gaming machines
Patent Information
- Application Number
- JP2022202626
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2022-12-19
- Publication Date
- 2025-08-20
- Estimated Expiration
- 2042-12-19
AI Technical Summary
【0009】 このように、本発明によれば、遊技機の管理の適正化を図ることが可能な遊技機を提供することができる。
Smart Images

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Abstract
Claims
[Claim 1] A gaming machine that can be controlled to an advantageous state that is advantageous to a player, a determination means for determining whether a predetermined value calculated based on the game value used in the game and the game value awarded has reached a specific value; a game-disabled state control means for controlling the game to a game-disabled state in which progress of the game is disabled when it is determined that the predetermined value has reached the specific value; Equipped with When the power supply is cut off while the machine is in the unplayable state and then power is supplied, the machine may be controlled to the unplayable state or may not be controlled to the unplayable state depending on the mode of the administrator operation performed at the time of power supply; A plurality of presentation means can be in an initialization state based on the power supply, but when the game is controlled to the unplayable state after the power supply, all or part of the plurality of presentation means are in a state different from the initialization state, Furthermore, when it is determined that the predetermined value has reached the specific value during the advantageous state, the game can be controlled to the unplayable state after the advantageous state ends, If a specific abnormality occurs, the specific abnormality can be resolved by supplying power to the gaming machine. If the specific abnormality occurs during the advantageous state between when it is determined that the predetermined value has reached the specific value and when the game is controlled to the unplayable state, and the power is subsequently cut off and then supplied, the specific abnormality is resolved without initializing the advantageous state, and the game can return to the advantageous state after it is determined that the specific value has been reached, Furthermore, the game device has a first suppression means that can reduce power consumption in a first suppression mode in a predetermined standby state different from the non-playable state compared to when a game is in progress, and a second suppression means that can reduce power consumption in a second suppression mode in the non-playable state compared to when a game is in progress, After the power consumption has been saved in the second suppression mode in the unplayable state, an administrator operation in the RAM clear mode is performed when power is supplied after a power cutoff, thereby canceling the unplayable state, and the state in which game progress can be restored without the power consumption being saved in the second suppression mode; however, the unplayable state in which power has been saved in the second suppression mode continues at least until the power is cutoff, and it is not possible to return to a state in which power has not been saved in the second suppression mode even if a predetermined operation is performed by the player. A gaming machine characterized by:
Citation Information
Patent Citations
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