Online education platform and construction method thereof
Through the online education platform, simulate real life scenes and design short stories or task-based learning units, the problem of existing education platforms ignoring the essence of language learning is solved, and a more vivid and natural learning process and higher language application ability is achieved.
Patent Information
- Application Number
- CN202510573522.9
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-05-06
- Publication Date
- 2025-06-20
AI Technical Summary
The existing education platform focuses on rote memorization and a lot of questions, ignoring the essence of language learning - practical application and situational understanding, resulting in the learning process being unrealistic and natural, reducing the user's language application ability and cross-cultural communication skills.
Design an online education platform to simulate real life scenarios such as travel dialogue, daily chat, and young children's communication, so that users feel as if they are in an English environment and naturally absorb language. Each learning unit is designed as a small story or task, and users learn new knowledge while completing the task, which is both fun and efficient.
Through original learning methods, users' language application ability and cross-cultural communication skills are improved, and the limitations of rote memorization and a large number of questions are avoided, ensuring that the learning process is more vivid and natural.
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Figure CN120183258A_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to the technical field of educational platforms, and particularly to an online educational platform and a construction method thereof. Background Art
[0002] The core of the technical principle of existing educational platforms lies in adopting a microservices architecture as the guiding ideology. This is a modern software development method that decomposes large and complex applications into a set of small, loosely coupled, and autonomous service collections. Each service is built around a specific business function and can be independently deployed, run, and scaled without affecting other parts of the entire system. The following is an extended description of this principle:
[0003] Independent Deployment and Update: In a microservices architecture, each service is an independent entity with its own codebase and database. This means that updating or deploying any one service will not affect other services and can be carried out independently, greatly improving the flexibility and efficiency of development and deployment. This decoupling feature enables teams to quickly iterate and release new features without affecting the overall system.
[0004] High Scalability: As the business grows, a single service can be horizontally or vertically scaled according to requirements without the need to scale the entire system. This fine-grained scaling strategy can allocate resources more precisely, reduce resource waste, and ensure the stability and response speed of the system under high load.
[0005] Technical Diversity: The microservices architecture allows different services to choose the most suitable technology stack according to their own needs. This flexibility promotes technological innovation, enabling teams to use the most suitable technologies to solve problems instead of being restricted by the unified technology selection of the entire system.
[0006] Fault Isolation: Since services are loosely coupled, if one service fails, it will not cause the entire system to crash. This isolation enhances the robustness of the system, making problem location and repair more efficient. At the same time, it is also convenient to implement fault tolerance and degradation strategies to ensure that the system can still provide basic functions when some services are unavailable.
[0007] Improved Development Efficiency: The microservices architecture encourages small-team autonomy. Each team is responsible for the full life cycle management of one or several services, including design, development, testing, deployment, and maintenance. This organizational structure can promote quick decision-making, improve development efficiency, and at the same time facilitate the sharing and inheritance of knowledge.
[0008] Easy to Maintain and Understand: Each microservice focuses on a single responsibility, and the codebase and business logic are relatively small, which makes the code easier to understand and maintain. Newly added developers can become familiar with the codebase faster, reducing the learning curve and improving the overall productivity of the team.
[0009] However, existing education platforms still focus on rote memorization and a large number of exercises, ignoring the essence of language learning - practical application and situational understanding, resulting in a dull and unnatural learning process, reducing users' language application abilities and cross-cultural communication skills. Therefore, we propose an online education platform and its construction method to solve the above-mentioned problems. Summary of the Invention
[0010] The purpose of the present invention is to provide an online education platform and its construction method to solve the problems raised in the above background technology.
[0011] To achieve the above object, the present invention provides the following technical solutions:
[0012] An online education platform includes an education platform, a management background, a parent terminal, and a learning terminal. The education platform is respectively connected to the management background, the parent terminal, and the learning terminal. The parent terminal includes a login unit for the parent terminal to log in to the education platform through the login unit. The learning terminal includes a login unit, a home page unit, a question unit, a game unit, a story unit, a mall unit, and a personal center unit. The student terminal logs in to the education platform through the login unit, and then selects through multiple units such as the home page unit, the question unit, the game unit, and the story unit to conduct English learning. The mall information and personal information are viewed through the mall unit and the personal center unit. The management background includes a login unit, a permission management unit, a system management unit, a customer service unit, a mall management unit, a user management unit, and a learning management unit for managing the permissions, systems, customer service, malls, users, and learning of the education platform.
[0013] As a further solution of the present invention: The login unit of the parent terminal includes an account login sub-unit.
[0014] As a further solution of the present invention: The login unit of the learning terminal also includes an account login sub-unit; the home page unit includes a weekly exercise selection sub-unit; the question unit includes a listening selection sub-unit, a picture selection of pronunciation sub-unit, an induction and judgment sub-unit, a question and answer sub-unit, and a sound and picture matching sub-unit; the game unit includes a super listening sub-unit and a super memory sub-unit; the story unit includes a picture dubbing sub-unit and a framework memory sub-unit; the mall unit includes a mall home page sub-unit and a commodity details sub-unit; the personal center unit includes a personal center home page sub-unit, a share with friends sub-unit, a learning record sub-unit, a redemption record sub-unit, an integral details sub-unit, an address management sub-unit, a log out account sub-unit, and a log out of the account sub-unit.
[0015] As a further solution of the present invention: the permission management unit includes a department management subunit, a permission management subunit, and an account management subunit; the system management unit includes a startup page management subunit, a protocol management subunit, a system settings subunit, and a teaching video settings subunit; the customer service unit includes a usage guide subunit, a feedback management subunit, and a matters needing attention subunit; the mall management unit includes a product classification management subunit, a product management subunit, and an order management subunit; the user management unit includes a user management subunit, a membership settings subunit, and a membership management subunit; the learning management unit includes a type settings subunit.
[0016] As a further solution of the present invention: the problem-solving week selection subunit includes a home page module, a teaching video module, and a start learning module; the product details subunit includes a product purchase module.
[0017] As a further solution of the present invention: the redemption record subunit includes a record list module and a record details module; the address management subunit includes an address list module and an address details module.
[0018] As a further solution of the present invention: the usage guide subunit includes a guide list module and a guide details module; the feedback management subunit includes a feedback list module and a feedback details module.
[0019] As a further solution of the present invention: the type settings subunit includes an independent learning module, an independent game module, an independent story module, a question classification management module, a question management module, a story classification management module, and a story management module.
[0020] As a further solution of the present invention: the independent learning module also includes a listening and question selection subunit, a picture and sound selection subunit, an induction and judgment subunit, a question and answer subunit, and a sound and picture matching subunit; the independent game module also includes a super listening subunit and a super memory subunit; the independent story module also includes a picture and voiceover subunit and a framework memory subunit.
[0021] A method for constructing an online education platform, comprising the following steps:
[0022] Step 1: Establish a three-dimensional virtual learning environment by combining existing computer graphics technology, computer vision technology, and multi-channel video fusion and synchronization technology, and establish an online login entrance for parents and students in this virtual learning environment;
[0023] Step 2: Obtain the data of the management background, learning end, and parent end connected to the education platform, establish a business system based on the data, and determine the application systems of the service integration layer according to the service-oriented framework and the business system. The application systems include distance education application systems and public application systems;
[0024] Step 3: Establish a portal website based on the application systems in the service integration layer and display it to users.
[0025] Compared with the prior art, the beneficial effects of the present invention are as follows:
[0026] 1. An original learning method. This education platform not only teaches words and grammar, but more importantly, by simulating real-life scenarios such as travel conversations, daily chats, and communication with children, it enables users to be as if they are in an English environment and naturally absorb the language. Each learning unit is designed as a small story or task, and users learn new knowledge while completing the tasks, which is both interesting and efficient.
[0027] The original method makes the learning process more vivid and natural, helps to improve users' language application ability and cross-cultural communication skills, and avoids the problem of focusing on rote memorization and a large number of exercises while ignoring the essence of language learning - practical application and situational understanding.
[0028] 2. Comprehensive learning resource configuration, learning content: This education platform provides a rich variety of learning materials, from basic vocabulary to advanced grammar, from authentic spoken English to professional terms, meeting the needs of users at different levels.
[0029] Review and practice: To consolidate the learning results, this education platform designs an intelligent review system that intelligently recommends exercises according to users' mastery, ensuring that each knowledge point can be effectively consolidated and comprehensively improving users' listening, speaking, reading, and writing abilities.
[0030] Relaxing stories: Considering the fatigue and pressure during the learning process, this education platform specially adds an English story section, providing a series of interesting English stories, which can not only enable users to continue to be exposed to English in a relaxed and pleasant atmosphere, but also broaden their horizons and increase the fun of language learning. BRIEF DESCRIPTION OF THE DRAWINGS
[0031] Figure 1 It is a schematic structural diagram of the online education platform of the present invention.
[0032] Figure 2 It is a schematic flow diagram of the method for constructing the online education platform of the present invention.
[0033] Figure 3 It is a schematic structural diagram of the learning terminal in the present invention.
[0034] Figure 4 It is a schematic structural diagram of the personal center unit in the present invention.
[0035] Figure 5 It is a schematic structural diagram of the management background in the present invention.
[0036] Figure 6This is a schematic structural diagram of the learning management unit in the present invention.
[0037] Figure 7 This is a schematic structural diagram of the parent end in the present invention. Detailed implementation manners
[0038] In one embodiment, as Figures 1-7 shown, an online education platform includes an education platform, a management background, a parent end, and a learning end. The education platform is respectively connected to the management background, the parent end, and the learning end. The parent end includes a login unit for the parent end to log in to the education platform through the login unit. The learning end includes a login unit, a home page unit, a question unit, a game unit, a story unit, a mall unit, and a personal center unit. The student end logs in to the education platform through the login unit, and then makes selections through multiple units such as the home page unit, the question unit, the game unit, and the story unit to conduct English learning. The mall information and personal information are viewed through the mall unit and the personal center unit. The management background includes a login unit, a permission management unit, a system management unit, a customer service unit, a mall management unit, a user management unit, and a learning management unit, which are used to manage the permissions, systems, customer service, malls, users, and learning of the education platform;
[0039] The login unit of the parent end includes an account login sub-unit;
[0040] The login unit of the learning end also includes an account login sub-unit; the home page unit includes a problem-solving week selection sub-unit; the question unit includes a listening and question selection sub-unit, a picture and sound selection sub-unit, a generalization and judgment sub-unit, a question and answer sub-unit, and a sound and picture matching sub-unit; the game unit includes a super listening sub-unit and a super memory sub-unit; the story unit includes a picture dubbing sub-unit and a framework memory sub-unit; the mall unit includes a mall home page sub-unit and a product details sub-unit; the personal center unit includes a personal center home page sub-unit, a share with friends sub-unit, a learning record sub-unit, a redemption record sub-unit, an integral details sub-unit, an address management sub-unit, a log out account sub-unit, and a log out of the account sub-unit;
[0041] The permission management unit includes a department management sub-unit, a permission management sub-unit, and an account management sub-unit; the system management unit includes a start page management sub-unit, a protocol management sub-unit, a system settings sub-unit, and a teaching video settings sub-unit; the customer service unit includes a usage guide sub-unit, a feedback management sub-unit, and a precautions sub-unit; the mall management unit includes a product classification management sub-unit, a product management sub-unit, and an order management sub-unit; the user management unit includes a user management sub-unit, a membership settings sub-unit, and a membership management sub-unit; the learning management unit includes a type setting sub-unit;
[0042] The exercise week selection sub-unit includes a home page module, a teaching video module, and a start learning module; the product details sub-unit includes a product purchase module;
[0043] The redemption record sub-unit includes a record list module and a record details module; the address management sub-unit includes an address list module and an address details module;
[0044] The usage guide sub-unit includes a guide list module and a guide details module; the feedback management sub-unit includes a feedback list module and a feedback details module;
[0045] The type setting sub-unit includes an independent learning module, an independent game module, an independent story module, a question classification management module, a question management module, a story classification management module, and a story management module;
[0046] The independent learning module also includes a listening and question selection sub-unit, a picture and sound selection sub-unit, an induction and judgment sub-unit, a question and answer sub-unit, and a sound and picture matching sub-unit; the independent game module also includes a super listening sub-unit and a super memory sub-unit; the independent story module also includes a picture and voice dubbing sub-unit and a framework memory sub-unit;
[0047] The working process of this education platform is as follows: users can learn English as students on the education platform; users can use the points obtained from learning English to exchange for products in the mall unit on the education platform; users can register as members on the education platform to use more learning functions; users can log in to this education platform using the WeChat authorization method.
[0048] A method for constructing an online education platform includes the following steps:
[0049] Step 1: Establish a three-dimensional virtual learning environment by combining existing computer graphics technology, computer vision technology, and multi-channel video fusion and synchronization technology, and establish an online login entrance for parents and students in this virtual learning environment;
[0050] Step 2: Obtain the data of the management background, learning terminal, and parent terminal connected to the education platform, establish a business system based on the data, and determine the application systems of the service integration layer according to the service-oriented framework and the business system. The application systems include a distance education application system and a public application system;
[0051] After obtaining the data of the management background, learning terminal, and parent terminal connected to the education platform, the following steps are also included:
[0052] Convert the data into data in a preset format.
[0053] Step 3: Establish a portal website according to the application systems of the service integration layer and display it to users.
[0054] It further includes:
[0055] The application system of the service integration layer performs service registration;
[0056] Data transmission and transformation are carried out through the enterprise service bus.
[0057] This education platform not only teaches words and grammar, but more importantly, by simulating real-life scenarios such as travel conversations, daily chats, and communication with children, it enables users to feel as if they are in an English environment and naturally absorb the language. Each learning unit is designed as a small story or task, and users learn new knowledge while completing the tasks, which is both interesting and efficient; the original way makes the learning process more vivid and natural, helps to improve users' language application ability and cross-cultural communication skills, and avoids the problem of focusing on rote memorization and a large number of exercises while ignoring the essence of language learning - practical application and context understanding.
[0058] Learning content: This education platform provides a rich variety of learning materials, from basic vocabulary to advanced grammar, from idiomatic spoken English to professional terms, to meet the needs of users at different levels; Review and practice: To consolidate the learning results, this education platform designs an intelligent review system that intelligently recommends practice questions according to the user's mastery situation to ensure that each knowledge point can be effectively consolidated and comprehensively improve the user's listening, speaking, reading, and writing abilities; Relaxing stories: Considering the fatigue and pressure during the learning process, this education platform specially adds an English story section, providing a series of interesting English stories, which can not only enable users to continue to be exposed to English in a relaxed and pleasant atmosphere, but also broaden their horizons and increase the fun of language learning.
[0059] The above is only a preferred specific implementation manner of the present invention, but the protection scope of the present invention is not limited thereto. Any person skilled in the art within the technical scope disclosed by the present invention, according to the technical solution and inventive concept of the present invention, makes equivalent substitutions or changes, and should be covered by the protection scope of the present invention.
Claims
1. An online education platform, characterized in that: It includes an education platform, a management background, a parent end, and a learning end. The education platform is connected to the management background, the parent end, and the learning end respectively. The parent end includes a login unit, which is used for the parent end to log in to the education platform through the login unit; the learning end includes a login unit, a homepage unit, a question unit, a game unit, a story unit, a mall unit, and a personal center unit, which are used for the student end to log in to the education platform through the login unit, and then make choices through the homepage unit, the question unit, the game unit, the story unit, and multiple units to learn English, and view the mall information and personal information through the mall unit and the personal center unit; the management background includes a login unit, a permission management unit, a system management unit, a customer service unit, a mall management unit, a user management unit, and a learning management unit, which are used to manage the permissions, system, customer service, mall, users, and learning of the education platform.
2. An online education platform according to claim 1, characterized in that: The login unit of the parent terminal includes an account login subunit.
3. An online education platform according to claim 2, characterized in that: The login unit of the learning terminal also includes an account login sub-unit; the homepage unit includes a question week selection sub-unit; the question unit includes a listening topic selection sub-unit, a picture selection sub-unit, an inductive judgment sub-unit, a question and answer sub-unit, and a sound and picture matching sub-unit; the game unit includes a super listening sub-unit and a super memory sub-unit; the story unit includes a picture dubbing sub-unit and a framework memory sub-unit; the mall unit includes a mall homepage sub-unit and a product details sub-unit; the personal center unit includes a personal center homepage sub-unit, a sharing friend sub-unit, a learning record sub-unit, an exchange record sub-unit, a points details sub-unit, an address management sub-unit, an account cancellation sub-unit, and an account exit sub-unit.
4. An online education platform according to claim 1, characterized in that: The authority management unit includes a department management subunit, an authority management subunit, and an account management subunit; the system management unit includes a startup page management subunit, a protocol management subunit, a system setting subunit, and a teaching video setting subunit; the customer service unit includes a user guide subunit, a feedback management subunit, and a precautions subunit; the mall management unit includes a product classification management subunit, a product management subunit, and an order management subunit; The user management unit includes a user management subunit, a member setting subunit, and a member management subunit; The learning management unit includes a type setting subunit.
5. An online education platform according to claim 3, characterized in that: The question-answering week selection subunit includes a homepage module, a teaching video module, and a start learning module; the product details subunit includes a product purchase module.
6. An online education platform according to claim 3, characterized in that: The exchange record subunit includes a record list module and a record detail module; the address management subunit includes an address list module and an address detail module.
7. An online education platform according to claim 4, characterized in that: The usage guide subunit includes a guide list module and a guide detail module; the feedback management subunit includes a feedback list module and a feedback detail module.
8. An online education platform according to claim 4, characterized in that: The type setting subunit includes an autonomous learning module, an autonomous game module, an autonomous story module, a topic classification management module, a topic management module, a story classification management module, and a story management module.
9. An online education platform according to claim 8, characterized in that: The autonomous learning module also includes a listening and selecting sub-unit, a picture and selecting sound sub-unit, an inductive judgment sub-unit, a question and answer sub-unit, and a sound and picture matching sub-unit; the autonomous game module also includes a super listening sub-unit and a super memory sub-unit; The autonomous story module also includes a picture-based dubbing subunit and a framework memory subunit.
10. A method for constructing an online education platform, characterized in that: Applied to the online education platform described in any one of claims 1 to 9 above, the construction method comprises the following steps: Step 1: Establish a three-dimensional virtual learning environment by combining existing computer graphics technology, computer vision technology, and multi-channel video fusion and synchronization technology, and establish an online parent and student login portal in this virtual learning environment; Step 2: Obtain data from the management backend, learning end, and parent end of the education platform, establish a business system based on the data, and determine the application system of the service integration layer based on the service-oriented framework and business system. The application system includes the distance education application system and the public application system. Step 3: Create a portal website based on the application system of the service integration layer and display it to users.