Musical instrument training duration recording method and device, medium, earphone charging bin and earphone

By implementing the musical instrument training duration recording method in the headphone charging chamber, using audio acquisition sensors and instrument recognition technology, the problems of low accuracy and high labor cost in the existing technology of musical instrument training duration recording are solved, and automated and accurate time recording and reporting are achieved.

CN119964597APending Publication Date: 2025-05-09GUANGDONG XIAOTIANCAI TECH CO LTD
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Patent Information

Application Number
CN202311476838.3
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2023-11-07
Publication Date
2025-05-09

AI Technical Summary

Technical Problem

The prior art relies on manual recording of the training time of musical instruments, resulting in a low accuracy of recording results and an increase in labor costs.

Method used

By implementing a musical instrument training duration recording method in the headphone charging chamber, the audio data of the instrument is collected using the audio acquisition sensor built-in headphones, and the instrument type is determined through the instrument recognition technology, so as to automatically record and report the training duration.

Benefits of technology

It realizes accurate and efficient recording of the duration of musical instrument training without relying on manual recording, reducing labor costs and improving user experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention belongs to the technical field of wireless earphones, and particularly relates to a musical instrument training duration recording method and device, a computer readable storage medium, an earphone charging bin and an earphone. The method comprises the steps that after a recording starting instruction is received, an earphone charging bin can control an earphone to start recording musical instrument training duration, audio data collected by the earphone are received, musical instrument recognition is carried out according to the audio data, and the type of the musical instrument is obtained; and after a recording ending instruction is received, the earphone can be controlled to end recording of the musical instrument training duration, and the training duration reported by the earphone is received. Therefore, the training duration corresponding to the musical instrument can be accurately and efficiently recorded without depending on manual recording, so that the labor cost can be effectively reduced, and better user experience is brought.
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Description

Technical Field

[0001] The present application belongs to the technical field of wireless headphones, and in particular, relates to a method and device for recording the duration of musical instrument training, a computer-readable storage medium, a headphone charging case, and headphones. Background Art

[0002] In the process of learning and training a musical instrument, recording and reviewing the training time is crucial for evaluating progress and developing a learning plan. However, the current instrument training time mainly relies on manual recording, which is highly subjective, resulting in low accuracy of instrument training time recording results, and in complex situations, it will increase labor costs. Summary of the invention

[0003] In view of this, the embodiments of the present application provide a method, device, and computer-readable storage medium for recording musical instrument training time to solve the problem that the prior art relies on manual recording of musical instrument training time, resulting in low accuracy of the recording results of musical instrument training time.

[0004] A first aspect of an embodiment of the present application provides a method for recording a duration of musical instrument training, which is applied to an earphone charging compartment. The method may include:

[0005] In response to the start recording instruction, a first control instruction is sent to the headset; wherein the first control instruction is used to control the headset to start recording the duration of the instrument training;

[0006] Receiving first audio data collected by the earphone, and performing instrument recognition on the first audio data to obtain a type of a first target instrument;

[0007] In response to the end recording instruction, a second control instruction is sent to the headset; wherein the second control instruction is used to control the headset to end recording the duration of the instrument training;

[0008] Receive a first training duration corresponding to the first target musical instrument reported by the headset.

[0009] In a specific implementation of the first aspect, after receiving the first audio data collected by the earphone and performing instrument recognition on the first audio data to obtain the type of the first target instrument, the method may further include:

[0010] A stop sending instruction is sent to the headset; wherein the stop sending instruction is used to control the headset to stop sending the first audio data.

[0011] In a specific implementation of the first aspect, the method may further include:

[0012] receiving second audio data collected by the earphone, and performing instrument recognition on the second audio data to obtain a type of a second target instrument;

[0013] If the type of the first target musical instrument is the same as the type of the second target musical instrument, a third control instruction is sent to the headset; wherein the third control instruction is used to control the headset to continue recording the duration of the musical instrument training;

[0014] If the type of the first target musical instrument is different from the type of the second target musical instrument, a fourth control instruction is sent to the headset; wherein the fourth control instruction is used to control the headset to re-record the instrument training time;

[0015] Receive a first training duration corresponding to the first target musical instrument reported by the headset.

[0016] In a specific implementation of the first aspect, the method may further include:

[0017] The first target musical instrument and the first training duration are displayed on the display interface of the headphone charging case.

[0018] A second aspect of an embodiment of the present application provides a method for recording the duration of musical instrument training, which is applied to headphones. The method may include:

[0019] In response to a first control instruction sent by the headphone charging compartment, start recording the instrument training time;

[0020] Using a preset audio collection sensor to collect first audio data of the musical instrument, and sending the first audio data to the earphone charging compartment;

[0021] In response to a second control instruction sent by the headphone charging compartment, ending the recording of the instrument training time;

[0022] Report the first training duration to the earphone charging compartment.

[0023] In a specific implementation of the second aspect, after collecting first audio data of the musical instrument by using a preset audio collection sensor and sending the first audio data to the headphone charging compartment, the method may further include:

[0024] In response to a stop sending instruction sent by the headphone charging case, stop sending the first audio data to the headphone charging case.

[0025] In a specific implementation of the second aspect, the audio acquisition sensor is a preset bone voiceprint sensor;

[0026] In response to the first control instruction sent by the headphone charging compartment, starting to record the instrument training time may include:

[0027] Using the bone voiceprint sensor to detect the vibration of the musical instrument;

[0028] If the vibration of the instrument is detected, the instrument training time will start to be recorded.

[0029] In a specific implementation of the second aspect, the method may further include:

[0030] If it is detected that the instrument stops vibrating, the recording of the instrument training time will be paused;

[0031] If the vibration of the musical instrument is detected again, the bone voiceprint sensor is used to collect the second audio data of the musical instrument, and the second audio data is sent to the headphone charging compartment.

[0032] In a specific implementation of the second aspect, the method may further include:

[0033] In response to a third control instruction sent by the headphone charging compartment, continue recording the instrument training time;

[0034] or,

[0035] In response to a fourth control instruction issued by the headphone charging compartment, re-recording the instrument training time;

[0036] Report a first training duration to the earphone charging case; wherein the first training duration is the training duration recorded before responding to the fourth control instruction.

[0037] A third aspect of an embodiment of the present application provides a musical instrument training duration recording device, which is applied to an earphone charging compartment, and the device may include:

[0038] A first control instruction issuing module is used to issue a first control instruction to the headset in response to the start recording instruction; wherein the first control instruction is used to control the headset to start recording the duration of the instrument training;

[0039] A first audio data receiving module is used to receive the first audio data collected by the earphone, and perform instrument recognition on the first audio data to obtain the type of a first target instrument;

[0040] A second control instruction issuing module is used to issue a second control instruction to the headset in response to the end recording instruction; wherein the second control instruction is used to control the headset to end recording the duration of the instrument training;

[0041] The first training duration receiving module is used to receive the first training duration corresponding to the first target musical instrument reported by the earphone.

[0042] In a specific implementation of the third aspect, the musical instrument training duration recording device may further include:

[0043] A stop sending instruction sending module is used to send a stop sending instruction to the headset; wherein the stop sending instruction is used to control the headset to stop sending the first audio data.

[0044] In a specific implementation of the third aspect, the musical instrument training duration recording device may further include:

[0045] A second audio data collection module is used to receive the second audio data collected by the earphone, and perform instrument recognition on the second audio data to obtain the type of the second target instrument;

[0046] a third control instruction issuing module, configured to issue a third control instruction to the headset if the type of the first target musical instrument is the same as the type of the second target musical instrument; wherein the third control instruction is used to control the headset to continue recording the duration of musical instrument training;

[0047] a fourth control instruction issuing module, configured to issue a fourth control instruction to the headset if the type of the first target musical instrument is different from the type of the second target musical instrument; wherein the fourth control instruction is used to control the headset to re-record the duration of musical instrument training;

[0048] The first training duration receiving module is used to receive the first training duration corresponding to the first target musical instrument reported by the earphone.

[0049] In a specific implementation of the third aspect, the musical instrument training duration recording device may further include:

[0050] The instrument and duration display module is used to display the first target instrument and the first training duration on the display interface of the headphone charging compartment.

[0051] A fourth aspect of the embodiments of the present application provides a device for recording the duration of musical instrument training, wherein the earphone is clipped onto the musical instrument, and the device may include:

[0052] A training duration start recording module, used to start recording the instrument training duration in response to a first control instruction issued by the headphone charging compartment;

[0053] A first audio data acquisition module, used to collect first audio data of the musical instrument using a preset audio acquisition sensor, and send the first audio data to the earphone charging compartment;

[0054] A training duration end recording module, used to end recording the instrument training duration in response to a second control instruction issued by the headphone charging compartment;

[0055] The first training duration reporting module is used to report the first training duration to the earphone charging compartment.

[0056] In a specific implementation of the fourth aspect, the musical instrument training duration recording device may include:

[0057] An audio data sending stop module is used to stop sending the first audio data to the earphone charging compartment in response to a stop sending instruction sent by the earphone charging compartment.

[0058] In a specific implementation of the fourth aspect, the audio acquisition sensor is a preset bone voiceprint sensor;

[0059] The training duration start recording module may include:

[0060] A musical instrument vibration detection submodule, used to detect the vibration of the musical instrument using the bone voiceprint sensor;

[0061] The training duration start recording submodule is used to start recording the instrument training duration if the instrument vibration is detected.

[0062] In a specific implementation of the fourth aspect, the musical instrument training duration recording device may further include:

[0063] A training duration pause recording module is used to pause recording the instrument training duration if it is detected that the instrument stops vibrating;

[0064] The second audio data acquisition module is used to collect the second audio data of the instrument using the bone voiceprint sensor if the vibration of the instrument is detected again, and send the second audio data to the headphone charging compartment.

[0065] In a specific implementation of the fourth aspect, the musical instrument training duration recording device may further include:

[0066] A training duration continuing recording module, configured to continue recording the instrument training duration in response to a third control instruction issued by the headphone charging compartment;

[0067] A training duration re-recording module, configured to re-record the instrument training duration in response to a fourth control instruction issued by the headphone charging compartment;

[0068] The first training duration reporting module is used to report the first training duration to the earphone charging box; wherein the first training duration is the training duration recorded before responding to the fourth control instruction.

[0069] A fifth aspect of an embodiment of the present application provides a computer-readable storage medium, which stores a computer program. When the computer program is executed by a processor, the steps of any of the above-mentioned methods for recording the duration of musical instrument training on one side of the headphone charging case are implemented.

[0070] A sixth aspect of an embodiment of the present application provides a computer-readable storage medium, which stores a computer program. When the computer program is executed by a processor, the steps of any of the above-mentioned methods for recording the duration of instrument training on one side of an earphone are implemented.

[0071] A seventh aspect of an embodiment of the present application provides an earphone charging case, comprising a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein when the processor executes the computer program, the steps of any of the above-mentioned methods for recording the duration of musical instrument training on one side of the earphone charging case are implemented.

[0072] An eighth aspect of an embodiment of the present application provides a headset, comprising a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein when the processor executes the computer program, the steps of any of the above-mentioned methods for recording the duration of musical instrument training on one side of the headset are implemented.

[0073] A ninth aspect of an embodiment of the present application provides a computer program product. When the computer program product is run on a terminal device, the headphone charging case executes the steps of any of the above-mentioned methods for recording the duration of musical instrument training on one side of the headphone charging case.

[0074] The tenth aspect of the embodiments of the present application provides a computer program product. When the computer program product is run on a terminal device, the earphone executes the steps of any of the above-mentioned methods for recording the duration of musical instrument training on one side of the earphone.

[0075] Compared with the prior art, the embodiments of the present application have the following beneficial effects: in the embodiments of the present application, after receiving the start recording instruction, the earphone charging compartment can control the earphone to start recording the instrument training time, and receive the audio data collected by the earphone, and perform instrument identification based on the audio data to obtain the type of the instrument; and after receiving the end recording instruction, the earphone can be controlled to stop recording the instrument training time, and receive the training time reported by the earphone. Accordingly, the training time corresponding to the instrument can be accurately and efficiently recorded without relying on manual recording, thereby effectively reducing labor costs and bringing users a better experience. BRIEF DESCRIPTION OF THE DRAWINGS

[0076] In order to more clearly illustrate the technical solutions in the embodiments of the present application, the drawings required for use in the embodiments or the description of the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the present application. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying any creative work.

[0077] Figure 1 A schematic diagram of an application scenario of an embodiment of the present application;

[0078] Figure 2 A schematic diagram of issuing a start recording instruction to a user;

[0079] Figure 3 A schematic diagram of issuing an end recording instruction to a user;

[0080] Figure 4 Schematic diagram showing the training data;

[0081] Figure 5 This is a flow chart of an embodiment of a method for recording the duration of musical instrument training applied to an earphone charging compartment in an embodiment of the present application;

[0082] Figure 6 This is a flow chart of an embodiment of a method for recording the duration of musical instrument training applied to headphones in an embodiment of the present application;

[0083] Figure 7 This is a structural diagram of an embodiment of a device for recording the duration of musical instrument training applied to a headphone charging compartment in an embodiment of the present application;

[0084] Figure 8 This is a structural diagram of an embodiment of a device for recording the duration of musical instrument training applied to headphones in an embodiment of the present application;

[0085] Fig. 9 This is a schematic block diagram of an earphone charging compartment in an embodiment of the present application;

[0086] Fig.10 This is a schematic block diagram of an earphone in an embodiment of the present application. DETAILED DESCRIPTION

[0087] In order to make the purpose, features, and advantages of the invention of this application more obvious and easy to understand, the technical solutions in the embodiments of this application will be clearly and completely described below in conjunction with the drawings in the embodiments of this application. Obviously, the embodiments described below are only part of the embodiments of this application, not all of them. Based on the embodiments in this application, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of this application.

[0088] It should be understood that when used in this specification and the appended claims, the term "comprising" indicates the presence of described features, integers, steps, operations, elements and / or components, but does not exclude the presence or addition of one or more other features, integers, steps, operations, elements, components and / or groups thereof.

[0089] It should also be understood that the terms used in this application specification are only for the purpose of describing specific embodiments and are not intended to limit the application. As used in this application specification and the appended claims, unless the context clearly indicates otherwise, the singular forms "a", "an" and "the" are intended to include plural forms.

[0090] It should be further understood that the term “and / or” used in the specification and appended claims refers to any combination and all possible combinations of one or more of the associated listed items, and includes these combinations.

[0091] As used in this specification and the appended claims, the term "if" may be interpreted as "when" or "upon" or "in response to determining" or "in response to detecting," depending on the context. Similarly, the phrases "if it is determined" or "if [described condition or event] is detected" may be interpreted as meaning "upon determination" or "in response to determining" or "upon detection of [described condition or event]" or "in response to detecting [described condition or event]," depending on the context.

[0092] In addition, in the description of the present application, the terms "first", "second", "third", etc. are only used to distinguish the description and cannot be understood as indicating or implying relative importance.

[0093] In the process of learning and training a musical instrument, recording and reviewing the training time is crucial for evaluating progress and developing a learning plan. However, the current instrument training time mainly relies on manual recording, which is highly subjective, resulting in low accuracy of instrument training time recording results, and in complex situations, it will increase labor costs.

[0094] In view of this, the embodiments of the present application provide a method, device, computer-readable storage medium, headphone charging case and headphone for recording musical instrument training time, so as to solve the problem that the prior art relies on manual recording of musical instrument training time, resulting in low accuracy of the recording results of musical instrument training time.

[0095] Figure 1 Schematic diagram of application scenario of the embodiment of the present application. As shown in the figure, a communication link can be pre-established between the earphone and the earphone charging compartment, and the two can exchange data through the communication link.

[0096] Among them, the communication link can be a communication link established based on at least one wireless communication solution such as Wireless Local Area Networks (WLAN) (for example, Wireless Fidelity (WiFi)), Bluetooth, Global Navigation Satellite System (GNSS), Frequency Modulation (FM), Near Field Communication (NFC), Infrared (IR), Global System for Mobile communications (GSM), General Packet Radio Service (GPRS), Code Division Multiple Access (CDMA), Wideband Code Division Multiple Access (WCDMA), Time Division-Synchronous Code Division Multiple Access (TD-SCDMA) and Long Term Evolution (LTE).

[0097] In a specific implementation of the embodiment of the present application, the earphones may be clip-on earphones having a built-in preset audio acquisition sensor, specifically a bone voiceprint sensor. When practicing playing a musical instrument, the user may clip the earphones on a string instrument. The bone voiceprint sensor may detect the vibration of the musical instrument, thereby enabling statistics on the training time. The earphone charging compartment may have a built-in preset storage module for data storage, thereby enabling storage of the training time corresponding to the musical instrument, and data display and user interaction may be performed through a display interface on the display screen on the earphone charging compartment.

[0098] Specifically, when the user needs to count the duration of instrument training, the user can clip the earphones on the stringed instrument being trained, and send a start recording instruction according to a preset instruction sending method to instruct the earphones to start recording the duration of instrument training. Figure 2 The user can send a start recording instruction by pressing a preset button on the earphone charging case, or can send a start recording instruction through a preset user interaction interface on the display screen of the earphone charging case.

[0099] In addition, the instruction issuing method can also be specific and situational according to actual needs, including but not limited to the above-mentioned implementation method.

[0100] The headphone charging case can respond to the start recording instruction and send a first control instruction to the headphone to control the headphone to start recording the instrument training time; after receiving the first control instruction sent by the headphone charging case, the headphone can start recording the instrument training time.

[0101] It should be understood that the bone voiceprint sensor built into the headset can sensitively detect the vibrations generated by sound through bone conduction. Therefore, in an embodiment of the present application, the headset can detect the vibrations of a musical instrument through the bone voiceprint sensor. If the vibration of a musical instrument is detected, it can be considered that the user has started training to play the musical instrument. At this time, the duration of the musical instrument training can be recorded.

[0102] In a specific implementation of the embodiment of the present application, if the earphone does not detect the vibration of the musical instrument within a preset time period after receiving the first control instruction sent by the earphone charging compartment, it can be considered that the user has not yet started the musical instrument playing training. At this time, it can be considered that the user may have sent the instruction by mistake, and a preset inquiry message can be sent to the user to determine whether the user needs to continue recording the duration of the musical instrument training. For example, if the earphone does not detect the vibration of the musical instrument within five minutes after receiving the first control instruction, the situation can be fed back to the earphone charging compartment through a preset communication link, so that the earphone charging compartment can display the preset inquiry message on the display screen to determine whether the user needs to continue recording the duration of the musical instrument training.

[0103] After starting to play an instrument, the currently played instrument can also be identified, so that the training time corresponding to the currently played instrument can be recorded in more detail and accurately for the user to view later.

[0104] Specifically, when the vibration of the musical instrument is detected, the earphone can also use the bone voiceprint sensor to collect the first audio data of the musical instrument, and send the first audio data to the earphone charging compartment through the communication link. After receiving the first audio data, the earphone charging compartment can perform instrument recognition on the first audio data to obtain the type of the first target instrument; wherein the first target instrument is the instrument that generates the first audio data.

[0105] The instrument recognition method can be specific and situationalized according to actual needs, and this application does not limit this. For example, the acoustic features (such as time-frequency features, energy features, spectral features, harmony features, perceptual features, etc.) of the first audio data can be extracted, and the acoustic features can be matched with the preset acoustic features of various musical instruments to determine the type of the first target instrument. For another example, a preset artificial intelligence model for instrument recognition can be used to identify the instrument of the first audio data to obtain the type of the first target instrument.

[0106] After the headphone charging case identifies the type of the first target musical instrument, it can send a stop sending instruction to the headphone through the communication link, wherein the stop sending instruction can be used to control the headphone to stop sending the first audio data; after receiving the stop sending instruction, the headphone can know that the headphone charging case has identified the type of the first target musical instrument, and at this time, it can stop sending the first audio data to the headphone charging case.

[0107] During the process of recording the training time by the earphones, the vibration of the instrument can be continuously detected so as to promptly pause the recording of the training time when the training is interrupted. Specifically, the bone voiceprint sensor can be continuously used to detect the vibration of the instrument. If the earphones do not detect that the instrument has stopped vibrating during the entire training process, it can be considered that the performance training has not been interrupted; if it is detected that the instrument has stopped vibrating, and the vibration of the instrument is not detected within the preset waiting time period, it can be considered that the training is interrupted, and the earphones can pause recording the instrument training time. Among them, the waiting time period can be specific and situational according to actual needs. For example, it can be set to 15 seconds, 30 seconds, 1 minute, 2 minutes, 3 minutes, etc.

[0108] In a specific implementation of an embodiment of the present application, when the earphone detects that the instrument stops vibrating and no vibration of the instrument is detected within 1 minute thereafter, it can be considered that the user has interrupted the performance training. At this time, the earphone can pause recording the instrument training time.

[0109] After pausing the recording of instrument training time, the earphones can continue to detect the vibration of the instrument so that the training time can be recorded in time when the user resumes the performance training. If the earphones detect the vibration of the instrument again, it can be considered that the user has restarted the performance training. Considering that the user may change the instrument for performance training, the earphone charging compartment can re-identify the instrument of the audio data to determine whether the user has changed the instrument. If it is found that the user has changed the instrument for performance training, the training time can be re-counted.

[0110] Specifically, after the earphone detects the vibration of the musical instrument again, it can use the bone voiceprint sensor to re-collect the audio data of the musical instrument, obtain the second audio data, and send the second audio data to the earphone charging compartment through the communication link. After receiving the second audio data collected by the earphone, the earphone charging compartment can identify the instrument of the second audio data to obtain the type of the second target instrument; if the type of the first target instrument is the same as the type of the second target instrument, it can be considered that the instrument used by the user in the current training process is the same as the instrument used in the previous training process. At this time, a third control instruction can be issued to the earphone to control the earphone to continue recording the instrument training time; if the type of the first target instrument is different from the type of the second target instrument, it can be considered that the instrument used by the user in the current training process is different from the instrument used in the previous training process, that is, the instrument for the performance training has been changed. At this time, a fourth control instruction can be issued to the earphone to control the earphone to re-record the instrument training time.

[0111] If the earphone receives the third control instruction sent by the headphone charging case, it can continue to record the instrument training time and restore the statistics of the previously interrupted training time (also called the first training time); if the earphone receives the fourth control instruction sent by the headphone charging case, it can re-record the instrument training time and report the previously recorded first training time (which is also the training time recorded before responding to the fourth control instruction) to the headphone charging case through the communication link.

[0112] It should be noted that, here, the training duration corresponding to the first target instrument can be referred to as the first training duration, and the first target instrument can be the instrument played before the training is interrupted, and the second target instrument can be the instrument played after the training is resumed. For example, if the user first performs performance training on the violin, then the user interrupts the performance training on the violin and switches to performance training on the guitar, at this time, the first target instrument can be the violin, the second target instrument can be the guitar, and the first training duration reported by the headset is the training duration corresponding to the violin; afterwards, the user interrupts the performance training on the guitar and switches to performance training on the guzheng, at this time, the first target instrument can be the guitar, the second target instrument can be the guzheng, and the first training duration reported by the headset is the training duration corresponding to the guitar; afterwards, the user completes the performance training on the guzheng and stops the instrument training, at this time, the first target instrument is the guzheng, and the first training duration reported by the headset is the training duration corresponding to the guzheng.

[0113] For example, if it is recognized that the instrument the user previously practiced playing is a guitar, and the user interrupted the instrument training and resumed the instrument training after a period of time, if it is recognized that the instrument the user is currently practicing playing is still the guitar, it can be considered that the user has not changed the instrument. At this time, the headset can resume statistics on the training time corresponding to the guitar; if it is recognized that the instrument the user is currently practicing playing is a violin, it can be considered that the user has changed the instrument. At this time, the headset can start recording the training time corresponding to the violin, and report the training time corresponding to the guitar to the headphone charging case.

[0114] When the user finishes the performance training, the user can send an end recording instruction according to the preset instruction sending method to instruct the headset to stop recording the instrument training time. Figure 3 , the user can send an end recording instruction by pressing a preset button on the headphone charging compartment, or can send an end recording instruction through a preset user interaction interface on the headphone charging compartment display screen. Afterwards, the headphone charging compartment can respond to the end recording instruction and send a second control instruction to the headphone to control the headphone to end recording the instrument training duration. After receiving the second control instruction, the headphone can end recording the instrument training duration and report the first training duration to the headphone charging compartment through the communication link.

[0115] After receiving the training time reported by the earphone, the earphone charging compartment can store the training data of the current training in a preset storage module, and can display the training data on the display interface of the display screen of the earphone charging compartment; wherein the training data may include the instrument type and the corresponding training time; so that the user can view the specific situation of the current training through the display screen, such as Figure 4 shown.

[0116] The display method of training data can also be specific and situational according to actual needs, and this application does not limit this.

[0117] In a specific implementation of the embodiment of the present application, a corresponding training record can also be generated based on the training data of the current training for subsequent viewing by the user, so as to facilitate the user to evaluate progress and formulate a corresponding learning plan.

[0118] The following will explain the instrument training duration method of this application from the perspective of the headphone charging compartment. For details, please refer to Figure 5 , an embodiment of a method for recording the duration of musical instrument training performed by the headphone charging compartment may include:

[0119] Step S501: In response to a start recording instruction, a first control instruction is sent to the headset.

[0120] When the user needs to count the duration of instrument training, the user can send a start recording instruction to the earphone charging case; the earphone can respond to the start recording instruction and send a first control instruction to the earphone; wherein the first control instruction can be used to control the earphone to start recording the duration of instrument training.

[0121] Step S502: receiving first audio data collected by headphones, and performing instrument recognition on the first audio data to obtain the type of a first target instrument.

[0122] In an embodiment of the present application, the headphone charging compartment can receive first audio data collected by the headphone through a preset communication link, and perform instrument identification on the first audio data to obtain the type of the first target instrument.

[0123] After identifying the type of the first target musical instrument, the headphone charging case can also send a stop sending instruction to the headphone through the communication link, wherein the stop sending instruction can be used to control the headphone to stop sending the first audio data.

[0124] Step S503: In response to the end recording instruction, a second control instruction is sent to the headset.

[0125] When the user finishes the performance training, an end recording instruction can be sent to the headphone charging case, and the headphone can respond to the end recording instruction by sending a second control instruction to the headphone; wherein the second control instruction can be used to control the headphone to end recording the duration of the instrument training.

[0126] Step S504: receiving a first training duration corresponding to the first target musical instrument reported by the earphone.

[0127] The headphone charging compartment can receive the first training duration corresponding to the first target musical instrument reported by the earphone through a communication link; thereafter, the headphone charging compartment can store the first target musical instrument and the first training duration in a preset storage module, and can display the specific training data of the first target musical instrument and the first training duration on the display interface of the display screen of the headphone charging compartment.

[0128] In actual application, the user may perform playing training on different musical instruments during the current training. After receiving the first audio data collected by the earphone, the user may also receive the second audio data collected by the earphone through the communication link. At this time, the earphone charging case can also perform instrument identification on the second audio data to obtain the type of the second target instrument; if the type of the first target instrument is the same as the type of the second target instrument, it can be considered that the user has only paused the playing training of a certain instrument and has now resumed the playing training of the instrument. At this time, a third control instruction can be issued to the earphone to control the earphone to continue recording the instrument training time; if the type of the first target instrument is different from the type of the second target instrument, it can be considered that the user has changed the instrument for playing training, and therefore needs to start recording the instrument training time again. At this time, a fourth control instruction can be issued to the earphone to control the earphone to re-record the instrument training time.

[0129] The above is only a brief introduction to the method for recording the duration of musical instrument training performed on one side of the headphone charging case. The specific content of each step can be found in the detailed description in the previous embodiment, and will not be repeated here.

[0130] Corresponding to the method for recording the duration of instrument training performed on one side of the earphone charging case, Figure 6 As shown, an embodiment of recording the duration of instrument training performed on one side of the earphone may include:

[0131] Step S601, in response to a first control instruction sent by the headphone charging compartment, start recording the instrument training time.

[0132] The earphones can respond to the first control instruction sent by the earphone charging case and use a preset audio acquisition sensor to detect the vibration of the musical instrument. If the vibration of the musical instrument is detected, it will start recording the training time of the musical instrument; wherein the audio acquisition sensor can be a preset bone voiceprint sensor.

[0133] Step S602: Use a preset audio collection sensor to collect first audio data of the musical instrument, and send the first audio data to the earphone charging compartment.

[0134] The earphone can use the bone voiceprint sensor to collect the first audio data of the musical instrument, and send the first audio data to the earphone charging box through the communication link.

[0135] Specifically, the earphone can continue to send the collected first audio data to the earphone charging compartment until receiving a stop sending instruction issued by the earphone charging compartment.

[0136] Step S603, in response to the second control instruction sent by the headphone charging compartment, end recording the instrument training time.

[0137] The earphones can respond to the second control instruction sent by the earphone charging case to stop recording the instrument training time.

[0138] Step S604: reporting the first training duration to the earphone charging compartment.

[0139] After finishing recording the instrument training time, the earphones can report the previously recorded training time (also called the first training time) to the earphone charging compartment through the communication link.

[0140] After starting to record the duration of instrument training, the earphones can use the bone voiceprint sensor to continuously detect the vibration of the instrument. If during this process, it is detected that the instrument stops vibrating, it can be considered that the user has paused the instrument playing training, and the recording of the instrument training duration can be paused; thereafter, the vibration of the instrument can continue to be detected. If the vibration of the instrument is detected again, it can be considered that the user has resumed the instrument playing training. At this time, the bone voiceprint sensor can be used to collect the second audio data of the instrument, and the second audio data can be continuously sent to the earphone charging compartment through the communication link until a stop sending instruction from the earphone charging compartment is received; if a third control instruction is received from the earphone charging compartment, the earphones can resume recording the previous round of training duration; if a fourth control instruction is received from the earphone charging compartment, the earphones can restart recording a new round of training duration, and report the previous round of recorded instrument training duration to the earphone charging compartment.

[0141] The above is only a brief introduction to the method for recording the duration of musical instrument training performed on one side of the earphone. The specific content of each step can be found in the detailed description in the aforementioned embodiment, and will not be repeated here.

[0142] In summary, in the embodiment of the present application, after receiving the start recording instruction, the earphone charging compartment can control the earphone to start recording the instrument training time, and receive the audio data collected by the earphone, and perform instrument identification based on the audio data to obtain the type of the instrument; and after receiving the end recording instruction, the earphone can be controlled to stop recording the instrument training time, and receive the training time reported by the earphone. Accordingly, the training time corresponding to the instrument can be recorded accurately and efficiently without relying on manual recording, thereby effectively reducing labor costs and bringing users a better experience.

[0143] It should be understood that the size of the serial numbers of the steps in the above embodiments does not mean the order of execution. The execution order of each process should be determined by its function and internal logic, and should not constitute any limitation on the implementation process of the embodiments of the present application.

[0144] Corresponding to the method for recording the duration of musical instrument training described in the above embodiment, Figure 7 A structural diagram of an embodiment of a device for recording the duration of musical instrument training applied to a headphone charging compartment provided in an embodiment of the present application is shown.

[0145] In an embodiment of the present application, a musical instrument training duration recording device applied to an earphone charging compartment may include:

[0146] The first control instruction issuing module 701 is used to issue a first control instruction to the headset in response to the start recording instruction; wherein the first control instruction is used to control the headset to start recording the duration of the instrument training;

[0147] A first audio data receiving module 702 is used to receive the first audio data collected by the earphone, and perform instrument recognition on the first audio data to obtain the type of the first target instrument;

[0148] The second control instruction issuing module 703 is used to issue a second control instruction to the headset in response to the end recording instruction; wherein the second control instruction is used to control the headset to end recording the instrument training time;

[0149] The first training duration receiving module 704 is configured to receive a first training duration corresponding to the first target musical instrument reported by the earphone.

[0150] In a specific implementation of the embodiment of the present application, the instrument training duration recording device may further include:

[0151] A stop sending instruction sending module is used to send a stop sending instruction to the headset; wherein the stop sending instruction is used to control the headset to stop sending the first audio data.

[0152] In a specific implementation of the embodiment of the present application, the instrument training duration recording device may further include:

[0153] A second audio data collection module is used to receive the second audio data collected by the earphone, and perform instrument recognition on the second audio data to obtain the type of the second target instrument;

[0154] a third control instruction issuing module, configured to issue a third control instruction to the headset if the type of the first target musical instrument is the same as the type of the second target musical instrument; wherein the third control instruction is used to control the headset to continue recording the duration of musical instrument training;

[0155] a fourth control instruction issuing module, configured to issue a fourth control instruction to the headset if the type of the first target musical instrument is different from the type of the second target musical instrument; wherein the fourth control instruction is used to control the headset to re-record the duration of musical instrument training;

[0156] The first training duration receiving module is used to receive the first training duration corresponding to the first target musical instrument reported by the earphone.

[0157] In a specific implementation of the embodiment of the present application, the instrument training duration recording device may further include:

[0158] The instrument and duration display module is used to display the first target instrument and the first training duration on the display interface of the headphone charging compartment.

[0159] Corresponding to the method for recording the duration of musical instrument training described in the above embodiment, Figure 8 A structural diagram of an embodiment of a device for recording the duration of musical instrument training applied to headphones provided in an embodiment of the present application is shown.

[0160] In an embodiment of the present application, a musical instrument training duration recording device applied to headphones may include:

[0161] A training duration start recording module 801 is used to start recording the instrument training duration in response to a first control instruction issued by the headphone charging compartment;

[0162] A first audio data acquisition module 802, configured to acquire first audio data of a musical instrument using a preset audio acquisition sensor, and send the first audio data to the earphone charging compartment;

[0163] A training duration end recording module 803 is used to end recording the instrument training duration in response to a second control instruction issued by the headphone charging compartment;

[0164] The first training duration reporting module 804 is used to report the first training duration to the earphone charging compartment.

[0165] In a specific implementation of the embodiment of the present application, the instrument training duration recording device may further include:

[0166] An audio data sending stop module is used to stop sending the first audio data to the earphone charging compartment in response to a stop sending instruction sent by the earphone charging compartment.

[0167] In a specific implementation of the embodiment of the present application, the audio acquisition sensor is a preset bone voiceprint sensor;

[0168] The training duration start recording module may include:

[0169] A musical instrument vibration detection submodule, used to detect the vibration of the musical instrument using the bone voiceprint sensor;

[0170] The training duration start recording submodule is used to start recording the instrument training duration if the instrument vibration is detected.

[0171] In a specific implementation of the embodiment of the present application, the instrument training duration recording device may further include:

[0172] A training duration pause recording module is used to pause recording the instrument training duration if it is detected that the instrument stops vibrating;

[0173] The second audio data acquisition module is used to collect the second audio data of the instrument using the bone voiceprint sensor if the vibration of the instrument is detected again, and send the second audio data to the headphone charging compartment.

[0174] In a specific implementation of the embodiment of the present application, the instrument training duration recording device may further include:

[0175] A training duration continuing recording module, configured to continue recording the instrument training duration in response to a third control instruction issued by the headphone charging compartment;

[0176] A training duration re-recording module, configured to re-record the instrument training duration in response to a fourth control instruction issued by the headphone charging compartment;

[0177] The first training duration reporting module is used to report the first training duration to the earphone charging box; wherein the first training duration is the training duration recorded before responding to the fourth control instruction.

[0178] Those skilled in the art can clearly understand that, for the convenience and brevity of description, the specific working processes of the above-described devices, modules and units can refer to the corresponding processes in the aforementioned method embodiments and will not be repeated here.

[0179] In the above embodiments, the description of each embodiment has its own emphasis. For parts that are not described or recorded in detail in a certain embodiment, reference can be made to the relevant descriptions of other embodiments.

[0180] Fig. 9 A schematic block diagram of an earphone charging case provided in an embodiment of the present application is shown. For ease of explanation, only the parts related to the embodiment of the present application are shown.

[0181] like Fig. 9 As shown, the earphone charging compartment 9 of this embodiment includes: a processor 90, a memory 91, and a computer program 92 stored in the memory 91 and executable on the processor 90. When the processor 90 executes the computer program 92, the steps in the above-mentioned various musical instrument training duration recording method embodiments are implemented, for example Figure 5 Alternatively, when the processor 90 executes the computer program 92, the functions of each module / unit in the above-mentioned device embodiments are realized, for example Figure 7 The functions of modules 701 to 704 are shown.

[0182] Exemplarily, the computer program 92 may be divided into one or more modules / units, which are stored in the memory 91 and executed by the processor 90 to complete the present application. The one or more modules / units may be a series of computer program instruction segments capable of completing specific functions, which are used to describe the execution process of the computer program 92 in the headset charging compartment 9.

[0183] Those skilled in the art will understand that Fig. 9 It is only an example of the headphone charging compartment 9 and does not constitute a limitation of the headphone charging compartment 9. It may include more or fewer components than shown in the figure, or a combination of certain components, or different components. For example, the headphone charging compartment 9 may also include input and output devices, network access devices, buses, etc.

[0184] The processor 90 may be a central processing unit (CPU), or other general-purpose processors, digital signal processors (DSP), application-specific integrated circuits (ASIC), field-programmable gate arrays (FPGA) or other programmable logic devices, discrete gate or transistor logic devices, discrete hardware components, etc. A general-purpose processor may be a microprocessor or any conventional processor, etc.

[0185] The memory 91 may be an internal storage unit of the headphone charging compartment 9, such as a hard disk or memory of the headphone charging compartment 9. The memory 91 may also be an external storage device of the headphone charging compartment 9, such as a plug-in hard disk, a smart memory card (Smart Media Card, SMC), a secure digital (Secure Digital, SD) card, a flash card (Flash Card), etc. equipped on the headphone charging compartment 9. Furthermore, the memory 91 may also include both an internal storage unit of the headphone charging compartment 9 and an external storage device. The memory 91 is used to store the computer program and other programs and data required by the headphone charging compartment 9. The memory 91 may also be used to temporarily store data that has been output or is to be output.

[0186] Fig.10 A schematic block diagram of an earphone provided in an embodiment of the present application is shown. For ease of explanation, only the parts related to the embodiment of the present application are shown.

[0187] like Fig.10As shown, the headset 10 of this embodiment includes: a processor 100, a memory 101, and a computer program 102 stored in the memory 101 and executable on the processor 100. When the processor 100 executes the computer program 102, the steps in the above-mentioned various musical instrument training duration recording method embodiments are implemented, for example Figure 6 Alternatively, when the processor 100 executes the computer program 102, the functions of each module / unit in the above-mentioned device embodiments are implemented, for example Figure 8 The functions of modules 801 to 804 are shown.

[0188] Exemplarily, the computer program 102 may be divided into one or more modules / units, which are stored in the memory 101 and executed by the processor 100 to complete the present application. The one or more modules / units may be a series of computer program instruction segments capable of completing specific functions, which are used to describe the execution process of the computer program 102 in the headset 10.

[0189] Those skilled in the art will understand that Fig.10 It is only an example of the earphone 10 and does not constitute a limitation of the earphone 10. It may include more or fewer components than shown in the figure, or a combination of certain components, or different components. For example, the earphone 10 may also include input and output devices, network access devices, buses, etc.

[0190] The processor 100 may be a central processing unit (CPU), or other general-purpose processors, digital signal processors (DSP), application-specific integrated circuits (ASIC), field-programmable gate arrays (FPGA) or other programmable logic devices, discrete gate or transistor logic devices, discrete hardware components, etc. A general-purpose processor may be a microprocessor or any conventional processor, etc.

[0191] The memory 101 may be an internal storage unit of the headset 10, such as a hard disk or memory of the headset 10. The memory 101 may also be an external storage device of the headset 10, such as a plug-in hard disk, a smart media card (SMC), a secure digital (SD) card, a flash card, etc. equipped on the headset 10. Further, the memory 101 may also include both the internal storage unit of the headset 10 and an external storage device. The memory 101 is used to store the computer program and other programs and data required by the headset 10. The memory 101 may also be used to temporarily store data that has been output or is to be output.

[0192] The technicians in the relevant field can clearly understand that for the convenience and simplicity of description, only the division of the above-mentioned functional units and modules is used as an example for illustration. In practical applications, the above-mentioned function allocation can be completed by different functional units and modules as needed, that is, the internal structure of the device can be divided into different functional units or modules to complete all or part of the functions described above. The functional units and modules in the embodiment can be integrated in a processing unit, or each unit can exist physically separately, or two or more units can be integrated in one unit. The above-mentioned integrated unit can be implemented in the form of hardware or in the form of software functional units. In addition, the specific names of the functional units and modules are only for the convenience of distinguishing each other, and are not used to limit the scope of protection of this application. The specific working process of the units and modules in the above-mentioned system can refer to the corresponding process in the aforementioned method embodiment, which will not be repeated here.

[0193] In the above embodiments, the description of each embodiment has its own emphasis. For parts that are not described or recorded in detail in a certain embodiment, reference can be made to the relevant descriptions of other embodiments.

[0194] Those of ordinary skill in the art will appreciate that the units and algorithm steps of each example described in conjunction with the embodiments disclosed herein can be implemented in electronic hardware, or a combination of computer software and electronic hardware. Whether these functions are performed in hardware or software depends on the specific application and design constraints of the technical solution. Professional and technical personnel can use different methods to implement the described functions for each specific application, but such implementation should not be considered to be beyond the scope of this application.

[0195] In the embodiments provided in the present application, it should be understood that the disclosed device / earphone charging case / earphone and method can be implemented in other ways. For example, the device / earphone charging case / earphone embodiments described above are merely schematic. For example, the division of the modules or units is only a logical function division. There may be other division methods in actual implementation. For example, multiple units or components can be combined or integrated into another system, or some features can be ignored or not executed. Another point is that the mutual coupling or direct coupling or communication connection shown or discussed can be through some interfaces, indirect coupling or communication connection of devices or units, which can be electrical, mechanical or other forms.

[0196] The units described as separate components may or may not be physically separated, and the components shown as units may or may not be physical units, that is, they may be located in one place or distributed on multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of this embodiment.

[0197] In addition, each functional unit in each embodiment of the present application may be integrated into one processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit. The above-mentioned integrated unit may be implemented in the form of hardware or in the form of software functional units.

[0198] If the integrated module / unit is implemented in the form of a software functional unit and sold or used as an independent product, it can be stored in a computer-readable storage medium. Based on this understanding, the present application implements all or part of the processes in the above-mentioned embodiment method, and can also be completed by instructing the relevant hardware through a computer program. The computer program can be stored in a computer-readable storage medium, and the computer program can implement the steps of the above-mentioned various method embodiments when executed by the processor. Among them, the computer program includes computer program code, and the computer program code can be in source code form, object code form, executable file or some intermediate form. The computer-readable storage medium may include: any entity or device capable of carrying the computer program code, recording medium, U disk, mobile hard disk, disk, optical disk, computer memory, read-only memory (ROM, Read-Only Memory), random access memory (RAM, Random Access Memory), electric carrier signal, telecommunication signal and software distribution medium. It should be noted that the content contained in the computer-readable storage medium can be appropriately increased or decreased according to the requirements of legislation and patent practice in the jurisdiction. For example, in some jurisdictions, according to legislation and patent practice, computer-readable storage media do not include electric carrier signals and telecommunication signals.

[0199] The embodiments described above are only used to illustrate the technical solutions of the present application, rather than to limit them. Although the present application has been described in detail with reference to the aforementioned embodiments, a person skilled in the art should understand that the technical solutions described in the aforementioned embodiments may still be modified, or some of the technical features may be replaced by equivalents. Such modifications or replacements do not deviate the essence of the corresponding technical solutions from the spirit and scope of the technical solutions of the embodiments of the present application, and should all be included in the protection scope of the present application.

Claims

1. A method for recording the duration of musical instrument training, characterized in that: Applied to an earphone charging case, the method includes: In response to the start recording instruction, a first control instruction is sent to the headset; wherein the first control instruction is used to control the headset to start recording the instrument training time; receiving first audio data collected by the earphone, and performing instrument recognition on the first audio data to obtain a type of a first target instrument; In response to the end recording instruction, a second control instruction is sent to the headset; wherein the second control instruction is used to control the headset to end recording the instrument training time; Receive a first training duration corresponding to the first target instrument reported by the headset.

2. The method for recording the duration of musical instrument training according to claim 1, wherein: After receiving the first audio data collected by the earphone and performing instrument recognition on the first audio data to obtain the type of the first target instrument, the method further includes: A stop sending instruction is sent to the headset; wherein the stop sending instruction is used to control the headset to stop sending the first audio data.

3. The method for recording the duration of musical instrument training according to claim 1, wherein: Also includes: receiving second audio data collected by the earphone, and performing instrument recognition on the second audio data to obtain a type of a second target instrument; If the type of the first target instrument is the same as the type of the second target instrument, sending a third control instruction to the headset; wherein the third control instruction is used to control the headset to continue recording the instrument training time; If the type of the first target instrument is different from the type of the second target instrument, sending a fourth control instruction to the headset; wherein the fourth control instruction is used to control the headset to re-record the instrument training time; Receive a first training duration corresponding to the first target instrument reported by the headset.

4. The method for recording the duration of musical instrument training according to claim 1, wherein: Also includes: The first target instrument and the first training duration are displayed on a display interface of the headphone charging compartment.

5. A method for recording the duration of musical instrument training, characterized in that: Applied to headphones, the headphones are clipped onto a musical instrument, and the method comprises: In response to a first control instruction issued by the headphone charging compartment, start recording the instrument training time; Using a preset audio collection sensor to collect first audio data of the musical instrument, and sending the first audio data to the headphone charging compartment; In response to a second control instruction issued by the headphone charging compartment, ending the recording of the instrument training time; Report the first training duration to the earphone charging compartment.

6. The method for recording the duration of musical instrument training according to claim 5, wherein: After collecting first audio data of the musical instrument using a preset audio collection sensor and sending the first audio data to the headphone charging compartment, the method further includes: In response to the stop sending instruction sent by the earphone charging compartment, stop sending the first audio data to the earphone charging compartment.

7. The method for recording the duration of musical instrument training according to claim 5, wherein: The audio acquisition sensor is a preset bone voiceprint sensor; In response to a first control instruction issued by the headphone charging compartment, starting to record the instrument training time includes: Utilizing the bone voiceprint sensor to detect the vibration of the musical instrument; If the vibration of the instrument is detected, the instrument training time will be recorded.

8. The method for recording the duration of musical instrument training according to claim 7, wherein: Also includes: If it is detected that the instrument stops vibrating, the recording of the instrument training time will be paused; If the vibration of the musical instrument is detected again, the bone voiceprint sensor is used to collect the second audio data of the musical instrument, and the second audio data is sent to the headphone charging compartment.

9. The method for recording the duration of musical instrument training according to claim 8, wherein: Also includes: In response to a third control instruction issued by the headphone charging compartment, continue recording the instrument training time; or, In response to a fourth control instruction issued by the headphone charging compartment, re-recording the instrument training time; Report a first training duration to the earphone charging case; wherein the first training duration is the training duration recorded before responding to the fourth control instruction.

10. A device for recording the duration of musical instrument training, characterized in that: Applicable to an earphone charging case, the device includes: A first control instruction issuing module is configured to issue a first control instruction to the headset in response to the start recording instruction; wherein the first control instruction is configured to control the headset to start recording the duration of the instrument training; a first audio data receiving module, configured to receive first audio data collected by the earphone, and perform instrument recognition on the first audio data to obtain a type of a first target instrument; A second control instruction issuing module is configured to issue a second control instruction to the headset in response to the end recording instruction; wherein the second control instruction is configured to control the headset to end recording of the instrument training duration; The first training duration receiving module is configured to receive a first training duration corresponding to the first target instrument reported by the earphone.

11. A device for recording the duration of musical instrument training, characterized in that: Applicable to headphones, the headphones being clipped onto a musical instrument, the device comprising: A training duration start recording module, configured to start recording the instrument training duration in response to a first control instruction issued by the headphone charging compartment; a first audio data acquisition module, configured to acquire first audio data of the musical instrument using a preset audio acquisition sensor, and send the first audio data to the headphone charging compartment; A training duration end recording module, configured to end recording the instrument training duration in response to a second control instruction issued by the headphone charging compartment; The first training duration reporting module is used to report the first training duration to the earphone charging compartment.

12. A computer-readable storage medium storing a computer program, characterized in that: When the computer program is executed by a processor, the steps of the method for recording the duration of musical instrument training are implemented as described in any one of claims 1 to 4.

13. A computer-readable storage medium storing a computer program, characterized in that: When the computer program is executed by a processor, the steps of the method for recording the duration of musical instrument training are implemented as described in any one of claims 5 to 9.

14. An earphone charging pod, comprising a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein: When the processor executes the computer program, the steps of the method for recording the duration of musical instrument training are implemented as described in any one of claims 1 to 4.

15. A headset comprising a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein: When the processor executes the computer program, the steps of the method for recording the duration of musical instrument training are implemented as described in any one of claims 5 to 9.