the display (terminal display device) 23a.
[0121] Then, when the user of terminal 2 operates one of the checkboxes for "Western food, Japanese food, or Chinese food" and clicks the "Next button 61", the following question is displayed.
[0122] An example of the following question is shown in Figure 24. As shown in Figure 24, health-related questions such as "What is your favorite exercise?" are displayed on the display (terminal display device) 23a by the second server control device 41.
[0123] In response, when the user of terminal 2 enters their preferred exercise and clicks the "Next" button (not shown), the following question is displayed.
[0124] An example of the following question is shown in Figure 25. As shown in Figure 25, a question about fashion, such as "What is your favorite fashion brand?", is displayed on the display (terminal display device) 23a by the second server control device 41.
[0125] In response, when the user of terminal 2 enters their favorite fashion brand and clicks the "Next" button (not shown), the following question is displayed.
[0126] An example of the following question is shown in Figure 26. As shown in Figure 26, for example, a question about the service, such as "Do you prefer domestic travel or international travel?", is displayed on the display (terminal display device) 23a by the second server control device 41.
[0127] In response to this, when the user of terminal 2 clicks the "Next button 61" in Figure 26, for example, as shown in Figure 27, "Domestic travel, International travel" and their respective checkboxes are displayed on the display (terminal display device) 23a.
[0128] Then, when the user of terminal 2 operates one of the checkboxes for "domestic travel" or "international travel" and clicks the "Next button 61", the following question is displayed.
[0129] An example of the following question is shown in Figure 28. As shown in Figure 28, local-related questions such as "Where do you live?" are displayed on the display (terminal display device) 23a by the second server control device 41.
[0130] In response to this, when the user of terminal 2 enters information about their local area and clicks the "Next" button (not shown), the input of the user's profile for terminal 2 is completed.
[0131] As described above, in the initial registration of the game system 1B according to this embodiment, the second server control device 41 requests that the user of terminal 2 input information regarding their profile.
[0132] Furthermore, in a tournament operated by the second server control device 41 of the game system 1B according to this embodiment, during the intervals between matches (more specifically, during truce periods) that take place over multiple rounds, advertising videos from companies are displayed on the terminal display device 23a, corresponding to the information provided in the profile.
[0133] For example, if the user of device 2's favorite fashion brand is XYZ, then a video advertisement for XYZ's clothing will be played. Alternatively, if the user of device 2's favorite food is Japanese food, then a video advertisement for a Japanese restaurant will be played.
[0134] Next, the images displayed on the display (terminal display device) 23a after the advertising video will be explained using Figure 29. Figure 29 is a display image diagram showing the images displayed on the display (terminal display device) 23a during the ceasefire period of the game system 1B shown in Figure 17.
[0135] The length of the advertising video is, for example, 15 seconds or longer. When the advertising video ends, the image shown in Figure 29 is displayed on the display (terminal display device) 23a at the same time.
[0136] As shown in Figure 29, when the advertisement video ends, the "End button 62" is displayed immediately. If the user of terminal 2 operates the "End button 62" within a predetermined time period (for example, 3 seconds), the second server control device 41 pays the user of terminal 2 a predetermined amount of points (for example, 5 points).
[0137] On the other hand, if the user of terminal 2 does not press the "end button 62" within a predetermined time period, the second server control device 41 will not pay the predetermined points to the user of terminal 2.
[0138] In the tournament operated by the second server control device 41 according to this embodiment, between each of the multiple matches, an advertising video from a company is displayed on the display (terminal display device) 23a based on the information provided in the profile.
[0139] Therefore, in the game system 1B according to this embodiment, each of the multiple terminals 2 is equipped with a display (terminal display device) 23a that displays information distributed by the second server 4. In the game system 1B according to this embodiment, during initial registration, the server control device 41 requests that the user of terminal 2 input information about their profile. In the tournament operated by the second server control device 41 according to this embodiment, between matches played over multiple rounds, advertising videos from companies are displayed on the display (terminal display device) 23a based on the information in the profile. For these reasons, in the initial registration profile of the game system 1B according to this embodiment, the user of terminal 2 is requested to input information about their hobbies and preferences, and in the tournament, between matches played over multiple rounds, advertising videos from companies are displayed on the display (terminal display device) 23a based on the information in the profile. Consequently, in the game system 1B according to this embodiment, since advertising videos from companies are displayed on the terminal display device 23a during the tournament based on the hobbies and preferences of the user of terminal 2, the company operating the third server 5 can show advertising videos to the user of terminal 2 without paying large advertising fees. Therefore, the game system 1B according to this embodiment provides a circular economy in which money circulates from companies to users of terminal 2 through points.
[0140] In the game system 1B according to the embodiment described above, if the user of terminal 2 operates the "end button 62" within a predetermined time period after the advertisement video has finished, the second server control device 41 will pay the user of terminal 2 a predetermined number of points. However, the game system 1B according to this embodiment is not limited to this.
[0141] For example, in game system 1B, after the advertisement video ends, the user of terminal 2 may operate the "end button 62" within a predetermined time period, and after the image shown in Figure 29 is displayed on the display (terminal display device) 23a, the image shown in Figure 30 may be displayed on the display (terminal display device) 23a.
[0142] Figure 30 is a diagram showing the images displayed on the display (terminal display device) 23a during the truce period of the game system 1B shown in Figure 17. As shown in Figure 30, the display (terminal display device) 23a displays one star, two stars, and three stars.
[0143] One star indicates a low rating (not attractive). Two stars indicate an average rating (neither good nor bad, under consideration). Three stars indicate a high rating (attractive). The second server control device 41 may pay the predetermined points only to the users of terminal 2 that gave a rating of two stars, and to the users of terminal 2 that gave a rating of three stars. Alternatively, the second server control device 41 may pay points to all users of terminal 2 that gave an evaluation.
[0144] Furthermore, the company that operates and manages the third server 5 and also runs the advertising videos can, for example, view the evaluations of the advertising videos made by users of terminal 2 through the third server 5.
[0145] Next, the game system 1C according to the third embodiment will be described using Figures 31, 32, and 33. In the configuration of the game system 1C according to the third embodiment, components that are the same as those in the game system 1 according to the first embodiment are denoted by the same reference numerals and their description is omitted.
[0146] Figure 31 is a display image diagram shown on the display (terminal display device) 23a in the game system 1C according to the third embodiment. Figure 32 is a display image diagram shown on the display (terminal display device) 23a in the game system 1C shown in Figure 31. Figure 33 is a display image diagram shown on the display (terminal display device) 23a in the game system 1C shown in Figure 31.
[0147] In the game system 1C according to this embodiment, the game operated by the second server control device 41 has a friend function. In other words, the second server control device 41 has a friend function.
[0148] The second server control device 41 has a friend function that prevents players from playing against each other in at least one round of a tournament game. In other words, the friend function of the second server control device 41 according to this embodiment prevents users of terminal 2 who have used the friend function from being placed in the same block in a tournament game by requiring the user of terminal 2 to register before the first game starts.
[0149] The friend function prevents users of terminal 2 using the friend function from being placed in the same block during a tournament by performing a predetermined process during the initial startup process. In other words, the second server control device 41 according to this embodiment has a friend function that prevents friends from playing against each other in at least one round of a tournament game.
[0150] Next, we will explain the registration process performed by the user of terminal 2 before the first online game begins in the friend function. In the initial startup process of the game system 1C according to this embodiment, the second server control device 41 clicks "Do you want to pay 1000 points to participate in the game?" as shown in Figure 6. Once the payment of 1000 points is completed, as shown in Figure 31, information about the game identification number in the game is sent to terminal 2, and the game number, which is the game identification number, is displayed on the terminal display device 23a of terminal 2.
[0151] The user of terminal 2 then informs other users of terminal 2 participating in the same tournament of the game number via telephone, email, or other means of communication.
[0152] Meanwhile, another user of terminal 2 participating in the same tournament can, in the preparation image, tap the friend input image box to check the box, and then click "Next" to display the friend input image shown in Figure 32 on the terminal display device 23a.
[0153] Then, other users of terminal 2 participating in the same tournament can become friends with the aforementioned terminal 2 user by entering the "game number" in the friend input image shown in Figure 33.
[0154] The second server control device 41 prevents users of terminals 2 that are friends with the friend function from being placed in the same block during a tournament, and for example, places users of terminals 2 that are friends with the friend function in different blocks out of 256 blocks.
[0155] Therefore, in the game system 1C according to this embodiment, it is possible to prevent users of terminals 2 that have the friend function from fighting each other in the initial stages of a competitive game (at least the first round).
[0156] To explain in more detail, for example, in a tournament with 1,048,576 participants as mentioned above, the participants will be divided into 256 blocks to compete in. In this case, the second server control device 41 determines that the number of users of terminal 2 is 256, forming a group with one friend function, and assigns one member of that group to each of the 256 blocks. In other words, in this example, the second server control device 41 limits the number of members in one friend function group to 256, limits the number of friends a user of terminal 2 can have to 255, and restricts users of terminal 2 from belonging to multiple friend function groups.
[0157] In this example, by placing the user of terminal 2, who is using the friend function as described above, in a different block, it is possible to prevent the user of terminal 2, who is using the friend function, from playing against other players until the 14th round.
[0158] Furthermore, if a high-value prize is awarded to the user of one terminal 2 among friends who have the friend function (for example, if a travel ticket as shown in Figure 13 is awarded), the second server control device 41 may divide the prize so that it is equally distributed among the users of terminal 2 among multiple friends.
[0159] Furthermore, users of device 2 who are friends may be able to view the results of each other's matches so that they can see the survival status in the tournament.
[0160] As described above, the second server control device 41 of the game system 1C according to this embodiment has a friend function that prevents players from playing against each other in at least one round of a tournament game. The friend function prevents users of terminals that use the friend function from being placed in the same block in the tournament game by having the user of terminal 2 register before the first game starts.
[0161] Furthermore, when awarding high-value prizes as shown in Figure 13 to winners of competitive games, for example, the amount of the travel ticket may be changed according to the number of users of the friend function, up to the limits of what is described in Figure 13.
[0162] For example, in the example shown in Figure 13, the prize for the winner was a travel ticket worth 30 million yen. This could be changed as follows: For example, if the number of members in one group of the friend function is limited to 100, and the number of friends is 99, then the winner and the user of the winner's friend's device 2 will each receive a travel ticket worth 300,000 yen. In other words, the total value of the travel tickets will be 30 million yen. In this example, if the number of members in one group of the friend function is limited to 10, and the number of friends is 9, then the winner and the user of the winner's friend's device 2 will each receive a travel ticket worth 300,000 yen. In other words, the total value of the travel tickets will be 3 million yen. Also, in this example, if the friend function is not used, the user of device 2, who is the winner, will receive a travel ticket worth 300,000 yen. In other words, the total value of the travel tickets will be 300,000 yen.
[0163] Although the game systems 1, 1A, 1B, and 1C described above embodying these embodiments were browser-based games, they can also be applied to downloadable games where an application is downloaded.
[0164] Although the above has been described based on embodiments of game systems 1, 1A, 1B, and 1C according to the present invention, the present invention is not limited to these embodiments, and various modifications are possible without departing from the spirit of the invention. Furthermore, the present invention also includes configurations that appropriately combine some of the components of the above-described embodiments and modified versions. Such configurations that make various changes without departing from the spirit of the invention are also included in the technical scope of the present invention, and this will be clear to those skilled in the art from the description of the claims. [Explanation of symbols]
[0165] 1, 1A, 1B, 1C Game System 2 terminals 21 Terminal control device 22 Terminal recording device 23a Terminal display device 4. Second Server (Server) 41. Second Server Control Unit (Server Control Unit) 42. Second Server Recording Device (Server Recording Device) NT1 Network
Claims
1. Multiple devices that can connect to the network, A server that can connect to the multiple terminals via the aforementioned network, Equipped with, The server comprises a server recording device capable of recording data, and a server control device that comprehensively controls each part of the server. Each of the aforementioned plurality of terminals comprises a terminal recording device capable of recording data and a terminal control device that comprehensively controls each part of the terminal. The game operated by the server control device allows the user of the terminal to select one of the following ways of participating in the game: first mode, second mode, and third mode. The server control device has the function of operating a competitive game in which a first player and a second player located in remote locations can fight one-on-one via the network, and also has the function of operating a tournament in which the competitive game is played multiple times. A game system characterized by the following features.
2. Each of the aforementioned terminals is assigned identification information to distinguish it from each of the plurality of terminals. The server control device has a function to perform initial registration with the terminal when it communicates with the terminal regarding the identification information that is not recorded in the server recording device. The game system according to claim 1.
3. The tournament matches operated by the server control unit are Before the first competitive game begins, the user of the terminal pre-determines all the ways in which they will participate in the competitive game. The game system according to claim 1 or 2.
4. In a tournament operated by the aforementioned server control device, assuming that a draw may occur in the aforementioned game, Before the first game begins, the user of the terminal pre-determines a predetermined number of alternative participation methods in case of a draw. The game system according to claim 3.
5. Each of the aforementioned plurality of terminals is equipped with a terminal display device that displays information distributed by the server, In the tournament operated by the server control device, a truce is provided between each of the multiple rounds of the match, after each round has finished. During each of the aforementioned truce periods, the user of the terminal can view on the terminal display device the participation patterns of the next opponent in past matches. The game system according to claim 1 or 2.
6. Each of the aforementioned plurality of terminals is equipped with a terminal display device that displays information distributed by the server, In the initial registration described above, the server control device requests the user of the terminal to enter information regarding their profile. In the tournament operated by the server control device, between the multiple matches, advertising videos from companies are displayed on the terminal display device based on the information in the profile. The game system according to claim 2.
7. The aforementioned server control device, In the aforementioned match game of at least the first round of the tournament, there is a friend function that prevents players from playing against each other, The friend function prevents users of devices using the friend function from being placed in the same block in a tournament by requiring the user of the device to register before the first match begins. The game system according to claim 1.