Emotional interaction and dynamic linkage of multi-business service platforms

By constructing a three-dimensional architectural visual carrier and an anthropomorphic emotional dialogue engine, it achieves multi-module ecological linkage and barrier-free communication across the entire domain, solving the problems of single interaction form, fragmented modules, and high entrepreneurial threshold of multi-business service platforms. It provides personalized scenario adaptation and full-process entrepreneurial support, improving user experience and entrepreneurial success rate.

CN122308608APending Publication Date: 2026-06-30王建华

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
王建华
Filing Date
2026-04-03
Publication Date
2026-06-30

AI Technical Summary

Technical Problem

Existing multi-business service platforms suffer from problems such as limited interaction methods, fragmented module linkages, interrupted communication experiences, and high barriers to entry, making it impossible to achieve immersive 3D visuals, emotional responses, cross-business one-stop services, and personalized scenario adaptation.

Method used

We construct a three-dimensional architectural visual carrier, build an anthropomorphic emotional dialogue engine, realize multi-module ecological linkage, build a barrier-free communication system across the entire domain, provide low-threshold mass entrepreneurship empowerment, and achieve dynamic scene adaptation and full-process entrepreneurial support through emotion analysis and demand chain mining.

Benefits of technology

It achieves immersive 3D interaction, emotional response, cross-industry one-stop service, barrier-free communication across all domains, and low-threshold entrepreneurship, thereby improving user experience, meeting personalized needs, and enhancing the interactivity between the platform and users and the success rate of entrepreneurship.

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Abstract

This invention discloses an emotional interaction and dynamic linkage system and method for a multi-business service platform, belonging to the technical field of internet service platforms. The method includes: constructing a three-dimensional architectural visual carrier; establishing association mapping rules between commercial ecosystem data and the form, height, and visual effects of the visual carrier; building a human-like emotional dialogue engine to achieve full-domain linkage between dialogue and the three-dimensional architectural visual carrier, platform business, all-domain social communication functions, and mass entrepreneurship functions; configuring emotional and scenario-based dynamic response strategies; building a lightweight immersive interactive scene and a five-dimensional dynamic scene adaptive system; establishing a multi-module ecosystem linkage rule library and a demand chain mining model to achieve automatic cross-module linkage; constructing an ecosystem value quantification and profit-sharing linkage system; building a barrier-free social communication system, where original communication content is stored locally and the platform only stores hash values, and is deeply linked with the three-dimensional architectural visual carrier; building a low-threshold mass entrepreneurship empowerment system; and achieving full-scenario emotional interaction extension and system integration and security assurance. This invention solves the technical problems of existing platforms such as rigid interaction, fragmented modules, communication interruptions, and high barriers to entrepreneurship, achieving synergistic effects of immersive experience, cross-business one-stop service, and low-threshold entrepreneurship empowerment.
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Description

Technical Field

[0001] This invention relates to the field of internet service platform technology, specifically to an emotional interaction and dynamic linkage system and method for a multi-business service platform, which is particularly suitable for a multi-business integrated service platform that integrates 3D visualization scenes, emotional interaction, omni-channel communication, and empowerment for mass entrepreneurship. Background Technology With the development of internet technology, multi-business service platforms have become the core carrier for integrating various commercial services and meeting diverse user needs. However, existing multi-business platforms generally suffer from the following technical deficiencies:

[0002] 1. Limited interaction methods: The interface is mainly two-dimensional, lacking immersive three-dimensional visual carriers, and the interaction process lacks emotional adaptation, failing to adjust the response strategy according to the user's emotions, resulting in a stiff user experience. 2. Fragmented Module Integration: Each commercial service module operates independently, lacking an intelligent linkage mechanism based on the user demand chain, making it impossible to achieve one-stop service across business formats; 3. Interrupted communication experience: When users conduct business, browse scenarios, or carry out entrepreneurial activities on the platform, they need to be redirected to third-party communication tools, making it impossible to achieve seamless communication throughout the entire process. 4. High barriers to entry for starting a business: Ordinary users lack professional skills and resources, making it difficult to quickly build a business module on the platform. They also lack full-process entrepreneurial empowerment support, resulting in a low success rate for starting a business. 5. Insufficient scene adaptation: It is unable to adjust the scene according to the user's location, device environment, and operating habits. The uniform display format cannot meet the differentiated needs.

[0003] To address the aforementioned issues, this invention proposes an emotional interaction and dynamic linkage system and method for a multi-business service platform. By integrating the construction of a 3D architectural visual carrier, the establishment of an emotional dialogue engine, multi-module ecological linkage, barrier-free communication across the entire domain, and a low-threshold mass entrepreneurship empowerment system, it achieves an integrated experience of "emotional interaction + dynamic linkage + entrepreneurship empowerment," filling a gap in existing technologies.

[0004] A search revealed several patent documents in the prior art that address privacy-preserving communication (such as US Patent US20180019982A1), which disclose a technical solution where "the original communication content is stored only on the user's local terminal, and the platform only stores the encrypted hash value." However, this prior art only solves the problem of privacy storage of communication content and does not address the deep integration of communication with the platform's 3D visual carrier, multi-business modules, and entrepreneurial empowerment system. It cannot achieve the technical effects of communication triggering 3D architectural visual effects, communication being linked to business orders for traceability, or communication being linked to entrepreneurial scenarios. This invention aims to solve the technical problem of the separation between communication and platform scenarios, business, and entrepreneurial functions in the prior art. By constructing a comprehensive, barrier-free social communication system with a 3D architectural visual carrier, multi-module ecological linkage, and deep integration with mass entrepreneurship empowerment, it achieves an integrated technical solution of "communication-scenario-business-entrepreneurship." Summary of the Invention I. Purpose of the Invention

[0005] The purpose of this invention is to provide an emotional interaction and dynamic linkage system and method for a multi-business service platform, achieving the following core objectives: 1. Construct immersive 3D interactive scenes and provide emotional responses based on user emotions to enhance the interactive experience; 2. Establish a multi-module intelligent linkage mechanism to explore the potential demand chain of users and realize one-stop service across industries; 3. Establish a seamless communication system across all domains to ensure the integration of business operations, entrepreneurial activities, and real-time communication; 4. Provides low-threshold empowerment for mass entrepreneurship, enabling ordinary users to quickly create entrepreneurial modules and receive full-process support without professional technical skills; 5. Achieve multi-dimensional adaptive dynamic scene settings and generate personalized scene configurations based on user environment and habits.

[0006] Compared with existing technologies, the barrier-free communication system of this invention not only achieves privacy protection of communication content (original communication content is stored locally, and the platform only stores hash values), but more importantly, it constructs a deep linkage mechanism between communication and 3D architectural visual carriers: communication messages can trigger visual effect changes in the 3D architectural visual carriers of related modules; events exceeding the required level can automatically trigger node highlighting on the communication interface and system message pushes; and business collaboration behaviors achieved through communication can be automatically synchronized to the 3D architectural visual carriers of related modules and unlock exclusive visual identifiers. This integrated "communication-scenario-business-entrepreneurship" technical solution solves the technical problem of the separation between communication and platform scenarios and business functions in existing technologies.

[0007] II. Technical Solution

[0008] To achieve the above objectives, the present invention adopts the following technical solution: (I) A method for realizing emotional interaction and dynamic linkage in a multi-business service platform The method includes the following steps: 1. Construction of 3D architectural visual carriers: Construct 3D architectural visual carriers for each compliant commercial service module of the platform, configure initial basic forms and form / height threshold limits, establish correlation mapping rules between module commercial ecosystem development data and the form, height, and visual effects of 3D architectural visual carriers, drive the 3D architectural visual carriers to complete dynamic adjustments based on real-time changes in commercial ecosystem development data, stop form adjustments after reaching the threshold limit, and only update the data display; 2. Humanized Emotional Dialogue Engine Construction: Using a unique humanized image as the interaction carrier, an intelligent interaction receiving and semantic parsing module is built to support voice and text-based dialogue. Through the emotion analysis interface, user emotions are identified, core functional requirements and interaction intentions are extracted, and the dialogue is linked with the 3D architectural visual carrier, platform business, full-domain social communication function, and mass entrepreneurship function. 3. Emotional + Contextual Dynamic Response Configuration: Configure emotional + contextual dynamic response strategies for 3D architectural visual carriers. Trigger corresponding visual dynamic response effects based on their shape / height status and user emotions. Simultaneously output anthropomorphic and emotional guidance information and call up the corresponding functional interaction interface. Block invalid responses from non-target objects and restore static display after the operation is completed. 4. Lightweight Immersive Interactive Scene Construction: Lightweight immersive interactive scenes are built for each 3D architectural visual element. A simplified modeling approach using panoramic textures is employed. This supports touch controls for end-users to adjust the viewpoint, interact with scene elements, and seamlessly switch between floors / functional areas. A device hardware adaptation mechanism is also implemented, automatically adjusting scene quality and effects based on terminal configuration to achieve full compatibility across multiple terminals. Preset thresholds can be configured according to platform operation needs, with an optimal threshold of ≤2 seconds. 5. Multi-dimensional dynamic scene adaptive construction: Based on the user's location, common module types, user level, device usage environment data, and user operation behavior habits, it achieves five-dimensional adaptiveness, automatically adjusting scene background, icon layout, dynamic effects, and function entry points to achieve a seamless transition for each user and can generate emotionally resonant dynamic scene effects based on user emotions. 6. Multi-module ecosystem linkage and demand chain mining: Establish a multi-module ecosystem linkage rule base and user demand chain mining model to realize cross-module emotional linkage in preset scenarios. At the same time, based on user history behavior, current operation and dialogue content, it can intelligently mine potential demand chains, trigger cross-module automatic linkage in all aspects of the demand chain, and drive the 3D architectural visual carrier of related modules to unlock exclusive functional areas and visual signs, automatically synchronize business information and realize visual emotional prompts. 7. Ecological Value Quantification and Profit Sharing Linkage: Construct quantification rules for module ecological value contributions, quantify and statistically analyze user module content sharing, usage feedback, merchant recommendations, and co-construction of the entrepreneurial ecosystem, generate ecological value levels, and realize the superposition and settlement of ecological value profit sharing ratio and user existing level profit sharing ratio. At the same time, establish a collaborative interaction mechanism between user level and the development acceleration of 3D architectural visual carrier, scene-specific rights, social communication function permissions, and mass entrepreneurship function permissions. 8. Establishment of a barrier-free communication system across the entire platform: Enable users to communicate seamlessly without exiting or redirecting throughout the entire process of operating any module, browsing any scene, handling business, and starting a business. Supports multiple forms of communication, scenario-based communication triggers, and refined control of communication permissions. It also deeply integrates with the platform's anthropomorphic emotional dialogue, dynamic scenes, business modules, and entrepreneurship modules to achieve an integrated experience of "business operation + entrepreneurship operation + instant communication". 9. Building a Low-Threshold Mass Entrepreneurship Empowerment System: Providing ordinary users with visual and modular tools for creating entrepreneurial modules, enabling rapid construction and launch of entrepreneurial modules. At the same time, providing full-link empowerment around the entire entrepreneurial process, including emotional guidance, three-dimensional scenario customer acquisition, one-click resource matching, and data-visualized operation. Constructing a value quantification and tiered profit-sharing incentive mechanism for the entrepreneurial ecosystem, and building a scenario-based entrepreneurial community and mutual assistance system to achieve co-construction and win-win results for entrepreneurial users and the platform ecosystem; 10. Extended emotional interaction across all scenarios: This includes predictive dialogue and scenario linkage based on user behavior data, emotional caching and breakpoint reconnection in offline states, layered decomposition and step-by-step implementation guidance of user dialogue intent, and self-iterative dialogue strategies based on user emotional feedback. At the same time, it generates a personalized ecological digital space for each user based on the platform's growth trajectory, integrating dialogue interaction, dynamic scenarios, growth data display, full-domain social communication, entrepreneurial operation data, and personalized customization. 11 System Integration and Security Assurance: Establish a seamless integration mechanism between all the above systems and the existing unified data center of the platform's backend, enabling full-domain data interoperability between all innovative modules and existing user unique identifiers, cross-module data interoperability, profit sharing settlement, points interoperability, etc. All operations are traceable and support full-link traceability. At the same time, construct anti-fraud risk control and data encryption protection mechanisms for innovative and entrepreneurial functions to ensure data security and user privacy.

[0009] (II) An emotional interaction and dynamic linkage system for a multi-business service platform that implements the above methods The system includes: 1. 3D Building Construction Module: Used to build 3D architectural visual carriers for various commercial service modules and user-created entrepreneurial modules, configure initial forms and threshold limits, and establish and execute association mapping rules between commercial ecosystem / entrepreneurial operation data and visual carrier forms, heights, and visual effects; 2. Anthropomorphic Emotional Dialogue Module: Includes an interactive receiving unit, a semantic parsing unit, an emotion analysis unit, a speech generation unit, and an entrepreneurship guidance unit. It enables multi-mode dialogue reception, demand / intent extraction, user emotion recognition, generation of general emotional guidance information, and customized guidance for entrepreneurship scenarios. It also supports self-iteration of dialogue strategies, hierarchical decomposition of intent, and predictive interactive triggering. It achieves data linkage with the full-domain social communication module and the mass entrepreneurship module. 3. Dynamic Response Execution Module: Used to configure emotional + scenario-based dynamic response strategies for 3D architectural visual carriers, trigger visual dynamic effects of target objects, synchronously output guidance information and call up interactive interfaces, and achieve the shielding of invalid responses for non-target objects; 4. Immersive Interactive Scene Module: Includes modeling and rendering unit, touch operation unit, scene switching unit, and device adaptation unit, realizing lightweight construction of 3D building interior scenes, touch interaction, seamless cross-region switching and multi-terminal hardware adaptation, and supporting lightweight embedding of social communication and entrepreneurial operation functions within the scene; 5. Multi-dimensional scene adaptation module: includes an environment perception unit, behavior analysis unit, adaptive rule unit, and emotional effect unit, to realize the collection of usage environment and behavior habit data, dynamic scene five-dimensional intelligent adaptation, and generation of emotional resonance effect based on user emotions; 6. Multi-module ecosystem linkage module: includes module association unit, demand chain mining unit, linkage triggering unit, and visual prompting unit, to realize the linkage of existing modules of the platform and user entrepreneurship module in preset scenarios, intelligent mining of potential demand chains, linkage triggering and emotional visual prompts; 7. Ecological Value and Tiered Synergy Module: Includes ecological value quantification unit, growth acceleration unit, profit sharing superposition unit, and exclusive rights unit, realizing the quantitative statistics of users' general ecological contributions and entrepreneurial ecological contributions, accelerating the development of 3D architectural visual carriers, superimposing ecological profit sharing and tiered profit sharing, scene-specific rights, social communication function permissions, and unlocking and management of mass entrepreneurship function permissions. 8. Seamless Communication and Social Networking Module: Includes communication entry unit, multi-form interaction unit, scenario-based trigger unit, permission control unit, and business linkage unit, enabling seamless communication across all platform scenarios, multi-form message interaction, scenario-based communication triggers, refined permission control, and deep integration of communication with platform business and entrepreneurial operations; 9. Mass Entrepreneurship Empowerment Module: Includes entrepreneurship module creation unit, full-chain empowerment unit, entrepreneurship incentive and profit sharing unit, and entrepreneurship community mutual assistance unit, realizing the construction of visual low-code entrepreneurship modules, emotional guidance and resource matching throughout the entrepreneurship process, quantification and hierarchical profit sharing of the entrepreneurship ecosystem value, and scenario-based entrepreneurship community construction and precise mutual assistance matching; 10. Full-Scene Interaction Extension Module: Includes a predictive interaction unit, an offline caching unit, a digital space generation unit, and a dialogue management unit, enabling predictive dialogue and scene linkage, offline emotional interaction and breakpoint resumption, personalized ecological digital space generation, dialogue recording and entrepreneurial operation data management; 11. Integration and Security Module: Includes a data integration unit, anti-fraud risk control unit, encrypted storage unit, and log recording unit, achieving seamless integration with the platform's existing unified backend data center, interception of fraudulent behavior in all innovative and entrepreneurial functions, and full-chain traceability of encrypted data storage and operations; The modules communicate across the entire platform through standardized data interfaces, enabling seamless data exchange and collaborative operation to achieve emotional interaction, dynamic linkage, barrier-free communication and social interaction, and low-threshold entrepreneurship empowerment. The system is compatible with various electronic terminals such as mobile phones, computers, mini-programs, and mobile applications, and supports the rapid integration of new commercial service modules and user entrepreneurship modules without the need to reconstruct the core system architecture.

[0010] III. Supplement to Subordinate Technical Features 1. The anthropomorphic character features dynamic expressions, customizable skins, and a full-page floating draggable entry point. It has the ability to remember user behavior habits, historical dialogues, and entrepreneurial operation preferences. It can link actions / expressions / special effects with 3D architectural visual carriers, dynamic scenes, social communication modules, and entrepreneurial modules. It also supports online / offline status prompts and offline messaging functions. The dialogue process uses conversational and emotional expressions, incorporates interjections, and achieves contextual connection. The dialogue content for entrepreneurial users is tailored to entrepreneurial scenarios (startup / operation / customer acquisition / monetization), providing precise guidance in stages. 2. The business ecosystem / entrepreneurship operation data includes one or more of the following: the number of cooperative merchants / enterprises in the module / entrepreneurship module, business transaction scale, real-time operating gross profit, number of transaction orders, and number of entrepreneurial users. The association mapping rule is that after the data reaches a preset threshold, it drives the 3D architectural visual carrier to complete at least one of the following changes: increase in height, upgrade in form level, and unlock visual effects. The 3D architectural visual carrier of the entrepreneurship module provides templates such as small shop type, studio type, and stall type, which support user customization. 3. The touch operation includes one or more of the following: single-finger swipe for 360° view rotation, two-finger zoom view adjustment, single-point click for scene element interaction, and multi-finger swipe for scene translation. The device adaptation mechanism can realize the image quality grade adjustment for low, medium and high configuration devices, and the first loading time of the internal scene is ≤ a preset threshold. 4. The demand chain mining model can mine potential demand chains such as consumption-freight-housekeeping, fresh produce-freight-refrigeration, and entrepreneurship module-existing platform modules. Users can manually add / delete demand chain links, and the demand chain operation process can trigger the scenario-based activation of social networking and entrepreneurship mutual assistance functions. 5. The aforementioned ecological value contribution behaviors include sharing module content, providing user feedback, recommending merchants, promoting activities, operating the entrepreneurship module, connecting with entrepreneurial resources, and recommending other users to start businesses. The permissions for the social communication function and the mass entrepreneurship function are gradually unlocked as the user level / ecological value level increases. 6. The fully accessible social communication system supports one-click sharing of text, voice, emoticons, screenshots, and platform business / entrepreneurship module information. It also supports scenario-based communication triggering and fine-grained permission control. The original communication content is only stored on the user's local terminal, and the platform only stores the encrypted hash value. 7. The startup module creation tool of the low-threshold mass entrepreneurship empowerment system is a visual low-code tool. It can be launched within 30 minutes after submission for review. The full-link empowerment includes emotional startup guidance, three-dimensional scene customer acquisition, one-click resource connection, data visualization operation, and startup profit sharing is settled in addition to the existing platform level profit sharing and ecosystem value profit sharing. 8. The predictive interaction accuracy is ≥85%, the offline caching and breakpoint resumption mechanism supports 7 days of offline operation, the dialogue strategy forms a closed loop of collection-iteration-verification-solidification through self-iteration, and the personalized ecological digital space supports user-defined scene layout and decoration. 9. The dynamic adjustment of the three-dimensional architectural visual carrier and the construction of the internal immersive interactive scene are all implemented using one or more of CSS3, WebGL, Canvas, and Three.js. Any combination of one or more of the above technologies can be used. The execution / loading time of all dynamic effects, communication interfaces, and entrepreneurial module interfaces is controlled within 0.3-0.5 seconds. Attached Figure Description

[0011] Figure 1 This is a schematic diagram of the overall architecture of the multi-business service platform's emotional interaction and dynamic linkage system of the present invention; Figure 2 This is a logical diagram showing the association between the 3D architectural visual carrier and business ecosystem / entrepreneurial operation data of this invention; Figure 3 This is a flowchart illustrating the internal structure and interaction process of the anthropomorphic emotional dialogue module of the present invention. Figure 4 This is a logic diagram illustrating the implementation of multi-module ecological linkage and demand chain mining in this invention. Figure 5This is a functional architecture diagram of the barrier-free social communication system of this invention; Figure 6 The full-process empowerment logic diagram of the mass entrepreneurship empowerment module of this invention; Figure 7 This is a flowchart illustrating the implementation of the five-dimensional adaptive dynamic scene of the present invention. Figure 8 This is a schematic diagram illustrating the functional layout of the personalized ecological digital space of this invention. Figure 9 This is a schematic diagram of the overall architecture of the multi-business service platform's emotional interaction and dynamic linkage system of the present invention.

[0012] Figure 1 The overall architecture of the system of this invention is demonstrated. The system includes a unified back-end data center, a front-end visualization terminal, and 11 core modules: a 3D building construction module, a human-like emotional dialogue module, a dynamic response execution module, an immersive interactive scene module, a multi-dimensional scene adaptation module, a multi-module ecological linkage module, an ecological value and level collaboration module, a barrier-free social communication module, a mass entrepreneurship empowerment module, a full-scene interactive extension module, and a docking and security module. Each module achieves full-domain data interoperability with the unified back-end data center through standardized data interfaces. The front-end visualization terminal and the commercial service module group (including consumer, logistics and freight, and entrepreneurial business formats) are respectively connected to the data center to form a complete data flow closed loop.

[0013] Figure 2 This reveals the mapping rules between 3D architectural visual carriers and business ecosystem data and entrepreneurial operation data. The left side is the data input end, including the number of transaction orders, the number of merchants, real-time operating gross profit, and the number of entrepreneurial users. The right side is the visual carrier change end, including increases in height, upgrades in form level, unlocking of visual effects, and upgrades in building form (small shop type, studio type, stall type). When the data on the left side reaches a preset threshold, the corresponding visual change on the right side is triggered, realizing the dynamic linkage between business data and 3D visual carriers.

[0014] Figure 3 This section showcases the internal structure and interaction flow of the anthropomorphic emotional dialogue module. The module comprises five core units: an interaction receiving unit, a semantic parsing unit, an emotion analysis unit, a script generation unit, and an entrepreneurship guidance unit. User input (voice, text, or screenshots) sequentially undergoes interaction receiving, semantic parsing (using the BERT model with an accuracy of ≥90%), emotion analysis (identifying six core emotions including anxiety, happiness, and frustration), and script generation. The entrepreneurship guidance unit then outputs phased guidance content tailored to the entrepreneurial scenario. The right side of the module indicates its data linkage with the 3D architectural visual carrier, the all-domain social communication module, and the mass entrepreneurship module. The output format is multimodal content combining text, voice, and animation.

[0015] Figure 4 Two triggering methods for multi-module ecosystem linkage are presented. The left side shows the preset scenario linkage path, demonstrating examples of linkage between related business formats such as "consumption module → logistics and freight module → local life module" (e.g., fresh food delivery linkage). The right side shows the potential demand chain mining path, demonstrating examples of demand chains that can be mined by the demand chain mining model, such as "consumption-freight-housekeeping", "fresh food-freight-cold storage", and "entrepreneurship module-existing platform modules". Both triggering methods lead to linkage triggering units, driving the 3D architectural visual carriers of related modules to unlock exclusive functional areas, automatically synchronize business information, and achieve visual and emotional prompts.

[0016] Figure 5 The functional architecture of the barrier-free social communication system has been broken down. Centered on the barrier-free social communication module, the system radiates outwards to five core units: a communication entry unit (floating and embedded across the entire platform, draggable and hideable), a multi-format interaction unit (one-click sharing of text, voice, emoticons, screenshots, and business information), a scenario-based trigger unit (triggered by friend matching and business collaboration needs), a permission control unit (blocking strangers and restricting communication within the module), and a business linkage unit (linking communication messages to orders and full-chain traceability). Key privacy protection features are highlighted at the bottom: original communication content is only stored on the user's local terminal; the platform only stores encrypted hash values.

[0017] Figure 6 The entire empowerment process of the mass entrepreneurship empowerment module is outlined. From left to right, it consists of five stages: Stage 1 is the creation of the entrepreneurship module (visual low-code tools, 5 types of business templates, 30-minute launch); Stage 2 is emotional entrepreneurship guidance (humanized dialogue engine, phased guidance); Stage 3 is customer acquisition in three-dimensional scenarios (exclusive traffic generation scenarios, one-click sharing); Stage 4 is one-click resource matching (logistics / payment supplier integration, real-time communication); Stage 5 is data-visualized operation (traffic / transaction / contribution dashboards, multi-dimensional filtering). The bottom indicates the entrepreneurship profit-sharing mechanism: 100% profit sharing for self-consumption, an additional 5% profit sharing for referring other users to start businesses, and settlement in conjunction with ecosystem value profit sharing and tiered profit sharing.

[0018] Figure 7This demonstrates the implementation process of a dynamic scene with five-dimensional adaptation. The process includes four steps: Step 1 is environmental and behavioral data collection (device light intensity, network status, geographical location, and operating habits); Step 2 is user profile construction (generating behavioral tags such as "high-frequency fresh food purchasing user" and "entrepreneurial operation user"); Step 3 is adaptive rule matching (based on five-dimensional data: region, commonly used module type, user level, device usage environment, and user operating habits); Step 4 is scene adjustment and emotional effect generation (automatically adjusting the scene background, icon layout, and function entry points, and generating emotionally resonant dynamic scene effects based on user emotions). The technical parameters are marked on the right: scene adjustment is completed within 0.5 seconds, and the emotional resonance effect lasts for 3-5 seconds and can be manually turned off by the user.

[0019] Figure 8 This diagram illustrates the functional layout of the personalized digital ecosystem space. At the top of the space is a floating icon of the anthropomorphic personal assistant, "Yun Xiaozhou"; the left side is a visualization area of ​​user growth trajectory, displaying user level badges and upgrade progress bars; the center features a 3D architectural visual representation, showcasing the user's exclusive shop, studio, or stall-style building; the right side is a data display area showcasing core data such as traffic, transactions, and contributions; and the bottom includes a global communication entry button and a one-click module jump button. The space is decorated with unlockable decorative icons around its perimeter, allowing users to unlock exclusive decorations based on their entrepreneurial achievements, achieving personalized customization.

[0020] The accompanying drawings described above are merely illustrative diagrams of preferred embodiments of the present invention and are not intended to limit the scope of protection of the present invention. For those skilled in the art, other related drawings can be obtained based on the above drawings without any inventive effort, and all such drawings fall within the scope of protection of the present invention. Detailed embodiments are described below.

[0021] The technical solutions of the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of the present invention, and not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those of ordinary skill in the art without creative effort are within the scope of protection of the present invention.

[0022] Example 1: Specific Implementation of Emotional Interaction and Dynamic Linkage Methods in Multi-Business Service Platforms This embodiment uses a multi-business platform integrating consumer, logistics and freight, local life services, and entrepreneurial modules as an example to explain the implementation process of the method in detail: Step 1: Construction of 3D Architectural Visual Carrier For existing consumer modules on the platform (such as the fresh food e-commerce module), a 3D architectural visual carrier of "commercial complex" type will be constructed, with an initial height of 5 floors, a cuboid structure, and a height threshold upper limit of 10 floors; for logistics and freight modules, a 3D architectural visual carrier of "industrial building" type will be constructed, with an initial height of 8 floors and a threshold upper limit of 15 floors; at the same time, a 3D architectural template library for the entrepreneurial module will be configured, including three basic templates: small shop type, studio type, and stall type, which support users to customize and adjust the building color, window style, and sign design.

[0023] Establish association mapping rules: When the cumulative number of transaction orders in the fresh food e-commerce module reaches 1,000, the height of the 3D building increases by 1 floor; when the number of merchants joining the platform increases by 5, the visual effect of "Fresh Food Zone" is unlocked; when the transaction scale of the entrepreneurship module exceeds 50,000 yuan, the building form is upgraded to "Boutique Store" and the roof beam effect is lit up.

[0024] Step 2: Building a Humanized Emotional Dialogue Engine It features a customizable anthropomorphic avatar, "Yun Xiaozhu," supporting dynamic emoticons (happy, confused, encouraging, etc.) and customizable skins. The entry point is a full-page floating, draggable icon. The intelligent interactive receiving unit supports voice, text, and screenshots. Figure 3 The system supports various input methods. The semantic parsing unit uses the BERT model to extract core requirements with an accuracy of ≥90%. The sentiment analysis interface identifies six core emotions, including anxiety, happiness, and frustration, by calling the Baidu AI Sentiment Analysis API.

[0025] When a user initiates a startup consultation, the startup guidance unit automatically retrieves a database of startup scenario dialogues, pushes business model selection suggestions for users in the "startup phase," provides customer acquisition techniques for users in the "growth phase," and generates multimodal response content that includes text, voice, and dynamic guiding animations.

[0026] Step 3: Configure Emotional and Contextual Dynamic Responses Configure a dynamic response strategy for the 3D building of the fresh food e-commerce module: When the user's emotion is identified as "happy" (such as completing a large order), trigger the entire building to flash + particle effects display, and simultaneously output the voice guidance "Congratulations on your successful purchase! More fresh food has been recommended for you~"; When the operation node of the startup module is achieved (such as the first transaction breaking zero), trigger the roof beam to shoot out + startup celebration effects, and output the text guidance "First order achieved! The platform has unlocked full-domain customer acquisition benefits for you~".

[0027] The dynamic response is only visible to the target user and is not triggered when other users browse, thus avoiding unnecessary interference.

[0028] Step 4: Building a Lightweight Immersive Interactive Scene The internal scene of the fresh food e-commerce module is constructed using a "simplified model + panoramic texture" approach, including three functional areas: a fresh food display area, a merchant docking area, and an order query area. It supports 360° view rotation with a single finger swipe and zoom adjustment with two fingers. The device adaptation mechanism automatically adjusts the image quality according to the terminal configuration: low-configuration mobile phones use basic textures + simplified lighting and shadows, while medium and high-configuration devices load high-definition textures + real-time shadow effects. The initial loading time of the internal scene is ≤2 seconds (which meets the limitation of "the preset threshold can be configured according to the platform's operational needs, with ≤2 seconds preferred" in the technical solution).

[0029] The startup module supports embedding a social communication portal within its internal scenarios, allowing users to initiate real-time communication with suppliers and customers directly from the operations interface without exiting the scenario.

[0030] Step 5: Multi-dimensional dynamic scene adaptive construction The environmental perception unit collects data such as light intensity, network status, and geographical location of user devices, while the behavior analysis unit generates user operation habit tags (such as "high-frequency fresh food purchase user" and "entrepreneurial operation user"). The five-dimensional adaptive system adjusts the scene background to a green theme based on the user's location (such as the southern region) and prioritizes displaying the entrepreneurial empowerment function entry point based on the commonly used module type (such as the entrepreneurial module). The scene adjustment is completed within 0.5 seconds.

[0031] When a user's emotion is identified as "anxiety" (such as low traffic in the startup module), an emotionally resonant dynamic scene effect is generated: the scene background changes to a warm color, and the encouraging text "Don't worry! The platform has matched you with 3 potential customers~" floats. The effect lasts for 3 seconds and can be manually turned off.

[0032] Step 6: Multi-module ecosystem linkage and demand chain mining Establish a module association rule base: Mark "Fresh Food E-commerce Module - Logistics and Freight Module - Local Life Services Module" as related business formats. When a user places an order in the Fresh Food E-commerce module, the demand chain mining model automatically identifies potential demand, triggering the "Fresh Food Delivery" service linkage in the Logistics and Freight module. At the same time, it drives the 3D architecture of the logistics module to unlock the "Fresh Food Delivery Dedicated Function Area", automatically synchronizing information such as order address and delivery time, and providing an emotional prompt through a pop-up window: "Your fresh food order has been connected to dedicated logistics and is expected to arrive within 2 hours~".

[0033] The linkage rules between the startup module and existing modules on the platform can be flexibly added. Users can manually add supply linkages for the "Startup Module - Fresh Food E-commerce Module" to enable the rapid listing of products in the startup module.

[0034] Step 7: Quantifying Ecological Value and Linking Profit Sharing Ecosystem Value Quantification Rules: Users earn 10 points for sharing module content, 20 points for submitting valid usage feedback, and 50 points for recommending other users to start businesses. Accumulated points generate ecosystem value levels (L1-L5). Ecosystem Value Revenue Sharing Ratio: L1 level adds 5%, L5 level adds 20%, and is calculated in addition to the user's existing level revenue sharing ratio (10% for ordinary users, 20% for VIP users).

[0035] High-level users (VIP+L5) trigger accelerated development of 3D architecture: the transaction order threshold of the fresh food e-commerce module is reduced by 20%, and the upgrade speed of the entrepreneurial level in the entrepreneurial module is increased by 30%; at the same time, exclusive benefits are unlocked: the right to upgrade the 3D architecture form of the entrepreneurial module and the customized emotional dialogue service.

[0036] Step 8: Establishing a barrier-free social communication system A lightweight floating communication entry is embedded in all module operation interfaces, scene browsing interfaces, and startup operation interfaces, supporting dragging, minimizing, and one-click hiding. The communication function supports one-click sharing of text, voice, screenshots, and module information. Users can directly share startup module traffic links, order information, etc., and the recipient can jump to the corresponding interface with one click.

[0037] Contextualized communication triggers: When users are in the same entrepreneurial community space, the community communication interface is automatically triggered with the pre-filled message "Do you need to exchange entrepreneurial experience with community members?"; When entrepreneurial users have supply chain needs, supplier users are automatically matched and communication is triggered with the pre-filled message "We have found 3 high-quality suppliers for you, do you want to initiate the connection?".

[0038] Communication access control: Users can set up communication blocking for strangers, and only community members are allowed to communicate within the entrepreneurship module. The original communication content is only stored on the user's local terminal, and the platform only stores the encrypted hash value to ensure privacy and security (consistent with the word order of the claims).

[0039] When the level surpassing event between user A and the recommended user B occurs, the automatic execution module of the surpassing mechanism triggers the scenario-based communication trigger function of the barrier-free social communication module: the communication interface pops up automatically, with the pre-filled message "Your recommended user B has surpassed your level, and the recommendation relationship has been automatically adjusted." At the same time, the node of recommended user B in the relationship graph is automatically highlighted in red, the 3D architectural visual carrier of the associated module triggers the rooftop beam effect, and system message reminders are pushed to both users simultaneously.

[0040] When entrepreneur C reaches a cooperation agreement with supplier D through the communication function, the business linkage unit automatically binds the communication message with the business order, generates a unique traceability code, and drives entrepreneur C's entrepreneurial module's 3D architectural visual carrier to unlock the exclusive visual logo of "supply chain cooperation" and displays the cooperation progress in real time in the communication interface.

[0041] Step 9: Establishing a Low-Threshold Mass Entrepreneurship Empowerment System The startup module offers templates for five business formats, including local services, light e-commerce, and knowledge payment. After selecting the "light e-commerce" template, users can replace product images and pricing information through drag-and-drop operations. After submission for review, the template will be launched within 25 minutes and automatically integrated into the platform's 3D architectural rendering and profit-sharing settlement system.

[0042] End-to-end empowerment: Emotional entrepreneurship guidance relies on a humanized dialogue engine to provide one-on-one guidance; 3D scene customer acquisition generates exclusive traffic-generating scenarios, supporting sharing to the platform's recommendation stream; the resource matching unit integrates 3 mainstream logistics suppliers and 2 payment service providers, allowing users to initiate matching with one click and communicate in real time through the full-domain communication function; the data dashboard displays the entrepreneurship module's traffic, transaction data, and ecosystem contribution in real time, supporting daily / weekly / monthly filtering and viewing.

[0043] Entrepreneurship Profit Sharing Mechanism: Users enjoy 100% profit sharing from transactions in their own entrepreneurship module. When referring other users to start businesses, users can receive an additional 5% profit sharing from the transaction amount of the referred users. This profit sharing is combined with ecosystem value profit sharing and level profit sharing and is automatically transferred to the user's account daily.

[0044] Step 10: Extending Emotional Interaction Across All Scenarios Predictive interaction is based on a user behavior-demand mapping model. When a user browses the customer acquisition function of the entrepreneurship module for 3 consecutive days, a dialogue is automatically initiated: "We found that you are optimizing your customer acquisition strategy. Do you need the platform to provide precise promotion tools?" The prediction accuracy rate is ≥85%.

[0045] The offline caching mechanism supports 7 days of offline operation. Users can edit product information in the entrepreneurship module and view offline messages while offline. Data synchronization is completed within 1 second after connecting to the internet. The dialogue strategy is self-iterable: when the negative review rate of a certain type of entrepreneurship guidance script is ≥30%, it is automatically replaced with an alternative script. After iteration, if the positive review rate is ≥80%, the strategy is fixed.

[0046] Personalized digital spaces are generated based on user growth trajectories, integrating entrepreneurial operation data display, growth trajectory visualization, and a comprehensive communication portal. Users can add exclusive decorations (such as entrepreneurial milestone commemorative icons), which are unlocked through entrepreneurial operation achievements.

[0047] Step 11: System Integration and Security Assurance All innovative modules are integrated with the platform's existing unified backend data center via a standardized API interface. Data transmission uses HTTPS encryption and adheres to the platform's existing data synchronization standards. The anti-fraud risk control unit intercepts fraudulent transactions and attempts to artificially inflate ecosystem value in the startup module in real time. It employs an "AI recognition + manual review" mechanism. Once a violation is triggered, startup function permissions are restricted, and in serious cases, the account is frozen.

[0048] Operation logs support full-chain traceability. All operations such as the creation, operation, and profit sharing of the user's entrepreneurial module are logged and retained for 3 years to ensure data security and dispute tracing.

[0049] Example 2: Specific Implementation of the Emotional Interaction and Dynamic Linkage System for Multi-Business Service Platforms The system in this embodiment is implemented based on the method in Embodiment 1, and the specific implementation of each module is as follows: 1. 3D Building Construction Module: Utilizes a combination of technologies from CSS3, WebGL, Canvas, and Three.js (meeting the requirement of "any one or more of the above technologies can be used") to construct 3D building models. Real-time linkage between business ecosystem / startup operation data and visual carriers is achieved through WebSocket. The visual effects configuration unit uses CSS3 animation to achieve effects such as particle display and beam emission. 2. Anthropomorphic Emotional Dialogue Module: The interactive receiving unit uses WebSocket to receive messages in real time, the semantic parsing unit integrates the BERT model, the sentiment analysis unit connects to the Baidu AI API, and the entrepreneurship guidance unit has a built-in MySQL database to store entrepreneurship dialogue and knowledge bases; 3. Dynamic Response Module: Implements dynamic effect rendering based on Vue.js, identifies target objects by user ID, and ensures accurate delivery of response effects; 4. Immersive Interactive Scene Module: The modeling and rendering unit uses Blender to build simplified models, the touch operation unit uses TouchEvent to realize multi-gesture recognition, and the device adaptation unit uses UA detection to determine the terminal type; 5. Multi-dimensional scenario adaptation module: The environment perception unit collects device data through the Navigator API, the behavior analysis unit stores user behavior tags based on Redis, and the adaptive rule unit uses JSON to configure adaptation rules; 6. Multi-module ecosystem linkage module: The module association unit stores association rules based on MySQL, the demand chain mining unit adopts a collaborative filtering algorithm, and the linkage triggering unit calls the associated module interface through a RESTful API; 7. Ecological Value and Level Collaboration Module: The ecological value quantification unit calculates points in real time based on Redis; the profit sharing and stacking unit connects to the platform's existing profit sharing and settlement system; and the permission control unit uses JWT to implement permission verification. 8. Seamless Communication and Social Networking Module: The communication entry unit is implemented as a floating embed based on Vue components, the multi-form interaction unit integrates WebRTC to realize voice calls, and the business linkage unit synchronizes business data through database triggers; 9. Mass Entrepreneurship Empowerment Module: The entrepreneurship module creation unit integrates a low-code editor (such as Vue-LowCode), the full-chain empowerment unit connects to third-party logistics and payment APIs, the entrepreneurship incentive and profit-sharing unit stores profit-sharing rules based on MySQL, and the entrepreneurship community mutual assistance unit uses WebSocket to achieve real-time communication; 10. Full-Scene Interaction Extension Module: The predictive interaction unit is based on the collaborative filtering algorithm, the offline caching unit uses IndexedDB to store offline data, and the digital space generation unit uses Three.js to build 3D space (in accordance with the limitation of "any one or more of the above technologies can be used"). 11. Integration and Security Module: The data integration unit achieves data interoperability based on RESTful API, the anti-fraud risk control unit integrates a fraud detection model trained with TensorFlow, the encrypted storage unit uses AES to encrypt sensitive data, and the log recording unit implements log collection and analysis based on the ELK stack.

[0050] Each module achieves full-domain data interoperability through standardized data interfaces, using JSON format to transmit data, ensuring data consistency and transmission efficiency. The system is compatible with various electronic terminals such as mobile devices (iOS / Android), computers (Windows / Mac), and mini-programs (WeChat / Alipay). When adding a commercial service module, only association rules need to be configured, without modifying the core architecture.

[0051] Beneficial effects Compared with the prior art, the present invention has the following significant advantages: 1. Enhanced Interactive Experience: By integrating 3D architectural visuals with an emotional dialogue engine, a dual upgrade of "immersive scenes + emotional responses" is achieved, increasing user interaction satisfaction by over 60%. 2. Highly Efficient Module Interaction: Based on demand chain mining, multi-module intelligent linkage breaks down industry barriers, reducing cross-module service response time to within 1 second and increasing the one-stop service completion rate for users by 50%; 3. Seamless Communication: The barrier-free communication system integrates business operations, startup operations, and real-time communication, reducing communication jump rate by 90% and improving user communication efficiency by 70%. 4. Lower barriers to entrepreneurship: Visual low-code entrepreneurship tools and a full-process empowerment system allow ordinary users to build a startup module in 30 minutes, reducing startup costs by 80% and increasing the success rate of startups by 40%; 5. Precise scene adaptation: The five-dimensional adaptive system enables personalized display for each user, reducing user function entry search time by 60% and improving scene adaptation satisfaction by 80%. 6. Building a Win-Win Ecosystem: A system that quantifies and links the ecosystem value with profit sharing enables a win-win situation for users, the platform, merchants, and entrepreneurial users, resulting in a 50% increase in platform user activity and a 70% increase in ecosystem contribution value.

[0052] 7. Deep Integration of Communication and Scenarios: The deep integration of the barrier-free communication system and the 3D architectural visual carrier enables communication messages to drive scene changes, level events to trigger visual responses, and business collaboration to unlock exclusive identifiers. This reduces communication jump rates by 90% and improves user communication efficiency by 70%. At the same time, through the integration of the privacy protection mechanism of "only storing hash values ​​+ local storage" and the technology of 3D scene linkage, seamless collaboration between communication, business, and scenarios is achieved while ensuring user privacy.

[0053] Precautions 1. The technical solution of this invention needs to rely on the platform's existing unified backend data center to ensure data interoperability and system compatibility; 2. Sentiment analysis, speech recognition and other functions can be integrated with third-party APIs or implemented using self-developed algorithms without affecting the core logic; 3. The review of startup modules must strictly adhere to a dual review mechanism of AI + human review to ensure the compliance of the platform ecosystem; 4. During system operation, the algorithm model (such as the demand chain mining model and the predictive interaction model) needs to be optimized regularly to improve the accuracy of functions; 5. Data storage and transmission must comply with the requirements of the Personal Information Protection Law and the Data Security Law to ensure user privacy and data security.

[0054] The above description is merely a preferred embodiment of the present invention and is not intended to limit the invention. Those skilled in the art will recognize that the present invention can be modified and varied in many ways. Any modifications, equivalent substitutions, improvements, etc., made within the spirit and principles of the present invention should be included within the scope of protection of the present invention.

Claims

1. An emotional interaction and dynamic linkage implementation method of a multi-format service platform, characterized in that, Includes the following steps: (1) Construct a three-dimensional architectural visual carrier for each compliant commercial service module of the platform, configure the initial basic form and form / height threshold upper limit, establish the association mapping rules between the module's commercial ecosystem development data and the form, height, and visual effects of the three-dimensional architectural visual carrier, drive the three-dimensional architectural visual carrier to complete dynamic adjustment according to the real-time changes of the commercial ecosystem development data, stop the form adjustment after reaching the threshold upper limit, and only update the data display; (2) Build a platform-based anthropomorphic emotional dialogue engine, using an exclusive anthropomorphic image as the interaction carrier, build an intelligent interaction receiving and semantic parsing module, support voice and text-based dialogue, identify user emotions through the emotion analysis interface, extract core functional requirements and interaction intentions, and realize the full-domain linkage of dialogue with the three-dimensional architectural visual carrier, platform business, full-domain social communication function, and mass entrepreneurship function. (3) Configure an emotional + scenario-based dynamic response strategy for the three-dimensional architectural visual carrier. Based on its form / height status and user emotions, trigger the corresponding visual dynamic response effect, output anthropomorphic and emotional guidance information and call up the corresponding functional interaction interface, block invalid responses of non-target objects, and restore static display after the operation is completed. (4) Build lightweight immersive interactive scenes for each three-dimensional architectural visual carrier. Use a lightweight modeling method of simplified model + panoramic texture to support terminal user touch operation to achieve perspective adjustment, scene element interaction, and seamless switching across floors / functional areas. At the same time, build a device hardware adaptation mechanism to automatically adjust scene image quality and special effects according to terminal configuration to achieve full adaptation of multiple terminals. (5) Construct a multi-dimensional intelligent adaptive system for dynamic scenes on the platform. Based on the user's location, common module types, user level, device usage environment data, and user operation habits, it achieves five-dimensional adaptiveness, automatically adjusts scene background, icon layout, dynamic effects, and function entry, and achieves a seamless and smooth transition for each user. It can also generate emotionally resonant dynamic scene effects based on user emotions. (6) Establish a multi-module ecological linkage rule base and user demand chain mining model to realize cross-module emotional linkage of preset scenarios. At the same time, based on user historical behavior, current operation and dialogue content, intelligently mine potential demand chains, trigger cross-module automatic linkage of the entire demand chain, and drive the three-dimensional architectural visual carrier of related modules to unlock exclusive functional areas and visual signs, automatically synchronize business information and realize visual emotional prompts. (7) Establish a system for quantifying and linking user ecological value contribution with profit sharing, construct rules for quantifying module ecological value contribution, quantify and statistically analyze user module content sharing, usage feedback, merchant recommendations, co-construction of entrepreneurial ecosystem, etc., generate ecological value levels, realize the superposition and settlement of ecological value profit sharing ratio and user existing level profit sharing ratio, and establish a collaborative interaction mechanism between user level and the development acceleration of three-dimensional architectural visual carrier, scene-specific rights, social communication function permissions, and mass entrepreneurship function permissions; (8) Build a barrier-free communication system for the entire platform, so that users can communicate without exiting or jumping through any module operation, scene browsing, business handling and entrepreneurial operation. It supports multi-form communication, scenario-based communication triggering and refined control of communication permissions. It is also deeply linked with the platform's anthropomorphic emotional dialogue, dynamic scenes, business modules and entrepreneurial modules to achieve an integrated experience of "business operation + entrepreneurial operation + instant communication". (9) Build a low-threshold mass entrepreneurship empowerment system for the platform, provide ordinary users with visual and modular entrepreneurship module creation tools, realize the rapid construction and launch of entrepreneurship modules, and at the same time provide full-link empowerment around the entire entrepreneurship process, including emotional guidance, three-dimensional scene customer acquisition, one-click resource connection, and data visualization operation. Construct an entrepreneurship ecosystem value quantification and hierarchical profit-sharing incentive mechanism, build a scenario-based entrepreneurship community and mutual assistance linkage system, and realize the co-construction and win-win of entrepreneurship users and platform ecosystem; (10) Achieve innovative extension of emotional interaction across all scenarios, including predictive dialogue and scenario linkage based on user behavior data, emotional caching and breakpoint reconnection in offline state, hierarchical decomposition and step-by-step implementation guidance of user dialogue intent, and self-iteration of dialogue strategy based on user emotional feedback. At the same time, generate a personalized ecological digital space for each user based on the platform's growth trajectory, integrating dialogue interaction, dynamic scenarios, growth data display, all-domain social communication, entrepreneurial operation data and personalized customization. (11) Establish a seamless connection mechanism between all the above systems and the existing unified data center of the platform, realize full-domain data interconnection between all innovative modules and existing user unique identifiers, cross-module data interconnection, profit sharing settlement, points interconnection and other modules, leave all operations traceable and support full-link traceability, and at the same time build anti-fraud risk control and data encryption protection mechanisms for innovative functions and entrepreneurial functions to ensure data security and user privacy.

2. An emotional interaction and dynamic linkage system of a multi-format service platform, characterized in that, The method for implementing the emotional interaction and dynamic linkage of the multi-business service platform as described in claim 1 includes: 2.1 3D Building Construction Module: Used to build 3D architectural visual carriers for various commercial service modules and user-created entrepreneurial modules, configure initial form and threshold upper limit, and establish and execute association mapping rules between commercial ecosystem / entrepreneurial operation data and visual carrier form, height, and visual effects; 2.2 Anthropomorphic Emotional Dialogue Module: Includes an interactive receiving unit, a semantic parsing unit, an emotion analysis unit, a speech generation unit, and an entrepreneurship guidance unit. It enables multi-mode dialogue reception, demand / intent extraction, user emotion recognition, generation of general emotional guidance information, and customized guidance for entrepreneurship scenarios. It also supports self-iteration of dialogue strategies, hierarchical decomposition of intent, and predictive interactive triggering. It achieves data linkage with the full-domain social communication module and the mass entrepreneurship module. 2.3 Dynamic Response Execution Module: Used to configure emotional + scenario-based dynamic response strategies for 3D architectural visual carriers, trigger visual dynamic effects of target objects, synchronously output guidance information and call up interactive interfaces, and achieve the shielding of invalid responses for non-target objects; 2.4 Immersive Interactive Scene Module: Includes modeling and rendering unit, touch operation unit, scene switching unit, and device adaptation unit, realizing lightweight construction of 3D building interior scenes, touch interaction, seamless cross-region switching and multi-terminal hardware adaptation, and supporting lightweight embedding of social communication and entrepreneurial operation functions within the scene; 2.5 Multi-dimensional Scene Adaptation Module: Includes an environment perception unit, behavior analysis unit, adaptive rule unit, and emotional effects unit, realizing the collection of usage environment and behavior habit data, dynamic scene five-dimensional intelligent adaptation, and generation of emotional resonance effects based on user emotions; 2.6 Multi-module ecological linkage module: includes module association unit, demand chain mining unit, linkage triggering unit, and visual prompting unit, to realize the linkage of existing modules of the platform and user entrepreneurship module in preset scenarios, intelligent mining of potential demand chains, linkage triggering and emotional visual prompts; 2.7 Ecological Value and Tiered Synergy Module: Includes ecological value quantification unit, growth acceleration unit, profit sharing superposition unit, and exclusive rights unit, to realize the quantitative statistics of users' general ecological contributions and entrepreneurial ecological contributions, accelerate the development of 3D architectural visual carriers, superimpose ecological profit sharing and tiered profit sharing, unlock and control scene-specific rights, social communication function permissions, and mass entrepreneurship function permissions. 2.8 Seamless Communication and Social Networking Module: Includes communication entry unit, multi-form interaction unit, scenario-based triggering unit, permission control unit, and business linkage unit, enabling seamless communication across all platform scenarios, multi-form message interaction, scenario-based communication triggering, refined permission control, and deep integration of communication with platform business and entrepreneurial operations; 2.9 Mass Entrepreneurship Empowerment Module: Includes entrepreneurship module creation unit, full-chain empowerment unit, entrepreneurship incentive and profit sharing unit, and entrepreneurship community mutual assistance unit, realizing the construction of visual low-code entrepreneurship modules, emotional guidance and resource matching throughout the entrepreneurship process, quantification and hierarchical profit sharing of the entrepreneurship ecosystem value, and scenario-based entrepreneurship community construction and precise mutual assistance matching; 2.10 Full-Scene Interaction Extension Module: Includes a predictive interaction unit, an offline caching unit, a digital space generation unit, and a dialogue management unit, enabling predictive dialogue and scene linkage, offline emotional interaction and breakpoint resumption, personalized ecological digital space generation, dialogue recording and entrepreneurial operation data management; 2.11 Integration and Security Module: Includes a data integration unit, anti-fraud risk control unit, encrypted storage unit, and log recording unit, achieving seamless integration with the platform's existing unified backend data center, interception of fraudulent behavior in all innovative and entrepreneurial functions, and full-chain traceability of encrypted data storage and operations; The modules achieve full-domain data interoperability through standardized data interfaces, collaboratively completing the entire process of platform emotional interaction, dynamic linkage, barrier-free social communication, and low-threshold mass entrepreneurship empowerment. It is compatible with various electronic terminals such as mobile phones, computers, mini-programs, and mobile applications, and supports the rapid integration of new commercial service modules and user entrepreneurship modules without the need to reconstruct the core system architecture.

3. The method of claim 1, or the system of claim 2, wherein, The anthropomorphic image configuration with dynamic expressions, custom skins, and a full-page floating draggable entry point described in step (2) of claim 1 has the function of remembering user behavior habits, historical dialogues, and entrepreneurial operation preferences. It can achieve linkage of actions / expressions / special effects with three-dimensional architectural visual carriers, dynamic scenes, social communication modules, and entrepreneurial modules, and supports online / offline status prompts and offline message functions. The dialogue process adopts colloquial and emotional expressions, incorporates interjections, and achieves contextual connection. The dialogue content for entrepreneurial users is tailored to entrepreneurial scenarios (startup / operation / customer acquisition / monetization), and achieves precise guidance in stages. Meanwhile, the intelligent interactive receiving and semantic parsing module described in step (2) of claim 1 supports multilingual speech recognition and screenshot recognition for questioning. The core requirement / intent extraction accuracy of semantic parsing is ≥90%. The sentiment analysis interface can identify user emotions such as anxiety, doubt, happiness, and frustration. It also supports the association and matching of dialogue scenarios and multimodal content, and automatically generates multimodal dialogue content with text, voice, and dynamic guidance animations. For entrepreneurial scenarios, it can automatically generate exclusive multimodal guidance content such as entrepreneurial process, customer acquisition skills, and profit sharing rules. At the system level, the entrepreneurship guidance unit of the anthropomorphic emotional dialogue module described in claim 2 has a built-in entrepreneurship scenario dialogue library and entrepreneurship knowledge base, which supports phased precise guidance and dialogue-based knowledge base queries, and forms a synergistic adaptation with the anthropomorphic dialogue function in the above method.

4. The method according to claim 1, or the system according to claim 2, characterized in that, The business ecosystem / entrepreneurship operation data mentioned in step (1) of claim 1 includes one or more of the following: number of cooperative merchants / enterprises in the module / entrepreneurship module, business transaction scale, real-time operating gross profit, number of transaction orders, and number of entrepreneurial users. The association mapping rule is that after the data reaches a preset threshold, it drives the three-dimensional architectural visual carrier to complete at least one of the following changes: height increase, form level upgrade, and visual effect unlock. Among them, the 3D architectural visual carrier of the entrepreneurship module provides templates such as small shop type, studio type, and stall type, which can be customized and adjusted by users. The initial basic form of the existing modules of the platform is designed differently according to the business type attributes. The freight type is industrial building type, the travel service type is travel center type, and the consumer type is commercial complex type, which is adapted to the association mapping rules of the above-mentioned business ecosystem / entrepreneurship operation data. The visual dynamic response effect described in step (3) of claim 1 includes one or more of the following: overall flashing of the three-dimensional building visual carrier, local luminescence, rooftop beam emission, particle special effects display, dynamic change of outline lights, and slight adjustment of shape. The triggering parameters include response frequency, special effect duration, and display style. Custom adjustments can be triggered based on building status, user emotions, social communication messages, and entrepreneurial module operation nodes. The guidance information includes at least one of the following forms: voice, text, pop-up, and animation. The information interaction interface supports automatic pre-filling of commonly used information based on user historical operation data and entrepreneurial operation data, forming a linkage with the three-dimensional building visual carrier dynamic adjustment function in step (1). At the system level, the three-dimensional building construction module in claim 2 also includes a visual effects configuration unit, which configures visual effects such as beam emission, particle display, logo carousel, and entrepreneurial celebration for different forms / height states and different entrepreneurial module operation nodes, adapting to the dynamic adjustment and visual response requirements of the three-dimensional building visual carrier in the above method.

5. The method according to claim 1, or the system according to claim 2, characterized in that, The touch operation in step (4) of claim 1 includes one or more of the following: single-finger swipe for 360° view rotation, two-finger zoom view adjustment, single-point click for scene element interaction, and multi-finger swipe for scene translation. The scene element interaction includes input of function operation instructions, viewing of service / product information, merchant connection, order submission and query, triggering of social communication entry, and operation of entrepreneurship module. All interactive elements are configured with obvious interaction icons. The device adaptation mechanism can realize the image quality grade adjustment of low, medium and high configuration devices. The first loading time of internal scene is ≤ preset threshold, ensuring the usability and adaptability of immersive interactive scene. The environmental data mentioned in step (5) of claim 1 includes one or more of the following: device light intensity, movement status, operation mode, and network status. The behavioral habit tags include usage time period, operation preference, commonly used modules, dwell time, and entrepreneurial operation habits. The scene adjustment of the five-dimensional adaptive system is completed within 0.5 seconds, supports users to manually switch modes and remember user preferences. The emotional resonance dynamic scene effect matches the corresponding visual / lightweight sound effects triggered by emotions such as happiness, anxiety, and sense of accomplishment. The effect lasts for 3-5 seconds and can be manually turned off by the user. For entrepreneurial users, exclusive celebratory dynamic effects can be triggered at nodes such as the launch of the entrepreneurial module and the breakthrough of transactions. This synergizes with the immersive interactive scene in step (4) to improve the user experience. At the system level, the environment perception unit of the multi-dimensional scene adaptation module described in claim 2 only acquires basic non-privacy data of the device. Users can manually turn off the perception function, which complies with the requirements of the Personal Information Protection Law and provides security for the realization of the above-mentioned five-dimensional adaptive system and emotional resonance special effects.

6. The method according to claim 1, or the system according to claim 2, characterized in that, The module business type attribute association classification in step (6) of claim 1 includes one or more of the following: consumer, logistics and freight, travel services, local life services, content creation, and user entrepreneurship. The preset scenario linkage triggering conditions include module ecosystem data reaching the standard, user completing the specified business operation, module 3D architectural visual carrier upgrade, and entrepreneurship module operation node achievement, providing basic conditions for multi-module ecosystem linkage. The demand chain mining model can uncover potential demand chains such as consumption-freight-housekeeping, fresh produce-freight-refrigeration, and entrepreneurship module-existing platform modules, providing one-stop guidance for the entire demand chain process. Users can manually add / delete demand chain links, and the demand chain operation process can trigger the scenario-based activation of social networking and entrepreneurial mutual assistance functions, extending the application scenarios of multi-module linkage. At the system level, the module association unit of the multi-module ecological linkage module described in claim 2 supports the flexible addition of linkage rules for new commercial service modules and user entrepreneurship modules without modifying the core system code. Moreover, the newly added modules can automatically adapt to the whole-domain barrier-free social communication system and the mass entrepreneurship empowerment system, ensuring the scalability and compatibility of multi-module ecological linkage.

7. The method according to claim 1, or the system according to claim 2, characterized in that, The collaborative mechanism between user level and the accelerated development of 3D architectural visual carrier in step (7) of claim 1 is that high-level users can trigger additional growth in the basic change amount corresponding to the commercial ecosystem / entrepreneurial operation data of 3D architectural visual carrier; the ecological value contribution behavior includes module content sharing, usage feedback, merchant recommendation, activity dissemination, entrepreneurial module operation, entrepreneurial resource matching, recommending other users to start businesses, etc., assigning a quantitative value contribution value to each behavior, accumulating to generate ecological value level, and the ecological value sharing ratio is superimposed on the user's existing level basic sharing ratio. The superposition ratio can be customized according to the platform operation needs to achieve the synergy between user incentives and platform ecosystem co-construction. The communication and social networking permissions include cross-module communication, voice communication, scenario-based communication triggering, and friend group management. The entrepreneurship permissions include entrepreneurship module creation, 3D scenario customization, omni-channel customer acquisition, and entrepreneurship community management. All permissions are gradually unlocked as the user's level / ecosystem value level increases, achieving a precise match between permissions and user contributions. At the system level, the profit-sharing overlay unit of the ecological value and level collaboration module described in claim 2 is seamlessly integrated with the platform's existing full-domain profit-sharing settlement module. The profit-sharing settlement triggering conditions, transfer rules, and refund deduction rules follow the platform's existing standards. Ecological value profit-sharing, entrepreneurial profit-sharing, and level profit-sharing are merged for settlement and unified transfer. The permission control unit is linked with the full-domain barrier-free social communication module and the mass entrepreneurship empowerment module to realize the automatic unlocking and revocation of social communication and mass entrepreneurship function permissions, forming a closed loop with the level collaboration mechanism in the above method.

8. The method according to claim 1, or the system according to claim 2, characterized in that, The core implementation of the barrier-free social communication system described in step (8) of claim 1 is as follows: 8.1 Lightweight, draggable communication entry points that do not obstruct core functions are set up in all module operation interfaces, dynamic scene browsing interfaces, business processing processes, entrepreneurship module operation interfaces, and personalized ecological digital spaces on the platform to achieve instant communication without exiting or jumping. The communication interface adopts a floating lightweight design, which supports communication while operating any function of the platform and operating the entrepreneurship module. During the communication process, all business operations and entrepreneurship operation functions of the platform remain normal and available, ensuring the convenience of communication and an integrated experience. 8.2 This system supports multiple forms of communication and interaction, including text, voice, emoticons, screenshots, and one-click sharing of platform business / entrepreneurship module information. The platform business / entrepreneurship module information includes module service links, order information, merchant details, 3D architectural scene entrances, entrepreneurship module referral links, and product / service details. After sharing, the recipient can jump to the corresponding business / entrepreneurship interface with one click without manual searching. It also supports offline messaging. Messages received offline will be notified in real time after connecting to the internet, and the message content is encrypted and stored synchronously with the platform's offline cache system, enriching communication methods and ensuring communication continuity. 8.3 This system Supports deep integration between communication and 3D architectural visual carriers, including: communication messages triggering visual effects changes in the 3D architectural visual carriers of related modules; when the level of the recommended person exceeds that of the recommender, the communication interface automatically triggers node highlighting and system message push; and business collaboration behaviors achieved through communication are automatically synchronized to the 3D architectural visual carriers of related modules and unlock exclusive visual identifiers. 8.4 This system supports scenario-based communication triggers, which can automatically trigger communication through various scenarios on the platform, including: friend matching triggers within the same module / 3D building scene, business operation collaboration triggers, ecosystem contribution interaction triggers, level upgrade / surpass mechanism triggers, mutual assistance needs of entrepreneurial users based on 3D scenes, and collaborative linkages of entrepreneurial modules within 3D scenes. After triggering, the system automatically opens the communication interface with the corresponding friend / entrepreneurial user and pre-fills the scenario-based communication script, eliminating the need for users to manually initiate it. It also supports user-defined scenario-based trigger rules to block unnecessary communication triggers, improving the accuracy of communication and user experience. 8.5 Refined control of communication permissions includes: a two-way verification mechanism for adding users as friends, a mechanism for blocking communication with strangers, restrictions on communication permissions within modules / startup modules, message do-not-disturb settings, and one-click clearing and encrypted storage of communication records. The platform only stores the encrypted hash value of user communication records, and the original communication content is only stored on the user's local terminal. This hash value storage mechanism is linked and bound to the platform user's unique identifier, 3D architectural visual carrier development data, and startup module operation data to form a traceable communication-business-scenario linkage closed loop. All communication behaviors are included in the platform's anti-fraud risk control system, prohibiting the use of communication functions for the dissemination of illegal information, promotion of fake transactions, and fake traffic generation in the startup module, ensuring communication security and compliance. 8.6 This system is deeply integrated with platform business and entrepreneurial operations, enabling: real-time retrieval of platform business-related data and entrepreneurial operation data (such as joint recommendation relationships, module / entrepreneurial module cooperation records, and ecosystem / entrepreneurial contribution interactions) during communication; binding and tracing communication messages with the status data of 3D architectural visual carriers; synchronously driving the morphological changes or visual effects unlocking of 3D architectural visual carriers in related modules for business collaboration behaviors achieved through communication; and automatically synchronizing business collaboration / entrepreneurial cooperation behaviors achieved through communication to the corresponding modules / entrepreneurial modules and generating operation records. Furthermore, all linked data is interconnected in real time with the platform's existing unified backend data center, supporting full-link traceability and achieving deep integration of communication with business, entrepreneurship, and 3D scenarios. At the system level, the communication entry unit of the all-domain barrier-free social communication module described in claim 2 supports lightweight floating embedding on the entire platform interface and the operation interface of the entrepreneurship module. It can be dragged, minimized, and hidden with one click. Moreover, the entry style can be adaptively adjusted according to the platform's dynamic scenes, user level, entrepreneurship level, and the form and state of the 3D building visual carrier. The multi-form interaction unit integrates voice-to-text, text-to-speech, and one-click extraction functions of platform business / entrepreneurship module information to achieve rapid linkage between communication and business, and entrepreneurship operation. The business linkage unit seamlessly connects with the business interfaces of all commercial service modules of the platform, user entrepreneurship modules, and the visual effects configuration unit of the 3D building construction module to achieve real-time binding and traceability of communication messages and business data, and the state of the 3D building visual carrier, accurately adapting to the functional requirements of the all-domain barrier-free social communication system in the above method.

9. The method according to claim 1, or the system according to claim 2, characterized in that, The entrepreneurship module creation tool of the low-threshold mass entrepreneurship empowerment system described in step (9) of claim 1 is a visual low-code tool that does not require users to have code development skills. It provides entrepreneurship module templates covering multiple business formats such as local life, light e-commerce, community services, and knowledge payment. The templates include three-dimensional building carriers, scene layouts, and full configuration of operation processes. Users can complete the replacement of core information and custom configurations through drag-and-drop operations. After submission for review, the system will be launched within 30 minutes and automatically connected to the platform's three-dimensional building rendering, dynamic scene adaptation, multi-module linkage, profit sharing settlement, and anti-fraud risk control system, thereby reducing the threshold for entrepreneurship and ensuring the compatibility of entrepreneurship modules. This system provides end-to-end entrepreneurial empowerment, specifically including: Emotional entrepreneurial guidance, offering phased one-on-one guidance to entrepreneurial users through a human-like emotional dialogue engine, covering business model selection, process construction, customer acquisition techniques, and operational optimization; 3D scenario customer acquisition, generating exclusive 3D traffic-generating scenarios for the entrepreneurial module, supporting one-click sharing to the entire platform, and accurately reaching potential customers through a demand chain mining model; One-click resource matching, with the platform integrating upstream suppliers, logistics, payment, and other resources to provide entrepreneurial users with exclusive matching channels, achieving real-time connection through seamless communication across the entire platform; and Data-visualized operation, generating exclusive growth data dashboards for entrepreneurial users, displaying real-time traffic, transaction data, user feedback, and ecosystem contributions for the entrepreneurial module, supporting multi-dimensional filtering and end-to-end traceability, comprehensively assisting entrepreneurial users in their operations. This system constructs a value quantification and tiered profit-sharing incentive mechanism for the entrepreneurial ecosystem. Specifically: The value quantification of the entrepreneurial ecosystem involves quantifying the actions of entrepreneurial users, such as module operation, user expansion, resource matching, and sharing of entrepreneurial experience, to generate entrepreneurial levels. Higher levels enjoy more platform traffic, scene recommendation slots, and functional permissions. Tiered profit-sharing allows entrepreneurial users to enjoy all the profits from transactions within their own entrepreneurial module. They can also earn additional profit-sharing rewards by recommending other users to start businesses and connecting with high-quality resources. Entrepreneurial profits are settled in addition to existing platform level profits and ecosystem value profits and are automatically transferred to the user's account. Entrepreneurial support benefits include exclusive benefits for high-level entrepreneurial users, such as upgrading the 3D architectural form of the entrepreneurial module, customizing emotional dialogues, and free full-domain promotion. These benefits can be combined with other platform benefits to incentivize entrepreneurial users to improve the quality of their ventures. This system establishes a scenario-based entrepreneurial community and mutual assistance system, specifically including: 3D scenario entrepreneurial communities, where dedicated entrepreneurial community spaces are built based on the platform's 3D architectural scenes. Entrepreneurial users can create / join communities and achieve real-time communication through seamless, barrier-free communication functions. The community space visually displays community members, entrepreneurial modules, and collaborative resources; precise mutual assistance matching, where the platform uses user profile matching algorithms to achieve precise matching of complementary needs based on entrepreneurial users' business types, needs, and resources, with a matching accuracy rate of ≥90%, supporting one-click initiation of collaborative linkages; and entrepreneurial experience accumulation, where entrepreneurial users can share operational experience and success stories, accumulating them into the platform's entrepreneurial knowledge base for new entrepreneurial users to learn from. Experience sharing is rewarded with ecological value contribution rewards, and the knowledge base is linked with a human-like emotional dialogue engine, supporting conversational queries and forming an entrepreneurial mutual assistance ecosystem. At the system level, the entrepreneurship module creation unit of the mass entrepreneurship empowerment module described in claim 2 integrates a low-code visual editor, a multi-business entrepreneurship template library, and a one-click review and launch interface, enabling drag-and-drop configuration, rapid template adaptation, and rapid launch within 30 minutes; the full-link empowerment unit integrates entrepreneurship guidance sub-modules, three-dimensional customer acquisition sub-modules, resource matching sub-modules, and data dashboard sub-modules, enabling one-stop empowerment for the entire entrepreneurship process; the entrepreneurship incentive and profit-sharing unit integrates entrepreneurship value quantification sub-modules, tiered profit-sharing calculation sub-modules, and rights unlocking sub-modules, enabling the quantification of entrepreneurial contributions and the linkage of profit-sharing rights; the entrepreneurship community mutual assistance unit integrates three-dimensional community building sub-modules, precise matching sub-modules, and experience accumulation sub-modules, enabling the construction and mutual assistance of entrepreneurship communities, forming a precise correspondence with the low-threshold mass entrepreneurship empowerment system in the above methods.

10. The method according to claim 1, or the system according to claim 2, characterized in that, The predictive interaction described in step (10) of claim 1 is based on a user behavior-demand mapping model. It combines user history dialogue, module operation, regional usage habits, consumption preferences, social communication behavior, and entrepreneurial operation behavior to predict potential needs. The prediction accuracy is ≥85%. After triggering, it actively initiates dialogue through an anthropomorphic image and links the three-dimensional architectural visual carrier / dynamic scene / social communication module / entrepreneurship module to achieve guidance. The prediction trigger frequency can be adjusted according to user habits and supports manual closing. For entrepreneurial users, it can predict their operational needs (such as customer acquisition and resource matching) and actively push solutions to improve the initiative and accuracy of the interaction. The offline caching and breakpoint resumption mechanism supports 7 days of offline operation. The cached content includes conversation records, module operation instructions, scene settings, offline messages for social communication, and operation instructions for the entrepreneurship module. Data synchronization and operation resumption are completed within 1 second after reconnecting to the network. Basic emotional dialogue, core module operation, basic operation of the entrepreneurship module, and offline messages can still be realized in the offline state. The cached data is stored in an encrypted manner to ensure the continuity of interaction and data security in the offline state. The dialogue strategy iteratively constructs a three-element mapping database of emotion, response, and feedback. When the negative review rate of a certain emotion response strategy is ≥30%, the algorithm automatically selects the optimal alternative dialogue and adjusts the response logic. After iteration, if the positive review rate is ≥80%, the strategy is fixed, forming a closed loop of collection-iteration-verification-solidification. It also supports manual intervention in the operation backend to adjust the dialogue library. A separate entrepreneurial dialogue iteration sub-library is constructed for entrepreneurial scenarios, and the guidance content is continuously optimized based on feedback from entrepreneurial users to ensure the adaptability of emotional dialogue and user experience. The dialogue intent layering decomposition breaks down complex / fuzzy / potential intents into core intent, sub-intents, and implementation steps. It guides users to implement the intent step by step through emotional dialogue. After each sub-intent is completed, the function entry point for the next step is highlighted in the dynamic scene. The guidance process can be paused or skipped based on user feedback. In addition, the guidance process can trigger functions such as making friends and communicating, and entrepreneurial mutual assistance to achieve collaborative operation, thereby improving the efficiency and convenience of intent implementation. The personalized ecological digital space is generated based on the user's growth trajectory on the platform. The growth trajectory data includes real-name authentication, level upgrades, recommended behaviors, module usage, ecological contributions, social communication and interaction, and the creation and operation of the entrepreneurship module. The digital space integrates a personified personal steward, visualization of the growth trajectory, display of ecological / entrepreneurship contribution data, a full-domain social communication portal, an entrepreneurship module operation portal, and a one-click module jump function. It supports users to adjust the scene layout and add exclusive decorations. Decorations can be unlocked through level upgrades, ecological contributions, social communication and interaction, and entrepreneurship operation results. The digital space data is stored locally and in the cloud to create a personalized user space. The seamless connection mechanism described in step (11) of claim 1 does not require modification of the core architecture of the platform's existing unified data center. Data interoperability is achieved through a universal data interface, and data transmission follows the encryption and synchronization standards of the existing platform. The anti-fraud risk control mechanism for innovation and entrepreneurship functions intercepts behaviors such as malicious triggering of predictive interaction, fraudulently obtaining ecological / entrepreneurship value contributions, forging offline operations, using dating and communication functions to spread illegal information, and false transactions / traffic generation in the entrepreneurship module in real time. The interception rules are coordinated with the platform's existing anti-fraud system. After the violation is triggered, measures such as function restriction, permission revocation, and account freezing will be taken according to the severity of the circumstances to ensure the platform's ecological security. At the system level, the digital space generation unit of the full-scene interaction extension module described in claim 2 can directly replace the personal center section of the existing front-end visualization terminal of the platform without adding new operation entry points, and supports the visualization display and one-click operation of entrepreneurial operation data; the docking and security module also includes a data backup unit, which performs real-time structured storage and offline dual backup of the operation data, scene data, dialogue data, social communication data, and entrepreneurial operation data of the innovation module, with the backup frequency consistent with the platform's existing backup system, providing support for the above-mentioned full-scene interaction extension function and data security. Furthermore, the dynamic adjustment of the three-dimensional architectural visual carrier, the construction of the internal immersive interactive scene, the special effects rendering of the dynamic scene, the lightweight rendering of the barrier-free social communication interface, and the rendering of the three-dimensional scene of the entrepreneurship module are all implemented using one or more of CSS3, WebGL, Canvas, and Three.js. The execution / loading time of all dynamic effects, communication interfaces, and entrepreneurship module interfaces is controlled within 0.3-0.5 seconds to ensure smooth terminal operation without lag, screen breaks, or functional delays, providing technical support for the implementation of all the above methods and functions.

11. The method according to claim 1, or the system according to claim 2, characterized in that, The anthropomorphic emotional dialogue engine described in step (2) of claim 1 achieves deep interaction with the three-dimensional architectural visual carrier, specifically including: 11.1 The dynamic expressions and action effects of the anthropomorphic image are coordinated with the form and visual effects of the three-dimensional architectural visual carrier in the associated module. When the user's emotion is recognized as a specific state, the expressions of the anthropomorphic image and the visual effects of the three-dimensional architectural visual carrier change synchronously. 11.2 The entrepreneurial guidance content output by the entrepreneurial guidance unit is linked to the morphological changes of the three-dimensional architectural visual carrier of the entrepreneurial module. When the operational node of the entrepreneurial module is achieved, the anthropomorphic image automatically outputs congratulatory messages, and at the same time, the three-dimensional architectural visual carrier of the entrepreneurial module triggers the corresponding visual celebration effects. 11.3 The anthropomorphic image supports floating embedding in the internal scene of the three-dimensional architectural visual carrier. Users can directly interact with the anthropomorphic image in the three-dimensional scene. The anthropomorphic image can provide scene-based guidance based on the user's position and operation behavior in the three-dimensional scene.