Guess Interactive Graphical User Interface for Electronic Devices
CN309368656SActive Publication Date: 2025-07-04腾安基金销售(深圳)有限公司
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Patent Information
- Application Number
- CN202430566796.1
- Authority / Receiving Office
- CN · China
- Patent Type
- Designs(China)
- Current Assignee / Owner
- Filing Date
- 2024-09-05
- Publication Date
- 2025-07-04
- Estimated Expiration
- 2039-09-05
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Figure 000001_ABST
Abstract
1. Name of the Design Product: Interactive Graphic User Interface for Guessing Games on Electronic Devices. 2. Use of the Design Product: An electronic device. 3. Design Key Points of the Design Product: Lies in the graphic user interface. 4. Picture or Photograph Best Showing the Design Key Points: The front view of Design 1. 5. Design 1 is designated as the basic design. 6. Use of the Graphic User Interface: The interface is used to participate in guessing games and receive red envelopes. 7. Human - Machine Interaction Method of the Graphic User Interface: In the front view of Design 1, the user can view the real - time rise - fall line chart of the participating fund products and the list information of their performance in the past year, click on the "Details" control to enter the details interface of the corresponding product, and can also click on the "Guess Its Champion" control to select the corresponding product to participate in the guessing game. The human - machine interaction methods of Design 2 and Design 3 are the same as that of Design 1. In the front view of Design 4, the user can view the real - time rise - fall line chart of the participating fund products and the list information of their performance in the past year, click on the "Details" control to enter the details interface of the corresponding product, can also view the currently selected guessing product, and can click on the "Activity Rules" control to view the activity rules. The human - machine interaction method of Design 5 is the same as that of Design 4. In the front view of Design 6, when the user clicks on the "Guess Its Champion" control on the right side of the "Safe Fund" product column, it enters the interface change state diagram of Design 6. In the front view of Design 7, it is currently in the state where the user has selected the guessing product. When the draw time arrives, a result feedback pop - up window appears, and it enters the interface change state diagram of Design 7. The human - machine interaction method of Design 8 is the same as that of Design 7.
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