Game image capture device
The game image capturing device addresses user monotony by adapting lighting and editing to user-selected modes, enhancing engagement and maintaining interest through varied experiences.
Patent Information
- Application Number
- JP2022196492
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2022-12-08
- Publication Date
- 2025-10-15
- Estimated Expiration
- 2041-09-01
AI Technical Summary
Existing game image capturing devices lack variety and novelty, leading to user monotony and decreased engagement, despite the importance of an intuitive user interface for continued use.
A game image capturing device with lighting control, capturing, editing, and output units that adapt to user-selected rendering modes, applying color-based lighting and editing settings to enhance the capturing and editing experience.
Enhances user engagement by introducing variety and excitement through mode-specific lighting and editing features, maintaining user interest and encouraging continued use.
Smart Images

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Abstract
Description
[Technical Field]
[0001] The present invention relates to the shooting of game images, and in particular to a production technique during shooting. [Background technology]
[0002] A playful image capture device called Purikura (registered trademark) is extremely popular, especially among female high school students. Users take pictures of themselves and decorate the captured images in various ways on an editing display. The decorated images are then printed on sticker mounts (see Patent Documents 1 and 2). [Prior art documents] [Patent documents]
[0003] [Patent Document 1] Japanese Patent Application Laid-Open No. 2004-32213 [Patent Document 2] JP 2016-184287 A Summary of the Invention [Problem to be solved by the invention]
[0004] Operators want users to enjoy taking game images over and over again. To increase customer turnover, it is important to provide a user interface that is easy for users to understand. Users are likely to continue using game image capture devices that they are familiar with.
[0005] On the other hand, if users become too accustomed to taking game images, the sense of novelty and excitement that comes with taking pictures will fade. The inventors recognized that in order to encourage continued use of the game image taking device, it is also important to prevent game image taking from becoming monotonous.
[0006] The present invention was completed based on the inventors' recognition of the above problems, and its main purpose is to provide a technology for bringing variety to the presentation of a game image capturing device. [Means for solving the problem]
[0007] In one aspect of the present invention, a play image capturing device includes a lighting control unit that controls lighting in both or one of the capturing space and editing space, a capturing processing unit that captures a user in the capturing space, an editing processing unit that accepts editing input from the user regarding the captured image in the editing space, and an image output unit that outputs the edited captured image to an external medium. The lighting control unit sets a color corresponding to a rendering mode selected by a user from among a plurality of rendering modes as the base color of the lighting.
[0008] In another aspect of the present invention, a game image capturing device includes a capturing processing unit that captures a user in a capturing space, an editing processing unit that accepts editing input from the user regarding the captured image in an editing space, and an image output unit that outputs the edited captured image to an external medium. The editing processing unit sets a base color of an editing screen for editing the captured image in accordance with a rendering mode selected by a user from among a plurality of rendering modes. [Effects of the Invention]
[0009] According to the present invention, it becomes easier to bring variety to the presentation of the game image shooting device. [Brief explanation of the drawings]
[0010] [Figure 1] FIG. 1 is a diagram illustrating the overall configuration of a game image capturing system. [Figure 2] FIG. 2 is a perspective view of the appearance of the game image capturing device. [Figure 3] FIG. [Figure 4] 10 is a flowchart showing the flow of play in the game image capturing device. [Figure 5] FIG. 2 is a plan view of the game image capturing device seen from above. [Figure 6] FIG. 2 is a functional block diagram of the play image capturing device. [Figure 7]FIG. 4 is a data structure diagram of mode setting information. [Figure 8] 10 is a time chart of the photographing process. [Figure 9] FIG. 10 is a screen view of a sample image. [Figure 10] FIG. 10 is a screen shot of a photographed image on which color pre-correction has been performed as part of the portrait pre-correction. [Figure 11] FIG. 10 is a screen shot of a captured image that has undergone background pre-correction. [Figure 12] FIG. 10 is a schematic diagram for explaining shape pre-correction in person pre-correction. [Figure 13] FIG. 10 is a diagram illustrating an editing screen. [Figure 14] FIG. 10 is a diagram illustrating the configuration of an editing screen. [Figure 15] This is a layout image to be printed or output externally. DETAILED DESCRIPTION OF THE INVENTION
[0011] The game image capturing device in this embodiment is equipped with a photo booth (photography space) and an editing booth (editing space). Users take photos of themselves in the photo booth. Hereinafter, images captured of the subject (user) in the photo booth will be referred to as "photographed images." In the photo booth, the game image capturing device applies image correction to the captured images, such as whitening the skin and making the hair shiny (hereinafter, such image correction will be referred to as "pre-correction"). In this embodiment, the game image capturing device captures not only still images but also moving images in the photo booth. Of the captured images, those acquired as moving images will be referred to as "photographed moving images," and those acquired as still images will be referred to as "photographed still images." In this embodiment, a maximum of six sets of captured images (sets of captured moving images and captured still images) are captured.
[0012] In this embodiment, the shooting space and the editing space are described as being separate spaces, but the shooting space and the editing space may be the same space. In this case, a predetermined space may be used as the shooting space during shooting and as the editing space during editing.
[0013] The pre-edited captured images are sent to the editing booth. In the editing booth, the user can decorate the captured images as desired, such as by attaching stamp images or drawing with a stylus pen (hereinafter, such image decoration will be referred to as "decoration processing" or "editing"). The captured image to be edited in the editing booth is called the "target image." Among the target images, those that have been edited from captured moving images are called the "target moving images," and those that have been edited from captured still images are called "target still images." The target image after editing is called the "edited image," and among the edited images, those that have been edited from target moving images are called "edited moving images," and those that have been edited from target still images are called "edited still images." In this embodiment, a maximum of six sets of captured images are acquired, and therefore a maximum of six sets of edited images (six edited moving images and six edited still images) are generated.
[0014] The user selects a mount image that defines the layout and background of the edited still image. The user then composites the edited still image onto the selected mount image. Hereinafter, the image obtained as the final product by embedding the edited still image into the mount image will be referred to as a "layout-completed image."
[0015] The game image capturing device prints the laid-out image onto a sticker mount (external medium). The game image capturing device also uploads edited moving images, edited still images, and laid-out images, which are images in which edited still images are embedded into mount images, to a server (external medium). Users can also download edited images, etc., by accessing the server from a user terminal such as a smartphone. As described above, the game image capturing device in this embodiment has a capturing function, an editing function (decorative processing function), a printing function, and a communication function.
[0016] The user selects a "presentation mode" at the reception of the game image capture device. In this embodiment, the presentation modes are assumed to be "purple mode" and "pink mode." In purple mode, purple is the base color, and in pink mode, pink is the base color. The base color here refers to the color that should form the foundation of the overall image, such as the central color in lighting, or the color that occupies the widest area on the screen. The game image capturing device changes the capturing environment, editing environment, and finished image according to the presentation mode, particularly the color associated with the presentation mode, as will be described in detail later.
[0017] FIG. 1 is a diagram showing the overall configuration of a game image capturing system 200. As shown in FIG. In the game image capturing system 200, the game image capturing device 100 is connected to a server 202 and a user terminal 206 (mobile device) via the Internet 204. The user captures a picture of themselves using the game image capturing device 100. The game image capturing device 100 acquires a captured image including the subject (user), applies pre-editing to the captured image as necessary, and accepts decorative processing by the user.
[0018] The edited image and the laid-out image after the decorative processing are uploaded to the server 202 together with the user ID from the game image photographing device 100. The server 202 stores the user ID, the photographing date and time, the edited image (edited moving image and edited still image), and the laid-out image (a composite image of the edited still image and the mount image) in association with each other. The user can download the edited image, etc. from the server 202 by accessing the server 202 by specifying the user ID.
[0019] FIG. 2 is a perspective view of the appearance of the game image capturing device 100. As shown in FIG. The game image capturing device 100 comprises a reception device 102, a photo booth 104, an editing booth 106, and a printing device 110. A user reserves the use of the game image capturing device 100 at the reception device 102. The user enters a user ID at the reception device 102 and pays a play fee in cash or electronic money. The user selects a presentation mode (purple mode or pink mode) on the reception device 102.
[0020] The user takes a photo in the photo booth 104. After taking the photo, the user moves to the editing booth 106. An editing device 126 is installed in the editing booth 106. The editing device 126 is equipped with an editing monitor 120. A target image (a photographed image to be decorated) is displayed on the editing monitor 120. In this embodiment, the editing monitor 120 is formed by a capacitive touch panel. Two stylus pens 122a and 122b are provided for one editing monitor 120. The user decorates the target image using the stylus pen 122 and their finger. After editing is completed, the printing device 110 prints the laid-out image on a sticker mount. The editing device 126 also uploads the edited image, etc. to the server 202.
[0021] FIG. 3 is a perspective view of the exterior of the photo booth 104. As shown in FIG. The photo booth 104 is shielded from the outside by a curtain 124. A photo taking device 128 is installed in the photo booth 104. The photo taking device 128 includes three lights 116 that illuminate the subject user from three directions, a camera 118 for capturing still images and moving images, a first photo taking monitor 112, and a second photo taking monitor 114.
[0022] In addition, lighting devices are embedded in the ceiling and floor surfaces. The lighting means, light 116, and ceiling and floor lights (not shown), all include R (red), G (green), B (blue), etc. For example, these lighting devices include full-color LEDs (Light Emitting Diodes) and white LEDs. Hereinafter, these three types of lighting devices will be collectively referred to as the "light group." The full-color LEDs can be illuminated with a base color specified by the performance mode. Hereafter, the purple (purple mode) light and pink (pink mode) light that can be set in a full-color LED will be referred to as "colored light."
[0023] The first photographing monitor 112 displays a preview of the user's photographed images (photographed moving images and photographed still images). The second photographing monitor 114 displays photographed images (hereinafter referred to as "sample images") of a person other than the user who is the subject, for example, a model. The user strikes any pose for photography in front of the camera 118 while referring to the sample images displayed on the second photographing monitor 114. Various explanations regarding photographing methods are also displayed on the second photographing monitor 114. As described above, photographed moving images and photographed still images can be acquired in the photographing booth 104. Note that full-color lighting (not shown) that imitates so-called "actress lights" may be provided around the first photographing monitor 112 and the second photographing monitor 114.
[0024] Furthermore, the first capture monitor 112 displays a live view image (full-length mirror image) that allows the user to check his or her own appearance, as well as a countdown image that indicates the timing of capture.
[0025] Fig. 4 is a flowchart showing the flow of play in the game image capturing device 100. Fig. 5 is a plan view of the game image capturing device 100 as seen from above. When a user makes a reservation for use at the reception device 102, the reception device 102 executes reception processing (S10). When receiving the reservation, the user also selects a performance mode. After receiving the reservation, the user enters the photo booth 104. At this time, the light group illuminates the photo booth 104 with colored light based on the color corresponding to the selected performance mode. For example, when the purple mode is selected, the light group illuminates the photo booth 104 with pale purple light. When the pink mode is selected, the photo booth 104 is filled with pale pink light.
[0026] The photographing device 128 acquires photographed images of the user (S12). In the photographing booth 104, the user can acquire a predetermined number of photographed images. Photographed moving images and photographed still images are acquired simultaneously, and a pair of photographed moving images and photographed still images is counted as one set of photographed images. In this embodiment, six sets of photographed images (sets of photographed moving images and photographed still images) are acquired. The photographing device 128 applies pre-correction to the photographed images in accordance with the selected performance mode (described below). The photographing device 128 performs pre-correction each time a photographed image is acquired.
[0027] After shooting, instruction information instructing one of the two editing booths 106 is displayed on the first shooting monitor 112. The user moves to one of the two editing booths 106a, 106b, whichever is specified by the first shooting monitor 112. The shot image (target image) is transferred from the shooting device 128 to the editing device 126. The user applies decorative processing to the shot image (target image) transferred in the editing device 126 (S14). The user selects a mount image and creates a laid-out image by laying out the edited image on the mount image.
[0028] After editing, the editing device 126 sends the laid-out image to the printing device 110, which then prints the laid-out image on a sticker mount (S16). The editing device 126 also uploads the edited image and the laid-out image to the server 202 via the Internet 204 (S18). By accessing the server 202, the user can download the edited image, etc. from the server 202 to the user terminal 206.
[0029] Generally, editing takes longer than photographing. In the game image photographing device 100 of this embodiment, two editing booths 106a, 106b (editing devices 126a, 126b) are provided for one photographing booth 104, thereby increasing customer turnover.
[0030] FIG. 6 is a functional block diagram of the play image capturing device 100. As shown in FIG. Each component of the game image capture device 100 is realized by hardware including computing units such as a CPU (Central Processing Unit) and various co-processors, storage devices such as memory and storage, and wired or wireless communication lines connecting them, as well as software stored in the storage devices that supplies processing instructions to the computing units. The computer program may be composed of device drivers, an operating system, various application programs located at higher layers than these, and libraries that provide common functions to these programs. As described above, the game image capture device 100 is configured as a collection of the capture device 128, the reception device 102, the editing device 126, and the printing device 110. Each block described below represents a functional block, not a hardware configuration.
[0031] The game image capture device 100 includes a user interface processor 130, a data processor 132, a communication unit 134, and a data storage unit 136. As described above, the game image capture device 100 also includes a camera 118 and a light group 210. The user interface processing unit 130 is responsible for user interface processing via the reception monitor 108, editing monitor 120, etc. The communication unit 134 is responsible for communication processing with the server 202 via the Internet 204. The communication unit 134 can also communicate directly with the user terminal 206 using short-range wireless communication such as Wi-Fi (registered trademark). For example, the communication unit 134 may directly transmit an edited image to the user terminal 206. The data storage unit 136 stores various data. The data processing unit 132 performs various processes based on the data acquired by the communication unit 134 and the data stored in the data storage unit 136.
[0032] The user interface processing unit 130 includes an input unit 140 that accepts operation inputs from the user, and an output unit 142 that presents information to the user.
[0033] The input unit 140 detects user operation inputs to touch panels installed in the reception device 102, the photographing device 128, the editing device 126, etc. The input unit 140 also detects operation inputs made by the stylus pen 122. The input unit 140 also detects a user ID in the reception device 102.
[0034] The output unit 142 executes various output processes such as image display on the reception device 102, the photographing device 128, the editing device 126, etc., as well as audio output and print output.
[0035] The output unit 142 includes a pause instruction unit 212 , a performance output unit 214 , and an audio output unit 216 . The pose instruction unit 212 selects a pose to be instructed to the user from the sample image. The performance output unit 214 displays various performance screens, such as sample images, on the second shooting monitor 114 or the first shooting monitor 112. The audio output unit 216 outputs audio and music.
[0036] Additionally, during shooting, the output unit 142 displays a live view image (full-length mirror image) of the user (subject) on the first shooting monitor 112. The user performs shooting while checking their own image in the live view image as if they were looking at a mirror. Also, immediately after shooting, the output unit 142 displays a preview of the shot still image on the first shooting monitor 112.
[0037] The data processing unit 132 includes a lighting control unit 218 , a photography processing unit 144 , an editing processing unit 146 , a reception processing unit 148 , and a printing processing unit 150 . The lighting control unit 218 controls the light group 210. Specifically, the lighting control unit 218 controls lighting settings such as turning on / off, light intensity, and color of the light group 210.
[0038] The photography processing unit 144 controls the photography processing in the photography booth 104. If the photography timing is time tX, the photography processing unit 144 records a video from 1.5 seconds before time tX to 0.1 seconds before time tX (hereinafter referred to as the "first half video"), acquires a photographed still image at time tX, and again records a video from 0.1 seconds after time tX to 1.5 seconds after time tX (hereinafter referred to as the "second half video"). The photography processing unit 144 generates a photographed video by connecting the first half video and the second half video. The photography processing unit 144 controls the camera 118 by sending a photography start instruction and a photography stop instruction to the camera 118. The photography processing unit 144 also fires a strobe (not shown) when acquiring a photographed still image. The photographed video does not include a video during the acquisition period of the photographed still image, in other words, a video when the strobe is fired, so the strobe light is not captured.
[0039] The shooting processing unit 144 can also acquire a captured video before the time tX of the shooting timing according to the user's selection, and acquire a captured still image immediately after acquiring the captured video.
[0040] The photography processing unit 144 includes a photography guidance unit 220. The photography guidance unit 220 notifies the user of the photography timing by instructing the output unit 142 to display a countdown and notify by voice.
[0041] The output unit 142 displays the photographed image as a target image on the editing monitor 120 (capacitive touch panel). The editing processing unit 146 decorates the target image in accordance with operational inputs from the user. The reception processing unit 148 manages the payment of play fees by users at the reception device 102. The reception processing unit 148 also accepts the selection of a presentation mode by the user. The reception processing unit 148 guides users who have made reservations to the photo booth 104 every time a photo shoot is completed in the photo booth 104. The print processing unit 150 controls the printing of the edited image on the printing device 110.
[0042] The communication unit 134 includes a receiving unit 230 that receives data and a transmitting unit 232 that transmits data.
[0043] FIG. 7 is a diagram showing the data structure of the mode setting information 160. As shown in FIG. The mode setting information 160 is stored in the data storage unit 136. As described above, the game image capturing device 100 has two presentation modes: "purple mode" and "pink mode." The user selects either the purple mode or the pink mode on the reception monitor 108 at the time of reception.
[0044] The base color of the purple mode is "purple," and the base color of the pink mode is "pink." When the purple mode is selected, the lighting control unit 218 sets the full-color LEDs of the light group 210 to purple, and when the pink mode is selected, the lighting control unit 218 sets the full-color LEDs of the light group 210 to pink. In addition, the game image capturing device 100 also sets the base color for the editing screen, which will be described in detail later.
[0045] Poses P1, P2, and P3 are associated with Purple mode, while poses P4, P5, and P6 are associated with Pink mode. The poses here refer to the "decisive poses" that the model indicates in the image during the shoot. Specifically, possible poses include making a heart shape with your hands, or two people touching cheeks together.
[0046] When purple mode is selected, the pose instructing unit 212 selects poses P1, P2, and P3 in sequence for each photograph. More specifically, when photographing the first and second images, the pose instructing unit 212 selects pose P1, when photographing the third and fourth images, the pose instructing unit 212 selects pose P2, and when photographing the fifth and sixth images, the pose instructing unit 212 selects pose P3. Similarly, in pink mode, the pose instructing unit 212 selects poses P4, P5, and P6 in sequence. In this way, in this embodiment, the pose instructed to the user changes depending on the presentation mode. Pose instructions will be described in detail with reference to FIG. 9.
[0047] Purple mode is associated with model group M1, and pink mode is associated with model group M2. Each of model groups M1 and M2 includes multiple model people. The multiple people belonging to model group M1 and the multiple people belonging to model group M2 may have some in common. However, the people belonging to model group M1 and the people belonging to model group M2 are at least partially different.
[0048] When purple mode is selected, the performance output unit 214 displays sample images of people included in model group M1 instructing pose P1, etc. on the second photographing monitor 114. In pink mode, the performance output unit 214 displays sample images of people included in model group M2 instructing pose P4, etc. on the second photographing monitor 114. Model selection will also be described in detail with reference to FIG. 9.
[0049] The audio output unit 216 plays background music (BGM) (music for special effects) within the photo booth 104. When purple mode is selected, the audio output unit 216 randomly selects and outputs either BGM Q1 or Q2. In pink mode, the audio output unit 216 plays either BGM Q3 or Q4. For example, BGM Q1 and Q2 may be ballad-style music to match the calming image of purple, and BGM Q3 and Q4 may be pop-style music to match the vibrant image of pink.
[0050] After shooting, the photography processing unit 144 performs pre-correction on the captured image. Setting information that defines the content of the pre-correction is called the "correction method." Two types of correction methods B1 and B2 are defined in advance as the content of the pre-correction. The correction methods include methods for adjusting the shape of a person's facial contour, eye shape, lip thickness, etc., as well as methods for adjusting the color of a person's eyes and hair, and methods for adjusting the background of the captured image.
[0051] When the purple mode is selected, the image processing unit 144 pre-corrects the captured image according to correction method B1. In the pink mode, the image processing unit 144 pre-corrects the captured image according to correction method B2. Details of the pre-correction of the captured image will be described below with reference to Figures 10, 11, and 12.
[0052] The user can edit (decorate) the target image using various stamp images. The user can also select the type of line to draw with the stylus pen. Hereinafter, images used to decorate the target image with stamp images, pens, etc. will be collectively referred to as "decorative images." Decorative images D1 to D20 are associated with the purple mode. Decorative images D21 to D40 are associated with the pink mode. When the user selects the purple mode, decorative images D1 to D20 become available. The user can freely select a decorative image from D1 to D20 to edit the target image. However, in the purple mode, the user cannot use decorative images D21 to D40. Similarly, in the pink mode, the user can select a decorative image from D21 to D40 to edit the target image, but cannot use decorative images D1 to D20. Editing the target image with decorative images will be described later with reference to FIG. 13.
[0053] After editing, the user embeds and combines the edited image into multiple types of mount images (layout images) prepared in advance. When purple mode is selected, the user selects one of mount images R1 to R10, and when pink mode is selected, the user selects one of mount images R11 to R20. Mount images will be described later with reference to FIG. 15.
[0054] FIG. 8 is a time chart of the photographing process. The user first checks in at the reception device 102. The reception processing unit 148 instructs the user to enter the photo booth 104. At this time, the lighting control unit 218 sets the lighting color of the light group 210 according to the rendering mode selected at the reception device 102. Specifically, when the purple mode is selected, the lighting control unit 218 sets the full-color LEDs of the light group 210 to purple and the white LEDs to off. Therefore, when the user enters the photo booth 104, the photo booth 104 is rendered as a purple space. When the pink mode is selected, the inside of the photo booth 104 is filled with pink light.
[0055] After the reception is completed at time t0, the photography processing unit 144 starts a timer. A predetermined time has elapsed since time t0, and the preparation period begins at time t1. The output unit 142 displays a preview of the user's captured image on the first photography monitor 112. During the preparation period (times t1 to t2), the user grooms themselves while viewing the preview display. At this time, the lighting control unit 218 turns off the full-color LEDs of the light group 210 and turns on the white LEDs. Therefore, the user can see their appearance in white light while grooming themselves. In this way, the photography booth 104 is filled with colored light when the user enters, and is set to white light when photography preparation begins at time t1.
[0056] After a predetermined time has elapsed since time t1, the photography processing unit 144 captures the first image at time t2. As described above, the photography processing unit 144 acquires a captured still image and a captured video, and performs pre-correction on each. More precisely, the photography processing unit 144 acquires a captured still image at time t2, acquires captured video for 3.0 seconds before and after time t2, and performs pre-correction on the captured still image.
[0057] The pre-correction is, for example, image correction relating to skin color, lip color, hair gloss, shape of eyelashes and tear troughs, etc. Before shooting, the shooting guide unit 220 displays numbers indicating a countdown on the first shooting monitor 112 and also outputs the countdown by voice.
[0058] After a certain time has passed, the second image is automatically captured at time t3. Thereafter, the third to sixth images are captured at times t4, t5, t6, and t7. As a result, six sets of captured still images and moving images are obtained.
[0059] At time t8, a predetermined time after the sixth image has been captured, the lighting control unit 218 resets the light group 210 to colored light. For example, if a photo is taken when the photo booth 104 is filled with purple light, the purple light is likely to be reflected in the captured image. In particular, if the purple light is reflected on the user's skin, the natural beauty of the skin may be lost in the captured image. Based on this perspective, the lighting control unit 218 controls the photo booth 104 to use colored light corresponding to the effect mode, but sets the light to white light during shooting to prevent the colored light from adversely affecting the captured image. It is also possible to use white light only during the preparation period from time t1 to t2 and during t4, t5, t6, and t7, when taking a photograph or when taking a video, and use colored light until the next photograph.
[0060] FIG. 9 is a screen shot of a sample image 250. The pose instructing unit 212 instructs a pose for photography on the second photographing monitor 114. The pose instructing unit 212 references the mode setting information 160 and selects a model 252 and a pose that corresponds to the performance mode. The data storage unit 136 stores in advance moving images of the model 252 striking various poses. When the purple mode is selected and the pose instructing unit 212 selects pose P1, the performance output unit 214 selects a moving image of the model 252 belonging to model group M1 striking pose P1 and displays it on the second photographing monitor 114. The user poses in front of the camera 118 according to the pose of the model 252.
[0061] When the purple mode is selected, a model 252 with an adult atmosphere associated with the "calmness" of purple, for example, a model 252 in her late twenties wearing chic clothes, directs the pose. On the other hand, in the pink mode, a model 252 in her late teens to early twenties wearing cute clothes, associated with the "splendor" of pink, directs the pose.
[0062] It should be noted that the actual age of the model 252 does not have to be in her late teens. For example, even if the model 252 is in her late twenties, she may be used as a model for the Pink Mode if she can express the "glamour" of pink. Similarly, even if the model 252 is in her teens, she may be used as a model for the Purple Mode if she fits the "calm" image of purple.
[0063] Furthermore, in purple mode, a pose associated with the calmness of purple, such as a relatively modest and reserved pose with two fingers on the chin, is selected. When pink mode is selected, a pose associated with the brightness and liveliness of pink, such as a large pose with two people touching cheeks together as shown in FIG. 9, is selected. In addition, the effect output unit 214 may use the base color in the background of the person in the sample image 250. The base color may also be incorporated as an accent in the clothing or makeup of the model 252. In addition, the effect output unit 214 may superimpose an image associated with a presentation mode in advance, such as a character image or a text image, on the sample image 250.
[0064] FIG. 10 is a screen view of a photographed image 260 that has undergone color pre-correction, which is one of the person pre-correction processes. The photography processing unit 144 pre-corrects the captured image according to the rendering mode. There are two types of pre-corrections according to the rendering mode: "person pre-correction" and "background pre-correction." Furthermore, there are two types of person pre-correction: "color pre-correction" and "shape pre-correction." Figure 10 shows the state when color pre-correction is applied to captured images taken by two users.
[0065] The photographing processing unit 144 refers to the "correction method" in the mode setting information 160 and performs color pre-correction on the two people in the photographed image 260. For example, when the purple mode is selected, the color pre-correction defined in the correction method B1 is executed. Specifically, the photographing processing unit 144 extracts a person area, particularly a face area, from the photographed image 260 and applies a base color to part of the pupils. When the purple mode is selected, purple is applied to the person's (user's) eyes, and pre-correction is performed as if purple contact lenses were worn.
[0066] In addition, the image processing unit 144 adjusts the image so that purple light transfers to the person's hair. In purple mode, the image processing unit 144 may deepen the contrast in skin color and set the lipstick color to a deep color such as deep red. The image processing unit 144 may adjust the color of each part of the person, such as the face, hair, and clothes, to a purple color corresponding to the purple mode, or may adjust the color of each part of the person so that it is not purple itself but a subdued color that is associated with purple. As an example, the image processing unit 144 may apply brown makeup to the image of the person in purple mode.
[0067] The same applies when the pink mode is selected. In the pink mode, the photography processing unit 144 executes color pre-correction defined in the correction method B2. Specifically, the photography processing unit 144 may add a pink color to the eyes or a pink light to the hair. In the pink mode, the photography processing unit 144 may reduce the contrast between the skin tone and set the lipstick color to a lighter color.
[0068] The user may set whether or not color pre-correction is required at the time of reception or before or after photographing. When the user sets color pre-correction as unnecessary, the photographing processor 144 does not perform color pre-correction. The user may also set the "intensity" of color pre-correction at the time of reception or before or after photographing. The photographing processor 144 may change, for example, the range, brightness, and hue of the base color applied to the pupil according to the set intensity.
[0069] FIG. 11 is a screen shot of a captured image 270 that has undergone background pre-correction. The photography processing unit 144 refers to the "correction method" in the mode setting information 160 and performs background pre-correction on areas other than the person area of the photographed image 270. For example, when the purple mode is selected, the background pre-correction defined in the correction method B1 is executed. Specifically, by drawing a purple background light so as to outline the person's outline, it is possible to create a visual effect as if a background light or aura is being generated. When the pink mode is selected, the photography processing unit 144 draws a pink background light according to the correction method B2.
[0070] The user may set whether or not background pre-correction is required at the time of reception or before or after shooting. When the user sets background pre-correction as unnecessary, the photography processing unit 144 does not perform background pre-correction. The user may also set the "intensity" of background pre-correction at the time of reception or before or after shooting. The photography processing unit 144 may change, for example, the range, density, and brightness of the background light according to the set intensity.
[0071] FIG. 12 is a schematic diagram for explaining shape pre-correction in the person pre-correction. The photographing processing unit 144 refers to the "correction method" in the mode setting information 160 and corrects the shape of each part of the person's face in the photographed image. For example, when the purple mode is selected, the shape pre-correction defined in the correction method B1 is executed. Specifically, in the purple mode, the photographing processing unit 144 corrects the person's cheeks to be narrower and the eyes to be slightly narrower and longer, giving the user a boyish appearance.
[0072] When the pink mode is selected, the shape pre-correction defined in the correction method B2 is executed. Specifically, in the pink mode, the image processing unit 144 corrects the cheeks of the person to be slightly rounder and the eyes to be slightly larger, thereby changing the person image to have a girly (girly) atmosphere.
[0073] In the purple mode, the correction of the eyes may be made less severe than in the pink mode. In this way, not only the content of the shape pre-correction may be made different depending on the presentation mode, but also the strength of the shape pre-correction may be made different.
[0074] The user may set whether or not to perform pre-correction of the shape at the time of reception or before or after photographing. When the user sets that pre-correction of the shape is not required, the photographing processing unit 144 does not perform pre-correction of the shape. The user may also set the "strength" of the pre-correction of the shape. The photographing processing unit 144 may, for example, change the amount of shape correction of the facial image according to the set strength.
[0075] FIG. 13 is a diagram showing the edit screen 240. The editing processing unit 146 creates graphic data for the editing screen 240 and causes the output unit 142 to display the editing screen mode setting information 160. The editing screen 240 is displayed on the editing monitor 120. In FIG. 13, a target image including two users 170a and 170b is the editing target. The editing processing unit 146 divides the editing screen 240 into a first editing area 162a (first editing screen) and a second editing area 162b (second editing screen). A first image display area 166a and a second image display area 166b are set in the first editing area 162a and the second editing area 162b, respectively. Note that two separate editing monitors 120 may be provided corresponding to the first editing area 162a and the second editing area 162b. The target images are displayed individually in the first image display area 166a and the second image display area 166b. In the edit screen mode setting information 160, two users 170a and 170b can decorate two target images individually.
[0076] In FIG. 13, user 170a decorates the target image displayed in first image display area 166a. User 170b decorates the target image displayed in second image display area 166b. Because editing monitor 120 is a capacitive touch panel, users input various operations using stylus pen 122 or their fingers, with the same feel as using a smartphone. User 170a uses stylus pen 122a located to the left of first editing area 162a. User 170b uses stylus pen 122b located to the right of second editing area 162b. Stylus pen 122a is connected to editing device 126 via conductive cord 172a, and user 170b is connected to editing device 126 via conductive cord 172b.
[0077] As described above, up to six sets of captured images are acquired. One captured image includes a captured still image and a captured video. The output unit 142 displays the captured still image as a target image (target still image) in the image display area 166. Six target still images are displayed overlapping each other in the image display area 166. The user can select a target still image to be edited by selecting one of six tabs 168 (tab 168a and tab 168b). When the user touches the play button 190, the output unit 142 plays and displays approximately three seconds of target video corresponding to the target still image. The editing processing unit 146 may also reflect the results of decorative processing applied to the target still image in the target video.
[0078] The editing processing unit 146 manages the editing time limit. The output unit 142 displays a countdown of the remaining time limit in the remaining time display area 174. When the time limit expires, the editing processing unit 146 forcibly terminates the editing work. Even if the time limit has not yet expired, the user can forcibly terminate the editing process by touching the end button 176.
[0079] When editing, the user selects "Stamp," "Pen," or "Text" from the decoration button 180 as appropriate. The output unit 142 switches the display of the decoration selection area 182 depending on the selection of the decoration button 180. Because "Stamp" is selected in the first editing area 162a in FIG. 13, the output unit 142 displays various stamp images in the decoration selection area 182. The user 170a selects a stamp image from the decoration selection area 182 and pastes the stamp image in any location in the first image display area 166a. Specifically, when the user 170a touches one of the stamp images with his / her finger or stylus pen 122a and touches the location in the first image display area 166a where the stamp image should be pasted, the editing processing unit 146 composites the stamp image with the target image.
[0080] Similarly, when "Pen" is selected, the user can freely draw lines with the stylus pen 122. The stylus pen 122 in this embodiment is a capacitive passive stylus. When "Text" is selected, a prepared text image can be pasted onto the target image using a user interface similar to that for stamp images. When the erase button 178 is touched, the stylus pen 122 becomes an "eraser," and stamp images, line drawings, etc. written in the image display area 166 can be erased in the same manner as an eraser.
[0081] The editing monitor 120 is a projected capacitive touch panel, and is capable of so-called multi-touch. This allows the user to hold and operate the stylus pen 122 in their right hand while selecting the decoration button 180 with their left hand. This allows the user to use both hands for editing, making editing more efficient. More efficient editing also reduces editing time, which is useful for increasing customer turnover.
[0082] When the purple mode is selected, the edit processing unit 146 displays areas (first areas) related to the user interface, such as the decoration button 180 and decoration selection area 182, in light purple, and when the pink mode is selected, displays them in light pink. Furthermore, the edit processing unit 146 displays the outer frame area 192 (second area), which corresponds to the background, in dark purple in the purple mode, and displays the outer frame area 192 in dark pink in the pink mode. In other words, the base color of the edit screen 240 also changes depending on the selection result of the rendering mode. A method for setting the base color of the edit screen 240 will be described in detail with reference to the following FIG. 14.
[0083] As described above, the selectable decorative images also change depending on the rendering mode. The edit processing unit 146 references the mode setting information 160 and sets stamp images corresponding to the rendering mode as selection candidates. When the user selects "Stamp" on the decoration button 180 in purple mode, the edit processing unit 146 displays multiple stamp images associated with the purple mode in the decoration selection area 182 so that they can be selected. The user edits the target image using the stamp images displayed in the decoration selection area 182. In pink mode, stamp images associated with the pink mode become selection candidates. For example, cool-colored stamp images may become selection candidates in purple mode, and warm-colored stamp images may become selection candidates in pink mode.
[0084] The type of pen also changes depending on the rendering mode. In purple mode, the pen character color is selected from cool color candidates, and in pink mode, the pen character color is selected from warm color candidates. Similarly, the selection candidates for character images also change depending on the rendering mode. The editing processing unit 146 sets the selectable range of decorative images such as stamp images, pens, and character images depending on the rendering mode.
[0085] FIG. 14 is a diagram showing the configuration of the edit screen 240. The editing screen 240 includes a layout sheet 280 that defines the layout configuration of the editing screen 240, and a base color sheet 282 that functions as a coloring sheet corresponding to the base color of the rendering mode. The layout sheet 280 includes an operation area 284 (first area) and an outer frame area 192 (second area). The operation area 284 is an area that includes components related to the user interface, such as the decorative buttons 180 and the remaining time display area 174. In the layout sheet 280, the operation area 284 is set as a semi-transparent area with a transparency of 50% and the outer frame area 192 is set as a fully transparent area with a transparency of 100%.
[0086] In purple mode, the edit processing unit 146 selects a purple base color sheet 282 and overlays a layout sheet 280 on it to create the edit screen 240. At this time, the operation area 284 is light purple and the outer frame area 192 is dark purple. In pink mode, the edit processing unit 146 selects a pink base color sheet 282 and overlays a layout sheet 280 on it to create the edit screen 240. At this time, the operation area 284 is light pink and the play button 190 is dark pink. By using two types of base color sheets 282 depending on the rendering mode, the base color on the edit screen 240 can be changed.
[0087] FIG. 15 shows a laid-out image 300 to be printed or externally output. After editing with a decorative image such as a stamp image, the user selects one of the multiple mount images 310. The user creates a laid-out image 300 by applying the edited image to one or more placement areas 312 that are set in advance for the selected mount image 310. The laid-out image 300 can be output to an external medium (such as a sticker mount or an external device). The print processing unit 150 can arrange and print the laid-out image 300 on a sticker mount according to the mount image selected by the user during editing. In addition, since a user who has registered as a member has registered an email address in advance, the sending unit 232 may send the edited image and laid-out image 300 to the specified email address.
[0088] The edit processing unit 146 sets selection candidates for the mount image 310 according to the rendering mode. For example, when the purple mode is selected, the edit processing unit 146 sets a plurality of mount images 310 having chic and subdued backgrounds as selection candidates, and when the pink mode is selected, the edit processing unit 146 sets a plurality of mount images 310 having pop and bright backgrounds as selection candidates.
[0089] [Summary] The game image capturing device 100, the server 202, and the game image capturing system 200 have been described above based on the embodiments. The user can select one of two presentation modes, purple mode or pink mode, in the game image capturing device 100. Even though the hardware of the game image capturing device 100 is the same, the user can enjoy two different presentations and atmospheres. For example, even if a user is accustomed to the purple mode, by making them want to try the pink mode, it becomes easier to encourage continued use of the game image capturing device 100.
[0090] The lighting control unit 218 changes the lighting color of the light group 210 according to the effect mode. The user can experience the different atmospheres according to the effect mode from the moment they step into the photo booth 104. The photo processing unit 144 changes the method of pre-correction of the captured image according to the effect mode. This control method reflects the effect mode not only in the lighting but also in the captured image. For example, even if a user who selects purple mode wears makeup that does not match the purple image, the photo processing unit 144 can adjust the color of the facial image by pre-correcting the color, so that a captured image that matches the purple image can be created.
[0091] The lighting control unit 218 sets the light group 210 to white light during photography, which allows the photography booth 104 to create an atmosphere using colored light while preventing the colored light from reflecting off skin and making the photographed image look unattractive.
[0092] Depending on the production mode, not only can the visual atmosphere of the photo booth 104 be changed by changing the base color of the light group 210, but the auditory atmosphere of the photo booth 104 can also be changed by changing the background music. Also, by changing not only the lighting color and background music, but also the poses or the models instructing the poses, a sense of visual and auditory unity can be achieved according to the production mode.
[0093] Furthermore, by changing the pre-correction adjustment method, the type of decorative image, the type of mount image 310, etc. according to the presentation mode, it is possible to reflect the atmosphere of the presentation mode not only in the atmosphere of the photo booth 104 but also in the edited images and layout images that are the results of the game. With this kind of control, it is possible to produce the entire game experience according to the presentation mode.
[0094] The effects of the light group 210 or background music can change the atmosphere of the game. However, the selection of the decorative image or mount image does not necessarily result in an edited or laid-out image that matches the presentation mode. For example, if a user selects a blue stamp image in pink mode, the sense of the game shot and the final edited image may differ. In this embodiment, as described above, by changing the selection options for decorative images, etc., depending on the presentation mode, even users unfamiliar with editing can easily create edited images that match the presentation mode.
[0095] A user who selects the purple mode will be more likely to obtain an edited image that matches the image of purple, and a user who selects the pink mode will be more likely to obtain an edited image that matches the image of pink. Therefore, even a user who has a keen sense of color perception for purple but not for pink can safely try the pink mode. In this way, by helping to achieve a sense of unity not only in the atmosphere during the game photography experience but also in the finished product, it is possible to stimulate users' desire to try out various presentation modes.
[0096] The present invention is not limited to the above-described embodiments and modifications, and the components can be modified without departing from the spirit of the invention. Various inventions can be formed by appropriately combining multiple components disclosed in the above-described embodiments and modifications. Furthermore, some components can be omitted from all the components shown in the above-described embodiments and modifications.
[0097] In the above description, the game image capturing system 200 is configured by the game image capturing device 100, the server 202, and the user terminal 206, and in particular the game image capturing device 100 and the server 202. However, some of the functions of the game image capturing device 100 may be realized by the server 202, or some of the functions of the server 202 may be assigned to the game image capturing device 100. Also, some of the functions of these devices may be performed by a third device other than the game image capturing device 100 and the server 202. How the multiple functions required to realize the present invention are allocated to one or more pieces of hardware may be determined in consideration of the processing capabilities of each piece of hardware and the specifications required for the game image capturing system 200.
[0098] [Variations] In the present embodiment, the two presentation modes have been described as purple mode and pink mode, but there may be three or more presentation modes. For example, the user may be allowed to select from a plurality of presentation modes corresponding to a number of colors, such as purple mode, pink mode, blue mode, and green mode. By providing a number of presentation modes, it becomes easier to stimulate the user's desire to complete (experience) all of the presentation modes.
[0099] The effect modes may include a normal mode in which no special effect is performed. In the normal mode, the light group 210 may be fixed to white light, and there may be no restrictions on the selection range of the decorative image and mount image.
[0100] A small light (hereinafter referred to as a "mini light") may be provided near the first shooting monitor 112 or the camera 118. The mini light has a smaller light output than the light 116, etc. The mini light may constantly emit a colored light corresponding to the effect mode. Because the mini light has a small light output, it has little effect on the captured image. Furthermore, by providing a mini light that constantly emits a colored light, the user can feel the continuity of the effect mode (base color) even when the light 116, etc. is set to white light during shooting.
[0101] In the present embodiment, the illumination light of the photography booth 104 is set to colored light (light of a base color) according to the presentation mode. However, the lighting control unit 218 may also set the light (not shown) of the editing booth 106 to colored light. For example, when a user selects the purple mode, the lighting control unit 218 sets the light group 210 in the photography booth 104 to purple. When the user finishes filming and is guided to the editing booth 106a, the lighting control unit 218 may set the light in the editing booth 106a to purple. This control method allows the purple illumination light to continue not only during filming but also during editing, making it easier to maintain continuity and uniformity in the presentation mode. Alternatively, the light group 210 in the photography booth 104 may be fixed to white light, and only the editing booth 106 may be illuminated with colored light.
[0102] In the present embodiment, the full-color LEDs are turned off and the white LEDs are turned on during shooting so that shooting is performed in white light. As a modification, the light intensity of the full-color LEDs may be reduced during shooting. For example, the lighting control unit 218 may adjust the light intensity of the full-color LEDs so that the base color of the effect mode is not reflected in the captured image, or is reflected only slightly, making it easier to maintain the atmosphere of the effect mode before and after shooting.
[0103] The user may set a rendering mode using the user terminal 206. For example, when a rendering mode is selected on the user terminal 206, the application software installed on the user terminal 206 may display a two-dimensional code corresponding to the rendering mode on the screen. The user may notify the reception monitor 108 of the selection of the rendering mode by holding the two-dimensional code on the user terminal 206 over a camera (not shown) of the reception device 102.
[0104] Alternatively, the user accesses the server 202 from the user terminal 206 by specifying a user ID and sets the presentation mode. The server 202 registers the user ID and the presentation mode in association with each other. Next, when the user enters the user ID on the reception monitor 108, the server 202 notifies the game image capturing device 100 of the presentation mode that is pre-associated with the user ID. The game image capturing device 100 may set the presentation mode in accordance with this notification.
[0105] Alternatively, the user may select a rendering mode after entering the photography booth 104. For example, when the user enters the photography booth 104, the output unit 142 may cause the first photography monitor 112 to display a screen for selecting a rendering mode, allowing the user to select the rendering mode.
[0106] The user may touch a start shooting button (not shown) in the photo booth 104. The start shooting button may be a mechanical switch or an image button displayed on the photo booth 104. The photo processing unit 144 may start taking six images a predetermined time after the user touches the start shooting button. In this case, the lighting control unit 218 may set the light group 210 to colored light until the start shooting button is touched, and may set the light group 210 to white light when the start shooting button is touched.
[0107] The light group 210 may be set to white light during preview display, or may be set to white light only during shooting. For example, the lighting control unit 218 may set the light group 210 to white light when shooting of the first half of the video starts, and return the light group 210 to colored light when shooting of the second half of the video ends. According to this control method, although colored light is normally used in the photography booth 104, by switching to white light when shooting still images and videos, it becomes easier to maintain the atmosphere associated with the production mode while suppressing the reflection of colored light in the captured images.
[0108] When capturing still images while capturing moving images, the strobe may be activated when the still images are captured. In this case, the lighting control unit 218 may set the light group 210 to colored light even while capturing moving images and still images. In other words, the lighting control unit 218 may set the light group 210 to colored light constantly while the user is in the photo booth 104. By emitting strong white light using the strobe, the influence of colored light on the still images can be reduced. As a result, a moving image that retains the influence of the base color corresponding to the effect mode and a still image that is less influenced by the base color (colored light) can be simultaneously captured, allowing the user to enjoy two different lighting effects per capture.
[0109] The pose instructing unit 212 may select a pose randomly rather than sequentially selecting a pose for each shot. For example, when shooting in purple mode, the pose instructing unit 212 may randomly select one of poses P1, P2, and P3 (see FIG. 7) and instruct the user to select the selected pose for each shot.
[0110] The effect output unit 214 may change not only the sample images for instructing the model to pose, but also the preview image on the first capture monitor 112 according to the effect mode. Hereinafter, the screens displayed on the first capture monitor 112 or the second capture monitor 114 during capture will be collectively referred to as "effect screens." For example, when purple mode is selected, the effect output unit 214 may set the background of the preview image and sample image to purple. In addition, the effect output unit 214 may change the characters and font of the letters that appear in the effect image according to the effect mode.
[0111] The rendering output unit 214 may add a base color to the model in the sample image. For example, the base color may be added to the eyes of the model.
[0112] The user may select the pre-correction to be applied from the pre-correction menu. For example, the reception processing unit 148 may present multiple pre-correction locations such as "eyes," "lips," and "cheeks," and the user may select whether to enable or disable each of these correction locations. When the user specifies "eyes" as disabled, the photography processing unit 144 may exclude "eyes" from the pre-correction. For example, in purple mode, purple is applied to the user's eyes, but when "eyes" is specified as disabled, the photography processing unit 144 may not apply color pre-correction to the user's eyes in the captured image. The same applies to shape pre-correction.
[0113] The edit processing unit 146 has been described as changing the base color of the edit screen 240 depending on the rendering mode. As a modified example, when the purple mode is selected, the edit processing unit 146 may change the base color of another pink mode, pink or a similar color, to another color, for example, a cool color such as purple. Similarly, when the pink mode is selected, the edit processing unit 146 may change the base color of the purple mode, purple or a similar color, to another color, for example, a warm color such as pink. In this way, when a certain rendering mode is selected, the color tone of the edit screen 240 may be adjusted by controlling so that the base color of another rendering mode does not remain.
[0114] In the purple mode, decorative images D1 to D20 are selection candidates, and in the pink mode, decorative images D21 to D40 are selection candidates. The group of decorative images selectable in the purple mode and the group of decorative images selectable in the pink mode may be partially common.
[0115] In the present embodiment, the light group 210 is set to colored light when the user enters the photo booth 104, and is set to white light when taking a photo. As a variation, the light group 210 may remain set to colored light after the user enters the photo booth 104. In this case, colored light may be reflected in the captured image. For example, when purple mode is selected, the user's face or skin may appear purplish.
[0116] In response to the reflection of colored light, the image capture processing unit 144 may perform color correction to weaken the purple component (base color) of the captured image. For example, when the base color is purple, the image capture processing unit 144 may perform color adjustment to reduce the brightness of the red component (R) and the blue component (B) to bring the skin's natural color back to its original state, in other words, to cancel the purple reflection effect. Such color adjustment may be applied only to people or skin-colored areas, or may be applied to the entire captured image.
[0117] The user may select a correction method different from the correction method associated with the rendering mode. For example, in purple mode, the photography processing unit 144 pre-corrects the captured image according to correction method B1. After pre-correction, the user may reject correction method B1. In this case, the user may select correction method B2, i.e., the correction method associated with pink mode. After changing the selection, the photography processing unit 144 may cancel the pre-correction based on correction method B1 and perform pre-correction based on correction method B2.
[0118] In addition to the correction method B1 corresponding to the purple mode and the correction method B2 corresponding to the pink mode, a basic setting correction method B3 may be prepared. When the user selects the purple mode, the photography processing unit 144 performs pre-correction based on the correction method B1, but after the pre-correction, the user may be able to select the correction method B2 or B3. Alternatively, the user may be able to freely select the pre-correction correction method from the correction methods B1, B2, and B3 at the time of reception.
[0119] A plurality of adjustment methods may be associated with a rendering mode. For example, a plurality of adjustment methods, such as adjustment methods B11, B12, and B13, may be associated with purple mode. Similarly, adjustment methods B21, B22, and B23 may be associated with pink mode. When purple mode is selected, the user may select one of adjustment methods B11, B12, and B13, and the shooting processing unit 144 may pre-correct the captured image according to the selected adjustment method.
[0120] In the performance mode, it is not necessary to change the lighting color of the light group 210. For example, the base color of the editing screen 240 may be changed depending on the performance mode, but the light group 210 may remain white.
[0121] As described above, editing input can be performed on the editing screen 240 using either the stylus pen 122 or a finger. The editing processing unit 146 can determine whether a touch has been made with the stylus pen 122 or a finger by measuring capacitance. A decoration selection area 182 (editing tool) for input with the stylus pen 122 and a decoration selection area 182 (editing tool) for input with a finger may be provided separately. Furthermore, even when the same stamp image is touched, the display mode (color, shape, character pose, etc.) of the stamp image may be different when touched with the stylus pen 122 and when touched with a finger.
[0122] As described above, in the game image capturing device 100 of this embodiment, the photo booth 104 (photography space) and the editing booth 106 (editing space) are configured separately, but the photo booth 104 and the editing booth 106 may be shared. For example, not only the photo capturing device 128 but also the editing device 126 may be installed in the photo capturing booth 104 shown in FIG. 2. After capturing images using the photo capturing device 128, the user may continue editing using the editing device 126 in the photo capturing booth 104. In this case, the lighting control unit 218 simply controls the light group 210 installed in the photo capturing booth 104 according to the performance mode.
[0123] In this embodiment, a maximum of six sets of captured images (sets of captured moving images and captured still images) are described as being acquired, but six sets is an example, and the number may be seven or more or five or less. Note that the user may freely select the number of sets. The number of sets may differ depending on the type of user, for example, whether the user is a premium member or a general user. [Explanation of symbols]
[0124] 100 game image photographing device, 102 reception device, 104 photographing booth, 106 editing booth, 108 reception monitor, 110 printing device, 112 first photographing monitor, 114 second photographing monitor, 116 light, 118 camera, 120 editing monitor, 122 stylus pen, 124 curtain, 126 editing device, 128 photographing device, 130 user interface processing unit, 132 data processing unit, 134 communication unit, 136 data storage unit, 140 input unit, 142 output unit, 144 photographing processing unit, 146 editing processing unit, 148 reception processing unit, 150 print processing unit, 160 mode setting information, 162a first editing area, 162b second editing area, 166 image display area, 166a first image display area, 166b second image display area, 168 tab, 170a User, 170b User, 172a Conductive cord, 172b Conductive cord, 174 Remaining time display area, 176 End button, 178 Erase button, 180 Decoration button, 182 Decoration selection area, 190 Play button, 192 Outer frame area, 200 Game image shooting system, 202 Server, 204 Internet, 206 User terminal, 210 Light group, 212 Pose instruction unit, 214 Performance output unit, 216 Audio output unit, 218 Lighting control unit, 220 Shooting guide unit, 230 Receiving unit, 232 Transmitting unit, 240 Editing screen, 250 Sample image, 252 Model, 260 Shooting image, 270 Shooting image, 280 Layout sheet, 282 Base color sheet, 284 Operation area, 300 Layout image, 310 Mount image, 312 Placement area
Claims
1. a lighting control unit that controls lighting in the photography space; an imaging processing unit that images a user in the imaging space; an editing processing unit that receives editing input from a user for the photographed image photographed in the photographing space; an image output unit that outputs an edited image, which is a photographed image after editing, to an external medium; The lighting control unit setting a color corresponding to a rendering mode selected by a user from among a plurality of rendering modes as a base color of the lighting; During the photographing period, the illumination is set to white light; In the multiple shots set for the user, after the shot is completed, the color corresponding to the presentation mode is reset as the base color of the lighting until the next shot is started.
2. a lighting control unit that controls lighting in the photography space; an imaging processing unit that images a user in the imaging space; an editing processing unit that receives editing input from a user for the photographed image photographed in the photographing space; an image output unit that outputs an edited image, which is a photographed image after editing, to an external medium; The lighting control unit setting a color corresponding to a rendering mode selected by a user from among a plurality of rendering modes as a base color of the lighting; During the shooting period, the amount of light of the illumination light of the color corresponding to the rendering mode is suppressed, In the multiple shots set for the user, after the shot is completed, the light intensity of the illumination light of the color corresponding to the presentation mode is returned to the original level until the next shot is started.
3. a lighting control unit that controls lighting in the photography space; an imaging processing unit that images a user in the imaging space; an editing processing unit that receives editing input from a user for the photographed image photographed in the photographing space; an image output unit that outputs an edited image, which is a photographed image after editing, to an external medium; The lighting control unit setting a color corresponding to a rendering mode selected by a user from among a plurality of rendering modes as a base color of the lighting; Even during shooting of a moving image or a still image, the amount of light of the illumination light of the color corresponding to the presentation mode is maintained, The shooting processing unit emits a white strobe light at the timing of shooting a still image, thereby reducing the effect of lighting light of a color corresponding to the presentation mode on the still image.
Citation Information
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