Interaction method, device, computer equipment and storage medium
By configuring virtual props for target items, users can improve the completion progress of target tasks by obtaining virtual props, solve the problem of insufficient interactivity in the existing technology, and achieve a richer and more flexible item collection process.
Patent Information
- Application Number
- CN202110827048.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2021-07-21
- Publication Date
- 2025-04-04
- Estimated Expiration
- 2041-07-21
AI Technical Summary
In the prior art, the interaction between users and platforms is poor, and the task completion method is single, resulting in poor interaction in the item collection process.
By configuring virtual props for target items, users can improve the completion progress of target tasks by obtaining virtual props. The method includes obtaining the target task in response to the user selecting the target item, determining the virtual props that the user has obtained, and updating the display effect of the target item according to the completion progress of the target task.
It increases the interactivity between users and the platform, enriches the way to complete target tasks, improves the flexibility of the item collection process, and allows users to obtain target items in various ways.
Smart Images

Figure CN113413604B_ABST
Abstract
Description
Technical Field
[0001] The present disclosure relates to the field of Internet technology, and in particular to an interaction method, apparatus, computer equipment, and storage medium. Background Art
[0002] In a shopping or gaming scenario, after a user selects an item or prop, they can complete the purchase through the payment process to obtain the item or prop; this is a relatively common way to obtain items.
[0003] In order to increase the ways for users to obtain items or props and the interactivity between users and the platform, task levels can be set to guide users to obtain corresponding items or props by completing tasks. However, since the configured task completion methods are relatively simple and the interaction between users and the platform is limited, this way of obtaining items or props has poor interactivity. Summary of the Invention
[0004] The embodiments of the present disclosure at least provide an interaction method, apparatus, computer device, and storage medium.
[0005] In a first aspect, an embodiment of the present disclosure provides an interaction method, including:
[0006] In response to a user selecting a target item from at least one candidate item, obtaining a target task corresponding to the target item; wherein the target task is a task required to be completed to obtain the target item;
[0007] Determining the virtual props that the user has obtained, where the virtual props are used to improve the completion progress of the target task; and determining the display effect of the target item based on the completion progress of the target task;
[0008] In the item display area, the target item is displayed according to the display effect; and in the prop display area, the virtual props obtained by the user are displayed.
[0009] In an optional implementation, after displaying the virtual props obtained by the user, the method further includes:
[0010] In response to a triggering operation on any of the displayed virtual props, determining a degree of improvement in the completion progress of the target task;
[0011] According to the determined improvement degree, the completion progress of the target task is updated, and according to the updated completion progress, the display effect of the target item is updated.
[0012] In an optional implementation, the method further includes:
[0013] Display multiple prop collection entrances; wherein different prop collection entrances correspond to different subtasks, and the subtasks are tasks required to obtain the virtual props;
[0014] In response to a trigger operation for any item claiming entrance, detecting whether the subtask is completed according to the task completion conditions of the subtask corresponding to the item claiming entrance;
[0015] If the subtask has been completed, the virtual item corresponding to the subtask is used as the virtual item obtained by the user.
[0016] In an optional implementation, the subtasks include single-person tasks and multi-person tasks;
[0017] The response to the triggering operation of any item claiming entrance detects whether the subtask is completed according to the task completion condition of the subtask corresponding to the item claiming entrance, including:
[0018] In response to a triggering operation on a prop claiming entrance for the multi-person task, obtaining task execution status of the user and other users matched with the user who are jointly executing the task;
[0019] Whether the user completes the multi-person task is determined based on the task completion conditions corresponding to the multi-person task and the task execution status of the user and other matched users.
[0020] In an optional embodiment, the response to the triggering operation of the prop claiming entrance for the multi-person task, obtaining the task execution status of the user and other users matched with the user who are jointly executing the task, includes:
[0021] In response to a triggering operation for a prop claiming entrance for the multi-person task, obtaining an information code input by the user, and determining other users who have input the same information code as the user;
[0022] The determining whether the user has completed the multi-person task according to the task completion conditions corresponding to the multi-person task and the task execution status of the user and other matched users includes:
[0023] When the number of users who input the same information code exceeds a set threshold, it is determined that the users have completed the multi-person task.
[0024] In an optional embodiment, the target object is located in a target storage container;
[0025] Determining the display effect of the target item according to the completion progress of the target task includes:
[0026] The display effect of the target storage container containing the target item is determined based on the completion progress of the target task and the mapping relationship between the completion progress range of the target task and the degree of damage of the target storage container, wherein the display effect is associated with the degree of damage.
[0027] In an optional embodiment, the target item is an item set including multiple virtual items; and determining the display effect of the target item according to the completion progress of the target task includes:
[0028] Determining, based on the completion progress, virtual items that have been obtained and virtual items that have not been obtained among the plurality of virtual items, and the display effects corresponding to the virtual items that have been obtained and the virtual items that have not been obtained;
[0029] The step of displaying the target item in the item display area according to the display effect includes:
[0030] The obtained virtual items are displayed in a first display area in the item display area, and the unobtained virtual items are displayed in a second display area in the item display area.
[0031] In an optional embodiment, the target item includes multiple components;
[0032] Determining the display effect of the target item according to the completion progress of the target task includes:
[0033] The display effect of the target item is determined based on the completion progress of the target task and the mapping relationship between the completion progress range of the target task and the displayable components of the target item; wherein the display effect is associated with the determined displayable components of the target item.
[0034] In an optional implementation, the target task further includes a corresponding task execution duration; and the method further includes:
[0035] Determine whether the target task is completed within the task execution time;
[0036] In response to non-completion, the completion progress of the target task is reduced.
[0037] In an optional implementation, the method further includes:
[0038] For a preset subtask in the subtask, if the preset subtask has not been executed within the latest preset time period, adjusting the completion progress of the target task;
[0039] The adjusted completion progress reduces the preset progress compared to the completion progress before the adjustment; or, the reduced progress of the adjusted completion progress compared to the completion progress before the adjustment is related to the completion progress that can be improved by the virtual props matching the preset subtask.
[0040] In a second aspect, an embodiment of the present disclosure further provides an interactive device, including:
[0041] a task acquisition module, configured to acquire a target task corresponding to a target item in response to a user's selection operation of the target item from at least one candidate item; wherein the target task is a task required to be completed in order to acquire the target item;
[0042] an information determination module, configured to determine virtual props obtained by the user, the virtual props being used to improve the completion progress of the target task; and, based on the completion progress of the target task, determine a display effect of the target item;
[0043] The effect display module is used to display the target item according to the display effect in the item display area; and to display the virtual props obtained by the user in the prop display area.
[0044] In an optional embodiment, the device also includes an effect update module for determining, after displaying the virtual props obtained by the user, a degree of improvement in the completion progress of the target task in response to a trigger operation on any of the displayed virtual props; updating the completion progress of the target task according to the determined degree of improvement, and updating the display effect of the target item according to the updated completion progress.
[0045] In an optional embodiment, the device further includes a prop acquisition module;
[0046] The item acquisition module is used to display multiple item collection entrances; different item collection entrances correspond to different subtasks, and the subtasks are tasks required to obtain the virtual item; in response to a trigger operation for any item collection entrance, the module detects whether the subtask is completed based on the task completion conditions of the subtask corresponding to any item collection entrance; if completed, the virtual item corresponding to the subtask is used as the virtual item obtained by the user.
[0047] In an optional implementation, the subtasks include single-person tasks and multi-person tasks;
[0048] The prop acquisition module is used to respond to the trigger operation of the prop collection entrance for the multi-person task, obtain the task execution status of the user and other users matched with the user who jointly perform the task; and determine whether the user has completed the multi-person task based on the task completion conditions corresponding to the multi-person task and the task execution status of the user and other users matched with the user.
[0049] In an optional embodiment, the prop acquisition module is used to respond to the triggering operation of the prop collection entrance for the multi-person task, obtain the information code input by the user, and determine other users who input the same information code as the user; when the number of users who input the same information code exceeds a set threshold, it is determined that the user has completed the multi-person task.
[0050] In an optional embodiment, the target object is located in a target storage container;
[0051] The information determination module is used to determine the display effect of the target storage container containing the target item based on the completion progress of the target task and the mapping relationship between the completion progress range of the target task and the degree of damage of the target storage container, wherein the display effect is associated with the degree of damage.
[0052] In an optional embodiment, the target item is an item set including a plurality of virtual items; the information determination module is configured to determine, based on the completion progress, the virtual items that have been obtained and the virtual items that have not been obtained among the plurality of virtual items, as well as the display effects corresponding to the virtual items that have been obtained and the virtual items that have not been obtained, respectively;
[0053] The effect display module is configured to display the obtained virtual items in a first display area in the item display area, and to display the unobtained virtual items in a second display area in the item display area.
[0054] In an optional embodiment, the target item includes multiple components;
[0055] The information determination module is used to determine the display effect of the target item based on the completion progress of the target task and the mapping relationship between the completion progress range of the target task and the displayable components of the target item; wherein the display effect is associated with the determined displayable components of the target item.
[0056] In an optional embodiment, the target task also includes a corresponding task execution time; the device also includes a first progress adjustment module for determining whether the target task is completed within the task execution time; in response to non-completion, reducing the completion progress of the target task.
[0057] In an optional embodiment, the device also includes a second progress adjustment module, which is used to adjust the completion progress of the target task for a preset subtask in the subtask if the preset subtask has not been executed within the most recent preset time period; wherein the adjusted completion progress is lower than the preset progress before the adjustment; or, the lowered progress of the adjusted completion progress compared to the completion progress before the adjustment is related to the completion progress that can be improved by the virtual props matching the preset subtask.
[0058] In a third aspect, an embodiment of the present disclosure further provides a computer device comprising: a processor, a memory and a bus, wherein the memory stores machine-readable instructions executable by the processor, and when the computer device is running, the processor and the memory communicate via the bus, and when the machine-readable instructions are executed by the processor, the steps of the above-mentioned first aspect or any possible interaction method in the first aspect are performed.
[0059] In a fourth aspect, an embodiment of the present disclosure further provides a computer-readable storage medium, on which a computer program is stored. When the computer program is executed by a processor, the steps of the above-mentioned first aspect or any possible interaction method in the first aspect are executed.
[0060] For a description of the effects of the above-mentioned interactive device, computer equipment, and computer-readable storage medium, please refer to the description of the above-mentioned interactive method, which will not be repeated here.
[0061] The interactive method provided by the disclosed embodiments can configure matching virtual props for the target task of acquiring a target item. By acquiring virtual props, users can increase their progress toward completing the target task. The more virtual props a user acquires, the higher their progress toward completing the target task. By interacting more with the platform to acquire more virtual props, users can gradually increase their progress toward completing the target task, ultimately completing the target task and acquiring the target item. The configuration and acquisition process of virtual props not only increases the interactivity between users and the platform, but also enriches the methods for completing the target task and increases the flexibility of the item collection process.
[0062] In order to make the above-mentioned objectives, features and advantages of the present disclosure more obvious and easy to understand, preferred embodiments are given below and described in detail with reference to the accompanying drawings. BRIEF DESCRIPTION OF THE DRAWINGS
[0063] In order to more clearly illustrate the technical solutions of the embodiments of the present disclosure, the following briefly introduces the drawings required for use in the embodiments. The drawings herein are incorporated into and constitute a part of the specification. These drawings illustrate embodiments consistent with the present disclosure and, together with the specification, are used to illustrate the technical solutions of the present disclosure. It should be understood that the following drawings only illustrate certain embodiments of the present disclosure and should not be regarded as limiting the scope. For those of ordinary skill in the art, other relevant drawings can be obtained based on these drawings without inventive effort.
[0064] Figure 1 A flowchart of an interaction method provided by an embodiment of the present disclosure is shown;
[0065] Figure 2 A schematic diagram showing a display of an activity page provided by an embodiment of the present disclosure is shown;
[0066] Figure 3 A schematic diagram showing items and props displayed in a display area provided by an embodiment of the present disclosure is shown;
[0067] Figure 4 A schematic diagram showing multiple prop collection entrances provided by an embodiment of the present disclosure is shown;
[0068] Figure 5 A schematic diagram showing the display effect of a target storage container as the completion progress of a target task increases according to an embodiment of the present disclosure;
[0069] Figure 6 A schematic diagram showing the display effects of multiple virtual items as the completion progress of a target task increases according to an embodiment of the present disclosure;
[0070] Figure 7 A schematic diagram showing the display effects of multiple components as the completion progress of a target task increases, provided by an embodiment of the present disclosure;
[0071] Figure 8 An interaction schematic diagram showing an application scenario of the interaction method provided by an embodiment of the present disclosure;
[0072] Figure 9 A schematic diagram of an interactive device provided by an embodiment of the present disclosure is shown;
[0073] Figure 10 A schematic diagram of a computer device provided by an embodiment of the present disclosure is shown. DETAILED DESCRIPTION
[0074] In order to make the purpose, technical solutions and advantages of the embodiments of the present disclosure clearer, the technical solutions in the embodiments of the present disclosure will be clearly and completely described below in conjunction with the drawings in the embodiments of the present disclosure. Obviously, the described embodiments are only part of the embodiments of the present disclosure, rather than all of the embodiments. The components of the embodiments of the present disclosure generally described and shown here can be arranged and designed in various different configurations. Therefore, the following detailed description of the embodiments of the present disclosure is not intended to limit the scope of the present disclosure for protection, but merely represents the selected embodiments of the present disclosure. Based on the embodiments of the present disclosure, all other embodiments obtained by those skilled in the art without making creative work are within the scope of protection of the present disclosure.
[0075] In addition, the terms "first," "second," and the like in the description and claims of the embodiments of the present disclosure and in the accompanying drawings are used to distinguish similar objects and are not necessarily used to describe a particular order or precedence. It should be understood that the terms used in this manner are interchangeable where appropriate, such that the embodiments described herein can be practiced in an order other than that shown or described herein.
[0076] In this document, "multiple or several" refers to two or more. "And / or" describes the relationship between associated objects, indicating that three possible relationships exist. For example, "A and / or B" can mean: A exists alone, A and B exist simultaneously, or B exists alone. The character " / " generally indicates that the associated objects are in an "or" relationship.
[0077] Research has found that by setting task levels and guiding users to obtain corresponding items or props by completing tasks, the interactive nature of this method of obtaining items or props is poor, as the configured task completion methods are relatively simple and the interaction between users and the platform is limited.
[0078] Based on this, the disclosed embodiments provide an interactive method that configures matching virtual props for target tasks involving obtaining a target item. By acquiring virtual props, users can increase their progress toward completing the target task. By interacting more with the platform to acquire more virtual props, users can gradually increase their progress toward completing the target task, ultimately completing the target task and obtaining the target item. This interactive method enriches the methods for completing target tasks and increases the flexibility of the item collection process.
[0079] The defects in the above solutions are the results obtained by the inventors after practice and careful research. Therefore, the process of discovering the above problems and the solutions proposed by this disclosure for the above problems below should be the contributions made by the inventors to this disclosure during the disclosure process.
[0080] It should be noted that similar reference numerals and letters denote similar items in the following drawings, and therefore, once an item is defined in one drawing, it does not require further definition or explanation in subsequent drawings.
[0081] To facilitate understanding of this embodiment, we first provide a detailed introduction to an interaction method disclosed in this embodiment. The interaction method provided in this embodiment is generally performed by a computer device with certain computing capabilities, such as a terminal device, a server, or other processing device. In some possible implementations, this interaction method can be implemented by a processor invoking computer-readable instructions stored in a memory.
[0082] The interactive method provided by the embodiment of the present disclosure is described below by taking a computer device as an example.
[0083] See also Figure 1 FIG. 1 is a flowchart of an interactive method provided by an embodiment of the present disclosure, wherein the method includes steps S101 to S103, wherein:
[0084] S101: In response to a user's selection operation on a target item from at least one candidate item, obtaining a target task corresponding to the target item; wherein the target task is a task required to be completed to obtain the target item.
[0085] See also Figure 2 As shown, it is a schematic diagram of the display of the activity page; it includes at least one candidate item 21, such as item 1, item 2, item 3, item 4, item 5, and item 6 as shown in the figure; and a control 22 for "getting the target item".
[0086] During specific implementation, the user logs in to the application APP and enters the APP activity page, on which at least one candidate item is displayed. The user browses the information of the at least one candidate item and can select at least one target item from the at least one candidate item. For example, the user can click the "Get" control corresponding to the target item. At this time, in response to the user's selection operation for the target item, the target task corresponding to the target item is determined.
[0087] Here, each target item corresponds to at least one target task. A target task is a task to obtain the target item. For example, completion of the target task can depend on how many times a user completes the "Share" operation with friends. Alternatively, completion of the target task can depend on the acquisition and use of multiple virtual props (each virtual prop corresponding to the completion of the following subtasks). Using virtual props can increase the completion progress of the target task until the progress reaches 100%.
[0088] S102: Determine the virtual props that the user has obtained, where the virtual props are used to improve the completion progress of the target task; and determine the display effect of the target item based on the completion progress of the target task.
[0089] In this step, the virtual prop can be any type of prop, such as a virtual knife (different types of virtual props can exist, such as a small wooden knife, a kitchen knife, or a Qinglong knife). When the user triggers the virtual prop, it indicates that the virtual prop is being used. At this point, the virtual prop is consumed and the completion progress of the target task is increased. For example, a progress bar can be used to display the completion progress of the target task. When the progress bar is full, the target task is completed.
[0090] Here, different types of virtual props indicate different degrees of improvement in the completion progress of the target task. For example, setting virtual prop A to increase the completion progress of the target task by 10%; setting virtual prop B to increase the completion progress of the target task by 30%; setting virtual prop C to increase the completion progress of the target task by 50%.
[0091] Here, the completion progress of the target task is associated with the display effect. Different completion progress of the target task corresponds to different display effects.
[0092] S103: Displaying the target item in the item display area according to the display effect; and displaying the virtual props obtained by the user in the prop display area.
[0093] In addition, the completion progress of the target task can be displayed in the information display area.
[0094] See also Figure 3 As shown, it is a schematic diagram of the display area displaying target items and virtual props, including: an item display area 31, a target item 311 (a basketball as shown in the figure), a display effect 312 of the target item (the target item is stored in a target storage container), a prop display area 32, virtual props 321 (including virtual props A, virtual props B and virtual props C), the number of virtual props 322, an information display area 33, a target task completion progress bar 331, a target task completion progress 332, and target task completion progress information 333, as shown in FIG. Figure 3 As shown, the completed progress XX% represents the completion progress information of the completed target task, where XX% is in the range of 0 to 100%, including 0 and 100%; the remaining progress (1-XX)% represents the completion progress information of the unfinished target task, where (1-XX)% is in the range of 0 to 100%, including 0 and 100%.
[0095] After displaying the virtual item a user has obtained, the user can click on the virtual item to increase the completion progress of the target task. In other words, in response to a triggering operation on any displayed virtual item, the degree of improvement in the completion progress of the target task can be determined; based on the determined improvement, the completion progress of the target task is updated, and the display effect of the target item is updated based on the updated completion progress.
[0096] Here, since the completion progress of the target task is related to the display effect, for example, an update progress of 10% corresponds to a display effect plan A, an update progress of 30% corresponds to a display effect plan B, and an update progress of 60% corresponds to a display effect plan C.
[0097] Continuing with the previous example, after the user triggers virtual prop A, the completion progress of the target task is updated, the progress in the progress bar is increased by 10%, and the display effect of the target item is updated to plan A. After the user clicks virtual prop C, the completion progress of the target task is updated, the progress in the progress bar is increased by 50%, and the display effect of the target item is updated to plan C. Finally, the completion information of the target task is updated to 333, that is, the total progress is 60% and the remaining progress is 40%.
[0098] Exemplarily, the way to increase the progress in the progress bar can be by clicking on a virtual prop. After the user uses the virtual prop, the completion progress of the target task to be increased is determined according to the category of the virtual prop used, and the completion progress is updated. As the completion progress of the target task continues to increase, the progress in the progress bar continues to accumulate. When the progress in the progress bar reaches 100%, the target task is completed.
[0099] As mentioned above, the way to increase progress can be by clicking on a virtual item to increase the completion progress of the target task. The way to obtain virtual items can be by completing pre-set subtasks. Wherein, subtasks are tasks required to obtain virtual items.
[0100] In a specific implementation, when obtaining virtual props, multiple prop collection entrances can be displayed first; among which, different prop collection entrances correspond to different subtasks; in response to the trigger operation for any prop collection entrance, according to the task completion conditions of the subtask corresponding to any prop collection entrance, it is detected whether the subtask is completed; if it is completed, the virtual prop corresponding to the subtask will be used as the virtual prop obtained by the user.
[0101] Here, subtasks may include single-person tasks and multi-person tasks. For example, single-person tasks may include check-in tasks, scheduled collection tasks, shopping tasks, watching preset video tasks, etc.; multi-person tasks refer to tasks that require the cooperation of multiple people to complete, such as tasks that may include face-to-face input of information codes.
[0102] See also Figure 4As shown, it is a schematic diagram showing multiple prop collection entrances, including prop collection entrances, such as the check-in collection entrance 41, the scheduled collection entrance 42, the shopping collection entrance 43, the preset video collection entrance 44, the collection entrance 45 for multiple people to collect tasks, etc.
[0103] Among them, the task completion condition of the subtask corresponding to the sign-in and collection entrance 41 is sign-in. Specifically, the user can complete the sign-in by clicking the sign-in and collection entrance 41, or the user has completed the sign-in on other display pages, and then click the collection control corresponding to the sign-in and collection entrance 41 to collect the virtual props; the task completion condition of the subtask corresponding to the scheduled collection entrance 42 is that every preset time period, the user can collect the virtual props by clicking the collection control corresponding to the scheduled collection entrance 42; the task completion condition of the subtask corresponding to the shopping and collection entrance 43 is purchasing items. Specifically, after the user clicks the shopping and collection entrance 43 to purchase items, the corresponding virtual props can be automatically distributed, or the user clicks the collection control corresponding to the shopping and collection entrance 43 again to collect the virtual props; the task completion condition of the subtask corresponding to the watch preset video and collection entrance 44 is watching the complete or partial preset video. Specifically, the user clicks the watch preset video and collection entrance 44 to watch the preset video. After watching the complete or partial preset video, the corresponding virtual props can be automatically distributed, or the user clicks the collection control corresponding to the watch preset video and collection entrance 44 again to collect the virtual props.
[0104] In one embodiment, the collection control corresponding to each prop collection entrance is inoperable when the subtask is not completed, and is displayed in grayscale; when the user completes the subtask, the corresponding collection control is highlighted, and the user can click to operate.
[0105] In another embodiment, the corresponding claim control for each item claim entry may also be operable, and the user triggers the claim control to enter the subtask execution interface corresponding to the virtual item. After the user completes the subtask, a prompt message indicating that the subtask has been completed may also be displayed to inform the user that the subtask has been completed and the virtual item has been distributed.
[0106] The above-mentioned completed subtasks are different, and the categories of virtual props received are different, which correspond to different degrees of improvement in the completion progress of the target task. The categories of virtual props received upon task completion can be configured for subtasks according to specific application scenarios, and this embodiment of the disclosure does not specifically limit this.
[0107] In some embodiments, for a multi-person task, whether the multi-person task is completed is detected. In specific implementation, in response to the trigger operation of the prop collection entrance for the multi-person task, the task execution status of the user and other users matched with the user who jointly perform the task can be obtained; based on the task completion conditions corresponding to the multi-person task, and the task execution status of the user and other users matched with the user, it is determined whether the user has completed the multi-person task.
[0108] Here, other users matched with the user to perform the task together can be other users who input the same information code as the user; the task completion condition corresponding to the multi-person task can be that the number of users who input the same information code exceeds the set threshold; the task execution status of the user and other users matched with him can be whether the same information code is input.
[0109] Specifically, in response to the triggering operation of the prop collection entrance for the multi-person task, the information code entered by the user is obtained, and other users who enter the same information code as the user are determined; when the number of users who enter the same information code exceeds the set threshold, it is determined that the user has completed the multi-person task.
[0110] For example, in response to user A clicking on the receiving entry 45 for a multi-person task, user A randomly enters a code. After obtaining the code randomly entered by user A, such as 123456, within a period of time, another user B who enters the same code (123456) as user A is obtained. If the number of users who enter the same code (including the number of user A and other user B who enter the code) exceeds a set threshold, it can be determined that the user has completed the multi-person task, and the virtual props corresponding to the multi-person task are used as the virtual props obtained by the user. Here, each user can complete the multi-person task separately, and the virtual props corresponding to the multi-person task can be distributed to each user (user A and other user B). In one case, the virtual prop quantity 322 corresponding to the virtual prop category can be directly updated; or in another case, the prop collection information can be pushed to the user, prompting the user to click the collection control corresponding to the receiving entry 45 for the multi-person task to collect the virtual props.
[0111] For S102, according to the completion progress of the target task, the display effect of the target item is determined. In one embodiment, if the target task is not completed, the target item is located in the target storage container, such as Figure 3 As shown in the display effect 312, as the completion progress of the target task increases, the degree of damage to the target storage container begins to increase until the target task is completed and the target storage container is completely destroyed.
[0112] In specific implementation, the display effect of the target storage container containing the target item can be determined based on the completion progress of the target task and the mapping relationship between the completion progress range of the target task and the degree of damage of the target storage container, wherein the display effect is associated with the degree of damage.
[0113] Here, the target task's completion progress range is the range within the progress bar. The mapping relationship between the target task's completion progress range and the target storage container's damage level is pre-set. For example, when the target task's completion progress is 0, the target storage container's damage level is 0, meaning it is undamaged. As the target task's completion progress increases, the target storage container's damage level increases, until the target task's completion progress reaches 100%, at which point the target storage container reaches its maximum damage level, completely exposing the target item contained within.
[0114] See also Figure 5 , which is a schematic diagram illustrating the display effect of the target storage container as the target task completion progresses. Figure a shows the display effect of the target storage container when the target task completion progress is 0; Figure b shows the display effect of the target storage container when the target task completion progress is 50%, where the dotted line represents the destroyed portion of the target storage container, and the solid line represents the undestroyed portion of the target storage container, each accounting for 50%; Figure c shows the display effect of the target storage container when the target task completion progress is 100%. Reference numeral 51 represents the target storage container, reference numeral 52 represents the target item, reference numeral 53 represents the target task completion progress bar, reference numeral 54 represents the target task completion progress, and reference numeral 55 represents the target task completion progress information.
[0115] With respect to S102, based on the completion progress of the target task, a display effect of the target item is determined. In another embodiment, the target item is an item set including multiple virtual items. In a specific implementation, based on the completion progress, the display effects corresponding to the obtained and unobtained virtual items are determined among the multiple virtual items; the obtained virtual items are displayed in a first display area in the item display area, and the unobtained virtual items are displayed in a second display area in the item display area.
[0116] Here, since the target item is a collection of multiple virtual items, the target item display effect can be displayed in batches in different display areas, and different quantities of virtual items can be displayed according to different completion progress configurations. For example, when the completion progress reaches 50%, half of the multiple virtual items can be determined to be obtained virtual items, and the other half can be determined to be unobtained virtual items. The display effect corresponding to the obtained virtual items can be displayed in the first display area of the item display area, and the display effect corresponding to the unobtained virtual items can be displayed in the second display area of the item display area.
[0117] See also Figure 6 , which is a schematic diagram illustrating the display effects of multiple virtual items as the target task completion progresses. Graph d shows the display effects of obtained and unobtained virtual items when the target task completion progress is 0. There are no obtained virtual items, and unobtained virtual items are displayed in the second display area. Graph e shows the display effects of obtained and unobtained virtual items when the target task completion progress is 50%. Graph f shows the display effects of obtained and unobtained virtual items when the target task completion progress is 100%. There are no unobtained virtual items, and obtained virtual items are displayed in the first display area. 61 represents the first display area, 62 represents the second display area, 611 represents obtained virtual items, 621 represents unobtained virtual items, 63 represents the target task completion progress bar, 64 represents the target task completion progress, and 65 represents target task completion progress information.
[0118] For example, before the target task is executed, multiple virtual items are displayed in the second display area of the item display area, such as Gift 1, Gift 2, Gift 3, Gift 4, Gift 5, and Gift 6 as shown in the figure. Then, the target task is executed. As the completion progress of the target task increases, after partial completion, the first display area of the item display area displays the virtual item A acquired at the current progress. This virtual item A is transferred from the second display area to the first display area, i.e., the virtual item A in the second display area disappears. Thereafter, as the completion progress of the target task continues to increase, the virtual items displayed in the second display area are continuously transferred to the first display area, until the target task is completed and all the virtual items in the second display area are transferred to the first display area for display.
[0119] Regarding S102, the display effect of the target item is determined based on the completion progress of the target task. In another embodiment, the target item may include multiple components. For example, multiple components may constitute a target item, and different components are associated with the completion progress of different target tasks. As the completion progress of the target task increases, the multiple components associated with the completion progress of the target task are gradually displayed in the item display area (or the first display area) until the target task is completed and all components of the target item are displayed.
[0120] During specific implementation, the display effect of the target item is determined based on the completion progress of the target task and the mapping relationship between the completion progress range of the target task and the displayable components of the target item; wherein the display effect is associated with the determined displayable components of the target item.
[0121] Here, the completion progress range of the target task is the range where the progress bar is located, and the mapping relationship between the completion progress range of the target task and the displayable components of the target item is pre-set. For example, when the completion progress of the target task is 0, the item display area does not display the target item; as the completion progress of the target task continues to increase, the item display area (or the first display area) gradually displays some components associated with the completion progress of the target task. For example, when the completion progress of the target task is 20%, one-quarter of the components of the target item are displayed. The display direction may include but is not limited to gradually displaying from top to bottom, or gradually displaying from bottom to top, or gradually displaying from left to right, or gradually displaying from right to left, etc. Here, the gradually displaying display method may include but is not limited to a display method from nothing to something, or a display method from coding to clear, etc. Afterwards, until the completion progress of the target task reaches 100%, all the components of the target item will be displayed.
[0122] See also Figure 7 As shown, it is a schematic diagram of the display effects of multiple components as the completion progress of the target task increases. Figure g shows the display effect of the target item when the completion progress of the target task is 0, where there is no target item; Figure h shows the display effect of the target item when the completion progress of the target task is 20%, where a target item consisting of one-quarter components is displayed; and Figure i shows the display effect of the target item when the completion progress of the target task is 100%, where all components of the target item are displayed. Reference numeral 71 represents a target item consisting of one-quarter components, 72 represents a target object consisting of all components, 73 represents the target task completion progress bar, 74 represents the target task completion progress, and 75 represents the target task completion progress information. Here, the display direction is gradual display from bottom to top, and the gradual display method is from nothing to something.
[0123] In some embodiments, the target task also includes a corresponding task execution time. If the target task is not completed for a long time, the completion progress of the target task can be reduced accordingly. Specifically, it is determined whether the target task is completed within the task execution time; in response to the incompleteness, the completion progress of the target task is reduced.
[0124] Here, the task execution time can be set according to the difficulty of completing the target task. For example, the greater the value of the target item, the more difficult it is to complete the target task. The task execution time can be set in the specific actual application process and is not limited in the embodiments of this disclosure.
[0125] Here, if the target task is not completed, the completion progress of the target task can be reduced. Specifically, Figure 3 As the task execution time increases, if the target task completion progress 332 does not increase within a preset time period, for example, if the target task completion progress remains unchanged within three days, the target task completion progress 332 is reduced. The degree of reduction in the completion progress can be based on a preset degree and is not limited here.
[0126] In some embodiments, it is also possible to detect whether the user has completed a preset subtask. If not, the completion progress of the target task can be adjusted accordingly to prompt the user to complete the preset subtask.
[0127] The preset subtask can be any one of the above subtasks.
[0128] During specific implementation, for a preset subtask in a subtask, if the preset subtask is not executed within the most recent preset time period, the completion progress of the target task is adjusted; wherein, the adjusted completion progress is lower than the preset progress before the adjustment; or, the lower progress of the adjusted completion progress compared to the completion progress before the adjustment is related to the completion progress that can be improved by the virtual props matching the preset subtask.
[0129] Here, the most recent preset duration can be set according to a specific application scenario, and is not limited in the embodiment of the present disclosure.
[0130] For example, when the preset subtask is a sign-in task, if the sign-in task is not performed within one day, the completion progress of the target task can be reduced, specifically, the preset progress can be reduced. The preset progress can be set according to the specific application scenario, and the embodiment of the present disclosure is not limited thereto. Alternatively, the reduced progress is related to the completion progress that can be improved by the virtual props matching the sign-in task. For example, if the virtual props matching the sign-in task are virtual props A, the reduced progress can be 10%. If the virtual props matching the sign-in task are virtual props B, the reduced progress can be 30%. If the virtual props matching the sign-in task are virtual props C, the reduced progress can be 50%.
[0131] With respect to S102, the display effect of the target item is determined based on the completion progress of the target task. In some embodiments, the delivery status of the target item may also be displayed in a third display area within the item display area. The delivery status may include a status indicating production completion and preparation for delivery. If the completion progress of the target item is less than 100%, the delivery status indicates the current production progress. If the completion progress of the target item is 100%, the delivery status indicates that the target item has been produced and is ready for delivery.
[0132] In specific implementation, the display effect of the target item can be determined based on the completion progress of the target task and the mapping relationship between the completion progress range of the target task and the delivery status of the target item; wherein the display effect is associated with the delivery status of the target item.
[0133] Here, the target task completion progress range corresponds to the progress bar's range. The mapping between the target task completion progress range and the target item's delivery status is pre-set. For example, when the target task completion progress is 0, the delivery status is displayed as "Not in Production." As the target task completion progress increases, for example, if the target item is clothing, when the target task completion progress reaches 10%, the current production status is displayed as "One Sleeve Produced." When the target task completion progress reaches 20%, the current production status is displayed as "Two Sleeves Produced," and so on. Subsequently, until the target task completion progress reaches 100%, the display indicates "Completed, Ready for Delivery."
[0134] In some embodiments, when the completion progress of the target task reaches 100%, the acquisition entrance of the target item will be displayed; thereafter, in response to the trigger operation for the acquisition entrance, after completing the preset acquisition process, a delivery notification is sent to the provider of the target item.
[0135] Here, users can request to obtain the target item by clicking on its access point. In response to the request, required user information, such as the delivery address and contact information, is displayed. After the user completes the required information, a delivery notification is sent back to the provider of the target item.
[0136] In addition, the page displaying the target item acquisition portal may also display item replacement instructions. If the user is dissatisfied with the currently acquired target item, they can trigger the replacement instructions to select a virtual item to replace the target item. Specifically, in response to the triggering of the item replacement instructions, a list of replacement items is displayed; wherein, for each virtual item in the replacement item list, the set of virtual props corresponding to that virtual item matches the set of virtual props used to acquire the target item.
[0137] Exemplarily, the price of the virtual items to be replaced displayed in the replacement item list is the same as the price of the target item, that is, the virtual prop set corresponding to each virtual item in the replacement item list for obtaining the virtual item matches the virtual prop set for obtaining the target item.
[0138] The following describes the above interaction methods in detail for their specific application scenarios. Figure 8 , which is an interactive diagram of an application scenario of the interactive method, including: user 81, candidate item service 82, target item service 83, target task system 84, strategy service 85, and other users 86.
[0139] Step 1.1. Enter the APP activity page and browse at least one candidate item;
[0140] Step 1.2: Select a target item from at least one candidate item (you can select multiple items);
[0141] Step 2.1. Click the "Get Target Item" control;
[0142] Step 2.2: Determine the target task completion progress bar and target task completion progress information;
[0143] Step 3.1, complete the sub-tasks and obtain virtual props;
[0144] Step 3.2: Display a prompt message indicating that the subtask has been completed on the page to remind the user that the subtask has been completed;
[0145] Step 4.1. Click the control of the virtual prop;
[0146] Step 4.2: Request the specific completion progress improvement;
[0147] Step 4.3: Get the specific completion progress;
[0148] Step 4.4: Update the completion progress of the target task and update the completion progress information of the target task;
[0149] Step 4.5: Display the completion progress of the updated target task and the completion progress information of the updated target task;
[0150] Step 5.1. Click on the entry for the multi-person task, share the information code, and invite other users to complete the multi-person task together;
[0151] Step 5.2: Share information backflow;
[0152] Step 5.3: Analyze the target item and determine the number of users who have entered the same information code;
[0153] Step 5.4: If the number of users who enter the same information code exceeds the set threshold, request to obtain the specific completion progress improvement;
[0154] Step 5.5: Get the specific completion progress.
[0155] Step 5.6: Update the completion progress of the target task and update the completion progress information of the target task;
[0156] Step 5.7: Display the completion progress of the updated target task and the completion progress information of the updated target task;
[0157] Step 6.1: When the completion progress of the target task reaches 100%, obtain the target item by clicking the target item acquisition entrance;
[0158] Step 6.2: Notification that the target item has been delivered.
[0159] Through the above steps S101 to S103, matching virtual props can be configured for the target task of obtaining the target item. By acquiring virtual props, users can increase their progress towards completing the target task. The more virtual props a user acquires, the higher their progress towards completing the target task. By interacting more with the platform to acquire more virtual props, users can gradually increase their progress towards completing the target task, ultimately completing the target task and obtaining the target item. The configuration and acquisition process of virtual props not only increases the interactivity between users and the platform, but also enriches the methods for completing the target task and increases the flexibility of the item collection process.
[0160] Those skilled in the art will understand that in the above-mentioned method of the specific implementation method, the writing order of each step does not mean a strict execution order and does not constitute any limitation on the implementation process. The specific execution order of each step should be determined by its function and possible internal logic.
[0161] Based on the same inventive concept, an interactive device corresponding to the interactive method is also provided in the embodiment of the present disclosure. Since the principle of solving the problem by the device in the embodiment of the present disclosure is similar to the above-mentioned interactive method in the embodiment of the present disclosure, the implementation of the device can refer to the implementation of the method, and the repeated parts will not be repeated.
[0162] Reference Figure 9 FIG. 1 is a schematic diagram of an interactive device provided by an embodiment of the present disclosure, wherein the device includes: a task acquisition module 901, an information determination module 902, and an effect display module 903; wherein,
[0163] The task acquisition module 901 is configured to acquire a target task corresponding to a target item from at least one candidate item in response to a user selecting the target item; wherein the target task is a task required to be completed in order to acquire the target item;
[0164] Information determination module 902, for determining the virtual props obtained by the user, wherein the virtual props are used to improve the completion progress of the target task; and determining the display effect of the target item according to the completion progress of the target task;
[0165] The effect display module 903 is used to display the target item according to the display effect in the item display area; and to display the virtual props obtained by the user in the prop display area.
[0166] In an optional embodiment, the device also includes an effect update module 904, which is used to determine the degree of improvement of the completion progress of the target task in response to a trigger operation on any of the displayed virtual props after displaying the virtual props obtained by the user; update the completion progress of the target task according to the determined improvement degree, and update the display effect of the target item according to the updated completion progress.
[0167] In an optional embodiment, the device further includes a prop acquisition module 905;
[0168] The item acquisition module 905 is used to display multiple item collection entrances; different item collection entrances correspond to different subtasks, and the subtasks are tasks required to obtain the virtual props; in response to a trigger operation for any item collection entrance, based on the task completion conditions of the subtask corresponding to any item collection entrance, it is detected whether the subtask is completed; if it is completed, the virtual prop corresponding to the subtask is used as the virtual prop obtained by the user.
[0169] In an optional implementation, the subtasks include single-person tasks and multi-person tasks;
[0170] The prop acquisition module 905 is used to respond to the triggering operation of the prop collection entrance for the multi-person task, obtain the task execution status of the user and other users matched with the user who jointly perform the task; and determine whether the user has completed the multi-person task based on the task completion conditions corresponding to the multi-person task and the task execution status of the user and other users matched with the user.
[0171] In an optional embodiment, the prop acquisition module 905 is used to respond to the triggering operation of the prop collection entrance for the multi-person task, obtain the information code input by the user, and determine other users who input the same information code as the user; when the number of users who input the same information code exceeds a set threshold, it is determined that the user has completed the multi-person task.
[0172] In an optional embodiment, the target object is located in a target storage container;
[0173] The information determination module 902 is used to determine the display effect of the target storage container containing the target item based on the completion progress of the target task and the mapping relationship between the completion progress range of the target task and the degree of damage of the target storage container, wherein the display effect is associated with the degree of damage.
[0174] In an optional embodiment, the target item is an item set including multiple virtual items; the information determination module 902 is configured to determine, based on the completion progress, the virtual items that have been obtained and the virtual items that have not been obtained among the multiple virtual items, as well as the display effects corresponding to the virtual items that have been obtained and the virtual items that have not been obtained, respectively;
[0175] The effect display module 903 is configured to display the obtained virtual items in a first display area of the item display area, and to display the unobtained virtual items in a second display area of the item display area.
[0176] In an optional embodiment, the target item includes multiple components;
[0177] The information determination module 902 is used to determine the display effect of the target item based on the completion progress of the target task and the mapping relationship between the completion progress range of the target task and the displayable components of the target item; wherein the display effect is associated with the determined displayable components of the target item.
[0178] In an optional implementation, the target task also includes a corresponding task execution duration; the device also includes a first progress adjustment module 906, which is used to determine whether the target task is completed within the task execution duration; in response to non-completion, reducing the completion progress of the target task.
[0179] In an optional embodiment, the device also includes a second progress adjustment module 907, which is used to adjust the completion progress of the target task for a preset subtask in the subtask if the preset subtask has not been executed within the most recent preset time period; wherein the adjusted completion progress is lower than the preset progress before the adjustment; or, the lowered progress of the adjusted completion progress compared to the completion progress before the adjustment is related to the completion progress that can be improved by the virtual props matching the preset subtask.
[0180] For descriptions of the processing flow of each module in the interactive device and the interaction flow between each module, reference can be made to the relevant descriptions in the above-mentioned interactive method embodiment, which will not be described in detail here.
[0181] Based on the same technical concept, the embodiment of the present application also provides a computer device. Figure 10 FIG. 1 is a schematic diagram of the structure of a computer device provided in an embodiment of the present application, including:
[0182] Processor 1001, memory 1002, and bus 1003. Memory 1002 stores machine-readable instructions executable by processor 1001, and processor 1001 is configured to execute the machine-readable instructions stored in memory 1002. When the machine-readable instructions are executed by processor 1001, processor 1001 performs the following steps: S101: in response to a user selecting a target item from at least one candidate item, obtaining a target task corresponding to the target item; wherein the target task is a task required to obtain the target item; S102: determining virtual props that the user has obtained, where the virtual props are used to improve the completion progress of the target task; and, based on the completion progress of the target task, determining a display effect for the target item; S103: displaying the target item in an item display area according to the display effect; and, displaying the virtual props that the user has obtained in a prop display area.
[0183] The above-mentioned memory 1002 includes internal memory 1021 and external memory 1022; the memory 1021 here is also called internal memory, which is used to temporarily store the calculation data in the processor 1001, as well as the data exchanged with the external memory 1022 such as the hard disk. The processor 1001 exchanges data with the external memory 1022 through the memory 1021. When the computer device is running, the processor 1001 and the memory 1002 communicate through the bus 1003, so that the processor 1001 executes the execution instructions mentioned in the above method embodiment.
[0184] The present disclosure also provides a computer-readable storage medium having a computer program stored thereon, which, when executed by a processor, executes the steps of the interactive method described in the above method embodiment. The storage medium may be a volatile or non-volatile computer-readable storage medium.
[0185] The embodiments of the present disclosure also provide a computer program product, which carries program code. The instructions included in the program code can be used to execute the steps of the interactive method described in the above method embodiment. For details, please refer to the above method embodiment and will not be repeated here.
[0186] The computer program product may be implemented in hardware, software, or a combination thereof. In one embodiment, the computer program product is implemented as a computer storage medium. In another embodiment, the computer program product is implemented as a software product, such as a software development kit (SDK).
[0187] Those skilled in the art can clearly understand that, for the convenience and brevity of description, the specific working process of the device described above can refer to the corresponding process in the aforementioned method embodiment, and will not be repeated here. In the several embodiments provided in the present disclosure, it should be understood that the disclosed device and method can be implemented in other ways. The device embodiments described above are merely schematic. For example, the division of the units is only a logical function division. There may be other division methods in actual implementation. For example, multiple units or components can be combined, or some features can be ignored or not executed. Another point is that the mutual coupling or direct coupling or communication connection shown or discussed can be through some communication interfaces, and the indirect coupling or communication connection of the device or unit can be electrical, mechanical or other forms.
[0188] The units described as separate components may or may not be physically separate, and the components shown as units may or may not be physical units, that is, they may be located in one place or distributed across multiple network units. Some or all of these units may be selected to achieve the purpose of the solution of this embodiment according to actual needs.
[0189] In addition, each functional unit in each embodiment of the present disclosure may be integrated into one processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit.
[0190] If the functions are implemented in the form of software functional units and sold or used as independent products, they can be stored in a non-volatile computer-readable storage medium that is executable by a processor. Based on this understanding, the technical solution of the present disclosure, or the part that contributes to the prior art or the part of the technical solution, can be embodied in the form of a software product, which is stored in a storage medium and includes several instructions for enabling a computer device (which can be a personal computer, a server, or a network device, etc.) to execute all or part of the steps of the method described in each embodiment of the present disclosure. The aforementioned storage medium includes: various media that can store program codes, such as a USB flash drive, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk or an optical disk.
[0191] Finally, it should be noted that the above-described embodiments are only specific implementation methods of the present disclosure, which are used to illustrate the technical solutions of the present disclosure, rather than to limit them. The scope of protection of the present disclosure is not limited thereto. Although the present disclosure has been described in detail with reference to the above-described embodiments, those skilled in the art should understand that any person skilled in the art can modify or easily conceive of changes to the technical solutions described in the above-described embodiments within the technical scope disclosed in the present disclosure, or replace some of the technical features therein with equivalents. Such modifications, changes, or replacements do not deviate from the spirit and scope of the technical solutions of the embodiments of the present disclosure, and should be included in the scope of protection of the present disclosure. Therefore, the scope of protection of the present disclosure shall be subject to the scope of protection of the claims.
Claims
1. An interactive method, characterized in that: include: In response to a user's selection operation on a target item from at least one candidate item, a target task corresponding to the target item is acquired; wherein the target task is a task that needs to be completed to acquire the target item; Determine the virtual props that the user has obtained, wherein the virtual props are used to improve the completion progress of the target task; and determine the display effect of the target item according to the completion progress of the target task, wherein the target item has different display effects according to the completion progress of the target task; In an item display area, the target item is displayed according to the display effect; and in a prop display area, the virtual props obtained by the user are displayed, wherein different categories of virtual props have different degrees of improvement in the completion progress of the target task, and in response to a triggering operation on the virtual prop, the completion progress of the target task is improved according to the category of the virtual prop.
2. The method according to claim 1, characterized in that After displaying the virtual props obtained by the user, the method further includes: In response to a triggering operation on any of the displayed virtual props, determining a degree of improvement in the completion progress of the target task; According to the determined improvement degree, the completion progress of the target task is updated, and according to the updated completion progress, the display effect of the target item is updated.
3. The method according to claim 1, characterized in that The method further comprises: Display multiple prop collection entrances; wherein different prop collection entrances correspond to different subtasks, and the subtasks are tasks that need to be completed to obtain the virtual props; In response to a trigger operation for any item collection entrance, according to the task completion condition of the subtask corresponding to any item collection entrance, detect whether the subtask is completed; If the subtask has been completed, the virtual item corresponding to the subtask is used as the virtual item obtained by the user.
4. The method according to claim 3, characterized in that The subtasks include single-person tasks and multi-person tasks; The response to the triggering operation of any item receiving entrance detects whether the subtask is completed according to the task completion condition of the subtask corresponding to any item receiving entrance, including: In response to a trigger operation on a prop claiming entrance for the multi-person task, the task execution status of the user and other users matched with the user who jointly execute the task is obtained; Whether the user completes the multi-person task is determined according to the task completion condition corresponding to the multi-person task and the task execution status of the user and other matched users.
5. The method according to claim 4, characterized in that The responding to the triggering operation of the prop claiming entrance of the multi-person task, obtaining the task execution status of the user and other users matched with the user who jointly execute the task, includes: In response to a trigger operation for a prop claiming entrance of the multi-person task, the information code input by the user is obtained, and other users who input the same information code as the user are determined; The determining whether the user completes the multi-person task according to the task completion condition corresponding to the multi-person task and the task execution status of the user and other matched users includes: When the number of users who input the same information code exceeds a set threshold, it is determined that the users have completed the multi-person task.
6. The method according to claim 1, characterized in that The target object is located in a target storage container; Determining the display effect of the target object according to the completion progress of the target task includes: The display effect of the target storage container containing the target item is determined according to the completion progress of the target task and the mapping relationship between the completion progress range of the target task and the degree of damage of the target storage container, wherein the display effect is associated with the degree of damage.
7. The method according to claim 1, characterized in that The target item is an item set including multiple virtual items; Determining the display effect of the target object according to the completion progress of the target task includes: Based on the completion progress, determining the obtained virtual items and the unobtained virtual items among the multiple virtual items, and the display effects corresponding to the obtained virtual items and the unobtained virtual items respectively; The step of displaying the target item in the item display area according to the display effect includes: The obtained virtual items are displayed in a first display area in the item display area, and the unobtained virtual items are displayed in a second display area in the item display area.
8. The method according to claim 1, characterized in that The target item includes a plurality of components; Determining the display effect of the target object according to the completion progress of the target task includes: The display effect of the target item is determined according to the completion progress of the target task and the mapping relationship between the completion progress range of the target task and the displayable components of the target item; wherein the display effect is associated with the determined displayable components of the target item.
9. The method according to claim 1, characterized in that: The target task also includes a corresponding task execution time; the method also includes: Determine whether the target task is completed within the task execution time; In response to non-completion, reducing the completion progress of the target task.
10. The method according to claim 3, characterized in that The method further comprises: For a preset subtask in the subtask, if the preset subtask has not been executed within the latest preset time, adjusting the completion progress of the target task; Among them, the adjusted completion progress reduces the preset progress compared to the completion progress before the adjustment; or, the reduced progress after the adjusted completion progress compared to the completion progress before the adjustment is related to the completion progress that can be improved by the virtual props matching the preset subtask.
11. An interactive device, characterized in that: include: A task acquisition module, configured to acquire a target task corresponding to a target item in at least one candidate item in response to a user's selection operation on the target item; wherein the target task is a task that needs to be completed to acquire the target item; an information determination module, for determining the virtual props that the user has obtained, the virtual props being used to improve the completion progress of the target task; and determining the display effect of the target item according to the completion progress of the target task, wherein the target item has different display effects according to the completion progress of the target task; The effect display module is used to display the target item in the item display area according to the display effect; and to display the virtual props obtained by the user in the prop display area. Different types of virtual props have different degrees of improvement on the completion progress of the target task. Wherein, the effect display module is further configured to: in response to a triggering operation on the virtual props, improve the completion progress of the target task according to the category of the virtual props.
12. A computer device, characterized in that: include: A processor and a memory, wherein the memory stores machine-readable instructions executable by the processor, and the processor is used to execute the machine-readable instructions stored in the memory. When the machine-readable instructions are executed by the processor, the processor executes the steps of the interaction method as described in any one of claims 1 to 10.
13. A computer-readable storage medium, characterized in that: The computer-readable storage medium stores a computer program. When the computer program is executed by a computer device, the computer device executes the steps of the interaction method according to any one of claims 1 to 10.
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