Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- KYORAKU IND CO LTD
- Filing Date
- 2023-08-30
- Publication Date
- 2026-06-17
Smart Images

Figure 0007874880000001 
Figure 0007874880000002 
Figure 0007874880000003
Abstract
Claims
[Claim 1] A gaming machine that allows for special gameplay that is advantageous to the player, A determination means for making a determination, It comprises a performance control means for controlling the performance, The performance control means is, It can be set to either Mode 1 or Mode 2. It is possible to display information according to the game information, It is possible to perform mechanical effects that operate movable means, It is possible to perform a variation effect in which the display symbols change, then temporarily stop, and then stop completely. It is possible to display a specific image portion which is at least a part of the performance design and a predetermined image portion which is displayed behind the specific image portion. In the variable effect, it is possible to execute an action sequence that prompts the user to operate the control device. During the execution of a variable animation, a specific highlight animation can be performed, which highlights the animation symbols when the animation symbols are temporarily stopped in a specific sequence that suggests a special game will be executed. There are two types of special emphasis effects: the first special emphasis effect and the second special emphasis effect, which is different from the first special emphasis effect. In one variation, the second special emphasis performance can be performed after the first special emphasis performance is performed. In the first specific emphasis effect, the first image can be displayed for each of the multiple effect symbols. In the second specific emphasis effect, a second image can be displayed for each of the multiple effect symbols. It is possible to not execute the first specific emphasis effect and the second specific emphasis effect while the effect symbols are stopped and displayed. It is possible to perform a specific effect while a variable effect is in progress. It is possible to perform periodic motion displays during the temporary stop of the display symbols. There are two types of operation indicators: the first operation indicator and the second operation indicator. There are two ways of displaying the performance symbols: the first way and the second way. When a specific effect is performed during the execution of a variable effect, there is a specific timing for the effect that can restrict the first operation display of the second type of effect symbol after the start of the specific effect, When a specific effect is performed during the execution of a variable effect, there is a predetermined timing for the effect to be able to perform the first operation display of the second type of effect symbols for one or more cycles after the start of the specific effect, A gaming machine capable of performing the second operation display of the first type of performance symbol for less than one cycle if a specific performance is not performed during the execution of a variable performance.