Multifunctional social training game table
By designing a multi-functional social training game table with curved table and flipped game panel, the problem of distance difference between the child and therapist and repeated drawing of the game area is solved, achieving the effect of uniform distance and convenient use.
Patent Information
- Application Number
- CN202510332904.2
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-03-20
- Publication Date
- 2025-06-06
AI Technical Summary
In the prior art, the distance between the child and the therapist is large, and the play area needs to be repeatedly drawn and erased, resulting in inconvenience in use.
A multi-functional social training game table is designed. The table board is arc-shaped and the supporting legs are set symmetrically. The game panel can be flipped and snapped into the placement slot to connect to the table board, achieving quick switching of different game areas.
Through the design of the curved table, the distance between the child and the therapist is similar, which solves the problem of distance differences caused by traditional tables, and quickly switches different game areas through the flipable game panel, avoiding repeated drawing and erasing steps, and improving the convenience of use.
Smart Images

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Abstract
Description
Technical Field
[0001] The present invention relates to the technical field of medical auxiliary equipment, and in particular to a multifunctional social training game table. Background Art
[0002] Children with autism spectrum disorders, attention deficit hyperactivity disorder, and social interaction dysfunction may have difficulties in social interaction and communication, repetitive behaviors, or have problems such as inattention, hyperactivity, and impulsivity, which will seriously affect their participation and collaboration in groups.
[0003] In order to improve the social interaction ability, communication skills, emotion recognition and management, cooperation ability, etc. of the above children, games can generally be combined with training intervention in clinical practice. For example, a training group of 2-6 people is formed, equipped with 1-2 therapists, and through the game projects such as instruction category and boundary category, the purpose of strengthening attention and cultivating division of labor and cooperation as well as taking turns and strategic communication is achieved.
[0004] During game training, the child and the therapist usually sit at a table with a distance between them. However, when using the square table or round table used in daily life, there will be a large difference in the distance between children in different positions and the therapist. In addition, when using a square table, the child sitting near the corner of the table will be farther away from the desktop game area than other children.
[0005] In addition, when playing different types of games, such as boundary-type games, children need to play within the designated boundary area. Usually, therapists will draw the game area with a whiteboard pen before the game. However, when playing other types of games, in order to avoid the drawn area affecting the children, the drawn area usually needs to be erased, which causes inconvenience in use. Summary of the invention
[0006] The invention provides a multifunctional social training game table, and the technical problem to be solved is to enable children at different positions to be close to a therapist.
[0007] In order to solve the above technical problems, the present invention adopts the following technical solutions:
[0008] A multifunctional social training game table comprises a table top, supporting legs and a game panel, wherein the table top is arc-shaped, the supporting legs are symmetrically arranged below the table top, a placement groove matching the shape of the game panel is opened on the table top, a game area is drawn on one end of the game panel, and after the game panel is flipped over, both ends of the game panel can be inserted into the placement groove and detachably connected to the table top, and the upward end surface of the game panel is exactly flush with the upper surface of the table top.
[0009] Compared with the prior art, the present invention achieves at least the following beneficial effects: a multifunctional social training game table in the present invention, through the position distribution brought about by the curved table top, can arrange the therapist in the concave part of the table top, and multiple children are arranged at intervals on the convex side of the table top. At this time, the distance between all children and the therapist is close, which solves the distance difference problem caused by traditional square tables and round tables. The game panel with the upper end surface that can be flipped and stuck in the placement slot can realize fast switching between different game areas, avoid repeated erasing and drawing, and improve convenience of use. BRIEF DESCRIPTION OF THE DRAWINGS
[0010] In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings required for use in the embodiments are briefly introduced below. It should be understood that the following drawings only show certain embodiments of the present invention and therefore should not be regarded as limiting the scope. For ordinary technicians in this field, other related drawings can be obtained based on these drawings without creative work.
[0011] Figure 1 This is a structural diagram of Embodiment 1 of the present invention;
[0012] Figure 2 It is a structural diagram of another perspective of the first embodiment of the present invention;
[0013] Figure 3 This is a structural diagram of a table top in Embodiment 1 of the present invention;
[0014] Figure 4 This is a structural diagram of a game panel in Embodiment 1 of the present invention;
[0015] Figure 5 This is a structural diagram of Embodiment 2 of the present invention;
[0016] Figure 6 This is a structural diagram of the support leg in the second embodiment of the present invention.
[0017] The numbers in the figure are: 1. table top; 2. supporting leg; 3. game panel; 4. drawer; 11. placement slot; 12. slot; 13. L-shaped sliding block; 21. fixing rod; 22. telescopic sleeve; 23. locking piece; 31. game area; 32. plug-in block; 41. sliding wing; 42. push-pull handle; 211. storage slot; 221. card hole; 231. card block; 232. spring. DETAILED DESCRIPTION
[0018] The present application will be described in detail below with reference to the exemplary embodiments in the accompanying drawings. However, it should be understood that the present application can be implemented in a variety of different forms and should not be construed as being limited to the embodiments described herein. These embodiments are provided here to make the disclosure of the present application more complete and to fully convey the concept of the present application to those skilled in the art.
[0019] In the description of the present application, it should be understood that the terms "center", "lateral", "longitudinal", "front", "back", "left", "right", "up", "down", "vertical", "horizontal", "top", "bottom", "inside", "outside", etc., indicating orientations or positional relationships, are based on the orientations or positional relationships shown in the accompanying drawings, and are only for the convenience of describing the present application and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation, and therefore should not be understood as limiting the scope of protection of the present application.
[0020] In view of the defects in the prior art that the distances between children in different positions and therapists vary greatly, and the game area needs to be repeatedly drawn and erased, the inventors conducted a careful analysis and found that the main reason for the above problems in the existing game tables is that the position distribution of the commonly used round or square game tables cannot ensure that multiple different positions are close to one position, and there is no game panel that can select different end faces according to the game category. Based on the above analysis, the inventors made structural improvements to the game table.
[0021] like Figure 1-6 As shown, a multifunctional social training game table in the present application includes a table top 1, support legs 2, a game panel 3 and a drawer 4 arranged at the lower end of the table top 1.
[0022] Embodiment 1
[0023] refer to Figure 1-4 The table top 1 is arc-shaped, and the supporting legs 2 are symmetrically arranged below the table top 1. A placement groove 11 that is adapted to the shape of the game panel 3 is opened on the table top 1. A game area 31 is drawn on one end of the game panel 3. After the game panel 3 is flipped over, both ends of the game panel 3 can be inserted into the placement groove 11 and detachably connected to the table top 1, and the upward end surface of the game panel 3 is exactly flush with the upper surface of the table top 1.
[0024] Firstly, the position distribution brought about by the arc-shaped table top 1 can arrange the therapist at the concave part of the table top 1 (i.e., the center of the arc), and multiple children are arranged at intervals on the convex side of the table top 1 (i.e., the outside of the arc). At this time, the distance between all children and the therapist is close, which solves the distance difference problem caused by traditional square tables / round tables; secondly, the game panel 3 whose upper end surface can be flipped and inserted into the placement groove 11 can realize fast switching of different game areas 31, avoid repeated erasing and drawing, and improve the convenience of use.
[0025] Insert blocks 32 are arranged on both sides of the game panel 3, and slots 12 matching the insert blocks 32 are arranged on both sides of the placement slot 11. When any end of the game panel 3 is inserted into the placement slot 11, the insert block 32 is just inserted into the slot 12; wherein, the insert block 32 is inserted into the slot 12 with friction, and the firmness of the connection between the insert block 32 and the slot 12 is increased by the friction force. The game panel 3 is fixed on the table board 1 by the cooperation between the insert block 32 and the slot 12, which can ensure the firmness of the game panel 3 placed on the table board 1, prevent sliding or falling off, and enhance safety.
[0026] The game panel 3 is also arc-shaped and is arranged at the upper end of the concave side of the table top 1, which can maintain the consistency of the overall arc-shaped structure and is convenient for the therapist located on the concave side of the table top 1 to manage.
[0027] The game area 31 drawn at one end of the game panel 3 is divided into two coloring areas. Colors are used to guide the patient's attention and strengthen the training goals.
[0028] The other end of the game panel 3 is the same color as the upper surface of the table board 1. After the game panel 3 is turned over, the color of the table board 1 is unified, which reduces the visual interference to the child, and also keeps the desktop clean and tidy, avoiding the redundant information distracting the child's attention when playing other types of games.
[0029] A drawer 4 is arranged at the lower end of the protruding side of the table top 1, and sliding wings 41 are arranged at both ends of the drawer 4. An L-shaped sliding block 13 is arranged at the lower end of the table top 1. The sliding wing 41 can be slidably inserted into the L-shaped sliding block 13, so that the drawer 4 can slide and extend out of the table top 1 or be completely stored in the lower end of the table top 1.
[0030] By providing a slidable storage drawer 4 at the lower end of the table top 1, a convenient storage space can be provided for the child to store teaching aids or materials. At the same time, the L-shaped sliding block 13 and the sliding wing 41 design ensure that the drawer 4 opens and closes smoothly and firmly.
[0031] Among them, a push-pull handle 42 is arranged at one end of the drawer 4 facing outwards. The operation of the drawer 4 is simplified, and it is convenient for the child to open and close the drawer 4 with one hand.
[0032] The supporting leg 2 includes a fixed rod 21, a telescopic sleeve 22 and a locking piece 23. One end of the fixed rod 21 is fixedly connected to the table top 1. The upper end of the telescopic sleeve 22 is open and can be telescopically sleeved on the fixed rod 21. The telescopic sleeve 22 and the fixed rod 21 are relatively locked by the locking piece 23.
[0033] In the first embodiment, the locking member 23 is a locking bolt, which is disposed at the open end of the telescopic sleeve 22 and is threadedly connected to the telescopic sleeve 22 . After being tightened, the locking bolt can abut against the fixing rod 21 , thereby relatively locking the telescopic sleeve 22 and the fixing rod 21 .
[0034] The telescopic sleeve 22 and the fixed rod 21 are relatively locked by the locking piece 23, so that the height of the supporting leg 2 can be adjusted to meet the needs of children of different heights, thereby improving the practicality of the game table.
[0035] When in use, the therapist is arranged in the concave part of the table top 1, and the other children are arranged at intervals on the convex side of the table top 1, so that the distance between the children in different positions and the therapist can be kept close. When playing different types of games, the upper end surface of the game panel 3 can be flipped over and inserted into the placement groove 11, so that different game areas 31 can be quickly switched to avoid repeated erasing and drawing.
[0036] Embodiment 2
[0037] refer to Figure 5 and Figure 6 The supporting leg 2 includes a fixed rod 21, a telescopic sleeve 22 and a locking piece 23. One end of the fixed rod 21 is fixedly connected to the table top 1. The upper end of the telescopic sleeve 22 is open and can be telescopically sleeved on the fixed rod 21. The telescopic sleeve 22 and the fixed rod 21 are relatively locked by the locking piece 23.
[0038] Different from the above-mentioned embodiment 1, in the present embodiment 2, the locking member 23 includes a block 231 and a spring 232, a receiving groove 211 is provided in the fixed rod 21, the block 231 and the spring 232 are slidably provided in the receiving groove 211, and the two ends of the spring 232 are respectively fixedly connected to the inner side wall of the receiving groove 211 and the block 231, under the action of the spring 232, the block 231 slides out of the receiving groove 211, and the telescopic sleeve 22 is provided with a plurality of holes 221 at intervals along its length direction, and the block 231 can be inserted into any hole 221, thereby relatively locking the telescopic sleeve 22 and the fixed rod 21.
[0039] The telescopic sleeve 22 and the fixed rod 21 are relatively locked by the locking piece 23, so that the height of the supporting leg 2 can be adjusted to meet the needs of children of different heights, thereby improving the practicality of the game table.
[0040] It should be understood that all the above embodiments are illustrative rather than restrictive, and various modifications or variations made by those skilled in the art to the specific embodiments described above under the concept of the present invention should be within the protection scope of the present invention.
Claims
1. A multifunctional social training game table, characterized by: The game board (3) comprises a table top (1), supporting legs (2) and a game panel (3); the table top (1) is arc-shaped; the supporting legs (2) are symmetrically arranged below the table top (1); a placement groove (11) matching the shape of the game panel (3) is provided on the table top (1); a game area (31) is drawn on one end of the game panel (3); after the game panel (3) is turned over, both ends of the game panel (3) can be inserted into the placement groove (11) and detachably connected to the table top (1); and the upward end surface of the game panel (3) is exactly flush with the upper surface of the table top (1).
2. The multifunctional social training game table according to claim 1, characterized in that: Insertion blocks (32) are arranged on both sides of the game panel (3), and slots (12) matching the insertion blocks (32) are arranged on both sides of the placement slot (11); when any end of the game panel (3) is inserted into the placement slot (11), the insertion block (32) is just inserted into the slot (12).
3. The multifunctional social training game table according to claim 1, characterized in that: The game panel (3) is also arc-shaped and is arranged at the upper end of the concave side of the table top (1).
4. The multifunctional social training game table according to claim 1, characterized in that: The game area (31) drawn at one end of the game panel (3) is divided into two coloring areas.
5. The multifunctional social training game table according to claim 1, characterized in that: The other end of the game panel (3) has the same color as the upper surface of the table top (1).
6. The multifunctional social training game table according to claim 1, characterized in that: A drawer (4) is arranged at a distance from the lower end of one side of the table top (1), and sliding wings (41) are arranged at both ends of the drawer (4). An L-shaped sliding block (13) is arranged at the lower end of the table top (1), and the sliding wing (41) can be slidably inserted into the L-shaped sliding block (13), so that the drawer (4) can slide and extend out of the table top (1) or be completely stored in the lower end of the table top (1).
7. The multifunctional social training game table according to claim 6, characterized in that: A push-pull handle (42) is provided at one outward end of the drawer (4).
8. The multifunctional social training game table according to claim 1, characterized in that: The support leg (2) comprises a fixed rod (21), a telescopic sleeve (22) and a locking piece (23); one end of the fixed rod (21) is fixedly connected to the table top (1); the upper end of the telescopic sleeve (22) is open and telescopically sleeved on the fixed rod (21); and the telescopic sleeve (22) and the fixed rod (21) are relatively locked by the locking piece (23).
9. The multifunctional social training game table according to claim 8, characterized in that: The locking member (23) is a locking bolt, which is arranged at the open end of the telescopic sleeve (22) and is threadedly connected to the telescopic sleeve (22). After being tightened, the locking bolt can abut against the fixing rod (21), thereby relatively locking the telescopic sleeve (22) and the fixing rod (21).
10. The multifunctional social training game table according to claim 8, characterized in that: The locking member (23) comprises a clamping block (231) and a spring (232). A receiving groove (211) is provided in the fixing rod (21). The clamping block (231) and the spring (232) are slidably arranged in the receiving groove (211). Two ends of the spring (232) are respectively fixedly connected to the inner side wall of the receiving groove (211) and the clamping block (231). Under the action of the spring (232), the clamping block (231) slides out of the receiving groove (211). The telescopic sleeve (22) is provided with a plurality of clamping holes (221) at intervals along its length direction. The clamping block (231) can be clamped into any clamping hole (221), thereby relatively locking the telescopic sleeve (22) and the fixing rod (21).