Integrated training device and training system for attention deficit hyperactivity disorder
By integrating training devices with multi-dimensional sensory stimulation, emotional and behavioral management, social skills training and brain wave biofeedback modules, the problem of inaccurate and accurate training effect evaluation and feedback in the existing technology is solved, personalized training and real-time feedback are achieved, and the targeted and effective treatment is improved.
Patent Information
- Application Number
- CN202510040217.3
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-01-10
- Publication Date
- 2025-05-09
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
The existing training devices are not timely and accurately in the evaluation and feedback on the training effects of attention deficit hyperactivity disorder, and it is difficult to provide valuable reference information for patients, children and doctors.
An integrated training device is designed, including a multi-dimensional sensory stimulation module, an emotion and behavior management module, a social skills training module and a brain wave biofeedback module. Through the combination of these modules, personalized training plans and real-time training effect feedback are provided.
By monitoring and feedbacking patients' brain wave activities in real time, the targeted and effective training is improved, helping patients, parents and doctors to understand the treatment effects in a timely manner and adjust the treatment plan, thereby accelerating the recovery process.
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Figure CN119949831A_ABST
Abstract
Description
Technical Field
[0001] The invention belongs to the field of therapeutic training devices, in particular to an integrated training device and a training system for attention deficit hyperactivity disorder. Background Art
[0002] Attention deficit hyperactivity disorder (ADHD) is mainly characterized by distractibility that is inappropriate for age, a narrowed attention span, excessive activity and emotional impulsivity regardless of the situation, accompanied by cognitive impairment and learning difficulties, and normal or near-normal intelligence. ADHD is common in school-age children, but 70% of children have symptoms that persist into adolescence, and 30% to 50% of children have symptoms that persist into adulthood. ADHD is often comorbid with learning disabilities, oppositional defiant disorder, emotional disorders, and adjustment disorders, which have a wide range of negative effects on the patient's academic, professional, and social life. Scholars generally believe that ADHD is a chronic disease that affects lifelong.
[0003] The evaluation and feedback of training effects by existing training devices are often not timely and accurate enough, making it difficult to provide valuable reference information for patients, children and doctors. Summary of the invention
[0004] In order to solve the above technical problems, the present invention provides an integrated training device for attention deficit hyperactivity disorder, so as to solve the problem that the evaluation and feedback of training effects by training devices in the prior art are often not timely and accurate, making it difficult to provide valuable reference information for patients, children and doctors.
[0005] An integrated training device for attention deficit hyperactivity disorder, comprising:
[0006] Multi-dimensional sensory stimulation module, used to provide visual and auditory stimulation;
[0007] Emotion and Behavior Management module for emotion regulation training and impulse control exercises;
[0008] Social skills training module, used to simulate real social scenarios, design interactive games and conduct social rules education;
[0009] The brainwave biofeedback module is used to monitor the patient's brainwave activity and provide real-time feedback to the patient, parents and doctors about the patient's concentration level and relaxation status.
[0010] Preferably, the multi-dimensional sensory stimulation module includes a high-definition display screen and a high-fidelity sound system.
[0011] Preferably, the social skills training module utilizes virtual reality technology to simulate a real social environment.
[0012] An integrated training system for attention deficit hyperactivity disorder, comprising the integrated training device for attention deficit hyperactivity disorder as described above, and further comprising:
[0013] A personalized training plan generation module, used to generate a personalized training plan based on the patient's initial assessment results and brain wave data;
[0014] Adaptive training adjustment module, used to automatically adjust the difficulty and progress of training according to the patient's performance and real-time feedback of brain wave data;
[0015] The parent and doctor monitoring and feedback module is used to view the patient's training report, progress analysis and brain wave data information in real time, and provide training suggestions and improvement plans.
[0016] Preferably, it also includes a multi-dimensional sensory stimulation effect evaluation module, which evaluates the effect of multi-dimensional sensory stimulation by the following formula:
[0017]
[0018] Among them, E sensory Represents the multi-dimensional sensory stimulation effect evaluation value, S visual (t) and S auditory (t) represents the visual and auditory stimulus intensities that change with time, α and β are the weight coefficients of visual and auditory stimulation, γ is the time attenuation factor, and T is the training duration.
[0019] Preferably, it also includes an emotion and behavior management effect evaluation module, which evaluates the effect of emotion and behavior management through the following formula:
[0020]
[0021] Among them, E emotion-behavior represents the evaluation value of emotion and behavior management effect, R i 、E i and M i represent the actual score, expected score and maximum possible score of the i-th emotion regulation or behavior control, respectively, ω i is the weight coefficient, λ is the adjustment coefficient, C i For completion.
[0022] Preferably, a social skills training effect evaluation module is also included to evaluate the effect of social skills training by the following formula:
[0023]
[0024] Among them, E social Represents the evaluation value of social skills training effect, V j and Gj denote the actual scores of the jth virtual social scene and interactive game, VRS j and GS j are the corresponding scoring coefficients, V max,j and G max,j are the maximum possible score, M is the number of items, and EEG t is the EEG data at time t, Norm(EEG t ) is the normalized EEG data, and T′ is the training time.
[0025] Preferably, it also includes a comprehensive training effect evaluation value E total , comprehensive training effect evaluation value E total By using the multi-dimensional sensory stimulation effect evaluation value E sensory , Emotion and behavior management effect evaluation value E emotion-behavior and social skills training effect evaluation value E social It is synthesized and realized by the following formula:
[0026]
[0027] Among them, k1 and k2 are the weight coefficients of the emotion and behavior management effect evaluation value and the social skills training effect evaluation value respectively.
[0028] Preferably, it also includes a data interface with other medical devices to achieve data sharing and exchange.
[0029] Compared with the prior art, the present invention has the following beneficial effects:
[0030] By monitoring the patient's brain wave activity and providing real-time feedback on the patient's concentration and relaxation status, patients, parents and doctors can promptly understand the treatment effect and adjust the treatment plan. This real-time feedback mechanism helps improve the pertinence and effectiveness of training and accelerate the patient's recovery process.
[0031] By integrating four modules: multi-dimensional sensory stimulation, emotion and behavior management, social skills training, and brain wave biofeedback, this device can comprehensively and systematically improve patients' attention, emotion regulation, social skills, and self-cognition. The comprehensive training method is more effective than a single training method and can more comprehensively meet patients' rehabilitation needs. BRIEF DESCRIPTION OF THE DRAWINGS
[0032] Figure 1 It is a schematic diagram of the structure of the device of the present invention;
[0033] Figure 2 It is a schematic diagram of the system structure of the present invention. DETAILED DESCRIPTION
[0034] The following will be combined with the drawings in the embodiments of the present invention to clearly and completely describe the technical solutions in the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, not all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the present invention.
[0035] like Figure 1 to Figure 2 As shown:
[0036] Embodiment 1: The present invention provides an integrated training device for attention deficit hyperactivity disorder, comprising:
[0037] Multi-dimensional sensory stimulation module, used to provide visual and auditory stimulation;
[0038] Emotion and Behavior Management module for emotion regulation training and impulse control exercises;
[0039] Social skills training module, used to simulate real social scenarios, design interactive games and conduct social rules education;
[0040] Brainwave biofeedback module, which is used to monitor the patient's brainwave activity and provide real-time feedback to the patient, parents and doctors on the patient's concentration level and relaxation status;
[0041] Among them, the multi-dimensional sensory stimulation module refers to providing patients with rich and diverse visual, auditory, and even tactile and olfactory stimulation through high-definition display screens, high-fidelity sound systems, and other possible sensory stimulation devices (such as vibrators, odor releasers, etc.). These stimuli are designed to activate the patient's brain and enhance its ability to process environmental information. They also help improve sensory hypersensitivity or dullness. High-definition display screens can be used to display colorful, dynamically changing images or videos, such as attention training games, visual tracking exercises, etc., and high-fidelity sound systems can be used to play sounds of different frequencies, rhythms, and volumes, such as music therapy, sound localization exercises, etc. Vibrators can be used to provide slight tactile stimulation, or specific odors can be released to attract the patient's attention and response.
[0042] The Emotion and Behavior Management module focuses on emotion regulation training and impulse control exercises, aiming to help patients learn to identify, express and regulate their emotions while reducing impulsive behaviors. Based on relevant parts of dialectical behavior therapy (DBT) and other related psychotherapy techniques, patients are taught to identify and express their emotions through role-playing, emotion card games, and other methods. They are also taught relaxation techniques such as pain tolerance, deep breathing, meditation, mindfulness, as well as strategies such as emotion transfer and positive thinking. At the same time, challenging tasks or games are designed to require patients to make decisions or take actions within a specified time while suppressing impulsive behaviors.
[0043] The social skills training module uses virtual reality technology to simulate real social scenes, design interactive games and social rules education, aiming to improve patients' social skills and interpersonal communication skills; create virtual schools, families, shopping malls and other scenes, let patients interact with virtual characters, design teamwork, role-playing and other games, encourage patients to actively participate, learn how to communicate, cooperate and solve problems with others, and teach patients basic social rules and etiquette through video tutorials, role-playing and other methods, so as to achieve the flexibility and freedom to use social skills in different scenarios;
[0044] The brainwave biofeedback module monitors the patient's brainwave activity and provides real-time feedback to the patient, parents and doctors about the patient's concentration level, relaxation state and other information. This feedback mechanism helps patients understand their brain state and learn to self-regulate. It uses an EEG cap or portable EEG monitoring device to collect the patient's brainwave data, converts the brainwave data into intuitive charts or animations, and displays them to the patient in real time. At the same time, it provides feedback in the form of sound, light, etc. based on the patient's concentration level or relaxation state. It regularly analyzes the patient's brainwave data and generates training effect reports for doctors to evaluate and adjust treatment plans.
[0045] Specifically, the multi-dimensional sensory stimulation module includes a high-definition display screen and a high-fidelity sound system.
[0046] Specifically, the social skills training module utilizes virtual reality technology to simulate a real social environment.
[0047] As can be seen from the above, this device integrates four modules: multi-dimensional sensory stimulation, emotion and behavior management, social skills training, and brain wave biofeedback, aiming to comprehensively improve patients' attention, emotion regulation, social skills, and self-cognition;
[0048] The multi-dimensional sensory stimulation module provides patients with rich visual and auditory stimulation through high-definition display screens and high-fidelity sound systems, which helps to improve their sensory hypersensitivity or dullness. The emotion and behavior management module focuses on emotion regulation training and impulse control exercises to help patients learn to effectively manage emotions and reduce impulsive behaviors.
[0049] The social skills training module uses virtual reality technology to simulate a real social environment and designs interactive games and social rules education to improve patients' social skills and interpersonal communication abilities. The brainwave biofeedback module monitors the patient's brainwave activity and provides real-time feedback on the patient's concentration and relaxation status, allowing patients, parents and doctors to understand the treatment effects in a timely manner and adjust treatment plans.
[0050] Embodiment 2: This embodiment is basically the same as the previous embodiment, except that it further comprises an integrated training system for attention deficit hyperactivity disorder, comprising the integrated training device for attention deficit hyperactivity disorder as described above, and further comprising:
[0051] A personalized training plan generation module, used to generate a personalized training plan based on the patient's initial assessment results and brain wave data;
[0052] Adaptive training adjustment module, used to automatically adjust the difficulty and progress of training according to the patient's performance and real-time feedback of brain wave data;
[0053] Parent and doctor monitoring and feedback module, used to view patients' training reports, progress analysis and brain wave data information in real time, and provide training suggestions and improvement plans;
[0054] Among them, the personalized training plan generation module is based on the patient's initial assessment results (including behavioral observation, psychological testing, cognitive function assessment, etc.) and brain wave data (such as alpha waves when concentrating, theta waves in a relaxed state, etc.), using advanced algorithms and psychological principles to generate personalized training plans for patients. The plan not only takes into account the patient's current condition, but also takes into account their age, gender, interests and hobbies, etc., to ensure the targetedness and effectiveness of the training; specifically, comprehensive information about patients is collected through questionnaires, tests, brain wave monitoring and other means, and machine learning or artificial intelligence algorithms are used to tailor training plans for patients based on the collected data, including training content, time, intensity, etc. The generated training plans are presented to patients, parents and doctors in an intuitive and easy-to-understand manner, and detailed explanations and instructions are provided so that they can understand the purpose and expected results of the plan.
[0055] The adaptive training adjustment module can automatically adjust the difficulty and progress of training according to the patient's performance during training and the real-time feedback of brain wave data. This adaptive mechanism helps to ensure that the training always stays in the patient's "zone of proximal development", that is, it is neither too simple to lose the challenge nor too difficult to cause frustration. Specifically, the brain wave data of the patient is obtained in real time through the brain wave monitoring device, and their performance in the training tasks is observed at the same time. The real-time data is analyzed using algorithms. According to the patient's progress, concentration, relaxation state and other information, the difficulty, time or type of the training task is automatically adjusted, and the adjusted training plan is immediately fed back to the patient, and the monitoring interface of parents and doctors is updated to ensure that they are aware of the latest training dynamics.
[0056] The parent and doctor monitoring and feedback module provides parents and doctors with a platform to monitor the patient's training status in real time, view training reports and progress analysis, and obtain brain wave data information. Through this platform, they can fully understand the patient's training progress, find problems in time, and provide training suggestions and improvement plans; specifically, it provides an intuitive monitoring interface to display the patient's real-time training status, brain wave data and other information, and regularly generates training reports, including the patient's training results, progress, challenges, etc., and provides detailed progress analysis charts. Based on the training reports and brain wave data, it provides parents and doctors with personalized training suggestions and improvement plans to help them better guide patients to complete training tasks.
[0057] As can be seen from the above, this system not only includes the original integrated training device, but also adds a personalized training plan generation module, an adaptive training adjustment module, and a parent and doctor monitoring and feedback module;
[0058] The personalized training plan generation module can tailor a training plan for the patient based on the patient's initial assessment results and brain wave data to ensure the pertinence and effectiveness of the training. The adaptive training adjustment module can analyze the patient's performance and brain wave data in real time, automatically adjust the training difficulty and progress, and make the training more in line with the patient's actual situation and needs.
[0059] The parent and doctor monitoring and feedback module provides the function of viewing the patient's training report, progress analysis and brain wave data information in real time, and provides training suggestions and improvement plans, which helps to better understand the patient's training situation, adjust the treatment plan in time, and improve the treatment effect;
[0060] In addition, doctors can use the revision function to make professional and personalized adjustments to the automatically generated treatment plan.
[0061] Embodiment 3: This embodiment is basically the same as the previous embodiment, except that it further includes a multi-dimensional sensory stimulation effect evaluation module, which evaluates the effect of multi-dimensional sensory stimulation by the following formula:
[0062]
[0063] Among them, E sensory Represents the multi-dimensional sensory stimulation effect evaluation value, S visual (t) and S auditory (t) represents the visual and auditory stimulus intensities that change with time, α and β are the weight coefficients of visual and auditory stimulation, γ is the time decay factor, and T is the training duration.
[0064] Specifically, it also includes an emotion and behavior management effect evaluation module, which evaluates the effect of emotion and behavior management through the following formula:
[0065]
[0066] Among them, E emotion-behavior represents the evaluation value of emotion and behavior management effect, R i 、E i and M i represent the actual score, expected score and maximum possible score of the i-th emotion regulation or behavior control, respectively, ω i is the weight coefficient, λ is the adjustment coefficient, C i For completion.
[0067] Specifically, it also includes a social skills training effect evaluation module, which evaluates the effect of social skills training through the following formula:
[0068]
[0069] Among them, E social Represents the evaluation value of social skills training effect, V j and G j denote the actual scores of the jth virtual social scene and interactive game, VRS j and GS j are the corresponding scoring coefficients, V max,j and G max,j are the maximum possible score, M is the number of items, and EEG t is the EEG data at time t, Norm(EEG t ) is the normalized EEG data, and T′ is the training time.
[0070] Specifically, it also includes the comprehensive training effect evaluation value E total , comprehensive training effect evaluation value E total By using the multi-dimensional sensory stimulation effect evaluation value E sensory , Emotion and behavior management effect evaluation value E emotion-behavior and social skills training effect evaluation value E social It is synthesized and realized by the following formula:
[0071]
[0072] Among them, k1 and k2 are the weight coefficients of the emotion and behavior management effect evaluation value and the social skills training effect evaluation value respectively.
[0073] Specifically, it also includes data interfaces with other medical devices to achieve data sharing and exchange.
[0074] As can be seen from the above, this embodiment further introduces a multi-dimensional sensory stimulation effect evaluation module, an emotion and behavior management effect evaluation module, a social skill training effect evaluation module, and a comprehensive training effect evaluation value on the basis of the previous integrated training system, and adds a data interface with other medical devices, thereby realizing a comprehensive and quantitative evaluation of the training effect and data sharing;
[0075] The multi-dimensional sensory stimulation effect evaluation module uses a specific formula to comprehensively consider factors such as the intensity, weight coefficient, time decay factor, and training duration of visual and auditory stimulation to evaluate the effect of multi-dimensional sensory stimulation. The emotion and behavior management effect evaluation module quantitatively evaluates the effect of emotion and behavior management based on factors such as the actual score, expected score, and maximum possible score of emotion regulation or behavior control.
[0076] The social skills training effect evaluation module combines the actual scores of virtual social scenes and interactive games, scoring coefficients, maximum possible scores, number of items, and brain wave data to comprehensively evaluate the effect of social skills training. At the same time, the system also comprehensively considers the effects of multi-dimensional sensory stimulation, emotion and behavior management, and social skills training by calculating the comprehensive training effect evaluation value to comprehensively evaluate the training effect of patients.
[0077] In addition, this embodiment also adds a data interface with other medical devices to facilitate data sharing and exchange, provide doctors with more comprehensive patient information, and help formulate more accurate treatment plans.
[0078] The standard parts used in the present invention can all be purchased from the market, and the special-shaped parts can be customized according to the description and the drawings. The specific connection methods of each part adopt conventional means such as mature bolts, rivets, welding, etc. in the prior art. The machinery, parts and equipment all adopt conventional models in the prior art, and the circuit connection adopts the conventional connection method in the prior art, which will not be described in detail here. The contents not described in detail in this specification belong to the prior art known to professional and technical personnel in this field.
[0079] In the description of the present invention, the terms "first" and "second" are used for descriptive purposes only and should not be understood as indicating or implying relative importance or implicitly indicating the number of the indicated technical features. Therefore, the features defined as "first" and "second" may explicitly or implicitly include one or more of the features. "Multiple" means two or more, unless otherwise clearly and specifically defined.
[0080] In the present invention, unless otherwise clearly specified and limited, the terms "installed", "connected", "connected", "fixed" and the like should be understood in a broad sense, for example, it can be a fixed connection, a detachable connection, or an integral connection; it can be a mechanical connection or an electrical connection; it can be a direct connection or an indirect connection through an intermediate medium, it can be the internal connection of two elements or the interaction relationship between two elements. For ordinary technicians in this field, the specific meanings of the above terms in the present invention can be understood according to specific circumstances.
[0081] In the present invention, unless otherwise clearly specified and limited, a first feature being "above" or "below" a second feature may mean that the first and second features are in direct contact, or the first and second features are in indirect contact through an intermediate medium. Moreover, a first feature being "above", "above" or "above" a second feature may mean that the first feature is directly above or obliquely above the second feature, or simply means that the first feature is higher in level than the second feature. A first feature being "below", "below" or "below" a second feature may mean that the first feature is directly below or obliquely below the second feature, or simply means that the first feature is lower in level than the second feature.
[0082] In the description of this specification, the description with reference to the terms "one embodiment", "some embodiments", "example", "specific example" or "some examples" etc. means that the specific features, structures, materials or characteristics described in conjunction with the embodiment or example are included in at least one embodiment or example of the present invention. In this specification, the schematic representations of the above terms do not necessarily refer to the same embodiment or example. Moreover, the specific features, structures, materials or characteristics described may be combined in any one or more embodiments or examples in a suitable manner. In addition, those skilled in the art may combine and combine the different embodiments or examples described in this specification and the features of the different embodiments or examples, unless they are contradictory.
[0083] In the drawings of the embodiments disclosed in the present invention, only the structures related to the embodiments disclosed in the present invention are involved, and other structures can refer to the general design. In the absence of conflict, the same embodiment and different embodiments of the present invention can be combined with each other.
[0084] Although the present invention has been described in detail with reference to the aforementioned embodiments, it is still possible for those skilled in the art to modify the technical solutions described in the aforementioned embodiments, or to make equivalent substitutions for some of the technical features therein. Any modifications, equivalent substitutions, improvements, etc. made within the spirit and principles of the present invention should be included in the protection scope of the present invention.
Claims
1. An integrated training device for attention deficit hyperactivity disorder, characterized in that: include: Multi-dimensional sensory stimulation module, used to provide visual and auditory stimulation; Emotion and Behavior Management module for emotion regulation training and impulse control exercises; Social skills training module, used to simulate real social scenarios, design interactive games and conduct social rules education; The brainwave biofeedback module is used to monitor the patient's brainwave activity and provide real-time feedback to the patient, parents and doctors about the patient's concentration level and relaxation status.
2. An integrated training device for attention deficit hyperactivity disorder as claimed in claim 1, characterized in that: The multi-dimensional sensory stimulation module includes a high-definition display screen and a high-fidelity sound system.
3. An integrated training device for attention deficit hyperactivity disorder as claimed in claim 2, characterized in that: The social skills training module utilizes virtual reality technology to simulate a real social environment.
4. An integrated training system for attention deficit hyperactivity disorder, characterized in that: The integrated training device for attention deficit hyperactivity disorder as claimed in any one of claims 1 to 3 further comprises: A personalized training plan generation module, used to generate a personalized training plan based on the patient's initial assessment results and brain wave data; Adaptive training adjustment module, used to automatically adjust the difficulty and progress of training according to the patient's performance and real-time feedback of brain wave data; The parent and doctor monitoring and feedback module is used to view the patient's training report, progress analysis and brain wave data information in real time, and provide training suggestions and improvement plans.
5. An integrated training system for attention deficit hyperactivity disorder as claimed in claim 4, characterized in that: It also includes a multi-dimensional sensory stimulation effect evaluation module, which evaluates the effect of multi-dimensional sensory stimulation through the following formula: Among them, E sensory Represents the multi-dimensional sensory stimulation effect evaluation value, S visual (t) and S auditory (t) represents the visual and auditory stimulus intensities that change with time, α and β are the weight coefficients of visual and auditory stimulation, γ is the time attenuation factor, and T is the training duration.
6. An integrated training system for attention deficit hyperactivity disorder as claimed in claim 5, characterized in that: It also includes an emotion and behavior management effectiveness evaluation module, which evaluates the effectiveness of emotion and behavior management through the following formula: Among them, E emotion-behavior represents the evaluation value of emotion and behavior management effect, R i 、E i and M i represent the actual score, expected score and maximum possible score of the i-th emotion regulation or behavior control, respectively, ω i is the weight coefficient, λ is the adjustment coefficient, C i For completion.
7. An integrated training system for attention deficit hyperactivity disorder as claimed in claim 6, characterized in that: It also includes a social skills training effect evaluation module, which evaluates the effect of social skills training through the following formula: Among them, E social Represents the evaluation value of social skills training effect, V j and G j denote the actual scores of the jth virtual social scene and interactive game, VRS j and GS j are the corresponding scoring coefficients, V max,j and G max,j are the maximum possible score, M is the number of items, and EEG t is the EEG data at time t, Norm(EEG t ) is the normalized EEG data, and T′ is the training time.
8. An integrated training system for attention deficit hyperactivity disorder as claimed in claim 7, characterized in that: It also includes the comprehensive training effect evaluation value E total , comprehensive training effect evaluation value E total By using the multi-dimensional sensory stimulation effect evaluation value E sensory , Emotion and behavior management effect evaluation value E emotion-behavior and social skills training effect evaluation value E social It is synthesized and realized by the following formula: Among them, k1 and k2 are the weight coefficients of the emotion and behavior management effect evaluation value and the social skills training effect evaluation value respectively.
9. An integrated training system for attention deficit hyperactivity disorder as claimed in claim 4, characterized in that: It also includes data interfaces with other medical devices to enable data sharing and exchange.
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