A marine biodiversity immersive experience device

By introducing a human body detector to control the retraction component in the immersive marine biodiversity experience device, the automatic raising and lowering of the experience component is achieved, solving the problem of lack of storage and protection after the equipment is used, and improving the safety of the equipment and the user experience.

CN122230346APending Publication Date: 2026-06-19NANJING FORESTRY UNIV +1

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
NANJING FORESTRY UNIV
Filing Date
2026-03-11
Publication Date
2026-06-19

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Abstract

This invention discloses an immersive marine biodiversity experience device in the field of experience equipment technology, comprising: a frame, a seat mounted on the frame, a detector mounted on the seat, a retraction assembly at the top of the frame, a first flexible connector mounted on the retraction assembly, and an experience component at the end of the first flexible connector. The experience component includes VR glasses, audio equipment, and a recognition device. This application achieves automated retraction and deployment of the experience component by setting a human presence detector on the experience device to monitor in real time whether the seat is in use. When a person is detected on the seat, the retraction assembly is controlled to release the first flexible connector, causing the experience component to descend. When the detector detects no one on the seat, the retraction assembly is controlled to retract the first flexible connector, causing the experience component to rise. This significantly reduces the risk of physical damage to the device due to improper human operation and extends its service life.
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Description

Technical Field

[0001] This invention relates to the field of experiential equipment, and more specifically to an immersive experience device for marine biodiversity. Background Technology

[0002] With the rapid development of virtual reality (VR) technology, immersive experience devices have been widely used in science education, ecological display, and public environmental awareness cultivation. In particular, in the protection and dissemination of marine biodiversity, VR-based immersive systems can "bring" users into marine habitats that are difficult to visit in person, such as coral reefs, deep-sea hydrothermal vents, and open ocean waters, allowing them to intuitively experience the rich and diverse marine life forms and their ecological relationships. This provides an immersive and interactive experience that traditional text or video media cannot match.

[0003] Currently, there are various VR experience devices on the market for simulating marine ecological environments, which typically include head-mounted experience components, content playback terminals, and supporting interactive devices. However, in practical applications, especially in public places such as science and technology museums, natural history museums, and school laboratories, the storage and management of experience components after use, as they are frequently touched and structurally precise devices, is becoming increasingly prominent. Existing devices generally lack standardized storage and protection mechanisms for experience components. After the experience, users often place the devices haphazardly on tabletops, the ground, or the edges of stands, which can easily cause scratches on the lenses, broken straps, sensor contamination, or even damage from drops, thus presenting certain limitations. Summary of the Invention

[0004] The purpose of this invention is to provide an immersive experience device for marine biodiversity, which solves the problems existing in the placement of existing experience devices.

[0005] The present invention achieves the above-mentioned objectives through the following technical solution: an immersive marine biodiversity experience device, comprising: a frame, a seat mounted on the frame, a detector mounted on the seat, a winding assembly mounted on the top of the frame, a first flexible connector mounted on the winding assembly, an experience component mounted at the end of the first flexible connector, the experience component comprising VR glasses for simulating the underwater world, audio equipment for simulating water flow sounds, whale songs, and fish swimming, and a recognition device for enabling user interaction with the ocean; The frame is equipped with a limiting support assembly to restrict the user on the seat and to provide support for the user when standing up; The winding assembly is used to release the first flexible connector when the detector detects that someone is in the seat, so as to lower the experience component. The winding assembly is also used to wind up the first flexible connector when the detector detects that no one is in the seat, so as to raise the experience component.

[0006] Preferably, the first flexible connector has a rectangular cross-section, and the bottom of the winding assembly is provided with two straightening plates, which are respectively attached to the two side walls of the first flexible connector.

[0007] Preferably, the experience component is provided with a metal part, and the straightening plate is provided with a magnetic part for adsorbing the metal part.

[0008] Preferably, the inner wall of the winding assembly is provided with a mounting groove, and a pressing plate and an elastic element connected to the pressing plate are slidably disposed in the mounting groove. The pressing plate is used to press the first flexible connector onto the winding roller of the winding assembly.

[0009] Preferably, the magnetic component is an electromagnet, the winding assembly is provided with a touch switch for controlling the opening and closing of the electromagnet, and the pressing plate is provided with a pressing plate for pressing the touch switch.

[0010] Preferably, the limiting support assembly includes a traveling mechanism mounted on a frame, the traveling mechanism having a lifting component, and a limiting frame on the moving end of the lifting component, the limiting frame being used to restrict the person on the seat.

[0011] Preferably, the moving end of the lifting component is provided with a mounting base, the mounting base is provided with a movable seat and a driving component for driving the movable seat to slide, and the limiting bracket is mounted on the movable seat.

[0012] Preferably, the movable seat is provided with a support member, the support member is provided with a kit, the limiting frame is U-shaped, the limiting frame is rotatably mounted on the kit, a spring is provided between the kit and the limiting frame, a movable block is slidably provided at the bottom of the movable seat, the moving direction of the movable block is the same as the moving direction of the movable seat, and a second flexible connector is provided between the movable block and the limiting frame.

[0013] Preferably, the detector includes a seat cushion on the seat and a pressure sensor disposed within the seat cushion.

[0014] The beneficial effects of this invention are as follows: By setting a human presence detector on the experience device, the device monitors in real time whether the seat is in use. When a person is detected on the seat, the device controls the retraction assembly to release the first flexible connector, causing the experience device to descend. When the detector detects that no one is on the seat, the device controls the retraction assembly to retract the first flexible connector, causing the experience device to rise. This achieves automated retraction and deployment of the experience device. This automated retraction and deployment mechanism effectively prevents the experience device from being placed, dragged, dropped, or exposed to dusty environments when not in use. It significantly reduces the risk of physical damage to the device caused by improper human operation and extends its service life. At the same time, the lifting and lowering process of the experience device is intelligently controlled by the system without human intervention. This not only improves the smoothness and convenience of the user experience but also ensures the standardization and cleanliness of equipment management in public display or educational settings. Attached Figure Description

[0015] Figure 1 This is a schematic diagram of the structure of the marine biodiversity immersive experience device of the present invention; Figure 2 This is a schematic diagram of the connection structure between the first flexible connector and the experience component of the present invention; Figure 3 For the present invention Figure 2 Enlarged schematic diagram of the structure at point A in the middle; Figure 4 This is a cross-sectional view of the connection between the winding assembly and the first flexible connector of the present invention; Figure 5 For the present invention Figure 4 Enlarged schematic diagram of the structure at point B; Figure 6 This is a schematic cross-sectional view of the connection between the mounting base and the movable base of the present invention; Figure 7 For the present invention Figure 6 Enlarged schematic diagram of the structure at point D; Figure 8 For the present invention Figure 6 Enlarged schematic diagram of the structure at point C.

[0016] In the diagram: 1. Frame; 2. Seat; 3. Detector; 4. Limiting frame; 5. Lifting component; 6. Walking mechanism; 7. Rewinding assembly; 8. Experience component; 9. First flexible connector; 10. Straightening plate; 11. Magnetic component; 12. Pressing plate; 13. Mounting slot; 14. Elastic component; 15. Pressing plate; 16. Touch switch; 17. Mounting base; 18. Moving base; 19. Drive assembly; 20. Support component; 21. Kit; 22. Spring; 23. Moving block; 24. Second flexible connector. Detailed Implementation

[0017] The present application will now be described in further detail with reference to the accompanying drawings. It should be noted that the following specific embodiments are only used to further illustrate the present application and should not be construed as limiting the scope of protection of the present application. Those skilled in the art can make some non-essential improvements and adjustments to the present application based on the above application content.

[0018] Example 1 Please see Figure 1 An immersive marine biodiversity experience device includes: a frame 1, a seat 2 at the bottom of the frame 1, a detector 3 on the seat 2, a winding assembly 7 at the top of the frame 1 (the winding assembly 7 includes a mounting box, a motor inside the mounting box, and a roller on the output shaft of the motor), a first flexible connector 9 on the winding assembly 7 (the first flexible connector 9 is wound around the outer wall of the roller), and an experience component 8 at the end of the first flexible connector 9. The experience component 8 includes VR glasses, audio equipment, and recognition equipment. The VR glasses are used to simulate marine biodiversity for the user. The visuals (such as "bringing" users into marine habitats that are difficult to visit in person, such as coral reefs, deep-sea hydrothermal vents, and open ocean waters, allowing them to intuitively experience the rich and diverse marine life forms and their ecological relationships; this device belongs to existing technology and will not be described in detail here), audio devices (such as headphones, using Ambisonics or HRTF (Head Related Transfer Function) technology to simulate natural sounds such as water flow, whale songs, and schools of fish swimming, to enhance immersion) are used to simulate sounds such as water flow, whale songs, and schools of fish swimming, and recognition devices can be dedicated gesture tracking wristbands / gloves to enable users to interact with the ocean.

[0019] Please see Figure 1 The frame 1 is equipped with a limiting support component to restrict the user on the seat 2 so that he / she does not move around during the experience, and to provide support for the user to stand up after the experience.

[0020] It should be noted that when the detector 3 detects that someone is on the seat 2, the winding assembly 7 releases the first flexible connector 9 (the winding assembly 7 is controlled by the PLC controller, which controls the winding and unwinding of the winding assembly 7 according to the information detected by the detector 3), so that the experience component 8 descends; when the detector 3 detects that no one is on the seat 2, the winding assembly 7 winds up the first flexible connector 9, so that the experience component 8 rises.

[0021] It should also be noted that the frame 1 is equipped with a telescopic component (such as a cylinder), and the seat 2 is installed on the moving end of the telescopic component. The telescopic component is used to raise and lower the seat 2 to adjust its height to suit different usage needs.

[0022] In this embodiment, as a further optimization, please refer to... Figure 1The detector 3 includes a seat cushion on the seat 2 and a pressure sensor inside the seat cushion.

[0023] In this embodiment, as a further optimization, please refer to... Figure 2 and Figure 3 The first flexible connector 9 has a rectangular cross-section and is a long strip of plastic rope. The bottom wall of the winding assembly 7 is provided with two straightening plates 10, which are respectively attached to the two side walls of the first flexible connector 9. When the winding assembly 7 winds up the first flexible connector 9, the two straightening plates 10 press down on the first flexible connector 9 to straighten it, prevent the first flexible connector 9 from rotating and bending and becoming self-entangled, protect the first flexible connector 9, and ensure the stability of the installation of the experience assembly 8.

[0024] It should be noted that the straightening plate 10 is slidably mounted on the bottom wall of the winding assembly 7. A spring is installed between the winding assembly 7 and the straightening plate 10. The spring provides an elastic support force to the straightening plate 10, ensuring that the straightening plate 10 can fully contact the first flexible connector 9 and that the straightening plate 10 can straighten the first flexible connector 9.

[0025] In this embodiment, as a further optimization, please refer to... Figure 3 The experience component 8 is equipped with a metal part (such as iron or other metal materials that can be magnetically attracted), and the bottom wall of the straightening plate 10 is equipped with a magnetic part 11. After the winding component 7 winds up the first flexible connector 9 and the experience component 8 rises, the magnetic part 11 attracts the metal part and provides an upward pulling force to the experience component 8, reducing the pulling force on the first flexible connector 9 and ensuring the stability of the experience component 8 when it is stored.

[0026] In this embodiment, as a further optimization, please refer to... Figure 4 An installation groove 13 is provided on the inner side wall of the winding assembly 7. A pressure plate 12 is slidably provided in the inner cavity of the installation groove 13. An elastic element 14 (such as a spring) is provided between the installation groove 13 and the pressure plate 12. The elastic element 14 pushes the pressure plate 12 toward the winding roller of the winding assembly 7, so that the pressure plate 12 presses the first flexible connector 9 onto the winding roller of the winding assembly 7, so that the first flexible connector 9 is tightly wrapped around the outer wall of the outer wall of the winding roller.

[0027] In this embodiment, as a further optimization, please refer to... Figure 4 and Figure 5The magnetic component 11 is an electromagnet. A touch switch 16 is provided on the inner wall of the winding assembly 7. The touch switch 16 is used to control the opening and closing of the electromagnet (the touch switch 16 is connected in series with an external power source and the electromagnet via a wire). A pressing plate 15 is provided on the bottom wall of the pressure plate 12. The pressing plate 15 is used to press the touch switch 16. After the winding roller of the winding assembly 7 completes the winding of the first flexible connector 9, the diameter of the first flexible connector 9 wound on the outer wall of the winding roller increases, and the pressure plate 12 is pushed into the mounting groove 13. The pressing plate 15 moves to press the touch switch 16, turning on the power to the electromagnet to generate magnetic force to attract the experience component 8. When the winding roller of the winding component 7 rotates and begins to release the first flexible connector 9, the diameter of the first flexible connector 9 wound on the outer wall of the winding roller decreases. Under the action of the elastic member 14, the pressing plate 12 moves to the outside of the mounting groove 13, moving the pressing plate 15 away from the touch switch 16, turning off the power to the electromagnet, and causing the magnetic attraction force on the experience component 8 to disappear, ensuring that the experience component 8 can descend normally.

[0028] Example 2 As a further optimization of Example 1, please refer to Figure 1 The limiting support assembly includes a traveling mechanism 6 mounted on the frame 1 (the traveling mechanism 6 includes a base, a pulley mounted on the bottom wall of the base, and a motor for driving the pulley to rotate; the frame 1 has a groove, the pulley is located in the inner cavity of the groove, and the motor drives the pulley to rotate, causing the pulley to slide inside the groove). A lifting component 5 (such as a cylinder) is mounted on the top wall of the traveling mechanism 6, and a limiting frame 4 is mounted on the moving end of the lifting component 5. After the user sits on the chair, the traveling mechanism 6 operates, driving the limiting frame 4 to move closer to the seat 2, so that the limiting frame 4 can restrict the person on the seat 2 and prevent them from moving around during the experience; the lifting component 5 is raised and lowered to change the height of the limiting frame 4.

[0029] In this embodiment, as a further optimization, please refer to... Figure 1 and Figure 6The lifting component 5 has a mounting base 17 on its movable end. The mounting base 17 has a movable seat 18 and a drive assembly 19. The top wall of the movable seat 18 has a guide groove, and the bottom wall of the movable seat 18 has a guide block. The guide block is slidably disposed in the inner cavity of the guide groove. The drive assembly 19 includes a motor disposed on the mounting base 17 and a lead screw disposed on the output shaft of the motor. The lead screw passes through the guide block, and the connection between the guide block and the lead screw has a screw hole. The motor drives the lead screw to rotate, causing the guide block to slide inside the guide groove, which is used to drive the movable seat 18 closer to or further away from the seat 2, and to adjust the position of the limiting frame 4 to ensure that the limiting frame 4 can restrict the user on the seat 2. The limiting frame 4 is disposed on the movable seat 18. After the experience is completed, the walking mechanism 6 moves away from the seat 2, and at the same time, the lifting component 5 raises the limiting frame 4, so that the limiting frame 4 can provide support for the user. This ensures that after the user experience is completed, the user can hold onto the limiting frame 4 to get down (to prevent the user from falling), thus increasing the functionality of the limiting frame 4.

[0030] In this embodiment, as a further optimization, please refer to... Figure 6 , Figure 7 and Figure 8 A support member 20 is provided on the top wall of the movable seat 18, and a kit 21 is provided on the support member 20. The limiting frame 4 is U-shaped and is rotatably mounted on the kit 21 (i.e., the kit 21 is fitted onto the outer wall of the limiting frame 4). A spring-loaded spring 22 is provided between the kit 21 and the limiting frame 4. A movable block 23 is slidably provided at the bottom of the movable seat 18. The moving direction of the movable block 23 is the same as the moving direction of the movable seat 18. The bottom end of the movable block 23 extends into the inner cavity of the guide groove. A second flexible connector 24 (such as a rope, but not limited to a rope) is provided between the movable block 23 and the limiting frame 4. The drive assembly 19 drives... When the movable seat 18 moves closer to the seat 2, the movable block 23 contacts the inner wall of the guide groove, restricting its movement. Meanwhile, the movable seat 18 continues to move, causing a relative displacement between the movable block 23 and the movable seat 18. This pulls the second flexible connector 24, causing the limiting frame 4 to rotate 90 degrees. At this time, the limiting frame 4 is perpendicular to the user on the seat 2, thus restricting the user. When the drive assembly 19 drives the movable seat 18 away from the seat 2 to reset, the force on the movable block 23 disappears, and the spring 22 rotates the limiting frame 4 to reset, so that the end of the limiting frame 4 faces downward, avoiding affecting the user's movement.

[0031] The embodiments described above are merely examples of several implementations of the present invention, and while the descriptions are relatively specific and detailed, they should not be construed as limiting the scope of the present invention. It should be noted that those skilled in the art can make various modifications and improvements without departing from the concept of the present invention, and these modifications and improvements all fall within the scope of protection of the present invention.

Claims

1. A marine biodiversity immersive experience apparatus, characterized in that, include: A frame (1) is provided with a seat (2) and a detector (3) is provided on the seat (2). A winding assembly (7) is provided on the top of the frame (1). A first flexible connector (9) is provided on the winding assembly (7). An experience component (8) is provided at the end of the first flexible connector (9). The experience component (8) includes VR glasses for simulating the underwater world, audio equipment for simulating water flow sounds, whale songs, and fish swimming, and recognition equipment for enabling users to interact with the ocean. The frame (1) is provided with a limiting support assembly to restrict the user on the seat (2) and to provide support for the user who stands up; The winding assembly (7) is used to release the first flexible connector (9) when the detector (3) detects that someone is on the seat (2) so as to lower the experience component (8), and the winding assembly (7) is also used to wind up the first flexible connector (9) when the detector (3) detects that no one is on the seat (2) so as to raise the experience component (8).

2. The marine biodiversity immersive experience apparatus of claim 1, wherein, The first flexible connector (9) has a rectangular cross-section, and the bottom of the winding assembly (7) is provided with two straightening plates (10), which are respectively attached to the two side walls of the first flexible connector (9).

3. A marine biodiversity immersive experience apparatus as claimed in claim 2, wherein, The experience component (8) is provided with a metal part, and the straightening plate (10) is provided with a magnetic part (11) for adsorbing the metal part.

4. The marine biodiversity immersive experience apparatus of claim 3, wherein, The inner sidewall of the winding assembly (7) is provided with an installation groove (13), and a pressure plate (12) and an elastic element (14) connected to the pressure plate (12) are slidably provided in the installation groove (13). The pressure plate (12) is used to press the first flexible connector (9) onto the roll of the winding assembly (7).

5. The immersive marine biodiversity experience device according to claim 4, characterized in that, The magnetic component (11) is an electromagnet, and the winding assembly (7) is provided with a touch switch (16) for controlling the opening and closing of the electromagnet. The pressing plate (12) is provided with a pressing plate (15) for pressing the touch switch (16).

6. The immersive marine biodiversity experience device according to claim 1, characterized in that, The limiting support assembly includes a walking mechanism (6) mounted on a frame (1), a lifting component (5) mounted on the walking mechanism (6), and a limiting frame (4) mounted on the moving end of the lifting component (5). The limiting frame (4) is used to restrict the person on the seat (2).

7. The immersive marine biodiversity experience device according to claim 6, characterized in that, The lifting component (5) has a mounting base (17) on its movable end. The mounting base (17) has a movable seat (18) and a drive assembly (19) for driving the movable seat (18) to slide. The limiting frame (4) is located on the movable seat (18).

8. The immersive marine biodiversity experience device according to claim 7, characterized in that, The movable seat (18) is provided with a support member (20), and the support member (20) is provided with a kit (21). The limiting frame (4) is U-shaped and is rotatably mounted on the kit (21). A spring spring (22) is provided between the kit (21) and the limiting frame (4). A movable block (23) is slidably provided at the bottom of the movable seat (18). The moving direction of the movable block (23) is the same as the moving direction of the movable seat (18). A second flexible connector (24) is provided between the movable block (23) and the limiting frame (4).

9. The immersive marine biodiversity experience device according to claim 1, characterized in that, The detector (3) includes a seat cushion on the seat (2) and a pressure sensor inside the seat cushion.