Gaming machine

JP7861876B2Active Publication Date: 2026-05-19SANYO BUSSAN KK
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2025-02-10
Publication Date
2026-05-19

AI Technical Summary

Benefits of technology

【0007】 本発明によれば、好適に遊技演出を行うことが可能となる。

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Abstract

To provide a game machine capable of enhancing an interest in a game.SOLUTION: A game machine has a time-shortening game state as a specific game state more advantageous to a player than a normal game state, and further a normal time-shortening game state and a sudden time-shortening game state as time-shortening game states. In the sudden time-shortening game state, a length of variation display time in a normal pattern game round, a behavior of a regular electric generator in an accessory opening / closing game, and the like differ from those in a normal time-shortening game state. In the sudden time-shortening game state, control is shifted without going through an opening / closing execution mode on the basis of a fact that a particular losing result occurs in a winning / losing lottery. The game machine includes means for setting, as the number of the subsequent residual rounds of the time shortening game state, one of the number of residual rounds of a normal time-shortening game state at the time and the upper-limit number of rounds of a sudden time-shortening game state corresponding to the particular losing result when the particular losing result occurs in a situation of the normal time-shortening game state.SELECTED DRAWING: Figure 4
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Claims

1. An information acquisition means that acquires special information based on the fulfillment of predetermined acquisition conditions, An acquired information storage means that stores special information acquired by the aforementioned information acquisition means up to a predetermined upper limit, An assignment determination means that performs an assignment determination to determine whether the special information stored in the acquired information storage means corresponds to the assignment information, A reward granting means that, based on the result of the granting determination by the granting determination means, the special information subject to determination corresponds to the granting information, the reward granting means is capable of granting a reward to the player, A game cycle control means controls a predetermined notification means to perform the game cycle operation so that the game cycle operation is executed when the grant determination means performs a grant determination and the game cycle operation is terminated with a notification result corresponding to the determination result of the grant determination, which is considered one game cycle. A notification means for holding games that executes a notification for holding games using the predetermined notification means or a notification means different from the predetermined notification means, so that the player can recognize the number of reserved game rounds before execution. A pre-identification means for identifying information corresponding to the determination result when the predetermined special information obtained by the information acquisition means becomes subject to the assignment determination, at a time prior to when the special information becomes subject to the assignment determination; A specification mode means that makes it possible to make the notification mode of the hold notification different from the normal mode based on the specification result of the aforementioned specification means, Equipped with, The aforementioned specific embodiment includes multiple types of embodiments with different expectations regarding the resulting assignment, A means for determining which of the multiple types of modes the notification mode for the pending notification should be based on the results of the prior identification means, With respect to the aforementioned specific mode of the reserved notification, means for storing predetermined information in a predetermined storage area that can identify which of the plurality of modes the notification mode of the reserved notification is, Equipped with, In the first performance state, when the notification mode of a predetermined hold notification is set to the specified mode, the system is configured such that at least for the predetermined hold notification, the hold notification may be performed in the specified mode or the hold notification may not be performed, resulting in a second performance state. After the termination of the second performance state, the system includes means for ensuring that, with respect to at least the predetermined hold notification, the hold notification is executed in the same notification mode as the notification mode before the second performance state was entered, based on the predetermined information stored in the predetermined storage area, without performing the determination based on the identification result of the prior identification means. The system is configured to allow setting the modes of change when changing the notification mode of the hold notification, and the modes of change that can be set include a mode in which the number of changes in the notification mode of the hold notification is 1st time and a mode in which the number of changes in the notification mode of the hold notification is 2nd time. When the notification mode of the predetermined hold notification is set to the specified mode, and the performance transitions from the first performance state to the second performance state, after the end of the second performance state, regardless of the setting of the change mode, the predetermined hold notification is executed in the same notification mode as before the second performance state was entered. The system is configured such that a transition from the first performance state to the second performance state can be performed during the execution of a game round. The system includes means for ensuring that the hold notification corresponding to the special information acquired in the second performance state is not executed in the second performance state, or in the specific manner described above. The system is configured such that the transition from the first performance state to the second performance state can be performed without any operation by the player. The aforementioned multiple types of embodiments include a first embodiment and a second embodiment in which the expectation of obtaining the aforementioned corresponding result is higher than that of the first embodiment. A gaming machine characterized in that a transition from the first performance state to the second performance state is possible when the notification mode of the predetermined hold notification designated as the specified mode is the first mode, and a transition from the first performance state to the second performance state is possible when the notification mode of the predetermined hold notification designated as the specified mode is the second mode.

2. An information acquisition means that acquires special information based on the fulfillment of predetermined acquisition conditions, An acquired information storage means that stores special information acquired by the aforementioned information acquisition means up to a predetermined upper limit, An assignment determination means that performs an assignment determination to determine whether the special information stored in the acquired information storage means corresponds to the assignment information, A reward granting means that, based on the result of the granting determination by the granting determination means, the special information subject to determination corresponds to the granting information, the reward granting means is capable of granting a reward to the player, A game cycle control means controls a predetermined notification means to perform the game cycle operation so that the game cycle operation is executed when the grant determination means performs a grant determination and the game cycle operation is terminated with a notification result corresponding to the determination result of the grant determination, which is considered one game cycle. A means for executing a hold display using a predetermined notification means or a notification means different from the predetermined notification means, which is capable of displaying the number of reserved game rounds before execution so that the player can recognize the number of reserved game rounds before execution, and displaying the number of reserved game rounds so that the player can recognize the execution of the reserved game rounds. A pre-identification means for identifying information corresponding to the determination result when the predetermined special information obtained by the information acquisition means becomes subject to the assignment determination, at a time prior to when the special information becomes subject to the assignment determination; A specification mode means that makes it possible to make the display mode of the hold indicator different from the normal mode based on the specification result of the aforementioned specification means, Equipped with, The aforementioned specific embodiment includes multiple types of embodiments with different expectations regarding the resulting assignment, A means for determining which of the multiple types of display modes the pending display should be based on the results of the prior identification means, With respect to the aforementioned specific form of the hold display, means for storing predetermined information in a predetermined storage area that can identify which of the multiple types of display forms the hold display is, Equipped with, In the first performance state, when the display mode of a predetermined hold indicator is set to the specified mode, the system is configured such that at least the predetermined hold indicator may result in a second performance state in which the hold indicator is displayed in the specified mode or the hold indicator is not displayed. After the termination of the second performance state, the system includes means for ensuring that, with respect to at least the predetermined pending display, the pending display is executed in the same display mode as the display mode before the second performance state, based on the predetermined information stored in the predetermined storage area, without performing the determination based on the identification result of the prior identification means. The system is configured to allow setting the change modes when changing the display mode of the pending indicator, and the change modes that can be set include a mode in which the number of changes in the display mode of the pending indicator is 1st, and a mode in which the number of changes in the display mode of the pending indicator is 2nd. When the display mode of the predetermined hold display is set to the specified mode, and the performance transitions from the first performance state to the second performance state, after the end of the second performance state, the predetermined hold display is executed in the same display mode as before the second performance state, regardless of the setting of the change mode. The system is configured such that a transition from the first performance state to the second performance state can be performed during the execution of a game round. The system includes means for ensuring that the hold display corresponding to the special information acquired in the second performance state is either displayed in the specified manner or that the hold display is not executed in the second performance state. The system is configured such that the transition from the first performance state to the second performance state can be performed without any operation by the player. The aforementioned multiple types of embodiments include a first embodiment and a second embodiment in which the expectation of obtaining the aforementioned corresponding result is higher than that of the first embodiment. A gaming machine characterized in that a transition from the first performance state to the second performance state is possible when the display mode of the predetermined hold display designated as the specific mode is the first mode, and a transition from the first performance state to the second performance state is possible when the display mode of the predetermined hold display designated as the specific mode is the second mode.