Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- SANSEI R&D KK
- Filing Date
- 2023-07-21
- Publication Date
- 2026-06-23
Smart Images

Figure 0007878727000001 
Figure 0007878727000002 
Figure 0007878727000003
Abstract
Claims
[Claim 1] A game control means that can create a game state that is advantageous to the player, A gaming machine comprising an image display unit capable of displaying a predetermined animation image on a display unit, and an animation execution means capable of executing an animation using such an image display unit, The aforementioned performance execution means is It is possible to perform a variation effect in which multiple patterns are displayed in different areas of the display unit, and then stopped. During the aforementioned variation animation, a reach formation animation may be performed in which only one reach is formed by some of the multiple symbols. As the aforementioned reach formation effect, When a specific reach formation animation is performed that displays a reach line capable of indicating the formation of a reach, it suggests a specific expectation level as the expected level of the advantageous game state, By performing a non-specific reach formation animation that does not display the aforementioned reach line, it may be possible to suggest a higher probability of winning compared to the aforementioned specific probability of winning. In the non-specific reach formation performance, the game machine is capable of showing the symbols related to the formation of a reach in a different manner than in the specific reach formation performance, even if they are symbols related to the same numbers.