gaming machines

JP7746801B2Active Publication Date: 2025-10-01SANYO BUSSAN KK

Patent Information

Application Number
JP2021173616
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2021-10-25
Publication Date
2025-10-01
Estimated Expiration
2041-10-25

AI Technical Summary

Benefits of technology

【0007】 本発明によれば、遊技の興趣を高めることが可能となる。

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

To provide a game machine capable of enhancing interest in a game.SOLUTION: When a probability variable jackpot result is obtained by a winning / losing lottery, a lottery mode after an opening / closing execution mode is set to a high-probability mode, and a support mode is set to a high-frequency support mode. In this case, the upper-limit number of times of the high-frequency support mode is set larger than the upper-limit number of times of the high-probability mode, and control is set to be shifted to a normal time-shortening game state after completion of a high-probability game state. Although control is not shifted to a sudden time-shortening game state even if a winning / losing lottery results in a particular losing result in a high-probability game state, control is shifted to a sudden time-shortening game state when a particular losing result occurs in a normal time-shortening game state after completion of the high-probability game state without any jackpots. In a game round based on a remaining reservation performed after completion of a normal time-shortening game state without resulting in a particular losing result, control is not shifted to a sudden time-shortening game state even if a particular losing result occurs.SELECTED DRAWING: Figure 4
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Claims

[Claim 1] The game state includes a first game state, a second game state that is more advantageous to the player than the first game state, and a third game state that is more advantageous to the player than the first game state, a means for executing a specific determination based on the establishment of a predetermined determination trigger; A control means for starting a game operation based on the specific determination, and for controlling the game operation so that a notification result corresponding to the result of the specific determination is given; a first means for enabling a transition to the second gaming state based on the result of the specific determination being a specific result; A second means for enabling a transition to the third gaming state when a predetermined condition is met; Equipped with The predetermined condition may be established in a specific state during the game. The predetermined condition is not satisfied in the second gaming state, The game is configured to transition to the specific state after the end of the second game state, A configuration is provided in which a case in which the predetermined condition is satisfied in the specific state and a case in which the predetermined condition is not satisfied in the specific state can occur, When the predetermined condition is established in a predetermined game in the specific state, it is possible to execute a first notification corresponding to the establishment of the predetermined condition after executing a predetermined performance, When the predetermined condition is not established in a predetermined game in the specific state, it is possible to execute a second notification different from the first notification after executing the predetermined performance, A gaming machine characterized by comprising a means for enabling a specific notification to be executed when the second gaming state ends, so that the player can recognize the end of the second gaming state.

Citation Information

Patent Citations

  • Game machine

    JP2004081853A

  • Game machine

    JP2021108670A

  • JPP7476864B

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