Gaming machine

JP7865434B2Active Publication Date: 2026-05-26SANYO BUSSAN KK
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2025-08-12
Publication Date
2026-05-26

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、遊技を好適に行うことが可能となる。

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Abstract

To provide a game machine capable of performing a game appropriately.SOLUTION: A performance control device is provided with a sound IC for outputting a sound signal such as a performance sound based on designation from an MPU, a first sound signal path for transmitting the sound signal from the sound IC to a speaker part, and a second sound signal path for transmitting the sound signal from the sound IC to a jack part. The first sound signal path is provided with an SP output control IC for adjusting a volume level of a sound transmitted to the speaker part. When a player performs an operation for determining the use state of a headphone, a sound volume control signal for reducing the output sound volume of the speaker part is output from the MPU to the SP output control IC. That is, the state of the sound volume output using the speaker part is changed according to the state of a jack part (headphone) side.SELECTED DRAWING: Figure 735
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Claims

[Claim 1] A means for controlling the output of a first predetermined sound in accordance with the progress of the game, A first means used with respect to the output of sound including the first predetermined sound, A second means, which is used for outputting sound including the first predetermined sound and is different from the first means, Means for causing the volume output using the second means to be changed according to the state of the first means, Equipped with, The volume state of the first means can be set to a first state and a second state. The system is configured such that when the volume state of the first means is the first state, the volume state output using the second means is the first state, and when the volume state of the first means is the second state, the volume state output using the second means is the second state. The system includes means to enable the output volume to be lower in the second situation than in the first situation, In the first situation, it is possible to increase the volume of the first predetermined sound to a volume greater than the predetermined volume. In the second situation described above, it is not possible to increase the volume of the first predetermined sound above the predetermined volume. The system includes means for controlling the output of a second predetermined sound, which is different from the first predetermined sound, based on the detection of a predetermined special event. The configuration is such that, at least when the volume output using the second means is in the second state and the predetermined special event is detected, the second predetermined sound can be output at a predetermined specific volume, A gaming machine characterized by having means to enable the volume state of the first means to be in the second state when the power is turned off while the volume state of the first means is in the second state, and then the power is turned on afterward.