gaming machines

JP7745262B2Active Publication Date: 2025-09-29KYORAKU IND CO LTD

Patent Information

Application Number
JP2022206560
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2022-12-23
Publication Date
2025-09-29
Estimated Expiration
2042-12-23

Smart Images

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Abstract

To increase interest of a game.SOLUTION: In a state in which a special symbol is not variably displayed, a game machine can display a third image different from first and second images in front of the first and second images. At least one of the third images has a transparent section through which the first or second image can be recognized. A plurality of third images include a first third image and a second third image different from the first third image. The first or second image can be recognized from a gap section between the first third image and the second third image. The transparent section of the one third image has a larger display area than that of the gap section.SELECTED DRAWING: Figure 92
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Claims

[Claim 1] A gaming machine capable of executing a special game advantageous to a player, a first control means for controlling the progress of a game; a second control means for controlling the performance; The first control means It is possible to make a judgment according to the game information, It is possible to display the special symbols in a variable manner and then stop them. The second control means It can be executed in either the first mode or the second mode, A suggestion image indicating the expectation of the execution of the special game can be displayed; It is possible to display information display according to game information, A predetermined character image can be displayed, It is possible to perform a role-playing effect that operates the movable means, In accordance with the variable display and stop display of the special pattern, it is possible to execute a variable display of the performance pattern, which is then stopped. A first image showing the numbers in the performance pattern and a second image displayed behind the first image can be displayed; the first image is displayable in a non-static manner; the second image is displayable in a non-static manner; In a state where the special symbol is not displayed in a variable manner, the first image can be displayed in a static manner while the second image can be displayed in a non-static manner; In a state where the special symbol is not displayed variably, a third image different from the first image and the second image can be displayed in front of the first image and the second image, At least one third image among the plurality of third images has a transparent portion through which the first image or the second image is visible; The plurality of third images include a first third image and a second third image different from the first third image, the first image or the second image is visible through a gap portion between the first third image and the second third image; The display area of ​​the transparent portion in one of the third images is larger than that of the gap portion, It is possible to make the non-static state of the second image different when performing the variable performance between the first mode and the second mode, This gaming machine can make the non-static mode of the second image when the first image is displayed in a specific mode suggesting that a special game will be played common between when the variable presentation is started from the first mode and when the variable presentation is started from the second mode.

Citation Information

Patent Citations

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    JP2018166833A

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  • Film-coated intraoral disintegrable tablet

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