A switchable lenticular lens arrangement manipulates light beams through a stack of birefringent materials with adjustable optic axes.
A monocular device adjusts image alignment using a camera to detect remote display position.
A display control apparatus detects stereoscopic image projection changes and generates blurred video images to smooth rapid parallax shifts.
A stereoscopic image generation apparatus restricts depth perception to specific viewing regions using dynamic rendering modes.
Beam splitters and retro-reflecting units redirect projection light through distinct optical paths, enabling multiple images at different depth positions.
A display control apparatus adjusts image distance based on movement data to improve visual rendering.
Dual liquid crystal devices compensate polarization changes through coordinated drive signals.
A multi-view display system synchronizes shutter frames with view frames to reduce flickering perception in 3D viewing.
A light modulator device uses a diffraction grating to adjust observer window size and position for display applications.
A display device uses distinct aperture ratios for red, green, and blue regions to enable independent color channel optimization.
A display device modulates the three-dimensional depth of a specific image region to induce subliminal blinking.
A stereoscopic video processing unit adjusts depth parameters during playback operations.
Segmented rendering applies depth maps only to image regions, preserving text in planar format for readability.
Synchronizing color wheels and filters enables simultaneous stereoscopic image presentation for multiple viewers without extensive projector modifications.
Backward processing assigns texture values by comparing floating-point depth data, eliminating occlusion artifacts and reducing computational complexity.
Segmenting emissive pixels into independently controlled sub-pixels reduces color redundancy and improves effective resolution in near-eye light-field displays.
An apparatus generates view images by adapting observer position relative to a viewing region.
Processor adjusts border depth values across tiles to resolve inconsistencies and improve image quality.
A digital camera system converts captured two-dimensional video sequences into stereoscopic three-dimensional image streams using real-time depth estimation.
Filling disocclusion gaps in reprojected stereoscopic images using pixel data from prior frames of the same eye to maintain realistic appearance.
Electrochromic sheets shift stripe positions to resolve fixed barrier limits, enabling stable 3D images across varied eye angles.
A non-planar computational display pairs curved panels with a lenslet array to render elemental images for near-eye viewing.
A VR headset calibration program detects interpupillary distance by tracking user head movement relative to overlapped marker images.
A binocular light field display system translates view zone boundaries to align with tracked pupil locations for precise visual acuity correction.
Variable focal lengths in a microlens array reduce beam width to prevent focus-convergence conflicts and dizziness in true light field displays.
A multi-view display system positions a screen in the user's periphery to allow switching between direct and magnified views using eye movement.
Interlaced indium tin oxide strips enable a single-step integration of touch-sensing and 3D display, reducing device thickness.
An intermediary polarization pattern blocks stray light between adjacent lenses, eliminating crosstalk artifacts that degrade stereoscopic image quality.
Parallel pixel edges aligned with slanted lenticular elements reduce cross talk and intensity variations for improved stereoscopic image quality.
Radially symmetric liquid crystal alignment in the spatial light modulator improves angular intensity uniformity and reduces pseudoscopic images.
Segmented peripheral light sources operate independently to eliminate glare and shadows caused by conflicting camera orientations.
A stereoscopic display system removes occluded virtual object portions to enable direct touch operations.
Dynamic baseline adjustment resolves fixed-distance stereo camera limitations by optimizing depth measurement precision for moving objects.
A volumetric display system uses a skewed coordinate system to render objects as three-dimensional images within physical space and two-dimensional perspective views beyond it.
Integrating an organic dielectric layer into the optical conversion stack reduces display thickness and weight while maintaining image luminance.
A parallax adjustment unit modifies stereoscopic effect parameters based on acquired viewer fatigue data.
A stereoscopic display device uses a semi-transmissive optical member with polarization axes to separate light paths for dual image rendering.
A polarization converter dynamically adjusts scan line selection based on detected motion information to generate high-quality polarized video streams.
Tapestry encoding merges view images with displacement and occlusion maps, reducing artifacts in occluded regions while maintaining bandwidth efficiency.
A display device integrates infrared light zones with color and multispectral cameras to capture images for three-dimensional object reconstruction.
Automated parallax adjustment eliminates manual calibration errors and reduces time spent on repeated capture attempts.
A multi-functional liquid crystal parallax barrier device integrates vertical strip and slant-and-step structures to produce double-view and multi-view 3D images.
Non-rectangular sub-pixel shapes parallel to lenticular lens axes minimize crosstalk and increase alignment error tolerance for higher resolution.
Segmenting event data into blocks reduces calculation time and complexity by processing only representative pixels, lowering average disparity errors.
Thin-film plastic substrates in a 3D display shutter panel lower manufacturing costs and thickness while blue-phase liquid crystals improve response speed.
A stereoscopic video processing apparatus rectifies image errors by aligning elements on the same horizontal line.
Metal electrodes parallel transparent ITO layers in switch cells, reducing total resistance and driving power for large display panels.
A VR movie system segments live action video from background still images to reduce data volume while maintaining stereoscopic resolution.
A wearable display apparatus directs modulated laser light via a scanning apparatus into the eye.
An asymmetric subpixel layout prevents information loss and deformation in monotone images while maintaining stereoscopic vision through a parallax barrier.