Game machine
Patent Information
- Application Number
- JP2021204216
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2021-12-16
- Publication Date
- 2024-12-17
- Estimated Expiration
- 2041-12-16
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が“3”に更新され、可変表示中演出処理は終了する。
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Abstract
Description
[Technical field]
[0001] The present invention relates to a game machine that can be played. [Background technology]
[0002] Some gaming machines such as pachinko gaming machines and slot machines have movable movable bodies that can be operative, and can perform a movable body effect that activates the movable body when the design is variable.
[0003] In this type of gaming machine, when the power is turned on or when the power is restored after a power outage occurs, there are some that can perform an initial operation (long initial operation) in which the movable body operates in the same way as the performance operation (a short initial operation) in which the movable body operates in a manner similar to the performance operation (a short initial operation) in which the movable body operates in which part of the performance operation is omitted (see, for example, Patent Document 1). In addition, there are some that perform controls to display the normal background display during the waiting period for the first customer after the variable display of the design is finished, and to display the demonstration display during the waiting period for the second customer after the waiting period for the first customer after the waiting period for the first customer (see, for example, Patent Document 2). [Prior Art Documents] [Patent Document]
[0004] [Patent Document 1] Japanese Unexamined Patent Publication No. 2015-113217 [Patent Document 2] Japanese Unexamined Patent Publication No. 2016-22196 Summary of the invention [Problems to be solved by the invention]
[0005] There was room for improvement in the commercial properties of gaming machines having the functions and structures of Patent Documents 1 and 2.
[0006] The present invention was made in view of the above-mentioned actual situation, and an object of the present invention is to provide a gaming machine with improved product quality. Means for solving the problem
[0007] The gaming machine according to claim 1 is This is a game machine that can be controlled to an advantageous state that is advantageous to the player by performing variable display and by deriving a specific display result as a result of variable display, Display means and Light emitting means and Light emission control means, Sound output means and Movable body and Movable body control means, Equipped with a performance control means, The display means is The background display will be displayed during the first period after the game has finished, In the second period after the first period has ended, the demonstration indication is displayed; The light emission control means is If no specific error occurs during the first period, the light emitting means is controlled using the background display luminance data table corresponding to the background display, and If the specific error has not occurred during the second period, the light emitting means is controlled using the luminance data table for demonstration display corresponding to the demonstration display, and When the specific error occurs during the game, the light emitting means is controlled using the luminance data table for the specific error corresponding to the specific error, and After that, if the specified error has not been resolved during the first period, the light emitting means using the specified error luminance data table is continued, and After that, if the specified error has not been resolved during the second period, the light emitting means using the specified error luminance data table is continued (see Figures 178 to 180, etc.); The performance control means is It is possible to perform a movable body effect using the movable body during variable display; Effect display corresponding to the movable body effect can be displayed on the display means; The sound output means can output a movable body effect sound corresponding to the movable body effect; The movable body control means is When the power is turned on, it is possible to perform confirmation and movable control to move the movable body by performing an operation to confirm that the movable body is operating normally; When the movable body effect is performed, it is possible to perform movable performance control for moving the movable body by a given action; When the movable body effect is executed with a variable display that is started during a specified period of time when the check-movable movement control is performed when the movable body effect is performed during the specified period, the movable body effect control and the output of the movable body effect sound are restricted, while the effect display is displayed, and when the movable body effect is executed after the specified period, at least the movable body effect control and the effect display are displayed, When the movable body effect is executed with a variable display that has been started during the specified period when the check-movable movable control is performed when the power is turned on without initialization, when the movable body effect is executed during the specified period, the movable body effect control is restricted, while the effect display and the movable body effect sound are displayed and the movable body effect sound are output, and when the movable body effect effect effect is executed after the specified period, the movable body effect control, the effect display and the movable body effect sound are output. It is characterized by this. According to this feature, when the movable body performance is executed with a variable display that is started during the movable body control, the movable body performance control prevents the movable body control from being hindered, while also providing a game machine that can indicate that the movable body performance has been executed by the effect display or output of the movable body performance sound. Furthermore, by making notification of a specific error generated during the game by the lamp, carried over and executed in either the background display or the demonstration display, stable notification of a specific error can be made, and as a result, a suitable customer waiting control can be performed.
[0008] Incidentally, the present invention may have only the specific matters of invention described in the claims of the present invention, or may have a structure other than the specific matters of invention described in the claims of the present invention. [Brief description of the drawing]
[0009] [Figure 1] 1 is a front view of the pachinko gaming machine according to this embodiment. [Figure 2] 1 is a configuration diagram showing various control boards and the like mounted on a pachinko gaming machine. [Figure 3] 14 is a diagram illustrating a performance control command. FIG. [Figure 4] 10A is a diagram illustrating a command for specifying a variable display result, and 10B is a diagram illustrating a command for specifying a game state background. [Figure 5] 1 is an explanatory diagram showing each random number. [Figure 6] 14 is an explanatory diagram of a variation pattern. [Figure 7] (A) is an explanatory diagram showing the display result determination table 1, (B) is an explanatory diagram showing the display result determination table 2, (C) is an explanatory diagram showing the jackpot type determination table (for the first special pattern), (D) is an explanatory diagram showing the jackpot type determination table (for the second special pattern), and (E) is an explanatory diagram showing the small hit type determination table. [Figure 8] 1 is an explanatory diagram of the jackpot type. [Figure 9] 1 is an explanatory diagram showing a data holding area for game control. [Figure 10] 10A is an explanatory diagram showing the data holding area for performance control, and 10B is an explanatory diagram showing the reception command buffer at the time of starting prize winning. [Figure 11] 10 is a flow chart showing an example of the main game control process. [Figure 12] 10 is a flow chart showing an example of a timer interrupt process for game control. [Figure 13] 10 is a flow chart showing an example of a special design process. [Figure 14] 10 is a flow chart showing an example of a start-up winning decision process. [Figure 15] 10 is a flow chart showing an example of a random number determination process when winning a prize. [Figure 16] 10 is a flow chart showing an example of the normal processing of special designs. [Figure 17] 11 is a flow chart showing an example of a variation pattern setting process. [Figure 18] 14 is an explanatory diagram of a variation pattern determination table. [Figure 19] 14 is an explanatory diagram of a variation pattern determination table. [Figure 20] 14 is an explanatory diagram of a variation pattern determination table. [Figure 21] 14 is an explanatory diagram of a variation pattern determination table. [Figure 22] 14 is an explanatory diagram of a variation pattern determination table. [Figure 23] 14 is an explanatory diagram of a variation pattern determination table. [Figure 24] 10 is a flow chart showing an example of a special pattern stop process. [Figure 25] 10 is a flow chart showing an example of a process during small hit release. [Figure 26]10 is a flow chart showing an example of a small hit termination process. [Figure 27] 10 is a flow chart showing an example of a jackpot termination process. [Figure 28] 11 is a flow chart showing an example of the main processing for performance control. [Figure 29] 10 is a flow chart showing an example of the initial operation control process. [Figure 30] 11 is a flow chart showing an example of origin placement control processing. [Figure 31] 11 is a flow chart showing an example of operation confirmation control processing. [Figure 32] 11 is a flow chart showing an example of operation confirmation control processing. [Figure 33] 1 is an explanatory diagram of a switching control table. [Figure 34] 14 is an explanatory diagram of control during the execution period of confirmation control and control during the execution period of confirmation operation control. [Figure 35] 10 is a flow chart showing an example of the performance control process. [Figure 36] 11 is a flow chart showing an example of variable display start setting process. [Figure 37] 14 is a diagram showing a display mode of an image displayed on an image display device. [Figure 38] 14 is a diagram showing a display mode of an image displayed on an image display device. [Figure 39] 14 is a diagram showing a display mode of an image displayed on an image display device. [Figure 40] 14 is a diagram showing a display mode of an image displayed on an image display device. [Figure 41] 14 is a diagram showing a display mode of an image displayed on an image display device. [Figure 42] 1A is a diagram showing the state in which the movable member on the board is located at the origin position, and (B) is located at the presentation position. [Figure 43] 1A is a diagram showing the state in which the movable under the panel is located at the origin position, and (B) is located at the presentation position. [Figure 44] 1A is a diagram showing the state in which the movable member on the frame and the chance button are located at the origin position, and (B) is a diagram showing the state in which the movable member on the frame and the chance button are located at the presentation position. [Figure 45] 10 is a diagram showing a list of performances that can be performed by the performance control CPU. [Figure 46] 1A is a diagram showing an action that can be performed during the variable display period of the SP reach, and (B) is a diagram showing a list of action that can be performed during the jackpot game state. [Figure 47] 14 is a diagram showing an example of the operation of the movable reading body preview. [Figure 48] 10 is a diagram showing an example of the operation of the start time notice. [Figure 49] 10 is a diagram showing an example of the operation of a movable body preview and a pseudo-single preview. [Figure 50] 10 is a diagram showing an example of the operation of a reach preview / button preview. [Figure 51] 10 is a diagram showing an example of the operation of the SP reach preview. [Figure 52] 10 is a diagram showing an example of the operation of a jackpot performance. [Figure 53] 10 is a diagram showing an example of the operation of a jackpot performance (promotion performance). [Figure 54] 14 is a diagram showing an example of operation of state transition operation control. [Figure 55] 14 is a diagram showing an example of the operation of a customer waiting demonstration performance. [Figure 56] 1A is a diagram illustrating the operation of the movable body, and 1B is a diagram showing the modes of lamps and sounds in accordance with the operation of the movable body. [Figure 57] 6A to 6J are diagrams showing an example of operation confirmation control during the cold start process. [Figure 58] 14 is an explanatory diagram showing the flow when an electric power interruption occurs. [Figure 59] 14 is an explanatory diagram showing the flow when an electric power interruption occurs. [Figure 60] 14 is an explanatory diagram showing the flow when an electric power interruption occurs. [Figure 61] 10 is a timing chart for when a movable body preview is executed after an initial operation due to a cold start. [Figure 62] 10 is a timing chart for when a movable body is restricted during initial operation due to a cold start. [Figure 63] 14 is an explanatory diagram showing a situation in which a start-up prize occurs during initial operation due to a cold start. [Figure 64] 14 is an explanatory diagram showing a situation in which a start-up prize occurs during initial operation due to a cold start. [Figure 65] 10 is a timing chart for when a movable body preview is executed after an initial operation by a hot start. [Figure 66] 10 is a timing chart for when a movable body is restricted during initial operation due to a cold start. [Figure 67] 10 is a timing chart for limiting the movable body notice after initial operation due to cold start. [Figure 68] 10 is a timing chart for restricting preview movable object notice during initial operation due to cold start. [Figure 69] 10 is a timing chart when a start-up prize occurs during the initial operation, and variable two displays for executing a movable body preview are started in response to the start-up prize during the initial operation period. [Figure 70] 10 is a timing chart when a start-up prize occurs during the initial operation, and a variable display for executing a movable body preview is started in response to the start-up prize during the initial operation period. [Figure 71] 10 is a timing chart when a start-up prize occurs after an initial operation, and a variable display for executing a movable body preview is started in response to the start-up prize during the initial operation period. [Figure 72] 10 is a timing chart when a start-up prize occurs during the initial operation, and a variable display for executing a movable body preview is started in response to the start-up prize during the initial operation period. [Figure 73] 10 is a timing chart showing when the movable body moves to the presentation position as an initial action, and when the movable body does not move to the presentation position as an initial action. [Figure 74] When the moving object moves to the performance position as a performance action for the movable body preview, or when the moving object moves to the performance position as a performance action for the movable body preview, the moving object moves to the performance position as a performance action for the movable body preview. [Figure 75] 10 is a timing chart for a movable object preview when the movable object stops from the origin position to the presentation position as an initial operation. [Figure 76] 10 is a timing chart for initial operation due to cold start. [Figure 77] 10 is a timing chart when initial operation is performed by hot start. [Figure 78] 10 is a timing chart when initial operation is performed by hot start. [Figure 79] 10 is a timing chart for a demo performance when the movable body stops from the origin position to the performance position during the initial operation. [Figure 80] 10 is a diagram showing an example of operational confirmation control when an electric power cut occurs just before the end of the jackpot fluctuation. [Figure 81] 10 is a diagram showing an example of operation confirmation control when electric power is interrupted immediately after the start of the fanfare effect. [Figure 82] 10 is a diagram showing an example of operation confirmation control when electric power is interrupted just before the end of the fanfare effect. [Figure 83] 14 is a diagram showing an example of an operation when operation confirmation control is executed in the fanfare performance. [Figure 84] 1A is a diagram showing the relationship between the movable body on the panel and various displays, and 1B is a diagram showing the relationship between the movable body under the panel and various displays. [Figure 85] 10 is a diagram showing an example of operation confirmation control when electric power is cancelled immediately after the start of a first round game. [Figure 86] 10 is a diagram showing an example of operation confirmation control when electric power is interrupted just before the end of a first round game. [Figure 87] 10 is a diagram showing an example of operational confirmation control when electric power is interrupted immediately after the start of a special interval. [Figure 88] 10 is a diagram showing an operation example of operation confirmation control as a modified example when electric power is interrupted immediately after the start of a special interval. [Figure 89] 10 is a diagram showing an example of operation confirmation control when an electric power is interrupted just before the start of a round game in which the promotion effect is performed. [Figure 90] 10 is a diagram showing an example of operational confirmation control when an electric power interruption occurs just before the end of the final round game. [Figure 91] 10 is a diagram showing an example of operational confirmation control when an electric power is interrupted immediately after the start of the ending performance. [Figure 92] 10 is a diagram showing an example of the operation of the movable body when an electric power is cut off during the time reduction and operation confirmation control is started based on the power being turned on. [Figure 93] 1A is a diagram showing the relationship between the movable body on the panel and various displays, and 1B is a diagram showing the relationship between the movable body under the panel and various displays. [Figure 94] 10 is a diagram showing an example of operation confirmation control when an electric power interruption occurs just before the end of the fluctuation before the button preview is executed. [Figure 95] 10 is a diagram showing an example of operational confirmation control when an electric power interruption occurs just before the end of the fluctuation before the change in which the start time is notified. [Figure 96] 10 is a diagram showing an example of operation confirmation control when an electric interruption occurs just before the end of a change in which a pseudo-retention is executed. [Figure 97] 10 is a diagram showing an example of the operation of the movable body when an electric disconnection occurs during normal fluctuations and operation confirmation control is started based on the power being turned on. [Figure 98] 1A is a diagram showing the relationship between the movable body on the panel and various displays, and 1B is a diagram showing the relationship between the movable body under the panel and various displays. [Figure 99] 10 is a diagram showing an example of the operation of the movable body when an electric power is cut off during a jackpot and then operation confirmation control is started based on the power being turned on. [Figure 100] 1A is a diagram showing the relationship between the movable body on the panel and various displays, and 1B is a diagram showing the relationship between the movable body under the panel and various displays. [Figure 101] 10 is a diagram showing an example of the operation of the movable body when an electric power is cut off during the time reduction and operation confirmation control is started based on the power being turned on. [Figure 102] 1 is an explanatory diagram showing a manner of initial operation caused by cold start. FIG. [Figure 103] 11 is a timing chart when an initial operation is performed by a cold start, and a timing chart when an initial operation is performed by a hot start. [Figure 104] 10 is a timing chart when initial operation is performed by hot start. [Figure 105] 10 is a timing chart when initial operation is performed by hot start. [Figure 106] 10 is a timing chart when initial operation is performed by hot start. [Figure 107] 10 is a timing chart when initial operation is performed by hot start. [Figure 108] 10 is a timing chart when initial operation is performed by hot start. [Figure 109] 10 is a diagram showing an example of the relationship between the initialization notification image and the operation confirmation control. [Figure 110] 10 is a diagram showing an example of the relationship between the initialization notification image and the operation confirmation control. [Figure 111] 6A to 6D are diagrams showing an example of operation confirmation control during the cold start process as a modified example. [Figure 112] 10A to 10B are diagrams showing examples of performance operations for the acceptance button performance as a modified example. [Figure 113] 6A and 6B are diagrams showing an example of operation when an error occurs in operation confirmation control. [Figure 114] 1 is a front view showing a gaming machine according to the embodiment. [Figure 115] 1 is a configuration diagram showing various control boards and the like mounted on a pachinko gaming machine. [Figure 116] 14 is a diagram illustrating a performance control command. FIG. [Figure 117] 1 is an explanatory diagram showing each random number. [Figure 118] 14 is an explanatory diagram showing a display result determination table; [Figure 119] (A) is an explanatory diagram showing a jackpot type determination table, and (B) is an explanatory diagram showing a jackpot type. [Figure 120] 14 is an explanatory diagram of a variation pattern. [Figure 121] 14 is an explanatory diagram of a variation pattern determination table. [Figure 122] 1 is an explanatory diagram showing a data holding area for game control. [Figure 123] 10A is an explanatory diagram showing the data holding area for performance control, and 10B is an explanatory diagram showing the reception command buffer at the time of starting prize winning. [Figure 124] 10 is a flow chart showing an example of the main game control process. [Figure 125] 10 is a flow chart showing an example of a timer interrupt process for game control. [Figure 126] 10 is a flow chart showing an example of a special design process. [Figure 127] 10 is a flow chart showing an example of a start-up winning decision process. [Figure 128] 10 is a flow chart showing an example of the normal processing of special designs. [Figure 129] 11 is a flow chart showing an example of the main processing for performance control. [Figure 130] 10 is a flow chart showing an example of the performance control process. [Figure 131] 10 is a flow chart showing an example of a demo performance control process. [Figure 132] 10 is a flow chart showing an example of a demo performance control process. [Figure 133] 10 is a flow chart showing an example of a demo performance control process. [Figure 134] 1A and 1B are diagrams showing the first performance mode, (B1) and (B2) are the second performance mode, and (C1) and (C2) are the third performance mode. [Figure 135] 10 is a diagram showing the flow of variable display of decoration patterns in the first performance mode. [Figure 136] 136 is a diagram showing the flow of variable display of the decoration design following FIG. 135. FIG. [Figure 137] 10 is a diagram showing the flow of variable display of decoration patterns in the third performance mode. [Figure 138] 1. (A) is a timing chart showing the modes of each part at the start of variable display in the second and third performance modes. [Figure 139] 10 is a diagram showing the flow of the SP reach performance in a low base state. [Figure 140] 10 is a diagram showing the flow of the SP reach performance in a high base state. [Figure 141] 1A is a diagram showing the start and end conditions for the demo movie display, and (B) is a diagram showing the configuration of the demo movie display. [Figure 142] 14 is a diagram showing an example of operation of each section in the demo movie. [Figure 143] 1 is a diagram showing the transition of the demonstration performance waiting for customers. [Figure 144] 14 is a diagram showing an example of the operation of a demo movie display. [Figure 145] 14 is a diagram showing an example of the operation of a demo movie display. [Figure 146] 1. (A) is a diagram showing an example of displaying the first scene (company name), (B) is a diagram showing the fourth scene (caution 1), and (C) is a diagram showing an example of displaying the fourth scene (caution 2). [Figure 147] 10 is a diagram comparing the first scene (company name), the fourth scene (cautions 1, 2), the number of pending memories and the display mode of small designs. [Figure 148] 10 is a diagram showing a light emitting mode of a lamp corresponding to a game state. [Figure 149] 1A and 1B are diagrams showing the arrangement positions of lamps in the pachinko gaming machine, and 1B are diagrams of (A). [Figure 150] 6A and 6B are diagrams showing examples of operations when a customer wait demonstration is performed after the variable display of the first special pattern in the low base state is completed. [Figure 151] (A4) to (A5) are diagrams showing the main parts of FIG. 150. [Figure 152] 10 is a timing chart showing the flow of a demonstration performance of a customer waiting time in a low-base state. [Figure 153] 10 is a timing chart showing the flow of a demonstration performance of a customer waiting time in a low-base state. [Figure 154] 6A and 6B are diagrams showing an example of the operation of the customer waiting demonstration performance in a high base state. [Figure 155] 10 is a timing chart showing the flow of a demonstration performance of a customer waiting list in a high-base state. [Figure 156] 10 is a timing chart showing the flow of a demonstration performance of a customer waiting list in a high-base state. [Figure 157] 10 is a diagram showing an example of operation when a pachinko gaming machine starts with a cold start and then a demo performance of the waiting audience is started. [Figure 158] 10 is a timing chart showing the flow of a demo performance waiting for a pachinko game machine to start after it starts with a cold start. [Figure 159] 10 is a diagram showing an example of operation when a pachinko gaming machine starts with a hot start in a low base state and a customer waiting demo performance is started. [Figure 160] 10 is a timing chart showing the flow in which a demo performance of a customer waiting program is started after the pachinko game machine is started at a hot start in a low base state. [Figure 161] 10 is a diagram showing an operation example when a pachinko gaming machine starts up with a hot start in a high base state and a customer waiting demo performance is started. [Figure 162] 10 is a timing chart showing the flow in which a customer waiting demo performance is started after the pachinko gaming machine is started at a hot start in a high base state. [Figure 163] 10A and 10B are diagrams showing an example of operation when the demo movie display ends in a low-base state after a time has passed. [Figure 164] 10 is a timing chart showing the flow in which the demo movie display ends in a low-base state with time elapsed. [Figure 165]10 is a timing chart showing the flow in which the demo movie display ends in a high-base state with time elapsed. [Figure 166] 10A and 10B are diagrams showing an example of operation when the demo movie display ends with a start-up prize in a low-base state. [Figure 167] 166 (A) to (G) are diagrams showing details of the high base state of the display mode shown in FIG. 166. [Figure 168] 10 is a timing chart showing the flow in which the demo movie display ends with the first start-up prize in a low-base state. [Figure 169] 10 is a timing chart showing the flow in which the demo movie display ends with a second start-up prize in a low-base state. [Figure 170] 10 is a timing chart showing the flow in which the demo movie display ends with a second start-up prize in a high base state. [Figure 171] 10 is a timing chart showing the flow in which the demo movie display ends with the first start-up prize in a high base state. [Figure 172] 10A and 10B are diagrams showing an example of operation when the demo movie display is completed by a handle operation in a low-base state. [Figure 173] 10 is a timing chart showing the flow in which the demo movie display ends with a handle operation in a low base state. [Figure 174] 10A and 10B are diagrams showing an example of operation when the demo movie display is finished by a menu operation in a low-base state. [Figure 175] 10 is a timing chart showing the flow in which the demo movie display is finished by a menu operation in a low-base state. [Figure 176] 10 is a timing chart showing the flow in which the demo movie display is finished by a menu operation in a high base state. [Figure 177] 1A is a timing chart showing an example of the normal operation of the dispensing device associated with winning prizes, and 1B is a timing chart showing an example of the error operation of the dispensing device associated with winning prizes. [Figure 178] 10 is a diagram showing an example of operation when a ball-out error occurs in a customer waiting demonstration performance. [Figure 179] 12 is a diagram for explaining a priority layer. [Figure 180] 10 is a diagram showing the flow of an error occurring in the customer waiting demonstration performance that has been started in a low-base state. [Figure 181] 10 is a diagram showing the flow of an error occurring in the customer waiting demonstration performance that has been started in a high base state. [Figure 182] 10 is a diagram for explaining the mechanism of output to an LED driver. [Figure 183] 1 is a diagram for explaining an example of lamp control using a lamp data table. [Figure 184] 10 is a diagram for explaining an example of lamp control using a grandchild table by managing a timer of a child table; FIG. [Figure 185] 10 is a diagram showing an example of a parent table that constitutes a ramp data table; FIG. [Figure 186] 10 is a diagram showing an example of a child table that constitutes a ramp data table; FIG. [Figure 187] 10 is a diagram showing an example of a grandchild table that constitutes a ramp data table; FIG. [Figure 188] 10 is a diagram showing an example of a grandchild table that constitutes a ramp data table; FIG. [Figure 189] 10 is a diagram showing an example of a grandchild table that constitutes a ramp data table; FIG. [Figure 190] 10 is a diagram showing a lamp data table used during non-games (only buttons flashing white and buttons flashing red are used during games). [Figure 191] Lamp data table: Background A diagram showing settings of a normal parent table. [Figure 192] Lamp Data Table: Background A diagram showing settings of a normal child table. [Figure 193] Lamp data table: Background This is a diagram showing settings of a normal grandchild table. [Figure 194] Lamp data table: Background This is a diagram showing settings of a normal grandchild table. [Figure 195] Lamp data table: A diagram showing settings of the parent table for saving background time. [Figure 196] Lamp data table: A diagram showing the settings of a child table for saving background time. [Figure 197] Lamp data table: A diagram showing settings of a grandchild table with a short background time. [Figure 198] Lamp data table: A diagram showing settings of a grandchild table with a short background time. [Figure 199] Lamp data table: A diagram showing the settings of the parent table of the background special mode. [Figure 200] Lamp data table: A diagram showing the settings of the child table for the background special mode. [Figure 201] Lamp data table: A diagram showing settings of the grandchild table of the background special mode. [Figure 202] Lamp data table: A diagram showing settings of the grandchild table of the background special mode. [Figure 203] Lamp data table: A diagram showing the settings of the parent table for the customer waiting demonstration. [Figure 204] Lamp data table: A diagram showing the settings of a child table for a customer waiting demonstration. [Figure 205] Lamp data table: A diagram showing the settings of the grandchild table for the customer waiting demonstration. [Figure 206] Lamp data table: A diagram showing the settings of the grandchild table for the customer waiting demonstration. [Figure 207] Lamp data table: A diagram showing the settings of the grandchild table for the customer waiting demonstration. [Figure 208] Lamp data table: A diagram showing the settings of the grandchild table for the customer waiting demonstration. [Figure 209] Lamp data table: A diagram showing the settings of the grandchild table for the customer waiting demonstration. [Figure 210] Lamp data table: A diagram showing the settings of the grandchild table for the customer waiting demonstration. [Figure 211] Lamp data table: A diagram showing the settings of the grandchild table for the customer waiting demonstration. [Figure 212] Lamp data table: A diagram showing settings of the parent table with a button lit up white; [Figure 213] Lamp data table: A diagram showing the settings of a child table with a button lit up white. [Figure 214] Lamp data table: A diagram showing settings of the grandchild table with a button lit up white. [Figure 215] 1 is a diagram showing the settings of the parent table with the lamp data table: button flashing white. [Figure 216] 1 is a diagram showing the settings of a child table with a flashing button on a white basis. [Figure 217] 1 is a diagram showing the settings of the lamp data table: a grandchild table with a button flashing white. [Figure 218] Lamp Data Table: A diagram showing the settings of the parent table with a red flashing button. [Figure 219] Lamp Data Table: A diagram showing the settings of a child table with a red flashing button. [Figure 220] Lamp data table: A diagram showing settings of the grandchild table with red flashing buttons. [Figure 221] Lamp data table: A diagram showing the settings of the parent table for initialization notification. [Figure 222] Lamp data table: A diagram showing the settings of the child table for initialization notification. [Figure 223] Lamp data table: A diagram showing the settings of the grandchild table for initialization notification. [Figure 224] Lamp data table: A diagram showing the settings of the parent table of an error. [Figure 225] Lamp Data Table: A diagram showing the settings of the child table of an error. [Figure 226] Lamp data table: A diagram showing the settings of the error grandchild table. [Figure 227] 10 is a diagram showing the settings of a common table. [Figure 228] 10 is a diagram showing the settings of a common table. [Figure 229] 10 is a diagram showing the settings of a common table. [Figure 230] 10 is a diagram showing the settings of a common table. [Figure 231] 10 is a diagram showing the settings of a common table. [Figure 232] 6A1 to 6B are diagrams showing examples of operation of character display and light emission mode in each scene. [Figure 233] 1A and 1B are diagrams showing an example of the operation of the first scene, 1B and 1B are diagrams showing the third scene. [Figure 234] 1 is a comparison table showing text animation displays. [Figure 235] 6A and 6B are diagrams for explaining similar colors. [Figure 236] 10 is a diagram for explaining a display timing list for the demo movie display. [Figure 237]166 (A) to (G) are diagrams showing details of the high base state of the display mode shown in FIG. 166. [Form for implementing the invention]
[0010] The form for implementing the gaming machine according to the present invention will be described below with reference to the drawings.
[0011] (Features 132SG) [Form 1] The gaming machine in Form 1-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, display means (for example, image display device 5); Sound output means (for example, speakers 8L, 8R); movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, movable elements on the frame 132SG01, chance button 631B); movable body control means (for example, the performance control CPU 120); Includes a performance control means (for example, a performance control CPU 120); The performance control means is It is possible to perform a moving body presentation using the movable body during the variable display (for example, as shown in FIG. 45, a moving body preview in which the moving body 32A on the board vibrates up and down); An effect display corresponding to the movable body effect can be displayed on the display means (for example, as shown in FIG. 49, the effect display 132SG407 is displayed on the image display device 5 in response to the operation of the movable body 32A on the board), 固可以上述用方法利表示合物利表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物表示合物 The movable body control means is When the power is turned on, it is possible to perform confirmation and movable control to move the movable body by performing an operation to confirm that the movable body is operating normally (for example, the part where the performance control CPU 120 executes the new operation confirmation control process in Figures 31 and 32, thereby performing initial operations of the movable body 32A on the panel, the movable body 32B under the panel, the chance button 631B, and the movable body 132SG101 on the frame is performed). When the movable body effect is performed, it is possible to perform the movable movement control that moves the movable body by a given action (for example, as shown in FIG. 47, the performance control CPU 120 moves the movable body 32A on the board up and down multiple times between the origin and the intermediate position); When the movable body performance is executed with a variable display that has been started during a specified period when the check movable control is performed when the power is turned on with initialization, when the movable body performance is executed during the specified period, the movable body movement control and the output of the movable body performance sound are restricted, while the effect display is displayed, and when the movable body performance is executed after the specified period, at least the movable body movable control and the effect display are displayed (for example, as shown in FIG. 62, when the pachinko gaming machine 1 is activated by a cold start, a start-up prize occurs during the initial operation period of the movable body 32A, the movable body 32B, the movable body 631B, and the movable body 132SG101 when the pachinko gaming machine 1 is activated by a cold start, and the movable body 32A on the movable body 32B, the movable body 631B, and the movable body 132SG101 when the pachinko gaming machine 1 is activated by a cold start, and the movable body 32A on the movable body 32B, the movable body 631B, and the movable body 132SG1 If a variable display for executing a movable body preview is started during the initial operation period of 01, during the execution period of the movable body 32A on the board as a movable body preview and output of the movable body preview sound in accordance with the movable body preview from the speakers 8L and 8R is not performed, but the effect display 132SG407 is displayed on the image display device 5, and as shown in FIG. 61, the pachinko game machine 1 is activated by a cold start. When a start-up prize occurs after the initial operation period of the movable body 32A on the board, the under-board movable body 32B, the chance button 631B, and the frame movable body 132SG101 when it is moved, and when a variable display is started to execute the movable body preview based on the start-up prize, the operation of the movable body 32A on the board as the movable body preview during the execution period of the movable body preview and the effect display 132SG407 is displayed on the image display device 5) When the movable body effect is executed with a variable display that is started during the specified period when the check-movable movable control is performed when the power is turned on without initialization, when the movable body effect is executed during the specified period, the movable body effect control is restricted, while the effect movable body effect sound is displayed and the movable body effect sound are output, and when the movable body effect effect is executed after the specified period, the movable body effect control and the effect display can be displayed and the movable body display can be displayed and the movable body display can be displayed and the movable body display. The output of the moving body effect sound is performed (for example, as shown in FIG. 66, when the pachinko gaming machine 1 is started by a hot start, a start-up prize occurs during the initial operation period of the movable body 32A on the board, the movable body 32B on the board, the movable body 32B on the board, the movable body 631B on the frame 132SG101, and the movable body 32A on the board, the movable body 32B on the board, the movable body 631B on the frame 132SG101 on the start-up prize period during the initial operation period of the movable body 32A on the board, the movable body 32B on the board, the movable body 631B on the frame 132SG101 on the frame When a variable display for executing a movable body preview is started, the operation of the movable body 32A on the board as a movable body preview during the execution period of the movable body preview is not performed, but the effect display 132SG407 is displayed on the image display device 5, and the movable body warning sound in accordance with the movable body preview from the speakers 8L and 8R is output. As shown in FIG. 65, when the pachinko gaming machine 1 is started by a hot start, the movable body 32A on the board and the movable body under the board are movable bodies when the pachinko gaming machine 1 is started by a hot start. 32B, chance button 631B, and when a start-up prize occurs after the initial operation period of the frame-on-frame movable body 132SG101, and a variable display for executing a movable body preview is started based on the start-up prize, the operation of the movable body 32A on the board as a movable body preview during the execution period of the movable body preview, the display of effect display 132SG407 on the image display device 5, and the output of the movable body preview sound in accordance with the movable body preview from the speakers 8L and 8R is performed), It is characterized by this. According to this feature, when the movable body performance is executed with a variable display that is started during the movable body control, the movable body performance control prevents the movable body control from being hindered, while also providing a game machine that can indicate that the movable body performance has been executed by the effect display or output of the movable body performance sound.
[0012] The gaming machines in form 1-2 are The expected level of control is higher when the movable body performance is performed than when the not-not-before state is performed (for example, as shown in FIG. 45, when the movable body preview is executed, the jackpot expectation is set higher than when the movable body preview is not performed), When power is turned on with initialization, when the movable body effect is executed with variable display started during the specified period in which the confirmation movable control is performed, when the movable body effect is executed during the specified period, the movable body effect control and the output of the movable body effect sound are restricted, and after the specified period ends, the movable body movable control is performed, while the movable body effect sound is not output (for example, as shown in FIG. 62, when the pachinko gaming machine 1 is started by a cold start, a start-up prize occurs during the initial operation period of the movable body 32A, the movable body under the board, the movable body 32B, the chance button 631B, and the movable body on the frame 132SG101, and the movable body on the frame 132SG101, and the movable body on the start-up prize is performed according to the start-up prize prize. 可以上の合に行は以上がとうかないます。 English: If the variable display for executing the movable body 32A on the board, the movable body 32B, the chance button 631B, and the frame movable body 132SG101 start during the initial operation period, the operation of the movable body 32A as the movable body notice and the output of the movable body notice in accordance with the movable body notice from speakers 8L and 8R is not performed, while the operation of the movable body 32A on the board, the movable body under the board, the chance button 631B, and the frame movable body 32A as the movable body notice will be performed again after the initial operation of the movable body 132SG101 finishes, but the output of the movable body notice in accordance with the movable body notice from speakers 8L and 8R is not performed). When power is turned on without initialization, when the movable body effect is executed by the variable display that has been started during the specified period in which the check movable movement control is performed, when the movable body effect is executed during the specified period, the movable body control is restricted, and the movable body control is restricted during the specified period after the specified period ends (for example, as shown in FIG. 66, during the initial operation period of the movable body on the board 32A, the movable body under the board 32B, the chance button 631B, and the movable body on the frame 132SG101 when the pachinko gaming machine 1 is activated by a hot start If a start-up prize is generated, and the variable display for executing a movable body 32A on the board, a movable body 32B, a chance button 631B, and a movable body on the frame 132SG101 is started based on the start-up prize, the movement of the movable body 32A as a movable body notice will not be performed during the execution period of the movable body notice, while the movement of the movable body 32A on the board, a movable body 32B, a chance button 631B, and a movable body on the board 32A as a movable body notice will be performed again after the initial operation of the movable body 132SG101 is completed), It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not reduce the performance effect when the performance movable body performance, which has high expectations, is left limited, and the performance effect is not reduced.
[0013] The gaming machines in form 1-3 are The movable body includes a first movable body (for example, a movable body on the platen 32A) and a second movable body (for example, a movable body under the platen 32B); When the power is turned on, the movable body control means can perform the movable movable control such that the first movable body and the second movable body are moved by an operation to confirm that the first movable body and the second movable body are operating normally (for example, the performance control CPU 120 does not have the effect control CPU 120, and the part where the operation confirmation control process shown in FIG. 32 is executed); The confirmation movable control ends on the basis that the movement of the second movable body has been completed (for example, as shown in FIG. 61, the initial movement of the panel-on-board movable body 32A, the panel-on-board movable body 32B, the chance button 631B, and the frame-on-board movable body 132SG101 is the part where the initial movement of the panel-on-board movable body 32B is completed at the end); The movable body effect is an effect using the first movable body (for example, as shown in FIG. 49, the movable body preview is a part in which the movable body 32A on the board operates), When the power is turned on, when the movable body effect is executed with the variable display started during the specified period in which the movable body effect is performed, when the movable body effect is performed during the specified period, the movable body movement control is restricted, and when the movable body of the second movable body due to the movable body by the movable body of the confirmation movable body is completed, the movable body of the performance that is restricted during the specified period is performed (for example, as shown in FIG. 62, when the pachinko gaming machine 1 is activated, the movable body of the board 32A, the movable body of the underboard 32B, the chance button 631B, and the frame If a start-up prize occurs during the initial operation period of the movable body 132SG101, and a variable display for executing a movable body 32A on the board, a lower panel movable body 32B, a chance button 631B, and a frame movable body 132SG101 is started based on the start-up prize period, the performance of the movable body 32A on the board as a movable body 32A during the initial operation period of the movable body 32B, and the performance of the movable body 32A on the board is not performed during the initial operation period of the movable body 32B, and the performance of the movable body 32A on the board is performed again after the initial operation of the movable body 32B is completed), It is characterized by this. According to this feature, it is possible to provide a gaming machine that is not indistinguishable between the confirmation movable control and the presentation movable control by performing the performance movable control using the first movable member when the first movable member is moved by the confirmation movable control.
[0014] The gaming machines in form 1-4 are When the power is turned on with initialization, the performance control means can perform an initialization notification in response to the initialization (for example, as shown in Figures 61 and 62, when the pachinko game machine 1 is started by a cold start, the frame LEDs 9a, 9b, the movable LED on the board on the board, the movable LED 9d, the movable LED on the board under the board, the movable LED 9e, the movable LED on the frame on the frame, and the chance button LED 9g are emitted in a manner that corresponds to the initialization notification, and the initialization notification sound is output from the speakers 8L and 8R). The period for execution of the confirmation movable control and the period for execution of the initialization notification overlap (for example, as shown in Figures 61 and 62, the initial operation period of the panel movable body 32A, the panel under movable body 32B, the chance button 631B, and the frame movable body 132SG101 overlaps with the light emission period in accordance with the initialization notification of the frame LEDs 9a, 9b, the panel movable body LED 9d, the panel under movable body LED 9e, the frame movable body LED 9f, and the chance button LED 9g overlaps with the initialization notification sound output period from the speakers 8L and 8R). The execution period of the initialization notification is longer than the execution period of the confirmation movable control (for example, as shown in Figures 61 and 62, the light emission period in accordance with the initialization notification of the frame LEDs 9a, 9b, the panel movable body LED 9d, the panel movable body LED 9e, the frame movable body LED 9f, and the chance button LED 9g are longer than the initial operation period of the speakers 8L and 8R), If the movable body effect is executed with the variable display that has been started during the initialization notification execution period after the end of the check movable control execution period, when the movable body effect is executed during the initialization notification execution period, while the movable body effect control and the effect display are displayed, the movable body effect sound is not output (for example, as shown in FIG. 67, the movable body on the board 32A, the movable body under the board 32B, the chance button 631B, and the movable body on the frame 132SG101 are executed during initial operation. Even if the variable display is started, if the movable body preview period is after the operation of each movable body is completed, the display of the effect notification of the panel movable body 32A and the effect display of the effect display 132SG407 on the image display device 5 are executed during the movable body preview period, but the light emission in accordance with the initialization notification of the frame LEDs 9a, 9b, the movable body LED 9d, the movable body LED 9e, the movable body LED 9f on the frame, and the output of the initialization notification sound from the speakers 8L, 8R is not executed) It is characterized by this. According to this feature, even during the execution period of initialization response notification, if the confirmation movable control is completed, the performance movable control is executed, and the performance effect of the movable body performance can be provided without decreasing the performance effect of the movable body performance.
[0015] The gaming machines in form 1-5 are The performance control means is capable of performing a read-ahead movable object effect indicating that the movable object effect is performed in a variable display prior to the variable display based on the specific variable display pattern on which the movable object effect is performed (for example, as shown in FIG. 45, the part in which the performance control CPU 120 can execute a read-ahead movable object notice); When the pre-reading movable body effect is performed, the movable body control means can perform a specific performance movable control that moves the movable body by a specific operation (for example, as shown in FIG. 47, the performance control CPU 120 can operate the movable body on the board 32A as a pre-reading movable body preview multiple times up and down between the origin and intermediate positions); The execution period for the variable display in which the read-ahead movable object performance is performed is shorter than the execution period for the check movable control (for example, the special chart fluctuation time for the non-reached variable display is less than 12 seconds, and the initial operation period is 30 seconds), When power is turned on, when multiple start conditions are met during the specified period when the confirmation movable control is performed, and the read-ahead movable object effect is executed with a variable display that is started based on the establishment of the start condition, when the read-ahead movable object effect is executed during the specified period, the specific movable control is restricted; If the variable display in which the pre-reading movable object performance is executed during the predetermined period is completed, the specified movable control that is restricted during the predetermined period is not performed after the pre-reading period is completed (for example, as shown in FIG. 68, when the pachinko game machine 1 starts at a cold start, and during the confirmation operation of each movable object as the initial operation control, a variable display is generated multiple times, and the execution of the pre-reading movable object preview is determined, if the execution period of the pre-reading movable object preview overlaps with the confirmation operation period of each movable object or the initial operation control period, the effect display 132SG407 is executed on the image display device 5 during the execution period of the pre-reading movable object preview, and after the variable display is finished, the performance operation of the movable object 32A on the board as the pre-reading movable object preview is not performed again). It is characterized by this. According to this feature, when the variable display is crossed, the specific movable control restricted during the check movable control is not executed, so it is possible to provide a game machine that does not overly move the movable body after the check movable control is completed, and does not cause confusion to the player.
[0016] The gaming machines in form 1-6 are In one variable display, the performance control means can perform the first movable body effect (for example, the first movable body preview shown in FIG. 69) and the second movable body effect (for example, the second movable body preview shown in FIG. 69) which is a higher proportion when executed than the first movable body effect (for example, the second movable body preview shown in FIG. 69) as the movable body effect; The movable body control means is When the first movable body effect is performed, the first movable body movement control (for example, the part where the movable body 32A on the board is operated multiple times between the origin position and the intermediate position) can be performed by the first predetermined operation, When the second movable body effect is performed, the second movable body movement control (for example, the part where the movable body 32A on the board is operated multiple times between the origin position and the intermediate position) can be performed by the second predetermined operation, When the first movable body performance and the second movable body performance are performed by one variable display that is started during the specified period when the confirmation movable control is performed at the time of power-on turning on, when the first movable body performance is executed during the specified period, the first movable body performance is restricted, and the first movable body movement control is restricted during the specified period after the specified period is completed, If the second movable body effect is executed before the restricted first performance movable control is performed, the second performance movable control is not performed, and the second performance movable control is performed (for example, as shown in FIG. 69, if the initial operation of the movable body is already performed during the execution period of the first movable body notice, the operation of the movable body on the board 32A as the first movable body notice is performed after the initial operation of the movable body ends, but if the operation of the movable body on the board 32A as the second movable body notice has already been performed before the operation of the movable body on the board 32A as the first movable body notice, then the operation of the movable body 32A as the first movable body notice is not performed, but the operation of the movable body 32A as the second movable body notice is continued to be performed). It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the movement of the movable body in the first movable body performance is inhibited from the movement of the movable body in the second movable body performance, and the performance effect is not reduced.
[0017] The gaming machines in form 1-7 are Light-emitting means (for example, frame LEDs 9a, 9b, movable element LEDs 9d on the panel, movable element LEDs 9e on the panel, movable element LEDs 9f on the panel, and chance button LEDs 9g); 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The movable member is provided with the light emitting means (for example, in which the movable member on the platen 32A has a movable member on the platen 9d, the movable member on the platen 32B has a movable member on the platen 32B has a movable member on the platen 9e, the movable member on the framen 132SG101 has a movable member on the framen 9f, and the chance button 631B has a movable member on the framen 631B has a movable member on the framen 631B has a movable member on the framen 9g). The movable body includes a first movable body (for example, a movable body on the platen 32A) and a second movable body (for example, a movable body under the platen 32B); The movable body control means can perform special effects movable control for moving the second movable body by special operations to notify that the second movable body is being controlled to the advantageous state (for example, as shown in FIG. 45, the part in which the performance control CPU 120 can perform a decisive effect in which the under-board movable body 32B can be raised); The light emission control means is It is possible to perform a specific light control in which the light emitting means of the second movable body, which is movable by the confirmation movable movable control, emits a specific light pattern (for example, as shown in FIG. 61, the performance control CPU 120 causes the movable body under the panel 9e to emit in an initially emphasizing manner (for example, red flashing shown in FIG. 56(B)) when the performance control CPU 120 operates initially (for example, as shown in FIG. 56(B)); It is possible to perform special light control so that the light emitting means of the second movable body, which is movable by the special effect movable control, emits a special light pattern (for example, as shown in FIG. 51(E5), the performance control CPU 120 is a predetermined light emitting color of the under-board movable body 9e when the under-board movable body 32B rises (for example, the part that emits light with the rainbow flash shown in FIG. 56(B9)); When the special effect movable control is executed during the specified light emission control, the special effect control is restricted (for example, if the period for the determined effect is reached during the initial operation of each movable member after a hot start, the portion that restricts the emission (rainbow flash) in a manner that corresponds to the determined effect of the under-board movable member LED 9e during the specified light emission period), It is characterized by this. According to this feature, it is possible to provide a game machine that can easily determine whether the confirmation movable control or the special performance movable control is being performed by the specific luminescence control or the special luminescence control.
[0018] The gaming machines in form 1-8 are The operational mode of the second movable body according to the confirmation movable control and the operational mode of the second movable body due to the special movable control are the same (for example, the initial and performance actions of the under-board movable body 32B are both partially an operation between the origin and performance positions), The light emission control means is It is possible to perform the specified light control so that the light emitting means of the second movable body, which is movable by the confirmation movable movable control, emits a specific light pattern until the second movable body is finished (for example, as shown in FIG. 56(B) and FIG. 61, the part in which the performance control CPU 120 causes the under-board movable body LED 9e to emit in an initially enhanced manner (red flashing)); It is possible to perform the special light control in which the light emitting means of the second movable body movable by the special effect movable control emits the first special light pattern in the first period, and in the second period after the first period ends, the light emitting second special light pattern is emitted in a second special light pattern that is different from the first special light pattern (for example, as shown in FIG. 56(B), when the under-board movable body 32B advances, the under-board movable body LED 9e is made to emit a smooth rainbow flash when the under-board movable body 32B is advanced, and when the under-board movable body 32B is compared, the under-board movable body LED 9e is made to emit a smooth rainbow flash). It is characterized by this. According to this feature, it is possible to provide a game machine that can easily determine whether the confirmation movable control or the special movable control is being performed by the specific luminescence control or the special luminescence control.
[0019] The gaming machines in form 1-9 are The movable body includes a first movable body and a second movable body; Light-emitting means (for example, frame LEDs 9a, 9b, movable element LEDs 9d on the panel, movable element LEDs 9e on the panel, movable element LEDs 9f on the panel, and chance button LEDs 9g); 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The first and second movable bodies are provided with the light emitting means (for example, in which the movable body on the plate 32A is provided with the movable body on the plate 32A and the movable body on the plate 32B is provided with the movable body on the plate 9e), As the confirmation movable control means, the second movable member can move the second movable member after movable the first movable member (for example, as shown in FIG. 61 and FIG. 62, the part in which the performance control CPU 120 operates the movable member on the board 32A as an initial operation after operating the movable member on the board 32A as an initial operation); The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits a specific light pattern (for example, as shown in FIG. 61, the performance control CPU 120 causes the movable body under the panel 9e to emit in an initially emphasizing manner (for example, red flashing shown in FIG. 56(B)) when the initial operation of the movable body under the panel 32B); When the first movable body is movable by the checking movable control, the specified light control is not carried out for the light emitting means of the second movable body, and the specified light control is carried out for the light emitting means of the first movable body (for example, as shown in FIG. 61, during the checking operation of the movable body on the board 32A, the part in which the movable body on the board 9d is emitted in an initial emphasis mode, and the movable body under the board 9e is emitted in an initial notification mode); It is characterized by this. According to this feature, it is possible to provide a gaming machine that can attract attention to the movable movable body by checking movable control.
[0020] The gaming machines in form 1-10 are The movable body is operable between the initial position (for example, the origin position) and the advance position (for example, the presentation position), The movable body control means is When the power is turned on, when the movable body is not located at the initial position, it is possible to perform a return control to move the movable body to the initial position (for example, the part in which the performance control CPU 120 executes the origin placement control process shown in FIG. 30); When the variable display is started, the above-mentioned recovery control can be performed (for example, as shown in FIG. 30, the performance control CPU 120 can execute the processing of 132SGS410 to 132SGS427 from the timing when the variable display is started), When the power is turned on, if the variable display is started during the specified period when the confirmation movable control is performed, the recovery control is restricted (for example, if a start-up prize occurs during initial operation of each movable body when the pachinko gaming machine 1 is started, and a variable display based on the start-up prize is started, the initial operation of each movable body is performed with priority over the operation to the origin position of each movable body). It is characterized by this. According to this feature, it is possible to provide a game machine whose confirmation movable control is not interrupted by the return control.
[0021] The gaming machines in form 1-11 are The movable body is operable between the initial position (for example, the origin position) and the advance position (for example, the presentation position), The movable body control means is When the power is turned on, when the movable body is not located at the initial position, it is possible to perform a return control to move the movable body to the initial position (for example, the part in which the performance control CPU 120 executes the origin placement control process shown in FIG. 30); When the variable display ends and the game standby state, the above-mentioned return control can be performed (for example, as shown in FIG. 30, the performance control CPU 120 can execute the processing of 132SGS410 to 132SGS427 from the start timing of the customer waiting demonstration performance). When power is turned on, when the variable display is started during the specified period when the confirmation movable control is performed, and the variable display ends during the specified period and the game standby state is in the game waiting state, the return control is restricted (for example, when a customer waiting demonstration is started in response to the end of the variable display, the part where the performance of the customer waiting demonstration of each movable object is performed with priority over the operation to the origin position of each movable object) It is characterized by this. According to this feature, it is possible to provide a game machine whose confirmation movable control is not interrupted by the return control.
[0022] The gaming machines in form 1-12 are The performance control means can execute the movable object effect multiple times during one variable display (for example, as shown in FIG. 70, the part in which the first variable display preview and the second variable display preview are executed during one variable display); When the power is turned on, when the movable body effect is executed with the variable display started during the specified period in which the confirmation movable control is performed, when the movable body effect is executed during the specified period, the movable body movable control is restricted (for example, as shown in FIG. 70, when the variable display is executed during the initial operation of each movable body, if the first movable body notice is executed during the initial operation, the part where the performance operation of the movable body 32A on the board as the movable body notice is not executed) If one of the movable body effects executed multiple times in one variable display is executed, and the movable body by the movable control corresponding to the movable body effect does not normally end, when the next movable body effect is executed, the movable body movable control corresponding to the next movable body effect is performed (for example, as shown in FIG. 71, even if the performance operation of the movable body 32A on the board as the first movable body notice does not end normally, if the operation of the movable body 32A on the board as the second movable body notice is not completed normally, then the operation of the movable body 32A on the board as the second movable body notice is performed when the execution period of the second movable body notice is carried out), It is characterized by this. According to this feature, it is possible to provide a game machine that can retry by performing the movable control corresponding to the next movable body effect even when the movable body effect does not normally end.
[0023] The gaming machines in form 1-13 are The performance control means can perform the first movable body effect (for example, a first movable body preview) and the second movable body effect (for example, a second movable body preview) which is a higher proportion when executed than the first movable body effect (for example, a second movable body preview) that is controlled to the advantage when executed, and The movable body control means is When the first movable body performance is performed, the first movable body can be moved by the first predetermined action (for example, the part where the performance control CPU 120 operates the movable body 32A on the board multiple times between the origin and the intermediate position as a first movable body preview); When the second movable body effect is performed, the second movable body movement control can be performed by the second predetermined action (for example, the part where the performance control CPU 120 operates the movable body 32A on the board multiple times between the origin and the intermediate position as a second movable body preview); When power is turned on, when the first movable body performance and the second movable body performance are executed by a variable display that has been started during the specified period in which the confirmation movable control is performed, when the first movable body performance is executed during the specified period, the first movable body movement control is restricted, and after the specified period ends, the first movable body movement control is performed (for example, if the first movable body notice is executed during the initial operation of each movable body, the operation of the movable body 32A on the board as the first movable body notice is not executed during the execution period of the first movable body notice, and the operation of the movable body 32A on the board as the first movable body notice is executed again after the initial operation of each movable body), When the first movable body is movable by the restricted first performance movable control, when the second movable body performance is executed, the first performance movable control is interrupted to perform the second performance movable control (for example, as shown in FIG. 72, if the initial operation of each movable body is in the operation of the second movable body 32A as the first movable body preview period, the operation of the first movable body 32A as the first movable body preview period is interrupted and the operation of the first movable body 32A as the second movable body preview period begins); It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the movement of the movable body in the first movable body performance is inhibited from the movement of the movable body in the second movable body performance, and the performance effect is not reduced.
[0024] The gaming machines in form 1-14 are The movable body is operable between the initial position (for example, the origin position) and the advance position (for example, the presentation position), a first detection means (for example, origin position sensors 132SG123, 132SG133, 132SG103, 635C) capable of detecting that the movable body is located at the initial position; 132SG134, 132SG104, 635D) further includes a second detection means (for example, a performance position sensor 132SG124, 132SG134, 132SG104, 635D) that can detect that the movable body is located at the advanced position; The confirmation movable control is a control for moving the movable body towards the advance position over the first period, based on the fact that the movable body is located at the initial position by the first detection means, and when it is not detected that the movable body has been located at the advanced position by the second detection means during the first period, the movable body is moved towards the initial position when the movable body is located at the advanced position by the second detection means during the first period (for example, as shown in FIG. 73, the performance control CPU 120 is a part in which the movable body is moved toward the origin position due to the performance position sensor not detecting the movable body during the first period), The performance movable control is a control for causing the movable body to move towards the advanced position for the second period, and when it is not detected that the movable body has been placed at the advanced position by the second detection means during the second period, the movable body is stopped (for example, as shown in FIG. 74, the performance control CPU 120 is a part in which the performance control position sensor does not detect the movable body during the second period, thereby stopping the operation of the movable body). It is characterized by this. According to this feature, when a movable body performance is performed during a game, even if the movable body is not moved normally in response to the movable body performance, the movable body is not moved based on the confirmation movable body control, and therefore it is possible to provide a gaming machine that can reduce the reduction in the performance effect of the movable body performance that was not executed normally.
[0025] The gaming machines of form 1-15 are The movable body control means is If the movable body cannot operate normally for a specific period, it is possible to determine an operation error and perform the above-mentioned confirmation movable control (for example, as shown in FIG. 75, the performance control CPU 120 determines an operation error when the movable body does not reach the performance position as an initial operation and repeatedly executes the initial operation), When an error has been determined for a predetermined number of times, it is possible to perform error movable control for moving the movable body for a longer period than the movable period of the movable body movable by the movable movable control (for example, as shown in FIG. 75, the part where the performance control CPU 120 operates the movable body as a special initial operation by the fourth operation error determination (dead end determination)); When the error movement control is performed, when the movable body effect is executed, the movable body movement control is restricted, while the effect display and the movable body effect sound are outputted (for example, as shown in FIG. 75, in the movable body effect after the dead end is determined, the movable body operation is not performed, but the effect display 132SG407 on the image display device 5 is displayed, frame LEDs 9a, 9b, movable body LEDs 9d on the panel, under the panel, movable body LEDs 9e, frame LEDs 9f, chance button LEDs 9g are emitted in a manner that corresponds to the movable body notice, and sound output according to the movable body notice from the speakers 8L and 8R is executed). It is characterized by this. According to this feature, it is possible to provide a gaming machine that prevents the movable body from being forced to operate in a situation where the movable body cannot be operated normally, and does not reduce the effect of the movable body performance.
[0026] [Form 2] The gaming machine in form 2-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, movable elements on the frame 132SG01, chance button 631B); movable body control means (for example, the performance control CPU 120); Includes a performance control means (for example, a performance control CPU 120); When the power is turned on, the movable body control means can perform confirmation and movable control to move the movable body by performing an operation to confirm that the movable body is operating normally (for example, the part in which the performance control CPU 120 executes the operation confirmation control process new in Figures 31 and 32, performs the initial operation of the movable body 32A on the panel, the movable body 32B under the panel, the chance button 631B, and the movable body 132SG101 on the frame is performed). When the power is turned on, the performance control means can perform demo display control so that the display means displays the demonstration display (for example, as shown in FIG. 76, the performance control CPU 120 displays the customer waiting demonstration performance on the image display device 5); When an electric power is turned on and power is turned on, the movable body control means controls the movable body so that the confirmation movable control is completed before the demo display control is performed (for example, as shown in Figures 76 to 78, when the pachinko gaming machine 1 starts after the electric power is turned off, the part where the initial operation control of each movable body is executed is performed, and the customer waiting demonstration performance is displayed). It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the demonstration display is not hindered by a movable body operated by the checking and movable control.
[0027] The gaming machine in Form 2-2 is The movable body control means is capable of performing the movable movement control for a specified period (for example, the performance control CPU 120 takes 30 seconds to initially operate each movable body). The performance control means is capable of performing the demo display control after at least a period of the same length as the predetermined period has elapsed since the confirmation movable control has ended (for example, the part where the customer wait demonstration is executed after 30 seconds after the initial operation of each movable object is completed); It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the demonstration display is displayed immediately after the confirmation and movement control, and the visibility of the demonstration display is not hindered.
[0028] The gaming machines in form 2-3 are The performance control means can perform the demo display control at different timings between when the power is turned on with initialization and when the power is turned on without initialization (for example, the period before the customer wait demonstration is executed after the initial operation of each movable body is completed is different from the case where the pachinko gaming machine 1 is started at a cold start and when the hot start is started at a hot start). The movable body control means is The above-mentioned checking and movable control can be performed in common between when the power is turned on with initialization and when the power is supplied without initialization (for example, the period before the customer wait demonstration is executed after the initial operation of each movable body is completed is different from when the pachinko machine 1 is started with a cold start or when the hot start). When the power is turned on with initialization, the movable body is controlled so that the confirmation movable control is completed before the demo display control is performed by the performance control means, and When the power is turned on without initialization, the movable body is controlled so that the confirmation movable control is completed before the demo display control is performed by the performance control means (for example, if the pachinko gaming machine 1 is started at a cold start or when the time period for the waiting demo performance is executed after the initial operation of each movable body is completed, the part where the waiting demo performance is executed after the initial operation of each movable body is completed) It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the demonstration display is not hindered by a movable body operated by checking and movable control, whether or not the power is turned on with initialization or without initialization.
[0029] The gaming machine in form 2-4 is Light-emitting means (for example, frame LEDs 9a, 9b, movable element LEDs 9d on the panel, movable element LEDs 9e on the panel, movable element LEDs 9f on the panel, and chance button LEDs 9g); 固可以上合方法(for example, the CPU 120 for performance control); further includes an operating means (for example, a selection button 132SG35); The movable member is provided with the light emitting means (for example, in which the movable member on the platen 32A has a movable member on the platen 9d, the movable member on the platen 32B has a movable member on the platen 32B has a movable member on the platen 9e, the movable member on the framen 132SG101 has a movable member on the framen 9f, and the chance button 631B has a movable member on the framen 631B has a movable member on the framen 631B has a movable member on the framen 9g). By operating the operating means, the brightness of the light emitting means can be changed (for example, the performance control CPU 120 executes the volume and light amount adjustment process shown in FIG. 28, allowing the light amount (luminance) of various lamps 9a to 9g to be adjusted by operating the selection button 132SG35), The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits a specific light pattern (for example, as shown in FIG. 61, the performance control CPU 120 causes the movable body under the panel 9e to emit in an initially emphasizing manner (for example, red flashing shown in FIG. 56(B)) when the initial operation of the movable body under the panel 32B); When the operating means is operated during the specified light emission control, at least the luminance of the luminance that is emitted by the specified light emission control is restricted so that at least the luminance of the luminance of the light emitted by the specified light emission control does not become luminance based on the operation (for example, as shown in FIG. 56(B), when the initial operation of each movable body is performed, the light amount (luminance) of the various lamps 9a to 9g cannot be adjusted by operating the select button 132SG35). It is characterized by this. According to this feature, since the brightness of the light emitting means provided on the movable movable body by the checking movable control does not change, it is possible to provide a gaming machine that does not interfere with the operation of the movable body.
[0030] The gaming machine in form 2-5 is Light-emitting means (for example, frame LEDs 9a, 9b, movable element LEDs 9d on the panel, movable element LEDs 9e on the panel, movable element LEDs 9f on the panel, and chance button LEDs 9g); 固可以上合方法(for example, the CPU 120 for performance control); further includes an operating means (for example, a selection button 132SG35); The movable member is provided with the light emitting means (for example, in which the movable member on the platen 32A has a movable member on the platen 9d, the movable member on the platen 32B has a movable member on the platen 32B has a movable member on the platen 9e, the movable member on the framen 132SG101 has a movable member on the framen 9f, and the chance button 631B has a movable member on the framen 631B has a movable member on the framen 631B has a movable member on the framen 9g). By operating the operating means, the brightness of the light emitting means can be changed (for example, the performance control CPU 120 executes the volume / light adjusting process shown in FIG. 28, allowing the light amount (luminance) of various lamps 9a to 9g to be adjusted by operating the selection button 132SG35), The performance control means is capable of displaying a changeable display indicating that the brightness of the light emitting means can be changed by operating the operation means (for example, the portion where the menu / volume / light adjustment display suggestion display 132SG480 is displayed on the image display device 5, as shown in FIG. 55), The display of the changeable display is restricted during the specified period, and the changeable display is displayed after the specified period is completed (for example, as shown in FIG. 55, during initial operation of each movable body, the menu / volume / light adjustment display suggestion display 132SG480 is not displayed on the image display device 5 during initial operation of each movable body, and the menu / volume / light adjustment display suggestion display 132SG480 is displayed on the image display device 5 in the initial operation of each movable body). It is characterized by this. According to this feature, by displaying a changeable display during the check movable control, it is possible to provide a gaming machine that does not impair the degree of attention to the check movable control.
[0031] The gaming machine in form 2-6 is The movable body includes a first movable body (for example, a movable body on the platen 32A) and a second movable body (for example, a movable body under the platen 32B); Light-emitting means (for example, frame LEDs 9a, 9b, movable element LEDs 9d on the panel, movable element LEDs 9e on the panel, movable element LEDs 9f on the panel, and chance button LEDs 9g); 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The first and second movable bodies are provided with the light emitting means (for example, in which the movable body on the plate 32A is provided with the movable body on the plate 32A and the movable body on the plate 32B is provided with the movable body on the plate 9e), As the confirmation movable control means, the second movable body is moved after the first movable body is moved (for example, as shown in Figures 61 and 62, the performance control CPU 120 operates the movable body on the board 32A as an initial operation after the movable body under the board 32B is operated). The light emitting control means is capable of performing specific light emitting control in which the light emitting means of the movable body that is movable by the movable body with a specific light emitting pattern (for example, as shown in FIG. 61, the part where the performance control CPU 120 emits the movable body under the panel 9e in an initially emphasizing manner (for example, red flashing shown in FIG. 56(B)) when the initial operation of the movable body under the panel 32B); When the first movable body is movable by the confirmation movable control, the specific luminescence control by the light emitting means of the second movable body is not performed by the light emitting control means (for example, when the initial operation of the movable body on the board 32A is performed, the under-board movable body LED 9e is not emitted in the initial emphasis mode); It is characterized by this. According to this feature, it is possible to provide a gaming machine that can attract attention to the movable movable body by checking movable control.
[0032] The gaming machine in Form 2-7 is The performance control means is It is possible to perform a movable body effect using the movable body during the demonstration display (for example, as shown in FIG. 55, a part in which the movable body 32A on the board can be operated between the origin and the performance position while performing a customer waiting demonstration performance). Effect display corresponding to the movable body effect can be displayed on the display means (for example, the part where effect display 132SG407 is displayed on the image display device 5, as shown in FIG. 55), The movable body control means is When the movable body performance is performed, it is possible to perform movable control during demonstrations in which the movable body is moved in a common manner as in the operational manner of the movable body movable by the confirmation movable movable control (for example, the part in which the movable body 32A on the board is moved from the origin position to the presentation position, and then the movable body 32A on the board is moved from the presentation position to the origin position) If the movable body cannot operate normally for a specific period, it is possible to determine an operation error and perform the above-mentioned confirmation movable control (for example, as shown in FIG. 79, the performance control CPU 120 determines an operation error when the movable body does not reach the performance position as an initial operation and repeatedly executes the initial operation), When an error has been determined for a predetermined number of times, it is possible to perform error movable control for moving the movable body for a longer period than the movable period of the movable body movable by the movable movable control (for example, as shown in FIG. 79, the part where the performance control CPU 120 can operate the movable body as a special initial operation by determining the fourth operation error (dead end determination)); When the error movement control is performed, when the demonstration display is displayed, the movement control during the demonstration is restricted, while the effect display is displayed (for example, as shown in FIG. 79, in the demo-waiting demonstration performance after the dead end has been determined, the movement of the movable body is not performed, but the effect display 132SG407 on the image display device 5 is displayed, and the effect display 132SG407 is displayed, frame LEDs 9a, 9b, movable body LEDs 9d on the panel, under panel, movable body LEDs 9e, frame LEDs 9f, chance button LEDs 9g are emitted in a manner that corresponds to the preview of the movable body) It is characterized by this. According to this feature, it is possible to provide a gaming machine that prevents the movable body from being forced to operate in a situation where the movable body cannot be operated normally, and does not reduce the effect of displaying the demonstration.
[0033] [Form 3] The gaming machine in Form 3-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); game control means (for example, CPU 103); movable body control means (for example, the performance control CPU 120); Includes a performance control means (for example, a performance control CPU 120); In the advantageous state, the game control means can make the variable means (for example, the special variable winning ball device 7) into an easy-to-approach state (for example, the open state) in which the game medium can enter, and then play a round game in which the variable means is in an unapproachable state where the game medium cannot enter, When the power is turned on, the movable body control means can perform checking and movable control (for example, operation confirmation control) to move the movable body by an operation to confirm that the movable body is operating normally; The performance control means can perform a fanfare performance before being controlled by the round game in the advantageous state; The fanfare performance mentioned above is and an introduction part (for example, an introduction part; see Figures 52 (F2) to (F6)) for reporting on the advantage state; A firing direction notification part (for example, a right-handed notification part; see Figures 52 (F7) to (F8)) that is executed after the introduction part and notifies the player of the game medium in the firing direction (for example, a right-handed notification part; see Figures 52 (F7) to (F8)); It is composed of The movable body control means controls the movable body so that, if an electric power is interrupted immediately before the fanfare effect is executed and if the power is turned on, the confirmation movable control ends before the launch direction notification part is started (for example, if the pachinko gaming machine 1 is started by hot start after the electric power has occurred just before the fanfare effect is executed, the movable body controls the initial operation so that the fanfare effect (right stimulating part) accompanied by the operation of the movable body 32A on the board is started. See FIG. 80). It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the operation direction notification part in the fanfare production is not hindered by the movable body operated by the confirmation movable control.
[0034] The gaming machine in Form 3-2 is The advantages of the above-mentioned situations can be multiple types (for example, jackpots A-E), In the introduction part, it is possible to report which of the plural types of the advantage state is in, and as the notification, it is possible to display the advantageous state name display (for example, jackpot type display 132SG421) corresponding to the controlled advantageous state, and to display the advantageous state name display before displaying the advantageous state name display (for example, jackpot type display before displaying the jackpot type display 132SG422) before the advantageous state name display is displayed, The confirmation movable control is a control for moving the movable body so as to terminate the operation for confirming that the movable body is operating normally before the display of the advantageous state name is performed (for example, in the operation confirmation control, the initial operation ends before the display of the jackpot type display 132SG421 is displayed in FIG. 52 (F6)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can grasp which advantageous state is controlled even if confirmation movable control is performed during the fanfare performance.
[0035] The gaming machine in Form 3-3 is Light emitting means and 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits light in a specific light emitting pattern (for example, an initial emphasis mode), When the fanfare effect is performed, the fanfare emission control can be performed to cause the light emitting means of the movable body, which is not movable, to emit a light pattern corresponding to the fanfare effect, by the confirmation movable control, to emit the light emitting means of the movable body in a light emitting pattern corresponding to the fanfare effect. The light-emitting mode used in the specified light-emitting pattern is not used in the light-emitting pattern corresponding to the fanfare effect (for example, the initial emphasis mode (white lighting) is the part that is not used in the light-emitting mode corresponding to the fanfare effect (introducing part)); It is characterized by this. According to this feature, it is possible to provide a game machine that can indicate that the movable body is being checked and movable by the specific light emission control and the fanfare light emission control even during the fanfare performance.
[0036] The gaming machine in form 3-4 is Light emitting means and 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The light emission control means is When the confirmation movable control is performed, it is possible to perform a specific light control in which the light emitting means of the movable body movable by the confirmation movable control is emitted in a specific light emitting pattern (for example, an initial emphasis mode); When the fanfare effect is performed, it is possible to perform fanfare emission control in which the light emitting means of the movable body emits a light emitting pattern corresponding to the fanfare effect, The movable body includes a first movable body and a second movable body; When the power is turned on at the same time as the fanfare effect is executed, and then when the power is turned on, when the first movable body is movable by the confirmation movable control, the light emitting means of the first movable body emits light through the specific luminescence control, and the light emitting means of the second movable body emits light through the fanfare emission control (for example, when the first movable body is movable, the movable body LED of the first movable body emits light in the initial emphasis mode (white lighting), while the movable body LED of the second movable body emits light in the light emitting mode corresponding to the fanfare effect (introducing part)); It is characterized by this. According to this feature, it is possible to provide a gaming machine that can indicate that the movable body is being checked and movable even when the fanfare is being performed.
[0037] The gaming machine in form 3-5 is Light emitting means and 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The light emission control means is When the fanfare effect is performed, the light emitting means can be controlled to emit light in a light emitting pattern corresponding to the fanfare effect using the first luminance; When the power is cut off at the same time as the fanfare effect is executed and then the power is turned on, it is possible to perform the emission control so that the light emitting means emits a light pattern corresponding to the fanfare effect by using the second luminance during the specified period in which the confirmation movable control is performed (for example, the frame LEDs 9a and 9b emit light in a light-emitting manner corresponding to the fanfare effect by using the first luminance, while the frame LEDs 9a and 9b emit light in a light-emitting manner corresponding to the fanfare effect, while the operation checking control is carried out, the frame LEDs 9a and 9b, the panel movable LED 9d, the panel movable LED 9e, and the frame movable LED 9f emit light at a second luminance (low brightness) lower than the first luminance (high brightness). See Figure 56(B)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can reduce the power consumption at the time of power turning on and reduce the load.
[0038] The gaming machine in form 3-6 is The movable body includes a first movable body and a second movable body; Light emitting means and 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The first and second movable bodies are provided with the light emitting means (for example, a movable member LED 9d on the panel, a movable member LED 9e on the panel, a movable member LED 9f on the frame, a movable member LED 9g on the chance button LED 9g), As the confirmation movable control means, the movable body control means moves the second movable body after movable the first movable body; The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits light in a specific light emitting pattern (for example, an initial emphasis mode), When the first movable body is movable by the checking movable control, the specified luminescence control is not performed on the light emitting means of the second movable body, and the specified luminescence control is performed on the light emitting means of the first movable body (for example, when the first movable body is operating, the movable body LED of the second movable body does not emit light in an initially emphasizing manner, and the movable body LED of the first movable body emits light in an initially emphasizing manner); It is characterized by this. According to this feature, it is possible to provide a gaming machine that can attract attention to the movable movable body by checking movable control.
[0039] The gaming machine in Form 3-7 is Light emitting means and 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The first and second movable bodies are provided with the light emitting means (for example, a movable member LED 9d on the panel, a movable member LED 9e on the panel, a movable member LED 9f on the frame, a movable member LED 9g on the chance button LED 9g), The performance control means is capable of performing a movable body effect using the movable body in the operation direction notification part, When the movable body effect is performed, the movable body control means can perform a special effect movement control that moves the movable body by a special operation; The light emission control means is It is possible to perform the specific light control in which the light emitting means of the movable body that is movable by the checking movable control is emitted in a specific light emitting pattern (for example, an initial emphasis mode) until the movement of the movable body is completed; The light emitting means of the movable body movable by the special effect movable control can be performed in the first period in a first special light emitting pattern, and in the second period after the first period ends, the special light emitting control allows the movable body to emit light in a second special light emitting pattern that is different from the first special light emitting pattern in the second period (for example, the movable body LED of the movable body during initial operation emits light in a common initial emphasis mode (white lighting) between the original position and the movable body LED that operates through the performance action control can emit light in a different light emitting mode when the movable body advances from the origin position to the performance position and when the movable body retracts from the origin position to the origin position. See Figure 56(B)). It is characterized by this. According to this feature, it is possible to provide a game machine that can easily determine whether the confirmation movable control or the special movable control is being performed by the specific luminescence control or the special luminescence control.
[0040] The gaming machine in form 3-8 is Light emitting means and 固可以上合方法(for example, the CPU 120 for performance control); Further provided with sound output means (for example, speakers 8L, 8R); The first and second movable bodies are provided with the light emitting means (for example, a movable member LED 9d on the panel, a movable member LED 9e on the panel, a movable member LED 9f on the frame, a movable member LED 9g on the chance button LED 9g), The performance control means is capable of performing a movable body effect using the movable body in the firing direction notification part, When the movable body effect is performed, the movable body control means can perform a special movable control for moving the movable body in a manner common to the operational mode of the movable body movable by the confirmation movable movable control; The light emission control means is It is possible to perform the specific light control in which the light emitting means of the movable body that is movable by the checking movable control is emitted in a specific light emitting pattern (for example, an initial emphasis mode) until the movement of the movable body is completed; It is possible to perform special light control so that the light emitting means of the movable body that is movable by the movable control is emitted in a special light pattern over the period of the movable body performance, The sound output means restricts the sound output when the movable body is movable by the confirmation movable control, and outputs a sound corresponding to the fire direction notification part when the movable body is movable by the special effect movable control (for example, in the movable body performance, the sound emits in a manner that corresponds to the right-handed notification part, which is different from the initial emphasis mode (white light), and restricts the sound output when the movable body is movable by the initial action, and in the movable body performance executed in the right-handed notification part, the sound corresponding to the right-handed notification part is outputted) It is characterized by this. According to this feature, it is possible to provide a game machine that can easily determine whether the confirmation movable control or the special effect movable control is being performed by the specific luminescence control and the special luminescence control.
[0041] The gaming machine in form 3-9 is Further provided is a display means (for example, an image display device 5); The performance control means is In the fire direction notification part, the movable body effect using the movable body (see FIG. 52 (F7)) can be performed, Effect display corresponding to the movable body effect can be displayed on the display means; The movable body control means is When the movable body effect is performed, it is possible to perform a special effect movable control for moving the movable body by a special action; If the check-movement control cannot be completed normally for a specific period, it is determined that an operation error is present, and the check-movement control can be performed again, When the confirmation movable control is performed for the specified period, when the movable object effect is executed, the special effect movable control is restricted, while the effect display is displayed (for example, when the movable object effect is executed in the right-handed notification part of the fanfare performance, the movable object is operated by a special operation, and the effect display corresponding to the movable object effect can be displayed, and if the operation confirmation control cannot be completed normally for a specified period, it is determined that an operation error is used, and motion confirmation control can be performed again, and when the operation confirmation control is performed for a specified period, when the movable object effect is executed, the special operation is restricted, while the effect display is displayed). It is characterized by this. According to this feature, it is possible to provide a game machine that can indicate by effect display that the movable body effect has been executed while preventing the confirmation and movable control by special effects.
[0042] [Form 4] The gaming machine in form 4-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, movable elements on the frame 132SG01, chance button 631B); Light emitting means and game control means (for example, CPU 103); performance control means (for example, performance control CPU 120); 固可以上合方法(for example, the CPU 120 for performance control); 1. It includes a movable body control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The movable body control means is When the power is turned on, it is possible to perform confirmation movable control (for example, operation confirmation control) for movable the movable body by performing an operation to confirm that the movable body is operating normally; When announcing that the movable body is controlled to the advantage, it is possible to perform a movable performance control (for example, a movable body effect in a winning or not button effect) by performing an action to notify that the movable body is controlled to the advantage, The light emission control means is When the confirmation movable control is performed by the movable body control means, the luminance of the luminance of the luminance means is controlled so that the luminance of the luminance is the first luminance; When the movable body control means performs the movable performance, the luminance of the luminance means is controlled so that the luminance of the luminance means becomes the second luminance; The first luminance is lower than the second luminance (for example, the initially operating movable body LED 9d, the under-plate movable body LED 9e, the frame-movable body LED 9f, and the chance button LED 9g emit light in the initial emphasis mode (white light), but the part that emits light at a lower brightness than when the light is emitted during the performance operation control. See Figure 56(B)), In the advantageous state, the game control means can perform a round game in which the variable means (for example, the special variable winning ball device 7) is in an easy-to-approach state (for example, the open state) that allows the game medium to enter, and then the variable means is in an unapproachable state (for example, the closed state) that the game medium cannot enter, and The performance control means can perform a fanfare performance before being controlled by the round game in the advantageous state; The movable body control means controls the movable body so that, if an electric power is interrupted immediately after the start of the fanfare performance by the performance control means and then the power is turned on, the movable body controls the movable body so that the confirmation movable control ends before the execution period of the fanfare performance ends (for example, if the electric power is interrupted immediately after the fanfare performance has started, and the pachinko gaming machine 1 is started by hot start, the part where the operation confirmation control ends before the round performance corresponding to the round game starts. See FIG. 81). It is characterized by this. According to this feature, while reducing power consumption at the time of power on, the load on the gaming machine is reduced, and the luminance of the light emitting means provided on the movable body is set to the first luminance, preventing it from being dazzled and difficult to confirm the operation of the movable body. Furthermore, it is possible to provide a gaming machine in which the player can enter an advantageous state without worrying about the movable body that is operated by the movable body control by performing the movable body control.
[0043] The gaming machine in Form 4-2 is The performance control means can display a restoration display (for example, restoration display 132SG510) on the display means, in the case where a power is turned on during the variable display, and then a power is turned on, or when a power is turned on at the same time as the fanfare performance is executed, and then the power is turned on, The light emitting control means can perform recovery-in-recovery light control so that the light emitting means emits a light emitting pattern corresponding to the restoration display, when the power is turned on, and then the power is turned on, and then the power is turned on, and then the power is turned on, and the light emitting means can emit a light in a light emitting pattern corresponding to the restoration display, The movable body control means is capable of performing the checking movable control between a power interruption occurs during the variable display, a power interruption occurs during the power-on, and a power interruption occurs during the execution of the fanfare effect, and then a power-on is turned on (for example, a part that can perform operation checking control between a power interruption occurs during the variable display, and a power interruption occurs during the execution of the fanfare effect, and then a power-on is turned on), It is characterized by this. According to this feature, it is possible to provide a gaming machine that prevents the processing at the time of power-on is complicated.
[0044] The gaming machine in form 4-3 is If an electric power is interrupted during the fanfare performance and then the power is turned on, the display means can display a restoration display (for example, a restoration display 132SG510) on the display means; The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits light in a specific light emitting pattern (for example, an initial emphasis mode), When an electric cut occurs at the same time as the fanfare performance is executed and then the power is turned on, the recovery-in-recovery light control allows the luminous means of the movable body not movable by the confirmation movable control to emit a light pattern corresponding to the restoration display during the execution period of the fanfare performance, The light-emitting mode used in the specified light-emitting pattern is not used in the light-emitting pattern corresponding to the restored display (for example, the initial emphasis mode (white lighting) is not used in the mode corresponding to the restored display (output)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can attract attention to the movable body that can be moved by the movable performance control even when restoring.
[0045] The gaming machine in form 4-4 is If an electric power is interrupted during the fanfare performance and then the power is turned on, the display means can display a restoration display (for example, a restoration display 132SG510) on the display means; The light emission control means is During the execution period of the fanfare performance, the light emitting means can be subjected to fanfare emission control so that the light emitting means emits a light emitting pattern corresponding to the fanfare performance, When an electric power is interrupted at the same time as the fanfare performance is executed and then the power is turned on, it is possible to perform recovery-in-light control so that the light emitting means emits a light emitting pattern corresponding to the restoration display during the execution period of the fanfare performance; The light emission control during recovery is performed at a lower brightness than the fanfare light emission control (for example, during power failure recovery, the light emits at a lower brightness than the luminance of the movable body LED in the movable body movable control (movable body in the acceptance-no button performance). See FIG. 56(B)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can reduce the power consumption at the time of power turning on and reduce the load.
[0046] The gaming machine in form 4-5 is If an electric power is interrupted during the fanfare performance and then the power is turned on, the performance control means can display a recovery indication (for example, a recovery indication 132SG510); The light emission control means is During the execution period of the fanfare performance, the light emitting means can be subjected to fanfare emission control so that the light emitting means emits a light emitting pattern corresponding to the fanfare performance, When an electric power is interrupted at the same time as the fanfare performance is executed and then the power is turned on, it is possible to perform recovery-in-light control so that the light emitting means emits a light emitting pattern corresponding to the restoration display during the execution period of the fanfare performance; The light-emitting mode used in the light-emitting pattern corresponding to the restoration display is not used in the light-emitting pattern corresponding to the fanfare performance (for example, the mode that corresponds to the restoration display (off) is not used in the light-emitting mode that corresponds to the fanfare performance (a song during jackpot)) It is characterized by this. According to this feature, it is possible to provide a gaming machine that can notify you that the power is being restored even if the fanfare is being performed before the power is turned on.
[0047] The gaming machine in form 4-6 is The operational mode of the movable body according to the confirmation movable control and the operational mode of the movable body according to the performance movable control are the same as that of the movable body according to the performance movable control. The light emission control means is The specific light emitting control allows the light emitting means of the movable body to be movable by the confirmation movable movable control to emit light in a specific light emitting pattern until the movement of the movable body is completed; The light emitting means of the movable body movable by the movable performance control can be performed in the first period in a first special light emitting pattern, and in the second period after the first period, the light emitting control can be performed in which the light emitting means of the movable body is different from the first light emitting pattern in a second period (for example, the operational mode of each movable body due to operation confirmation control and the operational mode of each movable body due to performance control (for example, the operational mode of moving from the origin position to the performance position) on the board of the movable body, and the movable body LED9 on the movable body plate d, the under-panel movable body LED 9e, the frame-movable body LED 9f, and the chance button 631B emit light in the initial emphasis mode (white light) until the initial operation is completed in the operation confirmation control, and in the performance operation control (for example, the Acceptance Button Effect), the part emits light in the rainbow flash mode in the first period (for example, the Advancement operation period), and in the second period (for example, the Retraction operation period), the part emits light in the smooth rainbow mode that is different from the rainbow flash mode. See Figure 56(B)), It is characterized by this. According to this feature, it is possible to provide a game machine that can easily determine whether the confirmation movable control or the performance movable control is being performed by the specific luminescence control or the special luminescence control.
[0048] [Form 5] The gaming machine in Form 5-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); Light emitting means and game control means (for example, CPU 103); 固可以上合方法(for example, the CPU 120 for performance control); performance control means (for example, performance control CPU 120); 1. It includes a movable body control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The movable body control means is When the power is turned on, it is possible to perform confirmation movable control (for example, operation confirmation control) for movable the movable body by performing an operation to confirm that the movable body is operating normally; When announcing that the movable body is controlled to the advantage, it is possible to perform a movable performance control (for example, a movable body effect in a winning or not button effect) by performing an action to notify that the movable body is controlled to the advantage, The light emission control means is When the confirmation movable control is performed by the movable body control means, the luminance of the luminance of the luminance means is controlled so that the luminance of the luminance is the first luminance; When the movable body control means performs the movable performance, the luminance of the luminance means is controlled so that the luminance of the luminance means becomes the second luminance; The first luminance is lower than the second luminance (for example, the initially operating movable body LED 9d, the under-plate movable body LED 9e, the frame-movable body LED 9f, and the chance button LED 9g emit light in the initial emphasis mode (white light), but the part that emits light at a lower brightness than when the light is emitted during the performance operation control. See Figure 56(B)), In the advantageous state, the game control means can perform a round game in which the variable means (for example, the special variable winning ball device 7) is in an easy-to-approach state (for example, the open state) that allows the game medium to enter, and then the variable means is in an unapproachable state (for example, the closed state) that the game medium cannot enter, and The performance control means can perform a fanfare performance before being controlled by the round game in the advantageous state; The movable body control means controls the movable body so that, if an electric power is interrupted immediately before the end of the fanfare performance and then the power is turned on, the movable body controls the movable body so that the confirmation movable control is completed before the easy-to-entry state ends (for example, the part where the operation confirmation control when the electric power is turned on immediately before the fanfare performance ends, and the power is turned on, can be terminated before the opening control of the large prize opening in the first round game ends. See FIG. 82). It is characterized by this. According to this feature, while reducing power consumption at the time of power on, the load on the gaming machine is reduced, and the luminance of the light emitting means provided on the movable body is set to the first luminance, preventing it from being dazzled and difficult to confirm the operation of the movable body. Furthermore, it is possible to provide a gaming machine in which the electric power is turned off just before the fanfare performance is finished, and the confirmation movable control when the power is turned on is terminated before the easy-to-approach state of the variable means ends (which can aim for an attacker even after the initial operation).
[0049] The gaming machine in Form 5-2 is In a round game in which the variable means is controlled to the easy-to-entry state for a specified period after the fanfare performance is completed, the performance control means can display a firing direction indicator indicating the launch direction of the game medium in the specified display area (for example, right-handed play area, second route) that indicates the launch direction of the game medium (for example, right-handed play promotion display 132SG430) and a round-game related display regarding the round game (for example, round number display 132SG451, winning ball count display 132SG452, number display 132SG453, number of consecutive ball counts / total ball count display 132SG454, etc.) in the special display area; The confirmation movable control is a control for moving the movable body so that the movable body does not overlap the special display area more than the special display area (see Figures 83 and 84). It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not interfere with the visibility of the launch direction indicator, which is movable by the movable body by the confirmation movable movable control, which has a high degree of influence on the game.
[0050] The gaming machine in Form 5-3 is In a round game after the fanfare performance is completed, the performance control means can display a launch direction indicator indicating the launch direction of the game medium (for example, right-handed hit promotion display 132SG430) and a game value display regarding the game value assigned to the special display area (for example, winning ball count display 132SG452, number of ball count display 132SG453, etc.) in the specified display area; The checking movable control is a control for moving the movable body so that the movable body does not overlap the special display area with the specific display area (see Figures 83 and 84); It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not interfere with the visibility of the launch direction indicator, which is movable by the movable body by the confirmation movable movable control, which has a high degree of influence on the game.
[0051] The gaming machine in Form 5-4 is The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits light in a specific light emitting pattern (for example, an initial emphasis mode), If an electric disconnect occurs just before the end of the fanfare performance and then the power is turned on, the confirmation movable control allows the luminous means of the movable body to emit light in a lamp pattern corresponding to the round game by the confirmation movable movable control, and The light-emitting mode used in the specified light-emitting pattern is not used in the light-emitting pattern corresponding to the round game (for example, the initial emphasis mode (white lighting) is a part that is not used in the mode corresponding to the jackpot song (round performance). See Figure 56(B)). It is characterized by this. According to this feature, it is possible to provide a game machine that can attract attention to the movable body that can be moved by checking movable control even during a round game by means of a specific light emission control.
[0052] The gaming machine in Form 5-5 is The movable body includes a first movable body and a second movable body; The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits light in a specific light emitting pattern (for example, an initial emphasis mode), If an electric cut occurs just before the end of the fanfare performance and then the power is turned on, it is possible to perform a light emitting control during the round so that the light emitting means of the movable body emits a light emitting pattern corresponding to the round game, When the first movable body is movable by the checking movable control, the light emitting means of the first movable body is emitted by the specified luminescence control, and the light emitting means of the second movable body is emitted by the round light emitting control (for example, when the first movable body is movable by the operation check control, the movable body LED of the first movable body emits light in an initial emphasis mode (white lighting), while the movable body LED of the second movable body emits light in a manner that corresponds to the jackpot music (round performance)), It is characterized by this. According to this feature, it is possible to provide a gaming machine that can indicate that the movable body is movable by checking and movable control even during a round game.
[0053] The gaming machine in form 5-6 is The light emission control means is In the round game after the fanfare performance is performed, the light emitting means can be controlled during the round to cause the light emitting means to emit a light pattern corresponding to the round game; If an electric power is interrupted just before the end of the fanfare performance and then the power is turned on, the light emitting means can be made to emit light by the light emitting control during the round, The luminance during rounds that is performed when an electric power is interrupted immediately before the end of the fanfare performance and then the power is turned on is lower than the luminance during rounds that is performed when no electric power is generated just before the end of the fanfare performance (for example, the luminance when the movable LED of the movable body that is not initially operated emits light in a manner that corresponds to a jackpot song (round performance) is a portion in which the luminance when the movable body LED of the movable body that is not initially operated emits light in a manner that corresponds to a jackpot song (round performance) is part in a round game in which the movable body LED of the movable body that is not initially operated emits light in a manner that corresponds to a jackpot song (round performance) after the electric power is interrupted immediately before the end of the fanfare performance, may be lower than the luminance when the movable body LED of the movable body that is not initially operated emits light in a manner that corresponds to a jackpot song (round performance) in a round game in which the movable body LED of the movable body that is not initially operated emits light in a manner that corresponds to a jackpot song (round performance)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can reduce the power consumption at the time of power turning on and reduce the load.
[0054] The gaming machines in form 5-7 are The operational mode of the movable body according to the confirmation movable control and the operational mode of the movable body according to the performance movable control are the same as that of the movable body according to the performance movable control. The light emission control means is The specific light emitting control allows the light emitting means of the movable body to be movable by the confirmation movable movable control to emit light in a specific light emitting pattern until the movement of the movable body is completed; The light emitting means of the movable body movable by the movable performance control can be performed in the first period in a first special light emitting pattern, and in the second period after the first period, the light emitting control can be performed in which the light emitting means of the movable body is different from the first light emitting pattern in a second period (for example, the operational mode of each movable body due to operation confirmation control and the operational mode of each movable body due to performance control (for example, the operational mode of moving from the origin position to the performance position) on the board of the movable body, and the movable body LED9 on the movable body plate d, the under-panel movable body LED 9e, the frame-movable body LED 9f, and the chance button 631B emit light in the initial emphasis mode (white light) until the initial operation is completed in the operation confirmation control, and in the performance operation control (for example, the Acceptance Button Effect), the part emits light in the rainbow flash mode in the first period (for example, the Advancement operation period), and in the second period (for example, the Retraction operation period), the part emits light in the smooth rainbow mode that is different from the rainbow flash mode. See Figure 56(B)), It is characterized by this. According to this feature, it is possible to provide a game machine that can easily determine whether the confirmation movable control or the performance movable control is being performed by the specific luminescence control or the special luminescence control.
[0055] [Form 6] The gaming machine in form 6-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); Light emitting means and game control means (for example, CPU 103); 固可以上合方法(for example, the CPU 120 for performance control); 1. It includes a movable body control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The movable body control means is When the power is turned on, it is possible to perform confirmation movable control (for example, operation confirmation control) for movable the movable body by performing an operation to confirm that the movable body is operating normally; When announcing that the movable body is controlled to the advantage, it is possible to perform a movable performance control (for example, a movable body effect in a winning or not button effect) by performing an action to notify that the movable body is controlled to the advantage, The light emission control means is When the confirmation movable control is performed by the movable body control means, the luminance of the luminance of the luminance means is controlled so that the luminance of the luminance is the first luminance; When the movable body control means performs the movable performance, the luminance of the luminance means is controlled so that the luminance of the luminance means becomes the second luminance; The first luminance is lower than the second luminance (for example, the initially operating movable body LED 9d, the under-plate movable body LED 9e, the frame-movable body LED 9f, and the chance button LED 9g emit light in the initial emphasis mode (white light), but the part that emits light at a lower brightness than when the light is emitted during the performance operation control. See Figure 56(B)), In the advantageous state, the game control means can make the variable means (for example, the special variable winning ball device 7) into an easy-to-approach state (for example, the open state) in which the game medium can enter; The movable body control means controls the movable body so that, when the power is turned on at the same time as the easy entry state is reached, the movable body controls the movable body so that the confirmation movable control ends before the easy entry state ends (for example, the part where the operation confirmation control when the power is turned on immediately after the opening control of the large prize opening in the first round game is started and when the opening control of the large prize opening in the first round game is terminated before the opening control of the large prize opening in the first round game ends. See FIG. 85). It is characterized by this. According to this feature, while reducing power consumption at the time of power on, the load on the gaming machine is reduced, and the luminance of the light emitting means provided on the movable body is set to the first luminance, preventing it from being dazzled and difficult to confirm the operation of the movable body. Furthermore, it is possible to provide a gaming machine in which, when the variable means is in an easy-to-approach state, the checking movable control when the variable means is turned on is terminated before the easy-to-approach state of the variable means is finished (which can aim for an attacker even after the initial operation).
[0056] The gaming machine in Form 6-2 is Further provided is a performance control means (for example, a performance control CPU 120); The performance control means can display a restoration display (for example, restoration display 132SG510) on the display means, in which a power is turned on afterwards, or in which the variable means is controlled to the easy-to-entry state and the power is turned on afterwards, a restoration display (for example, restoration display 132SG510) is displayed, The light emitting control means can perform recovery-in-recovery light control in which the light emitting means emits a light-in-recovery light in a light pattern corresponding to the restoration display, when the power is turned on, or when the variable means is controlled to the easy-to-enter state, and the power is turned on, and then the power is turned on, and the light emitting means can emit a light in a light-in-recovery light pattern corresponding to the restoration display, The movable body control means is capable of performing the checking movable control between a power interruption occurs during the variable display, and a power interruption occurs during the power-on state, and a power interruption occurs during the power-on state, and a power-on state is then turned on (for example, a part in which operation checking control can be performed between a power interruption occurs during the variable display, and a power-on state is then turned on, and a power interruption occurs during the large prize opening is then controlled to the open state, and a power-on state is then turned on). It is characterized by this. According to this feature, it is possible to provide a gaming machine that prevents the processing at the time of power-on is complicated.
[0057] The gaming machine in form 6-3 is Further provided is a performance control means (for example, a performance control CPU 120); When an electric power is interrupted during the easy entry state of the variable means and then the power is turned on, the display means can display a restoration display (for example, restoration display 132SG510) on the display means; The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits light in a specific light emitting pattern (for example, an initial emphasis mode), When the variable means is in the easy-to-approach state and the power is turned on afterwards, the variable means can perform recovery-in-air light control so that the light emitting means is emitted in a light emitting pattern corresponding to the restoration display, for a period from the easy-to-approach state to the game medium being unable to enter, The light-emitting mode used in the specified light-emitting pattern is not used in the light-emitting pattern corresponding to the restoration display (for example, the initial emphasis mode (white lighting) is not used in the mode corresponding to the restoration display (output). See FIG. 56(B)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can attract attention to the movable body that can be moved by checking and movable control even when restoring.
[0058] The gaming machine in form 6-4 is Further provided is a performance control means (for example, a performance control CPU 120); When an electric power is interrupted during the easy entry state of the variable means and then the power is turned on, the display means can display a restoration display (for example, restoration display 132SG510) on the display means; The light emission control means is In one round game in which the variable means is controlled to the easy-to-enter state for a specified period, it is possible to perform a light-emitting control during a round in which the light-emitting means emits a light-emitting pattern corresponding to the round game, If the power is interrupted at the same time as the first round game is started and then the power is turned on, it is possible to perform recovery-in-light control in which the light emitting means emits light in a light pattern corresponding to the restoration display for a period until the first round game is finished, The recovery-in-recovery light-emitting control is performed at a lower brightness than the round-in-recovery control (for example, during power-out recovery, the light may be emitted at a lower brightness than the luminance of the movable LED in the performance movable control (movable element performance in the acceptance-no button performance)); It is characterized by this. According to this feature, it is possible to provide a gaming machine that can reduce power consumption when power is turned on, reduce the load on the gaming machine, and notify that it is being restored.
[0059] The gaming machine in form 6-5 is Further provided is a performance control means (for example, a performance control CPU 120); When an electric power is interrupted while controlling the variable means to the easy-to-enter state and then power is turned on, the display means can display a restoration display (for example, restoration display 132SG510) on the display means, The light emission control means is In one round game in which the variable means is in the easy-to-entered state for a specified period, it is possible to perform a light-emitting control during the round in which the light-emitting means is emitted in a light-emitting pattern corresponding to the round game; If the power is interrupted at the same time as the first round game is started and then the power is turned on, it is possible to perform recovery-in-light control in which the light emitting means emits light in a light pattern corresponding to the restoration display for a period until the first round game is finished, The light-emitting mode used in the light-emitting pattern corresponding to the restoration display is not used in the light-emitting pattern corresponding to the round game (for example, the mode that corresponds to the restoration display (light-off) is the part that is not used in the light-emitting mode that corresponds to the round performance (songs during jackpot). See Figure 56(B)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can notify you that the game is currently being restored when the power is turned on, even if the game is being played before the power is turned off.
[0060] [Form 7] The gaming machine in Form 7-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); Light emitting means and game control means (for example, CPU 103); 固可以上合方法(for example, the CPU 120 for performance control); 1. It includes a movable body control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The movable body control means is When the power is turned on, it is possible to perform confirmation movable control (for example, operation confirmation control) for movable the movable body by performing an operation to confirm that the movable body is operating normally; When announcing that the movable body is controlled to the advantage, it is possible to perform a movable performance control (for example, a movable body effect in a winning or not button effect) by performing an action to notify that the movable body is controlled to the advantage, The light emission control means is When the confirmation movable control is performed by the movable body control means, the luminance of the luminance of the luminance means is controlled so that the luminance of the luminance is the first luminance; When the movable body control means performs the movable performance, the luminance of the luminance means is controlled so that the luminance of the luminance means becomes the second luminance; The first luminance is lower than the second luminance (for example, the initially operating movable body LED 9d, the under-plate movable body LED 9e, the frame-movable body LED 9f, and the chance button LED 9g emit light in the initial emphasis mode (white light), but the part that emits light at a lower brightness than when the light is emitted during the performance operation control. See Figure 56(B)), In the advantageous state, the game control means can perform a round game in which the variable means (for example, the special variable winning ball device 7) is in an easy-to-approach state (for example, the open state) that allows the game medium to enter, and then the variable means is in an unapproachable state (for example, the closed state) that the game medium cannot enter, and The movable body control means controls the movable body so that, if an electric power is interrupted just before the easy entry state of the first round game ends and then the power is turned on, the confirmation movable control ends before the easy entry state of the next round game ends (for example, if the pachinko gaming machine 1 is started up at a hot start after the electric power is interrupted just before the easy entry state of the first round game ends, the opening control period of the large prize opening and the initial operation period are set so that the initial operation of the large prize opening in the second round game ends (see FIG. 52 (F10)) is completed (see FIG. 86). It is characterized by this. According to this feature, while reducing power consumption at the time of power on, the load on the gaming machine is reduced, and the luminance of the light emitting means provided on the movable body is set to the first luminance, preventing it from being dazzled and difficult to confirm the operation of the movable body. Furthermore, it is possible to provide a game machine in which the player can approach the round game even after the confirmation movable body is turned on just before the end of the first round game.
[0061] The gaming machine in Form 7-2 is Further provided is a performance control means (for example, a performance control CPU 120); In a round game in which the variable means is controlled to the easy-to-entry state for a specified period after the fanfare performance is completed, the performance control means can display a firing direction indicator indicating the launch direction of the game medium in the specified display area (for example, right-handed play area, second route) that indicates the launch direction of the game medium (for example, right-handed play promotion display 132SG430) and a round-game related display regarding the round game (for example, round number display 132SG451, winning ball count display 132SG452, number display 132SG453, number of consecutive ball counts / total ball count display 132SG454, etc.) in the special display area; The confirmation movable control is a control for moving the movable body so that the movable body does not overlap the special display area more than the special display area (see Figures 83 and 84). It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not interfere with the visibility of the launch direction indicator, which is movable by the movable body by the confirmation movable movable control, which has a high degree of influence on the game.
[0062] The gaming machine in Form 7-3 is Further provided is a performance control means (for example, a performance control CPU 120); In the next round game that starts when the first round game is finished, the performance control means can display a launch direction indicator indicating the launch direction of the game medium (for example, right-handed hit promotion display 132SG430) and a granted game value display regarding the game value assigned to the special display area (for example, winning ball count display 132SG452, number of ball count display 132SG453, etc.) in the specific display area; The checking movable control is a control for moving the movable body so that the movable body does not overlap the special display area with the specific display area (see Figures 83 and 84); It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not interfere with the visibility of the launch direction indicator, which is movable by the movable body by the confirmation movable movable control, which has a high degree of influence on the game.
[0063] The gaming machine in Form 7-4 is The movable body control means moves the movable body by the confirmation movable control control immediately before the end of the easy-to-approach state of the variable means in the first round game, and then, if the power is turned on, the movable body is moved by the confirmation movable control after the control is performed to make the variable means in the first round game into the non-approach state (see FIG. 86). It is characterized by this. According to this feature, it is possible to provide a gaming machine capable of appropriately performing checking and movable control.
[0064] The gaming machine in Form 7-5 is The operational mode of the movable body according to the confirmation movable control and the operational mode of the movable body according to the performance movable control are the same as that of the movable body according to the performance movable control. The light emission control means is The specific light emitting control allows the light emitting means of the movable body to be movable by the confirmation movable movable control to emit light in a specific light emitting pattern until the movement of the movable body is completed; The light emitting means of the movable body movable by the movable performance control can be performed in the first period in a first special light emitting pattern, and in the second period after the first period, the light emitting control can be performed in which the light emitting means of the movable body is different from the first light emitting pattern in a second period (for example, the operational mode of each movable body due to operation confirmation control and the operational mode of each movable body due to performance control (for example, the operational mode of moving from the origin position to the performance position) on the board of the movable body, and the movable body LED9 on the movable body plate d, the under-panel movable LED 9e, the frame-movable LED 9f, and the chance button 631B emit light in the initial emphasis mode (white light) until the initial operation is completed in the operation confirmation control, and in the performance operation control (for example, the Acceptance Button Effect), the part emits light in the rainbow flash mode in the first period (for example, the Advancement operation period), and in the second period (for example, the retraction operation period), the part emits light in the smooth rainbow mode that is different from the rainbow flash mode. See Figure 56(B)), It is characterized by this. According to this feature, it is possible to provide a game machine that can easily determine whether the confirmation movable control or the performance movable control is being performed by the specific luminescence control or the special luminescence control.
[0065] [Form 8] The gaming machine in form 8-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); Light emitting means and game control means (for example, CPU 103); 固可以上合方法(for example, the CPU 120 for performance control); 1. It includes a movable body control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The movable body control means is When the power is turned on, a confirmation movable control (for example, operation confirmation control) is performed to movable the movable body by performing an operation to confirm that the movable body is operating normally; When announcing that the movable body is controlled to the advantage, the movable body is moved by an action to notify that the movable body is controlled to the advantage (for example, a movable body effect in a winning or no button effect or a promotional performance); The light emission control means is When the confirmation movable control is performed by the movable body control means, the luminance of the luminance of the luminance means is controlled so that the luminance of the luminance is the first luminance; When the movable body control means performs the movable performance, the luminance of the luminance means is controlled so that the luminance of the luminance means becomes the second luminance; The first luminance is lower than the second luminance (for example, the initially operating movable body LED 9d, the under-plate movable body LED 9e, the frame-movable body LED 9f, and the chance button LED 9g emit light in the initial emphasis mode (white light), but the part that emits light at a lower brightness than when the light is emitted during the performance operation control. See Figure 56(B)), In the advantageous state, the game control means can perform a round game in which the variable means (for example, the special variable winning ball device 7) is in an easy-to-approach state (for example, the open state) that allows the game medium to enter, and then the variable means is in an unapproachable state (for example, the closed state) that the game medium cannot enter, and The movable body control means controls the movable body so that, when the power is turned on at the same time as the inaccessible state in the first round game, the power is turned on, the confirmation movable control ends before the inaccessible state ends (for example, if the pachinko gaming machine 1 is started up by hot start after the opening control of the large prize opening in the third round game, the opening control of the large prize opening, the round interval period and the initial operation period are set so that the initial operation of the movable body is completed within the period until the third special round interval period ends (see Figure 53 (F21) to (F29)); see Figure 87). It is characterized by this. According to this feature, while reducing power consumption at the time of power on, the load on the gaming machine is reduced, and the luminance of the light emitting means provided on the movable body is set to the first luminance, preventing it from being dazzled and difficult to confirm the operation of the movable body. Furthermore, it is possible to provide a game machine in which the player can enter the movable body by ending the confirmation movable control when the variable means is turned off at the same time as the power is turned on in a first round game and the confirmation movable control is terminated before the next round game is finished, and the player can approach the round game even after the confirmation movable control is completed.
[0066] The gaming machine in Form 8-2 is Further provided is a performance control means (for example, a performance control CPU 120); The performance control means can display a restoration display (for example, restoration display 132SG510) on the display means, in the case where a power is turned on afterwards, or when the variable means is controlled to be in an inaccessible state, and the power is turned on afterwards, the restoration display (for example, restoration display 132SG510) on the display means, The light emitting control means is capable of performing recovery-in-recovery light control in which the light emitting means emits a light-in-recovery light in a light pattern corresponding to the restoration display, when a power is turned on, or when the variable means is controlled to be in an inaccessible state, and then the power is turned on, and the light emitting means is controlled to emit a light in a light emitting pattern corresponding to the restoration display, The movable body control means is capable of performing the checking movable control between a power interruption occurs during the variable display, a power interruption occurs afterwards, a power interruption occurs at the same time as the variable display is controlled to a state in which the power interruption occurs, and then the power is turned on (for example, a part in which operation checking control can be performed between a power interruption occurs during the variable display, and a power interruption occurs afterwards, and when the large prize opening is controlled to an open state, and then the power is turned on). It is characterized by this. According to this feature, it is possible to provide a gaming machine that prevents the processing at the time of power-on is complicated.
[0067] The gaming machine in form 8-3 is It includes a performance control means (for example, a performance control CPU 120); When the variable means is controlled to be in an inaccessible state in the first round game and the power is turned on, the display means can display a restoration display (for example, restoration display 132SG510) on the display means, and when the power is turned on. The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits light in a specific light emitting pattern (for example, an initial emphasis mode), When the variable means is controlled to be in an inaccessible state in the first round game, and the power is turned on afterwards, the light emitting means can be controlled to emit light in a light pattern corresponding to the restoration display for a period of time until the next round game is started after the end of the first round game, and the light emitting means is emitted in a light emitting pattern corresponding to the restoration display, The light-emitting mode used in the specified light-emitting pattern is not used in the light-emitting pattern corresponding to the restoration display (for example, the initial emphasis mode (white lighting) is not used in the mode (output) that corresponds to the restoration display. See FIG. 56(B)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can attract attention to the movable body that can be moved by checking and movable control even when restoring.
[0068] The gaming machine in form 8-4 is Further provided is a performance control means (for example, a performance control CPU 120); The performance control means is In the first round game, when the variable means is controlled to be in an inaccessible state, and the power is turned on afterwards, the display means can display a recovery display (for example, the recovery display 132SG510); In the first round game, an interval effect can be performed when the variable means is controlled to be in an inaccessible state; The light emission control means is During the execution period of the interval effect, the light emitting means can be controlled to emit light in a light emitting pattern corresponding to the interval effect, and the light emitting means can be emitted during the interval effect. In the first round game, when the variable means is controlled to be in an inaccessible state, and the power is then turned on, the recovery-in-recovery light control allows the light emitting means to emit a light in a light pattern corresponding to the recovery-in-recovery display for a period of time until the next round game is started after the end of the first round game, and The recovery-in-recovery light-emitting control is performed at a lower brightness than the interval-in-recovery control (for example, during power-out recovery, the light may be emitted at a lower brightness than the luminance of the movable body LED in the performance movable body control (movable body performance in the acceptance-no button performance)); It is characterized by this. According to this feature, it is possible to provide a gaming machine that can reduce power consumption when power is turned on, reduce the load on the gaming machine, and notify that it is being restored.
[0069] The gaming machine in form 8-5 is Further provided is a performance control means (for example, a performance control CPU 120); The performance control means is In the first round game, when the variable means is controlled to be in an inaccessible state, the electric power is interrupted, and the electric power is interrupted, and the power is turned on, the display means can display a recovery display (for example, the recovery display 132SG510); In the first round game, an interval effect can be performed when the variable means is controlled to be in an inaccessible state; The light emission control means is During the execution period of the interval effect, the light emitting means can be controlled to emit light in a light emitting pattern corresponding to the interval effect, and the light emitting means can be emitted during the interval effect. In the first round game, when the variable means is controlled to be in an inaccessible state, and the power is then turned on, the recovery-in-recovery light control allows the light emitting means to emit a light in a light pattern corresponding to the recovery-in-recovery display for a period of time until the next round game is started after the end of the first round game, and The light-emitting mode used in the light-emitting pattern corresponding to the restoration display is not used in the light-emitting pattern corresponding to the interval effect (for example, the mode that corresponds to the restoration display (off) is the part that is not used in the light-emitting mode that corresponds to the interval effect (a song during jackpot)) It is characterized by this. According to this feature, it is possible to provide a gaming machine that can notify you that the game is being restored when the power is turned on.
[0070] The gaming machine in form 8-6 is Further provided is a performance control means (for example, a performance control CPU 120); The performance control means can perform an interval performance to notify you of whether the variable means is controlled to a special state when the variable means is controlled to a non-enterable state in the first round game; The interval performance is The introduction part (see Figure 53 (F21) to (F23)) and and a result notification part (see Figures 53 (F24) to (F29)) which is executed after the introduction part and report the results of the introduction part; It is composed of The confirmation movable control is a control for moving the movable member so as to terminate an operation for confirming that the movable member is operating normally before the result notification part is started, It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the interval performance is not hindered by the movable body operated by the checking and movable control.
[0071] The gaming machines in form 8-7 are Sound output means (for example, speakers 8L, 8R); Further provided is a performance control means (for example, a performance control CPU 120); The performance control means can perform an interval performance to notify you of whether the variable means is controlled to a special state when the variable means is controlled to a non-enterable state in the first round game; The interval performance is The introduction part (see Figure 53 (F21) to (F23)) and and a result notification part (see Figures 53 (F24) to (F29)) which is executed after the introduction part and report the results of the introduction part; It is composed of The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The performance control means is capable of performing a movable body effect using the movable body in the result notification part; When the movable body effect is performed, the movable body control means can perform a special movable control for moving the movable body in a manner common to the operational mode of the movable body movable by the confirmation movable movable control; The light emission control means is The specific light emitting control allows the light emitting means of the movable body to be movable by the confirmation movable movable control to emit light in a specific light emitting pattern until the movement of the movable body is completed; It is possible to perform special light control so that the light emitting means of the movable body that is movable by the movable control is emitted in a special light pattern over the period of the movable body performance, The sound output means restricts sound output when the movable body is movable by the confirmation movable control, and outputs a sound corresponding to the movable body effect when the movable body is movable by the special effect movable control (for example, it is possible to perform a movable body effect using the under-board movable body 32B as a promotional effect in the result notification part (see FIG. 53 (F24)), and when the movable body effect is performed, it is possible to perform performance operation control in a common operation mode with the operation mode of the under-board movable body 32B operating by the operation confirmation control, and the sound output is restricted when the under-board movable body 32B operating by the operation confirmation control, and the sound output is limited when the under-board movable body 32B operating in the movable body effect, and the sound corresponding to the movable body effect is output when the under-board movable body 32B operating in the movable body effect is outputted). It is characterized by this. According to this feature, it is possible to provide a game machine that can easily determine whether the confirmation movable control or the special effect movable control is being performed by the specific luminescence control and the special luminescence control.
[0072] The gaming machines of form 8-8 are Further provided is a performance control means (for example, a performance control CPU 120); The performance control means can perform an interval performance to notify you of whether the variable means is controlled to a special state when the variable means is controlled to a non-enterable state in the first round game; The interval performance is The introduction part (see Figure 53 (F21) to (F23)) and and a result notification part (see Figures 53 (F24) to (F29)) which is executed after the introduction part and report the results of the introduction part; It is composed of The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The performance control means is In the result notification part, the movable body performance using the movable body (see FIG. 53 (F24)) can be performed, Effect display (see FIG. 53 (F24)) corresponding to the movable object effect can be displayed on the display means; The movable body control means is When the movable body effect is performed, special effects movable control for movable the movable body in a manner common to the operational mode of the movable body movable by the confirmation movable movable control can be performed, If the check-movement control cannot be completed normally for a specific period, it is determined that an operation error is present, and the check-movement control can be performed again, When the first round game in which the interval effect is performed, when an electric disconnect occurs immediately before the ingress state is controlled, and the confirmation movable control that is started when the power is turned on does not end normally, the timing at which an operation error is determined overlaps with the execution period of the movable object effect, When the movable body effect is executed during the specified period in which the movable movement control is performed, the special effect movement control is restricted, while the effect display is displayed (for example, if the operation confirmation control cannot be completed normally for a specific period, it is possible to determine an operation error and perform operation confirmation control again, and when the power is turned on immediately before the large prize opening is controlled to the closed state in a round game in which the interval effect is executed, and when the operation confirmation control that is started when the power is turned on does not end normally, the timing of the determination as an operation error overlaps with the execution period of the promotion effect, and when the promotion effect is executed during the specified period in which the operation confirmation control is performed, the movable body effect is restricted, while the effect display may be displayed). It is characterized by this. According to this feature, it is possible to provide a game machine that can indicate by effect display that the movable body effect has been executed while preventing the confirmation and movable control by special effects.
[0073] The gaming machines in form 8-9 are The operational mode of the movable body according to the confirmation movable control and the operational mode of the movable body according to the performance movable control are the same as that of the movable body according to the performance movable control. The light emission control means is It is possible to perform the specific light control in which the light emitting means of the movable body that is movable by the checking movable control is emitted in a specific light emitting pattern (for example, an initial emphasis mode) until the movement of the movable body is completed; It is possible to perform the special light control in which the light emitting means of the movable body movable by the movable performance control emits the first special light pattern in the first period, and in the second period after the first period ends, the second special light emitting pattern that is different from the first emission pattern in the second period (for example, the movable body on the panel on the panel, the movable body LED 9d, the movable body on the frame on the frame, and the chance button 631B emits in the initial emphasis mode (white lighting) until the initial operation is completed in the operation confirmation control, and in the performance operation control (for example, when the promotion performance is successful), the part emits in the rainbow flash mode in the first period (for example, the advancement operation period), and in the second period (for example, the retraction operation period), the part emits in the smooth rainbow mode in the second period (for example, the retraction operation period), the part emits in the smooth rainbow mode in the rainbow flash mode. See FIG. 56(B)), It is characterized by this. According to this feature, it is possible to provide a game machine that can easily determine whether the confirmation movable control or the performance movable control is being performed by the specific luminescence control or the special luminescence control.
[0074] [Form 9] The gaming machine in form 9-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); game control means (for example, CPU 103); performance control means (for example, performance control CPU 120); 1. It includes a movable body control means (for example, a performance control CPU 120); When the power is turned on, the movable body control means can perform checking and movable control (for example, operation confirmation control) to move the movable body by an operation to confirm that the movable body is operating normally; In the advantageous state, the game control means can perform a round game in which the variable means (for example, the special variable winning ball device 7) is in an easy-to-approach state (for example, the open state) that allows the game medium to enter, and then the variable means is in an unapproachable state (for example, the closed state) that the game medium cannot enter, and The advantage state includes a first advantage state (for example, jackpot A) and a second advantage state (for example, jackpot B) that is more advantageous than the first advantage state, The performance control means can perform an announcement effect (for example, a promotion effect) to notify which advantageous state is in the first and second advantageous states, in the specific round game, and The announcement performance above is The introduction part (for example, see Figure 53 (F21) to (F23)) and and a result notification part (see, for example, Figures 53 (F24) to (F29)) which is executed after the introduction part and which notifies the results of the introduction part; It is composed of If the first advantageous state is in the first advantageous state, the result notification part performs a performance corresponding to the first advantageous state, If the second advantageous state is in the second advantageous state, the result notification part performs a performance corresponding to the second advantageous state, The movable body control means controls the movable body so that, if an electric power is interrupted just before the specific round game is started and then the power is turned on, the confirmation movable control ends before the result notification part is started (for example, if the pachinko gaming machine 1 is started at a hot start after the electric power has occurred just before the opening control of the large prize opening in the second round game is finished, and the opening control of the large prize opening and the round interval period and the initial operation period are set so that the initial operation of the movable body is completed before the notification part of the promotional performance executed in the third round game is started. See FIG. 89). It is characterized by this. According to this feature, it is possible to provide a game machine in which the visibility of the result notification part in the notification performance is not hindered by the movable body operated by the confirmation movable control.
[0075] The gaming machine in form 9-2 is Further provided is a performance control means (for example, a performance control CPU 120); In a round game in which the variable means is controlled to the easy-to-entry state for a specified period after the fanfare performance is completed, the performance control means can display a firing direction indicator indicating the launch direction of the game medium in the specified display area (for example, right-handed play area, second route) that indicates the launch direction of the game medium (for example, right-handed play promotion display 132SG430) and a round-game related display regarding the round game (for example, round number display 132SG451, winning ball count display 132SG452, number display 132SG453, number of consecutive ball counts / total ball count display 132SG454, etc.) in the special display area; The confirmation movable control is a control for moving the movable body so that the movable body does not overlap the special display area more than the special display area (see Figures 83 and 84). It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not interfere with the visibility of the launch direction indicator, which is movable by the movable body by the confirmation movable movable control, which has a high degree of influence on the game.
[0076] The gaming machine in form 9-3 is Further provided is a performance control means (for example, a performance control CPU 120); In the specific round game, the performance control means can display a launch direction indicator indicating the launch direction of the game medium (for example, right-handed hit promotion display 132SG430) indicating the launch direction of the game medium (for example, right-handed hit promotion display 132SG430) and a granted game value display regarding the game value assigned to the special display area (for example, winning ball count display 132SG452, number of ball count display 132SG453, etc.) in the specific display area; The checking movable control is a control for moving the movable body so that the movable body does not overlap the special display area with the specific display area (see Figures 83 and 84); It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not interfere with the visibility of the launch direction indicator, which is movable by the movable body by the confirmation movable movable control, which has a high degree of influence on the game.
[0077] The gaming machine in form 9-4 is Light emitting means and Further provided with a light emitting control means, The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits light in a specific light emitting pattern (for example, an initial emphasis mode), When the notification performance is performed, the notification light control can be performed to cause the light emitting means of the non-movable movable body to emit a light pattern corresponding to the notification performance by the confirmation movable control, and The light-emitting mode used in the specific light-emitting pattern is not used in the light-emitting pattern corresponding to the notification performance (for example, the initial emphasis mode (white lighting) is a part that is not used in the mode corresponding to the promotion performance (introducing part). See FIG. 56(B)). It is characterized by this. According to this feature, it is possible to provide a game machine that can indicate that the movable body is being checked and movable, even when the notification is being performed, by means of the specific light emitting control and the notification light emitting control.
[0078] The gaming machine in form 9-5 is Light emitting means and 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits light in a specific light emitting pattern (for example, an initial emphasis mode), When an electric disconnect occurs just before the specific round game is started and then the power is turned on, notification light control can be performed to cause the movable member to emit a light in a light pattern corresponding to the notification effect, When an electric power is interrupted just before the specific round game is started and then the power is turned on, when the movable body is movable by the confirmation movable control, the movable body lights the movable body by the specified luminous control (for example, when an electric power is generated just before the third round game starts, and then the power is turned on, when the movable body is movable due to the operation proof control, when the movable body is movable by the operation proof control, the initially-movable body LED 9d, the movable body LED 9e, the frame-movable body LED 9f, and the chance button LED 9g of the movable body that operates initially emit light in the initial emphasis form (white lighting) rather than in a manner that corresponds to the promotional effect (introducing part). See FIG. 56(B)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can reduce the power consumption at the time of power turning on and reduce the load.
[0079] The gaming machine in form 9-6 is Light emitting means and 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The light emission control means is In the specific round game, notification light control is possible to cause the light emitting means to emit light in a light emitting pattern (for example, a rainbow light emitting mode) corresponding to the notification performance; If an electric disconnect occurs just before the specific round game is started and then the power is turned on, the light emitting means can be made to emit light by the notification light emitting control, The notification light emitting control performed when an electric power is interrupted just before the specific round game is started and then the power is turned on is lower than the notification light emitting control performed when no electric power is generated just before the specific round game is started (for example, operation confirmation control is started during the second round interval period or the third round game, and the initially operating movable body LED 9d, under the panel movable body LED 9e, under the frame movable body LED 9f, and chance button LED 9g emit light in the initial emphasis mode (white light), but the part that emits light at a lower brightness than when it emits light in the performance operation control (promotion performance). See Figure 56(B)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can reduce the power consumption at the time of power turning on and reduce the load.
[0080] The gaming machine in form 9-7 is The performance control means can perform an action promotion effect that encourages the player to act during the execution period of the notification performance (see FIG. 53 (F23)); The operation promotion effect is carried out in the introduction part (see Figures 53 (F21) to (F23)), The movable body control means controls the movable body so that, if an electric power is interrupted just before the specific round game is started and then the power is turned on, the movable body is controlled so that the confirmation movable control ends before the introduction part is started (for example, the operation promotion part of the promotion part of the promotion performance executed in the third round game, that is, the part where the initial operation of the movable body is completed before the operation promotion performance that encourages the player to operate the chance button 631B is started), It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the movement promotion performance in the introduction part is not hindered by the movable body operated by the checking and movable control.
[0081] The gaming machines in form 9-8 are Light emitting means and 固可以上合方法(for example, the CPU 120 for performance control); Further provided with sound output means (for example, speakers 8L, 8R); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The performance control means can perform a movable body effect using the movable body in the result notification part (see FIG. 53 (F24)); When the movable body effect is performed, the movable body control means can perform a special movable control for moving the movable body in a manner common to the operational mode of the movable body movable by the confirmation movable movable control; The light emission control means is The specific light emitting control allows the light emitting means of the movable body to be movable by the confirmation movable movable control to emit light in a specific light emitting pattern until the movement of the movable body is completed; It is possible to perform special light control so that the light emitting means of the movable body that is movable by the movable control is emitted in a special light pattern over the period of the movable body performance, The sound output means restricts the sound output when the movable body is movable by the confirmation movable control, and outputs a sound corresponding to the movable body effect when the movable body is movable by the special movable control (for example, when initial operation is performed, the under-board movable body LED 9e emits light in a mode corresponding to the recovered display 132SG510 (for example, initial emphasis mode; white lights), but when the background sound (BGM) is limited, and when the performance is performed by the promotional performance, the under-board movable body LED 9e emits light in a mode corresponding to the promotional performance (result notification part) (for example, rainbow mode, etc.), while the sound effect of the promotional performance (result notification part) is output). It is characterized by this. According to this feature, it is possible to provide a game machine that can easily determine whether the confirmation movable control or the special effect movable control is being performed by the specific luminescence control and the special luminescence control.
[0082] The gaming machines in form 9-9 are The performance control means is In the result notification part, the movable body effect using the movable body can be performed; Effect display corresponding to the movable body effect can be displayed on the display means; The movable body control means is When the movable body effect is performed, special effects movable control for movable the movable body in a manner common to the operational mode of the movable body movable by the confirmation movable movable control can be performed, If the check-movement control cannot be completed normally for a specific period, it is determined that an operation error is present, and the check-movement control can be performed again, When the confirmation movable control that is started immediately before the specific round game is started and then the power is turned on does not end normally, the timing at which an operation error is determined to be an operational error overlaps with the execution period of the movable body effect. When the movable object effect is executed during the specified period in which the movable object control is performed, the special effect movement control is restricted, while the effect display is displayed (for example, if the operation confirmation control cannot be completed normally for a specific period, it is possible to determine an operation error and perform operation confirmation control again, and when the third round effect in which the promotion effect is executed is started, and the operation confirmation control that is started when the power is turned on then does not end normally, the timing of the determination as an operation error overlaps with the execution period of the promotion effect, and when the promotion effect is executed during the specified period in which the operation confirmation control is performed, the movable object effect is restricted, and the effect display may be displayed while the effect display may be displayed). It is characterized by this. According to this feature, it is possible to provide a game machine that can indicate by effect display that the movable body effect has been executed while preventing the confirmation and movable control by special effects.
[0083] [Form 10] The gaming machine in Form 10-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); game control means (for example, CPU 103); performance control means (for example, performance control CPU 120); 1. It includes a movable body control means (for example, a performance control CPU 120); When the power is turned on, the movable body control means can perform checking and movable control (for example, operation confirmation control) to move the movable body by an operation to confirm that the movable body is operating normally; In the advantageous state, the game control means can perform a round game in which the variable means (for example, the special variable winning ball device 7) is in an easy-to-approach state (for example, the open state) that allows the game medium to enter, and then the variable means is in an unapproachable state (for example, the closed state) that the game medium cannot enter, and thereafter, the game medium can enter a non-approachable state (for example, the closed state); The performance control means can execute the ending performance after the final round game is completed (see Figures 52 (F12) to (F14)); The ending performance is The introduction part (see Figure 52 (F12) and Figure 53 (F31)) and a special state notification part (for example, a time-saving state notification part; see Figures 52 (F13), 53 (F32), (F34)) that notifies the special state that are executed after the introduction part and is controlled after the advantageous state; It is composed of The movable body control means controls the movable body so that, if a power cut occurs just before the easy-to-entry state in the final round game is finished, and then the power is turned on, the confirmation movable control ends before the special status notification part is started (for example, if the pachinko gaming machine 1 is started by hot start after the electric cut occurs just before the end of the 10th final round game, the ending period and the initial operation period are set so that the initial operation of the movable body ends before the time-saving state notification part (see Figure 53 (F32) and (F34)) in which information regarding the time-saving state is reported in the ending period (see Figure 53 (F32) and (F34)) is started. See Figure 90). It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not interfere with the visibility of the special state notification part in the ending performance with a movable body operated by the confirmation movable control.
[0084] The gaming machine in Form 10-2 is Light emitting means and 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits light in a specific light emitting pattern (for example, an initial emphasis mode), If an electric disconnect occurs just before the easy entry state of the final round game is finished and then the power is turned on, the ending light control allows the luminous means of the movable body to emit light in a lamp pattern corresponding to the ending effect by the confirmation movable movement control, and The light-emitting mode used in the specific light-emitting pattern is not used in the light-emitting pattern corresponding to the ending performance (for example, the initial emphasis mode (white lighting) is a part that is not used in the way corresponding to the ending performance (introducing part). See FIG. 56(B)). It is characterized by this. According to this feature, it is possible to provide a game machine that can indicate that the movable body is being checked and movable, even during the ending performance, by means of the specific light emitting control and the ending light emitting control.
[0085] The gaming machine in Form 10-3 is Light emitting means and 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits light in a specific light emitting pattern (for example, an initial emphasis mode), If an electric disconnect occurs just before the end of the easy-to-entry state in the final round game and then the power is turned on, it is possible to perform ending light control so that the movable member lights with a light-emitting pattern corresponding to the ending effect, The movable body includes a first movable body and a second movable body; When an electric disconnect occurs just before the easy entry state in the final round game is finished, and then the power is turned on, when the first movable body is movable by the confirmation movable control, the light emitting means of the first movable body emits light by the specific luminous control, while the light emitting means of the second movable body emits light by the ending luminous control (for example, the initially operating movable body LED 9d, the under-board movable body LED 9e, the frame movable body LED 9f, and the chance button LED 9g emits light in the initial emphasis mode (white light), while the movable body LED of the other movable body that is not operating luminous lights in a manner that corresponds to the ending performance (introducing part). See FIG. 56(B)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can indicate that the movable body is movable by checking and movable control even during the ending performance.
[0086] The gaming machine in form 10-4 is Light emitting means and 可以上述可以上述可120可以上述可以上述可120。 Further provided with a light emitting control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The light emission control means is When the ending performance is performed, the ending emission control can be performed to cause the light emitting means to emit a light in a light pattern corresponding to the ending performance, If an electric disconnect occurs just before the easy entry state of the final round game is finished and then the power is turned on, the light emitting means can be made to emit light by the ending light emitting control, The ending light control performed when an electric disconnect occurs just before the end of the easy entry state in the final round game and then the power is turned on is lower than the ending light control performed when no electric disconnect occurs just before the end of the ending effect (for example, when the movable body is movable due to operation confirmation control, the initially operating movable body LED 9d, the under-board movable body LED 9e, the frame-movable body LED 9f, and the chance button LED 9g emit light at low brightness in the initial emphasis form (white lighting), not in the form that corresponds to the ending effect (introducing part). See Figure 56(B)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can reduce the power consumption at the time of power turning on and reduce the load.
[0087] [Form 11] The gaming machine in form 11-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); Light emitting means and game control means (for example, CPU 103); 固可以上合方法(for example, the CPU 120 for performance control); 1. It includes a movable body control means (for example, a performance control CPU 120); The movable body is provided with the light emitting means (for example, the movable body LED9d on the panel, the movable body LED9e on the panel, the movable body LED9f on the frame, the movable body LED9g on the chance button LED9g). The movable body control means is When the power is turned on, it is possible to perform confirmation movable control (for example, operation confirmation control) for movable the movable body by performing an operation to confirm that the movable body is operating normally; When announcing that the movable body is controlled to the advantage, it is possible to perform a movable performance control (for example, a movable body effect in a winning or not button effect) by performing an action to notify that the movable body is controlled to the advantage, The light emission control means is When the confirmation movable control is performed by the movable body control means, the luminance of the luminance of the luminance means is controlled so that the luminance of the luminance is the first luminance; When the movable body control means performs the movable performance, the luminance of the luminance means is controlled so that the luminance of the luminance means becomes the second luminance; The first luminance is lower than the second luminance (for example, the initially operating movable body LED 9d, the under-plate movable body LED 9e, the frame-movable body LED 9f, and the chance button LED 9g emit light in the initial emphasis mode (white light), but the part that emits light at a lower brightness than when the light is emitted during the performance operation control. See Figure 56(B)), In the advantageous state, the game control means can perform a round game in which the variable means (for example, the special variable winning ball device 7) is in an easy-to-approach state (for example, the open state) that allows the game medium to enter, and then the variable means is in an unapproachable state (for example, the closed state) that the game medium cannot enter, and thereafter, the game medium can enter a non-approachable state (for example, the closed state), The performance control means can execute the ending performance after the final round game is completed; The movable body control means controls the movable body so that, if a power is turned on immediately after the start of the ending performance by the performance control means, the confirmation movable control ends before the end of the execution period of the ending performance (for example, if the pachinko gaming machine 1 is started by hot start after the start of the ending performance, the ending period and the initial operation period are set so that the initial operation of the movable body ends before the start of the time-saving state notification part (see Figure 53 (F32) and (F34)) is notified of information regarding the time-saving state during the ending period (see Figure 53 (F32) and (F34)) is started; see Figure 91). It is characterized by this. According to this feature, it is possible to provide a game machine that reduces power consumption when power is turned on, reduces the load on the gaming machine, and allows the player to stop the gaming movable control when the ending performance is performed, and the confirmation movable control when the power is turned on is completed within the execution period of the ending performance (the player can approach a high base without worrying about the movable object operated by the gaming movable control).
[0088] The gaming machine in Form 11-2 is The performance control means can display a recovery display (for example, the recovery display 132SG510) on the display means, in the case where a power is turned on during the variable display, and then the power is turned on, or when the power is turned on at the same time as the ending performance is executed, and then the power is turned on, The light emitting control means can perform recovery-in-recovery light control such that the light emitting means emits a light emitting pattern corresponding to the restoration display, when a power is turned on, and then a power is turned on, and then a power is turned on, and then a power is turned on, and the light emitting means can emit a light in a light emitting pattern corresponding to the restoration display, The movable body control means is capable of performing the checking movable control between a power interruption occurs during the variable display, a power interruption occurs during the power-on, and a power interruption occurs at the same time as the ending performance is performed, and then the power-on is turned on (for example, a part in which operation checking control can be performed between a power interruption occurs during the variable display, and a power interruption occurs during the power-on state, and when the large prize opening is controlled to be opened, and then the power-on is turned on). It is characterized by this. According to this feature, it is possible to provide a gaming machine that prevents the processing at the time of power-on is complicated.
[0089] The gaming machine in form 11-3 is If an electric power is interrupted during the ending performance and then the power is turned on, the display means can display a recovery display (for example, a recovery display 132SG510) on the display means; The light emission control means is It is possible to perform a specific light control in which the light emitting means of the movable body, which is movable by the checking movable control, emits light in a specific light emitting pattern (for example, an initial emphasis mode), When the power is turned on at the same time as the ending performance is performed by the performance control means and the power is then turned on, the recovery-in-recovery light control allows the light emitting means to emit light in a light pattern corresponding to the recovery-in-recovery display during the execution period of the ending performance; The light-emitting mode used in the specified light-emitting pattern is not used in the light-emitting pattern corresponding to the restoration display (for example, the initial emphasis mode (white lighting) is not used in the mode corresponding to the restoration display (output). See FIG. 56(B)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can attract attention to the movable body that can be moved by checking and movable control even when restoring.
[0090] The gaming machine in form 11-4 is If an electric power is interrupted during the ending performance and then the power is turned on, the display means can display a recovery display (for example, a recovery display 132SG510) on the display means; The light emission control means is During the execution period of the ending performance, the ending light control allows the light emitting means to emit a light in a light pattern corresponding to the ending performance, and If an electric power is interrupted at the same time as the ending performance is performed and then the power is turned on, it is possible to perform recovery-in-light control so that the light emitting means is emitted in a light emitting pattern corresponding to the restoration display during the execution period of the ending performance; The light emission control during recovery is performed at a lower brightness than the ending light emission control (for example, during power failure recovery, the light emits at a lower brightness than the luminance of the movable LED in the performance movable control (movable element performance in the acceptance button performance). See FIG. 56(B)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can reduce the power consumption at the time of power turning on and reduce the load.
[0091] The gaming machine in form 11-5 is If an electric power is interrupted during the ending performance and then the power is turned on, the display means can display a recovery display (for example, a recovery display 132SG510) on the display means; The light emission control means is During the execution period of the ending performance, the ending light control allows the light emitting means to emit a light in a light pattern corresponding to the ending performance, and If an electric power is interrupted at the same time as the ending performance is performed and then the power is turned on, it is possible to perform recovery-in-light control so that the light emitting means is emitted in a light emitting pattern corresponding to the restoration display during the execution period of the ending performance; The light-emitting mode used in the light-emitting pattern corresponding to the restoration display is not used in the light-emitting pattern corresponding to the ending performance (for example, the mode that corresponds to the restoration display (light-off) is the part that is not used in the light-emitting mode that corresponds to the ending performance (introducing the ending). See FIG. 56(B)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that can notify you that the power is being restored even if the ending performance is in progress before the power is turned on.
[0092] [Form 12] The gaming machine in form 12-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); movable body control means (for example, the performance control CPU 120); game control means (for example, CPU 103); performance control means (for example, performance control CPU 120); 可以上述可5可以上述可以上述可5所述可。 There is a normal state (for example, a normal game state) and a special state (for example, a time-saving state) that is more advantageous than the normal state, The specific identification information includes first identification information (for example, a first special design) and second identification information (for example, a second special design), The normal state is a state where variable display of the first identification information is easily performed; The special state is a state in which variable display of the second identification information is easily performed; During the special state, information regarding the advantageous state (for example, number of consecutive vines / total number of balls displayed 132SG454) can be displayed in the first display area of the display means; During the special state, the second display area of the display means can display pending information (for example, the second hold memory number or the second hold display 132SG002) related to the variable display of the second identification information; When the power is turned on, the movable body control means can perform checking and movable control to move the movable body by an operation to confirm that the movable body is operating normally; The confirmation movable control is a control for moving the movable body so that the movable body does not overlap with the first display area (for example, if an initial operation is performed when an electric interruption occurs during time saving, then the initial operation is performed when the player is activated and restored, the time when the player overlaps with the second hold memory number (display area 5SL) or the second hold display 132SG002 (second hold display area 132SG012) and the player is unable to see (or not possible) is set to the initial operation so that the underboard movable body 32B overlaps with the jackpot information display (for example, the number of consecutive jackpots / total ball count display 132SG454). See Figure 92). It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the second display area, which is a movable body operated by the checking movable control, is not hindered from the first display area to the visibility of the second display area, which has a high degree of influence on the game.
[0093] The gaming machine in form 12-2 is While the information regarding the advantageous state displayed in the first display area does not change during the special state, the pending information displayed in the second display area can be changed during the special state (for example, the number of consecutive vines / total number of balls displayed 132SG454 does not change during the time-saving state, while the second pending memory number (display area 5SL) and the second pending display 132SG002 are the parts in which the display mode can be changed due to changes in the number of prizes and pre-reading notices, even in the time-saving state), It is characterized by this. According to this feature, it is possible to provide a gaming machine that is not hindered than information relating to an advantageous state in which the visibility of the pending information, which may change with a movable body operated by the confirmation movable control, does not change.
[0094] The gaming machine in form 12-3 is The range in which the movable body movable by the check movable control overlaps the first display area is larger than the range in which the movable body movable by the check movable control overlaps the first display area (for example, the area in which the movable body 32A on the board overlaps the display area 5SL of the second hold memory number due to the initial operation and the second hold display area 132SG012 of the second hold display area 132SG002 due to the initial operation is larger than the range in which the movable body 32A on the board overlaps the display area 5SL of the second hold memory number of the second hold display area 132SG012 of the second hold display area 132SG002 due to the initial operation is larger than the range in which the movable body 32A on the board overlaps the display area 132SG454 of the second hold display area 132SG454 of the initial operation is larger). It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the second display area, which is a movable body operated by the checking movable control, is not hindered from the first display area to the visibility of the second display area, which has a high degree of influence on the game.
[0095] [Form 13] The gaming machine in Form 13-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); performance control means (for example, performance control CPU 120); 1. It includes a movable body control means (for example, a performance control CPU 120); When the power is turned on, the movable body control means can perform checking and movable control (for example, operation confirmation control) to move the movable body by an operation to confirm that the movable body is operating normally; The performance control means is capable of performing an action promotion effect that encourages the player to act during variable display based on a specific variable display pattern. The particular variable display pattern is The first part (for example, the period in Figures 50(D1) to (D5)) until the operation promotion performance is performed; and the second part (for example, the result notification part in Figures 50(D6) and (D7)) which is executed after the first part and the result of the operation promotion performance is reported; It consists of The movable body control means controls the movable body so that, if a power is turned on immediately before the specific variable display is started, and then the movable body is controlled so that the confirmation movable control ends before the second part is started (for example, if the pachinko gaming machine 1 is started by hot start after the electric power is generated immediately before the button preview (result notification part) is started, the movable body controls so that the initial operation is completed before the button preview (result notification part) is started. See FIG. 94). It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the second part in the operation promotion performance is not hindered by the movable body operated by the checking movable control.
[0096] The gaming machine in Form 13-2 is 可以上述可103所述的可以上述可103所述的可103所述的可103所述的可103所述的可103所述的可103所述的可103所述的可103所述的可103所述的可103所述的可103所述的可103所述的可103所述的可103所述的可10 The game control means is capable of transmitting specific information regarding the specific fluctuation (for example, a winning performance designation command that designates a button preview execution, etc.) to the performance control means; The performance control means can perform the operation promotion performance based on the specific information transmitted from the game control means; If an electric disconnect occurs just before the specific fluctuation is started and then the power is turned on, the movable body control means can change the control contents of the confirmation movable control based on the specific information (for example, when a variation pattern designation command specifying a specific variation pattern (with button notification) is received within a specified time (for example, 4000 ms) after receiving the power outage recovery specification command, the initial operation (approximately 20 seconds) may be suspended, and the operation period of the current operation is shorter than the initial operation being executed (for example, 5 seconds, etc.) may be switched to a shortened initial operation). It is characterized by this. According to this feature, it is possible to perform a suitable checking and movable control in consideration of the initiation of a particular change.
[0097] [Form 14] The gaming machine in Form 14-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); performance control means (for example, performance control CPU 120); 1. It includes a movable body control means (for example, a performance control CPU 120); When the power is turned on, the movable body control means can perform checking and movable control (for example, operation confirmation control) to move the movable body by an operation to confirm that the movable body is operating normally; The performance control means can perform a start-up performance (for example, a start-up notice) when a variable display based on a specific variable-display pattern is started; The performance at the beginning is The introduction part (see Figure 48 (B2) to (B6)) and and a result notification part (see Figures 48 (B3a) to (B6a)) which is executed after the introduction part and is notified of the results of the introduction part; It is composed of The movable body control means controls the movable body so that, if a power is turned on immediately before the variable display based on the specific variable display pattern is started, and then the power is turned on, the movable body is controlled so that the confirmation movable control ends before the result notification part is started (for example, if the pachinko gaming machine 1 is started by hot start after the initialization of the fluctuation before the start notification (result notification part) is started, the movable body controls so that the initial operation is completed before the start notification (result notification part) is started. See FIG. 95). It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the start-up performance is not hindered by a movable body operated by the check-moving control.
[0098] The gaming machine in Form 14-2 is 可以上述可103所述的可以上述可103所述的可103所述的可103所述的可103所述的可103所述的可103所述 The game control means can transmit specific information regarding the specific fluctuation (for example, a winning performance designation command specifying a start-up preview) to the performance control means; The performance control means can perform the performance at the start based on the specific information transmitted from the game control means; When the movable body control means is electrically interrupted immediately before the specific fluctuation is started and then the power is turned on, it is possible to change the control content of the movable body control based on the specific information (for example, the part that may allow the performance control CPU 120 to change the execution period of the initial operation so that the initial operation is completed by the time the notification part of the start time notification is started based on the specific performance control command). It is characterized by this. According to this feature, it is possible to perform a suitable checking and movable control in consideration of the initiation of a particular change.
[0099] [Form 15] The gaming machine in Form 15-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); performance control means (for example, performance control CPU 120); 1. It includes a movable body control means (for example, a performance control CPU 120); When the power is turned on, the movable body control means can perform checking and movable control (for example, operation confirmation control) to move the movable body by an operation to confirm that the movable body is operating normally; The performance control means is capable of performing a variable display of identification information based on a specific variable display pattern, and is capable of performing a variable display notification performance (for example, a pseudo-continued preview) to notify that the variable display of the identification information is being performed once, after the variable display of the identification information is temporarily stopped, The re-variable display notification effect is The introduction part (see Figure 49 (C3) to (C5)) that incites whether or not the identification information is revaried (see Figure 49 (C3) to (C5)); and a result notification part (see Figures 49 (C6), (C10), (C9)) which is executed after the introduction part and reporting the results of the introduction part; It is composed of The movable body control means controls the movable body so that, if a power is turned on immediately before the variable display of identification information based on the specific variable display pattern is started, and then the power is turned on, the movable body controls the movable body so that the confirmation movable control ends before the result notification part is started (for example, if the pachinko gaming machine 1 is started by hot start after the initial operation is completed after the power is cancelled immediately before the change before the pseudo-response is executed, the movable body controls the initial operation ends before the pseudo-response (result notification part) is started. See FIG. 96). It is characterized by this. According to this feature, it is possible to provide a game machine that does not interfere with the visibility of the result notification part in the re-variable display notification performance with a movable body operated by the confirmation movable control.
[0100] The gaming machine in Form 15-2 is 可以上述可103所述的可以上述可103所述的可103所述的可103所述的可103所述的可103所述的可103所述 The game control means is capable of transmitting specific information regarding the specific fluctuation (for example, a winning performance designation command specifying a pseudo-single preview to the performance control means), The performance control means is capable of performing the re-variable display notification performance (for example, a pseudo-release notice) based on the specific information transmitted from the game control means; If the movable body control means is capable of changing the control content of the movable body control based on the specific information when an electric power is interrupted immediately before the specific change is started and then the power is turned on, the movable body control means can change the execution period of the initial operation based on the specific performance control command so that the initial operation is completed by the time the notification part of the pseudo-single preview is started); It is characterized by this. According to this feature, it is possible to perform a suitable checking and movable control in consideration of the initiation of a particular change.
[0101] [Form 16] The gaming machine in Form 16-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); movable body control means (for example, the performance control CPU 120); 可以上述可5可以上述可以上述可5所述可。 There is a normal state (for example, a normal game state) and a special state (for example, a time-saving state) that is more advantageous than the normal state, The normal state is a state designed to fire a game medium on the first game area (for example, the left game area) side; The special state is a state designed to fire a game medium on the second game area (for example, the right game area) side; In the normal state, the display means can display a first game area side firing promotion display (for example, left-handed-play promotion display 132SG530) in the specified display area (top on the right side of the display screen) in the first game area side, in addition to displaying a display corresponding to the normal state in the specified display area; When the power is turned on, the movable body control means can perform checking and movable control (for example, operation confirmation control) to move the movable body by an operation to confirm that the movable body is operating normally; The confirmation movable control is a control for moving the movable body so that the movable body does not overlap with the specified display area (for example, if an initial operation is performed when an electric cut occurs during a variable display in the normal state, then the initial operation is performed when the player is activated and restored by hot start, the movable body 32A on the board is overlapped with the left-handed promotion display 132SG530, making it difficult for the player to see (or not possible). See Figures 97 and 98). It is characterized by this. According to this feature, it is possible to provide a game machine in which the visibility of the first game area promotion notification is not hindered by a movable body operated by the confirmation movable control.
[0102] The gaming machine in Form 16-2 is The display means is capable of displaying a restoration display (for example, a restoration display 132SG510) until a power is turned on when an electric power is interrupted and the variable display is finished, When the recovery in progress is displayed, the first game area promotion notice (for example, left-handed player promotion display 132SG530) can be made; It is characterized by this. According to this feature, it is possible to provide a game machine that can appropriately notify the direction of firing of the game medium even when it is being restored.
[0103] The gaming machine in Form 16-3 is As the first game area promotion notification, the first game area promotion notification display (for example, left-handed play promotion display 132SG530) can be displayed and the first game area promotion notification sound can be output, When the confirmation movable control is performed based on power-on with initialization, while the first game area promotion notification display is displayed in the specific display area, the output of the first game area promotion notification sound is restricted; When the confirmation movable control is performed based on power-on without initialization, the first game area promotion notice display is displayed in the specific display area, and the first game area promotion notice sound is output (for example, when the left play area promotion notice sound is displayed on the upper right side of the display screen, while the left play operation promotion notice sound is limited, and after electric power is interrupted, operation confirmation control is performed based on the activation of hot start, the left play area promotion notice sound is displayed on the upper right side of the display screen, while the left play operation promotion notice sound is output). It is characterized by this. According to this feature, it is possible to make a suitable first game area promotion notification taking into consideration the situation at the time of power-on.
[0104] The gaming machine in Form 16-4 is In the normal state, when a game medium enters a predetermined area (for example, the passing gate 41, etc.) provided on the second game area side in the second game area, the first game area promotion notice (for example, left-handed play promotion display 132SG530) can be made; In the normal state, a special first game area promotion notification can be made with a higher priority than the first game area promotion notification, based on the fact that a specific number of game media has entered the specified area in the specified state, The confirmation movable control allows the special first game area promotion notification to be made for a period longer than the period during which the movable body is moved (for example, it is possible for a special left-handed hit operation promotion notification to be made for a period longer than the period during which the movable body is moved in the normal state, based on the fact that a specific number of game balls (for example, five) have entered the gate switch 21 in the normal state, and the operation movable body promotion notification to be made for a period longer than the period during which the movable body is moved (for example, 20 seconds)); It is characterized by this. According to this feature, it is possible to provide a game machine that does not interfere with the notification of promotion of special first game area with a movable body that is movable by the confirmation movable control.
[0105] [Form 17] The gaming machine in Form 17-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); movable body control means (for example, the performance control CPU 120); display means (for example, image display device 5); Includes a game control means (for example, CPU 103); In the advantageous state, the game control means can perform a round game in which the variable means (for example, the special variable winning ball device 7) is in an easy-to-approach state (for example, the open state) that allows the game medium to enter, and then the variable means is in an unapproachable state (for example, the closed state) that the game medium cannot enter, and The display means is If an electric power is interrupted during the round game and then the power is turned on, the recovery display (for example, the recovery display 132SG510) can be displayed in the specified display area, Thereafter, in the specified display area, displays corresponding to the round game (for example, round number display 132SG451, winning ball count display 132SG452, number display 132SG453, number display 132SG454, etc.) can be displayed, When either the display corresponding to the round game or the restoration display is displayed, a firing direction indicator indicating the launch direction of the game medium (for example, right-handed hit promotion display 132SG430) is displayed in the specific display area, and When the power is turned on, the movable body control means can perform checking and movable control (for example, operation confirmation control) to move the movable body by an operation to confirm that the movable body is operating normally; The confirmation movable control is a control for moving the movable body so that the movable body does not overlap the specified display area (for example, if an initial operation is performed when an electric cut occurs during a round game in a jackpot game state and is started up and restored by hot start, the movable body 32A on the board operates so that it does not overlap the front side of the specified area (see FIG. 83(A)) where information corresponding to the round game (for example, round number display 132SG451, winning ball count display 132SG452, number display 132SG453, number of consecutive ball counts / total number of balls out of each other) is displayed rather than being superimposed on the front side of the right-handed ball promotion display 132SG430 displayed in the operation confirmation control, rather than being superimposed on the front side of the specified area (see FIG. 83(A)) where information corresponding to the round game (see FIG. 99 and FIG. 100), It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not interfere with the visibility of the launch direction indicator, which is movable by the movable body by the confirmation movable movable control, which has a high degree of influence on the game.
[0106] The gaming machine in Form 17-2 is Further provided is a performance control means (for example, a performance control CPU 120); The performance control means is capable of performing a movable body effect using the movable body; When the movable body effect is performed, the movable body control means can perform a predetermined movable control for moving the movable body by a predetermined operation; The movable body movable by the predetermined movable control is superimposed on the specific display area, The confirmation movable control is capable of movable the movable body in a manner that does not include the predetermined action in the predetermined movement control (for example, after an electric disconnection occurs during the variable display in the normal state, the initial operation at power-on is performed in an operational manner that includes a performance action (reciprocating between the origin position and the intermediate position) of the movable body preview in which the support portion 32b overlaps on the right-handed promotion display 132SG430, while, after an electric disconnect occurs during the variable display in the jackpot or in the time-saving state, the initial operation at power-on is performed in an operational manner that does not include a performance action (reciprocating between the origin position and the intermediate position) of the movable body preview in which the right-handed promotion display 132SG430 overlaps on the right-handed promotion display 132SG430), It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the specific display area is not hindered by the movable movable body by the checking movable control.
[0107] [Form 18] The gaming machine in Form 18-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); movable body control means (for example, the performance control CPU 120); 可以上述可5可以上述可以上述可5所述可。 The display means is If a power cut occurs and then the power is turned on, it is possible to display the recovery indication (for example, the recovery indication 132SG510); As the restoration display, character information indicating the restoration is displayed in a specified display area, In addition to the restoration display, it is possible to display a firing direction indicator (for example, right-handed hit promotion display 132SG430) indicating the firing direction of the game medium in the specific display area; When the power is turned on, the movable body control means can perform checking and movable control (for example, operation confirmation control) to move the movable body by an operation to confirm that the movable body is operating normally; The confirmation movable control is a control for moving the movable body so that the movable body does not overlap the specified display area with the specified display area (for example, if an initial operation is performed when an electric interruption occurs during a round game in a jackpot game state and is activated by hot start and restored, the movable body 32A on the board operates so that it does not overlap the front side of the right-handed promotion display 132SG430 displayed in the operation confirmation control rather than being superimposed on the front side of the recovery display 132SG510. See Figures 99 and 100). It is characterized by this. According to this feature, it is possible to provide a gaming machine that is not obstructed by the visibility of the launch direction instruction, which is a movable body operated by the checking and movable control, which has a high degree of influence on the game, is not more obstructed than text information indicating the restoration of the game.
[0108] The gaming machine in Form 18-2 is Further provided is a performance control means (for example, a performance control CPU 120); The performance control means is capable of performing a movable body effect using the movable body; When the movable body effect is performed, the movable body control means can perform a predetermined movable performance control that moves the movable body by a predetermined operation; The movable body movable by the predetermined performance movable control is superimposed on the specific display area, The confirmation movable control is capable of movable the movable body in a manner that does not include the predetermined action in the predetermined performance movable control (for example, after an electric power interruption occurs during the variable display in the normal state, the initial operation at power-on is performed in an operational manner that includes a performance action (reciprocating between the origin position and the intermediate position) of the movable body preview in which the support portion 32b overlaps on the right-handed promotion display 132SG430, while, after an electric power interruption occurs during the variable display in the jackpot or in the time-saving state, the initial operation at power-on is performed in an operational manner that does not include a performance action (reciprocating between the origin position and the intermediate position) of the movable body preview in which the right-handed promotion display 132SG430 overlaps on the right-handed promotion display 132SG430), It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the specific display area is not hindered by the movable movable body by the checking movable control.
[0109] The gaming machine in Form 18-3 is Further provided is a performance control means (for example, a performance control CPU 120); The performance control means is capable of performing a movable body effect using the movable body; When the movable body effect is performed, the movable body control means can perform a special effect movement control that moves the movable body by a special operation; The movable body movable by the special movable control is superimposed on the specified display area, The confirmation movable control allows the movable body to be moved in a manner that includes the special operation in the special movable control; 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 合方法 It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not interfere with determining whether or not the movable body is being restored by preventing the movable body from being superimposed on the specified display area for a long period of time by the confirmation movable movable control performed when the power is turned on.
[0110] [Form 19] The gaming machine in form 19-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); movable body control means (for example, the performance control CPU 120); 可以上述可5可以上述可以上述可5所述可。 There is a normal state (for example, a normal game state) and a special state (for example, a time-saving state) that is more advantageous than the normal state, The display means is If a power cut occurs during the special state and then the power is turned on, a recovery display (for example, a recovery display 132SG510) can be displayed in the specified display area; Thereafter, in the specified display area, a display corresponding to the special state can be displayed, When either the display corresponding to the special state or the restoration display is displayed, a firing direction indicator indicating the launch direction of the game medium (for example, right-handed hit promotion display 132SG430) is displayed in the specific display area; When the power is turned on, the movable body control means can perform checking and movable control (for example, operation confirmation control) to move the movable body by an operation to confirm that the movable body is operating normally; The confirmation movable control is a control for movable the movable body so that the movable body does not overlap the specified display area (for example, if initial operation is performed when an electric interruption occurs during variable display in a time-saving state and is activated and restored by hot start, the movable body 32A on the board operates so that information corresponding to the time-saving state (for example, the presentation mode display 132SG221, time-saving remaining display 132SG201, number of consecutive buses / total ball count display 132SG454, etc.) is displayed (see Figure 101(B)(C)), rather than being superimposed on the front side of the specified area where the right-handed hit promotion display 132SG430 displayed in the operation confirmation control does not overlap on the front side of the specific area (see Figure 101(A)) where information corresponding to the time-saving state (see Figure 101(A)). See Figure 101). It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not interfere with the visibility of the launch direction indicator, which is movable by the movable body that is movable by the confirmation movable movable control, which has a high degree of influence on the game, but is less likely to be hindered than the restoration display.
[0111] The gaming machine in Form 19-2 is Further provided is a performance control means (for example, a performance control CPU 120); The performance control means is capable of performing a movable body effect using the movable body; When the movable body effect is performed, the movable body control means can perform a predetermined movable performance control that moves the movable body by a predetermined operation; The movable body movable by the predetermined performance movable control is superimposed on the specific display area, The confirmation movable control is capable of movable the movable body in a manner that does not include the predetermined action in the predetermined performance movable control (for example, the initial operation is performed in an operational manner that includes a performance action (reciprocating between the origin position and the intermediate position) of the movable body preview in which the support portion 32b overlaps on the right-handed promotion display 132SG430, while after an electric disconnect occurs during a variable display in a jackpot or a time-saving state, the initial operation at the time of power-on is performed in an operational manner that does not include a performance action action (reciprocating between the origin position and the intermediate position) of the movable body preview in which the right-handed promotion display 132SG430 overlaps on the right-handed promotion display 132SG430), It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the specific display area is not hindered by the movable movable body by the checking movable control.
[0112] [Form 20] The gaming machine in Form 20-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, Movable body and Movable body control means, Includes a display means, There is a normal state and a special state that is more advantageous than the normal state, In the special state, the display means can display a launch direction indicator indicating the launch direction of the game medium in the specified display area, and can display information regarding the advantageous state in the specified display area, When the power is turned on, the movable body control means can perform checking and movable control to move the movable body by an operation to confirm that the movable body is operating normally; The confirmation movable control is a control for movable the movable body so that the movable body does not overlap the specified display area more than the specified display area; It is characterized by this. According to this feature, it is possible to provide a gaming machine that is not hindered by information relating to the advantageous state, which is a movable body operated by the checking movable control, which has a high degree of influence on the game.
[0113] The gaming machine in Form 20-2 is Further equipped with a performance control means, The performance control means is capable of performing a movable body effect using the movable body; When the movable body effect is performed, the movable body control means can perform a predetermined movable performance control that moves the movable body by a predetermined operation; The movable body movable by the predetermined performance movable control is superimposed on the specific display area, The confirmation movable control allows the movable body to be moved in a manner that does not include the predetermined action in the predetermined performance movable control; It is characterized by this. According to this feature, it is possible to provide a gaming machine in which the visibility of the specific display area is not hindered by the movable movable body by the checking movable control.
[0114] [Form 21] The gaming machine in form 21-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, movable elements on the frame 132SG01, chance button 631B); game control means (for example, CPU 103); display means (for example, image display device 5); 1. It includes a movable body control means (for example, a performance control CPU 120); When the power is turned on, the movable body control means can perform confirmation and movable control to move the movable body by performing an operation to confirm that the movable body is operating normally (for example, the part in which the performance control CPU 120 executes the operation confirmation control process new in Figures 31 and 32, performs the initial operation of the movable body 32A on the panel, the movable body 32B under the panel, the chance button 631B, and the movable body 132SG101 on the frame is performed). The game control means is capable of controlling the specific identification information light emitting control that indicates the result of variable display of the specific identification information by a plurality of light emitting means (for example, the CPU 103 can light up a plurality of lamps that make up the special design when the variable display is stopped by combining them in accordance with the variable display result), When the power is turned on, the display means is capable of displaying a start-up preparation display (for example, start-up preparation display 132SG500 shown in FIG. 102(D)); If the power is turned on, The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed as shown in FIG. 103(A)), After that, the light emission control for the specified identification information is carried out (for example, as shown in FIG. 103(A), the special pattern lamps constituting the special pattern display devices 4A and 4B are emitted in a manner that shows the dislodge of the lube); After that, the above-mentioned confirmation movable control is performed (for example, as shown in FIG. 103(A), the portion in which the initial operation of each movable body is performed), It is characterized by this. According to this feature, it is possible to provide a game machine that can be easily recognized by the start-up preparation display, and to confirm the specific identification and light emitting control that has a high degree of influence on the game, without being distracted by the movable body that operates through the movable control.
[0115] The gaming machine in form 21-2 is If power is turned on, The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed as shown in FIG. 103(B)), After that, the light emission control for the specified identification information is carried out (for example, as shown in FIG. 103(B), the special pattern lamps constituting the special pattern display devices 4A and 4B are emitted in a manner that shows the dislodge of the lube); After that, when the variable display is started based on the establishment of the start-up preparation display while the confirmation movable control is performed before the confirmation movable control is performed, the display means displays the restoration display (for example, the restoration display 132SG510 is displayed as shown in FIG. 103(B)), After that, the above-mentioned confirmation movable control is performed (for example, as shown in FIG. 103(B), the portion in which the initial operation of each movable body is performed), It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not start moving the movable body by checking movable control when a display corresponding to the variable display is displayed on the display means (which interferes with checking work).
[0116] The gaming machine in form 21-3 is If a power cut occurs during variable display and then the power is turned on (for example, if Pachinko gaming machine 1 starts up with a hot start), The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed, as shown in FIG. 104(A)), After that, the light emission control for the specified identification information is carried out (for example, as shown in FIG. 104(A), the special pattern lamps constituting the special pattern display devices 4A and 4B are emitted in a manner that shows the dislodge of the lube); After that, when the variable display that was executed before the power-off operation is not finished before the check-up movable control is performed, the display means displays the restoration display (for example, the restoration display 132SG510 is displayed as shown in FIG. 104(A)); After that, the above-mentioned confirmation movable control is performed (for example, as shown in FIG. 103(B), the portion in which the initial operation of each movable body is performed), It is characterized by this. According to this feature, it is possible to provide a gaming machine capable of appropriately performing checking and movable control. The gaming machine in form 21-4 is Further provided is a hold storage means (for example, the special chart hold storage unit 132SG151 shown in FIG. 9) that can store hold information relating to the variable display, and If a power cut occurs during variable display and then the power is turned on (for example, if Pachinko gaming machine 1 starts up with a hot start), The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed as shown in FIG. 104(B)), After that, the light emission control for the specified identification information is carried out (for example, as shown in FIG. 104(B), the special pattern lamps constituting the special pattern display devices 4A and 4B are emitted in a manner that shows the dislodge of the lube); After that, when the variable display that was executed before the power-off preparation display is displayed and before the confirmation movable control is performed, when the variable display that was executed before the power-off is finished and the variable display is started based on the pending information stored before the power-off, the display means displays the restored display (for example, the part where the restored display 132SG510 is displayed, as shown in FIG. 104(B)) is displayed), After that, the above-mentioned confirmation movable control is performed (for example, as shown in FIG. 104(B), the portion in which the initial operation of each movable body is performed), It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not start moving the movable body by checking movable control when a display corresponding to the variable display is displayed on the display means (which interferes with checking work).
[0117] [Form 22] The gaming machine in form 22-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, movable elements on the frame 132SG01, chance button 631B); 固可以上合方法(for example, the CPU 120 for performance control); display means (for example, image display device 5); 1. It includes a movable body control means (for example, a performance control CPU 120); When the power is turned on, the movable body control means can perform confirmation and movable control to move the movable body by performing an operation to confirm that the movable body is operating normally (for example, the part in which the performance control CPU 120 executes the operation confirmation control process new in Figures 31 and 32, performs the initial operation of the movable body 32A on the panel, the movable body 32B under the panel, the chance button 631B, and the movable body 132SG101 on the frame is performed). The light emitting control means is capable of performing initialization-compatible light emitting control in which a plurality of light emitting means emit light in a manner that corresponds to the initialization (for example, as shown in Figures 61 and 62, the frame LEDs 9a and 9b, the panel-mounted movable body LED 9d, the panel-mounted movable body LED 9e, the frame-mounted movable body LED 9f, and the chance button LED 9g are emitted in the initialization notification mode). When the power is turned on, the display means is capable of displaying a start-up preparation display (for example, start-up preparation display 132SG500 shown in FIG. 102(D)); If the power is turned on with initialization (for example, if Pachinko gaming machine 1 is started with a cold start), The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed, as shown in FIG. 61), After that, the initialization-compatible light-emitting control is performed (for example, as shown in FIG. 61, the frame LEDs 9a, 9b, the panel-mounted movable body LED 9d, the panel-mounted movable body LED 9e, the frame-mounted movable body LED 9f, and the chance button LED 9g are emitted in an initialization notification manner). After that, the above-mentioned confirmation movable control is performed (for example, as shown in FIG. 61, the initial movement of the movable body 32A on the panel, the lower face of the panel 32B, the movable body 132SG101 on the frame, and the chance button 631B is performed). It is characterized by this. According to this feature, it is possible to provide a game machine that can be easily recognized by the start-up preparation display, and to confirm the initialization-compatible light emitting control, and to confirm the movable body that operates by the movable control can be checked without being distracted.
[0118] The gaming machine in form 22-2 is Further provided is light emitting means (for example, frame LEDs 9a, 9b, movable element LEDs 9d on the panel, movable element LEDs 9e on the panel, movable element LEDs 9f on the panel, and chance button LEDs 9g). If a power cut occurs during variable display and then the power is turned on (for example, if Pachinko gaming machine 1 is started up with a hot start), The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed as shown in FIG. 105(A)), Thereafter, a recovery-in-recovery light control is carried out in which the light emitting means is emitted in a pattern of restoring (for example, as shown in FIG. 105(A), the frame LEDs 9a, 9b, the movable element LED 9d on the panel, the under panel, the movable element LED 9e on the panel, the movable element LED 9f on the frame, and the chance button LED 9g) are emitted in a manner that corresponds to the fact that the movable element LED 9g on the frame is being recovered), After that, the above-mentioned confirmation movable control is performed (for example, the part in which the initial operation of each movable body is performed, as shown in FIG. 105(A)), It is characterized by this. According to this feature, it is possible to provide a game machine that does not allow the movable body to be moved by checking movable control when the light emitting means is emitting light by a light emitting pattern corresponding to variable display (which interferes with checking work).
[0119] The gaming machine in form 22-3 is Further provided is light emitting means (for example, frame LEDs 9a, 9b, movable element LEDs 9d on the panel, movable element LEDs 9e on the panel, movable element LEDs 9f on the panel, and chance button LEDs 9g). If a power cut occurs during variable display and then the power is turned on (for example, if Pachinko gaming machine 1 is started up with a hot start), The launch preparation display is performed (for example, the launch preparation display 132SG500 is displayed as shown in FIG. 105(B)), Thereafter, a recovery-in-recovery light control is carried out in which the light emitting means is emitted in a pattern of restoring (for example, as shown in FIG. 105(B), the frame LEDs 9a, 9b, the panel-on-board movable body LED 9d, the panel-on-board movable body LED 9e, the frame-on-board movable body LED 9f, and the chance button LED 9g are emitted in a manner that corresponds to the fact that the frame LED 9a, 9b, the panel-on-board movable body LED 9d, the panel-on-board movable body LED 9f, and the chance button LED 9g) is being recovered. After that, when the variable display that was executed before the electric power is stopped while the start-up preparation display is being displayed and before the confirmation movable control is performed, when the variable display that was executed before the electric power is stopped, the light emitting control means performs background display compatible light control so that the light emitting means emits light using a light emitting pattern corresponding to the background display (for example, as shown in FIG. 105(B), the frame LEDs 9a, 9b, the panel movable LED 9d, the panel movable LED 9e, the frame movable LED 9f, and the chance button LED 9g are emitted in a manner that corresponds to the background image, as shown in FIG. 105(B). After that, the above-mentioned confirmation movable control is performed (for example, the part in which the initial operation of each movable body is performed, as shown in FIG. 105(B)), It is characterized by this. According to this feature, it is possible to provide a game machine that does not allow the movable body to be moved by checking movable control when the light emitting means is emitting light by a light emitting pattern corresponding to variable display (which interferes with checking work).
[0120] The gaming machine in form 22-4 is Further provided is light emitting means (for example, frame LEDs 9a, 9b, movable element LEDs 9d on the panel, movable element LEDs 9e on the panel, movable element LEDs 9f on the panel, and chance button LEDs 9g). If a power cut occurs during the first round of multiple round games and then the power is turned on (for example, if the pachinko game machine 1 is started by a hot start after the power cut during a round game), The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed as shown in FIG. 106(A)), Thereafter, a recovery-in-recovery light control is carried out in which the light emitting means is emitted in a pattern of restoring (for example, as shown in FIG. 106(A), the frame LEDs 9a, 9b, the movable element LED 9d on the panel, the movable element LED 9e on the panel, the movable element LED 9f on the frame, and the chance button LED 9g are emitted in a manner that corresponds to the fact that the luminescence is being restored), After that, when the first round game that was executed before the electric power is not finished before the electric power is stopped, the recovery light control is continued (for example, as shown in FIG. 106(A), when the round game before the electric power is not finished while the start-up preparation display 132SG500 is displayed, the light emission control continues in a manner that corresponds to the fact that the frame LEDs 9a, 9b, the movable element LED 9d on the board, the movable element LED 9e on the board, the movable element LED 9f on the board, and the chance button LED 9g are being restored). After that, the above-mentioned confirmation movable control is performed (for example, the part in which the initial operation of each movable body is performed, as shown in FIG. 105(B)), It is characterized by this. According to this feature, it is possible to provide a game machine that does not start moving the movable body by checking movable control when the luminescent means is emitting light by a light emitting pattern corresponding to round games (which interferes with checking work).
[0121] The gaming machine in form 22-5 is Further provided is light emitting means (for example, frame LEDs 9a, 9b, movable element LEDs 9d on the panel, movable element LEDs 9e on the panel, movable element LEDs 9f on the panel, and chance button LEDs 9g). If a power cut occurs during the first round of multiple round games and then the power is turned on (for example, if the pachinko game machine 1 is started by a hot start after the power cut during a round game), The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed as shown in FIG. 106(A)), Thereafter, a recovery-in-recovery light control is carried out in which the light emitting means is emitted in a pattern of restoring (for example, as shown in FIG. 106(A), the frame LEDs 9a, 9b, the movable element LED 9d on the panel, the movable element LED 9e on the panel, the movable element LED 9f on the frame, and the chance button LED 9g are emitted in a manner that corresponds to the fact that the luminescence is being restored), After that, when the first round game that was executed before the power-off is completed before the check-movement control is performed, and when the next round game of the first round game is started, the recovery-off light control is continued (for example, as shown in FIG. 106(B), when the round game before the power-off is completed while the start-off display 132SG500 is displayed, the light emission continues in a manner that corresponds to the fact that the frame LEDs 9a, 9b, the movable element LED 9d on the board, the movable element LED 9e on the board, the movable element LED 9f on the board, and the chance button LED 9g are being restored). After that, the above-mentioned confirmation movable control is performed (for example, as shown in FIG. 106(B), the portion in which the initial operation of each movable body is performed), It is characterized by this. According to this feature, it is possible to provide a game machine that does not allow the movable body to be moved by checking movable control when the light emitting means is emitting light by a light emitting pattern corresponding to round games (which interferes with checking work).
[0122] [Form 23] The gaming machine in form 23-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, movable elements on the frame 132SG01, chance button 631B); game control means (for example, CPU 103); display means (for example, image display device 5); 1. It includes a movable body control means (for example, a performance control CPU 120); When the power is turned on, the movable body control means is capable of performing confirmation and movable control to move the movable body by an operation to confirm that the movable body is operating normally (for example, the part in which the performance control CPU 120 executes the new operation confirmation control process in Figures 31 and 32, performs the initial operation of the movable body 32A on the panel, the movable body 32B under the panel, the chance button 631B, and the movable body 132SG101 on the frame is performed). The game control means is If the result of the variable display of the normal identification information is the specified display result, it is possible to control the normal variable means to be in an easy-to-enter state (for example, if the variable display result of the normal symbol is hit (for a normal map), the opening control is performed in which the variable winning ball device 6B is in an open state for a specified period of time); When the normal variable means is in the easy-to-approach state, a power interruption occurs, and when the power is turned on, special control allows the normal variable means to be in the easy-to-approach state again (for example, when the power interruption occurs when the variable winning ball device 6B is in the open state based on the occurrence of a normal pattern, the part in which the variable winning ball device 6B is in the open state again, based on the fact that the pachinko gaming machine 1 is started by a hot start, the variable winning ball device 6B is controlled to be opened again). When the power is turned on, the display means is capable of displaying a start-up preparation display (for example, start-up preparation display 132SG500); When the normal variable means is controlled to be in the easy-to-enter state, the power is turned off and then the power is turned on (for example, when the variable winning ball device 6B is in the open state, the pachinko gaming machine 1 is turned off and then the power is started by a hot start). The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed as shown in FIG. 107(A)), After that, the special control is carried out (for example, the part where the variable winning ball device 6B is changed to the open state, as shown in FIG. 107(A)), After that, the above-mentioned confirmation movable control is performed (for example, as shown in FIG. 107(A), the portion in which the initial operation of each movable body is performed), It is characterized by this. According to this feature, it is easy to recognize that power supply to the gaming machine has begun by means of a start-up preparation display, and when the variable means is in an easy-to-go state, when the power is turned on (power outage recovery), it is possible to provide a gaming machine that allows players to quickly check that the variable means is in the same easy-to-go state as before the gaming machine is turned off, and when the power is turned on (power outage recovery), without being distracted by the movable body that operates by the confirmation movable control.
[0123] The gaming machine in Form 23-2 is When the normal variable means is controlled to be in the easy-to-enter state, the power is turned off and then the power is turned on (for example, when the variable winning ball device 6B is in the open state, the pachinko gaming machine 1 is turned off and then the power is started by a hot start). The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed as shown in FIG. 107(A)), After that, the special control is carried out (for example, the part where the variable winning ball device 6B is changed to the open state, as shown in FIG. 107(A)), After that, when the game medium enters the normal variable means which is in the easy-to-approach state due to the special control, before the confirmation movable control is performed, the display means displays the recovery display (for example, the part where the recovery display 132SG510 is displayed after the game ball has won on the open variable winning ball device 6B), as shown in FIG. 107(A), After that, the above-mentioned confirmation movable control is performed (for example, as shown in FIG. 107(A), the portion in which the initial operation of each movable body is performed), It is characterized by this. According to this feature, it is possible to provide a gaming machine capable of appropriately performing checking and movable control.
[0124] The gaming machine in form 23-3 is If a power cut occurs while the normal identification information is variable, which is the result of the variable display, and then the power is turned on (for example, when the normal pattern is variable even before the power cut occurs, and the pachinko gaming machine 1 is started up at a hot start), The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed as shown in FIG. 107(B)), After that, the normal variable means is controlled to be in the easy-to-enter state (for example, as shown in FIG. 107(B), the portion that changes the variable winning ball device 6B to the open state), After that, the above-mentioned confirmation movable control is performed (for example, as shown in FIG. 107(A), the portion in which the initial operation of each movable body is performed), It is characterized by this. According to this feature, it is possible to provide a gaming machine capable of appropriately performing checking and movable control.
[0125] [Form 24] The gaming machine in form 24-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, movable elements on the frame 132SG01, chance button 631B); game control means (for example, CPU 103); display means (for example, image display device 5); 1. It includes a movable body control means (for example, a performance control CPU 120); When the power is turned on, the movable body control means is capable of performing confirmation and movable control to move the movable body by an operation to confirm that the movable body is operating normally (for example, the part in which the performance control CPU 120 executes the new operation confirmation control process in Figures 31 and 32, performs the initial operation of the movable body 32A on the panel, the movable body 32B under the panel, the chance button 631B, and the movable body 132SG101 on the frame is performed). The game control means is In the above-mentioned advantageous state, the variable means can be controlled to be easily entered by the game medium (for example, the part that controls the special variable winning ball device 7 to the open state); When the variable means is in the easy-to-enter state, a power interruption occurs, and then the power is turned on, special control can be performed to make the variable means enter the easy-to-enter state again (for example, in the case where the power interruption occurs when the special variable winning ball device 7 is in the open state, the part that controls the special variable winning ball device 7 again to the open state based on the fact that the pachinko game machine 1 is started by a hot start) The display means is When the power is turned on, it is possible to display the start-up preparation display (for example, start-up preparation display 132SG500 shown in FIG. 102(D)); When a power cut occurs during the advantageous state and then the power is turned on, it is possible to display the recovery indication (for example, the recovery indication 132SG510 is displayed as shown in FIG. 108), When the power is turned off when the variable means is in the state of being in the advantageous state, and the power is turned on after that (for example, when the special variable winning ball device 7 is in the open state as a round game, and the pachinko gaming machine 1 is started by a hot start) The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed as shown in FIG. 108), After that, the special control is carried out (for example, the part where the special variable winning ball device 7 is changed to the open state, as shown in FIG. 108), After that, the display of the recovery in progress is performed (for example, the part where the recovery in progress is displayed, as shown in FIG. 108), After that, the above-mentioned confirmation movable control is performed (for example, the part in which the initial operation of each movable body is performed, as shown in FIG. 108), It is characterized by this. According to this feature, it is easy to recognize that power supply to the gaming machine has begun by means of a start-up preparation display, and when the variable means is in an easy-to-go state, when the power is turned on (power outage recovery), it is possible to provide a gaming machine that allows the player to quickly check that the variable means is in the same easy-to-go state as before the gaming machine is turned off, and when the power is turned on (power outage recovery), without being distracted by the movable body that operates by the confirmation movable control.
[0126] The gaming machine in Form 24-2 is It is possible to perform multiple round games in the above advantageous state (for example, as shown in FIG. 8, a part where 3 to 10 round games can be performed as a jackpot game), In a round game, it is possible to control the variable means to be in the easy-to-approach state and control the variable means to be in the non-approach state (for example, a part that controls the special winning ball device 7 to be in the open state as a round game, and a part that controls the closed state), When the variable means is controlled to make the easy-to-enter state, the power is turned off and then the power is turned on (for example, when a jackpot game is in a jackpot game and the special variable winning ball device 7 is in the open state as a round game, and the pachinko gaming machine 1 is started by a hot start) The launch preparation display is displayed (for example, the launch preparation display 132SG500 is displayed as shown in FIG. 108), After that, the special control is carried out (for example, the part where the special variable winning ball device 7 is changed to the open state, as shown in FIG. 108), Thereafter, when the special control in the first round game is finished while the start-up preparation display is completed, and the variable means in the next round game is set to the non-entry state, the restoration display is displayed (for example, as shown in FIG. 108, when the round game is finished while the start-up preparation display is displayed and the special variable winning ball device 7 is controlled to the fence state, the restoration display 132SG510 is displayed, After that, the above-mentioned confirmation movable control is performed (for example, the part in which the initial operation of each movable body is performed, as shown in FIG. 108), It is characterized by this. According to this feature, it is possible to provide a gaming machine capable of appropriately performing checking and movable control.
[0127] [Form 25] The gaming machine in form 25-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, movable elements (for example, movable elements on the panel 32A, movable elements on the panel 32B, chance button 631B, movable elements on the frame 132SG101); movable body control means (for example, the performance control CPU 120); 可以上述可5可以上述可以上述可5所述可。 When the power is turned on, the movable body control means can perform checking and movable control (for example, operation confirmation control) to move the movable body by an operation to confirm that the movable body is operating normally; The display means is When power is turned on (for example, cold start processing) with initialization, an initialization display (for example, initialization notification display 132SG600) indicating that the initialization has been made can be displayed; If power is turned on with initialization, The initialization display is displayed, After that, the above-mentioned confirmation movable control is performed, After that, after the confirmation movable control is completed, the display of the initialization display is terminated (see Figures 109 and 110). It is characterized by this. According to this feature, it is possible to provide a game machine that is quick to initialize the game machine, and that allows the movable body operated by the checking movable control without being bothered by the movable body operated by the checking movable control, and that does not interfere with the confirmation of whether or not the visual initialization notification has been completed by the movable body operated by the checking movable control.
[0128] The gaming machine in Form 25-2 is The period from when the power is turned on without initialization until the check movable control is performed is longer than the period from when the power is turned on with initialization to when the check movable control is performed (for example, the period from when the power is turned on without initialization (starts in the cold start process) to when the operation movable control is performed is longer than the period from when the operation movable control is performed without initialization (starts in the hot start process)). It is characterized by this. According to this feature, it is possible to provide a gaming machine that does not become impossible to visually recognize that the initialization display has been displayed because the confirmation and movable control is performed immediately upon turning on the power with initialization.
[0129] The gaming machine in form 25-3 is The initialization display is displayed over a predetermined execution period and is hidden after the end of the predetermined execution period. Even if the start condition is met while the initialization display is displayed, the initialization display is not hidden (for example, the initialization notification display 132SG600 is displayed for a specified execution period (for example, 30 seconds), is hidden after the end of the specified execution period, and even if a start-up prize occurs while the initialization notification display 132SG600 is displayed, the initialization notification display 132SG600 is hidden and the variable display is not started). It is characterized by this. According to this feature, it is possible to provide a gaming machine capable of appropriately performing checking and movable control.
[0130] The gaming machine in form 25-4 is If the execution period of the variable display that is started based on the establishment condition is satisfied is longer than the execution period of the initialization display, the initialization display is displayed continuously until the end of the execution period of the variable display (for example, if the execution period of the variable display that is started based on the occurrence of a start-up prize is longer than the display period of the initialization notification display 132SG600, the initialization display is displayed continuously until the end of the execution period of the variable display). It is characterized by this. According to this feature, operation confirmation control can be suitably performed.
[0131] The gaming machine in form 25-5 is If the execution period of the variable display that is started based on the establishment condition is satisfied is longer than the execution period of the initialization display, the display of the initialization display continues until the end of the execution period of the variable display (for example, the portion where the initialization notification display 132SG600 is not displayed after power-on without initialization (starting in hot start processing), the background display is performed based on the game state background specification command, It is characterized by this. According to this feature, it is possible to provide a gaming machine capable of appropriately performing checking and movable control.
[0132] [Form 26] The gaming machine in form 26-1 is A gaming machine (for example, pachinko gaming machine 1) that can be controlled to a advantageous state (for example, jackpot game state) that is advantageous to the player by performing variable display and deriving a specific display result (for example, jackpot game state) as a result of the variable display, The first movable body (for example, the chance button 631B); and a second movable body (for example, a movable body 32A on the board); 1. It includes a movable body control means (for example, a performance control CPU 120); The distance between the first movable body and the second movable body is closer when the first movable body is located in the advanced position and the second movable body is located in the advanced position than when the first movable body is located in the initial position and the second movable body is located in the initial position (see FIG. 111); The movable body control means is When the power is turned on, it is possible to perform a confirmation movable control (for example, operation confirmation control) for moving the first movable body and the second movable body by an operation to confirm that the first movable body and the second movable body are operating normally; The confirmation movable control is a control for moving the first movable body from the initial position to the advanced position so that the moving periods of the first movable body and the second movable body overlap, and for moving the second movable body from the initial position to the advanced position, and for moving the first movable body from the advanced position to the initial position, so that the moving periods of the first movable body and the second movable body do not overlap, and for moving the second movable body from the advanced position to the initial position (for example, the movable body on the panel 32A and the chance button 631B are operated. In the confirmation control, the chance button 631B and the movable member 32A on the board simultaneously begin to move from the origin position to the presentation position so that the respective initial operation periods overlap (see FIG. 111(B)), and then, after that, the chance button 631B moves downward from the presentation position and stops at the origin position to prevent the respective initial operatio...
Claims
[Claim 1] A gaming machine that can be controlled to an advantageous state by displaying variable special identification information when a starting condition is satisfied, A movable body, A movable body control means; A display means; A plurality of light emitting means; A light emission control means; There is a normal state and a special state that is more advantageous than the normal state, The display means is In a first period after the variable display is ended, a background display is displayed; displaying a demonstration display during a second period after the first period has ended; A variable display of a performance identification information corresponding to the variable display of the special identification information can be displayed, When the start condition is satisfied, a variable display of the effect identification information is displayed so that a transparency of the effect identification information changes from a first value to a second value higher than the first value; when the start condition is satisfied while the demonstration display is being displayed, before the transparency of the effect identification information becomes the second value, switching the display from the demonstration display to a variable display of the effect identification information and displaying the variable display; The light emission control means during the first period, controlling a predetermined light-emitting means among the plurality of light-emitting means using a background display luminance data table corresponding to the background display; during the second period, controlling the predetermined light-emitting means using a luminance data table for demonstration display corresponding to the demonstration display; when the start condition is satisfied while the demonstration display is being displayed by the display means, before the display means switches the display from the demonstration display to a display corresponding to the variable display of the performance identification information, the brightness data table for the demonstration display is switched to a brightness data table corresponding to the variable display of the performance identification information, and the predetermined light emitting means is controlled; The display means is A predetermined display regarding the advantageous state can be displayed in a predetermined display area, A special display whose appearance can be changed during the special state can be displayed in the special display area; The predetermined display regarding the advantageous state in the predetermined display area does not change in appearance during the special state, the movable body control means is capable of performing a confirmation operation control for operating the movable body by an operation for confirming that the movable body operates normally when power is turned on, the confirmation operation control is a control for operating the movable body so that the movable body does not overlap the special display area with respect to the predetermined display area, The game device further includes a game control means capable of performing a special identification information light emission control, which is a control of a special light emitting means among the plurality of light emitting means for indicating a result of the variable display of the special identification information, when the power is turned on; The movable body control means is capable of starting the confirmation operation control after the special identification information light emission control is started. A gaming machine characterized by:
