Neuromuscular coordination ability evaluation and training system with environmental simulation function
By designing a neuromuscular coordination ability assessment and training system with environmental simulation capabilities, the problem of the lack of hand-foot coordination testing and flight environment simulation in existing technologies has been solved, enabling more efficient assessment and training of pilots' psychomotor abilities.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- SUZHOU INST OF BIOMEDICAL ENG & TECH CHINESE ACADEMY OF SCI
- Filing Date
- 2023-11-16
- Publication Date
- 2026-06-05
AI Technical Summary
Existing technologies lack hand-foot coordination tests in assessing pilots' psychomotor abilities and cannot simulate flight environments, resulting in tests that are not close enough to actual flight requirements.
A neuromuscular coordination ability assessment and training system with environmental simulation function was designed, including a six-degree-of-freedom platform, upper and lower limb interaction devices and a host computer. The load is controlled by servo motors to simulate the flight environment. Multiple test paradigms are used to evaluate coordination and reaction ability, and the data is processed through Z-score standardization for comprehensive evaluation.
It improves the reliability and validity of the test, enhances the training effect, and can more closely reflect the perception of the flight environment. By parametrically adjusting the load and difficulty, it improves training efficiency.
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Figure CN117582637B_ABST
Abstract
Description
Technical Field
[0001] This invention relates to the field of psychomotor ability testing and training technology, and in particular to a neuromuscular coordination ability assessment and training system with environmental simulation function. Background Technology
[0002] The control of individual consciousness over fine motor skills and coordination is called psychomotor ability, which is the process from perception to motor response and the ability to coordinate between them. This ability includes three aspects: motor activity, sensory activity, and their coordination. Coordination, accuracy, flexibility, reaction speed, and control are the main characteristics of psychomotor ability. The process of measuring this ability using specialized equipment is called instrumental measurement. Research has found that psychomotor ability encompasses multiple basic elements, summarized into 11 categories: orientation reaction, reaction time, aiming, accurate control, speed control, wrist speed, wrist-finger speed, arm movement speed, arm stability, finger dexterity, and limb coordination. These elements are crucial for becoming an excellent pilot. Therefore, psychomotor ability testing and training are an indispensable and important part of pilot training.
[0003] Currently, foreign countries place great emphasis on the psychological selection of pilots, especially the assessment of psychomotor abilities, and use scientific and reasonable testing systems. However, in my country, the psychological assessment of pilots still relies on written tests, without testing psychomotor abilities. Furthermore, since sensory and motor activities influence each other, creating a realistic motor environment is also necessary for testing. Therefore, it is necessary to develop an operational device with environmental simulation for pilot psychomotor ability selection, and to establish corresponding software.
[0004] Similar testing systems, such as the Chinese patent with application number CN202110958324.6, entitled "A Psychomotor Ability Assessment Method Based on a Multi-Target Tracking Paradigm," can test hand-eye coordination, attention allocation, and spatial orientation, but lacks tests for hand-foot coordination and does not incorporate flight simulation, failing to create a more realistic flight environment. The Chinese patent with application number CN201811549247.3, entitled "A Cognitive Ability Assessment System and Method," can design multiple cognitive ability tests and can demonstrate reaction ability, but lacks tests for limb coordination. Summary of the Invention
[0005] To achieve the above-mentioned objectives and other advantages of the present invention, the objective of the present invention is to provide a neuromuscular coordination ability assessment and training system with environmental simulation function, including a six-degree-of-freedom platform, an upper and lower limb interaction device, a host computer, and a display module; wherein...
[0006] The six-degree-of-freedom platform is used to simulate the flight environment of the upper and lower limb interaction device and the test subject during psychomotor testing.
[0007] The upper and lower limb interaction device includes multiple control levers and servo motors. Each control lever corresponds to several degrees of freedom. All degrees of freedom are controlled by the load of the servo motor. The position information of the control lever is collected and fed back to the host computer through the photoelectric encoder inside the servo motor. The load of the servo motor is input by the host computer and written to the servo motor through the driver.
[0008] The host computer is used to construct models of limb coordination and reaction ability, design test paradigms for limb coordination and reaction ability, control the display module to present the corresponding display content of limb coordination and reaction ability tests to the test subjects, and conduct psychomotor assessment based on limb coordination and reaction ability test data.
[0009] Furthermore, the control lever includes a joystick, a throttle, and a rudder pedal. The joystick controls two degrees of freedom: forward / backward and left / right. The throttle controls one degree of freedom: forward / backward. The rudder pedal controls one degree of freedom: rotation.
[0010] Furthermore, the testing paradigm for limb coordination ability designed by the host computer includes a first left-right hand coordination test, a second left-right hand coordination test, a left-hand and lower limb coordination test, a first right-hand and lower limb coordination test, and a second right-hand and lower limb coordination test; wherein,
[0011] The first left-right hand coordination test corresponds to the left and right degrees of freedom of the throttle and control stick;
[0012] The second left-right hand coordination test corresponds to the throttle and the forward and backward degrees of freedom of the control stick;
[0013] The left-hand and lower limb coordination test corresponds to the throttle and foot steering;
[0014] The first test of the coordination between the right hand and lower limb corresponds to the forward and backward degrees of freedom of the joystick and the foot rudder;
[0015] The second right hand and lower limb coordination test corresponds to the left and right degrees of freedom of the joystick and the foot rudder.
[0016] Furthermore, the testing paradigm for the reaction capability of the host computer design includes right-hand left-right reaction test, right-hand forward-backward reaction test, left-hand forward-backward reaction test, and rudder rotation reaction test; among which,
[0017] The right-hand left and right reaction test corresponds to the joystick;
[0018] The right-hand forward and backward reaction test corresponds to the control stick;
[0019] The left-hand forward and backward reaction test corresponds to the throttle position;
[0020] The rudder rotation response test corresponds to the rudder.
[0021] Furthermore, the host computer controls the display module to display the detected target object and the preset trajectory. When the detected target object just touches the preset trajectory, the position information of the detected target object is collected, and the initial contact point is highlighted. After the preset path is completed, the feature value along the preset trajectory is calculated as an evaluation index.
[0022] Furthermore, the target object to be detected is a detection sphere, the preset trajectory is a circle, and the feature values include eccentricity error, inner and outer envelope circles, roundness, and completion time.
[0023] Furthermore, the host computer controls the display module to display the detected target object and the direction indicator light. When the direction indicator light is lit, the position information of the detected target object is collected. If the position exceeds the threshold, the current time is recorded, and the time difference between the recorded current time and the appearance time of the direction indicator light is calculated as an evaluation index.
[0024] Furthermore, the target object to be detected is a detection ball, and the direction indicator light is an arrow indicator light.
[0025] Furthermore, the host computer performs psychomotor assessment based on the limb coordination ability test data and reaction ability test data. This includes performing dimensionless standardization processing on the acquired coordination ability and reaction ability test data using Z-score, and assigning corresponding weights to the two different test paradigms to obtain a comprehensive score.
[0026] Furthermore, the host computer applies a load in the operation direction corresponding to the test paradigm of limb coordination ability. The load includes a constant load, an excitation load, and a function load. The host computer modifies the parameters of the load in response to a user request.
[0027] The host computer responds to user requests to modify the parameters of the six-degree-of-freedom platform.
[0028] Compared with the prior art, the beneficial effects of the present invention are:
[0029] This invention provides a neuromuscular coordination ability assessment and training system and method with environmental simulation function. During the test, the subject's environment is introduced into six degrees of freedom of movement, such as up and down, left and right, and pitch, to simulate flight. This can enhance the subject's perception of the environment during the test and training process and more closely resemble the results in flight tests.
[0030] This invention designs an upper and lower limb interaction device with 4 degrees of freedom and 9 test paradigms, involving coordination tests in two dimensions such as coordination and reaction, and tests in multiple dimensions and indicators, which can improve the reliability and validity of the test.
[0031] This invention designs five individual abilities for coordination and four individual abilities for reaction speed. Finally, a comprehensive ability across these two dimensions is obtained through weighting coefficients, and all scores are recorded and managed. Based on the daily records of each individual ability, targeted training tasks can be carried out, greatly improving training efficiency.
[0032] The load can be parameterized and the difficulty of the test can be quantitatively controlled during the testing process of this invention. In addition to its role in testing, it can also increase the difficulty of training and enhance the training effect.
[0033] The above description is merely an overview of the technical solution of the present invention. In order to better understand the technical means of the present invention and to implement it according to the contents of the specification, the preferred embodiments of the present invention are described in detail below with reference to the accompanying drawings. Specific embodiments of the present invention are given in detail below with reference to the accompanying drawings. Attached Figure Description
[0034] The accompanying drawings, which are included to provide a further understanding of the invention and form part of this application, illustrate exemplary embodiments of the invention and, together with their description, serve to explain the invention and do not constitute an undue limitation thereof. In the drawings:
[0035] Figure 1 This is a block diagram of the neuromuscular coordination ability assessment and training system with environmental simulation function in Example 1;
[0036] Figure 2 This is a schematic diagram of the six-degree-of-freedom platform in Example 1;
[0037] Figure 3 This is a schematic diagram of the upper and lower limb interaction device in Example 1;
[0038] Figure 4 This is a test flowchart for Example 1;
[0039] Figure 5 This is a schematic diagram showing the limb coordination ability test corresponding to Example 1;
[0040] Figure 6 This is a schematic diagram showing the reaction capability test corresponding to Example 1;
[0041] Figure 7 This is a schematic diagram of a constant load in Example 1;
[0042] Figure 8 This is a schematic diagram of the excitation load in Example 1;
[0043] Figure 9 This is a schematic diagram of the function load in Example 1.
[0044] In the diagram: 1. Six-degree-of-freedom platform; 2. Upper and lower limb interaction device; 21. Control joystick; 22. Throttle; 23. Foot rudder. Detailed Implementation
[0045] The present invention will now be further described in conjunction with the accompanying drawings and specific embodiments. It should be noted that, without conflict, the various embodiments or technical features described below can be arbitrarily combined to form new embodiments.
[0046] Example 1
[0047] A neuromuscular coordination ability assessment and training system with environmental simulation capabilities involves novel testing and training methods for pilots' left-right hand, upper-lower limb, and other coordination abilities. Through analysis of domestic and international literature, the system identifies the measurement dimensions of pilots' psychomotor abilities. By summarizing the pilot competence models developed by scholars both domestically and internationally, it identifies two dimensions: coordination ability and reaction ability. Furthermore, it constructs models of limb coordination and reaction ability based on multiple indicators and designs testing paradigms for these abilities. Figure 1 , Figure 2 , Figure 3 As shown, the system includes a six-degree-of-freedom platform 1, an upper and lower limb interaction device 2, a host computer, and a display module; among which,
[0048] The six-degree-of-freedom platform is used to simulate the flight environment of the upper and lower limb interaction device and the subject during psychomotor testing, and to complete a certain range of up and down, left and right, roll, pitch and yaw movements, thereby enhancing the subject's sense of control.
[0049] The upper and lower limb interaction device includes multiple control levers and servo motors. Each control lever corresponds to several degrees of freedom. All degrees of freedom are controlled by the load of the servo motor. The position information of the control lever is collected and fed back to the host computer through the photoelectric encoder inside the servo motor. The load of the servo motor is input by the host computer and written to the servo motor through the driver.
[0050] The host computer is used to construct models of limb coordination and reaction ability, design test paradigms for limb coordination and reaction ability, control the display module to present the corresponding display content of limb coordination and reaction ability test to the test subjects, and conduct psychomotor assessment based on limb coordination and reaction ability test data.
[0051] like Figure 3 As shown, the control lever includes a center joystick 21, a throttle 22, and a rudder 23. The joystick controls two degrees of freedom (forward / backward and left / right), the throttle controls one degree of freedom (forward / backward), and the rudder controls one degree of freedom (rotation). All degrees of freedom are controlled by a servo motor. Simultaneously, the joystick's position information is collected and fed back to the host computer software via a photoelectric encoder inside the servo motor.
[0052] like Figure 4 As shown, the testing paradigm for limb coordination ability designed by the host computer includes the first left-right hand coordination test (i.e. Figure 4 The left and right hand coordination test A), the second left and right hand coordination test (i.e. Figure 4 The left and right hand coordination test (B), left hand and lower limb coordination test, and first right hand and lower limb coordination test (i.e. Figure 4 The right-hand and lower limb coordination test A), the second right-hand and lower limb coordination test (i.e. Figure 4 The right-hand and lower limb coordination test (B) is included.
[0053] The first test of left-right hand coordination corresponds to the left and right degrees of freedom of the throttle and control stick;
[0054] The second test of left and right hand coordination corresponds to the throttle and the forward and backward degrees of freedom of the control stick;
[0055] The left hand and lower limb coordination test corresponds to the throttle and foot steering;
[0056] The first test of right-hand and lower limb coordination corresponds to the forward and backward degrees of freedom of the joystick and the foot rudder;
[0057] The second test of right-hand and lower limb coordination corresponds to the left and right degrees of freedom of the joystick and the foot rudder.
[0058] The host computer control and display module displays the detected target object and the preset trajectory. When the detected target object first contacts the preset trajectory, its position information is collected, and the initial contact point is highlighted. After completing the preset path, the feature values along the preset trajectory are calculated as evaluation indicators. In this embodiment, the detected target object is a detection sphere, the preset trajectory is a circle, and the feature values include eccentricity error, inner and outer envelope circles, roundness, and completion time.
[0059] like Figure 3 , Figure 5 As shown, the test subject uses a joystick to control a small ball to move around a given circle. If the left hand moves the throttle back and forth, the small ball moves along... Figure 5 The ball moves along the Y-axis. If the right joystick moves left or right, the ball will move along... Figure 5 The game involves movement along the X-axis. The ball's position is captured as soon as it touches the circle, with the initial contact point highlighted. The game ends after one full circle, and the game calculates characteristic values along the circle (eccentricity error, inner and outer envelope circles, roundness, and completion time) as evaluation metrics.
[0060] The test subject used a joystick to control a small ball to move around a given circle. If the left hand moved the throttle back and forth, the ball would move along... Figure 5 The ball moves along the Y-axis. If the right joystick moves back and forth, the ball will move along... Figure 5The game involves movement along the X-axis. The ball's position is captured as soon as it touches the circle, with the initial contact point highlighted. The game ends after one full circle, and the game calculates characteristic values along the circle (eccentricity error, inner and outer envelope circles, roundness, and completion time) as evaluation metrics.
[0061] The test subject used a joystick to control a small ball to move around a given circle. If the left hand moved the throttle back and forth, the ball would move along... Figure 5 Moving along the Y-axis, if the rudder is rotated, the ball will move along... Figure 5 The game involves movement along the X-axis. The ball's position is captured as soon as it touches the circle, with the initial contact point highlighted. The game ends after one full circle, and the game calculates characteristic values along the circle (eccentricity error, inner and outer envelope circles, roundness, and completion time) as evaluation metrics.
[0062] The test subject used a joystick to control a small ball to move around a given circle. If the right hand of the joystick was moved back and forth, the ball would move along... Figure 5 Moving along the Y-axis, if the rudder is rotated, the ball will move along... Figure 5 The game involves movement along the X-axis. The ball's position is captured as soon as it touches the circle, with the initial contact point highlighted. The game ends after one full circle, and the game calculates characteristic values along the circle (eccentricity error, inner and outer envelope circles, roundness, and completion time) as evaluation metrics.
[0063] The test subject used a joystick to control a small ball to move around a given circle. If the right hand moves the joystick left or right, the ball will move along... Figure 5 Moving along the Y-axis, if the rudder is rotated, the ball will move along... Figure 5 The game involves movement along the X-axis. The ball's position is captured as soon as it touches the circle, with the initial contact point highlighted. The game ends after one full circle, and the game calculates characteristic values along the circle (eccentricity error, inner and outer envelope circles, roundness, and completion time) as evaluation metrics.
[0064] like Figure 4 As shown, the test paradigm for the reaction capability of the host computer design includes right-hand left-right reaction test, right-hand forward-backward reaction test, left-hand forward-backward reaction test, and rudder rotation reaction test; among them,
[0065] The right-hand left and right reaction test corresponds to the joystick;
[0066] The right hand's forward and backward reaction test corresponds to the joystick;
[0067] Left-hand forward and backward reaction test corresponds to throttle position;
[0068] The rudder rotation response test corresponds to the rudder.
[0069] The host computer controls and displays the detected target object and a direction indicator light. When the direction indicator light illuminates, it collects the position information of the detected target object. If the position exceeds a threshold, it records the current time and calculates the time difference between the recorded current time and the time the direction indicator light appears as an evaluation index. In this embodiment, the detected target object is a detection ball, and the direction indicator light is an arrow indicator light.
[0070] like Figure 3 , Figure 6 As shown, after the arrow indicator light illuminates, the test subject immediately performs the corresponding left or right movement by operating the right joystick. Position information within the ball is collected, and when a threshold is exceeded, the current time is recorded. There is a time limit for reaction; exceeding this time results in failure. Characteristic values such as the time difference between the arrow's appearance and the actual position are calculated as evaluation indicators.
[0071] After the arrow indicator light illuminates, the test subject immediately performs a forward or backward movement by operating the right joystick. Position information within the ball is collected, and the current time is recorded when a threshold is exceeded. There is a time limit for reaction; exceeding this time results in failure. Characteristic values such as the time difference between the arrow's appearance and the actual position are calculated as evaluation indicators.
[0072] After the arrow indicator light illuminates, the test subject immediately performs a forward or backward movement by operating the accelerator with their left hand. Position information within the ball is collected, and the current time is recorded when a threshold is exceeded. There is a time limit for reaction; exceeding this time results in failure. Characteristic values such as the time difference between the arrow's appearance and the actual position are calculated as evaluation indicators.
[0073] After the arrow indicator light illuminates, the test subject immediately performs a corresponding rotation operation using the rudder. Position information within the ball is collected; when a threshold is exceeded, the current time is recorded. There is a time limit for reaction; exceeding this time results in failure. Characteristic values such as the time difference between the arrow's appearance and the actual position are calculated as evaluation indicators.
[0074] The host computer performs psychomotor assessment based on the limb coordination ability test data and reaction ability test data. This includes using Z-score to perform dimensionless standardization on the acquired coordination ability and reaction ability test data, and assigning corresponding weights to the two different test paradigms to obtain a comprehensive score.
[0075] In one embodiment, the host computer applies a load in the operating direction corresponding to the test paradigm of limb coordination ability, such as... Figure 7 , Figure 8 , Figure 9 As shown, the load includes constant load, excitation load and function load. The load's magnitude, frequency, application time, duration and other parameters can all be modified by the host computer, that is, the host computer modifies the load parameters in response to user requests.
[0076] In tests of limb coordination and reaction ability, the parameters of the six-degree-of-freedom platform, such as the magnitude, frequency, application time, and duration of motion, can all be modified by the host computer. In other words, the host computer responds to user requests to modify the parameters of the six-degree-of-freedom platform.
[0077] The correspondence between the above-mentioned test paradigms for limb coordination and reaction ability, interactive devices, load forms, and platform movements is shown in Table 1.
[0078] Table 1. Correspondence between test paradigms, interactive devices, load types, and platform movements for limb coordination and reaction ability.
[0079]
[0080] This invention provides a neuromuscular coordination ability assessment and training system and method with environmental simulation function. During the test, the subject's environment is introduced into six degrees of freedom of movement, such as up and down, left and right, and pitch, to simulate flight. This can enhance the subject's perception of the environment during the test and training process and more closely resemble the results in flight tests.
[0081] This invention designs an upper and lower limb interaction device with 4 degrees of freedom and 9 test paradigms, involving coordination tests in two dimensions such as coordination and reaction, and tests in multiple dimensions and indicators, which can improve the reliability and validity of the test.
[0082] This invention designs five individual abilities for coordination and four individual abilities for reaction speed. Finally, a comprehensive ability across these two dimensions is obtained through weighting coefficients, and all scores are recorded and managed. Based on the daily records of each individual ability, targeted training tasks can be carried out, greatly improving training efficiency.
[0083] The load can be parameterized and the difficulty of the test can be quantitatively controlled during the testing process of this invention. In addition to its role in testing, it can also increase the difficulty of training and enhance the training effect.
[0084] It should also be noted that the terms "comprising," "including," or any other variations thereof are intended to cover non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements includes not only those elements but also other elements not expressly listed, or elements inherent to such process, method, article, or apparatus. Unless otherwise specified, an element defined by the phrase "comprising one..." does not exclude the presence of other identical elements in the process, method, article, or apparatus that includes that element.
[0085] The various embodiments in this specification are described in a progressive manner. The same or similar parts between the various embodiments can be referred to each other. Each embodiment focuses on describing the differences from other embodiments.
[0086] The above are merely embodiments of this specification and are not intended to limit the scope of one or more embodiments of this specification. Various modifications and variations can be made to one or more embodiments of this specification by those skilled in the art. Any modifications, equivalent substitutions, improvements, etc., made within the spirit and principle of one or more embodiments of this specification should be included within the scope of the claims of one or more embodiments of this specification.
Claims
1. A neuromuscular coordination ability assessment and training system with environmental simulation function, characterized in that: It includes a six-degrees-of-freedom platform, an upper and lower limb interaction device, a host computer, and a display module; among which, The six-degree-of-freedom platform is used to simulate the flight environment of the upper and lower limb interaction device and the test subject during psychomotor testing. The upper and lower limb interaction device includes multiple control levers and servo motors. Each control lever corresponds to several degrees of freedom. All degrees of freedom are controlled by the load of the servo motor. The position information of the control lever is collected and fed back to the host computer through the photoelectric encoder inside the servo motor. The load of the servo motor is input by the host computer and written to the servo motor through the driver. The host computer is used to construct a model of limb coordination and reaction ability, design a test paradigm for limb coordination and reaction ability, control the display module to present the display content corresponding to the limb coordination and reaction ability test to the test subject, and conduct psychomotor assessment based on the limb coordination and reaction ability test data. The control lever includes a joystick, a throttle, and a rudder pedal. The joystick controls two degrees of freedom: forward / backward and left / right. The throttle controls one degree of freedom: forward / backward. The rudder pedal controls one degree of freedom: rotation. The host computer-designed test paradigm for limb coordination includes a first left-right hand coordination test, a second left-right hand coordination test, a left-hand and lower limb coordination test, a first right-hand and lower limb coordination test, and a second right-hand and lower limb coordination test; among which... The first left-right hand coordination test corresponds to the left and right degrees of freedom of the throttle and control stick; The second left-right hand coordination test corresponds to the throttle and the forward and backward degrees of freedom of the control stick; The left-hand and lower limb coordination test corresponds to the throttle and foot steering; The first test of the coordination between the right hand and lower limb corresponds to the forward and backward degrees of freedom of the joystick and the foot rudder; The second right hand and lower limb coordination test corresponds to the left and right degrees of freedom of the joystick and the foot rudder; The host computer applies a load in the operation direction corresponding to the test paradigm of limb coordination ability. The load includes constant load, excitation load and function load. The host computer modifies the parameters of the load in response to user requests. The host computer responds to user requests to modify the parameters of the six-degree-of-freedom platform.
2. The neuromuscular coordination ability assessment and training system with environmental simulation function as described in claim 1, characterized in that: The test paradigm for the reaction capability designed by the host computer includes right-hand left-right reaction test, right-hand forward-backward reaction test, left-hand forward-backward reaction test, and rudder rotation reaction test; among them; The right-hand left and right reaction test corresponds to the joystick; The right-hand forward and backward reaction test corresponds to the control stick; The left-hand forward and backward reaction test corresponds to the throttle position; The rudder rotation response test corresponds to the rudder.
3. The neuromuscular coordination ability assessment and training system with environmental simulation function as described in claim 1, characterized in that: The host computer controls the display module to display the detected target and the preset trajectory. When the detected target just touches the preset trajectory, the position information of the detected target is collected and the initial contact point is highlighted. After the preset path is completed, the feature value along the preset trajectory is calculated as an evaluation index.
4. The neuromuscular coordination ability assessment and training system with environmental simulation function as described in claim 3, characterized in that: The target object to be detected is a detection ball, the preset trajectory is a circle, and the feature values include eccentricity error, inner and outer envelope circles, roundness, and completion time.
5. The neuromuscular coordination ability assessment and training system with environmental simulation function as described in claim 3, characterized in that: The host computer controls the display module to display the detected target and the direction indicator. When the direction indicator lights up, the position information of the detected target is collected. If the position exceeds the threshold, the current time is recorded, and the time difference between the recorded current time and the time when the direction indicator appears is calculated as an evaluation index.
6. The neuromuscular coordination ability assessment and training system with environmental simulation function as described in claim 5, characterized in that: The target object to be detected is a detection ball, and the direction indicator is an arrow indicator.
7. The neuromuscular coordination ability assessment and training system with environmental simulation function as described in claim 5, characterized in that: The host computer performs psychomotor assessment based on limb coordination ability test data and reaction ability test data. This includes using Z-score to perform dimensionless standardization on the acquired coordination ability and reaction ability test data, and assigning corresponding weights to the two different test paradigms to obtain a comprehensive score.