Graphical user interface for checking performance progress of electronic equipment
CN309124862SActive Publication Date: 2025-02-18SF TECH CO LTD
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Patent Information
- Application Number
- CN202430126065.5
- Authority / Receiving Office
- CN · China
- Patent Type
- Designs(China)
- Current Assignee / Owner
- Filing Date
- 2024-03-13
- Publication Date
- 2025-02-18
- Estimated Expiration
- 2039-03-13
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Figure 000001_ABST
Abstract
1. Name of the product of this design: Graphical user interface for checking performance progress of electronic equipment. 2. Purpose of this design product: used for displaying information and interaction. 3. The design highlights of this appearance design product lie in the interface content of the graphical user interface on the screen. 4. The picture or photo that best illustrates the key points of the design: Main view of Design 1. 5. Designate Design 1 as the base design. 6. Purpose of the graphical user interface: This product interface of the appearance design is used to implement and switch the performance progress review function. 7. Human-computer interaction mode of the graphical user interface: Design 1 main view is the initial interface of the graphical user interface with performance progress inquiry, which is entered after starting / waking up the software / applet; Design 1 interface change state diagram 1 is the display interface of the dragon breeding plan, which is entered by clicking the "Is there money to be made? Go and have a look" icon in the middle of the design 1 main view; Design 1 interface change state diagram 2 is the display interface of the dragon ball to be selected, which is entered by clicking the "Is there money to be made? Go and have a look" icon in the lower part of the design 1 interface change state diagram 1; Design 1 interface change state diagram 3 is the display interface for selecting a specific dragon ball, which is entered by clicking the "Science and Technology" icon in the middle of the design 1 interface change state diagram 2 Design 1 interface change state Figure 4 is the display interface of the selected specific dragon ball, which can be entered by clicking the "Select TA" icon in the lower left corner of Design 1 interface change state Figure 3; Design 1 interface change state Figure 5 is the display interface for the start of dragon breeding, which can be entered by clicking the "Selection Completed" icon in the lower right corner of Design 1 interface change state Figure 4; Design 1 interface change state Figure 6 is the display interface of the dragon breeding progress, which can be automatically entered from Design 1 interface change state Figure 5 after the activity starts; Design 1 interface change state Figure 7 is the display interface of successful dragon breeding, which can be automatically changed from Design 1 interface after successful dragon breeding. Enter through the state diagram 6; the main view of Design 2 is the initial interface with the performance progress query graphical user interface, which is entered after starting / waking up the software / applet; Design 2 interface change state diagram 1 is the display interface of the Dragon Breeding Plan, which is entered by clicking the "Is there money to be made? Go and have a look" icon in the middle of the main view of Design 2; Design 2 interface change state diagram 2 is the display interface of the dragon ball to be selected, which is entered by clicking the "Is there money to be made? Go and have a look" icon in the lower part of Design 2 interface change state diagram 1; Design 2 interface change state diagram 3 is the display interface for selecting a specific dragon ball, which is entered by clicking the "Technology Co., Ltd." in the middle of Design 2 interface change state diagram 2 Enter by clicking the yellow round dragon ball; Design 2 Interface Change State Figure 4 is the display interface of the selected specific dragon ball, which is entered by clicking the "Select TA" icon in the lower left corner of Design 2 Interface Change State Figure 3; Design 2 Interface Change State Figure 5 is the display interface for dragon breeding to begin, which is entered by clicking the "Selection Completed" icon in the lower right corner of Design 2 Interface Change State Figure 4; Design 2 Interface Change State Figure 6 is the display interface of dragon breeding progress, which is automatically entered from Design 2 Interface Change State Figure 5 after the activity starts; Design 2 Interface Change State Figure 7 is the display interface of dragon breeding failure, which is automatically entered from Design 2 Interface Change State Figure 6 after dragon breeding fails.
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