Graphical user interface for tagged video playback of electronic device
CN310113106SActive Publication Date: 2026-07-24HUNAN HAPPLY SUNSHINE INTERACTIVE ENTERTAINMENT MEDIA CO LTD
View PDF 0 Cites 0 Cited by
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Designs(China)
- Current Assignee / Owner
- HUNAN HAPPLY SUNSHINE INTERACTIVE ENTERTAINMENT MEDIA CO LTD
- Filing Date
- 2025-10-21
- Publication Date
- 2026-07-24
Smart Images

Figure 000002_ABST
Abstract
1. Name of the product subject to this design: Graphical User Interface for Marking Video Playback on Electronic Devices. 2. Application of this design: This design is intended for use in electronic devices. 3. The key design features of this product are the graphical user interface portion of the electronic device for which protection is sought. 4. The image or photo that best illustrates the design points: Design 1 Interface Change State Diagram 1. 5. For electronic devices, the rear view, left view, right view, top view, and bottom view of Design 1-4 are omitted due to conventional design. 6. Design 1 is designated as the basic design. 7. Purpose of the graphical user interface: This product design uses video playback data points to record the currently played and unplayed data of the user, find and view the playback method of unplayed videos, and avoid repeatedly playing already played content. 8. Other situations requiring explanation: After clicking the unplayed frame progress bar label in the Design 1 main view, the user enters the Design 1 interface change state diagram 1. The interface opens up dual screens for simultaneous playback. The left screen is muted by default when playing unplayed segments, while the right screen plays the currently playing content with sound by default. The sound on the left and right screens is mutually exclusive; that is, when the left screen has sound, the right screen is automatically muted. During the video playback on the left screen, the user can enter the Design 1 interface change state diagram 2. The unplayed frame progress label will automatically clear the played portion. After the current unplayed segment is played, it will automatically jump to the next unplayed segment to continue playback until all unplayed content is played. Then, the user enters the Design 1 interface change state diagram 3. The interface automatically closes the left screen, and the right screen automatically switches to full screen to continue playing the current progress. After clicking the unplayed frame progress bar label in the Design 2 main view, you will enter the Design 2 interface change state diagram 1. The interface will pull up to play the video on both screens simultaneously. During the video playback on the left screen, you can enter the Design 2 interface change state diagram 2. The unplayed frame progress label will automatically clear the played part. When all unplayed content after the unplayed progress pointer has finished playing, if there are still unplayed segments before the current progress pointer, you can enter the Design 2 interface change state diagram 3. After clicking the progress bar label for unplayed frames in the Design 3 main view, you will enter the Design 3 interface change state diagram 1. The interface will pull up to play on both screens simultaneously. Clicking the left screen will enter the Design 3 interface change state diagram 2. The interface will switch to full screen to play unplayed content until all unplayed content has finished playing, and then you will enter the Design 3 interface change state diagram 3. Clicking the progress bar label for the unplayed frame in the Design 4 main view will take you to the Design 4 interface change state diagram. The interface will then pull up to play on two screens simultaneously. Clicking the right screen will take you to the Design 4 main view.
Need to check novelty before this filing date? Find Prior Art