Game combat vest with anti-falling and buffering functions
By introducing quick disassembly, buffering and ventilation and cooling components into the game combat vest, the existing vest is solved for the problem of dry and heavy weight in hot environments, and provides anti-collision functions to improve the user's gaming experience and safety.
Patent Information
- Application Number
- CN202411376223.8
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-09-30
- Publication Date
- 2024-12-06
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
The existing game combat vests cause the wearer to be hot in a hot environment, and the structure is complex and inconvenient to maintain, the weight is heavier, and the collision avoidance function is lacking, which affects the user's gaming experience and safety.
A gaming combat vest with anti-fall cushioning function was designed, using quick-removal components, cushioning components and ventilation and heat dissipation components. The quick-removal components are fitted through reel rods and connecting ropes, and the cushioning components are provided by arc-shaped tough plates and springs. Anti-collision function, ventilation and heat dissipation components achieve good ventilation and heat dissipation effects through multi-hole design, and can be equipped with gaming equipment.
It effectively reduces the wearer's sense of heat, provides good anti-collision protection, reduces equipment maintenance operations, reduces material costs and weight, and enhances the diversity and practicality of the vest.
Smart Images

Figure CN119073685A_ABST
Abstract
Description
Technical Field
[0001] The invention relates to the technical field of game combat vests, in particular to a game combat vest with anti-fall buffering function. Background Art
[0002] Real-life CS is a military simulation outdoor competitive sport that brings together people who like military and outdoor sports. It is a game that simulates military combat training using simulation game tactical launchers, wearing tactical equipment and various styles of military uniforms and protective gear. The combat vest used in real-life CS is usually worn outside the user's clothes. In the hot summer, this will undoubtedly increase the heat of the wearer and reduce the wearer's gaming experience.
[0003] A Chinese patent document CN211458899U discloses a multifunctional combat vest for gaming, which belongs to the field of gaming combat vests. The combat vest comprises a vest body and a cooling mechanism, wherein the vest body comprises a first back sheet and a second back sheet, wherein the first back sheet and the second back sheet both comprise a cotton layer and a breathable layer, wherein the cooling mechanism comprises an air duct, an air pump and a battery, wherein the air duct is arranged between the cotton layer and the breathable layer, wherein the air pump is fixedly mounted on the first back sheet, wherein the air inlet of the air pump is connected to the air duct, wherein the air pump is electrically connected to the battery, wherein an air inlet hole is provided on a side of the air duct close to the breathable layer, wherein the combat vest reduces the heat of the wearer and increases the comfort of the wearer when wearing the combat vest in summer; the gaming combat vest has a complex structure, is inconvenient for maintenance in the later stage, and is heavy, and is not easy for users to wear for a long time, and users are inevitably subject to collision or fall during the gaming process, and the combat vest also lacks an anti-collision mechanism;
[0004] Therefore, we provide a gaming combat vest with anti-fall buffering function to solve the above problems. Summary of the invention
[0005] 1. Technical issues to be resolved
[0006] The problem to be solved by the present invention is to provide a gaming combat vest with anti-fall and buffering functions to overcome the defects in the prior art.
[0007] (II) Technical solution
[0008] In order to solve the technical problem, the present invention provides a gaming combat vest with anti-fall and buffering functions, comprising a front shirt and a back shirt, wherein a quick-release component is connected between the front shirt and the back shirt, and buffer components are provided on the front shirt and the back shirt, and ventilation and heat dissipation components are provided on the front shirt and the back shirt;
[0009] The quick-release assembly comprises a reeling rod disposed on the top of the front shirt and the back shirt and close to each other, connecting ropes are symmetrically disposed at both ends of the reeling rod, and a rope locking clamp ring is movably connected to one end of the reeling rod;
[0010] The buffer assembly includes two functional parts, the inner sides of the front shirt and the back shirt are connected with linings, the front shirt and the back shirt and the linings respectively form cavities, the two functional parts are respectively placed in the two cavities, and a plurality of springs are arranged in the functional parts;
[0011] The ventilation and heat dissipation component includes a plurality of first through holes opened on the front shirt and the back shirt, a plurality of second through holes are opened on the two inner liners, a plurality of third through holes and a fourth through hole are opened on the functional part, the third through hole of the functional part is connected to the first through hole, and the fourth through hole of the functional part is connected to the second through hole.
[0012] Through the quick-release assembly, when a person needs to wear the gaming vest, he or she first puts the front shirt and the back shirt on the person, and then rotates the winding rod. When the winding rod rotates, it drives the connecting rope to be reeled in. When the connecting rope is reeled in, it drives the top shoulder of the combat vest to be rolled up. After adjusting to the appropriate width and position, the connecting rope is limited by the rope locking clamp ring, the first magnetic block and the second magnetic block are quickly attracted, and then the adhesive tape is pasted to the appropriate position, so that the gaming vest can fit the user's body shape well and prevent the gaming combat vest from shaking or shifting.
[0013] Through the buffer component that is set, if the user collides or falls, the front shirt or the back shirt will compress the spring through the arc-shaped tough plate, so that the arc-shaped tough plate and the inner lining can move within the motion range of the buffer cavity, thereby reducing the hard damage caused to the user; when the user is wearing this combat vest and is stationary, the arc-shaped tough plate and the spring of the functional part are in a zero stiffness state, and the arc-shaped tough plate always supports the outer lining of the front shirt and the back shirt under the action of the spring elastic force, so that the buffer cavity between the outer lining and the inner lining of the front shirt and the back shirt is in a buffering state, so as to be ready to respond to the user's collision or fall at any time; if the user collides or falls, the front shirt or the back shirt squeezes the arc-shaped tough plate, so that the spring is in a state of switching back and forth between positive and negative stiffness, so that this game combat vest can achieve a good anti-collision and buffering effect, providing strong protection for the user's personal safety.
[0014] Through the ventilation and heat dissipation components, when the user wears the game combat vest and walks, the external wind will enter the buffer cavity through the first through hole and the third through hole, and the wind in the buffer cavity will enter the wearing cavity through the fourth through hole and the second through hole, so that the game combat vest can achieve good ventilation and heat dissipation effects, and the multi-through hole design also further reduces the material cost and the weight of the vest, achieving the effect of reducing costs and increasing efficiency; and the design of the hanging strap can hang a variety of game equipment such as battery parts, game gun magazines, simulated grenade props, etc., making the game combat vest more diversified in function, and the hung game equipment can be placed on the ground. Under the action of gravity, the user moves forward, so that the gaming equipment hung by the strap reciprocates to compress the front shirt or the back shirt, and the front shirt or the back shirt reciprocates to punch the arc-shaped tough plate. Under the action of the spring force, the arc-shaped tough plate reciprocates relative to the bottom plate of the functional part, so that the functional part is in a repeated opening and closing state, and the buffer cavity is in a positive and negative pressure switching state, so as to achieve the effect of active air intake and exhaust of the buffer cavity through the first through hole and the second through hole, so that the wearing cavity achieves a good active ventilation effect, without the need for electric ventilation equipment, reducing the weight and cost of the equipment, and reducing the maintenance operations of the equipment.
[0015] Furthermore, the functional part is arranged in an arch shape, an arc-shaped tough plate is formed on the functional part, and a buffer cavity is formed between the bottom plate of the functional part and the arc-shaped tough plate.
[0016] Furthermore, a plurality of the springs are distributed in the buffer cavity at equal intervals, one end of the spring is connected to the arc-shaped tough plate, and the other end of the spring is connected to the bottom plate of the functional component.
[0017] Furthermore, a plurality of hanging straps are evenly distributed on the front shirt and the back shirt, and the first through hole is located between two adjacent hanging straps.
[0018] Further, center lines of the first through hole and the third through hole are on the same horizontal line, center lines of the second through hole and the fourth through hole are on the same horizontal line, and center lines of the third through hole and the fourth through hole are not on the same horizontal line.
[0019] Furthermore, a wearing cavity is formed between the two inner liners, and the wearing cavity is connected with the buffer cavity and the first through hole through the second through hole.
[0020] Furthermore, the top side walls of the front shirt and the back shirt are provided with insertion holes, and one end of the connecting rope passes through the insertion holes and is connected to the front shirt and the back shirt respectively. A first magnetic block is provided on the side of the front shirt close to the back shirt, and a second magnetic block that magnetically cooperates with the first magnetic block is provided on one side of the back shirt.
[0021] Furthermore, the side ends of the front shirt and the back shirt are connected by a plurality of adhesive tapes.
[0022] Furthermore, a flexible display is provided near the collar of the front shirt.
[0023] Furthermore, the hanging belt is provided with a game gun magazine, a walkie-talkie, a simulated grenade prop, and a battery unit electrically connected to the flexible display.
[0024] (III) Beneficial effects
[0025] Compared with the prior art, the gaming combat vest with anti-fall and buffering function provided by the present invention has the following beneficial effects:
[0026] 1. Through the buffer component, if the user collides or falls, the front shirt or the back shirt will compress the spring through the arc-shaped tough plate, so that the arc-shaped tough plate and the inner lining can move within the motion range of the buffer cavity, thereby reducing the hard damage caused to the user; when the user is wearing this combat vest and is stationary, the arc-shaped tough plate and the spring of the functional part are in a zero stiffness state, and the arc-shaped tough plate always supports the outer lining of the front shirt and the back shirt under the action of the spring elastic force, so that the buffer cavity between the outer lining and the inner lining of the front shirt and the back shirt is in a buffering state, so as to be ready to deal with the user's collision or fall at any time; if the user collides or falls, the front shirt or the back shirt squeezes the arc-shaped tough plate, so that the spring is in a state of switching back and forth between positive and negative stiffness, so that this game combat vest can achieve a good anti-collision and buffering effect, providing strong protection for the user's personal safety.
[0027] 2. Through the ventilation and heat dissipation components, when the user wears the game combat vest and walks, the external wind will enter the buffer cavity through the first through hole and the third through hole, and the wind in the buffer cavity will enter the wearing cavity through the fourth through hole and the second through hole, so that the game combat vest can achieve good ventilation and heat dissipation effects, and the multi-through hole design also further reduces the material cost and the weight of the vest, achieving the effect of reducing costs and increasing efficiency; and the design of the hanging strap can hang a variety of game equipment such as battery parts, game gun magazines, simulated grenade props, etc., making the game combat vest more diversified in function, and the game equipment hung can be Under the action of gravity, the user moves forward, so that the gaming equipment hung by the strap reciprocates to compress the front shirt or the back shirt, and the front shirt or the back shirt reciprocates to punch the arc-shaped tough plate. Under the action of the spring force, the arc-shaped tough plate reciprocates relative to the bottom plate of the functional part, so that the functional part is in a repeated opening and closing state, and the buffer cavity is in a positive and negative pressure switching state, so as to achieve the effect of active air intake and exhaust of the buffer cavity through the first through hole and the second through hole, so that the wearing cavity achieves a good active ventilation effect, without the need for electric ventilation equipment, reducing the weight and cost of the equipment, and reducing the maintenance operations of the equipment.
[0028] 3. Through the quick-release components, when a person needs to wear the game vest, he first wears the front shirt and the back shirt on the person, and then rotates the winding rod. When the winding rod rotates, it drives the connecting rope to be reeled in. When the connecting rope is reeled in, it drives the top shoulder of the combat vest to be rolled up. After adjusting to the appropriate width and position, the connecting rope is limited by the rope clamp ring, the first magnetic block and the second magnetic block are quickly attracted, and then the adhesive tape is pasted to the appropriate position, so that the game vest can fit the user's body shape well to prevent the game combat vest from shaking or displacement. BRIEF DESCRIPTION OF THE DRAWINGS
[0029] In order to more clearly illustrate the technical solutions of the embodiments of the present application, the drawings required for use in the embodiments will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the present application. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying creative work.
[0030] Figure 1 This is a first stereoscopic view of a gaming combat vest with anti-fall and buffering functions according to the present invention;
[0031] Figure 2 A second stereoscopic view of a gaming combat vest with anti-fall and buffering functions according to the present invention;
[0032] Figure 3 This is a front view of a gaming combat vest with anti-fall and buffering functions according to the present invention;
[0033] Figure 4 It is a side view of a gaming combat vest with anti-fall and buffering functions according to the present invention;
[0034] Figure 5 A bottom view of a gaming combat vest with anti-fall and buffering functions according to the present invention;
[0035] Figure 6 An exploded view of a gaming combat vest with anti-fall and buffering functions according to the present invention;
[0036] Figure 7 This is a schematic diagram of the functional parts structure of a gaming combat vest with anti-fall and buffering functions according to the present invention;
[0037] Figure 8 It is a cross-sectional view of a gaming combat vest with anti-fall and buffering functions according to the present invention;
[0038] Fig. 9 It is a partial cross-sectional view of a gaming combat vest with anti-fall and buffering functions according to the present invention;
[0039] The names of the components corresponding to the various figure marks in the figure are: 1. front shirt; 2. back shirt; 3. rolling rod; 4. adhesive tape; 5. hanging tape; 6. first through hole; 7. flexible display; 8. lining; 801. second through hole; 802. cavity; 9. functional part; 901. arc-shaped tough plate; 902. buffer cavity; 903. spring; 904. third through hole; 905. fourth through hole. DETAILED DESCRIPTION
[0040] The present application is described in detail below with reference to the accompanying drawings and specific embodiments.
[0041] The following describes the implementation methods of the present application through specific examples, and those skilled in the art can easily understand other advantages and effects of the present application from the contents disclosed in this specification. Obviously, the described embodiments are only a part of the embodiments of the present application, rather than all the embodiments. The present application can also be implemented or applied through other different specific implementation methods, and the details in this specification can also be modified or changed in various ways based on different viewpoints and applications without departing from the spirit of the present application. It should be noted that, in the absence of conflict, the following embodiments and the features in the embodiments can be combined with each other. Based on the embodiments in the present application, all other embodiments obtained by ordinary technicians in the field without making creative work belong to the scope of protection of the present application.
[0042] It should be noted that various aspects of the embodiments within the scope of the appended claims are described below. It should be apparent that the aspects described herein can be embodied in a wide variety of forms, and any specific structure and / or function described herein is merely illustrative. Based on the present application, it should be understood by those skilled in the art that an aspect described herein can be implemented independently of any other aspect, and two or more of these aspects can be combined in various ways. For example, any number and aspect described herein can be used to implement equipment and / or practice methods. In addition, other structures and / or functionality other than one or more of the aspects described herein can be used to implement this equipment and / or practice this method.
[0043] It should also be noted that the illustrations provided in the following embodiments are only schematic illustrations of the basic concept of the present application. The drawings only show components related to the present application rather than being drawn according to the number, shape and size of components in actual implementation. In actual implementation, the type, quantity and proportion of each component may be changed arbitrarily, and the component layout may also be more complicated.
[0044] Additionally, in the following description, specific details are provided to facilitate a thorough understanding of the examples. However, it will be understood by those skilled in the art that the examples can be practiced without these specific details.
[0045] The technical solutions provided by various embodiments of the present application are described below in conjunction with the accompanying drawings.
[0046] See also Figures 1 to 9 The present invention provides a game combat vest with anti-fall buffering function, comprising a front shirt 1 and a back shirt 2, a quick-release component is connected between the front shirt 1 and the back shirt 2, a buffer component is provided on both the front shirt 1 and the back shirt 2, and a ventilation and heat dissipation component is provided on both the front shirt 1 and the back shirt 2;
[0047] The quick-release assembly includes a reeling rod 3 disposed on the top of the front shirt 1 and the back shirt 2 and close to each other, connecting ropes are symmetrically disposed at both ends of the reeling rod 3, and a rope locking clamp ring is movably connected to one end of the reeling rod 3;
[0048] The cushioning assembly includes two functional parts 9. The inner sides of the front shirt 1 and the back shirt 2 are connected with linings 8. The front shirt 1 and the back shirt 2 and the linings 8 respectively form cavities 802. The two functional parts 9 are respectively placed in the two cavities 802. A plurality of springs 903 are arranged in the functional parts 9.
[0049] The ventilation and heat dissipation component includes a plurality of first through holes 6 opened on the front shirt 1 and the back shirt 2, a plurality of second through holes 801 are opened on the two inner liners 8, a plurality of third through holes 904 and fourth through holes 905 are opened on the functional part 9, the third through holes 904 of the functional part 9 are connected to the first through holes 6, and the fourth through holes 905 of the functional part 9 are connected to the second through holes 801.
[0050] Through the quick-release assembly, when a person needs to wear the game vest, he first wears the front shirt 1 and the back shirt 2 on the person, and then rotates the winding rod 3. When the winding rod 3 rotates, it drives the connecting rope to be rolled up. When the connecting rope is rolled up, it drives the top shoulder of the combat vest to be rolled up. After adjusting to a suitable width and position, the connecting rope is limited by the rope locking clamp ring, the first magnetic block and the second magnetic block are quickly attracted, and then the adhesive tape 4 is pasted to a suitable position, so that the game vest can fit the user's body shape well to prevent the game combat vest from shaking or displacement.
[0051] Through the buffer component that is set, if the user collides or falls, the front shirt 1 or the back shirt 2 will compress the spring 903 through the arc-shaped tough plate 901, so that the arc-shaped tough plate 903 and the inner lining 8 can move within the motion range of the buffer cavity 902, thereby reducing the hard damage caused to the user; when the user is wearing this combat vest and is stationary, the arc-shaped tough plate 901 and the spring 903 of the functional part 9 are in a zero stiffness state, and the arc-shaped tough plate 901 always supports the outer lining of the front shirt 1 and the back shirt 2 under the elastic force of the spring 903, so that the buffer cavity 902 between the outer lining and the inner lining of the front shirt 1 and the back shirt 2 is in a buffering state, so as to be ready to deal with the user's collision or fall at any time; if the user collides or falls, the front shirt 1 or the back shirt 2 squeezes the arc-shaped tough plate 901, so that the spring 903 is in a state of switching back and forth between positive and negative stiffness, so that this game combat vest can achieve a good anti-collision and buffering effect, providing strong protection for the user's personal safety.
[0052] By means of the ventilation and heat dissipation components, when the user wears the game combat vest and walks, the external wind will enter the buffer cavity 902 through the first through hole 6 and the third through hole 904, and the wind in the buffer cavity 902 will enter the wearing cavity through the fourth through hole 905 and the second through hole 801, so that the game combat vest can achieve good ventilation and heat dissipation effects, and the multi-through hole design also further reduces the material cost and the weight of the vest, achieving the effect of reducing costs and increasing efficiency; and the design of the hanging strap 5 can hang a variety of game equipment such as battery parts, game gun magazines, simulated grenade props, etc., making the game combat vest more diversified in function, and the hung game equipment can be lifted under the action of gravity. In coordination with the user's movement, the gaming equipment hung on the hanging strap 5 reciprocatingly compresses the front shirt 1 or the back shirt 2, and the front shirt 1 or the back shirt 2 reciprocatingly punches the arc-shaped tough plate 901. Under the elastic force of the spring 903, the arc-shaped tough plate 901 reciprocates relative to the bottom plate of the functional part 9, so that the functional part 9 is in a repeated opening and closing state, and the buffer cavity 902 is in a positive and negative pressure switching state, so as to achieve the effect of active air intake and exhaust of the buffer cavity 902 through the first through hole 6 and the second through hole 801, so that the wearing cavity achieves a good active ventilation effect, without the need for electric ventilation equipment, reducing the weight and cost of the equipment, and reducing the maintenance operations of the equipment.
[0053] The functional part 9 is arranged in an arch shape, and an arc-shaped flexible plate 901 is formed on the functional part 9. A buffer cavity 902 is formed between the bottom plate of the functional part 9 and the arc-shaped flexible plate 901. A plurality of springs 903 are evenly distributed in the buffer cavity 902. One end of the spring 903 is connected to the arc-shaped flexible plate 901, and the other end of the spring 903 is connected to the bottom plate of the functional part 9. A plurality of hanging straps 5 are evenly distributed on the front shirt 1 and the back shirt 2, and the first through hole 6 is located between two adjacent hanging straps 5.
[0054] The center lines of the first through hole 6 and the third through hole 904 are on the same horizontal line, the center lines of the second through hole 801 and the fourth through hole 905 are on the same horizontal line, and the center lines of the third through hole 904 and the fourth through hole 905 are not on the same horizontal line, a wearing cavity is formed between the two liners 8, and the wearing cavity is connected with the buffer cavity 902 and the first through hole 6 through the second through hole 801, and the top side walls of the front shirt 1 and the back shirt 2 are provided with insertion holes, and one end of the connecting rope passes through the insertion holes and is connected to the front shirt 1 and the back shirt 2 respectively, a first magnetic block is arranged on the side of the front shirt 1 close to the back shirt 2, and a second magnetic block that magnetically cooperates with the first magnetic block is arranged on the side of the back shirt 2, and the side ends of the front shirt 1 and the back shirt 2 are connected by multiple adhesive tapes 4, and a flexible display 7 is arranged near the collar of the front shirt 1, and the flexible display 7 can display the user's game ID information, and the hanging belt 5 is hung with a game gun magazine, a walkie-talkie, a simulated grenade prop, and a battery component electrically connected to the flexible display 7.
[0055] This embodiment provides a gaming combat vest with anti-fall buffering function:
[0056] Through the quick-release assembly, when a person needs to wear the game vest, he first wears the front shirt 1 and the back shirt 2 on the person, and then rotates the winding rod 3. When the winding rod 3 rotates, it drives the connecting rope to be rolled up. When the connecting rope is rolled up, it drives the top shoulder of the combat vest to be rolled up. After adjusting to a suitable width and position, the connecting rope is limited by the rope locking clamp ring, the first magnetic block and the second magnetic block are quickly attracted, and then the adhesive tape 4 is pasted to a suitable position, so that the game vest can fit the user's body shape well to prevent the game combat vest from shaking or displacement.
[0057] Through the buffer component that is set, if the user collides or falls, the front shirt 1 or the back shirt 2 will compress the spring 903 through the arc-shaped tough plate 901, so that the arc-shaped tough plate 903 and the inner lining 8 can move within the motion range of the buffer cavity 902, thereby reducing the hard damage caused to the user; when the user is wearing this combat vest and is stationary, the arc-shaped tough plate 901 and the spring 903 of the functional part 9 are in a zero stiffness state, and the arc-shaped tough plate 901 always supports the outer lining of the front shirt 1 and the back shirt 2 under the elastic force of the spring 903, so that the buffer cavity 902 between the outer lining and the inner lining of the front shirt 1 and the back shirt 2 is in a buffering state, so as to be ready to deal with the user's collision or fall at any time; if the user collides or falls, the front shirt 1 or the back shirt 2 squeezes the arc-shaped tough plate 901, so that the spring 903 is in a state of switching back and forth between positive and negative stiffness, so that this game combat vest can achieve a good anti-collision and buffering effect, providing strong protection for the user's personal safety.
[0058] By means of the ventilation and heat dissipation components, when the user wears the game combat vest and walks, the external wind will enter the buffer cavity 902 through the first through hole 6 and the third through hole 904, and the wind in the buffer cavity 902 will enter the wearing cavity through the fourth through hole 905 and the second through hole 801, so that the game combat vest can achieve good ventilation and heat dissipation effects, and the multi-through hole design also further reduces the material cost and the weight of the vest, achieving the effect of reducing costs and increasing efficiency; and the design of the hanging strap 5 can hang a variety of game equipment such as battery parts, game gun magazines, simulated grenade props, etc., making the game combat vest more diversified in function, and the hung game equipment can be lifted under the action of gravity. In coordination with the user's movement, the gaming equipment hung on the hanging strap 5 reciprocatingly compresses the front shirt 1 or the back shirt 2, and the front shirt 1 or the back shirt 2 reciprocatingly punches the arc-shaped tough plate 901. Under the elastic force of the spring 903, the arc-shaped tough plate 901 reciprocates relative to the bottom plate of the functional part 9, so that the functional part 9 is in a repeated opening and closing state, and the buffer cavity 902 is in a positive and negative pressure switching state, so as to achieve the effect of active air intake and exhaust of the buffer cavity 902 through the first through hole 6 and the second through hole 801, so that the wearing cavity achieves a good active ventilation effect, without the need for electric ventilation equipment, reducing the weight and cost of the equipment, and reducing the maintenance operations of the equipment.
[0059] The same and similar parts between the various embodiments in this specification can be referenced to each other, and each embodiment focuses on the differences from other embodiments.
[0060] The above is only a specific implementation of the present application, but the protection scope of the present application is not limited thereto. Any changes or substitutions that can be easily thought of by a person skilled in the art within the technical scope disclosed in the present application should be included in the protection scope of the present application. Therefore, the protection scope of the present application shall be based on the protection scope of the claims.
Claims
1. A gaming combat vest with anti-fall and buffering functions, characterized in that: include: A front shirt (1) and a back shirt (2), wherein a quick-release component is connected between the front shirt (1) and the back shirt (2), a buffer component is provided on the front shirt (1) and the back shirt (2), and a ventilation and heat dissipation component is provided on the front shirt (1) and the back shirt (2); The quick-release assembly comprises a reeling rod (3) arranged on the top of the front shirt (1) and the back shirt (2) close to each other, connecting ropes are symmetrically arranged at both ends of the reeling rod (3), and one end of the reeling rod (3) is movably connected to a rope locking clamp ring; The cushioning component comprises two functional parts (9), the inner sides of the front shirt (1) and the back shirt (2) are both connected to an inner lining (8), the front shirt (1) and the back shirt (2) and the inner lining (8) respectively form a cavity (802), the two functional parts (9) are respectively placed in the two cavities (802), and a plurality of springs (903) are arranged in the functional parts (9); The ventilation and heat dissipation component comprises a plurality of first through holes (6) provided on the front shirt (1) and the back shirt (2), a plurality of second through holes (801) provided on both of the two inner liners (8), a plurality of third through holes (904) and a fourth through hole (905) provided on the functional part (9), the third through hole (904) of the functional part (9) being connected to the first through hole (6), and the fourth through hole (905) of the functional part (9) being connected to the second through hole (801).
2. The gaming combat vest with anti-fall and buffering function as claimed in claim 1, characterized in that: The functional component (9) is arranged in an arched shape, an arc-shaped tough plate (901) is formed on the functional component (9), and a buffer cavity (902) is formed between the bottom plate of the functional component (9) and the arc-shaped tough plate (901).
3. The gaming combat vest with anti-fall and buffering function as claimed in claim 2, characterized in that: A plurality of springs (903) are distributed at equal intervals in the buffer cavity (902); one end of the spring (903) is connected to the arc-shaped tough plate (901), and the other end of the spring (903) is connected to the bottom plate of the functional component (9).
4. The gaming combat vest with anti-fall and buffering function as claimed in claim 1, characterized in that: A plurality of hanging straps (5) are evenly spaced on the front shirt (1) and the back shirt (2), and the first through hole (6) is located between two adjacent hanging straps (5).
5. The gaming combat vest with anti-fall and buffering function as claimed in claim 1, characterized in that: The center lines of the first through hole (6) and the third through hole (904) are on the same horizontal line, the center lines of the second through hole (801) and the fourth through hole (905) are on the same horizontal line, and the center lines of the third through hole (904) and the fourth through hole (905) are not on the same horizontal line.
6. The gaming combat vest with anti-fall and buffering function as claimed in claim 1, characterized in that: A wearing cavity is formed between the two inner liners (8), and the wearing cavity is connected to the buffer cavity (902) and the first through hole (6) through the second through hole (801).
7. The gaming combat vest with anti-fall and buffering function as claimed in claim 1, characterized in that: The top side walls of the front shirt (1) and the back shirt (2) are both provided with insertion holes, one end of the connecting rope passes through the insertion holes and is connected to the front shirt (1) and the back shirt (2) respectively; a first magnetic block is arranged on one side of the front shirt (1) close to the back shirt (2), and a second magnetic block that cooperates with the first magnetic block is arranged on one side of the back shirt (2).
8. The gaming combat vest with anti-fall and buffering function as claimed in claim 1, characterized in that: The side ends of the front shirt (1) and the back shirt (2) are connected by a plurality of adhesive tapes (4).
9. The gaming combat vest with anti-fall and buffering function as claimed in claim 4, characterized in that: The front shirt (1) is provided with a flexible display (7) near the collar.
10. The gaming combat vest with anti-fall and buffering function as claimed in claim 9, characterized in that: The hanging belt (5) is provided with a game gun magazine, a walkie-talkie, a simulated grenade prop, and a battery unit electrically connected to the flexible display (7).
