Game machine

JP2023100496A5Inactive Publication Date: 2025-10-28SANYO BUSSAN KK
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Patent Information

Application Number
JP2022001212
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2022-01-06
Publication Date
2025-10-28
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Benefits of technology

【0007】 請求項1記載の遊技機によれば、判別を実行可能な判別手段と、その判別手段による判別結果を示すための識別情報を表示手段に動的表示させることが可能な動的表示手段と、特定の判別結果を示すための前記識別情報が表示された場合に、遊技者に特典を付与することが可能な特典付与手段と、を有し、前記識別情報は、複数の図柄を組み合わせて構成されており、前記遊技機は、所定の範囲でカウンタ値を更新することが可能な更新手段と、前記複数の図柄を前記カウンタ値に基づいて表示することが可能な第1制御と、前記複数の図柄のうち、特定の図柄列の図柄を、その特定の図柄列に前回表示された図柄と同一の態様で表示することが可能な第2制御と、を実行可能な図柄制御手段と、を有し、前記図柄制御手段は、前記特定の判別結果ではない場合よりも、前記特定の判別結果である場合に前記第2制御を実行し易く構成されている。

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Abstract

To provide a game machine capable of enhancing game amusement.SOLUTION: It is possible to execute first control in which identification information configured of a plurality of symbols for indicating a discrimination result is displayed based on a counter value updated in a predetermined range, and second control in which a symbol identical to a symbol displayed in the dynamic display of the last time with respect to a symbol in a specific symbol array is displayed. Consequently, the second control is likely to be executed in a case of a specific discrimination result, which makes it possible to execute a game with expectation for execution of the second control, thereby enhancing game amusement.SELECTED DRAWING: Figure 1
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Claims

[Claim 1] A launching means capable of launching a game ball; and a ball entry means provided at a position where a game ball launched by the launching means at a first launch intensity can enter the ball hole, but where a game ball launched at a second launch intensity different from the first launch intensity cannot enter the ball hole. The gaming machine includes: As game states, at least a first game state in which a first control can be executed, a second game state in which a second control different from the first control can be executed, and a third game state which is a game state different from the second game state and in which the second control can be executed can be configured; When the second control is executed, the game balls are more likely to enter the ball entry means than when the first control is executed, when a game is played using a first game method in which game balls are continuously shot at the first shooting intensity. When a specific period ends in the predetermined third gaming state, the predetermined third gaming state can be transitioned to the first gaming state, At least in the predetermined third gaming state, the period from the start of the predetermined third gaming state to the transition to the first gaming state is likely to be shorter when the first gaming method is played than when the second gaming method is played in which gaming balls are continuously shot at the second shooting intensity, In the second gaming state, a predetermined determination is more likely to be executed when the game is played in the second gaming method for a predetermined period of time than when the game is played in the first gaming method for a predetermined period of time; When the predetermined determination is made, a dynamic display is performed in a predetermined display area, and then identification information indicating the determination result of the predetermined determination is statically displayed, the first gaming state is at least a gaming state that is more advantageous to a player than the second gaming state; The gaming machine includes: The second gaming state is configured not to be transitioned to the first gaming state without passing through another gaming state, At least in a specific situation in the second gaming state, a specific presentation mode that can suggest the second firing intensity to a player can be displayed; The gaming machine includes: A gaming machine characterized in that a predetermined display mode that can be displayed on a predetermined display means in the third gaming state can also be displayed on the predetermined display means in the first gaming state.