Gaming machine

JP2026108743APending Publication Date: 2026-06-30SANSEI R&D KK

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SANSEI R&D KK
Filing Date
2026-03-24
Publication Date
2026-06-30

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、効率的な制御処理を実現することができる。

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Abstract

The objective is to achieve efficient control processing. [Solution] The gaming machine includes an entry port into which gaming balls enter, a switching device that switches between a state where it is easy and difficult for gaming balls to enter the entry port, and a solenoid that operates the switching device. In the winning release process, the CPU for game control performs solenoid processing and a first process that counts the number of balls that enter the second entry port. In the solenoid processing, it performs a second process that decrements the value of the solenoid timer by 1, and if the value of the solenoid timer after decrementing is 0, it sets a zero flag. After the second process, it determines whether the value of the solenoid timer after decrementing has become 0, and performs a third process that, in one case, sets the value of a predetermined bit in the value of the solenoid data stored at a predetermined address to 0, and in the other case, does not rewrite the value of a predetermined bit in the value of the solenoid data stored at a predetermined address to another value.
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Claims

[Claim 1] A gaming machine comprising: a gaming control board equipped with a gaming control microprocessor for controlling the progress of the game; a frame-side control board equipped with a frame-side control microprocessor for performing various controls based on commands from the gaming control board; a display device visible to the player; and a game board, The aforementioned game control microprocessor is A CPU for game control, A first program executed by the game control CPU, and a game control ROM in which information referenced by the first program is stored, A game control RAM capable of storing information updated by the first program, It comprises a general-purpose register for game control, a data register for game control, and a flag register for game control. The aforementioned frame-side control microprocessor is CPU for frame control, A second program executed by the CPU for frame control, and a frame control ROM in which information referenced by the second program is stored, A frame-side RAM capable of storing information updated by the second program, It comprises a general-purpose register on the frame side, a data register on the frame side, and a flag register on the frame side. The RE game board is The entrance where the game balls enter, A switching device that switches between a state where it is easy and difficult for game balls to enter the ball entry opening, The switching device comprises a solenoid for operating the switching device, The aforementioned CPU for game control is In the winning release process, which is a process related to winning a game, Solenoid processing, which is the process related to driving the solenoid, The first process involves counting the number of balls that enter the ball entry opening, In the solenoid processing described above, A second process involves decrementing the value of the solenoid timer by 1, and if the value of the solenoid timer after the decrement is 0, raising the zero flag. After the second process, a third process is performed in which it is determined whether the value of the solenoid timer after the decrement has become 0, and in one case, the value of a predetermined bit in the value of the solenoid data stored at a predetermined address is set to 0, and in the other case, the value of the predetermined bit in the value of the solenoid data stored at the predetermined address is not overwritten to another value. A gaming machine characterized by the following features.