Imitation sword toy

The pseudo sword toy addresses the lack of immersion in existing designs by incorporating a detachable handle and sheath with a performance output section that simulates the action of drawing and sheathing a sword, enhancing user experience through realistic sound outputs.

JP7674974B2Active Publication Date: 2025-05-12BANDAI CO LTD
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Patent Information

Application Number
JP2021151612
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2021-09-16
Publication Date
2025-05-12
Estimated Expiration
2041-02-26

AI Technical Summary

Technical Problem

Existing pseudo sword toys lack enhanced immersion and interest, particularly in the structure and timing of sound output when simulating the action of drawing a sword.

Method used

A pseudo sword toy design featuring a detachable handle and sheath with a performance output section that responds to specific movements, such as the handle being moved in the length direction of the sheath and then rotated, to simulate the action of drawing and sheathing a sword.

Benefits of technology

The design enhances user immersion and interest by providing a more realistic sword-drawing experience with distinct sound outputs corresponding to different states of the toy's operation.

✦ Generated by Eureka AI based on patent content.

Smart Images

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Patent Text Reader

Abstract

To provide a simulated sword toy with improved interest. [Solution] The imitation sword toy includes a sheath portion 3 modeled after a sheath for a sword, and a handle portion 2 modeled after a sword handle that is configured to be detachably attached to the sheath portion 3, the handle portion 2 having an attachment portion that is attached to the sheath portion 3, the sheath portion 3 having a first recess that can accommodate the attachment portion 5, and the handle portion 2 in a first state attached to the sheath portion 3 can be removed from the sheath portion 3 on the condition that after a first movement in which the handle portion 2 moves a predetermined distance in a first direction that is in the length direction of the sheath portion 3 and exposes the attachment portion 5 from the first recess, the handle portion 2 is further moved in the first direction with at least a portion of the attachment portion 5 displaced in a second direction different from the first direction relative to the sheath portion 3.
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Description

[Technical field]

[0001] The present invention relates to an imitation sword toy, and more particularly to an imitation sword toy having a handle and a sheath that is detachable from the handle. [Background technology]

[0002] Conventionally, imitation sword toys corresponding to various weapon forms have been distributed. For example, Patent Document 1 describes that in a sword toy consisting of a main body and a sheath, the type of sound to be output is determined depending on whether the blade of the main body is inserted into the sheath. [Prior art documents] [Patent documents]

[0003] [Patent Document 1] Patent Publication No. 2010-183991 Summary of the Invention [Problem to be solved by the invention]

[0004] Compared to a toy model of a sword that is simply made up of a blade and a grip, a toy model of a sword that has a handle and a sheath allows players to enjoy the action of drawing the sword. It is necessary to improve the interest of a toy model of a sword by improving the structure of the toy model and the timing of the performance to enhance the immersive feeling of playing a swordsman.

[0005] The main object of the present application is to provide an imitation sword toy with improved entertainment value. Other objects and novel features will become apparent from the description of this specification and the accompanying drawings. [Means for solving the problem]

[0006] A brief outline of a representative embodiment of the present invention will be described below.

[0007] In one embodiment, the imitation sword toy includes a sheath portion simulating a sheath for a sword, and a handle portion simulating the handle of a sword configured to be detachably attached to the sheath portion, wherein the handle portion has an attachment portion to be attached to the sheath portion, and the sheath portion has a first recess portion into which the attachment portion can be accommodated, and the handle portion in a first state attached to the sheath portion is removable from the sheath portion on the condition that after a first movement in which the handle portion moves a predetermined distance in a first direction in the longitudinal direction of the sheath portion that exposes the attachment portion from the first recess portion, the handle portion is further moved in the first direction while displacing at least a portion of the attachment portion in a second direction different from the first direction relative to the sheath portion. In one embodiment, the simulated sword toy includes a sheath portion simulating a sheath for a sword, a handle portion simulating a sword handle configured to be detachably attached to the sheath portion, and a performance output unit, wherein the handle portion has an attachment portion that is attached to the sheath portion, and the sheath portion has a first recess portion into which the attachment portion can be accommodated, and the performance output unit outputs a first performance in response to a first movement of the handle portion in a first state attached to the sheath portion, in which the handle portion moves a predetermined distance in a first direction that is the length direction of the sheath portion and exposes the attachment portion from the first recess portion, and outputs a second performance in response to a movement of removing the attachment portion from the sheath portion. In one embodiment, the simulated sword toy includes a sheath portion simulating a sheath for a sword, a handle portion simulating the handle of a sword configured to be detachably attached to the sheath portion, a detection portion which detects movement of the handle portion relative to the sheath portion, and a performance output portion, wherein the handle portion has an attachment portion which is attached to the sheath portion, and the sheath portion has a first recess portion into which the attachment portion can be accommodated, and the performance output portion outputs a first performance in response to the detection portion detecting a first movement in which the handle portion in a first state attached to the sheath portion moves a predetermined distance in a first direction which is the length direction of the sheath portion and exposes the attachment portion from the first recess portion, and outputs a second performance in response to the detection portion detecting a movement to remove the attachment portion from the sheath portion. Effect of the Invention

[0008] According to one embodiment, an imitation sword toy with improved entertainment value can be provided. [Brief description of the drawings]

[0009] [Figure 1] FIG. 2 is a front view showing the imitation sword toy according to the embodiment. [Diagram 2] FIG. 2 is a front view showing the combination of the handle, the sheath, and the blade in the embodiment. [Diagram 3] FIG. 2 is a perspective view showing a handle portion in the embodiment. [Figure 4] FIG. 2 is a perspective view showing a handle portion in the embodiment. [Diagram 5] FIG. 2 is a perspective view showing a sheath in the embodiment. [Figure 6] 2 is a flowchart according to an embodiment. [Figure 7] 13 is a front view illustrating the operation of removing the handle from the sheath in the embodiment. FIG. [Figure 8] 13 is a side view illustrating the operation of removing the handle from the sheath in the embodiment. FIG. [Figure 9] FIG. 2 is a partially cutaway perspective view of a sheath according to an embodiment. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0010] Hereinafter, the embodiments of the present invention will be described in detail with reference to the drawings. In all the drawings for explaining the embodiments, the same reference numerals are used for the members having the same functions, and the repeated explanations are omitted. In the following embodiments, the explanations of the same or similar parts will not be repeated as a rule, unless it is particularly necessary.

[0011] The imitation sword toy 1 according to this embodiment will be described below with reference to Figs.

[0012] As shown in FIG. 1, the imitation sword toy 1 comprises a handle portion 2 that can be held by a user, a sheath portion 3 that imitates a sheath for a sword, and at least one blade portion 4.

[0013] The sheath 3 is detachable from the handle 2. The blade 4 is detachable from the handle 2. FIG. 2 shows, from left to right, a state in which the sheath 3 is attached to the handle 2, a state in which the blade 4 is attached to the handle 2, and a state in which neither the handle 3 nor the blade 4 is attached to the handle 2. The blade 4 is produced as a weapon component whose appearance constitutes part of a sword. When the blade 4 is attached to the handle 2, the user can recognize them as a sword (Japanese sword).

[0014] The handle 2 is modeled after the handle of a sword. The handle 2 includes a tsuba 2a, a grip 2b for being mainly gripped by a user, and a fitting 5 which is a protruding part extending on the opposite side of the grip 2b in the length direction (Z direction) of the grip 2b, sandwiching the tsuba 2a. In other words, the tsuba 2a is provided between the fitting 5 and the grip 2b. By providing the tsuba 2a on the handle 2, the user can recognize that the sheath 3 or the blade 4 should be fitted to the fitting 5 at the end of the tsuba 2a. It is preferable that the length of the fitting 5 in the Z direction is shorter than the length of the grip 2b in the Z direction. By doing so, the possibility of harming the surroundings of the user is reduced even if the user swings the handle 2 while gripping it, improving safety.

[0015] In this example, the length direction of the grip portion 2b and the mounting portion 5 is defined as the Z direction, and the two directions along the plane of the tsuba portion 2a are defined as the X direction and the Y direction. The X direction, the Y direction, and the Z direction are perpendicular to each other. The Y direction is the direction connecting the tip and the ridge of the Japanese sword.

[0016] The blade 2 has a recess (not shown) in which the attachment part 5 is housed, and holes are provided at both ends of the blade 2 in the Y direction to pass between the inside of the recess and the outside. As shown in Fig. 2, when the blade 4 is attached to the handle 2, the pressed part 7 fits into the hole and is exposed near the opening of the hole. By fitting the pressed part 7 into the hole in this way, the blade 4 is fixed to the attachment part 5.

[0017] The handle 2 has an operating part SW3 on its side in the Y direction, and a power supply part SW4 on the end opposite the attachment part 5 in the X direction (the head of the Japanese sword).

[0018] The operation unit SW3 is, for example, a switch that can be operated by the user, and is provided on the outer periphery of the handle 2 and near the flange 2a. That is, the handle 2 is provided with the operation unit SW3 at a position where the user can press the operation unit while gripping the handle 2. The operation unit SW3 is a part that is operated by the user to output a performance from the performance output unit.

[0019] The power supply unit SW4 is, for example, a switch that can be operated by the user, is located on the opposite side to the pressed portion 7, and is provided near the other end of the handle portion 2. Every time the user presses the power supply unit SW4, the power supply unit SW4 is switched between an on state (SW4_ON) and an off state (SW4_OFF).

[0020] The performance output unit is, for example, a speaker, and is provided inside the handle portion 2 to output a plurality of performances. Here, the plurality of performances are, for example, sounds such as dialogue or sound effects.

[0021] As shown in Figures 1 and 3, the handle portion 2 is provided with components such as a push switch (judgment portion) SW1, a push switch (judgment portion) SW2, an operation portion SW3, a power supply portion SW4, a pair of pressable portions 7, a control portion (not shown), and a performance output portion (not shown).

[0022] The pair of pressed parts 7 are arranged to sandwich the mounted part 7 in the Y direction. When pressed from the outside, the pressed parts 7 can move to be stored inside the mounted part 7 in the Y direction. The pressed parts 7 are biased in a direction to move outward from the mounted part 7 in the Y direction, for example, by a spring or the like provided in the mounted part 7. Therefore, when not pressed from the outside, the pressed parts 7 protrude outward from the side surface of the mounted part 5.

[0023] 3, the push switch SW1 is provided near the flange 2a in the attachment part 5. The push switch SW1 is provided at the end of the groove 5c that extends in the Z direction and is formed in the attachment part 5, at the end on the grip part 2b side. The push switch SW1 is biased in the Z direction toward the opposite side to the grip part 2b side (the tip side of the attachment part 5), and is pushed toward the grip part 2b side when pressed in the Z direction.

[0024] The push switch SW2 is biased outward in the X direction, and when pressed from the outside, moves so as to be pushed inward of the attachment portion 5 in the X direction.

[0025] 3 and 4 show both side surfaces of the attachment part 5 in the X direction. As shown in FIG. 3 and FIG. 4, in the X direction (width direction of the Japanese sword), on both side surfaces of the attachment part 5, a ridgeline (ridge line) at the boundary between the flat part and the ridge of the Japanese sword is provided extending in the Z direction. In this way, at least a part of the attachment part 5 has a design imitating the blade part of a sword. Therefore, the user can recognize the attachment part 5 as part of the blade, which can improve the user's sense of immersion when playing the role of a swordsman.

[0026] FIG. 5 is a perspective view showing the koiguchi side of the sheath 3. As shown in FIG. 5, the sheath 3 has a recess 6 that can accommodate the attached part 5 when the attached part 5 is attached to the sheath 3. Here, the state in which the attached part 5 is entirely accommodated in the recess 6 and the handle part 2 is attached to the sheath 3 is called the first state. On one side surface in the X direction in the recess 6, protrusions 8a and 8b are provided that protrude toward the center of the recess 6 (the central axis of the sheath 3). The protrusion 8a is located near the opening of the recess 6, and the protrusion 8b is located further back in the recess 6 in the Z direction than the protrusion 8a. The protrusions 8a and 8b are arranged at positions that do not overlap in the Z direction and are spaced apart from each other.

[0027] Next, with reference to the flow chart of FIG. 6, the operation of the simulated sword toy 1 in this embodiment when the simulated sword toy 1 is used will be described.

[0028] 6, the imitation sword toy 1 is initially in a standby state (step S1). The standby state here refers to the first state described above, that is, the state in which the mounting part 5 is completely housed in the sheath part 3.

[0029] At this time, when the user operates the operation unit SW3 (step S2), the performance output unit outputs performance 4 (step S11). If the first state is not present, no operation to the operation unit SW3 is detected. This is because performance 4 output by the performance output unit in response to the user operating the operation unit SW3 is a performance corresponding to the state in which the mounting part 5 is completely housed in the sheath part 3, that is, a performance corresponding to a state simulating the state in which the blade is completely housed in the sheath. If an operation to the operation unit SW3 is detected in a state other than the first state and a corresponding performance is output, the interest level will decrease, and therefore the purpose of this is to prevent the output of a performance that reduces the interest level.

[0030] Next, the operation of removing the handle 2 from the sheath 3, that is, the operation of unsheathing the sword, will be described. The imitation sword toy 1 of this embodiment has a structure in which unsheathing cannot be performed by only one operation of pulling out the handle 2 in one direction, so that the sheath 3 or the handle 2 does not fly away from the user's hand due to the force of unsheathing the sword, causing harm to the user and the user's surroundings. Specifically, when the attachment part 5 is to be unsheathed from the sheath 3, a part of the attachment part 5 abuts in the recess 6 of the sheath 3, restricting the movement of the attachment part 5. In this way, moving the attachment part 5 from the first state relative to the sheath 3 in the Z direction (the length direction of the sheath) by a predetermined distance L (see FIG. 7) in the direction in which the attachment part 5 is exposed from the sheath 3 (first movement) and exposing a part of the attachment part 5 from the recess 6 is referred to here as "cutting the carp mouth". The state in which the carp mouth is cut is referred to as the second state.

[0031] In FIG. 7, the sheath 3 and the handle 2 in a first state are shown on the left side, and the sheath 3 and the handle 2 in a second state are shown on the right side.

[0032] In the first state, the protrusion 8a described with reference to Fig. 5 is in a state where it presses the push switch SW1 (SW1_ON) as shown in Fig. 7. In other words, the push switch SW1 detects the first state by being pressed. Also, in the first state, the protrusion 8b described with reference to Fig. 5 is in a state where it is not pressing the push switch SW2 (SW2_OFF) as shown in Fig. 7.

[0033] In the first state, the pressed portion 7 is pushed into and housed in the attached portion 5, except for a portion thereof. A relatively shallow recess 6a is provided on each of both side surfaces in the Y direction within the recess 6 of the sheath portion 3, and the portion (tip) of the pressed portion 7 is housed in the recess 6a. A recess 6a and a relatively deep recess 6b are provided on each of both side surfaces in the Y direction within the recess 6, aligned on the carp mouth side of the recess 6a in the Z direction. The recess 6a is shallower than the recess 6b, and has a smaller volume for housing the pressed portion 7.

[0034] Between the recesses 6a and 6b aligned in the Z direction, a protruding portion 6c is provided that protrudes toward the center of the recess 6. For this reason, when performing the first movement, it is necessary to apply a force sufficient to push the pressed portion 7 further inside the attached portion 5 by the pressure of the protruding portion 6c, and to pull out the attached portion 5. In other words, the recesses 6a and the protruding portion 6c restrict movement of the attached portion 5 in the Z direction, in a direction in which the attached portion 5 is exposed from the sheath portion 3.

[0035] The restriction on the movement can be released by applying a predetermined force to the handle 2 in the Z direction in a direction in which the attached part 5 is exposed from the sheath 3. When the attached part 5 is moved in the first direction relative to the sheath 3, the pressed part 7 is taken out of the recess 6a, and then the sheath 3 and the attached part 5 are in the second state. That is, after the first movement, the pressed part 7 is accommodated in the recess 6b, and the movement of the attached part 5 in the Z direction in a direction in which the attached part 5 is further exposed from the sheath 3 is restricted by the engagement of the recess 6b and the pressed part 7. In the process of changing from the first state to the second state, the protrusion 8a releases the pressure on the push switch SW1. This causes the push switch SW1 to be in the OFF state (SW1_OFF). In other words, the control unit detects that the first movement has been made based on the release of the pressure on the push switch SW1. Also, in the process of changing from the first state to the second state, the protrusion 8b presses the push switch SW2. This causes the push switch SW2 to be turned on (SW2_ON). In other words, the attachment portion 5 has the push switch SW2 that detects the first movement by being pressed, and in response to the first movement, the protruding portion 8b that is a part of the sheath portion 3 presses the push switch SW2.

[0036] As described above, the user cuts the koiguchi by moving the attachment part 5 to the sheath part 3 by the first movement (step S3). When the koiguchi is cut, the push switch SW1 is turned off (SW1_OFF) and the push switch SW2 is turned on (SW2_ON). The control part in the handle part 2 detects this, and the performance output part outputs performance 1 (step S4). As described above, at least a part of the attachment part 5 has a design imitating the blade part of a sword, so that the user can expose a part of the blade part by cutting the koiguchi, and can feel immersed as if he / she is a swordsman. The output content of performance 1 may be changed depending on whether or not the operation part SW3 is operated in step S2, and by doing so, the interest of the simulated sword toy 1 is further improved.

[0037] Since the pressed part 7 has a slope on the side opposite to the tsuba part 2a, it is possible to push the mounted part 5 into the recessed part 6 from the second state to return to the first state, that is, to put away the sword (step S5). When the sword is put away, the performance output part outputs performance 5 (step S12).

[0038] In order to draw the sword from the second state, first, at least a part of the attachment part 5 must be displaced relative to the sheath part 3 in a second direction different from the Z direction in which the first movement was made. This displacement can be, for example, an axial rotation of the handle part 2 relative to the sheath part 3. FIG. 8 shows, from left to right, the sheath part 3 and the handle part 2 in the second state in which the koiguchi is cut, the third state in which the handle part 2 is axially rotated, and the fourth state in which the handle part 2 is extracted from the sheath part 3. As shown in FIG. 8, the axial rotation of the handle part 2 is performed around the central axis of the sheath part 3 and the handle part 2, which is an axis extending in the length direction (Z direction) of the sheath part 3 and the handle part 2. The rotation angle is, for example, 20 degrees, and any rotation beyond that is restricted. In other words, even if an attempt is made to rotate the attachment part 5 by more than 20 degrees, the surface of the attachment part 5 abuts against the side surface of the recessed part 6, and the rotation is restricted. In the third state, the protrusion 8b presses the push switch SW2, so that the push switch SW2 is in the on state (SW2_OFF).

[0039] FIG. 9 shows a perspective view of the sheath 3 cut along the Y-direction and Z-direction. The side of the recess 6 shown in FIG. 9 is the opposite side of the side of the recess 6 shown in FIG. 5. As shown in FIG. 9, the side of the recess 6 has a plurality of protruding parts (ribs) that protrude toward the central axis of the sheath 3 and extend in the circumferential direction of the recess 6. Among these protruding parts, the pressing part 6d, which is a protruding part connected to the recess 6b, gradually increases in height in the direction in which the pressed part 7 rotates when the handle 2 is rotated from the second state. Therefore, when the handle 2 is rotated (displaced) along the axis and transitions from the second state to the third state, the pressed part 7 is pressed by the pressing part 6d in response to this axial rotation and is accommodated in the attached part 5. Therefore, the engagement of the pressed part 7 in the sheath 3 (the engagement between the pressed part 7 and the recess 6b) is released, and the handle 2 in the third state can be removed from the sheath 3 without being restricted in its movement. That is, the sword is drawn (step S6) by moving (second movement) the attached part 5 from the third state in the Z direction in a direction in which the attached part 5 is further exposed from the sheath 3. In other words, the attached part 5 can be removed from the sheath 3 on the condition that the second movement has been performed, in which the handle part 2 is further moved in the Z direction relative to the sheath 3 from the third state in a direction in which the attached part 5 is further exposed from the sheath 3.

[0040] When the sword is drawn to change from the third state to the fourth state, the pressure on the push switch SW2 by the protrusion 8b is released, and the push switch SW2 turns to the off state (SW2_OFF). The control unit detects the off state (SW1_OFF) of the push switch SW1 and the off state (SW2_OFF) of the push switch SW2, and the performance output unit outputs performance 2 (step S4). That is, the control unit detects that the second movement has been made based on the fact that the push switch SW2 has been pressed and then released. The output content of performance 2 may be changed depending on whether or not the operation unit SW3 has been operated in step S2, and by doing so, the interest of the imitation sword toy 1 is further increased.

[0041] When the user releases the handle 2 without drawing the sword in the third state where the attached part 5 is rotated on its axis within the recess 6, the handle 2 rotates on its axis in the opposite direction to the rotation, returning to the second state. This is because the pressing part 6d is pressed by the force biasing the pressed part 7, and the pressed part 7 moves in the direction returning to the recess 6b. This makes it possible to prevent the handle 2 from coming out of the sheath 3 even if the user releases his / her hand from the handle 2 or sheath 3 in the third state (while holding only the handle 2 or sheath 3 in the third state) and swings the imitation sword toy around.

[0042] Next, from the fourth state where the sword has been drawn, an action of attaching (accommodating) the attached part 5 in the recess 6 of the sheath 3, that is, an action of sheathing the sword (sword sheathing action) is performed (step S8). At this time, the inclination of the handle 2 in the above-mentioned axial rotation direction relative to the sheath 3 may be an inclination in which the handle 2 is not rotated relative to the sheath 3 as in the first state, or an inclination in which the handle 2 is rotated relative to the sheath 3 as in the second state. In other words, the recess 6 has a shape that allows the attached part 5 of the handle 2 that is not attached to the sheath 3 to be inserted into the recess 6 in either the orientation of the handle 2 before rotation or the orientation of the handle 2 after rotation.

[0043] That is, the protrusions 8a and 8b pass through the groove 5c shown in FIG. 3 during the shearing operation in step S8. Here, the width of the groove 5c gradually decreases in the Z direction from the tip side of the attached part 5 toward the grip part 2b side. Since the opening width of the groove 5c on the tip side of the attached part 5 is large, the protrusions 8a and 8b enter the groove 5c regardless of whether the attached part 5 is in the orientation before or after the axial rotation. In the places where the width of the groove 5c decreases toward the grip part 2b side, the surface of the groove 5c is provided with inclined surfaces 5a and 5b. When the attached part 5 is in the orientation after the axial rotation during the shearing operation, the protrusion 8a hits the inclined surface 5a to correct its trajectory, and the protrusion 8b hits the inclined surface 5b to correct its trajectory, so that the attached part 5 can be completely accommodated in the recess 6.

[0044] In the shearing operation in step S8, the push switch SW2 changes from the off state (SW2_OFF) to the on state (SW2_ON) once, and then changes to the off state (SW2_OFF) again. When the mounting part 5 is completely accommodated in the recess 6, the push switch SW1 changes to the on state (SW1_ON). As a result, the control unit detects the shearing, and the performance output unit outputs performance 3 (step S9).

[0045] As a result of the above, the simulated sword toy 1 returns to the standby state, that is, the first state (step 10).

[0046] In this embodiment, the simulated sword toy having a handle and a sheath can be used to enjoy the action of unsheathing the sword, thereby enhancing the entertainment value of the simulated sword toy.

[0047] When playing with such a simulated sword toy and drawing the sword, it is possible that the handle or sheath may be accidentally thrown off when drawing the sword. However, the simulated sword toy of this embodiment has a structure that prevents the sword from being drawn by simply pulling out the handle in one direction, thereby ensuring the safety of the user and those around the user.

[0048] Although the present invention has been specifically described above based on the embodiment, the present invention is not limited to the above embodiment and can be modified in various ways without departing from the gist of the invention.

[0049] For example, in the above embodiment, the imitation sword toy 1 is in the form of a sword (Japanese sword), but the exterior appearance of the sheath 3, blade 4, and handle 2 may be other weapon parts. In other words, the imitation sword toy 1 may be in the form of other weapons, such as a straight sword, a curved sword, or a double-edged sword.

[0050] Furthermore, in the above embodiment, the multiple effects include sounds such as dialogue and sound effects, but the multiple effects may also include other sounds.

[0051] In addition, in the above embodiment, sound is exemplified as a plurality of effects, but the plurality of effects may include light or vibration, etc. For example, the sheath 3, the blade 4, or the handle 2 may be provided with a light-emitting device or a vibration device, and these devices may be controlled by the control unit. [Explanation of symbols]

[0052] 1. Imitation sword toys 2 Handle 2a Tsuba 2b Grip part 3 Blade part 5 Part to be attached 6 Recess 7 Pressed part

[0053] SW1, SW2 push switch SW3 operation section SW4 power supply section

Claims

1. A simulated sword toy including a sheath imitating a sheath for a sword, a handle imitating a handle of a sword configured to be detachable from the sheath, and a performance output unit, The handle portion includes a mounting portion that is mounted to the sheath portion, the sheath portion includes a first recess portion into which the mounting portion is accommodably mounted, The effect output unit outputs a first effect in response to a first movement of the handle in a first state attached to the sheath in a first direction that is a predetermined distance in the length direction of the sheath and exposes the attached portion from the first recess, and outputs a second effect in response to a movement of removing the attached portion from the sheath.

2. The imitation sword toy according to claim 1, The handle portion has an operation portion provided at a position where the operation portion can be pressed by a user while holding the handle portion, The effect output unit changes at least one of the first effect and the second effect to a different effect and outputs it when the operating unit is operated and not operated in the first state, in this imitation sword toy.

3. The imitation sword toy according to claim 1 or 2, When the simulated sword toy is not in the first state, no operation on the operation unit is detected.

4. The imitation sword toy according to any one of claims 1 to 3, The attachment portion has a first push switch that detects the first state when pressed, and in the first state, a part of the sheath portion presses the first push switch.

5. The imitation sword toy according to claim 4, The simulated sword toy detects that the first movement has been made based on the release of pressure on the first push switch.

6. The imitation sword toy according to any one of claims 1 to 5, the mounting portion has a second push switch that detects the first movement by being pushed, In response to the first movement, a part of the sheath presses the second push switch.

7. The imitation sword toy according to claim 6, The imitation sword toy detects that a second movement in the first direction has been made based on the second push switch being pressed and then released.

8. A simulated sword toy including a sheath imitating a sheath for a sword, a handle imitating a handle of a sword configured to be detachable from the sheath, a detection unit for detecting a movement of the handle relative to the sheath, and a performance output unit, The handle portion includes a mounting portion that is mounted to the sheath portion, the sheath portion includes a first recess portion into which the mounting portion is accommodably mounted, The effect output unit outputs a first effect in response to the detection unit detecting a first movement of the handle in a first state attached to the sheath in a first direction which moves a predetermined distance in the longitudinal direction of the sheath and in a first direction which exposes the attached portion from the first recess, and outputs a second effect in response to the detection unit detecting a movement to remove the attached portion from the sheath.

9. The imitation sword toy according to claim 8, The handle portion has an operation portion provided at a position where the operation portion can be pressed by a user while holding the handle portion, The effect output unit changes at least one of the first effect and the second effect to a different effect and outputs it when the operating unit is operated and not operated in the first state, in this imitation sword toy.

10. 10. The imitation sword toy according to claim 9, When the simulated sword toy is not in the first state, no operation on the operation unit is detected.

11. The imitation sword toy according to any one of claims 8 to 10, the detection unit includes a first push switch that is provided on the mounting portion and detects the first state when pressed, In the imitation sword toy, a part of the sheath presses the first push switch in the first state.

12. The imitation sword toy according to claim 11, The detection unit detects that the first movement has been made based on the release of pressure on the first push switch, in the imitation sword toy.

13. The imitation sword toy according to any one of claims 8 to 12, the detection unit includes a second push switch that is provided on the mounting portion and detects that the first movement has been made by being pushed, A part of the sheath presses the second push switch in response to the first movement.

14. The imitation sword toy according to claim 13, The detection unit detects that the second movement has been made based on the second push switch being pressed and then released, in the imitation sword toy.

Citation Information

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