Game system, computer program used therein, and control method
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- 株式会社コナミアーケードゲームス
- Filing Date
- 2022-09-14
- Publication Date
- 2026-06-16
Smart Images

Figure 0007874314000001 
Figure 0007874314000002 
Figure 0007874314000003
Abstract
Claims
1. A game system that provides a game including a main part that progresses according to a predetermined sequence, through an input device for inputting each user's gameplay actions and a display device that shows a game screen including a character that performs actions corresponding to said gameplay actions, A target identification means for identifying target content that satisfies the target conditions among multiple pieces of content created through a creation opportunity for each user to create viewing content that includes the characters appearing in the main part as material, A viewing provision means that provides a viewing part for viewing the aforementioned target content as a separate part from the main part, A game system that includes these features.
2. The aforementioned main part features multiple characters, The game system according to claim 1, wherein each piece of content includes a first piece of content using one of the plurality of characters, and a second piece of content using another character, provided after the first piece of content as a set with the first piece of content.
3. Each piece of content is structured as a conversation between one character and the other character. The game system according to claim 2, wherein the first content and the second content each include, as statements by each character, lines of one character and lines of the other character, respectively.
4. The first and second contents described above include at least one of the actions of each character and the effects used to express the emotions of each character. The game system according to claim 3, wherein the actions of each character include at least one of the following: an appearance action in which each character appears on the game screen; an exit action in which each character exits the game screen; an output action that generates sound corresponding to each character's lines; and an expression action that expresses an expression corresponding to each character's lines.
5. The game system according to claim 4, wherein the game is configured to grant at least a portion of the first character, the other character, the effect, the voice, and the facial expression in exchange for a predetermined price, or according to the progress of the main part.
6. The main part is configured such that the predetermined development proceeds through the owned character, which is one of the multiple characters owned by each user. The game system according to any one of claims 2 to 5, wherein at least one of the aforementioned character one and the aforementioned other character is limited to the owned character.
7. A game system that provides a game including a main part that progresses according to a predetermined sequence, through an input device for inputting the actions of each user, and a display device that displays a game screen including a character that performs actions corresponding to the actions of the user, A means for identifying target content that satisfies target conditions among multiple pieces of content created through a creation opportunity for creating viewing content that includes the characters appearing in the main part as material, A viewing provision means that provides a viewing part for viewing the aforementioned target content as a separate part from the main part, Equipped with, The input device receives a publishing instruction from one user to make content created by that user available to other users. The aforementioned game is provided while identifying each user, The aforementioned target conditions are met by the content created by each user through the creation opportunity, specifically the content created by the user themselves, and the content instructed to be published through the publication instruction.
8. A game system that provides a game including a main part that progresses according to a predetermined sequence, through an input device for inputting the actions of each user, and a display device that displays a game screen including a character that performs actions corresponding to the actions of the user, A means for identifying target content that satisfies target conditions among multiple pieces of content created through a creation opportunity for creating viewing content that includes the characters appearing in the main part as material, A viewing provision means that provides a viewing part for viewing the aforementioned target content as a separate part from the main part, Equipped with, A game system comprising a user terminal device that provides the aforementioned creation opportunity to each user, connected via a network, and equipped with information acquisition means for acquiring content from each user's user terminal device.
9. A computer program configured to cause the computer connected to the input device and the display device to function as each of the means of the game system described in any one of claims 1 to 5.
10. A computer incorporated into a game system that provides a game including a main part that progresses according to a predetermined sequence, through an input device for inputting each user's gameplay actions and a display device that shows a game screen including characters that perform actions corresponding to those gameplay actions, A target identification procedure for identifying target content that satisfies the target conditions among multiple pieces of content created through a creation opportunity for each user to create viewing content that includes the aforementioned characters appearing in the main part as material, A viewing procedure that provides a viewing part for viewing the aforementioned target content as a separate part from the main part, A control method to execute something.