Game machine
Patent Information
- Application Number
- JP2022001213
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2022-01-06
- Publication Date
- 2025-10-28
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
【0007】 請求項1記載の遊技機によれば、判別を実行可能な判別手段と、その判別手段による判別が実行された場合に、前記判別の結果を報知するための期間を決定することが可能な期間決定手段と、その期間決定手段により決定された期間が開始されたことに基づいて、所定の態様で識別情報を表示手段に動的表示させることが可能な可変表示手段と、を有し、前記識別情報は、複数の図柄を組み合わせて構成されており、前記遊技機は、前記期間が開始される毎に前記複数の図柄列のうち、1の図柄列以外の図柄列を固定して停止表示した状態で前記1の図柄列における図柄を更新させることが可能な第1図柄制御手段と、その第1図柄制御手段により前記1の図柄列の図柄が更新されることにより予め定められた特定の図柄の組み合わせに更新された場合に、前記1の図柄列とは異なる図柄列の図柄を更新させることが可能な手段と、を有する。
Abstract
Claims
[Claim 1] A launching means capable of launching a game ball; and a ball entry means provided at a position where a game ball launched by the launching means at a first launch intensity can enter the ball hole, but where a game ball launched at a second launch intensity different from the first launch intensity cannot enter the ball hole. The gaming machine includes: As game states, at least a first game state in which a first control can be executed, a second game state in which a second control different from the first control can be executed, and a third game state which is a game state different from the second game state and in which the second control can be executed can be configured; When the second control is executed, the game balls are more likely to enter the ball entry means than when the first control is executed, when a game is played using a first game method in which game balls are continuously shot at the first shooting intensity. When a specific period ends in the predetermined third gaming state, the predetermined third gaming state can be transitioned to the first gaming state, At least in the predetermined third gaming state, the period from the start of the predetermined third gaming state to the transition to the first gaming state is likely to be shorter when the first gaming method is played than when the second gaming method is played in which gaming balls are continuously shot at the second shooting intensity, In the second gaming state, a predetermined determination is more likely to be executed when the game is played in the second gaming method for a predetermined period of time than when the game is played in the first gaming method for a predetermined period of time; When the predetermined determination is made, a dynamic display is performed in a predetermined display area, and then identification information indicating the determination result of the predetermined determination is statically displayed, the first gaming state is at least more advantageous to the player than the second gaming state; The gaming machine includes: A predetermined benefit is awarded when a predetermined awarding condition that can be established when the second gaming method is played is established, The likelihood of the predetermined award condition being met is the same when playing in the second gaming state using the second gaming method and when playing in the third gaming state using the second gaming method. a predetermined display mode that can be displayed on a predetermined display means in the second gaming state can also be displayed on the predetermined display means in the third gaming state; The gaming machine includes: A gaming machine characterized in that the predetermined display mode is configured to be displayed on the predetermined display means even in the first gaming state.