Pachinko gaming machine

JP7733408B2Active Publication Date: 2025-09-03SAMMY CORPORATION

Patent Information

Application Number
JP2022207066
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2022-12-23
Publication Date
2025-09-03
Estimated Expiration
2042-12-23

AI Technical Summary

Benefits of technology

【0006】 本態様に係る遊技機によれば、円滑に遊技を進行できる遊技機を提供することができる。

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

To provide a game machine that allows a game to proceed smoothly.SOLUTION: In a first situation, when identification information is stopped and displayed in a stop display mode of a predetermined mode on an identification information display unit, prior determination is prohibited at a second timing thereafter. The prior determination is permitted at a third timing after the predetermined data satisfies a predetermined condition in a situation in which the prior determination is prohibited. In a second situation, for the execution of the prior determination, the prior determination is executed on the basis of game information stored in a first storage area. In a third situation, for the execution of the prior determination, the prior determination is executed on the basis of game information stored in a second storage area.SELECTED DRAWING: Figure 529
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Claims

[Claim 1] A starting hole through which the game ball can be inserted; an identification information display unit capable of displaying identification information; A main control means for controlling the progress of a game; a performance display unit capable of displaying a performance; a light emitting means capable of emitting light; A sub-control means for controlling the performance; Equipped with an acquisition means for acquiring game information based on the ball entering the starting hole; a storage means for temporarily storing the acquired game information as reserved information when the acquisition means acquires the game information until the winning / losing determination permission condition is satisfied; A winning / losing determination means for performing a winning / losing determination based on the game information acquired by the acquisition means when the winning / losing determination permission condition is satisfied; an identification information display control means for controlling the identification information display unit to variably display the identification information and then to statically display the same based on the game information acquired by the acquisition means; a special game control means for enabling a player to execute a special game advantageous to the player after the identification information is displayed in a static display mode in a predetermined mode on the identification information display unit; Equipped with The secondary control means a display content control means for controlling the display content displayed on the display unit; A performance symbol display control means for controlling the performance symbol to be displayed stationary after being displayed variably on the performance display unit; and It is possible to store information regarding the difference between the number of game values ​​to be awarded and the number of game values ​​to be used, When the information about the difference number reaches a predetermined number, the device is configured to enter a suppression state in which control for suppressing acquisition of game value is executed, When a predetermined condition is satisfied, a predetermined standby display is displayed on the performance display unit. When the predetermined waiting display is displayed on the effect display unit and a game ball enters the starting hole, the predetermined waiting display is hidden and the effect pattern that has started to change display is displayed. When the suppression state is reached, the light emitting means is controlled in a suppression light emitting mode, which is a light emitting mode corresponding to the suppression state, and a suppression display corresponding to the suppression state is displayed on the performance display unit. When the suppression state is entered while a predetermined game screen is being displayed on the effect display unit, at a predetermined timing when control is performed in a suppressed light emission mode by the light emitting means, the suppression display by the effect display unit is not displayed and the predetermined game screen can be displayed, When the suppression state is entered in a situation where the predetermined standby display is displayed on the performance display unit, the performance pattern is not displayed and the suppression display is displayed. When the information about the difference number reaches a specific number that is smaller than the predetermined number, a predetermined process is executed to output a test signal that is a signal related to a type test, but a connector for outputting the test signal is not installed, so the test signal related to the predetermined process is not output to the outside of the gaming machine, When the suppression state is entered in a state in which identification information is displayed on the identification information display unit and a performance pattern is displayed on the performance display unit, at a first timing after the suppression state is entered, the identification information is not displayed on the identification information display unit and the performance pattern is displayed on the performance display unit. A gaming machine characterized by:

Citation Information

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    JP2004024323A

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    JP2013158411A

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Cited By

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