A shape data generation method uses Thin Plate Spline warp to align reference landmarks before moving vertices along normal directions.
Augmented reality device renders virtual light sources on physical objects using predefined geometric templates for dynamic visual enhancements.
Driver monitor system detects human position to enable accurate parallax perception in vehicle head-up displays without requiring complex eye tracking hardware.
Simulated reality system adapts user space to physical layouts, resolving safety risks from static boundaries.
A system positions a user representation within a portal based on spatial data to maintain eye contact.
An auxiliary virtual camera provides alternative perspectives that resolve limited vantage points during 3D object translation and rotation.
A movable transflective mirror resolves the tradeoff between real-world visibility and virtual object brightness by shifting position.
A headset camera feeds real-world visuals into a VR display pipeline to enable augmented reality modes.
A widgetless multitouch interface maps gestures directly to 3D object manipulation tasks.
A mobile device superimposes selected clothing onto a dummy user created from body scanner data.
Segments dense point clouds into cell voxels to eliminate noise and artifacts while reducing processing time.
Augmented reality display controller calculates interpupillary distance using virtual mark deviations for accurate stereo vision.
Dynamic disparity adjustment prevents image collapse during rapid orientation changes, reducing motion sickness while preserving operability.
A style tile interface captures visual modifiers as metadata to apply custom appearances to mixed reality objects.
A system generates and updates spatial anchors linked to mobile objects using real-time location data.
A miniaturized reflective unit redirects display images to provide a deep depth of field in augmented reality headsets.
A slab selector automatically sets position and thickness for a volume of interest based on user input.
A head-mounted display generates an alignment hologram to calibrate the view matrix based on user input.
A system segments images into fields for template matching to improve augmented reality object recognition.
Segmented image sources and variable lens gaps adjust optical path lengths to resolve vergence-accommodation conflict in augmented reality displays.
Liquid crystal dimming element attenuates light intensity based on incidence angle to preserve see-through image brightness.
A remote collaboration framework integrates sensor data with stored 3D models to produce interactive visualizations in a shared virtual workspace.
A mixed reality system uses a variable focus lens to adjust digital object depth for perceptual consistency.
A mobile image capture device generates a guide reticle model linked to digital objects via a virtual tether.
Mirroring algorithms map virtual spaces over smaller physical areas using flip lines, enabling seamless navigation across disconnected locations.
An augmented reality interface overlays selectable control options onto live camera feeds of building equipment.
An anisotropic bilateral filter smooths vertex colors in 3D mesh models by averaging neighboring values based on geometric distance.
A virtual camera navigates nested blocks within a 3D workspace to reveal component details.
An augmented reality apparatus captures terminal screen images to project content directly into the user's field of view.
A pop-up engine generates cards from sliced 3D models by identifying attachment locations.
A CAD method generates a dimensionally accurate 2D flattened nailboard representation of 3D wiring harnesses without cutting wires.
A head-mounted display adjusts its band length via pressure sensing to ensure a secure fit.
A computing device generates multi-dimensional icons with geometric content cells by analyzing user interaction logs.
A virtual personal interface enables direct navigation between multiple virtual worlds using a dedicated 2D control layer.