A 3D reconstruction method for spatial non-cooperative target based on 2DGS light decoupling

By decomposing the illumination and optimizing the material properties based on the 2DGS-based illumination decoupling method, the material-illumination coupling problem in visual reconstruction under dynamic illumination is solved, and efficient 3D reconstruction of spatial targets is achieved, which can meet the high precision and real-time requirements of space missions.

CN122415862APending Publication Date: 2026-07-17NORTHWESTERN POLYTECHNICAL UNIV

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
NORTHWESTERN POLYTECHNICAL UNIV
Filing Date
2026-04-13
Publication Date
2026-07-17

AI Technical Summary

Technical Problem

Existing visual reconstruction methods struggle to address the material-lighting coupling problem under dynamic lighting conditions, leading to decreased visual consistency in the reconstructed model and failing to meet the high-precision and real-time requirements of space missions.

Method used

A 2DGS-based lighting decoupling method is adopted. By acquiring multi-view image sequences, 2D Gaussian primitives are initialized, lighting is decomposed into global and local lighting, material properties are represented by BRDF functions, and staged optimization is performed. Primitive colors are calculated through rendering equations, and a loss function is designed for optimization.

Benefits of technology

By decoupling materials and lighting in dynamic lighting environments, the visual consistency and rendering efficiency of the reconstructed model are improved, adapting to the high precision and real-time requirements of spatial tasks.

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Abstract

本发明具体涉及一种基于2DGS光照解耦的空间非合作目标三维重建方法,解决了传统视觉重建方法在动态光照条件下的材质‑光照耦合难题。所述方法包括:通过服务卫星相机获取多视角序列图像,首先构建运动恢复结构SFM初始点云;其次利用可微2DGS基元表示目标表面,使用双向反射分布函数BRDF表征目标表面材质属性,对光照进行建模并分解为全局和局部光照。然后结合渲染方程计算基元颜色并光栅化到相机平面。最后设计损失函数分阶段优化。本发明提出的方法能适应宇宙空间中极端光照环境,利用 2D 高斯基元直接获取基元法线,在动态光照下重建效果良好且渲染效率高,为空间任务中目标三维重建提供有效支持。
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