Information processing device, information processing method, program, and information processing system
The system addresses the challenge of supporters not knowing which play they are cheering for by associating cheering requests with specific plays in a competition, enabling clear identification and record management.
Patent Information
- Application Number
- JP2022578120
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Priority Date
- 2021-01-29
- Filing Date
- 2021-12-10
- Publication Date
- 2025-11-05
- Estimated Expiration
- 2041-12-10
AI Technical Summary
Conventional systems fail to inform supporters which play in a competition they are cheering for, making it difficult to associate cheering messages with specific moments in the event.
An information processing system that displays competition content, receives cheering requests, and associates plays with cheering information, allowing supporters to select athletes and present cheering information on terminals and venue displays, with features to manage and store cheering records.
Supporters can easily identify which play they are cheering for, enhancing engagement and motivation through targeted cheering information display and record management.
Smart Images

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Abstract
Description
[Technical Field]
[0001] The present invention relates to an information processing device, an information processing method, a program, and an information processing system. [Background technology]
[0002] BACKGROUND ART Conventionally, a system is known that accepts cheering messages from users viewing a video of a competition while the video is being displayed (see, for example, Patent Document 1). [Prior art documents] [Patent documents]
[0003] [Patent Document 1] Japanese Patent Application Publication No. 2018-171282 Summary of the Invention [Problem to be solved by the invention]
[0004] In a competition, different plays occur one after another, and in conventional systems, it was difficult to know which play in the competition a support message posted by a user was supporting.
[0005] The present invention has been made in consideration of these points, and has as its object to enable supporters of a competition to know which play they are cheering for. [Means for solving the problem]
[0006] An information processing device of a first aspect of the present invention has a display processing unit that displays content including at least one of video images of a competition or text showing the status of the competition on a display unit, a request receiving unit that receives cheering requests from supporters of the competition to select cheering goods to cheer on the competitor participating in the competition, and an information presentation unit that associates one of a plurality of plays in the competition with cheering information corresponding to the cheering goods and presents this to at least one of the competitor or other supporters.
[0007] The information presentation unit may select, from among the multiple athletes, an athlete who is included in the content at the time the request receiving unit receives the cheering request, and present the cheering information in association with the selected athlete.
[0008] The request receiving unit may receive a selection operation from the supporter to select one or more athletes from the plurality of athletes, and the information presentation unit may present the support information in association with the athletes selected based on the selection operation.
[0009] The information presentation unit may present the cheering information for the selected athlete to the selected athlete and to a plurality of athletes associated in advance with the selected athlete.
[0010] The information presentation unit may present the cheering information to the athlete by transmitting the cheering information as information to be displayed on a display device installed at the venue where the competition is being held.
[0011] The information presenting unit may present the cheering information to the plurality of supporters by transmitting the cheering information to information terminals used by the plurality of supporters.
[0012] The information presentation unit may select a play to be supported from the plurality of plays based on the relationship between the timing of the play indicated by the content and the timing at which the request receiving unit received the support request, and associate the play to be supported with the support information.
[0013] The information presenter may select, as the support target play, a play that was performed closest to the time when the request receiver received the support request, from among the plurality of plays indicated by the content.
[0014] The request receiving unit may receive the cheering requests from multiple supporter terminals used by multiple supporters, and the information presentation unit may present the cheering information in a manner determined based on the number of cheering requests received from the multiple information terminals.
[0015] When the information presentation unit receives multiple support requests from a number of supporter terminals equal to or greater than a threshold within a predetermined time period, the information presentation unit may present a number of pieces of support information in response to the multiple support requests that is less than the number of the support requests.
[0016] The display processing unit may display the content in a first area on the display unit, and may display an operation image for selecting the cheering goods in a second area on the display unit that is different from the first area.
[0017] The display processing unit may display the operation image in association with information that explains the plurality of plays included in the content displayed in the first area.
[0018] A sponsor may be associated with the cheering goods, and the information presenting unit may present the cheering information in association with information indicating the sponsor.
[0019] It may be specified that a cheering amount associated with the cheering goods is to be paid to the competitor, and the information processing device may further have a cheering record management unit that, in response to the information presentation unit presenting the cheering information to the competitor, stores in a memory unit an amount corresponding to the cheering amount in association with the supporter who made the cheering request.
[0020] A sponsor may be associated with the cheering goods, and in response to the information presentation unit presenting the cheering information to the athlete, the cheering record management unit may store some or all of the cheering amount corresponding to the presented cheering information in the memory unit, associating it with the sponsor associated with the presented cheering information.
[0021] If the cheering information does not include information indicating the athlete to whom the cheering goods are to be given, the system may have a control unit that stores information indicating the cheering goods in a storage medium in association with the athlete to whom the cheering goods are to be given, based on at least one of video footage of the competition or text indicating the situation of the competition.
[0022] An information processing method of a second aspect of the present invention includes the steps of: executing a computer to display content on a display unit, the content including at least one of video images of a competition or text showing the status of the competition; accepting a cheering request from a supporter of the competition to select cheering goods to cheer on an athlete participating in the competition; and associating one of a plurality of plays in the competition with cheering information corresponding to the cheering goods and presenting the association to at least one of the athlete or other supporters.
[0023] A third aspect of the program of the present invention causes a computer to function as a display processing unit that displays content including at least one of video images of the competition or text showing the status of the competition on a display unit, a request receiving unit that receives cheering requests from supporters of the competition to select cheering goods to cheer on the competitors competing, and an information presenting unit that associates one of a plurality of plays in the competition with cheering information corresponding to the cheering goods and presents the information to at least one of the competitors or other supporters.
[0024] An information processing system according to a fourth aspect of the present invention comprises a supporter terminal used by a supporter cheering for a competition, an athlete terminal used by an athlete competing in the competition, and an information processing device that presents cheering information including the content of the cheering input at the supporter terminal to the athlete terminal, wherein the information processing device has a display processing unit that displays content including at least one of a video of the competition or text showing the status of the competition on a display unit of the supporter terminal, a request receiving unit that receives a cheering request from the supporter terminal to select cheering goods to cheer for the athlete competing in the competition, and an information presenting unit that associates one of a plurality of plays in the competition with the cheering information corresponding to the cheering goods and presents the information to the athlete terminal.
[0025] The athlete terminal may output the cheering information by voice during a predetermined competition time period, and display the cheering information on a screen during a time period other than the competition time period.
[0026] The information processing system may further include a display device installed at the venue where the competition is held, and the display device may display the cheering information in a layout or display size based on at least one of the size of the display device, the shape of the display device, or the condition of the venue. [Effects of the Invention]
[0027] According to the present invention, it is possible to provide an effect that supporters of a competition can know which play they are cheering for. [Brief explanation of the drawings]
[0028] [Figure 1] FIG. 1 is a diagram illustrating an overview of an information processing system. [Figure 2] 10A and 10B are diagrams showing examples of screens displayed on a supporter terminal and an athlete terminal. [Figure 3] FIG. 10 is a diagram showing an example of a screen displayed when a supporter presses a "support" button image. [Figure 4] FIG. 10 is a diagram showing an example of a screen displayed when a supporter presses a "gift" button image. [Figure 5] FIG. 10 is a diagram showing an example of a screen displayed when a supporter presses the "S Gift" button image. [Figure 6] FIG. 1 is a diagram illustrating a configuration of an information processing device. [Figure 7] FIG. 10 is a diagram showing an example of support information stored in a storage unit. [Figure 8] FIG. 2 is a sequence diagram showing a processing flow in the information processing system. DETAILED DESCRIPTION OF THE INVENTION
[0029] [Outline of Information Processing System S] FIG. 1 is a diagram illustrating an overview of an information processing system S. The information processing system S is a system that enables supporters watching video footage of sports competitions such as soccer, rugby, baseball, and tennis on an information terminal to send cheering messages to athletes, send paid cheering stamps, and give monetary or gift gifts while viewing the video footage or text showing the status of the competition. The competition may be a competition held at a soccer field, rugby field, baseball field, or the like, or may be e-sports. Competitors include athletes participating in the competition, teams participating in the competition, and team staff.
[0030] The information processing system S includes an information processing device 1, a plurality of supporter terminals 2, and a plurality of athlete terminals 3. As shown in Fig. 1, the information processing system S may further include a display device 4. The display device 4 is a large display installed in the venue where the competition is held.
[0031] The information processing device 1 enables the transmission and reception of various messages between multiple supporters using multiple supporter terminals 2 and multiple athletes using multiple athlete terminals 3. Supporters are people who watch a competition and give cheering goods to athletes. Cheering goods are tangible or intangible items used to cheer on athletes, such as cheering messages, cheering stamps, merchandise, gift certificates, or money.
[0032] The information processing device 1 acquires at least either video data created by cameras installed at the stadium capturing the competition or text data indicating the status of the competition, and distributes content including at least either the acquired video data or text data to multiple supporter terminals 2 and multiple athlete terminals 3. While distributing the content, the information processing device 1 transmits and receives various data to the multiple supporter terminals 2 and multiple athlete terminals 3. The data transmitted and received by the information processing device 1 to the multiple supporter terminals 2 and multiple athlete terminals 3 is, for example, cheering messages and cheering information indicating the contents of cheering gifts, which are cheering goods such as merchandise, gift certificates, or money. In the following explanation, a case will be described in which the content is video data, but the content may also be text data, or may include both video data and text data.
[0033] The supporter terminals 2 and athlete terminals 3 are information terminals that have the functions of displaying text and images, accepting operations from supporters or athletes, and communication functions, and are, for example, smartphones, tablets, or personal computers. Multiple supporter terminals 2 and athlete terminals 3 send and receive data to and from the information processing device 1 via a network N. While FIG. 1 shows m (m is an integer) supporter terminals 2 and n (n is an integer) athlete terminals 3, the number of supporter terminals 2 and athlete terminals 3 that can communicate with the information processing device 1 is arbitrary.
[0034] The supporter terminal 2 and the athlete terminal 3 have a CPU (Central Processing Unit) and memory such as ROM (Read Only Memory) and RAM (Random Access Memory), and the CPU may execute an application program stored in the memory to display various texts and images including cheering information, or may execute a web application program provided by the information processing device 1 to display various texts and images.
[0035] It should be noted that while an athlete is competing in a race, the athlete cannot see the screen of the athlete terminal 3 during the race. Therefore, when cheering information for the athlete is transmitted from the information processing device 1, the athlete terminal 3 may output the transmitted cheering information by voice. Furthermore, after the race is over, the athlete can check the content of the cheering made for the athlete while he or she was competing on the screen of the athlete terminal 3.
[0036] [Screen examples of supporter terminal 2 and athlete terminal 3] Fig. 2 is a diagram showing an example of a screen displayed on the supporter terminal 2 and the athlete terminal 3. In the image display area F1, a moving image based on moving image data created by filming the game is displayed. In the example shown in Fig. 2, a moving image of the moment a goal is scored in a soccer game is displayed.
[0037] Below the image display area F1, a score display area F2 showing the score of the game is displayed. In the example shown in Figure 2, Team ABC and Team XYZ are playing against each other, and it is shown that Team ABC is leading 2-1 at the 35th minute of the first half.
[0038] Below the score display area F2, a cheer count display area F3 is displayed, which indicates the percentage of cheers for each team. The cheer count is represented by the number of cheering messages sent to each team or athlete belonging to a team by multiple supporter terminals 2 using the supporter terminal 2, the number of cheering goods given to the athlete, or the amount of cheering money. The diagonally shaded area on the left side of the cheer count display area F3 indicates the percentage of cheers for Team ABC, and the dotted area on the right side of the cheer count display area F3 indicates the percentage of cheers for Team XYZ. The cheer count may be a numerical value calculated by multiplying the number of cheering messages, cheering goods, and cheering money by different weighting factors and then adding them up.
[0039] Below the supporter count display area F3, an information display area F4 is displayed for displaying commentary text about the content of the competition and text or image information such as messages sent by supporters. FIG. 2 shows the state in which the commentary text is displayed. The information display area F4 displays commentary text including information indicating the time of the play to be commented on (e.g., the elapsed time since the start of the match), the name of the athlete who performed the play, the name of the team to which the athlete belongs, and the content of the play. The commentary text may be text entered by a person watching the competition in real time using another information terminal, or may be text created by a computer (e.g., the information processing device 1 or the supporter terminal 2) that analyzes video images of the competition.
[0040] The information display area F4 may display an image of a player who has performed a predetermined play (for example, a shot or a free kick). The image may be, for example, an image of a player card that includes at least a part of the player's name, face image, or profile. When a supporter presses the image, the supporter terminal 2 may send support goods.
[0041] Below the information display area F4, an operation area F5 is displayed, which accepts operations by supporters. In the example shown in Fig. 2, button images are displayed for supporters to perform operations to give support goods to athletes. The "Support" button image is an image used by supporters to send support messages.
[0042] When the "Cheer" button image is pressed, the supporter terminal 2 transmits a preset message or image to the information processing device 1. The supporter terminal 2 may select a message or image based on the content of the moving image displayed in the image display area F1, or may select a message or image based on the content of the explanatory text displayed in the information display area F4. When the "Cheer" button image is pressed, the supporter terminal 2 may display multiple candidates for the message or image to be sent and transmit the message or image selected by the supporter to the information processing device 1. The supporter terminal 2 may also display a screen for the supporter to input their own cheering message and transmit the cheering message input by the supporter. When the "Cheer" button image is pressed, the number of cheers indicated in the cheer count display area F3 is counted up.
[0043] When the supporter terminal 2 transmits a cheering message to the information processing device 1, the information processing device 1 transmits the cheering message to at least one of the multiple supporter terminals 2, the multiple athlete terminals 3, and the display device 4. As will be described in detail later, the information processing device 1 identifies which play the cheering message is for or which athlete the cheering message is for, for example, based on the content of the moving image displayed in the image display area F1 or the content of the commentary text displayed in the information display area F4. The supporter terminal 2 adds to the message that it is a cheering message for the identified play or athlete, and transmits the cheering message to at least one of the multiple supporter terminals 2, the multiple athlete terminals 3, and the display device 4.
[0044] 3 is a diagram showing an example of a screen that is displayed when a supporter presses the "Support" button image. In the information display area F4, text is displayed indicating that the supporter (Keiko) is cheering for the athlete (Tanaka). While FIG. 3 shows a screen that is displayed on multiple supporter terminals 2, the same screen may also be displayed on multiple athlete terminals 3.
[0045] It is also possible that the operation area F5 is not displayed on multiple athlete terminals 3, and that only the information display area F4 is displayed. Supporters using the supporter terminal 2 and athletes using the athlete terminal 3 may be able to set which of the image display area F1 to operation area F5 to display. The text and images displayed in the information display area F4 are displayed in a timeline format, allowing supporters using the supporter terminal 2 or athletes using the athlete terminal 3 to view past text and images.
[0046] Returning to FIG. 2, the "Gift" button image is an image used by a supporter to give a gift such as a product, gift certificate, or money to a competitor. When the "Gift" button image is pressed, the supporter terminal 2 transmits support information indicating the content of a preset gift to the information processing device 1. When the "Gift" button image is pressed, the supporter terminal 2 may display a plurality of gift candidates, and transmit support information indicating the content of a gift selected by the supporter from the plurality of gift candidates to the information processing device 1. Furthermore, the supporter terminal 2 may display a screen for selecting which competitor to give a gift to, and transmit the support information to the information processing device 1 in association with information for identifying the competitor selected by the supporter (for example, the competitor's name).
[0047] In response to pressing the "Gift" button image, the number of cheers displayed in the cheer number display area F3 is counted up. At this time, when the "Gift" button image is pressed once, the number of cheers may be counted up by a larger number than when the "Cheering" button image is pressed once.
[0048] When the supporter terminal 2 transmits the cheering information to the information processing device 1, the information processing device 1 transmits the cheering information indicating that the gift has been given to the athlete terminal 3 of the athlete who is the recipient of the gift. The information processing device 1 may transmit the cheering information indicating the contents of the gift to multiple supporter terminals 2 and multiple athlete terminals 3, similar to cheering messages. If the cheering information transmitted from the supporter terminal 2 does not include information indicating the athlete to whom the gift is to be given, the control unit 13 of the information processing device 1 may identify which athlete the gift is for based on at least either the content of the moving image displayed in the image display area F1 or the content of the commentary text displayed in the information display area F4.
[0049] The control unit 13 of the information processing device 1 may store the contents of the gifts in a storage medium (for example, the storage unit 12) in association with the supporter giving the gift and the athlete receiving the gift, and may transmit a list of the gifts to the athlete terminals 3 used by each of the multiple athlete when the race is over. The information processing device 1 may also transmit data requesting the delivery of gifts to the server of a gift provider to the athlete. The information processing device 1 may also execute a process of billing the supporter who gave the gift to the athlete for the cost of the gift.
[0050] FIG. 4 is a diagram showing an example of a screen that is displayed when a supporter presses the "Gift" button image. In the information display area F4, text is displayed indicating that the supporter (Keiko) has given a gift to the athlete (Tanaka). While FIG. 4 shows a screen that is displayed on multiple supporter terminals 2, the same screen may also be displayed on multiple athlete terminals 3. The screen indicating that a gift has been given may be displayed only on the supporter terminal 2 of the supporter who gave the gift and the athlete terminal 3 of the athlete to whom the gift was given.
[0051] Returning to FIG. 2, the "S Gift" button image is an image used by supporters to give gifts to athletes, similar to the "Gift" button image, but differs from the "Gift" button image in that a sponsor covers part of the cost of the gift. In the example shown in FIG. 2, a logo image showing the sponsor's name is displayed below the "S Gift" button image. When the "S Gift" button image is pressed, the supporter terminal 2 transmits support information showing the contents of the pre-set gift to the information processing device 1. The supporter terminal 2 may transmit support information including the sponsor's name to the information processing device 1.
[0052] Fig. 5 is a diagram showing an example of a screen that is displayed when a supporter presses the "S Gift" button image. In the information display area F4, the sponsor's name, the supporter's name, and the details of the gift are displayed along with the cheering message "GO! GO!" As with the screen shown in Fig. 4, the screen shown in Fig. 5 may be displayed on multiple supporter terminals 2 and multiple athlete terminals 3, or the screen shown in Fig. 5 may be displayed only on the supporter terminal 2 of the supporter who sent the gift and the athlete terminal 3 of the athlete who received the gift.
[0053] For example, when one of the button images displayed in the operation area F5 is selected, the supporter terminal 2 may display a list of athletes belonging to the team playing the game for which the moving image is displayed, and allow the supporter to select the athlete they wish to cheer for. When the supporter selects an athlete, the supporter terminal 2 transmits a cheering request to the information processing device 1, the cheering request including information for identifying the selected athlete.
[0054] The information processing device 1 may also store the details of the gifts in a storage medium in association with the supporter who gave the gift, the sponsor of the gift, and the athlete who received the gift, and transmit a list of the gifts to the athlete terminals 3 used by each of the multiple athlete when the race is over. The information processing device 1 may also transmit data to the sponsor's server requesting the delivery of gifts to the athlete. The information processing device 1 may also execute processing to bill the supporter who gave the gift to the athlete for the expenses associated with the gift, excluding expenses borne by the sponsor.
[0055] The screen displayed on the athlete terminal 3 may be the same as the screen displayed on the supporter terminal 2, but only the cheering content may be displayed in timeline format on the screen displayed on the athlete terminal 3. The athlete terminal 3 may select and display only the content of the cheering information for the athlete using the athlete terminal 3 from the multiple pieces of cheering information transmitted from the information processing device 1, and may also output audio indicating the content of the cheering information.
[0056] Furthermore, the athlete terminal 3 may output cheering information by voice during a predetermined competition time period, and display the cheering information on the screen during times other than the competition time period (for example, halftime or after the end of the competition). The athlete terminal 3 may output cheering information by voice during a competition time period specified based on an instruction from the information processing device 1.
[0057] [Configuration of information processing device 1] 6 is a diagram showing the configuration of information processing device 1. Information processing device 1 has a communication unit 11, a storage unit 12, and a control unit 13. Control unit 13 has a video data acquisition unit 131, a display processing unit 132, a request reception unit 133, an information presentation unit 134, and a support record management unit 135.
[0058] The communication unit 11 has a communication interface for transmitting and receiving various types of data to and from the supporter terminal 2 and the athlete terminal 3 via the network N. For example, the communication unit 11 receives video data from a camera installed in the stadium and inputs the received video data to the video data acquisition unit 131. The communication unit 11 also receives various types of data from the supporter terminal 2 and the athlete terminal 3 and notifies each unit of the control unit 13 of the received data. For example, the communication unit 11 receives cheering request data indicating the contents of cheering goods received from multiple supporter terminals 2 and inputs the received cheering request data to the request receiving unit 133.
[0059] The storage unit 12 includes storage media such as ROM, RAM, and SSD (Solid State Drive). The storage unit 12 stores programs executed by the control unit 13. The storage unit 12 also stores information for identifying supporters who can give cheering goods to athletes (e.g., the supporter's name, supporter identification number), and information for identifying athletes who can receive cheering goods (e.g., the athlete's name, athlete identification number, and team name). Furthermore, as will be described in detail later, the storage unit 12 stores the supporter who gave the cheering goods, the athlete who received the cheering goods, and information indicating the content of the cheering goods, in association with each other.
[0060] The control unit 13 includes, for example, a CPU. The control unit 13 executes the programs stored in the storage unit 12 to function as a video data acquisition unit 131, a display processing unit 132, a request reception unit 133, an information presentation unit 134, and a support record management unit 135.
[0061] The moving image data acquisition unit 131 acquires moving image data of a competition via the communication unit 11. The moving image data acquisition unit 131 inputs the acquired moving image data to the display processing unit 132.
[0062] The display processing unit 132 displays content including at least one of video of the competition or text showing the status of the competition on the display unit. Specifically, the display processing unit 132 transmits the video data input from the video data acquisition unit 131 to at least one of the multiple supporter terminals 2, the multiple athlete terminals 3, or the display device 4, thereby displaying the video on a display provided on at least one of the multiple supporter terminals 2, the multiple athlete terminals 3, or the display device 4. As shown in FIG. 2 , the display processing unit 132 displays the video in a first area on the display unit of the supporter terminal 2, the athlete terminal 3, etc., and displays an operation image for selecting cheering goods in a second area on the display unit that is different from the first area.
[0063] When the video data acquisition unit 131 acquires multiple video data shot from multiple different positions, the display processing unit 132 may select video data that includes a predetermined subject and transmit the selected video data. For example, the display processing unit 132 may transmit video data that mainly shows an athlete designated in advance by a supporter to the supporter terminal 2 used by the supporter who designated the athlete. The display processing unit 132 may also transmit video data that shows a ball used in the game to multiple supporter terminals 2, multiple athlete terminals 3, and the display device 4.
[0064] The request receiving unit 133 receives cheering requests from supporters of a competition to select cheering goods to cheer on an athlete participating in the competition. The request receiving unit 133 receives cheering requests, for example, from multiple supporter terminals 2 used by multiple supporters. The request receiving unit 133 receives the cheering request by acquiring, via the communication unit 11, cheering request data transmitted from the supporter terminal 2 in response to a supporter using the supporter terminal 2 pressing a button image for performing an operation to send cheering goods shown in the operation area F5 in FIG. 2 . The request receiving unit 133 adds information for identifying the supporter using the supporter terminal 2 that transmitted the cheering request data, and notifies the information presenting unit 134 that the cheering request has been received.
[0065] The request receiving unit 133 may receive a selection operation from a supporter to select one or more athlete(s) from a plurality of athlete(s). Specifically, when a supporter performs an operation to select an athlete to whom a supporter will give a gift on a screen displayed on the supporter terminal 2, the request receiving unit 133 receives the selection operation by acquiring a cheering request including information for identifying the athlete(s). The request receiving unit 133 notifies the information presenting unit 134 of the information for identifying the selected athlete(s).
[0066] The information presentation unit 134 presents various types of information by transmitting the information to at least one of the supporter terminals 2, the athlete terminals 3, or the display device 4. The information presentation unit 134 may input the information to be presented to the display processing unit 132 and present the information together with the video data via the display processing unit 132.
[0067] The information presentation unit 134 presents the cheering information to multiple supporters or multiple competitors by transmitting the cheering information to multiple supporter terminals 2 used by multiple supporters, or multiple athlete terminals 3 used by multiple competitors. The cheering information is a cheering message created in response to a supporter pressing the "Cheering" button image, or information indicating the content of a gift given to an athlete in response to a supporter pressing the "Gift" button image or the "S Gift" button image.
[0068] The cheering information may be information according to the number of times a supporter has performed an operation to give cheering goods (for example, the information shown in the cheer count display area F3 in FIG. 2). The information presenter 134 may transmit the content of the play at the time the supporter decided to give cheering goods, or the time of the play, together with the cheering information to the supporter terminal 2 or the athlete terminal 3.
[0069] That is, the information presenting unit 134 associates one of a plurality of plays in a competition with cheering information corresponding to the cheering goods and presents the association to at least one of the athlete and other supporters. The information presenting unit 134 selects a play to be cheered for from a plurality of plays based on, for example, the relationship between the timing of the play shown in the video and the timing at which the request receiving unit 133 received the cheering request, and associates the play to be cheered for with the cheering information. The timing of the play shown in the video is the timing at which the athlete makes a predetermined play, such as the timing of a shot, free kick, or goal kick in soccer, or the timing of a try or conversion kick in rugby.
[0070] The video image includes images of multiple plays in sequence, and the information presenting unit 134 selects, for example, from the multiple plays, the play that was performed closest to the timing at which the request receiving unit 133 received the cheering request as the play to be cheered on. Then, the information presenting unit 134 associates cheering information with at least one of the name of the selected play, the athlete who performed the specified play, or the time at which the specified play was performed, and presents this information on multiple supporter terminals 2, multiple athlete terminals 3, or the display device 4. The information presenting unit 134 may present an image showing the type of the specified play and the name of the athlete who performed the play based on an external instruction (for example, an instruction from an administrator).
[0071] 4, the information presentation unit 134 identifies that the play that occurred closest to the time the supporter pressed the "gift" button image was a shot by Tanaka, and presents the cheering information saying, "Keiko gave a gift to Tanaka, player ABC, who scored the shot." By operating in this manner, the information presentation unit 134 makes it easier for the athlete or supporter viewing the cheering information to understand which play the support is for.
[0072] The information presenting unit 134 may associate the cheering information with at least one of the name of the identified play, the athlete who performed the identified play, or the time the identified play was performed, and store the information in the storage unit 12. After the competition is over, the information presenting unit 134 may present the stored information to the athlete terminal 3 in response to a request from the athlete terminal 3. For example, when a request for presentation of cheering information is received from the athlete terminal 3, the information presenting unit 134 transmits to the athlete terminal 3 only cheering information intended for the athlete using the athlete terminal 3.
[0073] FIG. 7 is a diagram showing an example of cheering information stored in the storage unit 12. In the example shown in FIG. 7, an athlete ID, an athlete name, the content of the gift, the date and time of the cheering, a supporter ID, and the name of the sponsor are associated with each other. The storage unit 12 may further store the content of a message sent by a supporter in association with the athlete ID and the supporter ID. The storage unit 12 may also store information for identifying a play corresponding to the timing of the cheering, in association with the date and time of the cheering, or instead of the date and time of the cheering. By referencing the various pieces of information stored in this manner, the information presentation unit 134 can notify the athlete of the content of the cheering given to the athlete after the competition has ended.
[0074] The information presentation unit 134 may present the cheering information on the supporter terminal 2 and the athlete terminal 3 in association with the athlete for whom the supporter is cheering. For example, the information presentation unit 134 presents the cheering information in association with the athlete designated by the supporter, who has been notified by the request receiving unit 133. When a supporter selects an athlete for whom they are cheering on the supporter terminal 2, the request receiving unit 133 may acquire a cheering request including information for identifying the selected athlete from the supporter terminal 2, and the information presentation unit 134 may present the cheering information in association with the athlete selected based on the selection operation by the supporter. Specifically, the information presentation unit 134 displays at least one of the name, nickname, or uniform number of the athlete selected by the supporter, together with the cheering information, on the supporter terminal 2 or the athlete terminal 3.
[0075] The information presenting unit 134 may select, from among the multiple athletes, an athlete included in the video at the time the request receiving unit 133 receives a cheering request, and present cheering information in association with the selected athlete. The information presenting unit 134 may identify the athlete included in the video, for example, based on the uniform number of the athlete included in the video, or may identify the athlete by facial recognition. For example, as shown in FIGS. 3 to 5, the information presenting unit 134 may include the name of the athlete included in the video in an image or text indicating that cheering has been performed, allowing other supporters or athletes to know which athlete the cheering was for.
[0076] The information presentation unit 134 may not transmit the same cheering information to the athlete terminals 3 of all athletes, but may transmit the cheering information only to some of the athlete terminals 3. For example, the information presentation unit 134 presents cheering information for a selected athlete to the selected athlete. The information presentation unit 134 may present the cheering information for the selected athlete not only to the selected athlete, but also to multiple athletes who are pre-associated with the selected athlete. For example, the information presentation unit 134 transmits cheering information to athlete terminals 3 used by other athletes or staff members who belong to the same team as the selected athlete, as multiple athletes who are pre-associated with the selected athlete. By the information presentation unit 134 presenting cheering information to other athletes as well, the other athletes are motivated to play in a way that will allow them to receive cheering.
[0077] The information presentation unit 134 may present the cheering information to the athlete by transmitting the cheering information only to the athlete terminal 3 used by the athlete selected by the supporter as the recipient of the cheering goods, or the athlete included in the video at the time the cheering request was accepted by the request acceptance unit 133. By operating in this manner, the information presentation unit 134 eliminates the need for the athlete to see the cheering messages accepted by other athletes.
[0078] The information presenting unit 134 may transmit cheering information of different content to the athlete terminal 3 of another athlete that the supporter is cheering for, to the athlete terminal 3 of the athlete that the supporter is cheering for. For example, the information presenting unit 134 presents the cheering information to the athlete terminal 3 of the athlete that the supporter is cheering for, along with information that indicates that the athlete using the athlete terminal 3 is the target of the cheering. By operating in this manner, the information presenting unit 134 can make the athlete easily recognize the cheering information directed to him or her, even when a large amount of cheering information is displayed on the athlete's athlete terminal 3.
[0079] The information presenting unit 134 may present the cheering information to the athlete by transmitting it as information to be displayed on a display device 4 installed at the venue where the competition is being held. In this case, the information presenting unit 134 may select, from the cheering information to be displayed on the athlete terminal 3, information suitable for display on the display device 4, and transmit only the selected information to the display device 4.
[0080] For example, the information presenting unit 134 does not display on the display device 4 any sentences of the cheering information that are greater than a predetermined number of characters, and limits the cheering information to images and characters that can be displayed at a predetermined size or larger. The information presenting unit 134 may refer to information about the screen size and screen shape (e.g., aspect ratio) of the display device 4 stored in the storage unit 12, and determine the layout and display size of the area in which the cheering information is to be displayed according to the size or shape of the display device 4. The information presenting unit 134 may transmit the cheering information that corresponds to the determined layout and display size.
[0081] The information presentation unit 134 may determine the layout and display size of the display area based on information indicating the status of the venue where the display device 4 is installed. The information indicating the status of the venue is, for example, the size of the venue, the brightness of the venue, and the volume of cheers in the venue. The information presentation unit 134 obtains information indicating the status of the venue from the display device 4 or another device, for example, via the communication unit 11, and determines the layout and display size based on the obtained information. By operating in this manner, the information presentation unit 134 can make the cheering information displayed on the display device 4 recognizable by people in the stadium.
[0082] The display device 4 may determine at least one of the layout or display size of the area in which to display the cheering information based on at least one of the size of the display device 4, the shape of the display device 4, or the state of the venue, and display the cheering information in the determined layout or display size. The display device 4 may transmit at least one of the size of the display device 4, the shape of the display device 4, or the state of the venue to the information processing device 1, and receive cheering information with content suitable for the display device 4 from the information processing device 1.
[0083] The information presentation unit 134 may present the cheering information in a format determined based on the number of cheering requests received from multiple supporter terminals 2. For example, as shown in the cheer count display area F3 in FIG. 2, the information presentation unit 134 presents, as cheering information, a graphic with an area corresponding to the number of operations performed by a supporter to give cheering goods to the athlete, or a number of graphics corresponding to the number of operations performed by a supporter to give cheering goods to the athlete. By presenting such cheering information by the information presentation unit 134, the supporter can recognize which team is receiving more cheering, and this motivates the supporter to cheer harder so that the supporter does not lose to the supporters of the opposing team. Furthermore, the athlete can recognize that they are being cheered for, which increases their motivation to play.
[0084] The information presenting unit 134 may determine the mode of the cheering information based on the cumulative total of cheering requests received by the request receiving unit 133 since the start of the race, or may determine the mode of the cheering information based on the number of cheering requests per unit time (for example, one minute). The information presenting unit 134 may determine whether to use the cumulative number or the number per unit time according to the settings made by each supporter terminal 2 or athlete terminal 3. Furthermore, the information presenting unit 134 may present the cumulative number or the number of cheering requests per unit time.
[0085] Furthermore, when displaying the cheering information shown in the information display area F4 in FIGS. 3 to 5, the information presenting unit 134 may change the display mode based on the number of cheering requests. For example, if the information presenting unit 134 receives multiple cheering requests from a number of supporter terminals equal to or greater than a threshold within a predetermined time period, the information presenting unit 134 presents cheering information in a number that is less than the number of cheering requests. In this case, the information presenting unit 134 may change the size or color of the image or text presented as the cheering information depending on the number of supporters combined into one piece of cheering information. By operating in this manner, the information presenting unit 134 can prevent the cheering information from switching rapidly on the screen of the supporter terminal 2, the athlete terminal 3, or the display device 4 when a large number of supporters have sent cheering goods, making it easier for the supporter or athlete to recognize the number of cheers.
[0086] When a sponsor is associated with the cheering goods, the information presentation unit 134 may present the cheering information in association with information indicating the sponsor, as described with reference to Figures 2 and 5. The information indicating the sponsor is, for example, the sponsor's name, the sponsor's trademark, or the sponsor's product name, and is stored in advance in association with the sponsor in the storage unit 12. By the information presentation unit 134 presenting such cheering information, the sponsor can expect an advertising effect, and the athlete can receive cheering goods of better quality or quantity than if only the supporter gave the cheering goods.
[0087] Instead of transmitting cheering information to the athlete terminal 3 during the race, or in addition to transmitting cheering information to the athlete terminal 3 during the race, the information presentation unit 134 may refer to the cheering information shown in Fig. 7 after the race is over and present the cheering information indicating the content of the cheering for each athlete to the athlete terminal 3 of the athlete corresponding to the cheering information. By having the information presentation unit 134 notify the athlete of such information, the athlete can easily send a message of thanks to the supporter, which will improve the relationship between the supporter and the athlete and lead to the supporter continuing to support the athlete.
[0088] When presenting the cheering information to the athlete's terminal 3, the information presenting unit 134 may cause the athlete's terminal 3 to display a screen for selecting the content of a thank you gift to the supporter. For example, the information presenting unit 134 may cause the athlete's terminal 3 to display an image of the athlete's face, points that can be used in events hosted by the athlete's team, tickets to matches of the athlete's team, etc., and transmit information indicating the content of the thank you gift selected by the athlete to the supporter terminal 2 of the supporter. By allowing the athlete to thank the supporter by operating in this way, the supporter is motivated to cheer even more.
[0089] Furthermore, the information presentation unit 134 may refer to information indicating the content of cheering as shown in Fig. 7 and present information indicating the amount of cheering that occurred during the match and the amount of gifts given to the athlete on the supporter terminal 2 or the athlete terminal 3. The information presentation unit 134 may present information compiled by team, or the content of cheering compiled by athlete or play. By viewing such information, the team manager can understand which athlete or which play is receiving the most cheering, which can be useful in coaching the athlete.
[0090] Incidentally, when the cheering goods are provided to the athlete with money or monetary value, the business providing the service using the information processing device 1 needs to obtain money from the supporter and provide the obtained money to the athlete. Therefore, the cheering record management unit 135 stores an amount corresponding to the cheering amount in association with the supporter who made the cheering request in the storage unit 12 in response to the information presentation unit 134 presenting the cheering information to the athlete. The cheering record management unit 135 may also store an amount corresponding to the cheering amount in association with the athlete for whom the supporter is cheering. The cheering amount may be the amount of the cheering goods, or may be the sum of the amount of the cheering goods and an amount determined based on other factors such as the number of cheers, the number of cheering messages, the number of viewers of the competition, etc.
[0091] When a sponsor covers all or part of the support amount, the support result management unit 135, in response to the information presentation unit 134 presenting the support information to the athlete, may store in the memory unit 12 all or part of the support amount corresponding to the support information, in association with the sponsor associated with the presented support information. The support result management unit 135 may then notify the sponsor of the support amount that the sponsor will cover, and may also notify the athlete of the support amount in association with the sponsor. By the support result management unit 135 notifying the athlete of such information, the athlete is motivated to actively use the sponsor's products, thereby improving the effectiveness of the sponsor's advertising and promotion.
[0092] The cheering record management unit 135 may store the cheering history of the supporters in the storage unit 12 and rank the supporters based on their cheering record. The cheering record is represented by numerical data based on, for example, the number of cheers, the type of gifts given to the athlete, or the amount of the gifts. The information presentation unit 134 may display a different screen for each supporter's rank, or change the type of image displayed when the supporter sends a cheering message. By operating the information presentation unit 134 and the cheering record management unit 135 in this manner, the supporters are motivated to try to improve their rank, and the number of cheers they give can be increased.
[0093] Furthermore, the support record management unit 135 may store the support record for each team in the storage unit 12. In this case, the support record management unit 135 may tally and output the support record for each team for each predetermined period (for example, one year). By the support record management unit 135 outputting such information, an external organization can evaluate the team according to the support record.
[0094] [Processing flow in information processing system S] 8 is a sequence diagram showing the flow of processing in the information processing system S. The sequence diagram shown in FIG. 8 starts with the information processing device 1 distributing video data of the competition to a plurality of supporter terminals 2.
[0095] The information processing device 1 distributes video data to a plurality of supporter terminals 2, and distributes commentary text about the competition according to the state of play to the plurality of supporter terminals 2. As shown in FIG. 2, the plurality of supporter terminals 2 display images and commentary text based on the received video data.
[0096] When a supporter using the supporter terminal 2-1 performs an operation to cheer, the supporter terminal 2-1 sends a cheering request to the information processing device 1. The information processing device 1 sends cheering information indicating the content of the cheer corresponding to the received cheering request to the multiple athlete terminals 3. The information processing device 1 also sends cheering information to multiple supporter terminals 2 other than the supporter terminal 2-1 that sent the cheering request. When the multiple athlete terminals 3 and multiple supporter terminals 2 receive the cheering information, they display the content of the cheer indicated in the received cheering information.
[0097] Similarly, when a supporter using supporter terminal 2-m performs an operation to cheer, supporter terminal 2-m sends a cheering request to information processing device 1. Information processing device 1 transmits cheering information to multiple athlete terminals 3 and multiple supporter terminals 2 other than supporter terminal 2-m. By operating information processing system S in this way, multiple supporters can perform operations to cheer, and the multiple athlete and multiple supporters can recognize the content of the cheer corresponding to the operation, which improves the motivation of the athletes and gets the supporters excited.
[0098] [Variations] The above explanation has exemplified a case in which the information processing device 1 presents cheering information to a supporter or athlete by transmitting the cheering information to the supporter terminal 2 or the athlete terminal 3, but the supporter terminal 2 may also function as an information processing device by having the built-in CPU execute an application program.
[0099] Specifically, the supporter terminal 2 has a CPU and memory that stores an application program, and by the CPU executing the application program, it may function as a display processing unit that displays content including at least one of video images of the competition or text showing the status of the competition on the display unit, a request receiving unit that receives cheering requests from supporters of the competition to select cheering goods to cheer on the competitors participating in the competition, and an information presenting unit that associates one of multiple plays in the competition with cheering information corresponding to the cheering goods and presents this to at least one of the competitors or other supporters. The supporter terminal 2 may have some or all of the functions of the information processing device 1.
[0100] [Effects of Information Processing System S] As described above, the information processing device 1 has a request receiving unit 133 that receives cheering requests from supporters of a competition to select cheering goods to cheer on the competitors competing while video images of the competition are displayed on the supporter terminal 2 used by the supporter, and an information presenting unit 134 that associates one of multiple plays in the competition with cheering information corresponding to the cheering goods and presents this to at least one of the competitors or other supporters.
[0101] With this configuration, when a supporter watching a video of a competition performs a cheering operation, the athlete or other supporters can recognize which play they are cheering for. As a result, the motivation of the athlete increases, and the supporters become more excited and enjoy cheering more.
[0102] Furthermore, supporters can send cheering gifts to athletes simply by operating the supporter terminal 2. The information processing system S has such a function, which makes it easy for supporters to support athletes, increasing the enjoyment for supporters and further increasing the motivation of athletes.
[0103] The present invention has been described above using embodiments, but the technical scope of the present invention is not limited to the scope described in the above embodiments, and various modifications and changes are possible within the scope of the gist of the present invention. For example, all or part of the device can be configured by functionally or physically distributing or integrating any unit. Furthermore, new embodiments resulting from any combination of multiple embodiments are also included in the embodiments of the present invention. The effects of the new embodiments resulting from the combination also have the effects of the original embodiments. [Explanation of symbols]
[0104] 1. Information processing equipment 2 Supporter terminal 3 Competitor Terminals 4 Display device 11 Communications Department 12 Storage section 13 Control Unit 131 Video data acquisition unit 132 Display processing unit 133 Request Reception Unit 134 Information Presentation Department 135 Support Performance Management Department
Claims
1. The system comprises a supporter terminal used by a supporter who supports a competition, an athlete terminal used by an athlete who is competing in the competition, and an information processing device that presents support information including the content of support input at the supporter terminal to the athlete terminal, The information processing device includes: a display processing unit that displays content including at least one of a moving image of the competition or text showing the status of the competition on a display unit of the supporter terminal; a request receiving unit that receives, from the supporter terminal, a cheering request to select cheering goods to cheer on the athlete participating in the competition; an information presentation unit that associates one of a plurality of plays in the competition with the cheering information corresponding to the cheering goods and presents the information on the athlete terminal; and the athlete terminal outputs the cheering information by voice during a predetermined competition time period, and displays the cheering information on a screen during a time period other than the competition time period. Information processing system.
2. The information processing system further includes a display device installed at a venue where the competition is held, the display device displays the cheering information in a layout or display size based on at least one of the size of the display device, the shape of the display device, or the state of the venue. The information processing system according to claim 1 .
3. An information processing device that presents information to an athlete terminal used by an athlete participating in a competition, a display processing unit that displays content including at least one of a moving image of the competition or text showing the situation of the competition on a display unit of an athlete terminal used by the athlete; a request receiving unit that receives a cheering request from a supporter of the competition to select cheering goods to cheer on the competitor; an information presentation unit that associates one of a plurality of plays in the competition with cheering information corresponding to the cheering goods and presents the information to at least one of the competitor and other supporters; and the information processing device causes the athlete terminal to output the cheering information by voice during a predetermined competition time period, and causes the athlete terminal to display the cheering information on the screen of the display unit during a time period other than the competition time period; Information processing device.
4. the information presenting unit selects, from the plurality of competitors, the competitor who is included in the content at the time the request accepting unit accepts the cheering request, and presents the cheering information in association with the selected competitor. The information processing device according to claim 3 .
5. the request receiving unit receives from the supporter a selection operation to select one or more athletes from the plurality of athletes; the information presenting unit presents the cheering information in association with the athlete selected based on the selection operation.
5. The information processing device according to claim 3 or 4.
6. the information presentation unit presents the cheering information for the selected athlete to the selected athlete and to a plurality of athletes pre-associated with the selected athlete. The information processing device according to claim 4 .
7. the information presentation unit presents the cheering information to the athlete by transmitting the cheering information as information to be displayed on a display device installed at a venue where the competition is being held. The information processing device according to claim 3 .
8. the information presenter selects a support target play from the plurality of plays based on a relationship between a timing of the play indicated by the content and a timing at which the request receiver receives the support request, and associates the support target play with the support information. The information processing device according to claim 3 .
9. the information presenter selects, as the support target play, a play that was performed closest to the timing at which the request receiver received the support request, from among the plurality of plays indicated by the content; The information processing device according to claim 8 .
10. the request receiving unit receives the support requests from a plurality of supporter terminals used by a plurality of the supporters; the information presentation unit presents the cheering information in a manner determined based on the number of cheering requests received from the plurality of supporter terminals. The information processing device according to claim 3 .
11. when the information presenting unit receives a plurality of support requests from a number of the supporter terminals equal to or greater than a threshold within a predetermined time period, the information presenting unit presents, in response to the plurality of support requests, a number of pieces of support information that is less than the number of the plurality of support requests; The information processing device according to claim 10.
12. It is stipulated that a support amount associated with the support goods be paid to the athlete, the information processing device further includes a cheering record management unit that, in response to the information presentation unit presenting the cheering information to the athlete, causes an amount corresponding to the cheering amount to be stored in a storage unit in association with the supporter who made the cheering request. The information processing device according to claim 3 .
13. The computer executes a step of displaying content including at least one of video images of the competition and text showing the status of the competition on a display unit of an athlete terminal used by the athlete performing the competition; receiving a cheering request from a supporter of the competition to select cheering goods for cheering on the competitor; a step of associating one of a plurality of plays in the competition with cheering information corresponding to the cheering goods and presenting the cheering information to at least one of the competitor and other supporters; and The computer outputs the cheering information to the athlete terminal by voice during a predetermined competition time period, and displays the cheering information on the screen of the display unit of the athlete terminal during a time period other than the competition time period. Information processing methods.
14. Computer, a display processing unit that displays content including at least one of video images of the competition or text showing the status of the competition on a display unit of an athlete terminal used by the athlete participating in the competition; a request receiving unit that receives a cheering request from a supporter of the competition to select cheering goods for cheering on the athlete; an information presentation unit that associates any one of a plurality of plays in the competition with cheering information corresponding to the cheering goods and presents the information to at least one of the competitor and other supporters; It functions as A program for causing the computer to output the cheering information by voice to the athlete terminal during a predetermined competition time period, and to display the cheering information on the screen of the display unit of the athlete terminal during times other than the competition time period.
Citation Information
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