VR equipment motion compensation system and method

By using compensation platforms, rolling elements and motion sensors in the VR device motion compensation system, simulating the user's motion state and updating the displayed scenes, the problem of limited range of motion when used in limited areas is solved, and a larger field of vision and a better user experience is achieved.

CN119668408APending Publication Date: 2025-03-21PIMAX TECH (SHANGHAI) CO LTD
View PDF 0 Cites 0 Cited by

Patent Information

Application Number
CN202411752033.1
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-11-30
Publication Date
2025-03-21

AI Technical Summary

Technical Problem

When existing VR devices are used in limited safety areas, the user's range of motion is limited, resulting in a narrow field of view and affecting the user experience.

Method used

A VR device motion compensation system is provided, including a compensation platform, a plurality of rolling elements, motion sensors and VR devices. The motion sensor detects the motion parameters of the rolling element, simulates the movement status of the target person, and updates the displayed scene based on the real posture information, expanding the user's motion space and field of view.

Benefits of technology

Expand the user's movement space and field of vision in limited areas, improve user experience, and realize the display of larger scenarios in safe areas.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN119668408A_ABST
    Figure CN119668408A_ABST
Patent Text Reader

Abstract

The invention relates to a VR equipment motion compensation system and method, and relates to the technical field of augmented reality equipment, the VR equipment motion compensation system comprises a compensation platform, a plurality of rolling bodies, a motion sensor and VR equipment, and the plurality of rolling bodies are rotatably arranged on the compensation platform; the motion sensors are arranged on the plurality of rolling bodies; the VR equipment is in communication connection with the motion sensor, and the VR equipment is used for obtaining real pose information of the VR equipment according to a signal output by the motion sensor. According to the VR equipment motion supplement system and method provided by the embodiment of the invention, the motion space of the user can be expanded in the limited area, and the visual field range of the user using the VR equipment in the limited area is expanded, so that the user experience is improved.
Need to check novelty before this filing date? Find Prior Art

Description

Technical Field

[0001] The present application relates to the technical field of extended reality devices, and in particular to a VR device motion supplement system and method. Background Art

[0002] At present, in order to ensure the safety of users, users need to move in a certain safe area when using VR devices. The safe area limits the user's range of movement, resulting in a narrow field of view for users using VR devices, and they can only see a partial picture, which affects the user experience. Summary of the invention

[0003] In order to solve the above technical problems, the embodiments of the present application provide a VR device motion supplement system and method, which can expand the user's motion space within a limited area, expand the user's field of view using the VR device within a limited area, and thus improve the user experience.

[0004] In a first aspect, a VR device motion compensation system is provided, comprising:

[0005] Compensation platform;

[0006] A plurality of rolling bodies are rotatably disposed on the compensation platform;

[0007] A motion sensor is provided on the plurality of rolling elements, and is used to output a signal representing a motion parameter of the rolling element;

[0008] The VR device is communicatively connected to the motion sensor, and the VR device is used to obtain the real posture information of the VR device according to the signal output by the motion sensor.

[0009] The VR device motion compensation system provided in the embodiment of the present application includes a compensation platform, multiple rolling bodies, a motion sensor and a VR device, wherein the multiple rolling bodies are rotatably arranged on the compensation platform; the motion sensor is arranged on the multiple rolling bodies; the VR device is communicatively connected to the motion sensor; it obtains the motion parameters of the target person by detecting the motion parameters of the rolling bodies, and simulates the motion state of the target person according to the motion parameters of the target person, and then obtains the real posture information of the VR device, and then displays scenes within other ranges for the target person. In this way, even if the target person moves within a limited area on the compensation platform, the VR device can still display a larger field of view for the target person, thereby achieving the effect of expanding the target person's motion space (simulating the target person's motion state) within a limited area, expanding the field of view of the target person using the VR device in a limited area, and thus improving the target person's experience.

[0010] According to the first aspect of the present application, the VR device motion compensation system includes:

[0011] A plurality of pressure sensors are communicatively connected to the VR device, and the plurality of pressure sensors are distributed on the compensation platform at intervals, and the pressure sensors are used to output a signal representing the pressure exerted on the compensation platform.

[0012] According to the first aspect of the present application, the motion sensor comprises:

[0013] A plurality of speed sensors corresponding to the plurality of rolling bodies one by one, the speed sensors being used to output signals representing the magnitude and direction of the movement speed of the rolling bodies;

[0014] A plurality of acceleration sensors correspond one to one with the plurality of rolling bodies, and the acceleration sensors are used to output signals representing the magnitude and direction of the movement acceleration of the rolling bodies.

[0015] According to the first aspect of the present application, a plurality of the rolling elements are arranged in an array.

[0016] According to the first aspect of the present application, the distance between any two adjacent rolling elements is within a preset range.

[0017] According to the first aspect of the present application, the VR device motion compensation system further includes:

[0018] A righting device is movably arranged on the compensation platform, and is used to bind the target person so as to limit the target person from tilting relative to the compensation platform.

[0019] According to the first aspect of the present application, the righting device comprises:

[0020] A base, rotatably connected to the compensation platform along a preset axis;

[0021] A binding member is arranged on the base and is used for binding the target person.

[0022] According to a first aspect of the present application, the binding member comprises:

[0023] A plurality of connecting rods are spaced apart around the preset axis, and the plurality of connecting rods are connected to the base;

[0024] A plurality of straps correspond to the plurality of connecting rods one by one, one end of the strap is connected to the connecting rod, and the other end of the strap is used to bind the target person.

[0025] In a second aspect, a VR device motion compensation method is also provided, which is applied to the VR device motion compensation system as described in the previous embodiment. The VR device motion compensation method includes:

[0026] Acquiring motion parameters of a plurality of rolling bodies;

[0027] Obtaining the motion state of the target person according to the motion parameters of the plurality of rolling bodies;

[0028] According to the movement state of the target person, the real posture information of the VR device is obtained; wherein the VR device is arranged on the target person.

[0029] The VR device motion compensation method provided in the embodiment of the present application obtains the motion parameters of multiple rolling bodies, and then obtains the motion state of the target person according to the motion parameters of the multiple rolling bodies, and then obtains the real posture information of the VR device according to the motion state of the target person. In this way, even if the target person moves in a limited area on the compensation platform, the VR device can still show a larger field of view for the target person, thereby achieving the effect of expanding the target person's motion space (simulating the target person's motion state) in a limited area, expanding the field of view of the target person using the VR device in a limited area, and thus improving the target person's experience.

[0030] According to the second aspect of the present application, obtaining the motion parameters of the plurality of rolling bodies comprises:

[0031] Obtaining a pressure signal output by a pressure sensor;

[0032] According to the pressure signal, a plurality of target rolling bodies are screened out; wherein the pressure corresponding to the area where the plurality of target rolling bodies are located is greater than the pressure corresponding to other areas;

[0033] The motion parameters of the plurality of target rolling bodies are obtained. BRIEF DESCRIPTION OF THE DRAWINGS

[0034] By describing the embodiments of the present application in more detail in conjunction with the accompanying drawings, the above and other purposes, features and advantages of the present application will become more apparent. The accompanying drawings are used to provide a further understanding of the embodiments of the present application and constitute a part of the specification. Together with the embodiments of the present application, they are used to explain the present application and do not constitute a limitation of the present application. In the accompanying drawings, the same reference numerals generally represent the same components or steps.

[0035] Figure 1 A schematic structural diagram of a VR device motion compensation system provided as an exemplary embodiment of the present application.

[0036] Figure 2 A control block diagram of a motion sensor, a pressure sensor, and a VR device provided as an exemplary embodiment of the present application.

[0037] Figure 3 A schematic diagram of the distribution of multiple rolling bodies provided for an exemplary embodiment of the present application.

[0038] Figure 4A flowchart of a VR device motion compensation method provided by an exemplary embodiment of the present application.

[0039] Figure 5 A schematic diagram of a flow chart for obtaining motion parameters of multiple rolling bodies provided in an exemplary embodiment of the present application.

[0040] Figure numerals: 100 - VR device motion compensation system; 110 - compensation platform; 120 - rolling body; 130 - motion sensor; 131 - velocity sensor; 132 - acceleration sensor; 140 - VR device; 150 - pressure sensor; 160 - straightening device; 161 - base; 162 - binding piece; 1621 - connecting rod; 1622 - strap. DETAILED DESCRIPTION

[0041] Below, the exemplary embodiments according to the present application will be described in detail with reference to the accompanying drawings. Obviously, the described embodiments are only part of the embodiments of the present application, rather than all the embodiments of the present application, and it should be understood that the present application is not limited to the exemplary embodiments described here.

[0042] Figure 1 This is a structural diagram of a VR device motion compensation system provided by an exemplary embodiment of the present application. Figure 1 As shown, the VR device motion compensation system 100 provided in the embodiment of the present application may include a compensation platform 110 and a plurality of rolling bodies 120. The plurality of rolling bodies 120 may be movably arranged on the compensation platform 110. It should be understood that when the target person moves on the compensation platform 110 (for example, walking, running, jumping), at least part of the rolling bodies 120 will be driven to rotate relative to the compensation platform 110.

[0043] Figure 2 This is a control block diagram of a motion sensor, a pressure sensor, and a VR device provided by an exemplary embodiment of the present application. Figure 1 and Figure 2 As shown, the VR device motion compensation system 100 may also include a motion sensor 130, which is disposed on a plurality of rolling bodies 120. When the rolling bodies 120 rotate relative to the compensation platform 110, the motion sensor 130 may be used to detect the motion parameters (including speed, acceleration, etc.) of the rolling bodies 120. In practical applications, each rolling body 120 is provided with a motion sensor 130, so that as long as the target person moves on the compensation platform 110, the corresponding rolling body 120 will be driven to move, and the motion sensor 130 corresponding to the driven rolling body 120 will detect the motion parameters of the rolling body 120.

[0044] In one embodiment, the rolling body 120 may include a ball, a roller, or the like.

[0045] like Figure 1 and Figure 2 As shown, the VR device motion compensation system 100 may also include a VR device 140, which is communicatively connected to the motion sensor 130. In practical applications, since the rolling body 120 moves through the movement of the target person, the motion state of the rolling body 120 can reflect the motion state of the target person. That is to say, after the motion sensor 130 detects the motion parameters of the rolling body 120, it sends a signal to the VR device 140. The VR device 140 can simulate the motion state of the target person according to the motion parameters of the rolling body 120, obtain the motion parameters of the target person (such as motion speed, displacement, etc.), and obtain the current real posture information of the VR device 140 after coordinate conversion (the target person wears the VR device 140, and the VR device 140 has the same motion state as the target person), and use this real posture information to update and display the scene viewed by the target person.

[0046] Taking the target person running in place on the supplementary platform as an example, the rolling body 120 will rotate accordingly, so as to simulate the state of the target person running on the actual road surface, and the VR device 140 can obtain the target person's motion parameters (such as motion speed, displacement, etc.) according to the motion parameters of the rolling body 120 detected by the motion sensor 130, so as to obtain the real posture information of the VR device 140 (the VR device 140 moves with the movement of the target person), and then show the target person scenes in other ranges. In other words, even if the target person runs in place on the compensation platform 110, the VR device 140 can still show the target person a larger field of view, thereby achieving the effect of expanding the target person's motion space (simulating the target person's motion state) in a limited area, expanding the field of view of the target person using the VR device 140 in a limited area, and thus improving the target person's experience.

[0047] The VR device motion compensation system 100 provided in the embodiment of the present application includes a compensation platform 110, multiple rolling bodies 120, a motion sensor 130 and a VR device 140, wherein the multiple rolling bodies 120 are rotatably arranged on the compensation platform 110; the motion sensor 130 is arranged on the multiple rolling bodies 120; the VR device 140 is communicatively connected with the motion sensor 130; it obtains the motion parameters of the target person by detecting the motion parameters of the rolling bodies 120 through the motion sensor 130, and simulates the motion state of the target person according to the motion parameters of the target person, and then obtains the real posture information of the VR device 140, and then displays scenes within other ranges for the target person. In this way, even if the target person moves in a limited area on the compensation platform 110, the VR device 140 can still display a larger field of view for the target person, thereby achieving the effect of expanding the target person's motion space (simulating the target person's motion state) in a limited area, and expanding the field of view of the target person using the VR device 140 in a limited area, thereby improving the target person's experience.

[0048] like Figure 2 As shown, the VR device motion compensation system 100 may further include a plurality of pressure sensors 150 , which are communicatively connected to the VR device 140 , and are distributed at intervals on the compensation platform 110 . The pressure sensors 150 may output signals representing the pressure exerted on the compensation platform 110 .

[0049] It should be understood that when the target person moves on the compensation platform 110, the pressure sensor 150 will detect the pressure changes in the corresponding area. Then, after the VR device 140 receives the signal sent by the pressure sensor 150, it can correspondingly identify the multiple rolling bodies 120 in the pressure change area, thereby determining the motion parameters of the corresponding multiple rolling bodies 120.

[0050] It should be noted that when the target person moves on the supplementary platform, in addition to the multiple rolling bodies 120 that the target person directly contacts will rotate, other rolling bodies 120 in the nearby area will also rotate due to vibration. In this way, when the VR device 140 uses the motion parameters of the rolling bodies 120 to obtain the real posture information, it will be affected by the motion parameters of the vibrating rolling bodies 120, which will ultimately affect the accuracy of the real posture information.

[0051] To this end, before obtaining the real posture information, the VR device 140 can confirm the range of large pressure changes (for example, the area corresponding to the pressure exceeding the preset pressure threshold, and the preset pressure threshold can be set according to the actual situation) based on the pressure signal of the pressure sensor 150, and consider it as the actual movement range of the target person, and then screen out the motion parameters of multiple rolling bodies 120 corresponding to the range of large pressure changes. In this way, the interference of other rolling bodies 120 that move due to vibration can be effectively avoided, thereby effectively improving the accuracy of the real posture information of the VR device 140.

[0052] like Figure 2 As shown, the motion sensor 130 may include multiple speed sensors 131 and multiple acceleration sensors 132. The multiple speed sensors 131 correspond one-to-one to the multiple rolling bodies 120, and the multiple acceleration sensors 132 correspond one-to-one to the multiple rolling bodies 120. The speed sensor 131 is used to output a signal representing the magnitude and direction of the movement speed of the rolling body 120, and the acceleration sensor 132 is used to output a signal representing the magnitude and direction of the movement acceleration of the rolling body 120.

[0053] In actual applications, after the VR device 140 receives signals from multiple speed sensors 131, it can obtain the combined speed of the speeds detected by the multiple speed sensors 131 through vector calculation; similarly, after the VR device 140 receives signals from multiple acceleration sensors 132, it can obtain the combined acceleration of the accelerations detected by the multiple acceleration sensors 132 through vector calculation; then, the movement state of the target person is simulated according to the combined speed, the combined acceleration and the movement time of the target person.

[0054] Figure 3 A schematic diagram of the distribution of multiple rolling bodies provided by an exemplary embodiment of the present application. Figure 3 As shown, multiple rolling bodies 120 are arranged in an array, so that it can be ensured that the target person can contact the rolling body 120 when moving in different directions on the compensation platform 110, that is, when the target person moves in any direction on the compensation platform 110, the corresponding multiple rolling bodies 120 are driven, so that the VR device 140 can update the real posture information accordingly and display more pictures when the target person moves in any direction.

[0055] It should be noted that if the distance between two adjacent rolling bodies 120 is small, the target person will step on a large number of rolling bodies 120 during the movement, and the amount of data processed for the motion parameters of the rolling bodies 120 will be large, affecting the operation efficiency of the VR device 140; if the distance between two adjacent rolling bodies 120 is large, the target person will step on a small number of rolling bodies 120 during the movement, which will not only affect the target person's stepping experience, but also easily cause the target person to step on empty air, affecting the accuracy of the subsequent update of the real posture information by the VR device 140.

[0056] For this reason, Figure 3 As shown, the distance between any two adjacent rolling elements 120 in the embodiment of the present application (for example Figure 3 The distances indicated by A in the figure are all within a preset range (for example, 90cm-100cm), so that when the target person moves on the compensation platform 110, he or she may step on three or four rolling bodies 120 each time he or she steps on the compensation platform 110. This will neither cause the target person to step on empty space nor affect the target person's stepping experience. At the same time, it can reduce the data processing volume of the VR device 140 and improve the operating efficiency of the VR device 140.

[0057] like Figure 1 As shown, the VR device motion compensation system 100 may further include a straightening device 160 , which may be movably disposed on the compensation platform 110 , and the straightening device 160 may be used to bind the target person.

[0058] It should be noted that, in actual applications, since the rolling body 120 protrudes relative to the plane of the compensation platform 110, when the target person steps on the rolling body 120 on the compensation platform 110, the target person is prone to tilt relative to the compensation platform 110, and a safety accident is prone to occur. For this reason, the target person is bound by the straightening device 160. When the target person moves on the compensation platform 110, the straightening device 160 can move relative to the compensation platform 110, thereby limiting the tilt of the target person, protecting the target person, and reducing the probability of safety accidents.

[0059] Specifically, Figure 1 As shown, the straightening device 160 may include a base 161 and a binding member 162, wherein the base 161 is rotatably connected to the compensation platform 110 along a preset axis, and the binding member 162 is disposed on the base 161, and the binding member 162 is used to bind the target person. In actual application, during the movement of the target person, the base 161 will be driven to rotate relative to the compensation platform 110 through the binding member 162, and the base 161 and the binding member 162 can adapt to the movement trend of the target person, and can also limit the tilt of the target person relative to the compensation platform 110 without affecting the normal movement of the target person.

[0060] It should be noted that the preset axis is usually the common central axis of the compensation platform 110 and the base 161 (the compensation platform 110 and the base 161 are coaxially arranged). In this way, the base 161 rotates around the preset axis and will not rotate out of the range outside the compensation platform 110. The rotation process is more stable, avoiding a large deviation of the target person through the binding member 162, and can provide better protection for the target person.

[0061] Figure 1 As shown, the binding member 162 may include a plurality of connecting rods 1621 and a plurality of straps 1622, wherein the plurality of connecting rods 1621 are spaced apart around a preset axis, the plurality of connecting rods 1621 are all connected to the base 161, the plurality of straps 1622 correspond one-to-one to the plurality of connecting rods 1621, one end of the strap 1622 is connected to the connecting rod 1621, and the other end of the strap 1622 is used to bind the target person, so that the plurality of connecting rods 1621 and the plurality of straps 1622 can limit the tilt of the target person in different directions, thereby further improving the stability of the target person during movement.

[0062] In one embodiment, the number of connecting rods 1621 and straps 1622 can be set according to the situation. For example, the number of connecting rods 1621 and straps 1622 can be four. The four connecting rods 1621 are distributed at the four vertices of the rectangle, and the four straps 1622 are respectively connected to the four connecting rods 1621. The four straps 1622 are all bound to the target person. In this way, a smaller number of connecting rods 1621 and straps 1622 can be used to limit the tilt of the target person relative to the compensation platform 110 in different orientations.

[0063] In one embodiment, the strap 1622 may be an elastic strap that can accommodate the target person's movements within a wider range.

[0064] In one embodiment, the strap 1622 can be replaced by a component with a binding function, such as a rope or a chain.

[0065] Figure 4 The following is a flow chart of a VR device motion compensation method provided by an exemplary embodiment of the present application. Figure 4 As shown, the VR device motion compensation method provided in the embodiment of the present application is applied to the VR device motion compensation system as described in the previous embodiment. Specifically, the VR device motion compensation method may include:

[0066] S410: Obtain motion parameters of multiple rolling bodies.

[0067] Specifically, as mentioned above, the motion parameters of the rolling body may include the magnitude and direction of the rotational speed of the rolling body, the magnitude and direction of the rotational acceleration of the rolling body, and the like.

[0068] S420: Obtaining the motion state of the target person according to the motion parameters of the multiple rolling bodies.

[0069] Specifically, as mentioned above, since the rolling body is driven to move by the movement of the target person, the movement state of the rolling body can reflect the movement state of the target person. That is, according to the movement parameters of the rolling body, after coordinate transformation, the movement state of the target person can be simulated to obtain the movement parameters of the target person (such as movement speed, displacement, etc.).

[0070] S430: Obtaining real posture information of the VR device according to the movement state of the target person.

[0071] Specifically, as mentioned above, when the VR device is worn on the target person, it can be assumed that the movement state of the VR device is the same as that of the target person. Therefore, based on the movement state of the target person, the current real posture information of the VR device can be obtained, and then the VR device can update and display the scene viewed by the target person with the updated posture information.

[0072] The VR device motion compensation method provided in the embodiment of the present application obtains the motion parameters of multiple rolling bodies, and then obtains the motion state of the target person according to the motion parameters of the multiple rolling bodies, and then obtains the real posture information of the VR device according to the motion state of the target person. In this way, even if the target person moves in a limited area on the compensation platform, the VR device can still show a larger field of view for the target person, thereby achieving the effect of expanding the target person's motion space (simulating the target person's motion state) in a limited area, expanding the field of view of the target person using the VR device in a limited area, and thus improving the target person's experience.

[0073] Figure 5 A schematic diagram of a process for obtaining motion parameters of multiple rolling bodies provided by an exemplary embodiment of the present application. Figure 5 As shown, step S410 may include:

[0074] S411: Obtain the pressure signal output by the pressure sensor.

[0075] S412: Screening out a plurality of target rolling bodies according to the pressure signal.

[0076] S413: Obtain motion parameters of multiple target rolling bodies.

[0077] Specifically, as described above, before obtaining the real posture information, the VR device can confirm the range of large pressure changes (for example, the area corresponding to the pressure exceeding the preset pressure threshold, and the preset pressure threshold can be set according to the actual situation) based on the pressure signal of the pressure sensor, and consider it as the actual movement range of the target person, and then screen out multiple target rolling bodies corresponding to the range of large pressure changes (the pressure corresponding to the area where the multiple target rolling bodies are located is greater than the pressure corresponding to other areas), and then obtain the motion parameters of the multiple target rolling bodies. In this way, the interference of other rolling bodies that move due to vibration can be effectively avoided, and the accuracy of the real posture information of the VR device can be effectively improved.

[0078] The basic principles of the present application are described above in conjunction with specific embodiments. However, it should be noted that the advantages, strengths, effects, etc. mentioned in the present application are only examples and not limitations, and it cannot be considered that these advantages, strengths, effects, etc. are required by each embodiment of the present application. In addition, the specific details disclosed above are only for the purpose of illustration and ease of understanding, not for limitation, and the above details do not limit the present application to being implemented by adopting the above specific details.

[0079] The block diagrams of the devices, apparatuses, equipment, and systems involved in this application are only illustrative examples and are not intended to require or imply that they must be connected, arranged, and configured in the manner shown in the block diagram. As will be appreciated by those skilled in the art, these devices, apparatuses, equipment, and systems can be connected, arranged, and configured in any manner. Words such as "including", "comprising", "having", etc. are open words, referring to "including but not limited to", and can be used interchangeably with them. The words "or" and "and" used here refer to the words "and / or" and can be used interchangeably with them, unless the context clearly indicates otherwise. The words "such as" used here refer to the phrase "such as but not limited to", and can be used interchangeably with them.

[0080] It should also be noted that in the apparatus, device and method of the present application, each component or each step can be decomposed and / or recombined. Such decomposition and / or recombination should be regarded as equivalent solutions of the present application.

[0081] The above description of the disclosed aspects is provided to enable any person skilled in the art to make or use the present application. Various modifications to these aspects will be readily apparent to those skilled in the art, and the general principles defined herein may be applied to other aspects without departing from the scope of the present application. Therefore, the present application is not intended to be limited to the aspects shown herein, but rather to the widest scope consistent with the principles and novel features disclosed herein.

[0082] The above description has been given for the purpose of illustration and description. In addition, this description is not intended to limit the embodiments of the present application to the forms disclosed herein. Although multiple example aspects and embodiments have been discussed above, those skilled in the art will recognize certain variations, modifications, changes, additions and sub-combinations thereof.

Claims

1. A VR device motion compensation system, characterized in that: include: Compensation platform; A plurality of rolling bodies are rotatably disposed on the compensation platform; A motion sensor is provided on the plurality of rolling elements, and is used to output a signal representing a motion parameter of the rolling element; The VR device is communicatively connected to the motion sensor, and the VR device is used to obtain the real posture information of the VR device according to the signal output by the motion sensor.

2. The VR device motion compensation system according to claim 1, characterized in that: The VR device motion compensation system includes: A plurality of pressure sensors are communicatively connected to the VR device, and the plurality of pressure sensors are distributed on the compensation platform at intervals, and the pressure sensors are used to output a signal representing the pressure exerted on the compensation platform.

3. The VR device motion compensation system according to claim 1, characterized in that: The motion sensor comprises: A plurality of speed sensors corresponding to the plurality of rolling bodies one by one, the speed sensors being used to output signals representing the magnitude and direction of the movement speed of the rolling bodies; A plurality of acceleration sensors correspond one to one with the plurality of rolling bodies, and the acceleration sensors are used to output signals representing the magnitude and direction of the movement acceleration of the rolling bodies.

4. The VR device motion compensation system according to any one of claims 1 to 3, characterized in that: A plurality of the rolling elements are arranged in an array.

5. The VR device motion compensation system according to claim 4, characterized in that: The distance between any two adjacent rolling elements is within a preset range.

6. The VR device motion compensation system according to any one of claims 1 to 3, characterized in that: The VR device motion compensation system also includes: A righting device is movably arranged on the compensation platform, and is used to bind the target person so as to limit the target person from tilting relative to the compensation platform.

7. The VR device motion compensation system according to claim 6, characterized in that: The righting device comprises: A base, rotatably connected to the compensation platform along a preset axis; A binding member is arranged on the base and is used for binding the target person.

8. The VR device motion compensation system according to claim 7, characterized in that: The binding member comprises: A plurality of connecting rods are spaced apart around the preset axis, and the plurality of connecting rods are connected to the base; A plurality of straps correspond to the plurality of connecting rods one by one, one end of the strap is connected to the connecting rod, and the other end of the strap is used to bind the target person.

9. A VR device motion compensation method, characterized in that: Applied to the VR device motion compensation system according to any one of claims 1 to 8, the VR device motion compensation method comprises: Acquiring motion parameters of a plurality of rolling bodies; Obtaining the motion state of the target person according to the motion parameters of the plurality of rolling bodies; According to the movement state of the target person, the real posture information of the VR device is obtained; wherein the VR device is arranged on the target person.

10. The VR device motion compensation method according to claim 9, characterized in that: The obtaining of the motion parameters of the plurality of rolling bodies comprises: Obtaining a pressure signal output by a pressure sensor; According to the pressure signal, a plurality of target rolling bodies are screened out; wherein the pressure corresponding to the area where the plurality of target rolling bodies are located is greater than the pressure corresponding to other areas; The motion parameters of the plurality of target rolling bodies are obtained.