Virtual scene rendering method, device, equipment and storage medium
By acquiring and fusing the region mask and material map of the vertical surface in the virtual scene, a third material map is generated and rendered, which solves the problem of unnatural material transitions on the vertical surface in the virtual scene and improves the rendering effect and realism.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- NETEASE (HANGZHOU) NETWORK CO LTD
- Filing Date
- 2022-11-22
- Publication Date
- 2026-07-17
AI Technical Summary
In existing technologies, textures parallel to the rendering direction in virtual scenes cannot achieve the correct texture effect, especially the material transition between vertical surfaces is unnatural.
By acquiring the region mask and material map of the vertical surface in the virtual scene, a third material map is generated after fusion processing, and rendering is performed based on the third material map. The edge transition effect is adjusted by using linear interpolation and noise map.
It improves the rendering of textures parallel to the rendering direction and other surfaces below the visible surface, enhancing the realism of virtual scenes and user experience.
Smart Images

Figure CN115761098B_ABST