Prize acquisition game device
By setting gaps and protective parts in the game space of the prize-acquisition game equipment, the problem of illegal entry of foreign objects is solved, and the equipment stability and the effect of preventing illegal acquisition is improved.
Patent Information
- Application Number
- JP2021119099
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2021-07-19
- Publication Date
- 2025-03-18
- Estimated Expiration
- 2041-07-19
AI Technical Summary
In traditional prize acquisition gaming equipment, the gap between the front panel and the side panel allows long external objects such as clues to enter the gaming space, resulting in the problem of illegally obtaining prizes.
A prize acquisition game device is designed, with visible exhibition units and movable acquisition units in front of the game space, and a first gap between the front panel and the side panel in the width direction, and a second gap between the front panel and the front panel in the depth direction, and a protective part is provided at the corner to prevent external objects from entering.
It effectively prevents long external objects from entering the game space, thereby preventing illegal acquisition of prizes, improving the stability of game equipment, and avoiding errors and equipment failures caused by illegal acquisition.
Smart Images

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Abstract
Description
[Technical field]
[0001] The present invention relates to a prize acquisition game device. [Background technology]
[0002] Conventionally, there is known a prize acquisition game machine that is installed in an amusement facility and in which a prize acquisition section that is moved and operated by a player descends to cause prizes suspended within the game machine to drop and be paid out (see, for example, Patent Document 1). [Prior art documents] [Patent documents]
[0003] [Patent Document 1] Patent No. 5228974 Summary of the Invention [Problem to be solved by the invention]
[0004] However, in the conventional prize acquisition game device disclosed in Patent Document 1, there is a gap between the front panel and the side panel that define the game space. While such a gap can prevent the front panel and the side panel from colliding with each other due to vibration or shaking, a foreign object having a long and thin shape such as a wire can enter the game space through such a gap. As a result, it is possible to drop a prize using the foreign object, which may lead to the prize being obtained illegally.
[0005] The present invention has been made in consideration of the above circumstances, and aims to provide a prize acquisition game device that has good stability by using a simple configuration to suppress fraudulent acquisition of prizes and avoid the occurrence of errors and operational malfunctions that may result from the fraudulent acquisition of prizes. [Means for solving the problem]
[0006] In order to achieve the above object, the prize acquisition game device of the present invention has a game space visible at least from the front side of the prize acquisition game device, and is equipped with an exhibition section which stores and displays prizes in the game space, and an acquisition section which is provided so as to be movable into the game space for acquiring prizes, the exhibition section having a front panel and a back panel provided on both sides in a depth direction of the exhibition section for defining the game space, and two side panels provided on both sides in a width direction of the exhibition section, each of the two side panels having a side portion on the side of the display section and a front portion which intersects with the side portion and is closer to the front than the front panel in the depth direction, a first gap is formed between the front panel and the side portions in the width direction, and a second gap is formed between the front panel and the front portion in the depth direction, and a guard section is provided at a corner formed by the front panel and the side portions, and when the front panel is viewed from the front, the guard section has at least a first gap. The prize acquisition game device has a game space visible from the front side of the prize acquisition game device, and is equipped with an exhibition section that stores and displays prizes in the game space, and an acquisition section that is movable into the game space for acquiring prizes, and the exhibition section has a front panel and a back panel provided on both sides of the exhibition section in the depth direction to define the game space, and two side panels provided on both sides of the exhibition section in the width direction, and each of the two side panels has a side portion on the side and a front portion that intersects with the side portion and is further forward than the front panel in the depth direction, and has a first gap between the front panel and the side portions in the width direction and a second gap between the front panel and the front portion in the depth direction, and a guard section is provided at a corner formed by the front panel and the side portions, and the guard section is provided at a position corresponding to the first gap when the front panel is viewed from the front, and is further forward than the displayed prize.
[0007] By adopting such a configuration, it is possible to suppress, using a simple configuration, the intrusion of a foreign object having an elongated shape such as a wire from the outside of the device through the gap between the front plate and the side plate into the game space for prizes. Therefore, it is possible to prevent the unauthorized acquisition of prizes by manipulating a foreign object that enters the game space, and it is also possible to avoid the occurrence of prize management errors and malfunctions of the device due to the unauthorized acquisition of prizes. As a result, it is possible to improve the stability of the prize acquisition game device.
[0008] In the prize acquisition game device of the present invention, the guard portion may be provided on the side panel or front panel so that one side of the guard portion is in contact with the side portion or there is a gap between the one side and the side portion that is narrower than the second gap.
[0009] By adopting such a configuration, it is possible to reliably prevent foreign objects from entering the game space.
[0010] In the prize-capturing game device of the present invention, the guard portion is provided on the rear side of the front panel in the depth direction, and when the front panel is viewed from the front, the front portion, the widthwise end of the front panel, and a part of the guard portion overlap, and the front portion and the front panel are formed from a light-transmitting material, and the guard portion may be formed from a light-transmitting material or a light-reflecting material.
[0011] By adopting such a configuration, it is possible to prevent foreign objects from entering the game space and to avoid a deterioration in the design of the exhibition area due to the use of a guard section.
[0012] In the prize-capturing game device of the present invention, the front panel is arranged to be movable in the width direction, and the end of the front panel has a protective portion made of a transparent or translucent elastic material, the protective portion has at least a portion located in the first gap and the second gap, and when the front panel is viewed from the front, parts of the front portion, protective portion and guard portion may overlap.
[0013] By adopting such a configuration, it is possible to prevent the front panel and the side panel from colliding with each other due to vibration, shaking, etc., and also to make the presence of the guard portion less noticeable.
[0014] In the prize acquisition game device of the present invention, the display section further has a light-emitting section that emits light, the side panel has a bent section connecting the front section and the side section, and the light-emitting section is arranged to face the end face of the side panel located on the rear panel side, and the side panel may be formed from a light-transmitting material so as to guide light incident from the end face to the front side while reflecting it internally, and to allow a portion of the light to exit from the bent section and another portion of the light to exit from the front section.
[0015] By adopting such a configuration, the light emitted from the bent portions and the front portion of the side panels can attract the eyes of potential players to the prize, stimulating their desire to play.
[0016] In the prize acquisition game device of the present invention, the device further comprises a drop opening provided below the exhibition section for dropping the prizes, the prizes being hung on the back panel side, and when the exhibition section is viewed in a plan view, the drop opening is provided below the hung prizes, and the guard section may be provided on the front side of the drop opening.
[0017] By adopting such a configuration, it is possible to reliably prevent the fraudulent acquisition of prizes using foreign objects, even in a device in which prizes are easily dropped into a drop hole. Effect of the Invention
[0018] According to the present invention, it is possible to provide a prize acquisition game device with good stability by using a simple configuration to suppress fraudulent acquisition of prizes and avoid the occurrence of errors and operational malfunctions resulting from the fraudulent acquisition of prizes. [Brief description of the drawings]
[0019] [Figure 1] 1 is a perspective view showing a configuration of a prize acquisition game device according to an embodiment of the present invention. [Diagram 2] FIG. 2 is a cross-sectional view taken along line II-II of FIG. [Diagram 3] 4 is a schematic diagram showing the progression of light inside a side panel of the prize acquisition game device according to the present embodiment. FIG. [Figure 4]FIG. 3 is an enlarged exploded perspective view of part IV in FIG. 2. [Diagram 5] 2 is a diagram showing the configuration of a rear plate of the prize acquisition game device according to the present embodiment and a support portion attached to the rear plate. FIG. [Figure 6A] 2 is a diagram showing the configuration of a support part of the prize acquisition game device according to the present embodiment. FIG. [Figure 6B] 2 is a diagram showing the configuration of a support part of the prize acquisition game device according to the present embodiment. FIG. [Figure 7A] 2 is a diagram showing the configuration of a first prize display device of the prize acquisition game device according to the present embodiment. FIG. [Figure 7B] 2 is a diagram showing the configuration of a first prize display device of the prize acquisition game device according to the present embodiment. FIG. [Figure 8A] 4A and 4B are diagrams showing the configuration of a locking member of the prize acquisition game device according to the present embodiment. [Figure 8B] 4A and 4B are diagrams showing the configuration of a locking member of the prize acquisition game device according to the present embodiment. [Figure 8C] 4A and 4B are diagrams showing the configuration of a locking member of the prize acquisition game device according to the present embodiment. [Figure 8D] 4A and 4B are diagrams showing the configuration of a locking member of the prize acquisition game device according to the present embodiment. [Figure 9] 1 is a diagram showing the relationship between a first prize display tool and prizes in the prize acquisition game device according to the present embodiment. FIG. [Figure 10A] 13 is a diagram showing the configuration of a second prize display device of the prize acquisition game device according to the present embodiment. FIG. [Figure 10B] 13 is a diagram showing the configuration of a second prize display device of the prize acquisition game device according to the present embodiment. FIG. [Figure 10C] 13 is a diagram showing the configuration of a second prize display device of the prize acquisition game device according to the present embodiment. FIG. [Figure 11A] 11 is a diagram showing the relationship between the second prize display tool and the prize in the prize acquisition game device according to the present embodiment. FIG. [Figure 11B] 11 is a diagram showing the relationship between the second prize display tool and the prize in the prize acquisition game device according to the present embodiment. FIG. [Figure 12A]2 is a diagram showing the configuration of a prize acquisition section of the prize acquisition game device according to the present embodiment. FIG. [Figure 12B] 2 is a diagram showing the configuration of a prize acquisition section of the prize acquisition game device according to the present embodiment. FIG. [Figure 13] 2 is a diagram showing the configuration of a prize acquisition section of the prize acquisition game device according to the present embodiment. FIG. [Figure 14] 2 is a diagram for explaining the functional configuration of a control unit of the prize acquisition game device according to the present embodiment. FIG. [Figure 15] 1 is a diagram for explaining the flow of processing executed in the prize acquisition game device according to the present embodiment. FIG. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0020] Hereinafter, the present embodiment will be described with reference to the drawings. The positional relationships of the top, bottom, left, right, etc. of the drawings are based on the positional relationships shown in the drawings unless otherwise specified. Furthermore, the dimensional ratios of the drawings are not limited to the illustrated ratios. Furthermore, the following embodiments are examples for explaining the present invention, and are not intended to limit the present invention to only these embodiments. Furthermore, the present invention can be modified in various ways without departing from the gist of the invention.
[0021] <Configuration of Prize Acquisition Game Device 1> First, an overview of a prize acquisition game device 1 according to this embodiment will be described with reference to Figures 1 and 2. Figure 1 is a perspective view of the prize acquisition game device 1. Figure 2 is a cross-sectional view taken along line II-II in Figure 1.
[0022] The prize acquisition game device 1 according to this embodiment is an example of a device that can play a prize acquisition game in which a suspended prize P is dropped and acquired. As shown in Fig. 1, the prize acquisition game device 1 includes a main body section 2 provided at the bottom of the prize acquisition game device 1, an exhibition section 3 provided above the main body section 2 and having a game space S, a prize support section 4 that supports the prize P in the game space S, a prize drop hole 5 provided between the main body section 2 and the exhibition section 3 and through which the prize P is dropped, a prize acquisition section 6 provided movably in the game space S for acquiring the prize P, and an impact detection section 7 provided within the game space S for detecting an impact received by the prize acquisition game device 1.
[0023] Here, the game space S is a space for displaying prizes P and performing the action of acquiring the prizes P by the prize acquisition unit 6. The prizes P include small prizes P1 and medium-sized prizes P2. Specifically, the small prizes P1 are prizes P with a height of about 17 cm, a diameter of about 6 cm, and a weight of less than 100 g, such as a small hanging stuffed animal or doll. The medium-sized prizes P2 are box-shaped prizes P with a height of about 25 cm, a width of about 15 cm, and a depth of about 15 cm, and a weight of 100 g or more, or stuffed animal prizes P with a height of about 35 cm, a width of about 30 cm, and a depth of about 15 cm, and a weight of 100 g or more, such as a medium-sized stand-alone or huggable stuffed animal or doll.
[0024] <Details of the Prize Acquisition Game Device 1> Next, the prize acquisition game device 1 will be described in detail with reference to Figures 1 to 13. In the following description, the depth direction, width direction, up-down direction, and outside of the prize acquisition game device 1 may be simply referred to as the "depth direction," "width direction," "up-down direction," and "outside."
[0025] [Main body 2] First, the main body 2 will be described in detail with reference to FIGS.
[0026] 1, the main body 2 has an operation unit 8 provided on the front side thereof for operation by the player, a panel 9 for presenting game effects and information and setting game conditions, a coin insertion slot 10 for receiving a game fee, a prize payout outlet 11 connected to the prize drop opening 5, and a speaker 13 for outputting game sounds such as background music and alarm sounds. The main body 2 also has a control unit 12 housed therein for controlling various operations of the prize acquisition game device 1.
[0027] The operation unit 8 is configured to receive requests corresponding to the operation of the prize capturing unit 6 related to the operation by the player. The operation unit 8 has an ascent button 81 that receives a request to raise the prize capturing unit 6, and a lateral movement button 82 that receives a request to make the prize capturing unit 6 move laterally.
[0028] The panel 9 is a panel for setting game effects, presenting information, and setting game conditions. Here, the game conditions include motion conditions of the prize capture unit 6 such as the descent distance, movement speed, and stopping accuracy of the prize capture unit 6, audio conditions such as the type and volume of audio played by the speaker 13, and lighting conditions of the exhibition unit 3.
[0029] The control unit 12 controls the movement of the prize capture unit 6 in the game space S, the output of the speaker 13, the lighting of the exhibition unit 3, and the like, based on information received by the operation unit 8 and the panel 9.
[0030] 1, the prize acquisition game device 1 according to this embodiment is a two-player game device in which two players can play the prize acquisition game at the same time. For this reason, the operation unit 8, coin slot 10, and prize payout outlet 11 of the main body 2, the prize support unit 4, prize drop opening 5, and prize acquisition unit 6 of the exhibition unit 3 are provided in two sets on each side in the width direction of the prize acquisition game device 1. When the prize acquisition game device 1 is a game device for one player or three or more players, one set or three or more sets of the above configuration may be adopted depending on the number of players.
[0031] [Exhibition section 3] Next, the details of the exhibition section 3 will be described with reference to Fig. 1 to Fig. 4. Fig. 3 is a schematic diagram showing the progression of light inside the side panel 32 of the prize acquisition game device 1. Fig. 4 is an enlarged exploded perspective view of part IV in Fig. 2.
[0032] 2, the exhibition unit 3 has a front panel 31 and a back panel 33 provided on both sides in the depth direction of the exhibition unit 3, and two side panels 32 provided on both sides in the width direction of the exhibition unit 3, for defining the game space S. The exhibition unit 3 also has two guard sections 34 provided at two corners 30 on the front side of the exhibition unit 3. Furthermore, the exhibition unit 3 has a light-emitting section 35 provided between the side panel 32 and the back panel 33, and an illumination section 36 provided on the front side above the exhibition unit 3.
[0033] (Front panel 31, side panel 32, and rear panel 33) The front panel 31 and the side panels 32 are made of a light-transmittable material, such as transparent acrylic resin or glass. The back panel 33 is made of a plate member such as metal. With this configuration, the front panel 31, the side panels 32, and the back panel 33 define a game space S that can be seen from the front side and both side sides of the prize acquisition game device 1. The back panel 33 may be made of a light-transmittable material, like the front panel 31 and a part of the side panels 32. In this case, the game space S can be seen from the front side, both side sides, and the back side of the prize acquisition game device 1.
[0034] As shown in FIG. 2, the front panel 31 has a first front panel 311 and a second front panel 312. The first front panel 311 is provided on the rear side of the second front panel 312. The first front panel 311 and the second front panel 312 are provided so as to be slidable in the width direction. In other words, the first front panel 311 and the second front panel 312 are sliding doors that open and close in the width direction. With this configuration, the manager of the prize acquisition game device 1 can open the game space S by opening the first front panel 311 and the second front panel 312, and perform work such as replenishing the prizes P and maintaining the prize acquisition section 6. Hereinafter, the state in which the first front panel 311 and the second front panel 312 are closed to close the game space S may be referred to as the "normal state".
[0035] The front plate 31 has two ends in the width direction. Specifically, as shown in FIG. 2, the front plate 31 has an end 313 on the first front plate 311 side and an end 314 on the second front plate 312 side. Each of the end 313 and the end 314 has a protective portion 315. The protective portion 315 is formed of a translucent elastic material. Therefore, the protective portion 315 has a function of protecting the end 313 and the end 314, and a function of making the main plate of the guard portion 34, which will be described later, less noticeable. The protective portion 315 may be formed of a transparent elastic material.
[0036] In the width direction, a first gap G11 and a first gap G12 are formed between the end 313 and the end 314 and the corresponding side plate 32 (specifically, a side surface portion 321 of the side plate 32 described later). In addition, in the depth direction, a second gap G21 and a second gap G22 are formed between the end 313 and the end 314 and the corresponding side plate 32 (specifically, a front surface portion 322 of the side plate 32 described later). The dimensions of the first gap G11 and the first gap G12 are the same. The second gap G21 is larger than the second gap G22. In addition, each protective portion 315 is provided so as to be located in these gaps. In the following, when the first gap G11 and the first gap G12 are not distinguished from each other, they may be collectively referred to as the "first gap G1", and when the second gap G21 and the second gap G22 are not distinguished from each other, they may be collectively referred to as the "second gap G2".
[0037] With this configuration, under normal conditions, the first gap G1, the second gap G2 and the protective portion 315 can prevent the first front plate 311 and the second front plate 312 from colliding with the side plate 32 due to vibration, shaking, etc., thereby preventing damage to the first front plate 311 and the second front plate 312 or damage to the side plate 32.
[0038] The end of the side panel 32 on the front side is bent. The side panel 32 has a substantially L-shape in plan view. As shown in FIG. 3, the side panel 32 has a side portion 321 on the side surface, a front portion 322 on the front surface, and a bent portion 323 connecting the side portion 321 and the front portion 322. Although the front portion 322, the side portion 321, and the bent portion 323 are integral, the side panel 32 may have at least two of them as separate members and be formed by contact or adhesion. Also, the front portion 322 and the side portion 321 each have a part of the bent portion 323, and the bent portion 323 as a single unit may be omitted.
[0039] The side surface portion 321 is provided to extend in the depth direction. As shown in Fig. 3, the side surface portion 321 has a surface 3211 and a surface 3212 on both sides in the thickness direction of the side surface portion 321, and an end surface 3213. The end surface 3213 is a flat surface formed with its normal line N along the depth direction, and functions as an incident surface for light emitted by the light emitting portion 35 described later.
[0040] The front portion 322 extends in the width direction and is disposed so as to be located closer to the front than the front plate 31 in a normal state. As shown in Fig. 3, the front portion 322 has a surface 3221 and a surface 3222 on both sides in the thickness direction of the front portion 322, and an end surface 3223. The end surface 3223 is a flat surface disposed so that the normal line is along the width direction, and functions as an exit surface for a portion of light emitted by the light emitting portion 35 described later.
[0041] The bent portion 323, together with the front plate 31 and the side surface portion 321, defines the corner portion 30 on the front side of the display portion 3. As shown in Fig. 3, the bent portion 323 has a curved outer peripheral surface 3231 and an inner peripheral surface 3232. In addition, in a plan view of the bent portion 323, the curvature of the outer peripheral surface 3231 is smaller than the curvature of the inner peripheral surface 3232.
[0042] The back plate 33 has a plurality of mounting grooves 335 formed based on a predetermined arrangement (see FIG. 5). These mounting grooves 335 allow the prize support parts 4 to be attached to the back plate 33. In this embodiment, for example, the prize support parts 4 can be attached to the back plate 33 for each player in three rows in the vertical direction and four columns in the width direction.
[0043] (Guard part 34) The guard portion 34 is configured to prevent foreign objects from entering the game space S from outside the prize acquisition game device 1. The guard portion 34 according to this embodiment is a long member, and is formed of mirror-finished metal. The guard portion 34 may be formed of a material capable of reflecting other light or a material capable of transmitting light. With this configuration, the guard portion 34 can be made inconspicuous in the normal state. The mechanism for making the guard portion 34 inconspicuous will be explained after explaining the effect of installing the guard portion 34, which will be described later.
[0044] The guard section 34 has an L-shape in plan view. As shown in Fig. 3, the guard section 34 has a main plate 341 and an attachment plate 342 intersecting the main plate 341. The guard section 34 is provided at the corner section 30 of the exhibition section 3 by attaching the attachment plate 342 to the side surface section 321 of the side surface panel 32.
[0045] In a normal state, as shown in FIG. 3, the main plate 341 of the guard section 34 is provided on the rear side of the front plate 31 and on the front side of the displayed prize P so as to be parallel to the front section 322 and the front plate 31. When the display section 3 is viewed from above, the main plate 341 of the guard section 34 is provided on the front side of the prize drop opening 5. In the depth direction, a gap is formed between the main plate 341 and the end portion 313 and the end portion 314 of the front plate 31. When the front plate 31 is viewed from the front, a part of the main plate 341 of the guard section 34 is provided at a position corresponding to the first gap G1. In other words, the main plate 341 blocks the path along the depth direction of the path through which a foreign object enters the game space S from the outside through the first gap G1.
[0046] Here, the foreign object is an object having a long and thin shape like a wire, and does not include fine dust particles. If the guard portion 34 is not adopted, the foreign object like a wire can enter the back side of the game space S through the second gap G2 and the first gap G1. If the foreign object enters, the prize P suspended by the prize support portion 4 on the back plate 33 side can be pulled downward by the foreign object, causing the prize P to fall from the prize support portion 4. In addition, since the prize drop opening 5 described later is formed at a position below the suspension (display) position of the prize P, the dropped prize P falls into the prize payout opening 11 through the prize drop opening 5. The prize P can then be easily taken out from the prize payout opening 11 for fraudulent acquisition. On the other hand, if the guard portion 34 is adopted, the foreign object cannot enter the back side beyond the main plate 341 of the guard portion 34, and cannot come into contact with the suspended prize P. As a result, it is possible to avoid fraudulent acquisition of the prize P using the foreign object.
[0047] In addition, when viewing the corner 30 on the front side of the prize acquisition game device 1, that is, when viewing the bent portion 323 from diagonally in front of the prize acquisition game device 1, the guard portion 34 is provided so as to overlap with the bent portion 323. In other words, when viewing the prize acquisition game device 1 from diagonally in front, the guard portion 34 is hidden by the bent portion 323. Here, since the bent portion 323 is refracted, it has a light scattering effect. Therefore, when viewing the prize acquisition game device 1 from diagonally in front, the guard portion 34 located on the back side of the bent portion 323 can be made inconspicuous by the bent portion 323. In addition, when light from the light emitting portion 35 described later passes through the bent portion 323, the amount of light reflected by the bent portion 323 increases, and the light scattering effect of the bent portion 323 is improved. As a result, the guard portion 34 can be made even less noticeable.
[0048] Furthermore, when the front panel 31 is viewed from the front, another part of the main plate 341 of the guard section 34 is provided to overlap the front section 322 and the protective section 315 at the end of the front panel 31. With this configuration, when the front panel 31 is viewed from the front, that is, when the prize acquisition game device 1 is viewed from the front side, another part of the main plate 341 of the guard section 34 is hidden by the protective section 315. Furthermore, because the protective section 315 is semi-transparent, when the prize acquisition game device 1 is viewed from the front side, the protective section 315 can make the other part of the main plate 341 of the guard section 34 less noticeable.
[0049] With such a configuration, the guard section 34 can prevent a foreign object having an elongated shape such as a wire from entering the game space S containing the prize P from the outside through the second gap G2 and the first gap G1 between the front panel 31 and the side panel 32 using a simple configuration. Therefore, it is possible to prevent the prize P from being illegally acquired by manipulating the foreign object that enters the game space S, and it is also possible to avoid errors in the management of the prize P and malfunctions of the device due to the illegal acquisition of the prize P. In addition, the arrangement position of the guard section 34 makes the presence of the guard section 34 less noticeable, thereby maintaining the transparent design of the exhibition section 3. Therefore, it is possible to avoid a decrease in the design of the exhibition section due to the adoption of the guard section. As a result, the adoption of the guard section 34 can prevent the entry of foreign objects into the game space and avoid a decrease in the design of the exhibition section due to the adoption of the guard section.
[0050] The guard portion 34 is not limited to the above-mentioned configuration. For example, the guard portion 34 may be a flat plate having only the main plate 341. In this case, the guard portion 34 may be provided on the side plate 32 or the front plate 31 so that one side of the guard portion 34 contacts the side plate 321, or there is a gap between the side plate and the side plate 321 that is narrower than the second gap G2. With such a configuration, even if a foreign object has a size that can pass through the second gap G2, it cannot pass through the gap between the side plate of the guard portion 34 and the side plate 321. Therefore, it is possible to reliably suppress the intrusion of the foreign object. In addition, the guard portion 34 has the main plate 341 and the mounting plate 342, but the mounting plate 342 may have another shape. Furthermore, the guard portion 34 may be formed integrally with the side plate 32 or the front plate 31.
[0051] (Light emitting part 35) The light-emitting unit 35 is provided between the rear panel 33 and the end surface 3213 of the side panel 32 so as to face the end surface 3213 of the side panel 32. As shown in Fig. 4, the light-emitting unit 35 has a plurality of light-emitting diodes 351 as light-emitting elements. The plurality of light-emitting diodes 351 are linearly aligned at intervals along the longitudinal direction of the strip-shaped light-emitting unit 35. Each of the plurality of light-emitting diodes 351 is arranged so as to emit light in the same direction.
[0052] 3, light emitted by light emitting unit 35 is incident on side surface 321 of side panel 32 from end face 3213. With this configuration, of the incident light, light that is incident on surfaces 3211, 3212 of side surface 321 at an angle of incidence larger than the critical angle is guided to bent portion 323 while being reflected between surfaces 3211.
[0053] Then, a part of the light that has reached the bent portion 323 is incident on the outer peripheral surface 3231 at an angle of incidence smaller than the critical angle, and as indicated by the arrow L1, is emitted from the outer peripheral surface 3231 and travels toward the front side. The other part of the light that has reached the bent portion 323 is incident on the outer peripheral surface 3231 at an angle of incidence larger than the critical angle, and is reflected by the outer peripheral surface 3231 and guided toward the front portion 322.
[0054] Then, the light that reaches front portion 322 is guided to the center of front plate 31 while being reflected between surface 3221 and surface 3222. Of the light passing through the inside of front portion 322, the light that is incident on end face 3223 at an angle of incidence smaller than the critical angle is emitted from end face 3223 to the center of front plate 31 as shown by arrow L2. On the other hand, the light that is incident on end face 3223 at an angle of incidence larger than the critical angle is reflected by end face 3223 and travels toward bent portion 323, and as shown by arrow L3, is incident on outer peripheral surface 3231 at an angle of incidence smaller than the critical angle, exits from outer peripheral surface 3231, and travels toward the back surface.
[0055] In this way, the exhibition section 3 emits light in a plurality of directions as shown in FIG. 3. According to this configuration, the light emitting section 35 emits light to the front side, and the light can efficiently reach the bent section 323 and the front section 322. Therefore, it is possible to prevent the light incident from the end face 3213 from emitting from the side section 321 without reaching the bent section 323 and the front section 322. As a result, the light emitted from the bent section 323 and the front section 322 of the side panel 32 attracts the player's attention to the prize P displayed in the exhibition section 3, and the player's motivation to obtain the prize P can be aroused, and the visibility of the game space S can be improved and the transparency of the bent section 323 of the exhibition section 3 can be maintained.
[0056] Moreover, the end surface 3213 is an end surface on the rear side of the side surface portion 321. With this configuration, a player standing in front of the prize acquisition game device 1 has difficulty in viewing the light emitting portion 35. Therefore, it is possible to emit light from the bent portion 323 and the front portion 322 without the light emitting portion 35 interfering with the visibility of the game space S. Furthermore, the front portion 322 has an end surface 3223 that emits light toward the center of the front plate 31. Furthermore, a player standing in front of the prize acquisition game device 1 can view the end surface 3223. That is, with this configuration, it is possible to emit light over a wide range and arouse the desire to play of more potential players.
[0057] (Illumination Department 36) The illumination unit 36 is configured to emit light to the outside of the exhibition unit 3. The illumination unit 36 has a plurality of light-emitting diodes 365 as light-emitting elements, and a light-guiding member 360.
[0058] Light guide member 360 is a transparent flat plate made of acrylic resin, and has first exit surface 361 and second exit surface 362 facing the front side. First exit surface 361 is a flat surface and is disposed facing the front side. Second exit surface 362 is a curved surface formed at an end of light guide member 360 in the width direction and protruding outward.
[0059] The plurality of light emitting diodes 365 are provided on the rear surface side of the light guiding member 360. Light emitted from the plurality of light emitting diodes enters the light guiding member 360 from an end portion on the rear surface side, is guided to the front surface side while being reflected inside the light guiding member 360, and is emitted from the first emission surface 361 and the second emission surface 362.
[0060] Moreover, in the normal state, the illumination unit 36 is lit. This can improve the appearance of the prize acquisition game device 1. On the other hand, when the impact detection unit 7 described later detects that the impact received by the prize acquisition game device 1 is equal to or greater than a predetermined value, the illumination unit 36 flashes. This can cause the illumination unit 36 to issue an alarm signal to the surroundings.
[0061] [Prize Support Section 4] Next, the prize support part 4 will be described in detail with reference to Figs. 5 to 11B. Fig. 5 is a diagram showing the configuration of the rear plate 33 and the prize support part 4 attached to the rear plate 33. Figs. 6A and 6B are diagrams showing the configuration of the prize support part 4. Figs. 7A and 7B are diagrams showing the configuration of the first prize display tool 20. Figs. 8A to 8D are diagrams showing the configuration of the locking member 21. Fig. 9 is a diagram showing the relationship between the first prize display tool 20 and the prize P. Figs. 10A to 10C are diagrams showing the configuration of the second prize display tool 50. Figs. 11A and 11B are diagrams showing the relationship between the second prize display tool 50 and the prize P.
[0062] The prize support section 4 is a shelf-like member and can be molded, for example, from synthetic resin. As shown in Figs. 7A to 10C, the prize support section 4 has a first prize display tool 20 for suspending and displaying a small prize P1, and a second prize display tool 50 for suspending and displaying a medium-sized prize P2. The prize support section 4 also has a plurality of first mounting parts 41 to which the first prize display tool 20 is detachably mounted, a plurality of second mounting parts 42 to which the second prize display tool 50 is detachably mounted, an engagement piece 43 for engaging with an attachment groove 335 formed in the back panel 33 to mount the prize support section 4 to the back panel 33, and a tray section 44 for placing small prizes P1 and medium-sized prizes P2 for stock or display.
[0063] (First mounting portion 41 and second mounting portion 42) As shown in Fig. 6A, the first mounting part 41 has a storage space 414 in which a structure for fitting and accommodating the locking member 21 of the first prize display device 20 is formed. The storage space 414 is formed with a restricting groove 411 that fits the engaging piece 214 of the locking member 21 to restrict horizontal (left and right) movement, a fitting hole 412 in which the engaging claw 215 is fitted, and an engaging piece 413 that fits into the restricting groove 411 to restrict vertical (up and down) movement of the locking member 21. In addition, a chain groove 415 that accommodates and positions the upper end side of the ball chain 224 is formed diagonally above the storage space 414.
[0064] As shown in Figure 6B, the second mounting portion 42 is formed on an engagement plate 45 that is vertically (up and down) attached to the back side of the prize support portion 4, and has an engagement hole 421 into which the engagement claw 511 of the second prize display device 50 is fitted, and a support hole 422 that is drilled in the back plate 46 of the prize support portion 4 and through which a predetermined length of the free end side of the hanging body 55 of the second prize display device 50 is inserted to support it.
[0065] (1st Prize Exhibit 20) As shown in Figures 7A and 7B, the first prize display device 20 has a locking member 21 that can be removably attached to the first mounting portion 41 and can lock the ball chain 224 at any position, a hook member 22 from which a small prize P1 can be hung, and a string-like connecting member 23 made of fiber, soft plastic, etc. that connects the locking member 21 and the hook member 22.
[0066] The hook member 22 has a main body wall portion 221, a hook-shaped hook portion 222 protruding from the front side of the main body wall portion 221, a disk-shaped target member 223 formed on the upper side of the main body wall portion 221 and engageable with a capture portion 61 (see FIG. 12A) of the prize capture portion 6 described below, and a ball chain 224 having one end fixed to the target member 223 and an upper end protruding upward and inserted into and locked in a locking hole H1 of the locking member 21. The hook member 22 can be molded from, for example, synthetic resin or the like.
[0067] The locking member 21 has a pair of clamping pieces 211, 212 that can be opened and closed like a pair of scissors in a manner that separates the opening O side with the hinge part Hg as a base point, and a biasing member 213 such as a metal spring that biases the clamping pieces 211, 212 in a closing direction to bring them closer to each other. The pair of clamping pieces 211, 212 can be molded from, for example, synthetic resin.
[0068] Clamping piece 211 has a notch 2111 on the side facing clamping piece 212, and clamping piece 212 has a notch (not shown) on the side facing clamping piece 211. When clamping pieces 211, 212 are in the closed state close to each other, a locking hole H1 of a predetermined size is formed by the two notches, as shown in FIG. 8C.
[0069] The size of the locking hole H1 is smaller than the ball of the ball chain 224 when the clamping pieces 211, 212 are in close proximity to each other in the closed state. Therefore, the ball chain 224 can be held by inserting the ball chain 224 from the opening O side and locking the ball in the locking hole H1.
[0070] In addition, when a downward pulling force is applied to the ball chain 224 by the prize capture section 6, a force is applied in a direction that moves the clamping pieces 211, 212 away from each other as a ball larger than the size of the locking hole H1 attempts to pass through, and as a result, the locking member 21 enters an open state in which the clamping pieces 211, 212 are separated from each other, as shown in Figure 8D.
[0071] In the open state, the size of the locking hole H1 is larger than in the closed state, so that the ball can easily pass through the locking hole H1. Therefore, by continuously applying a pulling force downward to the ball chain 224, the entire ball chain 224 can be pulled out of the locking hole H1, and the locking of the ball chain 224 by the locking member 21 can be released.
[0072] 9, in the first prize display device 20, in the closed state where the clamping pieces 211, 212 are closed, each ball chain 224 is locked by each locking member 21, and a small prize P1 can be suspended by each hook member 22. On the other hand, in the first prize display device 20, in the open state where the clamping pieces 211, 212 are open, the prize capturing section 6 is operated by the player to release the locking of the ball chain 224 by the locking member 21, and the small prize P1 suspended from the hook member 22 falls.
[0073] (Second prize exhibit 50) As shown in Figures 10A to 10C, the second prize display device 50 has an engaging claw 511 that is removably attached to the fitting hole 421 of the second mounting portion 42 and a fitting piece 512 that is housed and fitted into the storage space 414 of the prize support portion 4, and has a main body portion 51 fixed to the back side of the prize support portion 4, a driving member 53 that is pulled by the prize acquisition portion 6, a locking member 52 that is removably attached to the front side of the main body portion 51 and clamps the driving member 53, and a hanging member 54 for hanging and displaying the prize.
[0074] The main body 51 has a pair of housing pieces 501, 502. Furthermore, in the main body 51, a mounting part 513 having a configuration similar to the restricting groove 411, the fitting hole 412, the engaging piece 413, and the accommodation space 414 in the first mounting part 41 is formed on the front side when the pair of housing pieces 501, 502 are assembled, and a rotation shaft S1 that rotatably supports the suspension release member 56 is integrally formed on the rear side, and further, an arc-shaped guide surface 514 that guides and supports the elongated member 531 of the drive member 53 described later is formed inside the mounting part 513.
[0075] The locking member 52 has the same configuration as the locking member 21 in the first prize display device 20, and is attached and fixed to the mounting portion 513 at the front of the main body 51. A locking hole of a predetermined size is formed between a pair of freely opening and closing clamping pieces that constitute the locking member 52, and the long member 531 is locked in the locking hole.
[0076] The driving member 53 is a member driven by the prize capturing unit 6 operated by the player, and has a long member 531, a target member 532 attached to one end of the long member 531, and a trigger member 533 attached to the other end of the long member 531. The target member 532 is given a size and / or shape that can engage with the capturing unit 61 of the prize capturing unit 6 and be pulled downward by the capturing unit 61, and the trigger member 533 is given a size and / or shape that cannot pass through an insertion hole H2 formed in the suspension release member 56 described later. The long member 531 is engaged at an appropriate intermediate position with an engagement hole of the engagement member 52, one end of which hangs down from the engagement hole, and the other end of which is guided to the insertion hole H2 via the upper surface of the guide surface 514, from which the trigger member 533 hangs down.
[0077] The suspension member 54 has a suspension body 55 and a suspension release member 56. The suspension body 55 is a rod-shaped member having one end inserted through the support hole 422 and supported by the support hole 422, and a rotation shaft S2 provided at the other end of the suspension release member 56 which is rotatably supported by the suspension release member 56. The suspension release member 56 is an L-shaped member having an upper end rotatably supported by the rotation shaft S1, and in front of the suspension release member 56, an insertion hole H2 is formed which has a size and / or shape which allows the long member 531 to be inserted with ease but does not allow the trigger member 533 to pass through, and behind the insertion hole H3 which supports the rotation shaft S2 of the suspension body 55 is formed.
[0078] The main body 51, the target member 532, the trigger member 533, the suspending body 55, the suspension release member 56, etc. can be molded from, for example, synthetic resin, etc. Furthermore, for the long member 531, a string-like member is used that has an outer diameter dimension larger than the size of the locking hole when the clamping pieces of the locking member 52 are in the closed state, and is formed from an appropriate material such as resin fiber, which reduces its outer dimension when an external force is applied from the periphery.
[0079] 11A, when no downward pulling force is applied to the target member 532, the long member 531 is fastened by the locking hole of the locking member 52 to be locked, and the hanging member 54 of the second prize display device 50 is in a first state in which the open end of the hanging body 55 is supported approximately horizontally by the support hole 422 of the prize support part 4, making it possible to display a prize such as a medium-sized prize P2 in a suspended state. On the other hand, when the target member 532 is pulled downward by the prize capturing part 6 operated by the player, the long member 531 is pulled out of the locking member 52 in the above-mentioned manner, and the trigger member 533 on the other end side rises. When the trigger member 533 comes into contact with the insertion hole H2 of the suspension release member 56 and rises further, the suspension release member 56 rotates around the pivot S1 to pull the suspending body 55 forward, and when the suspending body 55 eventually comes out of the support hole 422, the suspending body 55 loses support from the support hole 422 and rotates downward around the pivot S2. This causes the suspension member 54 to transition to a second state in which it is unable to suspend a prize, causing the medium-sized prize P2 or other prize to fall.
[0080] [Prize Drop Hole 5] Next, the configuration of the prize drop opening 5 will be described with reference to Fig. 2. The prize drop opening 5 is configured to communicate between the game space S and the prize payout outlet 11. When the exhibition section 3 is viewed from above, the prize drop opening 5 is located below the prize P suspended by the prize support section 4. In addition, the prize drop opening 5 is provided with a drop detection sensor that detects the drop of the prize P and a lighting section, both not shown.
[0081] The lighting unit irradiates light so as to form a surface of light that covers the entire area of the shape of the prize drop opening 5 in a plan view when the prize drop opening 5 is viewed from above.
[0082] The drop detection sensor detects whether or not a prize has fallen and the state of the prize falling by detecting a change in the amount of light on the light surface. Specifically, when a prize P falls, the amount of light received by the drop detection sensor decreases, and the decrease in the amount of light received differs for prizes P of different sizes and quantities. Therefore, the drop detection sensor detects whether or not a prize has fallen and the state of the prize falling based on the change in the amount of light received. Here, the state of the prize falling includes the type of prize falling (determining whether it is a small prize P1 or a medium-sized prize P2), the number of prizes falling, etc.
[0083] [Prize Winner Section 6] Next, the configuration of the prize acquisition unit 6 will be described with reference to Figures 12A to 13. Figures 12A to 13 are diagrams showing the configuration of the prize acquisition unit 6.
[0084] The prize capture unit 6 is a member that moves within the operation surface game space S in response to the player's operation of the up button 81 and the lateral movement button 82, and is configured to be used to drop a small prize P1 and a medium-sized prize P2 by pulling downward the target members 223, 352 that are respectively engaged with the first prize display device 20 and the second prize display device 50 attached to the prize support unit 4.
[0085] As shown in Fig. 12A to Fig. 13, the prize capture unit 6 has a main body 60 and a telescopic capture unit 61 that protrudes from one side of the main body 60. The capture unit 61 is a fork-shaped member. When the main body 60 is attached to the guide pole 71, the tip of the capture unit 61 faces the rear side. In this case, the capture unit 61 can be telescopic in the front-rear direction (depth direction).
[0086] As shown in Fig. 13, the main body 60 has a design sheet display section 63 formed on a side of the main body 60. The main body 60 is attached to a guide pole 71 so that the design sheet display section 63 faces the front side in the depth direction. The design sheet display section 63 has a holder 621 for storing and displaying a design sheet. The design sheet can be displayed to the player by inserting it into the holder 621. The design sheet, which is a sticker, can also be directly attached to the holder 621. The design sheet can improve the appearance of the main body 60.
[0087] The prize capture unit 6 is configured such that the wire WR is driven in the vertical direction by the drive of the solenoid 9331 controlled by the release member control units 93A, 93B, and the capture unit 61 moves forward (towards the front) or backward (towards the back) in the longitudinal direction due to the swinging of the oscillating bar 62 accompanying the forward / backward movement of the pulley P biased by the spring SP.
[0088] In addition, in the prize capture section 6, the threaded rods 911 and 912 rotate as a result of the rotation of the horizontal movement motors controlled by the locking release member control sections 93A and 93B, and the main body section 60 moves leftward or rightward in the left-right direction (width direction) depending on the direction of rotation together with the sliders 731, 732 and guide poles 71 guided by the guide rails 921 and 922, respectively.
[0089] In addition, when the screw rod 72 rotates due to the rotation of the vertical movement motor 9311 controlled by the locking release member control units 93A, 93B, the prize capture unit 6 moves the main body unit 60 together with the slider 73 guided by the guide pole 71 in the upward or downward direction in the vertical direction depending on the rotation direction.
[0090] In addition, the home position of the main body unit 60 for this prize capture unit 6 is determined before the game starts, and in the prize capture unit 6 on the left side, the lower left corner is the home position of the main body unit 60, and in the prize capture unit 6 on the right side, the lower right corner is the home position of the main body unit 60.
[0091] With this configuration, when a predetermined game charge is inserted into the coin slot 10 by the player and the game start condition is established, the player's operation of the rise button 81 and the operation of the lateral travel button 82 after the operation of the rise button 81 are accepted, and the main body 60 of the prize acquisition unit 6 rises while the player continues to press the rise button 81 when the game start condition is established, and the rise of the main body 60 stops when the press of the rise button 81 is released. Next, the main body 60 travels in the lateral direction (width direction) while the player continues to press the lateral travel button 82, and the lateral travel of the main body 60 stops when the press of the lateral travel button 82 is released. After that, when the lateral travel of the main body 60 stops, the acquisition unit 61 automatically extends a predetermined length in the forward direction, and when the extension of the predetermined length is completed, the main body 60 automatically descends a predetermined stroke while the acquisition unit 61 is in the extended state. Thereafter, when the descent of the predetermined stroke is completed, the acquisition unit 61 is returned to its original position, and then the main body unit 60 is returned to the above-mentioned home position.
[0092] [Impact detection section 7] The impact detection unit 7 is configured to detect an impact received by the prize acquisition game device 1. The prize acquisition game device 1 may receive a large impact due to shaking the prize acquisition game device 1 or an earthquake. Such an impact may cause problems such as abnormal operation, tipping over, and damage to the prize acquisition game device 1, and may also cause the prize P to fall from the prize support unit 4 and be acquired fraudulently. The impact detection unit 7 is configured to detect an impact received by the prize acquisition game device 1, thereby preventing the occurrence of such problems, or quickly detecting such problems if they occur.
[0093] The impact detection unit 7 is provided with an acceleration sensor (not shown). An existing acceleration sensor can be used. The impact detection unit 7 is provided on the upper side of the back plate 33 as shown in FIG. 1. The impact detection unit 7 may be provided on the lower side of the back plate 33. However, compared to when the impact detection unit 7 is provided on the lower side of the back plate 33, the impact detection unit 7 provided on the upper side of the back plate 33 can detect vibrations of the prize acquisition game device 1 more easily.
[0094] When the prize acquisition game device 1 receives an impact, the impact detection unit 7 detects the acceleration of the prize acquisition game device 1 and can determine whether the detected acceleration is equal to or greater than a predetermined value. If it is determined that the detected acceleration is equal to or greater than the predetermined value, the impact detection unit 7 transmits acceleration information relating to the acceleration to the control unit 12. Then, the control unit 12 can operate both or either of the speaker 13 and the illumination unit 36 based on the acceleration information. In this case, the speaker 13 outputs an alarm sound and the illumination unit 36 blinks to notify the surroundings that the prize acquisition game device 1 has received an excessive impact. The control unit 12 may operate the speaker 13 and the illumination unit 36 and cause the light-emitting unit 35 to emit light.
[0095] <Control by the control unit 12> Next, the control by the control unit 12 will be described with reference to Fig. 14 and Fig. 15. Fig. 14 is a diagram for explaining the functional configuration of the control unit 12. Fig. 15 is a diagram for explaining the flow of processing executed in the prize acquisition game device 1.
[0096] First, the functional configuration of the control unit 12 will be described with reference to Fig. 14. As shown in Fig. 14, the control unit 12 has a main control board 90. A setting reception unit 91, operation reception units 92A and 92B, lock release member control units 93A and 93B, a lighting and sound control unit 94, a coin processing unit 95, etc. are electrically connected to the main control board 90 via an I / F 90d and signal lines.
[0097] Here, the main control board 90 is the part that controls the entire prize acquisition game device 1, and is composed of a CPU 80a, a ROM 80b in which various programs and data for controlling peripheral devices are stored, a RAM 80c in which working data for calculations and the like are temporarily stored, an I / F 90d for transmitting various signals between the CPU 80a and the peripheral devices, and a bus 80e for connecting them to each other.
[0098] The setting reception unit 91 is an interface for transmitting each setting value set on the setting panel to the main control board 90. That is, based on the above setting values, the arrival position and return position in the front-rear direction (depth direction) of the prize capture unit 6, the automatic descent distance, etc. are adjusted under the control of the main control board 90.
[0099] The operation reception units 92A and 92B are interfaces for transmitting signals from the up button 81 and the lateral travel button 82 of the operation unit 8 to the main control board 90. Specifically, when an operation on the up button 81 is detected, the operation reception units 92A and 92B transmit a signal to the main control board 90 to drive the prize capture unit 6 upward from the reference position, and when the operation on the up button 81 is released, transmit a signal to the main control board 90 to stop driving the prize capture unit 6 upward. On the other hand, when an operation on the lateral travel button 82 is detected, the operation reception units 92A and 92B transmit a signal to the main control board 90 to drive the prize capture unit 6 laterally, and when the operation on the lateral travel button 82 is released, transmit a signal to the main control board 90 to stop the prize capture unit 6 from traveling laterally.
[0100] The lock release member control units 93A and 93B control the prize capturing unit 6 in accordance with a control signal from the main control board 90. Specifically, when a signal instructing the prize capturing unit 6 to ascend is received from the main control board 90, the motor driver 931 controls the drive of the vertical movement motor 9311 to cause the prize capturing unit 6 to ascend. When a signal instructing the prize capturing unit 6 to move laterally is received from the main control board 90, the motor driver 932 controls the drive of the horizontal movement motor 9321 to cause the prize capturing unit 6 to move laterally.
[0101] The coin processing unit 95 performs an identification process for coins inserted into the coin slot 10, and when it detects the insertion of a legitimate coin of a predetermined amount, it performs a process of sending a coin detection signal to the main control board 90. The lighting and sound control unit 94 performs control of the lighting devices (light-emitting unit 35, etc.) and speaker 13 of the exhibition unit 3 in order to output lighting and sound effects according to the progress of the game, etc., in accordance with control signals from the main control board 90.
[0102] Next, the flow of the process executed in the prize acquisition game device 1 will be described with reference to FIG.
[0103] First, in step S1, when the player inserts a predetermined game fee into the coin slot 10, the state transitions to a state in which the game can be started (step S1: YES). Next, in step S2, when the player presses the up button 81 (step 2: YES), the prize capture unit 6 rises by driving the vertical movement motor 9311 while the button is pressed (step S3). Next, in step S4, when the player releases the press of the up button 81 (step S4: YES), the prize capture unit 6 stops rising.
[0104] Next, in step S5, when the player presses the lateral movement button 82 (step S5: YES), the horizontal movement motor 9321 drives the prize capture unit 6 to move sideways (to the right, etc.) while the button is pressed (step S6), and in step S7, when the player releases the lateral movement button 82 (step S7: YES), the lateral movement of the prize capture unit 6 stops.
[0105] Next, when the prize capturing unit 6, which has been moved by the player's operation, stops, in step S8, the solenoid 9331 is automatically driven to extend the capturing unit 61. Then, in step S9, the capturing unit 61 is lowered together with the prize capturing unit 6 by a set descent amount.
[0106] Next, in step S10, the capturing unit 61 is contracted. Subsequently, in step S11, the vertical movement motor 9311 and the horizontal movement motor 9321 are driven to return the prize capturing unit 6 to a predetermined home position.
[0107] Thereafter, the process returns to step S1.
[0108] The prize acquisition game device 1 according to the embodiment described above has a game space S that is visible at least from the front side of the prize acquisition game device 1, and is equipped with an exhibition section 3 that stores and displays prizes P in the game space S, and a prize acquisition section 6 that is provided so as to be movable into the game space S for acquiring prizes P. The exhibition section 3 has a front panel 31 and a back panel 33 provided on both sides in the depth direction of the exhibition section 3 to define the game space S, and two side panels 32 provided on both sides in the width direction of the exhibition section 3, and both of the two side panels 32 have side panels. The corner 30 includes a side portion 321 on the front side, and a front portion 322 that intersects with the side portion 321 and is closer to the front than the front plate 31 in the depth direction, a first gap G1 between the front plate 31 and the side portion 321 in the width direction, and a second gap G2 between the front plate 31 and the front portion 322 in the depth direction. A guard portion 34 is provided at a corner 30 formed by the front plate 31 and the side portion 321, and the guard portion 34 is provided at a position corresponding to the first gap G1 when the front plate 31 is viewed from the front, and closer to the front than the displayed prize P. As a result, a foreign object having an elongated shape such as a wire can be prevented from entering the game space S of the prize P from outside the prize acquisition game device 1 through the second gap G2 and the first gap G1 between the front plate 31 and the side plate 32 using a simple configuration. This makes it possible to prevent the prize P from being illegally acquired by manipulating a foreign object that enters the game space S, and also to avoid errors in prize P management and malfunctions of the device due to the illegal acquisition of the prize P. As a result, the stability of the prize acquisition game device can be improved.
[0109] In the prize acquisition game device 1 according to the embodiment described above, the main plate 341 of the guard portion 34 can be provided on the side plate 32 or the front plate 31 so that one side surface of the main plate 341 contacts the side surface portion 321, or there is a gap narrower than the second gap G2 between the one side surface of the main plate 341 and the side surface portion 321. As a result, it is possible to reliably prevent foreign matter from entering the game space.
[0110] In the prize acquisition game device 1 according to the embodiment described above, the main plate 341 of the guard section 34 is provided on the rear side of the front plate 31 in the depth direction, and when the front plate 31 is viewed from the front, the front section 322, the ends 313 and 314 in the width direction of the front plate 31, and a part of the guard section 34 overlap, and the front section 322 and the front plate 31 are made of a material that can transmit light, and the guard section 34 can be made of a material that can transmit light or a material that can reflect light. As a result, it is possible to prevent foreign objects from entering the game space and to avoid a deterioration in the design of the exhibition section due to the use of the guard section.
[0111] In the prize acquisition game device 1 according to the embodiment described above, the front plate 31 is provided so as to be movable in the width direction, and each of the ends 313 and 314 of the front plate 31 has a protective portion 315 made of a transparent or semi-transparent elastic material, and the protective portion 315 has at least a portion located in the first gap G1 and the second gap G2, and when the front plate 31 is viewed from the front, the front portion 322, the protective portion 315, and a portion of the guard portion 34 can overlap. As a result, it is possible to avoid collision between the front plate and the side plate due to vibration, shaking, etc., and to make the presence of the guard portion less noticeable.
[0112] In the prize acquisition game device 1 according to the embodiment described above, the exhibition section 3 further has a light-emitting section 35 that emits light, the side panel 32 has a bent section 323 that connects the front section 322 and the side section 321, the light-emitting section 35 is provided to face an end face 3213 of the side panel 32 located on the rear panel 33 side, and the side panel 32 can be formed of a light-transmitting material so as to guide the light incident from the end face 3213 to the front side while reflecting it internally, and to emit a part of the light from the bent section 323 and the other part of the light from the front section 322. As a result, it is possible to suppress the intrusion of foreign matter into the game space and to avoid a deterioration in the design of the exhibition section due to the use of a guard section.
[0113] Moreover, the prize acquisition game device 1 according to the embodiment described above further includes a prize drop opening 5 provided below the exhibition section 3 and through which the prize P drops, the prize P being suspended on the rear panel 33 side, and when the exhibition section 3 is viewed from above, the prize drop opening 5 is provided below the suspended prize P, and the guard section 34 can be provided on the front side of the prize drop opening 5. As a result, even in a device in which the prize is easily dropped into the drop opening, it is possible to reliably prevent the use of foreign objects to illegally acquire prizes.
[0114] In the above-described embodiment, the prize acquisition game device has been described as a device capable of playing a prize acquisition game in which a prize P is dropped and acquired, but the present invention is not limited to this. The configuration of the guard unit 34 and the like described in the above-described embodiment can also be used in a prize acquisition game device for playing a crane game. By employing the guard unit 34 in a prize acquisition game device for playing a crane game, it is possible to prevent a foreign object from being used to drop a prize P near the prize drop opening into the prize drop opening, thereby preventing fraudulent acquisition.
[0115] Furthermore, the present invention is not limited to the above-described embodiment, and any design modifications made by a person skilled in the art to the above-described form are also included within the scope of the present invention as long as they include the features of the present invention. In other words, the elements of the above-described embodiment and their arrangements, materials, conditions, shapes, sizes, etc. are not limited to those exemplified, and can be modified as appropriate. Furthermore, the elements of the above-described embodiment can be combined to the extent technically possible, and such combinations are also included within the scope of the present invention as long as they include the features of the present invention. [Explanation of symbols]
[0116] 1...Prize-winning game device 3…Exhibition Department 6…Prize Collection Section 30…Corner 31...Front plate 32…Side plate 33…Back plate 34…Guard section 35…Light emitting part 315...Protection Department 321…Side part 322…Front G1…1st gap G2…Second gap P…Prize
Claims
1. A prize acquisition game device, an exhibition section having a game space visible at least from a front side of the prize acquisition game device, and housing and exhibiting prizes in the game space; an acquisition unit movable in the game space for acquiring the prize; Equipped with the display unit has a front panel and a back panel provided on both sides in a depth direction of the display unit, and two side panels provided on both sides in a width direction of the display unit, for defining the game space; Each of the two side panels has a side portion on the side surface side and a front portion that intersects with the side portion and is located closer to the front side than the front panel in the depth direction, A first gap is formed between the front plate and the side surface portion in the width direction, A guard portion is provided at a corner portion defined by the front plate and the side surface portion, The guard portion is provided at a position corresponding to the first gap when the front panel is viewed from the front, and on the front side of the displayed prize. A prize-winning game device.
2. In the depth direction, a second gap is formed between the front plate and the front portion, The guard portion is provided on the side panel or the front panel such that one side surface of the guard portion in the width direction is in contact with the side surface portion or there is a gap between the one side surface and the side surface portion that is narrower than the second gap. The prize acquisition game device according to claim 1.
3. The guard portion is provided on a rear side of the front plate in the depth direction, When the front plate is viewed from the front, the front portion, the end portion in the width direction of the front plate, and a part of the guard portion overlap each other, The front portion and the front plate are formed of a material through which light can pass, The guard portion is formed of a material that is light transmissible or light reflective.
3. The prize acquisition game device according to claim 1 or 2.
4. The front plate is provided so as to be movable in the width direction, The end of the front plate has a protective portion made of a transparent or semi-transparent elastic material; When the front plate is viewed from the front, the front portion, the protective portion, and the portion of the guard portion overlap each other. The prize acquisition game device according to claim 3.
5. The display unit further includes a light emitting unit that emits light, The side panel has a bent portion connecting the front portion and the side portion, the light emitting portion is provided to face an end surface of the side panel that is located on the rear panel side, The side panel is formed of a light-transmittable material so as to guide the light incident from the end face to the front side while internally reflecting the light, and to emit a part of the light from the bent portion and another part of the light from the front portion. The prize acquisition game device according to any one of claims 1 to 4.
6. A drop port is provided below the display section and through which prizes are dropped. The prize is suspended from the back panel side, When the display unit is viewed in plan, The drop opening is provided below the suspended prize, The guard portion is provided on the front side of the drop opening. The prize acquisition game device according to any one of claims 1 to 5.
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