Rhythm-interactive in-place jogging mat

By incorporating a beat controller and pressure sensing system into the running mat, the problems of large size and poor interactivity of existing fitness equipment are solved, enabling a personalized and portable in-place jogging fitness experience, and improving exercise effectiveness and interest.

WO2025246596A1PCT designated stage Publication Date: 2025-12-04HO TIEN HWA
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Patent Information

Application Number
PCT/CN2025/085573
Authority / Receiving Office
WO · WO
Patent Type
Applications
Current Assignee / Owner
Priority Date
2024-05-30
Filing Date
2025-03-28
Publication Date
2025-12-04

AI Technical Summary

Technical Problem

Existing home fitness equipment is bulky, lacks interactivity and flexibility, and lacks a personalized exercise experience. Furthermore, traditional running mats require external equipment to assist with rhythm, making them inconvenient to use.

Method used

Design a stationary jogging mat with built-in beat interaction, featuring a built-in beat controller, pressure sensing system, and multi-functional user interface. Combined with digital signal processing technology, it provides multiple beat modes and personalized exercise guidance, and supports interconnection with smart devices.

Benefits of technology

It provides a portable, low-cost, and highly interactive fitness solution that meets personalized exercise needs, enhances exercise interest and effectiveness, and is suitable for home and multi-scenario use.

✦ Generated by Eureka AI based on patent content.

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Abstract

The present invention relates to a rhythm-interactive in-place jogging mat, and mainly provides a comfortable and soft interactive jogging mat which can protect the feet. A rhythm controller and a pressure sensing system are provided in the jogging mat; by means of an electronic rhythm generator and a built-in loudspeaker, an exercise rhythm matching a user's settings can be automatically generated, so as to guide the user to perform in-place jogging or stepping exercises with a regular pace; the user can customize the tempo, volume, and exercise mode by means of buttons on the controller, thereby meeting personalized exercise requirements; the pressure sensing module can accurately monitor the force and frequency of the steps of the user and provide real-time feedback to the rhythm controller, thereby ensuring exercise efficiency and effects. In addition, the jogging mat of the present invention can be connected to a smart device, and a dedicated APP is used to record exercise data to provide personalized fitness recommendations, thereby enhancing exercise interactivity and interestingness. The jogging mat of the present invention is compact and highly functional, involves low costs, and is suitable for use anytime and anywhere, thereby providing users with a convenient, effective, and highly interactive in-place jogging fitness solution.
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Description

The jogging mat with built-in beat interaction Technical Field

[0001] This invention belongs to the field of fitness equipment technology, specifically referring to a smart fitness mat designed for jogging and stepping in place. Through its built-in beat interaction system, it aims to provide a novel way of exercising, enhancing the user's workout experience and improving exercise results.

[0002] This invention utilizes advanced electronic and sensing technologies to dynamically guide and respond to the user's exercise rhythm. Through adjustable tempo settings, it encourages users to engage in aerobic exercise at different intensities, thereby meeting individual fitness goals and needs. Furthermore, the technology of this invention takes into account space conservation and user convenience, making it particularly suitable for ubiquitous settings and providing modern people with a convenient and efficient fitness solution. Background Technology

[0003] Existing technologies in the home fitness field mainly focus on providing various forms of aerobic exercise equipment, such as traditional treadmills, elliptical trainers, and stationary bikes. These devices are designed to simulate the physical movement trajectory of outdoor exercise to help users conduct aerobic exercises at home. However, these traditional devices are often bulky, require considerable living space, and are relatively limited in terms of interactivity and personalization, lacking sufficient flexibility to adapt to individual fitness needs and preferences.

[0004] In addition, although some simple running mats have appeared on the market, they are just simple cushioning mats or yoga mats, which require an external metronome or mobile phone to use each time to get synchronized beats or music, which is very inconvenient and increases the complexity of use.

[0005] Therefore, while existing technologies have provided various devices and applications for home fitness, there remains a need for a more integrated, interactive, and easy-to-use jogging in place solution. This solution should be cost-effective, better suited for ubiquitous ultra-slow jogging, and provide a more personalized exercise experience to stimulate and maintain the user's interest and motivation. The present invention, a jogging mat with built-in beat interaction, is proposed against this backdrop, aiming to overcome the limitations of existing technologies by providing users with an innovative ultra-slow jogging fitness solution through a built-in beat controller and pressure sensing system. Summary of the Invention

[0006] In today's fast-paced life, the demand for convenient and efficient fitness solutions is constantly growing. Recently, a new form of exercise—ultra-slow jogging in place—has emerged globally. While effective, this exercise often leads to injuries due to hard surfaces or incorrect running posture. To protect their feet, many people choose to purchase running mats or yoga mats as aids. However, these mats typically lack built-in metronomes and other auxiliary functions, forcing many users to rely on smartphones or other smart devices to assist with their ultra-slow jogging training. This invention proposes a jogging mat with built-in interactive beat, designed specifically to address this need. It not only combines advanced technology and ergonomics to provide an efficient exercise platform, but its innovative design also allows users to enjoy a new fitness experience brought by technology, whether at home or outdoors.

[0007] First, the running mat of this invention is made of high-quality, durable, and highly elastic material, with a specially designed anti-slip texture on the bottom to ensure safe use. The size and thickness of the mat are carefully designed to provide sufficient support while also providing moderate cushioning during stepping, reducing impact on the knees and ankles.

[0008] The core feature of this invention is a built-in beat controller, which consists of a microprocessor unit, an electronic beat generator, a speaker, and multiple user interfaces, such as buttons and a touchscreen. The beat controller can generate various beat patterns to guide users through running or stepping exercises of different intensities. Furthermore, the beat controller also features several preset exercise modes, which users can quickly select according to their personal fitness goals and preferences. The beat generator utilizes digital signal processing technology to generate a series of regular beat signals through a built-in oscillator. Users can adjust the beat speed (BPM) using the setting buttons on the beat controller, freely setting it from a slow walking pace to a fast running pace. These digital signals are converted into analog signals via a digital-to-analog converter and finally output as sound through the speaker.

[0009] The user interface design of this invention not only includes adjustments to the tempo and volume, but also allows users to select different exercise modes, such as endurance training with elastic bands or interval training. This customizable functionality enables this jogging mat to meet the needs of different users.

[0010] Another innovation of this invention is the inclusion of a pressure-sensing system within the running mat's interlayer. Multiple pressure sensors arranged within the mat surface detect the user's pedaling force and frequency. This data is transmitted in real-time to a tempo controller for analysis. The system can then adjust the tempo or inform the user based on the analysis results, ensuring the user trains at the correct intensity. Furthermore, the pressure data can also be used to estimate energy expenditure during exercise, helping users better monitor their workout volume.

[0011] This invention combines a pressure sensing system and a beat controller to provide dynamic motion response. For example, when a user steps on the running mat, even without the beat controller's sound, it will automatically emit a fun stepping sound effect, giving a sense of ritual to standing on the running mat and making people want to actively step on it or go for a run. In addition, when the user's stepping frequency is lower than the set beat, the beat controller can also guide the user to adjust the exercise rhythm by adjusting the played beat sound or providing visual cues through the display.

[0012] This jogging mat is also designed to connect with smart devices. Users can connect the mat to their phones or tablets via Bluetooth or Wi-Fi. Through a dedicated app, users can view their exercise data, set personalized training plans, and even compete virtually with friends, greatly increasing the fun and interactivity of exercise.

[0013] This invention presents a self-contained interactive jogging mat that integrates advanced digital technology and numerous effective design features, offering a brand-new solution for home fitness. It is not only small and inexpensive but also powerfully functional, suitable for use anytime, anywhere. It not only helps users train scientifically but also stimulates their enthusiasm for exercise through interactive functions, making fitness more efficient and fun. Whether for fitness beginners or experienced enthusiasts, this jogging mat can effectively improve the quality of life.

[0014] In summary, this invention demonstrates broad application prospects under this framework, suitable for use in homes, offices, and various other settings. The interactive stationary jogging mat, with its innovative and advanced technological features, not only caters to the fast-paced lifestyle of modern people but also satisfies their pursuit of a high-quality life. It is anticipated that this invention will drive the development of related industries in the fitness culture and smart home markets, providing a more intelligent and enriching fitness experience. Compared with existing technologies, this invention possesses many significant advantages and effects, and has extremely high practical application value. More specific implementation methods will be detailed in the following sections. Attached Figure Description

[0015] Figure 1 is a schematic diagram of the main structure of the present invention;

[0016] Figure 2 is an embodiment of the present invention with a pressure sensing module;

[0017] Figure 3 is a schematic diagram showing the positions of the light assembly and piezoelectric element of the present invention;

[0018] Figure 4 is a diagram of an embodiment of the present invention with a composite layer;

[0019] Figure 5 is an internal architecture diagram of the internal circuitry and circuit module of the present invention;

[0020] Figure 6 is a schematic diagram of the structure of the present invention, which includes a built-in weight scale and a weighing sensor.

[0021] Figure 7 is a schematic diagram of the connection between the present invention and the mobile phone and cloud network;

[0022] Figure 8 is an embodiment of the present invention with an elastic tension band.

[0023] Figure Label Explanation: 1 Running Mat 2 Foot Pedals 3 Beat Controller 4 Speaker 5 Setting Button 6 Pedal Button 7 Beat Generator 8 Display 9 Pressure Sensing Module 20 Light Assembly 21 Piezoelectric Element 22 Thin Film Pressure Sensor 30 Surface Layer 31 Cushioning and Anti-slip Layer 32 Circuitry 33 Circuit Board 34 Speaker 35 Battery 36 USB Interface 40 Wireless Module 41 Mobile Phone 42 Cloud Network 43 APP Application 50 Elastic Resistance Band 60 Weight Scale 61 Weighing Sensor Detailed Implementation

[0024] Please refer to Figure 1. The present invention is a jogging mat with built-in beat interaction, mainly composed of a running mat (1) and a beat controller (3). The surface of the running mat (1) has a foot pedal (2) for running or stepping in place. The housing of the beat controller (3) can be tightly connected to the running mat (1) by means of top and bottom nailing or screw locking, which is convenient for storage. Inside the beat controller (3), there is an electronic beat generator (7), a speaker (4), and multiple setting buttons (5). By using the setting button (5), different speeds of beats can be set on the beat generator (7), and the beat sounds are emitted regularly through the speaker (4) and played repeatedly for a long time to guide the user to run or step in place according to the beat sounds emitted by the speaker (4). Therefore, this jogging mat design with built-in beat interaction can provide users with an integrated convenience that eliminates the need for a mobile phone or external metronome. Its main feature is the introduction of various built-in beat guidance to increase the interactivity and fun of exercise.

[0025] The electronic beat generator (7) operates based on digital signal processing (DSP) technology. It generates a series of regular beat sounds through hardware circuits or software programs. Its main operating principles and components include the following parts: 1. Oscillator: The oscillator is the core of the beat generator (7). It can generate stable repetitive signals (such as sine waves, square waves, etc.). In the beat generator (7), the frequency of these signals is set to correspond to different beat speeds, such as 120 beats per minute (BPM) or faster or slower. 2. Microcontroller Unit (MCU): The microcontroller unit is a small computer responsible for controlling the various functions of the beat generator 3. It can read the inputs made by the user through the setting button (5) (such as beat speed, volume, playback time, etc.) and adjust the output of the oscillator according to these inputs. 3. A digital-to-analog converter (DAC) converts digital signals generated by the oscillator into analog signals, allowing the signals to be played through the speaker (4). Therefore, the self-interactive jogging mat of this invention utilizes technological capabilities to provide users with a convenient, practical, innovative, and more advanced way to exercise, especially suitable for older users or those in spaces with limited space.

[0026] Please refer to Figure 2. The surface or interior of the running mat (1) or footrest (2) may be equipped with a pressure sensing module (9) on the contact surface of the left and right feet, respectively. Therefore, it can detect the single or multiple points of pressure distribution of each foot step, and transmit it to the beat controller (3) for calculation. In addition to recording the actual number of steps and the precise time point and pressure value of each foot contact, it can also calculate the actual energy consumed during exercise, whether the stepping force of the left and right feet is even, or whether the foot landing method is normal by the magnitude of the total pressure value of each step. And so on, and connected to the display (8) through the beat controller (3) to respond with dynamic graphics, audio and video, or color, or bar chart; the beat controller (3) can also accumulate and calculate the pressure value of each step, and convert it into total heat consumption, or metabolic equivalent (MET), or calories (Kcal), or even convert it into kilometers (KM) of simulated running distance. Since the price of the pressure sensing module (9) is very cheap in the current market, very efficient and accurate results can be obtained with very little cost.

[0027] This invention embeds multiple pressure sensing modules (9) within the running mat (1) or footrest (2), which not only distinguishes the pressure of the left and right feet but also detects the pressure distribution in different areas inside the foot. This structure helps to evaluate running patterns and foot landing patterns, providing a more personalized exercise response. These pressure sensing modules (9) use highly sensitive sensors, thus accurately measuring minute pressure changes to capture details of each step, including the force of the step and the precise time of foot contact with the ground. The beat controller (3) receives data from the pressure sensing modules (9) and analyzes it in real time. Through algorithms for the contact time points of each foot position, important indicators such as energy consumption, number of steps, and gait balance for each exercise can be calculated. After analysis, this exercise data is presented on the display (8) in various forms such as dynamic graphics, color changes, or bar graphs, allowing users to intuitively see their exercise performance and progress. For example, color changes on the display (8) can be used to indicate pressure magnitude or step balance, while bar graphs or pulse waveforms can display real-time and dynamic energy trends. Based on the collected data, the beat controller (3) can also provide health and training suggestions based on the user's exercise performance, such as adjusting exercise intensity, improving gait, or foot landing method.

[0028] The calculation of energy expenditure during activity is as follows: Energy expenditure (kcal) = Weight (kg) × METs / 60 × Activity time (minutes). For example, a 50 kg person sitting and watching TV for one and a half hours will approximately expend 50 × 1 / 60 × 90 = 75 kcal, roughly equivalent to the calories in 1 / 4 bowl of white rice. Furthermore, the intensity of physical activity can be differentiated using metabolic equivalents, and calorie expenditure can be estimated from the following table:

[0029] Therefore, using metabolic equivalents, as shown in the table below, the calories burned during exercise can be calculated, which can then be converted into jogging time or simulated running distance. For example, a person weighing 70 kg can burn 406 kcal by walking for 2 hours daily (at a speed of 4 km / h). The calculation process is: 70 × 2.9 / 60 × 120 = 406 (kcal).

[0030] Please refer to Figure 3. In one embodiment, at least one pair of light groups (20) are provided on the running mat (1), distributed on the upper left and right sides of the foot pedal (2). The beat controller (3) can guide the user to run in place or step by flashing these light groups (20) in a synchronized manner according to the set beat. The function of setting this light group (20) is mainly to take into account situations where it is not appropriate to play sound at night, or for specific needs such as hearing-impaired people. In addition, the beat controller (3) can also calculate the actual stepping time detected by the pressure sensing module (9) according to the set beat rate, so as to compare and remind the user to adjust their running speed at any time during running or stepping. This real-time feedback can be achieved through various means such as dynamic graphics, light signals or audio-visual prompts to help users improve their exercise methods.

[0031] In one embodiment, the pressure sensing module (9) is composed of at least one piezoelectric element (21), or a thin-film pressure sensor (22), or a combination thereof. The piezoelectric element (21) can be made of piezoelectric ceramic sheet, which is very inexpensive and easy to implement. The thin-film pressure sensor (22) can be a capacitive or resistive thin-film pressure sensor, which can also achieve good results. The setting button (5) does not necessarily have to be a button-type button on the housing. It can also be a foot pedal to achieve button input. For example, a foot pedal button (6) can be provided or the input can be achieved by foot. The signal is input to the beat controller (3) by means of the foot pedal (2), and the foot pedal (6) can be made of membrane key or simple contact switch, and can respond with the built-in light of the light group (20) or the foot pedal (6). Therefore, the beat controller (3) can be started or stopped by stepping on the foot pedal (6) or the foot pedal (2), or various setting functions such as volume control can be performed. The piezoelectric element (21) has a simple micro-power generation function. After being collected and stored by a capacitor or battery, it can provide the power to the beat controller (3).

[0032] As shown in Figures 4 and 5, in one embodiment, the running mat (1) is composed of at least a surface layer (30) and a cushioning and anti-slip layer (31), and the required internal circuitry (32) can be provided between the two layers or on the upper and lower surfaces. The required circuitry and components, such as circuit boards (33), speakers (34), batteries (35), and USB interfaces (36), are provided inside the beat controller (3) or inside and outside the running mat (1). The running mat (1) can also be composed of a single layer or multiple layers, and its material can be composed of at least one of PU, PVC, TPE, NR (natural rubber), silicone, PER, EVA, CORK (cork), POE, EPDM, NBR, hemp, or microfiber.

[0033] The display (8) shows the current exercise time or accumulated exercise time, and the setting button (5) allows users to set the required exercise time or convert it into kilometers. These settings and records are stored in the beat controller (3), and the previous record can be resumed the next time the user uses the device. Therefore, if the user temporarily interrupts their jogging, they can continue to calculate their total running time after returning to the running mat (1). The beat controller (3) can be connected to a computer, television, or mobile device via the USB interface (36), making it convenient to jog while watching a program or jogging in sync with the characters in the video.

[0034] The beat controller (3) can be set to a different number of beats per measure, and each beat can be set to emit different sound effects. With the beats set to different speeds, it can guide users to run or step in place in a more rhythmic way. The beat controller (3) can provide several built-in common modes for users to select quickly, such as mode 1: 200 BPM, 2 beats, wooden fish sound; or mode 2: 160 BPM, 4 beats, water droplet sound; or mode 3: generate dynamic music with different beat speeds; or mode 4: actively generate rhythmic sound effects by stepping force. The design of the beat controller (3) is mainly to provide users with a rhythmic and diverse exercise experience through highly customizable and interactive functions. Therefore, users can also create a personalized exercise rhythm for their own needs or preferences by setting different number of beats per measure and assigning different sound effects to each beat. For example, users can freely set the number of beats per measure, from the traditional 2 beats, 3 beats to more complex rhythms, such as 5 beats or 7 beats, to adapt to different exercise intensities and rhythm requirements. In addition, the beat controller (3) can also assign different sound effects to each beat, from traditional instrument sounds, such as wooden fish and drum sounds, to natural sounds, such as water droplets, birdsong, and even electronic sound effects, thus providing rich auditory stimulation to increase the fun of exercise.

[0035] Therefore, the built-in exercise modes of the beat controller (3) can bring some benefits. For example, mode one may be suitable for high-intensity interval training, while mode two is suitable for stable endurance exercise. Each mode has its own specific BPM, beat count, and sound effect settings, allowing users to quickly start a mode that suits their current mood or exercise needs. In order to meet the preferences of different users, the beat controller (3) can also automatically generate or select appropriate dynamic music according to the set beat speed. For example, in mode three, the music is designed to enhance the motivation and immersion during exercise, so that jogging in place is no longer monotonous.

[0036] Please refer to Figure 6. A weighing scale (60) can be connected to the bottom of the running mat (1). The weighing scale (60) can obtain the user's weight information through a strain gauge, piezoresistive, or piezoelectric weighing sensor (61) and transmit it to the beat controller (3). These technologies each have their own characteristics. For example, strain gauge sensors have high sensitivity, piezoresistive sensors are suitable for a wide range of weight measurements, and piezoelectric sensors can accurately capture rapidly changing forces. The weighing sensor 61 can not only measure static weight but also capture the weight waveform during each step, i.e., the weight change over time. This can provide additional information such as gait analysis and stepping force. In addition, by analyzing the weight value and frequency of the stepping and combining it with the user's weight information, the beat controller (3) can also accurately calculate the actual energy consumption during the exercise. This process can be obtained by performing big data calculations on factors such as stepping force, speed, and duration using a built-in algorithm.

[0037] Therefore, under the innovation of this invention, the system can combine the user's exercise data and their own weight changes to provide personalized exercise and health advice to help users achieve their fitness goals. This running mat (1) that combines the function of a scale (60) not only provides users with the convenience of long-term weight monitoring, but also, by using the same set of weighing sensors (61), provides users with in-depth exercise and health analysis through precise analysis of the stepping force and weight waveform during exercise, thereby achieving a higher scientific fitness effect.

[0038] In one embodiment, as shown in Figure 7, the beat controller (3) provides a wireless module (40) that interacts directly with the mobile phone (41) or via a cloud network (42) with the mobile phone (41), and performs sports or health management functions via an APP application (43). By connecting to a smart device or application, users can intuitively view their sports performance and progress, and can choose to share it on social media or compare it with friends, increasing the fun and motivation of sports. Furthermore, through the setting button (5) or the pedal button (6), the APP application (43) can be directly launched via a wireless network or Bluetooth connection to use various interactive functions. This design improves the convenience of users. Using Bluetooth technology, the running mat (1) can be quickly paired with the user's smartphone (41) or tablet computer. Bluetooth, with its low power consumption and high reliability, is suitable for short-range wireless communication and is ideal for home or gym environments. Through wireless network connection, the running mat (1) can access the cloud network (42) to achieve broader data synchronization and cloud services. Users can directly launch the paired APP application (43) via the setting button (5) or pedal button (6) on the running mat (1), without manually operating the phone (41) or other devices. Furthermore, these input devices can also be used to control functions in the APP application (43), such as changing exercise modes, adjusting music playlists, or viewing exercise data. During exercise, the running mat (1) instantly synchronizes exercise data (such as steps, speed, energy consumption, etc.) to the APP application (43) via the wireless module (40), allowing users to instantly view their exercise performance and progress. Combining the analytical capabilities of the APP application (43), based on the user's exercise data and historical performance, the APP application (43) can provide personalized exercise plans and suggestions to help users achieve better fitness results. The APP (43) can design virtual training courses or hold online competitions. Users can participate in these activities through the running mat, which can not only increase their motivation to exercise, but also allow them to interact and compare with other users. The APP (43) can also support sharing exercise results on social media or fitness challenges with friends, increasing the social and fun aspects of exercise. Through this implementation, the running mat (1) can provide users with a highly interactive and personalized exercise experience by tightly integrating the beat controller (3) with the APP (43), and can encourage users to use this exercise equipment more actively.

[0039] In one embodiment, as shown in Figure 8, the running mat (1) may be equipped with at least one elastic resistance band (50), which can be set with different levels of tension. After being placed on the user's feet, it can increase the resistance of foot movement when running or stepping in place, thereby improving the exercise effect. The present invention incorporates an elastic resistance band (50) into the design of the running mat (1), which is an innovative design that mainly improves the exercise effect by increasing the resistance of foot movement. This design not only makes running or stepping in place more diverse, but also allows the resistance intensity to be adjusted according to different training needs. The elastic resistance band (50) is designed with adjustable intensity, and the user can select an appropriate resistance level according to their training level and goals, that is, by using bands with different elastic coefficients or adjusting the tension of the band.

[0040] The elastic resistance band (50) must be easy to install and remove on the running mat (1), with an ankle strap or a foot-locking device at one end to ensure stability and prevent slippage during exercise. By using the elastic resistance band (50), the resistance of the foot movement is increased when running or stepping in place, which can effectively improve the working intensity of the lower limb muscles and help improve muscle strength, endurance, and explosive power. In addition, by changing the way the resistance band is used, such as changing the position or direction of the fixing point, specific muscle groups or sports skills can be trained, increasing the flexibility and diversity of training. Different intensity settings make the elastic resistance band suitable for people with different fitness levels. From beginners to professional athletes, everyone can choose the appropriate resistance for training according to their own needs. In addition, the elastic resistance band (50) can be combined with the pressure sensing module (9) and the beat controller (3) on the running mat (1) to provide real-time responses to the user's exercise intensity, frequency, etc., and further improve the training plan. The elastic resistance band (50) can also apply resistance from different directions, prompting users to use muscle groups that are usually less active during exercise, thereby achieving the goal of comprehensive training of the lower limb muscles.

[0041] Therefore, as can be understood from the above description of the specific embodiments, the present invention not only provides an innovative way of jogging or stepping in place, but also, by integrating high-precision pressure sensing technology and an intelligent beat control system, makes the exercise process more diversified and efficient. With the addition of various auxiliary functions, the exercise effect is further enhanced, making the present invention not merely an ordinary cushioned running mat, but a highly innovative exercise device combining intelligent technology and sports science. Its novel structure and progressiveness fully meet the requirements for an invention patent application. Therefore, we hope the Examination Board will grant approval to this invention as soon as possible. If the Examination Board has any questions, please do not hesitate to send a letter with instructions. The inventor will do his best to cooperate. Thank you for your assistance.

Claims

1. A jogging mat with built-in rhythm interaction, comprising: The running mat has a foot pedal on its surface for running or stepping in place. The running mat is connected to a beat controller, which has at least one beat generator, a speaker, and multiple setting buttons. Different speed beats can be set through the setting buttons, and the beat sounds are emitted through the speaker to guide the user to run or step in place according to the beat sounds emitted by the speaker.

2. The stationary jogging mat with built-in rhythmic interaction as described in claim 1, wherein, The running mat has at least one pressure sensing module on its surface or inside, which can detect the distributed pressure value of one or more points where the foot steps each time and transmit it to the beat controller for calculation. In addition to recording the actual number of steps and the time points, it can also calculate the actual energy consumed during exercise, whether the stepping force of the left and right feet is even, or whether the foot landing method is normal, based on the magnitude of the pressure value of each step. The beat controller is connected to a display screen and responds with dynamic graphics, colors, or bar graphs. The beat controller can also accumulate and calculate the pressure value and convert it into units of calorie consumption, metabolic equivalent, calories, or running distance.

3. The stationary jogging mat with built-in rhythmic interaction as described in claim 2, wherein, The running mat is equipped with at least one light group. The beat controller can emit synchronized flashing lights through the light group according to the set beat to guide the user to run or step in place. Furthermore, the beat controller can calculate the actual stepping time detected by the pressure sensing module based on the set beat, and compare or correct the user's beat speed in real time during running or stepping, and remind the user with dynamic graphics, lights, or audio-visual means.

4. The stationary jogging mat with built-in rhythmic interaction as described in claim 2, wherein, The pressure sensing module is composed of at least one piezoelectric element, or a thin-film pressure sensor, or a combination thereof, such as a piezoelectric ceramic sheet, or a capacitive or resistive thin-film pressure sensor; the setting button may also be composed of a foot pedal or a foot pedal, the foot pedal may be composed of a membrane button or a contact switch, and the beat controller may be started or stopped by stepping on the foot pedal, or various setting functions may be executed, such as volume control; the piezoelectric element may have a power generation function, which can provide power to the beat controller.

5. The stationary jogging mat with built-in rhythmic interaction as described in claim 2, wherein, The running mat consists of at least a surface layer and a cushioning and anti-slip layer. The required wiring is provided between the two layers or on the upper and lower surfaces. The required circuits and components, such as circuit boards, speakers, batteries, and USB interfaces, are provided on the beat controller or inside and outside the running mat. The running mat may also be composed of a single layer or multiple layers, and its material is composed of at least one of PU, PVC, TPE, NR, silicone, PER, EVA, CORK, POE, EPDM, NBR, hemp, or microfiber.

6. The stationary jogging mat with built-in rhythmic interaction as described in claim 5, wherein, The display shows the current exercise time or the accumulated exercise time, or the setting button allows you to set the required exercise time for each session; the beat controller can be connected to a computer, television, or mobile device via the USB interface.

7. The stationary jogging mat with built-in rhythmic interaction as described in claim 2, wherein, This beat controller allows users to set different number of beats per measure, and each beat can be set to emit different sound effects. Combined with different speeds of beat, it guides users to run or step in place. The beat controller provides several built-in common modes for users to quickly select, such as mode 1: 180 BPM, 2 beats, wooden fish sound; or mode 2: 160 BPM, 4 beats, water droplet sound; or mode 3: generates dynamic music with different beat speeds; or mode 4: actively generates rhythmic sound effects based on the force of stepping.

8. The stationary jogging mat with built-in rhythmic interaction as described in claim 2, wherein, The bottom of the running mat can be connected to a weighing scale, which uses multiple strain gauge, piezoresistive, or piezoelectric weighing sensors to obtain the user's weight information. The weighing sensors can measure the weight waveform of each step and transmit it back to the beat controller. In addition to recording the actual number of steps and the time points, the controller can also calculate the actual energy consumed during exercise based on the weight value of each step.

9. The stationary jogging mat with built-in rhythmic interaction as described in claim 4, wherein, The beat controller offers a wireless module that can interact directly with a mobile phone or via a cloud network, and allows for exercise or health management via an app. Furthermore, the app can be launched directly via a wireless network or Bluetooth connection using the setting button or the pedal button to access various interactive functions.

10. The stationary jogging mat with built-in rhythmic interaction as described in claim 2, wherein, The running mat can be equipped with at least one elastic resistance band, which can be set with different levels of tension. After being put on the user's feet, it can increase the resistance of the foot movement when running or stepping in place, thereby improving the exercise effect.

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