Pachinko gaming machine

JP7733313B2Active Publication Date: 2025-09-03SAMMY CORPORATION
View PDF 11 Cites 0 Cited by

Patent Information

Application Number
JP2022207068
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2022-12-23
Publication Date
2025-09-03
Estimated Expiration
2042-12-23

AI Technical Summary

Benefits of technology

【0006】 本態様に係る遊技機によれば、円滑に遊技を進行できる遊技機を提供することができる。

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure 0007733313000001
    Figure 0007733313000001
  • Figure 0007733313000002
    Figure 0007733313000002
  • Figure 0007733313000003
    Figure 0007733313000003
Patent Text Reader

Abstract

To provide a desirable game machine in which games can be progressed smoothly.SOLUTION: A Pachinko game machine is provided, including: data of the number of possession balls, the data stored in a predetermined storage area; subtraction means capable of subtracting the number of game balls from the data of the number of possession balls, when game balls are shot; and addition means capable of adding data of the number of prize balls to the data of the number of possession balls, the data of the number of prize balls corresponding to a winning port where ball entrances are made when the game balls make the ball entrances into the winning port. When the data of the number of possession balls newly becomes 0, it is so configured that main control means can transmit predetermined information to sub control means. When the predetermined information is received from the main control means, it is so configured that the sub control means can make a predetermined notification regarding the number of possession balls.SELECTED DRAWING: Figure 534
Need to check novelty before this filing date? Find Prior Art

Claims

[Claim 1] A starting hole through which the game ball can be inserted; an identification information display unit capable of displaying identification information; A main control means for controlling the progress of a game; a performance display unit capable of displaying a performance; a light emitting means capable of emitting light; A sub-control means for controlling the performance; Equipped with The main control means is The game device has a first storage area in which a program for controlling the progress of a game is stored, and a second storage area in which a program different from the program for controlling the progress of a game is stored, an acquisition means for acquiring game information based on the ball entering the starting hole; a storage means for temporarily storing the acquired game information as reserved information when the acquisition means acquires the game information until the winning / losing determination permission condition is satisfied; A winning / losing determination means for performing a winning / losing determination based on the game information acquired by the acquisition means when the winning / losing determination permission condition is satisfied; an identification information display control means for controlling the identification information display unit to variably display the identification information and then to statically display the same based on the game information acquired by the acquisition means; a special game control means for enabling a player to execute a special game advantageous to the player after the identification information is displayed in a static display mode in a predetermined mode on the identification information display unit; Equipped with The secondary control means a performance display content control means for controlling the performance display content displayed on the performance display unit; A performance symbol display control means for controlling the performance symbol to be displayed stationary after being displayed variably on the performance display unit; and It is possible to store information regarding the difference between the number of game values ​​to be awarded and the number of game values ​​to be used, When the information about the difference number reaches a predetermined number, the device is configured to enter a suppression state in which control for suppressing acquisition of game value is executed, When a predetermined condition is satisfied, a predetermined standby display is displayed on the performance display unit. When the predetermined waiting display is displayed on the effect display unit and a game ball enters the starting hole, the predetermined waiting display is hidden and the effect pattern that has started to change display is displayed. When the suppression state is reached, the light emitting means is controlled in a suppression light emitting mode, which is a light emitting mode corresponding to the suppression state, and a suppression display corresponding to the suppression state is displayed on the performance display unit. When the suppression state is entered in a situation where the predetermined standby display is displayed on the performance display unit, the performance pattern is not displayed and the suppression display is displayed. In the case where a power outage occurs in the suppressed state and the power is restored thereafter without clearing the predetermined RAM, the light emitting means is configured to be controlled in the suppressed light emitting mode before the suppressed display is displayed on the performance display unit, As a process performed by the program stored in the second storage area, a process of determining whether or not the information relating to the difference number has reached the predetermined number is executed, The program stored in the first storage area is configured to execute a process for switching to a suppressed state. A gaming machine characterized by:

Citation Information

Patent Citations

  • Game machine

    JP2004024323A

  • Game machine

    JP2013158411A

  • Game machine

    JP2015024302A

  • Game machine

    JP2016077910A

  • Game machine

    JP2017080049A