Gaming machine

JP7865348B2Active Publication Date: 2026-05-26SANYO BUSSAN KK

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2024-03-25
Publication Date
2026-05-26

AI Technical Summary

Benefits of technology

【0009】 請求項1記載の遊技機によれば、所定の判別を実行可能な所定判別手段を有し、前記遊技機は、前記所定の判別が実行された後で当該所定の判別とはなる特定の判別が実行され得る構成であり、所定領域における1の遊技球の通過に対応して、前記所定の判別と前記特定の判別との両方が都度実行され得るように構成され、遊技者に有利な特定遊技状態において特定の実行条件が成立した場合に、前記特定遊技状態であることを遊技者が認識可能な特定演出態様を少なくとも含む第1演出が実行され得るように構成され、前記特定の実行条件が成立する前の前記特定遊技状態において、前記特定演出態様を含まない第2演出が実行され得るように構成され、前記所定領域を所定の遊技球が通過された場合に、当該通過に対応する前記特定の判別の判別結果に応じた演出であって当該通過に対応する前記所定の判別の判別結果が示され得る演出である特定演出が所定期間において実行され得るように構成され、前記所定期間において前記所定の遊技球とは異なる遊技球が新たに前記所定領域を通過された場合に、少なくとも当該所定期間において当該通過に対応する前記所定の判別も当該通過に対応する前記特定の判別も実行されないように構成され、前記遊技機は、前記所定期間において識別情報が動的表示される特定の表示態様が所定の表示手段の特定の表示領域に表示され得るように構成され、少なくとも前記第2演出の実行中において、前記所定領域を遊技球が通過しても前記特定の表示領域に前記特定の表示態様が表示されないように構成され、前記遊技機は、1演出態様との第1演出態様よりも高い有利度合い示唆され得る第2演出態様と少なくとも含む複数の演出態様のうち1の演出態様が前記第2演出において現出され得るように構成され、前記遊技機は、前記所定領域に設けられ、遊技球が通過可能な通過手段を有し、技球が前記通過手段を通過しなければ前記所定の判別も前記特定の判別実行されないように構成され、所定の発射手段によって発射され、所定の通過領域を通過された遊技球が遊技領域へと進入され得るように構成され、前記遊技領域は、遊技球が通過され得る複数の流路と遊技球が衝突され得る複数の遊技釘とを少なくとも含んで構成され、前記遊技機は、前記所定の発射手段によって第1の発射強度で発射されて前記遊技領域へと進入された遊技球が前記所定領域を通過され得るように構成され、前記所定の発射手段によって前記第1の発射強度とは異なる第2の発射強度で発射されて前記遊技領域へと進入された遊技球が前記所定領域を通過されないように構成されている。

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure 0007865348000001
    Figure 0007865348000001
  • Figure 0007865348000002
    Figure 0007865348000002
  • Figure 0007865348000003
    Figure 0007865348000003
Patent Text Reader

Abstract

To provide a game machine that can increase interest of a player in a game.SOLUTION: After specific game execution means executes a specific game when identification information for indicating a specific determination result is displayed on display means, if a predetermined condition is satisfied, first setting means can set a first specific setting until an end condition is satisfied. On the basis of the determination result by determination means, second setting means can set a second specific setting without executing the specific game. During a period in which the first specific setting is set, suggestion means executes a suggestion mode corresponding to multiple times of information stored in memory means, thereby increasing interest of a player in a game.SELECTED DRAWING: Figure 1
Need to check novelty before this filing date? Find Prior Art

Claims

[Claim 1] In a gaming machine having predetermined discrimination means capable of performing predetermined discrimination, The gaming machine is, The configuration allows for the execution of a specific determination different from the predetermined determination after the predetermined determination has been performed, and is configured such that both the predetermined determination and the specific determination can be performed each time in response to the passage of one game ball through a predetermined area. The system is configured such that when a specific game state favorable to the player is met and a specific execution condition is met, a first performance can be performed which includes at least a specific performance mode that allows the player to recognize that the game state is in the aforementioned specific game state. In the specific game state before the specific execution conditions are met, the system is configured such that a second performance, which does not include the specific performance mode, can be performed. When a predetermined game ball passes through the predetermined area, a specific performance can be performed for a predetermined period of time, which is a performance corresponding to the determination result of a specific determination that corresponds to the passage, and which can show the determination result of the predetermined determination that corresponds to the passage. If a game ball different from the predetermined game ball passes through the predetermined area during the predetermined period, the system is configured such that neither the predetermined determination corresponding to that passage nor the specific determination corresponding to that passage is performed, at least during that predetermined period. The gaming machine is configured such that a specific display mode in which identification information is dynamically displayed during the predetermined period can be displayed in a specific display area of ​​a predetermined display means. At least during the execution of the second performance, the system is configured such that even if a game ball passes through the predetermined area, the specific display mode is not displayed in the specific display area. The gaming machine is configured such that one of a plurality of performance modes, which includes at least a first performance mode and a second performance mode that suggests a higher degree of advantage than the first performance mode, can be displayed in the second performance mode. The gaming machine is, The predetermined area is provided and has a means through which game balls can pass, The system is configured such that neither the predetermined discrimination nor the specific discrimination is performed unless the game ball passes through the passage means. The system is configured such that game balls launched by a predetermined launching means and passing through a predetermined passage area can enter the game area. The game area is comprised of at least a plurality of channels through which game balls can pass and a plurality of game pins through which game balls can collide. The gaming machine is configured such that game balls launched by the predetermined launching means with a first launching intensity and entering the game area can pass through the predetermined area. A gaming machine characterized in that a game ball that is launched by the predetermined launching means with a second launching intensity different from the first launching intensity and enters the game area is configured not to pass through the predetermined area.