Game, especially entertainment, activity or learning game

The game design with a carrier plate and cuboid pieces with varying pegs addresses the challenge of upright gameplay, enhancing creativity and skill development for players with disabilities through secure attachment and diverse three-dimensional construction.

DE202025105544U1Active Publication Date: 2025-12-11BAUER LUTZ LEVICE
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Patent Information

Application Number
DE202025105544
Authority / Receiving Office
DE · DE
Patent Type
Utility models
Current Assignee / Owner
Priority Date
2025-07-17
Filing Date
2025-09-17
Publication Date
2025-12-11
Estimated Expiration
2035-09-30

AI Technical Summary

Technical Problem

Existing games are not suitable for use in an upright or standing position, particularly for players with limited vision or motor impairments, and lack diversity and creativity in gameplay.

Method used

A game design featuring a carrier plate with a grid of holes and cuboid-shaped pieces with pegs of varying cross-sections that allow secure attachment and detachment, enabling a three-dimensional structure construction, with differentiated pieces for varied tasks and aesthetics.

Benefits of technology

Facilitates gameplay in an upright position, enhances tactile and visual perception, and promotes creativity and skill development for players with disabilities, while being robust and cost-effective.

✦ Generated by Eureka AI based on patent content.

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Abstract

Game, especially an entertainment, activity or learning game, characterized by that there is at least one carrier plate (1) with a grid of holes consisting of several rows and columns of holes (2) with a larger hole area (2a) and a smaller hole area (2b), and has several cuboid game pieces (10), wherein the game pieces (10) have at least one laterally projecting tenon (11) which shows two sections along its length, one section (11a) of which has a cross-section corresponding to the cross-section of the larger hole area (2a) of the holes (2) of the hole grid, and another section (11b) of which has a cross-section corresponding to the cross-section of the smaller hole area (2b) of the holes (2) of the hole grid.
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Description

TECHNICAL AREA

[0001] The invention relates to a game, in particular an entertainment, activity or learning game. STATE OF THE ART

[0002] German utility model DE 1 695 512 U1 discloses a game, in particular an entertainment, activity, and educational game. This game features a foldable game board in which game pieces, such as game pieces or dice, can be stored and transported. This foldable game board is designed in the style of a book. It is suitable as a means of transport, although the game concept itself is not readily apparent.

[0003] Furthermore, the German translation of European patent DE 690 025 31 T2 discloses a board game with movable playing pieces in which a series of playing pieces can be moved on a flat game board forming the playing field. The playing field is provided with two nets along which the playing pieces are moved during the game. The nets are applied to the surface of the game board, on which the playing pieces are simultaneously positioned and moved. During the game, the game board is positioned flat and horizontally so that the placed playing pieces remain in their position. This game board and this game are not suitable for use in an upright position, particularly in a standing position.

[0004] German utility model DE 20 2007 006 735 U1 discloses a game with at least one playing field comprising a plurality of predefined positioning spaces designed to hold game pieces in a selectable arrangement relative to one another. The game pieces can be moved between the positioning spaces of the playing field. The game pieces are at least partially made of a ferromagnetic material, allowing them to interact with and be moved by a handle containing a permanent magnet. This playing field and this game are not suitable for use in an upright, particularly standing, position. DESCRIPTION OF THE INVENTION

[0005] The invention is based on the objective of providing a game, in particular an entertainment, activity or learning game, that is improved compared to the prior art and can be used in an upright state.

[0006] The problem is solved according to the invention with a game, in particular an entertainment, activity or learning game, which has the features specified in claim 1.

[0007] Advantageous embodiments of the invention are the subject of the dependent claims.

[0008] The game according to the invention, in particular an entertainment, activity, or learning game, comprises at least one carrier plate with a grid of holes consisting of several rows and columns of holes with a larger hole area and a smaller hole area, and several cuboid-shaped playing pieces. The playing pieces have at least one laterally projecting pin which, along its length, has two sections, one of which has a cross-section corresponding to the cross-section of the larger hole area of ​​the grid, and the other of which has a cross-section corresponding to the cross-section of the smaller hole area of ​​the grid.

[0009] This design of the game piece's peg allows the peg to be inserted through the large hole area and, with the help of the smaller cross-section, shifted into the smaller hole area. This secures the peg, and thus the game piece, to the base plate by means of a positive fit between the section and the smaller cross-section of the peg. Similarly, various game pieces with their corresponding pegs can be inserted into the corresponding holes of the base plate's grid, creating a cohesive game piece structure of adjacent pieces. It has proven advantageous to use a base plate in which the game pieces are held in place by the pegs with their specific sections of different cross-sections.The game pieces can be removed using the holes with the specific hole areas but are securely attached, and can be positioned vertically without the inserted game pieces falling out of the carrier plate due to the connection of the pegs and the hole structure.

[0010] This makes it easier to handle the game with the support plate upright, and in particular to make it easier for players with limited vision or motor or haptic impairments to handle.

[0011] The game according to the invention involves creating a three-dimensional structure from a multitude of different stones using the game pieces and other stones in conjunction with support plates. The variety of holes and stones allows for a highly diverse aesthetic design of the three-dimensional structure, while also increasing the player's creativity and enjoyment of the game.

[0012] It has proven particularly advantageous to further develop the device according to the invention in such a way that one or more of the cuboid game pieces are shaped with at least one pin so that they can be inserted into a hole with a larger and smaller hole area of ​​a carrier plate and can be detachably suspended by means of a positive locking mechanism.

[0013] In an upright arrangement of the carrier plate with a grid of holes, a keyhole-like shape and arrangement of the holes has proven particularly advantageous, featuring a large, circular hole area at the top and a subsequent, narrow, slot-shaped opening below it, the width of which is less than the diameter of the circular hole area. Similarly, a preferred corresponding pin has two sections along its length. The section closest to the surface of the cuboid game piece has a cross-section that is smaller, in particular a smaller diameter, than the width of the slot and thus of the smaller hole area. The more distant section of the pin has a larger cross-section that is larger than the width of the slot and smaller than the cross-section of the larger, circular hole area.This allows the pin, with its larger cross-section, to be inserted through the large, circular hole area and pushed in until the smaller diameter section comes to rest within the large hole area. The smaller diameter section of the pin is then moved into the smaller cross-section of the hole formed by the slot. This creates a constriction that prevents the pin from being pulled out lengthwise. This is achieved through the positive locking of the specifically shaped pin within the specifically shaped hole in the mounting plate's grid pattern. This enables the particularly advantageous handling.

[0014] This design of the pegs on the game pieces, or the corresponding holes on the base plate(s), makes it possible to implement the game concept—the construction of a three-dimensional structure from multiple pieces—in a wide variety of ways. This creates a challenge for the player, requiring them to distinguish between the different pieces and thus the various tasks within the game concept, thereby promoting the player's skills. Furthermore, tactile and visual perception are enhanced during the selection of the game pieces and the connection between the pieces and the base plate(s). This makes the game particularly suitable for young people, the elderly, and people with disabilities, helping to stabilize or positively develop their abilities.

[0015] Furthermore, it has proven particularly advantageous to further develop the game according to the invention such that at least one support plate has a grid of holes, wherein the grid of holes displays two areas of holes, and the holes in their respective areas are identical and differ in size and / or shape from the holes in the other area. The game includes one or more central pieces whose pegs correspond to the holes of one area, while one or more of the playing pieces display pegs that correspond to the holes of the other area. This differentiated design of the central piece(s) and / or the playing pieces makes it possible to assign different tasks to a central piece within the game than to the playing pieces. For example, the playing piece can be assigned the task of being positioned in a specific area of ​​the one or more support plates with the holes corresponding to the playing piece.It should only be positioned there, because in this position the central stone may require a special and robust positioning in or on the support plate, which is important for the further course of the game. This differentiated design and handling within the framework of the differentiated game task allows for a more varied and appealing gameplay experience.

[0016] A particularly preferred, further developed version of the inventive game, especially an entertainment, activity, or learning game, has been found in which the spacing of the holes in the hole grid corresponds to the size of the game pieces and / or the spacing of the pegs when game pieces and / or central pieces are lying flush against each other. This design of the game pieces or central pieces, or of the support plates, makes it possible to attach the game pieces or central pieces to the support plates in a side-to-side, i.e., touching, position, with the pegs arranged in the same position on the corresponding, equally sized side surfaces of the game pieces or central pieces. It has proven particularly advantageous to arrange the pegs centrally, i.e., in the area of ​​the intersection of the diagonals of the side surface. This allows for easy handling of the essentially symmetrical, cuboid-shaped pieces.

[0017] In addition, it has proven effective to further develop the game by designing one or more central pieces and / or playing pieces as cuboid hollow bodies, particularly as injection-molded plastic parts, especially recycled plastic. This allows for the creation of lightweight playing pieces, thereby facilitating the handling and insertion of the playing pieces or central pieces into the holes of the grid on the base plate, and making it accessible even to players with less dexterity. Furthermore, manufacturing the pieces as injection-molded parts, especially from recycled plastic, allows for the creation of robust pieces that are highly precise in their shape and size, while also being cost-effective to produce.

[0018] A particularly preferred embodiment of the invention shows the possibility of forming one or more central stones and / or playing pieces essentially from metal, mineral materials, or wood, or from a hybrid material, in particular plastic with wood components or with fiber components, especially natural fibers or metal shavings. These materials enable the creation of robust stones or base plates for the game, making it particularly suitable for outdoor use or under difficult external conditions, for example, also for people with limited mobility.It has proven particularly effective to use different materials for different stones that fulfill different tasks within the game, so that players with limited vision can distinguish these game pieces particularly efficiently and thus gain special access to the game's concept, especially for promoting creativity.

[0019] A particularly preferred embodiment of the invention shows one or more central stones and / or playing pieces designed as a hollow body open at the top and / or bottom. This design of the stones is characterized by its low weight combined with sufficient stability, which greatly improves handling and thus the enjoyment and manageability of the game.

[0020] Furthermore, it has proven advantageous to further develop the game according to the invention such that the hollow body, open at the top, has a tenon arranged inside the hollow body on an outer wall, particularly in the inner corners, which projects upwards beyond the hollow body of the playing piece or central piece. The tenon(s) arranged inside the hollow body enable a connection with another playing piece or central piece shaft arranged above the playing piece or central piece, thereby creating an overall structure in accordance with the game concept. This connection allows for a stable link with a row of pieces arranged above, without the need for lateral connections to laterally arranged pieces. This feature facilitates the simple construction of a composite of pieces on the support plate(s) in accordance with the game concept.

[0021] In a preferred embodiment of the invention, this game comprises one or more cuboid central pieces and / or playing pieces, and a base plate provided with holes for inserting pegs, which are particularly located in the corners of the base plate. These pieces with holes for inserting pegs from below into the base plate are especially suitable for interacting with the pieces designed as open hollow bodies with internal, upwardly projecting pegs, creating a stable and detachable connection. The arrangement of the upwardly projecting pegs or the holes in the corners of the base plate significantly increases the stability of the connection. This enables a stable and robust three-dimensional overall structure of a body, created according to the game concept, from a plurality of interconnected playing pieces.Central stones in combination with one or more support plates.

[0022] According to a preferred embodiment of the invention, the game comprises one or more central pieces and / or playing pieces and / or other pieces of the game with multiple pegs arranged on various faces of the cuboid pieces, specifically not on the top and bottom surfaces. These pegs enable a connection to laterally adjacent central pieces or playing pieces, or other pieces, which have a receptacle for the pegs, for example, in the form of recesses. Furthermore, a lateral connection to a support plate is also enabled by means of these pegs on the various faces. This allows for a stable and robust three-dimensional overall structure of a body, created according to the game concept, from a plurality of interconnected playing pieces or central pieces in conjunction with one or more support plates.

[0023] It has proven particularly effective to further develop the game by having one or more central pieces and / or playing pieces have at least one peg whose sections have different cross-sections, chosen from a circular, teardrop, or rectangular cross-section. These cross-sections of the peg sections have proven especially advantageous because they are easy to manufacture and either allow rotation within a corresponding opening (circular cross-section with a corresponding circular opening) or ensure resistance to rotation (rectangular cross-section with a corresponding rectangular opening or teardrop-shaped cross-section with a corresponding teardrop-shaped opening).The teardrop-shaped cross-section is preferably chosen so that the tip of the teardrop points downwards, thus enabling a preferred orientation of the peg inserted into a corresponding teardrop-shaped opening, and consequently of the inserted stone. This significantly facilitates the handling of the stone and thus the fulfillment of the game's concept.

[0024] Furthermore, it has proven particularly advantageous to further develop the game by having one or more central pieces and / or playing pieces have at least one vertically oriented, upward-facing notch on a side face. The upward-facing notch, whose width and shape correspond to the smaller cross-section of the pegs, allows such a peg to be inserted into the notch from above, thus connecting the piece with the upward-facing notch to an adjacent piece with the corresponding peg shape and creating a three-dimensional overall structure from different pieces, in accordance with the game concept.

[0025] In a particularly preferred embodiment of the game according to the invention, it comprises one or more central pieces and / or playing pieces, each having at least one incision with a kinked profile. Such a kinked profile secures the inserted corresponding pin against unintentional separation by slipping out. This secure connection significantly enhances the overall three-dimensional structure created according to the game concept.

[0026] A preferred embodiment of the game according to the invention features at least one peg near the upper edge of one or more central pieces and / or playing pieces on several side faces, wherein the pegs are distributed evenly or symmetrically across the various side faces and are not located on the top or bottom surface. This arrangement of the pegs in the upper edge region makes it particularly easy and secure to engage the pegs in corresponding upward-facing recesses of adjacent lateral pieces, whether playing pieces or central pieces. This decentralized arrangement of the pegs creates a particularly tactile distinguishing feature between the pieces and other pieces, which facilitates the execution of the game concept.The construction of a three-dimensional overall structure from a plurality of stones creates a requirement profile for the player that necessitates the differentiation of the various stones and thus the different tasks within the framework of the game concept, thereby promoting the corresponding ability of the player.

[0027] A preferred embodiment of the game according to the invention is in which the wall thickness of the central stones and / or the playing pieces and / or the facade stones and / or the support plate is chosen to be equal to the length of the section with the smaller cross-section. This design makes it possible to create a stable and secure positive-locking connection between the tenon and the corresponding opening, which can also be a notch.

[0028] The corresponding notch in a wall of a game piece can either be a slot-shaped notch, which in its width and especially in its wall thickness corresponds to the dimensions of the section of the tenon according to the small cross-section, in particular the rectangular cross-section of the tenon, or have a contour that corresponds to a longitudinal section through a tenon with the two sections.

[0029] In the slot-shaped cut, the tenon is inserted into the section with the smaller cross-section, corresponding to the smaller hole area, particularly with the rectangular cross-section, into the laterally open slot. This holds and guides the wall of the side of the stone with the slot between the section of the tenon with the larger cross-section, corresponding to the larger hole area, and the side wall of the stone with the tenon. This guidance is ensured, in particular, by the cross-sectional shape of the section with the smaller cross-section, in conjunction with its preferably selected length, which corresponds to the wall thickness of the stone to be joined with the cut.

[0030] In the cut corresponding to the longitudinal section of a tenon, the entire tenon is inserted transversely to its longitudinal axis into the corresponding cut, thereby guiding and fixing the tenon in the corresponding cut by means of a positive-locking connection. This cut, corresponding to the longitudinal section of the tenon, is preferably located at the upper, lower, or lateral end of the wall surface of a game piece, particularly the side wall of a cuboid game piece or central piece, and enables an effective and efficient connection with a corresponding tenon on another game piece.

[0031] This positive locking connection is implemented as a detachable connection and thus enables the assembly as well as the disassembly of the three-dimensional overall structure made of various stones in parts or in its entirety, wherein this overall structure is attached to one or more upright support plates by means of the positive locking connection of the pins with the corresponding openings in a support plate according to the invention.

[0032] It has proven particularly effective to further develop the game such that the playing pieces have no peg or one peg on their sides, while a central piece has two pegs on one side, the design of which corresponds in particular to the pegs of the playing pieces. At least one base plate has a grid of holes showing two areas of holes, the holes being identical in each area. In one area, the holes are arranged such that their relative positions correspond to the arrangement of the two pegs on one side of the central piece, and this area is located centrally on the base plate. This differentiated design of the central pieces and the playing pieces allows the player to visually and, in particular, haptically distinguish between them, thus enabling the use of the pieces according to their different functions.The game pieces make this possible to a special degree. These different functions of the pieces are made possible by their interaction with the corresponding holes in the various areas of at least one support plate. For example, the central pieces with the double tenons, in conjunction with the double corresponding openings in the support plates, enable a particularly stable connection between the support plate and a central piece, so this arrangement is preferably chosen as the starting point for creating the overall three-dimensional structure of pieces and support plates.

[0033] The provision of two tenons with two sections or pins on a stone, or on a group of stones, for connection with corresponding openings, notches, or holes ensures a significantly improved and more stable connection. This is characterized in particular by less tilting and less wobbling of the stones with tenons or pins compared to stones with notches or openings, or compared to the base plate with openings. This greater stability of the connection allows for the playful creation of a three-dimensional object using the stones and the base plate in a very enjoyable and creativity-enhancing way.This applies in particular when the connection is made with several tenons on different sides of a stone, which can be achieved in particular by arranging the tenons of a stone on different sides of the stone and using them for the connection.

[0034] According to a particularly preferred embodiment of the game according to the invention, at least one cover stone is suitable for being connected to a playing piece or a central piece via one or more vertical pins without different sections. These pins engage in corresponding holes and thus statically fix the position of the cover stone relative to the playing piece or central piece. Preferably, the cover stones are provided with a closed surface. This makes it possible for the cover stone to be placed from above onto another playing piece or central piece using the vertical pins, thereby covering the underlying stone, which may be designed as a hollow body, particularly completely.This allows for a more diverse and appealing aesthetic across the three-dimensional structure, while also making the closed surface less susceptible to damage or destruction. This, in turn, enhances creativity and enjoyment during gameplay.

[0035] A preferred embodiment of the game according to the invention shows at least one facade stone suitable for being connected to a game piece or a central stone, or to the support plate, via one or more tenons on one side and not in the top or bottom plate. These tenons engage in corresponding recesses and thus statically define the position of the facade stone relative to the game piece or a central stone. These facade stones differ significantly in shape and / or proportions from the game pieces or the central game piece. They typically do not have the same cuboid or cube-shaped structure as the game pieces or the central stones and, for example, exhibit a convex structure or a pyramidal, conical, wedge-shaped, or triangular shape.They can also be thin or frame-shaped, allowing for the insertion of various elements such as doors, windows, decorations, or LEDs, which can be glued or clicked into place. These frame-like facade blocks often feature an internal framework that provides a rigid structure while keeping the block lightweight. This framework also serves as a mounting aid for additional elements, such as those glued into the facade block's framework, which may have a closed, three-dimensional, and especially corrugated or curved surface.The combination of these additional elements with the facade stones featuring a half-timbered design creates a multitude of design possibilities for the game. This fosters the player's creativity and, through the different textures, also enhances their ability to differentiate between elements, for example, through touch or visual perception. Furthermore, the player's concentration is improved by the varying functions and thus the different suitability of the various stones. For instance, the different stones must be connected in different sequences due to their properties, which the player must consider when implementing the game's concept.

[0036] The facade blocks often feature a single tenon, designed to be inserted into notches on a side surface, a playing piece, or a central block, or into the special holes with the two hole areas of the backing plate. They can also have vertical pins without different sections for positioning, which is important for vertical, internal, or external corner edges with a 45° angle, as well as diagonal, slanted 45° edges. These facade blocks allow for greater design variety in creating the three-dimensional object from different blocks, in line with the game's concept. This further enhances creativity, imagination, and the enjoyment of playing the game.

[0037] Furthermore, it has proven particularly advantageous to further develop the game according to the invention such that the width of a game piece corresponds to the single or multiple lateral spacing of the holes in the hole grid in the support plate and / or the height of a game piece corresponds to the single or multiple vertical spacing of the holes in the hole grid in the support plate. This selection of the dimensions of the cuboid game pieces or central pieces ensures a uniform and systematic assembly and thus connection of the game pieces or central pieces, resulting in a closed and stable connection of the different and abutting pieces to form the desired three-dimensional object. This is achieved through the tenons with the different sections and the corresponding openings or...Corresponding incisions in the sides of the stones create a multitude of interlocking and stable connections. These connections can also be loosened step by step due to this interlocking mechanism, allowing the three-dimensional object to be partially or completely disassembled. This dimensioning rule for the game pieces, or central pieces, particularly supports this process, fostering the creativity and enjoyment of the player(s) during gameplay.

[0038] Furthermore, it has proven particularly advantageous to develop the game so that playing pieces, central pieces, facade pieces, or lid pieces display different colors, especially different color combinations, such as the color combinations of a flag. The different colors allow for different aesthetic effects to be achieved with the three-dimensional object created during gameplay. Different functions of the various pieces in the game can also be indicated by different colors, which is especially helpful for visually impaired players, as it enables them to also participate in the game and benefit from its positive effects.

[0039] Furthermore, a further development of the game has proven particularly advantageous in which at least one support plate is equipped with at least one fixing element suitable for holding the support plate to a wall, and / or with a stand that allows the support plate to be placed upright on a floor surface, particularly a table surface. The fixing element ensures in a stable and secure manner that the one or more support plates are upright, especially vertically oriented, and remain in this orientation. This significantly facilitates the insertion of the pegs with their different sections into the openings with the corresponding opening areas, and thus enables, or rather greatly facilitates, the insertion of the central pieces or playing pieces with their pegs into the corresponding openings of the support plate.This allows the game's range of applications to be expanded, thereby improving its benefits for players.

[0040] Furthermore, it has proven particularly advantageous to further develop the game by including at least one connecting element suitable for joining multiple support plates in a single plane, thus enabling a lateral and uniform connection of the hole pattern. Using this connecting element, the area containing the necessary hole pattern for attaching the game pieces can be expanded, thereby creating the possibility of constructing even more diverse three-dimensional objects from the various game pieces, be they central pieces, playing pieces, facade pieces, or cap pieces. This, in turn, further enhances the player's creativity and enjoyment of the game.

[0041] Furthermore, a further development of the game has proven particularly advantageous, in which at least one leaf-shaped pattern card is provided for a three-dimensional object, suitable for insertion between two vertically adjacent levels of game pieces and / or central pieces. The leaf-shaped pattern card gives the player a guide on how to construct a level of central, game, facade, or cap pieces for a specific three-dimensional object, such as the Eiffel Tower, the Leaning Tower of Pisa, or similar. By using several different such pattern cards, it is possible to represent a three-dimensional object by inserting a specific pattern card, appropriate to the object, into each vertical intermediate level.This increases the motivation to create three-dimensional objects, especially familiar ones, and supports the user(s), so that motivation and educational success can be achieved particularly successfully.

[0042] Furthermore, it has proven particularly advantageous to further develop the game by including at least one leaf-shaped pattern card with markings suitable for specifying the positions and / or orientations of game pieces and / or central pieces for the three-dimensional object to be created. These markings can be of various types. What they have in common is that they typically indicate the position or orientation of a specific game piece or central piece with which the desired three-dimensional object, for example, the Eiffel Tower, is recreated. These markings ensure particularly reliable handling, even for people with disabilities. This development has also proven effective in significantly improving users' concentration levels while playing the game.

[0043] Furthermore, a further development of the game has proven particularly advantageous in which the markings are implemented as recesses in a leaf-shaped pattern card to accommodate vertical pegs and / or as lines applied or inserted to mark the edges of the intended, adjacent game pieces and / or central pieces.If the markings are implemented as recesses in a leaf-shaped pattern card to accommodate vertical pegs, it becomes possible to individualize certain central, playing, or lid pieces with the corresponding vertical pegs using these markings and to insert these pieces with the vertical pegs positioned according to the recesses at this point on the pattern card, thereby guiding the pegs through the recesses of the pattern card and thus creating the possibility of inserting the recesses underneath on the corresponding side of the vertically adjacent playing piece.

[0044] If additional or alternative markings are used as lines, either superimposed or inserted, to indicate the edges of the intended, adjacent playing pieces and / or central pieces, the arrangement of the various pieces in a plane can be grasped particularly easily and implemented in a targeted manner. Dashed lines or perforations aligned in a line have proven especially useful in this regard, as they are easy to recognize and, at the same time, do not visually clutter the overall appearance of the pattern card with such markings, thus making it easy to handle.

[0045] Furthermore, it has proven particularly advantageous to further develop the game by having at least one leaf-shaped pattern card with at least one or more tabs in its edge area. These tabs are designed to fold away from the rest of the pattern card and correspond in shape to the surface of a capstone. These special tabs make it possible to mark capstones, which can have very different external shapes and which primarily cover the side surfaces of adjacent stones, using the pattern cards designed in this way. This simplifies and reliably facilitates the placement or attachment of capstones in a plane with a pattern card to create a specific three-dimensional object.Furthermore, a further development of the game has proven particularly advantageous in which at least one sheet-shaped pattern card has at least one marking indicating the corresponding plane between vertically adjacent planes, and / or at least one marking perceptible to blind people, in particular by means of surface differences, perforations, or embossing. These various markings ensure, on the one hand, that the handling and, in particular, the differentiation of the various pattern cards for a specific three-dimensional object are reliably guaranteed, and on the other hand, that the game is also suitable for special users, especially those with visual impairments.

[0046] The invention is explained below by way of example with reference to preferred embodiments and the illustrations. The invention is not limited to these preferred embodiments. Fig. Figure 1 shows a schematic representation of an exemplary support plate, Fig. Figure 2 shows a schematic representation of an exemplary central stone, Fig. Figure 3 shows a schematic representation of an example game piece, Fig. Figure 4 shows a schematic representation of another exemplary game piece. Fig. Figure 5 shows a schematic representation of an exemplary combination of two game pieces, Fig. Figure 6 shows a schematic representation of an exemplary capstone and Fig. Figure 7 shows exemplary facade stones in a schematic representation.

[0047] The game according to the invention, which serves for entertainment, activity or learning, consists of at least one carrier plate 1 and several game pieces 10 as well as one or more central pieces 20. Furthermore, it can include cover pieces 30 or also facade pieces 40.

[0048] In Fig. Figure 1 schematically depicts an exemplary carrier plate 1. The carrier plate 1 is provided with a grid of six rows and eight columns of holes 2. The bottom row contains a double hole 2, while all other holes 2 are single. The holes 2 exhibit two distinct, interconnected hole areas 2a and 2b. The larger hole area 2a is circular with a larger diameter, and the smaller hole area 2b has a substantially rectangular shape, resembling a classic keyhole. The double hole 2 consists of two overlapping, interconnected holes whose shape corresponds to the other holes 2. The carrier plate is preferably made of injection-molded plastic, preferably a recycled plastic using fiber materials.This type of carrier plate has proven to be very robust, dimensionally stable, precise, and durable. This makes it very reliable to handle, even under difficult conditions.

[0049] In Fig. Figure 2 shows a schematic representation of an exemplary central block 20. The central block 20 is manufactured as a hollow body from recycled plastic using an injection molding process. The central block 20 has a cube-shaped basic structure, i.e., that of an equilateral cuboid. The central block 20 has a base plate 13 in which holes 16 are made at the various corners. These holes 16 in the base plate 13 correspond to the pins 15, which are attached inside the hollow body to one or more side walls 12 in the corner area and project upwards, i.e., vertically, beyond the hollow body.

[0050] The central stone 20, designed as a hollow body, has no top surface 14.

[0051] On a side surface 12 of the central stone 20, two superimposed tenons 11 are arranged laterally, projecting outwards. The tenons 11 are located in the center of the side surface 12, on the vertical center line of the side surface 12, close to the upper edge.

[0052] Each of these tenons 11 has two successive sections 11a, 11c, 11b, 11e along its length. Section 11a, 11c has a circular cross-section whose shape and size correspond to the larger hole area 2a of the holes 2 in the support plate 1. Section 11b, 11e has an essentially rectangular cross-section whose shape and size correspond to the smaller hole area 2b of the holes 2 in the support plate 1. Thus, such a tenon 11 can be inserted into the larger hole area 2a until the tenon 11, with its section 11b, 11e, projects into the hole area 2a. Then, the tenon 11, or rather its section 11b, 11e, together with the associated central stone 20, is moved vertically downwards into the corresponding, smaller hole area 2b. This creates a positive connection between the pin 11 of the central stone 20 and the hole 2 of the support plate 1.The length of section 11b is chosen to be equal to or slightly greater than the width of the support plate 1.

[0053] The spacing and shape of the two tenons 11 of the central stone 20 correspond to the size and arrangement of the double holes 2 in the lower row of holes 2 of the hole grid of the support plate 1. This corresponding size and arrangement of the holes 2 of the double hole and the tenons 11 makes it possible to... Fig. The central stone 20 shown in the diagram is to be inserted into the double hole 2 and fixed there by hooking it in place. The fixing is achieved by means of a positive fit.

[0054] Three of the four side faces 12 have upwardly open and thus vertically extending incisions 18 at the upper edge in the middle. The size and position of the incisions 18 in the side face 12 is chosen such that it is arranged centrally at the upper edge and that the tenons 11, corresponding to the two tenons 11 of the central stone 20, enable a positive locking connection with a comparable, other stone of the game.

[0055] In Fig. Figure 3 schematically depicts an exemplary game piece 10. It is manufactured as a hollow body from recycled plastic using an injection molding process. Game piece 10 exhibits a cube-shaped basic structure, i.e., that of an equilateral cuboid corresponding to the central piece 20. Fig. 2. The game piece 10 shows a base plate 13 in which holes 16 are made in the various corners. These holes 16 in the base plate 13 correspond to a pin 15, which is arranged inside the hollow body on several side walls 12 in the corner area and projects vertically upwards beyond the hollow body.

[0056] The game piece 10, which is designed as a hollow body, has no top surface 14.

[0057] On each of two side faces 12 of the game piece 10, a tenon 11 is arranged laterally, projecting outwards. The tenons 11 are each located in the center of the side face 12 at the upper edge. The tenons 11 exhibit two consecutive sections 11a, 11c, 11b, 11e corresponding to the tenons 11 of the central piece 20. Fig. 2.

[0058] Furthermore, two upwardly open and thus vertically extending incisions 18 are arranged centrally in the upper edge area of ​​the other two side faces 12 of the game piece 10. These correspond to the incisions 18 of the central piece 20. Fig. 2.

[0059] In Fig. Figure 4 schematically depicts another exemplary game piece 10. It is also manufactured as a hollow body from recycled plastic using an injection molding process. Game piece 10 also exhibits a cube-shaped basic structure, i.e., that of an equilateral cuboid corresponding to the central piece 20. Fig. 2 or the game piece 10 from Fig. 3. The game piece 10 shows a base plate 13 in which a hole 16 is made in one corner. The hole 16 in the base plate 13 corresponds to pegs 15 which are arranged inside the hollow body on several side walls 12 in the corner area and project upwards, i.e. vertically, beyond the hollow body.

[0060] The game piece 10, which is designed as a hollow body, has no top surface 14.

[0061] On each of the two side faces 12 of the game piece 10, a single peg 11 is arranged laterally, projecting outwards. The pegs 11 are each located in the center of the side face 12 at the upper edge. The pegs 11 exhibit two consecutive sections corresponding to the pegs 11 of the central piece 20. Fig. 2.

[0062] One of the two pins 11 shows a section 11a corresponding to the larger hole area 2a, wherein the section 11a, 11c is chosen with a circular cross-section, while the other section 11b corresponds to the smaller hole area 2b and has an essentially rectangular cross-section corresponding to the smaller hole area 2b of the holes two of the support plate 1. Fig. 1.

[0063] The other of the two pins 11 shows a section 11a corresponding to the larger hole area 2a, wherein the section 11a, 11d is provided with a substantially teardrop-shaped cross-section, while the other section 11b corresponds to the smaller hole area 2b and has a substantially rectangular cross-section corresponding to the smaller hole area 2b of the holes 2 of the support plate 1. Fig. 1.

[0064] Due to the different shapes of the pegs 11 of this game piece 10, it is important whether the larger hole area 11a of a hole 2 of a support plate 1 is circular or teardrop-shaped, because inserting and hooking it into this hole 2 depends on the corresponding shape and size of the corresponding hole area 2a and the corresponding section 11a of the peg. Therefore, when using the game piece 10, it must be taken into account which peg 11 is inserted into which hole 2.

[0065] Furthermore, two upwardly open and thus vertically extending incisions 18 are arranged centrally in the upper edge area of ​​the other two side faces 12 of the game piece 10. These correspond to the incisions 18 of the central piece 20. Fig. 2.

[0066] In Fig. 5 is schematically an exemplary combination of two game pieces 10 similar to the game piece 10 from Fig. 3 shown. The in Fig. The 5 depicted game pieces 10 show, in contrast to the game piece 10 from Fig. 3 four vertical cylindrical pins 15 arranged in each corner. In the illustrated connection of the two game pieces 10, one of the two pins 11 projecting laterally from a side surface 12 engages in an upwardly open, vertically extending notch 18 in such a way that a firm and releasable connection between the two game pieces 10 is created. In this form-fitting connection, the side surface 12 of one game piece 10 rests flush against the adjacent side surface 12 of the neighboring, connected game piece 10, with no or only very minimal play.

[0067] Since the two connected game pieces 10 have the same basic shape and size, their abutting faces 12 do not overlap. The faces 12 adjacent to the abutting faces 12 of the two connected game pieces 10 are aligned and show either two corresponding tenons 11 or two corresponding upward-facing notches 18. These can each be positively connected to corresponding holes 2 in a support plate 1 or to corresponding notches 18 or corresponding tenons 11, thereby creating an even larger assembly of several game pieces 10 and a support plate 1.

[0068] The pegs 15, which have no different sections, are designed to engage in holes 16 in a base plate 13 of a game piece 10 in such a way that a vertical connection is formed between two superimposed game pieces 10. This allows a structure of game pieces 10 to be built not only laterally, i.e., sideways or horizontally, but also vertically, i.e., in all three dimensions. This makes it possible to create a three-dimensional object as a structure from a multitude or plurality of game pieces 10, 20, 30, 40.

[0069] The aim of this game is to create such a structure, which, through its three-dimensional form, is composed of a multitude or plurality of different stones, in particular central stones 20, game stones 10, lid stones 30 or facade stones 40.

[0070] In Fig. Figure 6 schematically depicts a lid 30. The lid 30 does not have a cuboid base like the game pieces 10 or the central pieces 20, but rather a prism-like base with a top surface 14 and three side surfaces 12. Two of the three side surfaces 12 have a notch 18 running along the lower edge, centered on the side, the structure of which is similar to the notches 18 on the game pieces 10. Fig. 3 or Fig. 4 corresponds. The third side surface 12 shows a pin 11 in the middle at its lower end, which in its construction corresponds to the pin 11 on the game pieces 10 of the Fig. 3 or Fig. 4 corresponds. In a similar manner, these incisions 18 can be connected with corresponding tenons 11, thus creating a positive-locking connection between the cover stone 30 and a corresponding other game piece 10 with a corresponding counterpart (incision 18 or tenon 11). The open base of the cover stone 30, which is designed as a hollow body, corresponds in its square shape and size to the top surface 14 of the game pieces 10 or the central stone 20 from the Fig. 2 to 4. The closed surface 14 makes it possible to cover the open structure of the underlying, hollow and vertically connected game pieces 10 or central pieces 20, thus providing the three-dimensional object to be created according to the game idea with a closed surface.

[0071] In Fig.Figure 7 schematically shows two exemplary facade stones 40. The facade stones 40 do not show a cuboid or cube-shaped base body like the game pieces 10 or the central stones 20, but a frame-like base body without a top surface 14 or base plate 13, but with four side surfaces 12 and a framework inside the facade stones 40, which are designed as hollow bodies made of injection-molded plastic.

[0072] The facade stones 40 can be connected to a game piece 10 or a central stone 20 via a tenon 11 on one side of a surface 12, which engages in corresponding recesses 18 and thus statically defines the position of the facade stone 40 relative to the game piece 10 or central stone 20. These facade stones 40 differ significantly in shape and / or proportions from the game pieces 10 or the central stone 20. These facade stones 40 allow for greater design variety in creating the three-dimensional object to be constructed from different stones 10, 20, 30, and 40, in accordance with the game's concept. This further enhances creativity, imagination, and the enjoyment of playing the game.

[0073] This differentiated design of the central stone(s) 20, playing pieces 10, cover pieces 30, and facade pieces 40 makes it possible to realize the game concept: the creation of a three-dimensional object based on the upright support plate 1 and the attached stones 10, 20, 30, and 40. This is achieved through the variety of ways in which the stones can be used, resulting in a particularly creative and diverse approach. The design of the various stones 10, 20, 30, and 40, and especially the way they are connected to the support plate 1, offers a great deal of creative freedom. Furthermore, it presents a significant analytical challenge for the player in orienting and positioning individual stones 10, 20, 30, and 40 in relation to the other game elements, thus promoting the player's various skills, particularly their tactile and visual abilities.The player's three-dimensional imagination is also enhanced. This effect can be particularly beneficial for players with sensory impairments to improve their skills. Reference symbol list 1 carrier plate 2 holes 2a larger hole area 2b smaller hole area 10 cuboid game pieces 11 cones 11a Section of the pin 11 corresponding to the larger hole area 2a 11b Section of the pin 11 corresponding to the smaller hole area 2b 11c Section of the pin 11 with circular cross-section 11d Section of the cone 11 with teardrop-shaped cross-section 11e Section of the pin 11 with rectangular cross-section 12 Exterior wall, side surface 13 Base plate 14 Cover area 15 vertical pins 16 holes in base plate 18 cut 20 Central Stone 30 lid stone 40 facade stones 41 timber-framed buildings QUOTES INCLUDED IN THE DESCRIPTION

[0000] This list of documents cited by the applicant was automatically generated and is included solely for the reader's convenience. The list is not part of the German patent or utility model application. The DPMA accepts no liability for any errors or omissions. Cited patent literature

[0000] DE 1 695 512 U1

[0002] DE 690 025 31 T2

[0003] DE 20 2007 006 735 U1

[0004]

Claims

[1] Game, especially an entertainment, activity or learning game, characterized by , that there is at least one carrier plate (1) with a grid of holes consisting of several rows and columns of holes (2) with a larger hole area (2a) and a smaller hole area (2b), and has several cuboid game pieces (10), wherein the game pieces (10) have at least one laterally projecting tenon (11) which shows two sections along its length, one section (11a) of which has a cross-section corresponding to the cross-section of the larger hole area (2a) of the holes (2) of the hole grid, and another section (11b) of which has a cross-section corresponding to the cross-section of the smaller hole area (2b) of the holes (2) of the hole grid. [2] Game, in particular an entertainment, activity or learning game according to claim 1, wherein cuboid game pieces (10) with at least one pin (11) are shaped such that they can be inserted into a hole (2) with larger and smaller hole area (2a,2b) of a carrier plate (1) and can be detachably suspended by positive locking. [3] Game, in particular an entertainment, activity or learning game according to one of claims 1 or 2, wherein at least one carrier plate (1) has a perforated grid showing two areas of holes (2), wherein the holes (2) in the respective area are identical and differ in size and / or shape from the holes (2) of the other area, and wherein it has one or more central stones (20) whose tenons (11) correspond to the holes (2) of an area, while game pieces (10) show pegs (11) that correspond to the holes (2) of the other area. [4] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 3, wherein the spacing of the holes (2) of the hole grid corresponds to the size of the game pieces (10) and / or the spacing of the pegs (11) in the case of game pieces (10) and / or central pieces (20) lying flat against each other. [5] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 4, wherein one or more central stones (20) and / or game pieces (10) are designed as cuboid hollow bodies, in particular as injection molded plastic parts, especially recycled plastic parts. [6] Game, in particular an entertainment, activity or learning game according to claim 5, wherein one or more central pieces (20) and / or game pieces (10) are made of or substantially of metal, mineral materials or wood or of a hybrid material in particular of plastic with wood components or with fiber components in particular of natural fibers or metal shavings. [7] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 6, wherein one or more central pieces (20) and / or game pieces (10) are designed as a hollow body open at the top and / or open at the bottom. [8] Game, in particular an entertainment, activity or learning game according to claim 7, wherein the hollow body open at the top shows a pin (15) arranged inside the hollow body on an outer wall (12) which projects upwards above the hollow body. [9] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 8, wherein one or more central stones (20) and / or game pieces (10) form a base plate (13) which is provided with holes (16) for inserting pegs (15), wherein these are in particular arranged in corners of the base plate (13). [10] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 9, wherein one or more central stones (20) and / or game pieces (10) have several pegs (11) arranged on different side surfaces (12), wherein they are in particular not arranged on the top surface (14) and not on the base plate (13). [11] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 10, wherein one or more central stones (20) and / or game pieces (10) have at least one peg (11) the sections (11a, 11b) of which have different cross-sections selected from a circular cross-section (11c), a teardrop-shaped cross-section (11d) or a rectangular cross-section (11e). [12] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 11, wherein one or more central pieces (20) and / or game pieces (10) have at least one vertically upwardly open notch (18). [13] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 12, wherein one or more central pieces (20) and / or game pieces (10) have at least one incision (18) which shows a kinked shape. [14] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 13, wherein one or more central stones (20) and / or game pieces (10) have at least one incision (18) which in its contour corresponds to the longitudinal section of a peg (11) with two sections (11a, 11b). [15] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 14, wherein one or more central stones (20) and / or game pieces (10) have at least one peg (11) near the upper edge on several side surfaces (12), the pegs (11) are distributed evenly or symmetrically over the side surfaces (12) and the pegs (11) are not arranged on the top surface (14) or base plate (13). [16] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 15, wherein the wall thickness of the central stones (20) and / or the game pieces (10) and / or the support plates (1) is chosen to be equal to the length of the section (11b) with a smaller cross-section. [17] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 16, wherein game pieces (10) have no or one peg (11) on their side faces (12), while a central piece (20) has two pegs (11) on one side face (12) which in their design correspond in particular to the pegs (11) of the game pieces (10), and wherein at least one support plate (1) has a grid of holes showing two areas of holes (2), wherein the holes (2) are identical in their respective areas, wherein in one area holes (2) are arranged such that the arrangement of the holes (2) relative to each other corresponds to the arrangement of the two pins (11) on a side surface (12) of the central stone (20), and wherein this area is in particular arranged centrally on the support plate (1). [18] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 17, further comprising at least one cover stone (30) which is suitable to be connected to a game stone (10) or a central stone (20) via one or more vertical, in particular cylindrical pins (15) which engage in corresponding holes (16) and thus statically fix the position of the cover stone (30) relative to the game stone (10) or a central stone (20). [19] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 18, further comprising at least one facade stone (40) which is suitable to be connected to a game stone (10) or a central stone (20) via one or more pins (11) on a side surface (12) and not in the top surface (14) or base plate (13), which engage in corresponding recesses (18) and thus statically determine the position of the facade stone (40) relative to the game stone (10) or a central stone (20). [20] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 19, wherein the width of a game piece (10) corresponds to the single or multiple lateral spacing of the holes (2) in the hole grid in the carrier plate (1) and / or the height of a game piece (10) corresponds to the single or multiple vertical spacing of the holes (2) in the hole grid in the carrier plate (1). [21] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 20, wherein game pieces (10) or central pieces (20) show different colors. [22] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 21, wherein at least one support plate (1) is provided with at least one fixing element suitable for holding the support plate (1) on a wall and / or is provided with a stand that enables the support plate (1) to be placed upright on a floor surface, in particular on a table surface. [23] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 22, wherein at least one connecting element is provided which is suitable to connect several carrier plates (1) together in a plane in such a way that a lateral and uniform connection of the hole grid is enabled. [24] Game, in particular an entertainment, activity or learning game according to any one of claims 1 to 23, wherein at least one sheet-shaped pattern card is provided for a three-dimensional object, which is suitable for being placed between two vertically adjacent planes of game pieces (10) and / or central pieces (20). [25] Game, in particular an entertainment, activity or learning game according to claim 24, wherein at least one leaf-shaped pattern card has markings suitable for specifying positions and / or orientations of game pieces (10) and / or central pieces (20) for the three-dimensional object to be created. [26] Game, in particular an entertainment, activity or learning game according to claim 24 or 25, wherein the markings are provided as recesses in a leaf-shaped pattern card for receiving vertical pins and / or as lines applied or inserted to mark the edges of the provided adjacent game pieces (10) and / or central pieces (20). [27] Game, in particular an entertainment, activity or learning game according to one of claims 24 to 26, wherein at least one leaf-shaped pattern card has at least one or more tabs in the edge area which are designed to be foldable relative to the rest of the pattern card and which correspond in shape to a surface of a lid stone. [28] Game, in particular an entertainment, activity or learning game according to any one of claims 24 to 27, wherein at least one sheet-shaped pattern card has at least one marking that identifies the associated plane between vertically adjacent planes, and / or at least one marking perceptible to blind persons, in particular by means of surface differences, perforations or embossing.

Citation Information

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