A voice interaction method and system for virtual reality training platforms
By performing frame-segmentation and windowing processing on the speech signal and optimizing the weights of the MFCC coefficients, the speech recognition accuracy problem of the traditional MFCC algorithm under noise interference is solved, and the speech interaction effect of the virtual reality training platform is improved.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2025-04-18
- Publication Date
- 2026-03-13
AI Technical Summary
Traditional MFCC algorithms are subject to background noise interference during speech recognition, resulting in low speech recognition accuracy and affecting the effectiveness of voice interaction.
By performing frame-by-frame windowing on the speech signal, the stationarity index and semantic richness are obtained. Combined with the resonance noise level of the formants, the weighting factor of the MFCC coefficients is optimized using the particle swarm optimization algorithm, and weighted processing is performed to improve the speech recognition accuracy.
This reduces false positives due to noise caused by semantic features, improves the accuracy of speech recognition, and thus enhances the accuracy of voice interaction on the virtual reality training platform.
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Abstract
Citation Information
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