Sharing shortcuts to set of content items
By providing shortcuts in the interactive client, users can quickly select and share collections of content items, solving the problem of inefficiency in creating and sharing private collections of content items in existing technologies, and improving user experience and efficiency.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-08-06
- Publication Date
- 2026-03-13
AI Technical Summary
In existing technologies, users need to browse multiple user interfaces and information pages when creating and sharing collections of private content items, resulting in inefficiency and making the selection of recipient groups time-consuming and tedious.
The interactive client receives requests to share content items with recipients and presents multiple shortcuts, each associated with a different group of recipients. Users can select shortcuts to quickly add content items to the collection and share them, reducing creation and sharing time and resource consumption.
It improves the user experience on devices, reduces the time and resources required to create and share collections of private content items, and increases efficiency.
Smart Images

Figure CN121666580A_ABST
Abstract
Description
Cross-reference to related applications
[0001] This application claims the benefit of priority to U.S. Provisional Application No. 63 / 517,944, filed August 7, 2023, and U.S. Patent Application No. 18 / 452,332, filed August 18, 2023, each of which is incorporated herein by reference in its entirety. Technical Field
[0002] This disclosure generally pertains to shared content items among users. Background Technology
[0003] Interactive applications are typically used to capture and store various content items, such as images, audio clips, and videos. These content items are often shared among users in various forms. Some of these content items are placed in collections to serve as playlists for the recipient to watch. This is often referred to as a story (e.g., a collection of content items). Attached Figure Description
[0004] In the accompanying drawings (which are not necessarily drawn to scale), similar numbers may describe similar parts in different views. For ease of identification of any particular element or action being discussed, one or more of the most significant digits in the reference numerals refer to the drawing number in which that element was first introduced. Some non-limiting examples are shown in the accompanying drawings:
[0005] Figure 1 It is a diagrammatic representation of a networked environment in which the content of this disclosure can be deployed, based on some examples.
[0006] Figure 2 It is a graphical representation of a messaging system with both client-side and server-side functionalities, based on some examples.
[0007] Figure 3 It is a graphical representation based on examples such as data structures maintained in a database.
[0008] Figure 4 It is a graphical representation based on some example messages.
[0009] Figure 5 and Figure 6 It is a graphical representation of a sample user interface of a system that shares a collection of example content items.
[0010] Figure 7 This is a flowchart illustrating example operations and methods of a system for sharing content item sets based on some examples.
[0011] Figure 8It is a graphical representation of a machine in the form of a computer system, based on some examples, within which a set of instructions can be executed to cause the machine to perform any or more of the methods discussed herein.
[0012] Figure 9 It is a block diagram illustrating an example of a software architecture that can be implemented therein.
[0013] Figure 10 The system shown is one of several examples in which a head-worn device can be implemented. Detailed Implementation
[0014] The following description includes systems, methods, techniques, instruction sequences, and computer program products that embody illustrative examples of the present disclosure. In this description, numerous specific details are set forth for illustrative purposes to provide an understanding of the various examples. However, it will be apparent to those skilled in the art that the examples can be practiced without these specific details. Typically, well-known examples of instructions, protocols, structures, and techniques are not necessarily shown in detail.
[0015] Typically, communication platforms allow users to share content and create images to transmit to other users. These images can be used to promote products or services and / or simply represent different real-world objects in simulated or real-world environments. Generating collections of content items (also known as stories) involves a significant amount of time. Users must choose which items to include in the collection and which recipients or groups of users to send the collection to. Collections of content items can be automatically shared with all of a given user's friends or contacts. This can be called a public story or public collection of content items. Alternatively, collections of content items can be shared with a specified subset of a given user's friends or contacts. This can be called a private story or private collection of content items. Choosing which recipient groups can view various collections of content items is tedious and time-consuming. Users often need to navigate through multiple user interfaces and information pages to create collections of content items and specify recipient groups. This leads to inefficiency and diminishes the overall usability and enjoyment of the device.
[0016] The disclosed technology seeks to improve the efficiency of creating and sharing private stories (e.g., collections of private content items). The disclosed technology involves a device associated with a first user receiving a request to share a first content item with one or more recipients, and in response, presenting multiple shortcuts, each associated with a different group of recipients. The disclosed technology receives input to select a first shortcut among the multiple shortcuts, which is associated with the first group of recipients, and in response, presents options to add the first content item to the content item collection and share the content item collection with the first group of recipients. This can reduce the total time and cost spent developing and sharing collections of content items. In this way, the disclosed technology improves the overall user experience when using electronic devices and reduces the total resources, time, and cost required to complete the task.
[0017] Networked computing environment
[0018] Figure 1 This is a block diagram illustrating an example interactive system 100 for facilitating interactions on a network, such as exchanging text messages, making text audio and video calls, or playing games. The interactive system 100 includes multiple user systems 102, each hosting multiple applications including an interactive client 104 and other applications 106. Each interactive client 104 is communicatively coupled to other instances of the interactive client 104 (e.g., hosted on corresponding other user systems 102), an interactive server system 110, and a third-party server 112 via one or more communication networks including a network 108 (e.g., the Internet). The interactive client 104 can also communicate with the locally hosted applications 106 using an application programming interface (API).
[0019] Each user system 102 may include multiple user devices, such as mobile devices 114, head-mounted devices 116, and computer client devices 118, which are communicatively connected to exchange data and messages.
[0020] Interactive client 104 interacts with other interactive clients 104 and with interactive server system 110 via network 108. The data exchanged between interactive clients 104 (e.g., interaction 120) and between interactive client 104 and interactive server system 110 includes functions (e.g., commands for activating functions) and payload data (e.g., text, audio, video, or other multimedia data).
[0021] Interactive server system 110 provides server-side functionality to interactive client 104 via network 108. While some functions of interactive system 100 are described herein as being performed by interactive client 104 or interactive server system 110, the location of certain functions within interactive client 104 or interactive server system 110 may be a design choice. For example, it may be technically preferred that specific technologies and functions are initially deployed within interactive server system 110, but that technology and functions are later migrated to interactive client 104 of user system 102, which has sufficient processing power.
[0022] The interactive server system 110 supports various services and operations provided to the interactive client 104. Such operations include sending data to and receiving data from the interactive client 104, and processing data generated by the interactive client 104. This data may include message content, client device information, geolocation information, media enhancements and overlays, message content persistence conditions, entity relationship information, and live event information. Data exchange within the interactive system 100 is activated and controlled via functions available through the user interface (UI) of the interactive client 104.
[0023] Now, specifically, the interaction server system 110 is used. API server 122 is coupled to interaction server 124 and provides a programming interface to interaction server 124, enabling interaction client 104, other applications 106, and third-party servers 112 to access the functionality of interaction server 124. Interaction server 124 is communicatively coupled to database server 126, thereby facilitating access to database 128, which stores data associated with the interactions processed by interaction server 124. Similarly, web server 130 is coupled to interaction server 124 and provides a web-based interface to interaction server 124. For this purpose, web server 130 handles incoming network requests via Hypertext Transfer Protocol (HTTP) and several other related protocols.
[0024] API server 122 receives and sends interactive data (e.g., command and message payloads) between interactive server 124 and user system 102 (and, for example, interactive client 104 and other applications 106) and third-party server 112. Specifically, API server 122 provides a set of interfaces (e.g., routines and protocols) that interactive client 104 and other applications 106 can call or query to activate the functionality of interactive server 124. API server 122 exposes various functions supported by interactive server 124, including: account registration; login functionality; sending interactive data from one interactive client 104 to another interactive client 104 via interactive server 124; transferring media files (e.g., images or videos) from interactive client 104 to interactive server 124; setting media data sets (e.g., stories); retrieving the friend list of users in user system 102; retrieving messages and content; adding and deleting entities (e.g., friends) against an entity relationship graph (e.g., entity graph 310); locating friends in the entity relationship graph; and opening (e.g., application events associated with interactive client 104).
[0025] Interactive server 124 hosting, see below. Figure 2 The described systems and subsystems include a content item collection sharing system. Specifically, the interactive client 104 can implement some or all of the functionality of the content item collection sharing system. The content item collection sharing system can receive a request from a device associated with a first user (e.g., user system 102) to share a first content item with one or more recipients, and in response, present multiple shortcuts, each associated with a different group of recipients. The content item collection sharing system receives input to select a first shortcut from the multiple shortcuts, which is associated with the first group of recipients, and in response, presents options to add the first content item to a content item collection and share the content item collection with the first group of recipients.
[0026] Application of links
[0027] Returning to interactive client 104, the features and functionality of the external resource (e.g., a linked application 106 or applet) are available to the user via the interface of interactive client 104. In this context, "external" refers to the fact that application 106 or applet is outside of interactive client 104. External resources are typically provided by a third party, but may also be provided by the creator or provider of interactive client 104. Interactive client 104 receives user selections regarding options for launching or accessing the features of such external resources. The external resource may be application 106 installed on user system 102 (e.g., a "local application"), or a smaller version (e.g., a "applet") of an application hosted on user system 102 or located remotely on user system 102 (e.g., on a third-party server 112). A smaller version of an application includes a subset of the features and functionality of the application (e.g., a full-scale, local version of the application) and is implemented using markup language documentation. In some examples, a smaller version of an application (e.g., an "applet") is a web-based markup language version of the application and is embedded in interactive client 104. In addition to using markup language documentation (e.g., In addition to files, mini-programs can include scripting languages (e.g., Documents or Files) and style sheets (e.g., document).
[0028] In response to a user selection of an option to launch or access an external resource, interactive client 104 determines whether the selected external resource is a web-based external resource or a locally installed application 106. In some cases, application 106, locally installed on user system 102, can be launched independently of and separately from interactive client 104, for example, by selecting an icon corresponding to application 106 on the home screen of user system 102. A smaller version of such an application can be launched or accessed via interactive client 104, and in some examples, no part of the smaller application can be accessed outside of interactive client 104, or only a limited portion of the smaller application can be accessed outside of interactive client 104. The smaller application can be launched by interactive client 104 receiving and processing markup language documents associated with the smaller application from third-party server 112.
[0029] In response to determining that the external resource is a locally installed application 106, the interactive client 104 instructs the user system 102 to launch the external resource by executing locally stored code corresponding to the external resource. In response to determining that the external resource is a web-based resource, the interactive client 104 communicates with a third-party server 112 (e.g.) to obtain a markup language document corresponding to the selected external resource. The interactive client 104 then processes the obtained markup language document to present the web-based external resource within the user interface of the interactive client 104.
[0030] Interactive client 104 can notify users of user system 102 or other users (e.g., "friends") associated with such users of one or more external resources of ongoing activity. For example, interactive client 104 can provide participants in a conversation (e.g., a chat session) within interactive client 104 with notifications related to the current or recent use of external resources by one or more members of a group of users. One or more users can be invited to join an active external resource, or a recently used but currently inactive (friends group) external resource can be activated. External resources can provide participants in the conversation, each using the corresponding interactive client 104, with the ability to share items, conditions, states, or locations within the external resource with one or more members of a group of users during a chat session. Shared items can be interactive chat cards that chat members can use to interact, for example, activate the corresponding external resource, view specific information within the external resource, or take chat members to a specific location or state within the external resource. Within a given external resource, response messages can be sent to users on interactive client 104. Based on the current context of the external resource, the external resource can selectively include different media items in the response.
[0031] Interactive client 104 can present a list of available external resources (e.g., application 106 or mini-program) to the user to launch or access a given external resource. This list can be presented as a context-sensitive menu. For example, the icons representing different applications (or mini-programs) of application 106 (or mini-program) can change based on how the user launches the menu (e.g., from a conversational interface or from a non-conversational interface).
[0032] In some examples, the interactive client 104 may present a user interface that includes shortcuts for sharing content items with various recipient groups. Some shortcuts may be created dynamically and automatically, while others may be created by the user of the interactive client 104. A first shortcut may be associated with a first group of recipients, and a second shortcut may be associated with a second group of recipients. In the case of automatically created shortcuts, the recipient group associated with the automatically created shortcut may change dynamically based on various criteria such as location, time of day, and / or past user history and interactions.
[0033] Selecting a specific shortcut can present a shortcut user interface that lists the recipients associated with the shortcut, allowing the user to quickly and easily share content items with the list of recipients associated with the shortcut. In some examples, the shortcut user interface also includes a private content item set option. In response to the interactive client 104 receiving a user selection for the private content item set option, the interactive client 104 can automatically generate a given content item that can be selected for sharing and add it to the content item set. It can be implemented or allowed for the recipient associated with the shortcut from which the private content item set option is selected to view the content items included as part of the content item set that includes the given content item. In some cases, the interactive client 104 can present the content item set as a playlist to a specific recipient, such that each content item in the content item set is displayed sequentially one after another until the last content item in the set is displayed.
[0034] The following is combined with Figure 5 and Figure 6 This section discusses the various user interfaces associated with these features for generating and sharing collections of private content items using shortcuts.
[0035] System Architecture
[0036] Figure 2 This is a block diagram illustrating further details of the interactive system 100 according to some examples. Specifically, the interactive system 100 is shown as including an interactive client 104 and an interactive server 124. The interactive system 100 includes multiple subsystems supported on the client side by the interactive client 104 and on the server side by the interactive server 124.
[0037] In some examples, these subsystems are implemented as microservices. A microservice subsystem (e.g., a microservice application) may have components that enable it to operate independently and communicate with other services. Example components of a microservice subsystem may include:
[0038] • Functional Logic: Functional logic implements the functions of the microservice subsystem and represents the specific capabilities or functions provided by the microservice.
[0039] • API Interface: Microservices can communicate with each other using lightweight protocols such as REST or messaging through well-defined APIs or interfaces. API interfaces define the inputs and outputs of a microservice subsystem, as well as how a microservice subsystem interacts with other microservice subsystems of the interactive system 100.
[0040] • Data storage: The microservice subsystem can be responsible for its own data storage, which can be in the form of a database, cache, or other storage mechanism (e.g., using database server 126 and database 128). This allows the microservice subsystem to operate independently of other microservices in the interactive system 100.
[0041] • Service Discovery: Microservice subsystems can find other microservice subsystems in the interaction system 100 and communicate with them. The service discovery mechanism enables microservice subsystems to locate and communicate with other microservice subsystems in a scalable and efficient manner.
[0042] • Monitoring and logging: Microservice subsystems may need to be monitored and logged to ensure availability and performance. Monitoring and logging mechanisms enable the tracking of the health and performance of microservice subsystems.
[0043] In some examples, the interactive system 100 may employ a monolithic architecture, a service-oriented architecture (SOA), a function-as-a-service (FaaS) architecture, or a modular architecture. Example subsystems are discussed below.
[0044] The image processing system 202 provides various functions that enable users to capture and enhance (e.g., annotate or otherwise modify or edit) media content associated with a message.
[0045] The camera device system 204 includes (e.g., in a camera device application) control software that (e.g., directly or via operating system controls) interacts with and controls the camera device hardware of the user system 102 to modify and enhance real-time images captured and displayed via the interactive client 104.
[0046] Enhancement system 206 provides functionality related to the generation and publication of enhancements (e.g., media overlays) of images captured in real time by the camera device of user system 102 or retrieved from the memory of user system 102. For example, enhancement system 206 is operable to select, present, and display media overlays (e.g., image filters or image lenses) to interactive client 104 for enhancing real-time images received via camera device system 204 or retrieved from the memory 1002 of user system 102 (in... Figure 10 (As shown in the image) retrieved stored images. These enhancements are selected and presented to the user of the interactive client 104 by the enhancement system 206 based on multiple inputs and data, such as:
[0047] • The geographical location of user system 102; and
[0048] • Entity relationship information of users in user system 102.
[0049] Enhancements may include audio and visual content and visual effects. Examples of audio and visual content include images, text, logos, animations, and sound effects. Examples of visual effects include color overlays. Audio and visual content or visual effects may be applied to media content items (e.g., photos or videos) at user system 102 for transmission in messages, or to video content such as video content streams or feeds sent from interactive client 104. Thus, image processing system 202 can interact with and support various subsystems of communication system 208, such as messaging system 210 and video communication system 212.
[0050] Media overlays may include text or image data that can be superimposed on photographs taken by user system 102 or video streams generated by user system 102. In some examples, media overlays may be location overlays (e.g., Venice Beach), names of live events, or names of businesses (e.g., beach cafes). In other examples, image processing system 202 uses the geographic location of user system 102 to identify media overlays that include the names of businesses located at the geographic location of user system 102. Media overlays may include additional tags associated with businesses. Media overlays may be stored in database 128 and accessed through database server 126.
[0051] Image processing system 202 provides a user-based publishing platform that allows users to select geographical locations on a map and upload content associated with those locations. Users can also specify which media overlays should be provided to other users. Image processing system 202 generates a media overlay that includes the uploaded content and associates it with the selected geographical location.
[0052] The Enhanced Creation System 214 supports AR developer platforms and includes applications that enhance (e.g., AR experiences) interactive clients 104 for content creators (e.g., artists and developers). The Enhanced Creation System 214 provides content creators with a library of built-in features and tools, including, for example, custom shaders, tracking technologies, and templates.
[0053] In some examples, enhancement creation system 214 provides a merchant-based publishing platform that allows merchants to select specific enhancements associated with geographic locations via a bidding process. For instance, enhancement creation system 214 associates the media overlay of the highest-bidding merchant with a corresponding geographic location for a predefined amount of time.
[0054] Communication system 208 is responsible for enabling and processing various forms of communication and interaction within interactive system 100, and includes messaging system 210, audio communication system 216, and video communication system 212. Messaging system 210 is responsible for enabling temporary or time-limited access to content by interactive client 104. Messaging system 210 incorporates multiple timers (e.g., within a short-lived timer system) that selectively enable access to messages and associated content via interactive client 104 (e.g., for presentation and display) based on duration and display parameters associated with a message or set of messages (e.g., a story). Audio communication system 216 enables and supports audio communication (e.g., real-time audio chat) between multiple interactive clients 104. Similarly, video communication system 212 enables and supports video communication (e.g., real-time video chat) between multiple interactive clients 104.
[0055] The user management system 218 is operationally responsible for managing user data and profiles, and maintaining entity information about users and relationships between users in the interactive system 100 (e.g., stored in...). Figure 3 (In entity table 308, entity diagram 310, and profile data 302).
[0056] The collection management system 220 is operationally responsible for managing collections or sets of media (e.g., collections of text, images, video, and audio data). Collections of content (e.g., messages, including images, videos, text, and audio) can be organized into “event galleries” or “event stories.” Such collections can be made available for a specified time period (e.g., the duration of an event related to the content). For example, content related to a concert can be available as a “story” for the duration of the concert. The collection management system 220 can also be responsible for publishing icons that notify the user interface of the interactive client 104 of the availability of specific collections. The collection management system 220 includes curation functions that enable collection managers to manage and curate specific content collections. For example, a curation interface enables event organizers to curate collections of content related to a specific event (e.g., removing inappropriate content or redundant messages). Additionally, the collection management system 220 uses machine vision (or image recognition technology) and content rules to automatically curate content collections. In some examples, users may be paid to include user-generated content in the collection. In such a case, the collection management system 220 operates to automatically pay such users for access to its content.
[0057] Map system 222 provides various geographic location (e.g., geolocation) functions and supports the presentation of map-based media content and messages via interactive client 104. For example, map system 222 enables the display (e.g., stored in profile data 302) of user icons or avatars on the map to indicate the current or past locations of the user's "friends" in the context of the map, as well as media content generated by these friends (e.g., a collection of messages including photos and videos). For example, on the map interface of interactive client 104, messages posted by a user from a specific geographic location to interactive system 100 can be displayed to the specific user's "friends" in the context of that specific location on the map. Users can also share their location and status information with other users of interactive system 100 via interactive client 104 (e.g., using an appropriate status avatar), where the location and status information is similarly displayed to selected users in the context of the map interface of interactive client 104.
[0058] Game system 224 provides various game functions within the context of interactive client 104. Interactive client 104 provides a game interface that offers a list of available games that a user can launch and play with other users of interactive system 100 within the context of interactive client 104. Interactive system 100 also enables specific users to invite other users to participate in specific games by sending invitations from interactive client 104. Interactive client 104 also supports sending and receiving audio, video, and text messages (e.g., chat) within the context of playing the game, provides leaderboards for the game, and also supports providing in-game rewards (e.g., game currency and items).
[0059] External resource system 226 provides interactive client 104 with an interface to communicate with remote servers (e.g., third-party server 112) to launch or access external resources (e.g., applications or applets). Each third-party server 112 hosts applications or smaller versions of applications (e.g., game applications, utility applications, payment applications, or ride-sharing applications) based on markup languages (e.g., HTML5). Interactive client 104 can launch web-based resources (e.g., applications) by accessing HTML5 files from the third-party server 112 associated with the web-based resource. The application hosted by third-party server 112 is programmed in JavaScript using a software development kit (SDK) provided by interactive server 124. The SDK includes APIs with functionality that can be called or activated by the web-based application. Interactive server 124 hosts a JavaScript library that provides access to a given external resource for specific user data of interactive client 104. HTML5 is an example of a technology used for programming games, but applications and resources programmed using other technologies can also be used.
[0060] To integrate the SDK's functionality into the web-based resource, the third-party server 112 downloads the SDK from the interactive server 124, or the third-party server 112 otherwise receives the SDK. Once downloaded or received, the SDK is included as part of the application code of the web-based external resource. The code of the web-based resource can then call or activate certain functions of the SDK to integrate the features of the interactive client 104 into the web-based resource.
[0061] The SDK stored on the interactive server system 110 effectively bridges the gap between external resources (e.g., application 106 or applet) and the interactive client 104. This provides users with a seamless experience communicating with other users on the interactive client 104 while preserving the appearance of the interactive client 104. To bridge communication between the external resources and the interactive client 104, the SDK facilitates communication between the third-party server 112 and the interactive client 104. A bridging script running on the user system 102 establishes two unidirectional communication channels between the external resources and the interactive client 104. Messages are sent asynchronously between the external resources and the interactive client 104 via these communication channels. Each SDK function activation is sent as a message and callback. Each SDK function is implemented by constructing a unique callback identifier and sending a message with that callback identifier.
[0062] By using the SDK, not all information from the interactive client 104 is shared with the third-party server 112. The SDK limits which information is shared based on the needs of the external resource. Each third-party server 112 provides the interactive server 124 with an HTML5 file corresponding to the web-based external resource. The interactive server 124 can add a visual representation (e.g., box design or other graphics) of the web-based external resource to the interactive client 104. Once the user selects the visual representation or instructs the interactive client 104 to access the features of the web-based external resource through the graphical user interface (GUI), the interactive client 104 obtains the HTML5 file and instantiates the resource to access the features of the web-based external resource.
[0063] Interactive client 104 presents a GUI (e.g., a login page or title screen) for an external resource. During, before, or after presenting the login page or title screen, interactive client 104 determines whether the initiated external resource has previously been authorized to access the user data of interactive client 104. In response to determining that the initiated external resource has previously been authorized to access the user data of interactive client 104, interactive client 104 presents another GUI of the external resource, including its functionality and characteristics. In response to determining that the initiated external resource has not previously been authorized to access the user data of interactive client 104, after a threshold time period (e.g., 3 seconds) of displaying the login page or title screen of the external resource, interactive client 104 slides up a menu (e.g., animates the menu to appear from the bottom of the screen to the middle or other part of the screen) to authorize the external resource to access the user data. This menu identifies the type of user data that the external resource will be authorized to use. In response to receiving a user selection of the accept option, interactive client 104 adds the external resource to the list of authorized external resources and allows the external resource to access the user data from interactive client 104. The interactive client 104 authorizes external resources to access user data under the OAuth 2 framework.
[0064] Interactive client 104 controls the type of user data shared with external resources based on the type of authorized external resource. For example, access to a first type of user data (e.g., two-dimensional (2D) avatars of users with or without different avatar characteristics) is provided to external resources including full-scale applications (e.g., application 106). As another example, access to a second type of user data (e.g., payment information, 2D avatars of users, three-dimensional (3D) avatars of users, and avatars with various avatar characteristics) is provided to external resources including smaller versions of applications (e.g., web-based versions of applications). Avatar characteristics include different ways of customizing the appearance of an avatar, such as different poses, facial features, clothing, etc.
[0065] The advertising system 228 enables third parties to purchase advertisements to be presented to end users via the interactive client 104, and also handles the delivery and presentation of these advertisements.
[0066] Artificial intelligence and machine learning system 230 provides various services to different subsystems within interaction system 100. For example, AI and machine learning system 230 operates in conjunction with image processing system 202 and camera device system 204 to analyze images and extract information such as objects, text, or faces. This information can then be used by image processing system 202 to enhance, filter, or manipulate the images. AI and machine learning system 230 can be used by enhancement system 206 to generate enhanced content, XR experiences, and AR experiences, such as adding virtual objects or animations to real-world images and videos. Communication system 208 and messaging system 210 can use AI and machine learning system 230 to analyze communication patterns and provide insights into how users interact with each other, and provide intelligent message classification and tagging, such as classifying messages based on sentiment or topic.
[0067] The artificial intelligence and machine learning system 230 can also provide chatbot functionality for message interactions 120 between user systems 102 and between user systems 102 and the interactive server system 110. The artificial intelligence and machine learning system 230 can also work with the audio communication system 216 to provide speech recognition and natural language processing capabilities, thereby enabling users to interact with the interactive system 100 using voice commands.
[0068] In some cases, artificial intelligence and machine learning systems 230 can be used to achieve the following combination Figure 5 and Figure 6 The discussed features and / or components include, for example, the automatic generation of various shortcuts (e.g., selecting which recipient groups are associated with each shortcut and generating an icon for each shortcut).
[0069] Data Architecture
[0070] Figure 3 This shows, based on certain examples, what can be stored Figure 1 A schematic diagram of data structure 300 in database 304 of interactive server system 110. Although the contents of database 304 are shown as including multiple tables, it should be understood that data can be stored in other types of data structures (e.g., as an object-oriented database).
[0071] Database 304 includes message data stored in message table 306. For any given message, this message data includes at least message sender data, message receiver (or recipient) data, and a payload. See below for reference. Figure 4 Further details are provided regarding information that can be included in the message and is contained within the message data stored in message table 306.
[0072] Entity table 308 stores entity data and (for example, by reference) links to entity diagram 310 and profile data 302. Entities whose records are maintained in entity table 308 can include individuals, company entities, organizations, objects, locations, events, etc. Regardless of the entity type, any entity whose data is stored by interactive server system 110 can be an identifiable entity. Each entity is assigned a unique identifier and an entity type identifier (not shown).
[0073] Entity graph 310 stores information about the relationships and associations between entities. As an example only, such relationships can be social, professional (e.g., working in a common company or organization), interest-based, or activity-based. Some relationships between entities can be unidirectional, such as an individual user subscribing to digital content from a commercial or publishing user (e.g., a newspaper or other digital media export or brand). Other relationships can be bidirectional, such as... Figure 1 The interactive system fosters "friendship" relationships between 100 individual users.
[0074] Certain licenses and relationships can be attached to each relationship, and also to each direction of the relationship. For example, a two-way relationship (e.g., a friendship between individual users) can include authorization for the posting of digital content items between individual users, but certain restrictions or filters can be imposed on the posting of such digital content items (e.g., based on content characteristics, location data, or time of day data). Similarly, a subscription relationship between an individual user and a business user can impose varying degrees of restrictions on the posting of digital content from the business user to the individual user, and can significantly restrict or prevent the posting of digital content from the individual user to the business user. A specific user, as an example of an entity, can (e.g., through privacy settings) record certain restrictions in the records of that entity within entity table 308. Such privacy settings can be applied to all types of relationships within the context of interaction system 100, or selectively applied to certain types of relationships.
[0075] Profile data 302 stores various types of profile data about a specific entity. Profile data 302 can be selectively used and presented to other users of the interactive system 100 based on privacy settings specified by the specific entity. In the case that the entity is an individual, profile data 302 includes, for example, a username, phone number, address, settings (e.g., notification and privacy settings), and an avatar representation (or a set of such avatar representations) selected by the user. A specific user can then selectively include one or more of these avatar representations within the content of messages transmitted via the interactive system 100 and on a map interface displayed to other users by the interactive client 104. The set of avatar representations may include a "status avatar," which presents a graphical representation of a status or activity that the user can choose to communicate at a specific time.
[0076] In the case that the entity is a group, in addition to the group name, members and various settings of the associated group (e.g., notifications), the group profile data 302 may similarly include one or more avatars associated with the group.
[0077] Database 304 also stores enhancement data, such as overlays or filters, in enhancement table 312. Enhancement data is associated with and applied to videos (video data is stored in video table 314) and images (image data is stored in image table 316).
[0078] In some examples, filters are overlays displayed as superimposed on images or videos during presentation to the recipient user. Filters can be of various types, including those that come into play when a user composes a message. Figure 1 The interactive client 104 presents a set of user-selected filters to the sending user. Other types of filters include geolocation filters (also known as geographic filters), which can be presented to the sending user based on geographic location. For example, they can be based on... Figure 1 The geographic location information determined by the Global Positioning System (GPS) unit of the user system 102 is presented by the interactive client 104 within the user interface with geographic location filters specific to nearby or special locations.
[0079] Another type of filter is a data filter, which can be selectively presented to the sending user by the interactive client 104 based on other inputs or information collected by the user system 102 during the message creation process. Examples of data filters include the current temperature at a specific location, the current speed of the sending user, the battery life of the user system 102, or the current time.
[0080] Other augmented data that can be stored within image table 316 includes, for example, AR content items corresponding to the application “Lens” or AR experience. AR content items can be real-time effects and sounds that can be added to images or videos.
[0081] Collection table 318 stores data related to collections of messages and associated image, video, or audio data compiled into collections (e.g., stories or galleries). The creation of a specific collection can be initiated by a specific user (e.g., each user whose records are maintained in entity table 308). A user can create a "personal story" in the form of a collection of content that has been created and sent / broadcast by that user. For this purpose, the user interface of interactive client 104 may include user-selectable icons that allow the sending user to add specific content to his or her personal story.
[0082] The collection can also constitute a "live story," which is a collection of content from multiple users created manually, automatically, or using a combination of manual and automatic technologies. For example, a "live story" can constitute a curated stream of user-submitted content from various locations and events. Users whose client devices have location services enabled and who are at a co-located event at a specific time can be presented with the option to contribute content to a specific live story, for example, via the user interface of interactive client 104. Live stories can be identified to a user by interactive client 104 based on their location. The end result is a "live story" told from a collective perspective.
[0083] Another type of content collection is called a "location story," which allows users of user system 102 located in a specific geographic location (e.g., on a college or university campus) to contribute to a specific collection. In some examples, contributions to a location story may employ secondary authentication to verify that the end user belongs to a specific organization or other entity (e.g., is a student on a university campus).
[0084] As mentioned above, video table 314 stores video data, which in some examples is associated with messages whose records are maintained within message table 306. Similarly, image table 316 stores image data associated with messages whose message data is stored in entity table 308. Entity table 308 can associate various enhancements from enhancement table 312 with various images stored in image table 316 and various videos stored in video table 314.
[0085] Database 304 also includes trained machine learning techniques 307, which store parameters of one or more trained machine learning models. For example, trained machine learning techniques 307 store trained parameters of one or more artificial neural network machine learning models or techniques.
[0086] Data communication architecture
[0087] Figure 4 This is a schematic diagram illustrating the structure of message 400 according to some examples. Message 400 consists of... Figure 1 The interactive client 104 is generated to be transmitted via... Figure 1 The interaction server 124 transmits the message to another interaction client 104. The content of the specific message 400 is used to populate the data stored in the database. Figure 3 Within the database 304, accessible via interactive server 124. Figure 3 Message table 306. Similarly, the content of message 400 is as follows: Figure 1The "in-transit" or "in-flight" data of the user system 102 or interactive server 124 is stored in memory. Message 400 is shown as including the following example components:
[0088] • Message Identifier 402: A unique identifier that identifies message 400.
[0089] • Message text payload 404: Must be sent to the user via Figure 1 The user interface of user system 102 is generated and included in message 400.
[0090] • Message image payload 406: Image data captured by the camera device component of user system 102 or retrieved from the memory component of user system 102 and included in message 400. The image data for the sent or received message 400 may be stored in image table 316.
[0091] • Message video payload 408: Video data captured by the camera device component or retrieved from the memory component of the user system 102 and included in the message 400. The video data for the sent or received message 400 may be stored in the image table 316.
[0092] • Message audio payload 410: Audio data captured by the microphone or retrieved from the memory component of the user system 102 and included in message 400.
[0093] • Message enhancement data 412: Enhancement data (e.g., filters, labels, or other annotations or enhancements) representing enhancements to be applied to the message image payload 406, message video payload 408, or message audio payload 410 of message 400. Enhancement data for the sent or received message 400 can be stored in enhancement table 312.
[0094] • Message duration parameter 414: A parameter value, in seconds, indicating the amount of time that the content of the message (e.g., message image payload 406, message video payload 408, message audio payload 410) will be presented to the user via the interactive client 104 or that is accessible to the user.
[0095] • Message geolocation parameter 416: Geolocation data (e.g., latitude and longitude coordinates) associated with the message's content payload. Multiple message geolocation parameter 416 values may be included in the payload, each of which is associated with a content item included in the content (e.g., a specific image within the message image payload 406 or a specific video within the message video payload 408).
[0096] • Message Story Identifier 418: An identifier value that identifies one or more sets of content (e.g., “story” identified in set table 318) associated with a specific content item in the message image payload 406 of message 400. For example, the identifier value can be used to associate multiple images within the message image payload 406 with multiple sets of content, respectively.
[0097] • Message Tag 420: Each message 400 can be labeled with multiple tags, each of which indicates the subject of the content included in the message payload. For example, in the case where a specific image depicts an animal (e.g., a lion) is included in the message image payload 406, a tag value can be included within the message tag 420 indicating the relevant animal. Tag values can be manually generated based on user input, or can be automatically generated using, for example, image recognition.
[0098] • Message sender identifier 422: An identifier (e.g., message sending system identifier, email address, or device identifier) indicating the user of the user system 102 on which message 400 is generated and from which message 400 is sent.
[0099] • Message receiver identifier 424: An identifier (e.g., message sending and receiving system identifier, email address, or device identifier) indicating the user of the user system 102 to which message 400 is addressed.
[0100] The content (e.g., values) of each component of message 400 can be pointers to locations in tables where content data values are stored. For example, image values in message image payload 406 can be pointers (or addresses) to locations within image table 316. Similarly, values in message video payload 408 can point to data stored in image table 316, values in message enhancement data 412 can point to data stored in enhancement table 312, values in message story identifier 418 can point to data stored in set table 318, and values in message sender identifier 422 and message receiver identifier 424 can point to user records stored in entity table 308.
[0101] Content Item Collection Sharing System
[0102] Figure 5 and Figure 6 This is a graphical representation of an example user interface for a content item collection sharing system, based on several examples. Specifically, the content item sharing system (which can be implemented as...) Figure 1 User system 102 Figure 1 Interactive server system 110 and / or Figure 1As part of the interactive client 104, it enables individual users to quickly and easily generate and share collections of content items with various recipient groups. For example, a user system 102 for a given user can be used to capture and store first content items. The user system 102 can receive input requesting to share the first content item with various recipient groups, for example by selecting the "Send to" option from the user interface. In response, the user system 102 can present a graphical user interface 500.
[0103] The graphical user interface 500 may include various areas. A first area 502 may display a list of shortcuts. Each shortcut in the list may be automatically generated and / or user-generated. Each shortcut is represented by a corresponding icon (e.g., an emoji or other graphic element). The first shortcut in the list is associated with a first group of recipients, and the second shortcut in the list is associated with a second group of recipients. Recipients in the first group of recipients may be the same as, completely different from, or partially different from those in the second group of recipients.
[0104] User system 102 can receive input to select a first shortcut 504. In response to receiving input to select the first shortcut 504, user system 102 presents a shortcut page including option 506 for generating a set of content items. Option 506 can be presented in a second area of the graphical user interface 500. User system 102 can also present a list of recipients associated with the first shortcut 504 in a third area 508. In some examples, user system 102 receives double-click input for the first shortcut 504. In this case, user system 102 automatically selects all recipients listed in the third area 508 as the target recipients of the first content item, but excludes option 506. To add the first content item to the set of content items corresponding to option 506, additional input to select option 506 can be received.
[0105] User system 102 can receive input from a list presented in third area 508 to select or deselect an individual recipient. Any selected recipient can be added to a group of recipients who will receive the first content item. Option 506 allows the user to generate a content item set that includes the first content item and share that content item set with all recipients associated with the first shortcut 504. Option 506 can be presented in a unit that includes an icon or graphical element representing the first shortcut 504. The unit may also include an identifier for each recipient associated with the first shortcut 504. In response to receiving input to select option 506, the first content item is added to the content item set. The unit for the content item set is then indicated as selected (e.g., with a checkmark) and added to a fourth area 507 of the graphical user interface 500, which indicates the recipient of the first content item.
[0106] The fourth area 507 may include an indication or identifier of where the first content item will be sent. For example, if option 506 is selected, it indicates that a set of content items can be identified. In response to receiving input selecting the sending option 509, the first content item is shared with any recipient and / or the set of content items represented in the fourth area 507.
[0107] In some examples, input may be received including gestures such as press and hold (e.g., touch and maintain touch) option 506 for a threshold time period. In response, user system 102 may present editing options. In response to receiving input selecting an editing option, user system 102 may allow the user to modify various properties of the recipient and / or the set of content items, including deleting the set of content items.
[0108] In some examples, user system 102 may receive a request to share a second content item. After previously creating a set of content items for the recipient group associated with the first shortcut 504, user system 102 may receive input to reselect the first shortcut 504. In this case, user system 102 may determine that a set of content items has already been created for the first shortcut 504. In response, user system 102 may allow the user to add a second content item to the same set of content items. In response to receiving input 506 to reselect the second content item, user system 102 may add the second content item to the set of content items. Now, when any recipient in the recipient list associated with the set of content items views the set of content items, the recipient's user system 102 may render the first content item and then automatically render the second content item in sequence.
[0109] In some examples, user system 102 may receive input to select different shortcuts from first area 502. In this case, user system 102 may present options for creating different sets of content items and sharing those different sets of content items with recipients associated with the different shortcuts. In this way, multiple private sets of content items can be easily and quickly shared in response to selecting different shortcuts from first area 502.
[0110] In some examples, input requesting access to a user's profile may be received. In response, user system 102 may present a profile page 510. Profile page 510 may include a profile card 512, which includes various information about the user. Profile card 512 may include an area presenting various sets of content items, including a set of private content items and a set of public content items. As previously described, the set of private content items may correspond to the set of content items created and shared using the first area 502. The set of public content items represents the set created and shared with all friends or users associated with the given user corresponding to profile card 512.
[0111] For example, profile card 512 may include unit 514 corresponding to a private content item set. Unit 514 may include an icon or graphic element 513 that mirrors or resembles the icon or graphic element of a shortcut used to create and share the private content item set. For example, the icon or graphic element 513 included in unit 514 may be the same as the icon or graphic element of a first shortcut 504 previously selected to create and share the private content item set of unit 514 (e.g., by selecting option 506). Units presented in areas displaying various content item sets may be visually distinguished based on whether a unit corresponds to a private or public content item set. For example, a unit corresponding to a public content item set may not include the shortcut graphic element 513, while a unit corresponding to a private content item set may include the corresponding graphic element 513 of a shortcut used to create and share the private content item set. Each unit may include tracking information indicating the number of times the corresponding content item set has been viewed, the number of screenshots captured while viewing the corresponding content item set, and / or the number of comments received in the corresponding content item set.
[0112] In some examples, user system 102 may receive input from selection unit 514. In response, user system 102 navigates the user to graphical user interface 500, which corresponds to a first shortcut 504 associated with the set of private content items represented by unit 514. In graphical user interface 500, the user can add content items and / or delete content items from the set of private content items.
[0113] In some examples, user input can be received and sent to page 520 (or a shared page). Sending to page 520 can be used to search and select recipients and / or targets for various content items and / or messages. Page 520 may include a first area 522 listing various content item sets, including a private content item set 523 and a public content item set 524. As previously described, a private content item set may correspond to a content item set created and shared using the first area 502. A public content item set represents a set created and shared with all friends or users associated with a given user. The units presenting various content item sets in area 522 can be visually distinguished based on whether the unit corresponds to a private or public content item set. For example, a unit corresponding to a public content item set may not include shortcut icons or graphic elements, while a unit corresponding to a private content item set may include corresponding icons or graphic elements 513 for creating and sharing shortcuts to the private content item set. Each unit may include tracking information indicating the number of times the corresponding set of content items has been viewed, the number of screenshots captured while the corresponding set of content items has been viewed, and / or the number of comments received in the corresponding set of content items.
[0114] In some examples, the units for the private content item set and the units for the public content item set in profile pages 510 and / or 520 can be ordered relative to each other based on various criteria. Criteria may include number of views, number of shares, popularity, and / or various other factors.
[0115] Sending to page 520 may include a recipient area 526. Recipient area 526 allows the user to specify and select certain recipients for content items they wish to share. Each recipient in recipient area 526 may include a corresponding identifier (e.g., an avatar) and may be ordered based on various criteria such as the frequency and / or location of message exchanges between the recipient and the user.
[0116] In some examples, user system 102 receives input requesting the deletion of a specific shortcut from first area 502. For example, this is done by selecting the icon associated with the shortcut (e.g., pressing and holding the icon) and selecting the delete option. In response, user system 102 can determine whether any set of private content items was previously created and shared with the recipient associated with the specific shortcut. In response to determining the existence of a set of private content items associated with the specific shortcut, user system 102 can present a prompt to the user in response to receiving the request to delete the specific shortcut. The prompt may remind or notify the user that deleting the specific shortcut will also result in the deletion of the corresponding set of private content items. User system 102 can receive confirmation of deletion from the prompt. In this case, user system 102 can automatically delete the specific shortcut and the corresponding set of private content items associated with the specific shortcut. Any recipient associated with the specific shortcut will no longer be provided with access to the content items in the set of content items associated with that specific shortcut.
[0117] In some examples, a user system 102 for a given recipient on the recipient list associated with the first shortcut 504 can receive a request to view or access a set of private content items received from the user who selected option 506. In response, a user interface 600 can be presented. Figure 6 (As shown in the diagram). The user interface 600 may present each content item 610 in the content item set sequentially, such that each content item is presented for a threshold time period or until the end of the video clip of the content item set. The user interface 600 may also include an identifier of the user 620 from whom the content item set is sent. The user interface 600 may also include a representation or indication 630 that each content item 610 being presented is part of a private content item set (e.g., not a public content item set). The indication 630 may also include an indicator of the total duration of the private content item set. The total duration provided by the indicator can be calculated by adding or accumulating the duration of each content item 610 and / or the threshold amount of time each content item 610 is presented.
[0118] Figure 7 This is a flowchart of a process or method 700 performed by a content item collection sharing system, based on some examples. Although a flowchart can describe operations as a sequential process, many operations within an operation can be performed in parallel or simultaneously. Furthermore, the order of operations can be rearranged. A process terminates when its operations are completed. A process can correspond to a method, a program, etc. The steps of a method can be performed in whole or in part, can be combined with some or all of the steps in other methods, and can be performed by any number of different systems or any part thereof (e.g., a processor included in any system within the system).
[0119] At operation 701, interactive client 104 (e.g., user system 102 or server) receives a request to share a first content item with one or more recipients via a device associated with the first user, as discussed above.
[0120] At operation 702, the interactive client 104 responds to the received request by presenting multiple shortcuts, each of which is associated with a different group of recipients, as discussed above.
[0121] At operation 703, interactive client 104 receives input to select a first shortcut from a plurality of shortcuts, the first shortcut being associated with a first group of recipients, as discussed above.
[0122] At operation 704, in response to receiving input, interactive client 104 presents an option to add the first content item to the content item set and share the content item set with the first group of receivers, as discussed above.
[0123] Example
[0124] Example 1. A method comprising: receiving, via one or more processors of a device associated with a first user, a request to share a first content item with one or more recipients; in response to receiving the request, presenting a plurality of shortcuts, each of the plurality of shortcuts being associated with a different group of recipients; receiving input to select a first shortcut among the plurality of shortcuts, the first shortcut being associated with a first group of recipients; and in response to receiving the input, presenting an option to add the first content item to a set of content items and share the set of content items with the first group of recipients.
[0125] Example 2. The method according to Example 1 further includes: adding an additional content item to the content item set; and enabling the first group of recipients to view the content item set including the first content item and the additional content item.
[0126] Example 3. The method according to Example 2 further includes: automatically displaying each of the first content item and the additional content item sequentially on a device associated with an individual recipient in the first group of recipients.
[0127] Example 4. The method according to Example 3 further includes: presenting an identifier of the first user together with each of the first content item and the additional content items being automatically displayed in the said order; and presenting an indication that the first content item and the additional content item belong to the set of content items together with the identifier of the first user and the first content item and the additional content items being automatically displayed in the said order.
[0128] Example 5. The method according to any one of Examples 1 to 4 further includes: presenting the option in a unit corresponding to the set of content items, the unit including an icon representing the first shortcut and an identifier for each of the first group of recipients.
[0129] Example 6. The method according to any one of Examples 1 to 5, wherein each of the plurality of shortcuts is represented by a different icon.
[0130] Example 7. The method according to any one of Examples 1 to 6 further includes: presenting the plurality of shortcuts on a first portion of the shortcut user interface; presenting the options on a second portion of the shortcut user interface; and presenting an interactive option for selecting an individual recipient from the first group of recipients on a third portion of the shortcut user interface.
[0131] Example 8. The method according to any one of Examples 1 to 7 further includes: detecting a double-click gesture associated with the first shortcut; and in response to detecting the double-click gesture, selecting each of the first group of receivers to receive the first content item, without selecting the option to add the first content item to the content item set.
[0132] Example 9. The method according to any one of Examples 1 to 8 further includes: determining that the option to add the first content item to the set of content items has been selected; and in response to determining that the option to add the first content item to the set of content items has been selected, adding a representation of the set of content items to a profile page associated with the first user.
[0133] Example 10. The method according to Example 9 further includes: providing an identifier for the first shortcut in the representation to visually distinguish the set of content items from other sets of content items shared by other user groups and represented in the profile page of the first user.
[0134] Example 11. The method according to Example 10 further includes: sorting the set of content items relative to the other set of content items based on one or more criteria.
[0135] Example 12. The method according to any one of Examples 9 to 11 further includes: receiving input to delete the first shortcut; and in response to receiving the input to delete the first shortcut, deleting the set of content items to prevent the first group of recipients from accessing the set of content items.
[0136] Example 13. The method according to Example 12 further includes: presenting a prompt that notifies the first user that the set of content items will be deleted in response to the deletion of the first shortcut.
[0137] Example 14. The method according to any one of Examples 9 to 13 further includes: detecting input including a gesture of pressing and holding the representation of the set of content items for a threshold time period; and in response to detecting the input including the gesture of pressing and holding the representation for the threshold time period, presenting an editing shortcut option that enables the first user to modify the content items and the recipient associated with the set of content items.
[0138] Example 15. The method according to any one of Examples 1 to 14 further includes: determining that the option to add the first content item to the set of content items has been selected; and in response to determining that the option to add the first content item to the set of content items has been selected, adding a representation of the set of content items to a shared page among representations of other sets of content items, selecting one or more representations presented in the shared page causes a group of content items to be added to the set of content items associated with the selected one or more representations.
[0139] Example 16. The method according to any one of Examples 1 to 15, wherein the first shortcut is automatically generated based on one or more criteria.
[0140] Example 17. The method according to Example 16, wherein the one or more criteria include at least one of location, time of day, or past user behavior.
[0141] Example 18. The method according to any one of Examples 1 to 17, wherein the first shortcut is created in response to user input.
[0142] Example 19. A system comprising: at least one processor; and at least one memory component storing instructions that, when executed by the at least one processor, cause the at least one processor to perform operations including: receiving a request via a device associated with a first user to share a first content item with one or more receivers; in response to receiving the request, presenting a plurality of shortcuts, each of the plurality of shortcuts associated with a different group of receivers; receiving input to select a first shortcut among the plurality of shortcuts, the first shortcut being associated with a first group of receivers; and in response to receiving the input, presenting an option to add the first content item to a set of content items and share the set of content items with the first group of receivers.
[0143] Example 20. A non-transitory computer-readable storage medium storing instructions that, when executed by at least one processor, cause the at least one processor to perform operations, the operations including: receiving a request via a device associated with a first user to share a first content item with one or more recipients; in response to receiving the request, presenting a plurality of shortcuts, each of the plurality of shortcuts associated with a different group of recipients; receiving input to select a first shortcut among the plurality of shortcuts, the first shortcut being associated with a first group of recipients; and in response to receiving the input, presenting an option to add the first content item to a set of content items and share the set of content items with the first group of recipients.
[0144] Machine architecture
[0145] Figure 8This is a schematic representation of machine 800, within which instructions 802 (e.g., software, program, application, app, or other executable code) can be executed to cause machine 800 to perform any or more of the methods discussed herein. For example, instructions 802 can cause machine 800 to perform any or more of the methods described herein. Instructions 802 transform a general, non-programmed machine 800 into a specific machine 800 programmed to perform the described and illustrated functions in the described manner. Machine 800 can operate as a standalone device or can be coupled (e.g., networked) to other machines. In a networked deployment, machine 800 can operate as a server machine or a client machine in a server-client network environment, or as a peer machine in a peer-to-peer (or distributed) network environment. Machine 800 may include, but is not limited to: server computers, client computers, personal computers (PCs), tablet computers, laptop computers, netbooks, set-top boxes (STBs), personal digital assistants (PDAs), entertainment media systems, cellular phones, smartphones, mobile devices, wearable devices (e.g., smartwatches), smart home devices (e.g., smart appliances), other smart devices, web devices, network routers, network switches, network bridges, or any machine capable of sequentially or otherwise executing instructions 802 specifying actions to be taken by machine 800. Furthermore, while a single machine 800 is shown, the term "machine" should also be considered as a collection of machines that individually or jointly execute instructions 802 to perform any or more of the methods discussed herein. For example, machine 800 may include user system 102 or any of a plurality of server devices forming part of interactive server system 110. In some examples, machine 800 may also include both client and server systems, wherein some operations of a particular method or algorithm are performed on the server side, and wherein some operations of a particular method or algorithm are performed on the client side.
[0146] Machine 800 may include a processor 804, a memory 806, and an input / output (I / O) unit 808 that can be configured to communicate with each other via a bus 810. In the example, processor 804 (e.g., a central processing unit (CPU), a reduced instruction set computing (RISC) processor, a complex instruction set computing (CISC) processor, a graphics processing unit (GPU), a digital signal processor (DSP), an application-specific integrated circuit (ASIC), a radio frequency integrated circuit (RFIC), another processor, or any suitable combination thereof) may include, for example, processors 812 and 814 that execute instruction 802. The term "processor" is intended to include multi-core processors, which may include two or more independent processors (sometimes referred to as "cores") capable of executing instructions simultaneously. Although Figure 8Multiple processors 804 are shown, but machine 800 may include a single processor with a single core, a single processor with multiple cores (e.g., a multi-core processor), multiple processors with a single core, multiple processors with multiple cores, or any combination thereof.
[0147] Memory 806 includes main memory 816, static memory 818, and memory cells 820, all of which are accessible to processor 804 via bus 810. Main memory 806, static memory 818, and memory cells 820 store instructions 802 that implement any one or more of the methods or functions described herein. Instructions 802 may also reside wholly or partially in main memory 816, in static memory 818, in machine-readable medium 822 within memory cell 820, in at least one processor of processor 804 (e.g., in the processor's cache memory), or in any suitable combination thereof during execution by machine 800.
[0148] I / O component 808 may include various components for receiving input, providing output, generating output, sending information, exchanging information, capturing measurement results, etc. The specific I / O component 808 included in a particular machine will depend on the type of machine. For example, a portable machine such as a mobile phone may include a touch input device or other such input mechanism, while a headless server machine is unlikely to include such a touch input device. It will be appreciated that I / O component 808 may include... Figure 8 Many other components are not shown. In various examples, I / O component 808 may include user output component 824 and user input component 826. User output component 824 may include visual components (e.g., displays such as plasma display panels (PDPs), light-emitting diode (LED) displays, liquid crystal displays (LCDs), projectors, or cathode ray tube (CRT) displays), acoustic components (e.g., speakers), haptic components (e.g., vibration motors, resistance mechanisms), other signal generators, etc. User input component 826 may include alphanumeric input components (e.g., keyboards, touchscreens configured to receive alphanumeric input, photoelectric keyboards, or other alphanumeric input components), point-based input components (e.g., mice, touchpads, trackballs, joysticks, motion sensors, or other pointing instruments), haptic input components (e.g., physical buttons, touchscreens or other haptic input components that provide touch gestures or the location and force of touch), audio input components (e.g., microphones), etc. Any biometric features collected by biometric components are captured and stored with user approval and deleted upon user request.
[0149] Furthermore, such biometric data can be used for very limited purposes, such as identification and verification. To ensure the restricted and authorized use of biometric information and other personally identifiable information (PII), access to this data is limited to authorized personnel, if permitted. Any use of biometric data can be strictly limited to identity verification purposes, and the data may not be shared or sold to any third party without the user's explicit consent. Additionally, appropriate technical and organizational measures have been implemented to ensure the security and confidentiality of this sensitive information.
[0150] In another example, I / O component 808 may include biometric component 828, motion component 830, environmental component 832, or position component 834, as well as various other components. For example, biometric component 828 includes components for detecting expressions (e.g., hand expressions, facial expressions, voice expressions, body posture, or eye tracking), measuring biosignals (e.g., blood pressure, heart rate, body temperature, sweating, or brain waves), and identifying a person (e.g., voice recognition, retinal recognition, facial recognition, fingerprint recognition, or EEG-based recognition).
[0151] Biometric components may include brain-computer interface (BMI) systems that allow communication between the brain and external devices or machines. This can be achieved by recording brain activity data, converting that data into a format that can be understood by a computer, and then using the resulting signals to control the device or machine.
[0152] Examples of BMI technology types include:
[0153] • BMI based on electroencephalography (EEG) uses electrodes placed on the scalp to record electrical activity in the brain.
[0154] • Invasive BMI, which uses electrodes surgically implanted into the brain.
[0155] • Optogenetics BMI uses light to control the activity of specific nerve cells in the brain.
[0156] The moving part 830 includes an acceleration sensor part (e.g., an accelerometer), a gravity sensor part, and a rotation sensor part (e.g., a gyroscope).
[0157] The environmental component 832 includes, for example, one or more camera devices (with still image / photograph and video capabilities), lighting sensor components (e.g., photometers), temperature sensor components (e.g., one or more thermometers for detecting ambient temperature), humidity sensor components, pressure sensor components (e.g., barometers), acoustic sensor components (e.g., one or more microphones for detecting background noise), proximity sensor components (e.g., infrared sensors for detecting nearby objects), gas sensors (e.g., gas detection sensors for detecting the concentration of hazardous gases or measuring pollutants in the atmosphere for safety purposes), or other components that can provide indications, measurements, or signals corresponding to the surrounding physical environment.
[0158] Regarding the camera device, Figure 1 The user system 102 may have a camera system, which includes, for example, a front-facing camera on the front surface of the user system 102 and a rear-facing camera on the rear surface of the user system 102. The front-facing camera may be used, for example, to capture still images and videos (e.g., “selfies”) of the user of the user system 102, which can then be enhanced with the aforementioned enhancement data (e.g., filters). For example, the rear-facing camera may be used to capture still images and videos in a more conventional camera mode, wherein these images are similarly enhanced with enhancement data. In addition to the front-facing and rear-facing cameras, the user system 102 may also include a 360° camera for capturing 360° photos and videos.
[0159] Furthermore, the camera system of user system 102 may include dual rear cameras (e.g., a main camera and a depth sensing camera) located on the front and rear sides of user system 102, or even triple, quadruple, or quintuple rear camera configurations. These multi-camera systems may include, for example, wide-angle cameras, ultra-wide-angle cameras, telephoto cameras, macro cameras, and depth sensors.
[0160] The position component 834 includes a positioning sensor component (e.g., a GPS receiver component), an altitude sensor component (e.g., an altimeter or barometer that detects air pressure and can determine altitude based on air pressure), an orientation sensor component (e.g., a magnetometer), etc.
[0161] Various technologies can be used to achieve communication. I / O component 808 also includes communication component 836, which is operable to couple machine 800 to network 838 or device 840 via appropriate coupling or connection. For example, communication component 836 may include a network interface component or another suitable device that interfaces with network 838. In further examples, communication component 836 may include wired communication component, wireless communication component, cellular communication component, near field communication (NFC) component, Bluetooth component, etc. ® Components (e.g., Bluetooth) ® Low energy consumption), Wi-Fi ® Components and other communication components that provide communication via other modes. Device 840 can be any peripheral device from other machines or various peripheral devices (e.g., peripheral devices coupled via Universal Serial Bus (USB)).
[0162] Furthermore, communication component 836 may detect identifiers or include components operable to detect identifiers. For example, communication component 836 may include a radio frequency identification (RFID) tag reader component, an NFC smart tag detection component, or an optical reader component (e.g., for detecting one-dimensional barcodes such as Universal Product Code (UPC) barcodes, Quick Response (QR) codes, Aztec codes, data matrices, and data symbols). TM The system includes optical sensors for multidimensional barcodes such as MaxiCode, PDF417, UltraCode, and UCC RSS-2D barcodes, as well as acoustic detection components (e.g., microphones for identifying tagged audio signals). Furthermore, various information can be obtained via communication component 836, such as location via Internet Protocol (IP) geolocation, location via Wi-Fi® signal triangulation, location via detection of NFC beacon signals indicating a specific location, etc.
[0163] Various memories (e.g., main memory 816, static memory 818, and the memory of processor 804) and storage units 820 may store one or more sets of instructions and data structures (e.g., software) embodying any or more of the methods or functions described herein, or used by any or more of the methods or functions described herein. These instructions (e.g., instruction 802) cause various operations to implement the disclosed examples when executed by processor 804.
[0164] Instruction 802 can be transmitted or received over network 838 via a transmission medium using a network interface device (e.g., a network interface component included in communication component 836) and using any of several known transmission protocols (e.g., HTTP). Similarly, instruction 802 can be sent or received via a transmission medium through coupling with device 840 (e.g., peer-to-peer coupling).
[0165] Software Architecture
[0166] Figure 9 This is a block diagram 900 illustrating a software architecture 902 that can be installed on any or more of the devices described herein. The software architecture 902 is supported by hardware, such as a machine 904 including a processor 906, memory 908, and I / O components 910. In this example, the software architecture 902 can be conceptualized as a stack of layers, where each layer provides a specific function. The software architecture 902 includes layers such as an operating system 912, libraries 914, frameworks 916, and applications 918. Operationally, application 918 activates API calls 920 through the software stack and receives messages 922 in response to API calls 920.
[0167] Operating system 912 manages hardware resources and provides public services. Operating system 912 includes, for example, a core 924, services 926, and drivers 928. Core 924 serves as an abstraction layer between hardware and other software layers. For example, core 924 provides functions such as memory management, processor management (e.g., scheduling), component management, networking, and security settings. Services 926 can provide other public services to other software layers. Drivers 928 are responsible for controlling or interfacing with the underlying hardware. For example, drivers 928 may include display drivers, camera drivers, Bluetooth® or Bluetooth® Low Energy drivers, flash memory drivers, serial communication drivers (e.g., USB drivers), Wi-Fi® drivers, audio drivers, power management drivers, etc.
[0168] Library 914 provides common low-level infrastructure used by application 918. Library 914 may include system libraries 930 (e.g., the C standard library) that provide functions such as memory allocation, string manipulation, and mathematical functions. Furthermore, library 914 may include API libraries 932, such as media libraries (e.g., libraries for supporting the rendering and manipulation of various media formats, such as Moving Picture Experts Group-4 (MPEG4), Advanced Video Coding (H.264 or AVC), Moving Picture Experts Group Layer-3 (MP3), Advanced Audio Coding (AAC), Adaptive Multi-Rate (AMR) audio codecs, Joint Picture Experts Group (JPEG or JPG), or Portable Web Graphics (PNG)), graphics libraries (e.g., the OpenGL framework for rendering graphical content on a display in 2D and 3D), database libraries (e.g., SQLite providing various relational database functions), web libraries (e.g., WebKit providing web browsing capabilities), etc. Library 914 may also include a wide variety of other libraries 934 to provide many other APIs to application 918.
[0169] Framework 916 provides common high-level infrastructure for use by Application 918. For example, Framework 916 provides various GUI functionalities, advanced resource management, and advanced location services. Framework 916 can provide a wide range of other APIs that can be used by Application 918, some of which may be specific to a particular operating system or platform.
[0170] In the example, application 918 may include home application 936, contact application 938, browser application 940, book reader application 942, location application 944, media application 946, messaging application 948, game application 950, and a wide variety of other applications such as third-party application 952. Application 918 is a program that performs the functions defined in the program. One or more applications 918 can be created using various programming languages, such as object-oriented programming languages (e.g., Objective-C, Java, or C++) or procedural programming languages (e.g., C or assembly language). In a particular example, third-party application 952 (e.g., an application developed by an entity other than a platform vendor using the Android™ or iOS™ SDK) may be mobile software running on a mobile operating system (e.g., iOS™, Android™, Windows® Phone, or another mobile operating system). In this example, third-party application 952 may activate API calls 920 provided by operating system 912 to facilitate the functions described herein.
[0171] Systems with head-mounted devices
[0172] Figure 10 System 1000 is shown, which includes a head-worn wearable device 116 with a selector input device according to some examples. Figure 10 This is a high-level functional block diagram of an example head-mounted wearable device 116 that is communicatively coupled to mobile devices 114 and various server systems 1004 (e.g., interactive server system 110) via various networks 1016.
[0173] The head-mounted wearable device 116 includes one or more camera devices, each of which may be, for example, a visible light camera device 1006, an infrared emitter 1008, and an infrared camera device 1010.
[0174] Mobile device 114 connects to head-mounted device 116 using both low-power wireless connection 1012 and high-speed wireless connection 1014. Mobile device 114 also connects to server system 1004 and network 1016.
[0175] The head-mounted device 116 also includes two image displays 1018 of the optical components. The two image displays 1018 of the optical components include an image display associated with the left lateral side of the head-mounted device 116 and an image display associated with the right lateral side of the head-mounted device 116. The head-mounted device 116 also includes an image display driver 1020, an image processor 1022, a low-power circuitry system 1024, and a high-speed circuitry system 1026. The image displays 1018 of the optical components are used to present images and videos to the user of the head-mounted device 116, including images that may include a GUI.
[0176] The image display driver 1020 commands and controls the image display 1018 of the optical components. The image display driver 1020 can directly deliver image data to the image display 1018 of the optical components for presentation, or it can convert the image data into a signal or data format suitable for delivery to the image display device. For example, the image data can be video data formatted according to compression formats such as H.264 (MPEG-4 Part 10), HEVC, Theora, Dirac, RealVideo RV40, VP8, VP9, etc., and the still image data can be formatted according to compression formats such as PNG, JPEG, Tagged Image File Format (TIFF), or Exchangeable Image File Format (EXIF), etc.
[0177] The head-worn device 116 includes a frame and a stem (or temple) extending laterally from the frame. The head-worn device 116 also includes a user input device 1028 (e.g., a touch sensor or a press button), comprising an input surface on the head-worn device 116. The user input device 1028 (e.g., a touch sensor or a press button) receives input selections from the user to manipulate a GUI of the presented image.
[0178] Figure 10 The components shown for the head-mounted wearable device 116 are located on one or more circuit boards, such as PCBs or flexible PCBs, in the frame or temples. Alternatively or additionally, the depicted components may be located in blocks, frames, hinges, or nose bridges of the head-mounted wearable device 116. The left and right visible light camera devices 1006 may include digital camera elements, such as complementary metal-oxide-semiconductor (CMOS) image sensors, charge-coupled devices, camera lenses, or any other corresponding visible or light-capturing elements that can be used to capture data, including images of scenes with unknown objects.
[0179] The head-mounted device 116 includes a memory 1002 that stores instructions for performing a subset or all of the functions described herein. The memory 1002 may also include a storage device.
[0180] like Figure 10 As shown, the high-speed circuit system 1026 includes a high-speed processor 1030, a memory 1002, and a high-speed wireless circuit system 1032. In some examples, an image display driver 1020 is coupled to the high-speed circuit system 1026 and operated by the high-speed processor 1030 to drive the left and right image displays of the image display 1018 of the optical components. The high-speed processor 1030 can be any processor capable of managing the operation of any general-purpose computing system and high-speed communication required by the head-mounted device 116. The high-speed processor 1030 includes the processing resources required to manage high-speed data transmission to a wireless local area network (WLAN) over the high-speed wireless connection 1014 using the high-speed wireless circuit system 1032. In some examples, the high-speed processor 1030 executes the operating system of the head-mounted device 116, such as the LINUX operating system or another such operating system, and the operating system is stored in the memory 1002 for execution. Among other duties, the high-speed processor 1030, which executes the software architecture of the head-mounted wearable device 116, manages the data transmission using the high-speed wireless circuit 1032. In some examples, the high-speed wireless circuit system 1032 is configured to implement the Institute of Electrical and Electronics Engineers (IEEE) 802.11 communication standard, also referred to herein as WiFi. In some examples, the high-speed wireless circuit system 1032 may implement other high-speed communication standards.
[0181] The low-power wireless circuitry system 1034 and high-speed wireless circuitry system 1032 of the head-mounted wearable device 116 may include a short-range transceiver (Bluetooth™) and a wireless wide-area network transceiver, a wireless local area network transceiver, or a wide-area network transceiver (e.g., cellular or WiFi). The mobile device 114, including transceivers communicating via low-power wireless connection 1012 and high-speed wireless connection 1014, can be implemented using the architectural details of the head-mounted device 116, as can other components of the network 1016.
[0182] Memory 1002 includes any storage device capable of storing various data and applications, including camera data generated by the left and right visible light imaging devices 1006, the infrared imaging device 1010, and the image processor 1022, as well as images generated for display on an image display 1018 of the optical components by the image display driver 1020, and so on. While memory 1002 is shown as integrated with the high-speed circuitry 1026, in some examples, memory 1002 may be a separate, independent component of the head-mounted device 116. In some such examples, electrical wiring may provide a connection from the image processor 1022 or the low-power processor 1036 to memory 1002 via a chip including a high-speed processor 1030. In some examples, the high-speed processor 1030 may manage addressing of memory 1002, such that the low-power processor 1036 will activate the high-speed processor 1030 whenever a read or write operation involving memory 1002 is required.
[0183] like Figure 10 As shown, the low-power processor 1036 or high-speed processor 1030 of the head-mounted wearable device 116 may be coupled to a camera device (visible light camera 1006, infrared emitter 1008 or infrared camera 1010), an image display driver 1020, a user input device 1028 (e.g., a touch sensor or a press button) and a memory 1002.
[0184] The head-mounted wearable device 116 is connected to a host computer. For example, the head-mounted wearable device 116 is paired with the mobile device 114 via a high-speed wireless connection 1014 or connected to a server system 1004 via a network 1016. The server system 1004 may be one or more computing devices as part of a service or network computing system, which includes, for example, a processor, memory, and a network communication interface to communicate with the mobile device 114 and the head-mounted device 116 via the network 1016.
[0185] Mobile device 114 includes a processor and a network communication interface coupled to the processor. The network communication interface enables communication via network 1016, low-power wireless connection 1012, or high-speed wireless connection 1014. Mobile device 114 may also store in its memory at least a portion of instructions for generating binaural audio content to implement the functions described herein.
[0186] The output components of the head-mounted device 116 include visual components, such as displays like LCDs, PDPs, LED displays, projectors, or waveguides. The image display of the optical components is driven by an image display driver 1020. The output components of the head-mounted wearable device 116 also include acoustic components (e.g., speakers), haptic components (e.g., vibration motors), other signal generators, etc. The input components (e.g., user input devices 1028) of the head-mounted wearable device 116, mobile device 114, and server system 1004 may include alphanumeric input components (e.g., keyboards, touchscreens configured to receive alphanumeric input, photoelectric keyboards, or other alphanumeric input components), pointing-based input components (e.g., mice, touchpads, trackballs, joysticks, motion sensors, or other pointing instruments), haptic input components (e.g., physical buttons, touchscreens or other haptic input components that provide position and force for touch or touch gestures), audio input components (e.g., microphones), etc.
[0187] The head-mounted wearable device 116 may also include additional peripheral device elements. Such peripheral device elements may include biometric sensors, additional sensors, or display elements integrated with the head-mounted wearable device 116. For example, peripheral device elements may include any I / O components, including output components, motion components, position components, or any other such elements described herein.
[0188] For example, biometric components include those for detecting expressions (e.g., hand gestures, facial expressions, vocal expressions, body posture, or eye tracking), measuring biosignals (e.g., blood pressure, heart rate, body temperature, sweating, or brain waves), and identifying people (e.g., voice recognition, retinal recognition, facial recognition, fingerprint recognition, or EEG-based recognition). Biometric components may include a BMI system that allows communication between the brain and external devices or machines. This can be achieved by recording brain activity data, converting that data into a format that can be understood by a computer, and then using the resulting signals to control the device or machine.
[0189] Motion components include accelerometer components (e.g., accelerometers), gravity sensor components, rotation sensor components (e.g., gyroscopes), etc. Position components include position sensor components (e.g., GPS receiver components) for generating position coordinates, Wi-Fi or Bluetooth™ transceivers for generating positioning system coordinates, altitude sensor components (e.g., altimeters or barometers that detect air pressure from which altitude can be obtained), orientation sensor components (e.g., magnetometers), etc. Such positioning system coordinates can also be received from mobile device 114 via low-power wireless circuit system 1034 or high-speed wireless circuit system 1032 through low-power wireless connection 1012 and high-speed wireless connection 1014.
[0190] Glossary
[0191] For example, "carrier signal" refers to any intangible medium or other intangible medium capable of storing, encoding, or carrying instructions to be executed by a machine and including digital or analog communication signals. Instructions can be transmitted or received over a network using a transmission medium via a network interface device.
[0192] "Client device" refers to any machine that interfaces with a communication network to obtain resources from one or more server systems or other client devices. Client devices can be, but are not limited to, mobile phones, desktop computers, laptop computers, portable digital assistants (PDAs), smartphones, tablet computers, ultrabooks, netbooks, laptops, multiprocessor systems, microprocessor-based or programmable consumer electronics, game consoles, STBs, or any other communication device that a user can use to access the network.
[0193] "Communications network" refers to one or more parts of a network, such as an ad hoc network, intranet, extranet, virtual private network (VPN), local area network (LAN), WLAN, wide area network (WAN), wireless WAN (WWAN), metropolitan area network (MAN), the Internet, a part of the Internet, a part of the Public Switched Telephone Network (PSTN), a Common Old-Style Telephone Service (POTS) network, a cellular telephone network, a wireless network, a Wi-Fi® network, other types of networks, or a combination of two or more such networks. For example, a network or a part of a network may include a wireless network or a cellular network, and the coupling may be a Code Division Multiple Access (CDMA) connection, a Global System for Mobile Communications (GSM) connection, or other types of cellular or wireless coupling. In this example, coupling can enable any data transmission technology of various types, such as single-carrier radio transmission technology (1xRTT), evolved data optimization (EVDO) technology, general packet radio service (GPRS) technology, enhanced data rate GSM evolution (EDGE) technology, the 3rd Generation Partnership Project (3GPP) including 3G, fourth-generation wireless (4G) networks, Universal Mobile Telecommunications System (UMTS), High-Speed Packet Access (HSPA), Global Microwave Access Interoperability (WiMAX), Long Term Evolution (LTE) standards, other data transmission technologies defined by various standards setting organizations, other long-distance protocols, or other data transmission technologies.
[0194] A "component" refers to a logical or physical entity having boundaries defined by functional or subroutine calls, branch points, APIs, or other technologies that partition or modularize a particular processing or control function. A component can be combined with other components via its interface to perform machine processing. A component can be an encapsulated functional hardware unit designed for use with other components, or part of a program that typically performs a specific function within a related function. A component can constitute a software component (e.g., code embodied on a machine-readable medium) or a hardware component.
[0195] A “hardware component” is a tangible unit capable of performing certain operations and can be configured or arranged in a physical manner. In various examples, one or more computer systems (e.g., standalone computer systems, client computer systems, or server computer systems) or one or more hardware components (e.g., processors or processor groups) of a computer system can be configured by software (e.g., applications or application parts) to operate to perform certain operations described herein.
[0196] Hardware components can also be implemented mechanically, electronically, or in any suitable combination thereof. For example, a hardware component may include a dedicated circuit system or logic permanently configured to perform certain operations. A hardware component may be a dedicated processor, such as a field-programmable gate array (FPGA) or an ASIC. A hardware component may also include programmable logic or a circuit system temporarily configured by software to perform certain operations. For example, a hardware component may include software executed by a general-purpose processor or other programmable processor. Once configured by such software, the hardware component becomes a particular machine (or a specific part of a machine) that is uniquely tailored to perform the configured function and is no longer a general-purpose processor. It will be appreciated that the decision to implement a hardware component mechanically in a dedicated and permanently configured circuit system or in a temporarily configured (e.g., configured by software) circuit system may be made for cost and time considerations. Therefore, the phrase “hardware component” (or “hardware-implemented component”) should be understood to include tangible entities, i.e., entities physically constructed, permanently configured (e.g., hardwired), or temporarily configured (e.g., programmed) to operate in a certain way or perform certain operations described herein.
[0197] Consider the example of hardware components being temporarily configured (e.g., programmed), without requiring each of the hardware components to be configured or instantiated at any given time. For example, in cases where the hardware components include a general-purpose processor configured by software as a dedicated processor, this general-purpose processor can be configured at different times as its own distinct dedicated processor (e.g., including different hardware components). For example, software accordingly configures one or more specific processors to constitute a specific hardware component at one time and different hardware components at different times. Hardware components can provide information to and receive information from other hardware components. Thus, the described hardware components can be considered communicatively coupled. In cases where multiple hardware components exist simultaneously, communication can be achieved through signal transmission between or among two or more hardware components (e.g., via appropriate circuitry and buses). In examples where multiple hardware components are configured or instantiated at different times, such communication between hardware components can be achieved, for example, by storing information in a memory structure accessible to the multiple hardware components and retrieving information from the memory structure. For example, a hardware component can perform an operation and store the output of that operation in a memory device communicatively coupled to it. Then, additional hardware components can access the memory device at a later time to retrieve and process the stored output. The hardware components can also initiate communication with input or output devices and can operate on resources (e.g., collections of information). The various operations of the example methods described herein can be performed, at least in part, by one or more processors configured, either temporarily (e.g., by software) or permanently, to perform the relevant operations. Whether temporarily or permanently configured, such processors can constitute components of a processor implementation that performs the operations or functions described herein.
[0198] As used herein, "processor-implemented component" refers to a hardware component implemented using one or more processors. Similarly, the methods described herein can be implemented at least partially by processors, where a particular processor or one or more processors are examples of hardware. For example, at least some of the operations of the methods can be performed by one or more processors or processor-implemented components. Furthermore, one or more processors can also operate to support the execution of related operations in a "cloud computing" environment or as a "Software as a Service" (SaaS) operation. For example, at least some of the operations can be performed by a group of computers (as an example of a machine including processors), where these operations are accessible via a network (e.g., the Internet) and via one or more appropriate interfaces (e.g., APIs). The execution of some operations can be distributed among processors, residing not only within a single machine but also deployed across multiple machines. In some examples, the processor or processor-implemented component may reside in a single geographic location (e.g., in a home environment, office environment, or server cluster). In other examples, the processor or processor-implemented component may be distributed across multiple geographic locations.
[0199] "Computer-readable storage medium" refers to both, for example, machine storage media and transmission media. Therefore, these terms include both storage devices / media and carrier / modulated data signals. The terms "machine-readable medium," "computer-readable medium," and "device-readable medium" refer to the same thing and can be used interchangeably in this disclosure. "Temporary message" refers to a message that is accessible for a limited time, for example. A temporary message can be text, an image, video, etc. The access time for a temporary message can be set by the message sender. Alternatively, the access time can be a default setting or a setting specified by the recipient. Regardless of the setting technique, the message is transient.
[0200] "Machine storage medium" refers to one or more storage devices and media (e.g., centralized or distributed databases, and associated caches and servers) that store executable instructions, routines, and data. Therefore, this term should be considered to include, but is not limited to, solid-state memory and optical and magnetic media, including memory internal or external to the processor. Specific examples of machine storage media, computer storage media, and device storage media include: non-volatile memory, including, for example, semiconductor memory devices such as erasable programmable read-only memory (EPROM), electrically erasable programmable read-only memory (EEPROM), FPGAs, and flash memory devices; disks, such as internal hard disks and removable disks; magneto-optical disks; and CD-ROM and DVD-ROM disks. The terms "machine storage medium," "device storage medium," and "computer storage medium" refer to the same thing and may be used interchangeably in this disclosure.
[0201] The terms “machine storage medium,” “computer storage medium,” and “device storage medium” explicitly exclude carrier waves, modulated data signals, and other such media, at least some of which are encompassed within the term “signal medium.” “Non-transitory computer-readable storage medium” refers to, for example, a tangible medium capable of storing, encoding, or carrying instructions executable by a machine. “Signal medium” refers to, for example, any intangible medium capable of storing, encoding, or carrying instructions executable by a machine and includes digital or analog communication signals or other intangible media that facilitate the communication of software or data. The term “signal medium” should be considered to include any form of modulated data signal, carrier wave, etc. The term “modulated data signal” refers to a signal whose various characteristics are set or altered in a manner that encodes information in the signal. The terms “transmission medium” and “signal medium” refer to the same thing and may be used interchangeably in this disclosure.
[0202] "User equipment" means, for example, a device accessed, controlled, or owned by a user, with which the user interacts to perform actions or interactions, including interactions with other users or computer systems. "Carrier signal" means any intangible medium capable of storing, encoding, or carrying instructions to be executed by a machine and including digital or analog communication signals, or other intangible medium that facilitates the transmission of such instructions. Instructions can be sent or received over a network using a transmission medium via a network interface device. "Client device" means any machine that interfaces with a communication network to obtain resources from one or more server systems or other client devices. Client devices can be, but are not limited to, mobile phones, desktop computers, laptop computers, PDAs, smartphones, tablet computers, ultrabooks, netbooks, laptop computers, multiprocessor systems, microprocessor-based or programmable consumer electronics, game consoles, STBs, or any other communication device that a user can use to access the network.
[0203] "Communication network" refers to one or more parts of a network, which can be an ad hoc network, intranet, extranet, VPN, LAN, WLAN, WAN, WWAN, MAN, the Internet, a part of the Internet, a part of the PSTN, POTS network, cellular telephone network, wireless network, Wi-Fi® network, other types of network, or a combination of two or more such networks. For example, a network or part of a network may include a wireless or cellular network, and the coupling may be a CDMA connection, a GSM connection, or other types of cellular or wireless coupling. In this example, the coupling can implement any data transmission technology of various types, such as 1xRTT, EVDO technology, GPRS technology, EDGE technology, 3GPP, UMTS, HSPA, WiMAX, LTE standards including 3G and 4G networks, other data transmission technologies defined by various standards setting organizations, other long-distance protocols, or other data transmission technologies.
[0204] A component can constitute a software component (e.g., code implemented on a machine-readable medium) or a hardware component. A “hardware component” is a tangible unit capable of performing certain operations and can be configured or arranged in some physical manner. In various examples, one or more computer systems (e.g., standalone computer systems, client computer systems, or server computer systems) or one or more hardware components (e.g., processors or processor groups) of a computer system can be configured by software (e.g., an application or application portion) to operate to perform certain operations described herein.
[0205] Hardware components can also be implemented mechanically, electronically, or in any suitable combination thereof. For example, a hardware component may include a dedicated circuit system or logic permanently configured to perform certain operations. A hardware component may be a dedicated processor, such as an FPGA or ASIC. A hardware component may also include programmable logic or a circuit system temporarily configured by software to perform certain operations. For example, a hardware component may include software executed by a general-purpose processor or other programmable processor. Once configured by such software, the hardware component becomes a specific machine (or a specific part of a machine) uniquely tailored to perform the configured function, and no longer a general-purpose processor. It should be recognized that the decision to implement a hardware component mechanically in a dedicated and permanently configured circuit system or in a temporarily configured (e.g., configured by software) circuit system may be made for cost and time considerations. Therefore, the phrase “hardware component” (or “hardware-implemented component”) should be understood to include tangible entities, i.e., entities physically constructed, permanently configured (e.g., hardwired), or temporarily configured (e.g., programmed) to operate or perform certain operations described herein.
[0206] The various operations of the example methods described herein can be performed, at least in part, by one or more processors configured, either temporarily (e.g., by software) or permanently, to perform the relevant operations. Whether temporarily or permanently configured, such processors can constitute components of a processor implementation that performs the operations or functions described herein.
[0207] Changes and modifications may be made to the disclosed examples without departing from the scope of this disclosure. Such and other changes or modifications are intended to be included within the scope of this disclosure as set forth in the appended claims.
Claims
1. A method comprising: A request to share a first content item with one or more recipients is received through one or more processors of a device associated with the first user; In response to receiving the request, multiple shortcuts are presented, each of which is associated with a different group of recipients; Receive input to select a first shortcut from the plurality of shortcuts, the first shortcut being associated with a first group of recipients; as well as In response to receiving the input, an option is presented to add the first content item to the content item set and share the content item set with the first group of recipients.
2. The method according to claim 1, further comprising: Add additional content items to the content item set; as well as This enables the first group of receivers to view the set of content items, including the first content item and the additional content item.
3. The method according to any one of claims 1 to 2, further comprising: Each of the first content item and the additional content item is automatically displayed sequentially on the device associated with an individual recipient in the first group of recipients.
4. The method according to claim 3, further comprising: Together with each of the first content item and the additional content items displayed automatically in the said order, the identifier of the first user is presented; as well as Together with the identifier of the first user and the automatic display of each of the first content item and the additional content items in the said order, an indication is presented that the first content item and the additional content item belong to the set of content items.
5. The method according to any one of claims 1 to 4, further comprising: The option is presented in a unit corresponding to the set of content items, the unit including an icon representing the first shortcut and an identifier for each recipient in the first group of recipients.
6. The method according to any one of claims 1 to 5, wherein, Each of the multiple shortcuts is represented by a different icon.
7. The method according to any one of claims 1 to 6, further comprising: The plurality of shortcuts are presented on the first part of the shortcut user interface; The option is presented on the second part of the shortcut user interface; as well as An interactive option for selecting an individual recipient from the first group of recipients is presented on the third part of the shortcut user interface.
8. The method according to any one of claims 1 to 7, further comprising: Detect the double-tap gesture associated with the first shortcut; as well as In response to detecting the double-tap gesture, each receiver in the first group of receivers is selected to receive the first content item, instead of selecting the option to add the first content item to the content item set.
9. The method according to any one of claims 1 to 8, further comprising: It has been determined that the option to add the first content item to the set of content items has been selected; as well as In response to determining that the option to add the first content item to the set of content items has been selected, a representation of the set of content items is added to the profile page associated with the first user.
10. The method of claim 9, further comprising: The representation provides an identifier for the first shortcut to visually distinguish the set of content items from other sets of content items that are shared by other user groups and represented in the first user's profile page.
11. The method according to any one of claims 1 to 10, further comprising: The set of content items is sorted relative to the other sets of content items based on one or more criteria.
12. The method according to any one of claims 1 to 11, further comprising: Receive input to delete the first shortcut; as well as In response to receiving the input to delete the first shortcut, the content item set is deleted to prevent the first group of recipients from accessing the content item set.
13. The method of claim 12, further comprising: A prompt is displayed, informing the first user that the set of content items will be deleted in response to the deletion of the first shortcut.
14. The method according to any one of claims 1 to 13, further comprising: The detection includes input of a gesture that presses and holds the representation of the set of content items for a threshold time period; as well as In response to the detection of input including pressing and holding the gesture for a period of time up to the threshold, an editing shortcut option is presented that enables the first user to modify content items and the recipient associated with the set of content items.
15. The method according to any one of claims 1 to 14, further comprising: It has been determined that the option to add the first content item to the set of content items has been selected; as well as In response to determining that the option to add the first content item to the set of content items has been selected, a shared page that adds the representation of the set of content items to the representations of other sets of content items, selecting one or more representations presented on the shared page causes a group of content items to be added to the set of content items associated with the selected one or more representations.
16. The method according to any one of claims 1 to 15, wherein, The first shortcut is automatically generated based on one or more standards.
17. The method according to claim 16, wherein, The one or more criteria include at least one of location, time of day, or past user behavior.
18. The method according to any one of claims 1 to 17, wherein, The first shortcut is created in response to user input.
19. A system comprising: At least one processor; as well as At least one memory component, the at least one memory component storing instructions that, when executed by the at least one processor, cause the at least one processor to perform an operation, the operation further comprising: Receive a request to share a first content item with one or more recipients via a device associated with the first user; In response to receiving the request, multiple shortcuts are presented, each of which is associated with a different group of recipients; Receive input selecting a first shortcut from the plurality of shortcuts, the first shortcut being associated with a first group of recipients; and In response to receiving the input, an option is presented to add the first content item to the content item set and share the content item set with the first group of recipients.
20. A non-transitory computer-readable storage medium storing instructions that, when executed by at least one processor, cause the at least one processor to perform an operation, the operation comprising: Receive a request to share a first content item with one or more recipients via a device associated with the first user; In response to receiving the request, multiple shortcuts are presented, each of which is associated with a different group of recipients; Receive input to select a first shortcut from the plurality of shortcuts, the first shortcut being associated with a first group of recipients; as well as In response to receiving the input, an option is presented to add the first content item to the content item set and share the content item set with the first group of recipients.