Game machine
Patent Information
- Application Number
- JP2022006182
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2022-01-19
- Publication Date
- 2025-06-03
- Estimated Expiration
- 2042-01-19
AI Technical Summary
Existing gaming machines lack effective error detection and notification mechanisms, leading to potential performance issues and player dissatisfaction.
The gaming machine is designed to detect and notify players of selector and hopper errors, with a predetermined period for error cancellation and notification, ensuring timely and accurate error handling.
This approach enhances the performance and reliability of gaming machines by preventing error cancellation during critical periods and providing timely error notifications, thereby improving player experience.
Smart Images

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Abstract
Description
Technical field
[0001] The present invention relates to gaming machines. [Background technology]
[0002] 2. Description of the Related Art Conventionally, a slot machine is known as one of gaming machines (see Patent Document 1, for example). [Prior art documents] [Patent document]
[0003] [Patent document 1] Japanese Patent Application Laid-Open No. 2015-016110 [Outline of the Invention] [Problems to be solved by the invention]
[0004] The problem to be solved by the present invention is to improve the performance as a gaming machine. [Means for solving the problem]
[0005] The present invention solves the above problems by the following solution means (the structure of the corresponding embodiment is shown in parentheses). The present invention corresponds to the initial invention 5 among the initial inventions 1 to 15 described below. The present invention (11th embodiment) is capable of detecting a first error (selector error) and a second error (hopper error); making it impossible to cancel the first error until a predetermined period elapses from a predetermined timing after the detection of the first error (including the timing of the moment when the first error is detected); enabling notification of the first error during the predetermined period; making it possible to detect a second error during the predetermined period; After the first error is detected, when the predetermined period of time has passed, and when the first error is canceled, the notification of the first error can be terminated, After the notification of the first error is finished, when the second error is detected, the second error can be notified, It is configured so that the second error cannot be canceled until a predetermined period of time has elapsed after the start of notification of the second error (Fig. 147). It is characterized by
Effect of the invention
[0006] According to the present invention, performance as a gaming machine can be improved. [Brief description of the drawing]
[0007]
Figure 1
Figure 2
[0008] In this specification, the meanings of terms are as follows. A “bet” is a bet of medals (game media) to play a game. To bet medals, the actual medals are inserted from the medal insertion slot 47, or the bet switch 40 is operated to bet credited (stored) medals. On the other hand, "credit (also referred to as "reservation")" refers to accumulation of medals inside the slot machine 10, unlike the above-mentioned "bet". As used herein, the term "credit" does not include "bet." Furthermore, "throwing in" refers to betting or crediting medals. In addition, the “specified number” refers to the number of bets that can be started (executed) in the game. For example, in a game with a prescribed number of "2" or "3", the game can be started with either the bet number of "2" or "3", and the game cannot be played with the bet number of "1". For convenience of explanation, the “specified number” may also be referred to as the “bet number”. On the other hand, the term "number of bets" may refer to anything other than the "specified number". For example, in a game with a prescribed number of "2" or "3", when one medal is inserted (before the game starts), the bet number is "1" (the number betted at that time).
[0009] “Maintenance” means that the player inserts medals from the medal insertion slot 47 (described later). A “care bet” means that a player bets medals by tending the medals from the medal slot 47 . “Cleaning credit” means that the player credits medals (adding credits) by cleaning the medals from the medal slot 47 .
[0010] “Bet medals” means the medals that are bet on. “Reserved Medals” means Medals that are credited (reserved). A "reserved bet" is a bet that a player operates a bet switch 40 (described later) to bet part or all of the credited medals within the range that can be betted in the game in order to play the game. It means to “Automatic bet” means that the number of medals that were betted in the previous game is automatically betted by the control processing of the slot machine 10 when the replay wins. Here, when the symbol combination corresponding to the small combination has been stopped and displayed (meaning that the symbol combination has stopped on the active line; the same shall apply hereinafter), this is referred to as "winning a small combination". On the other hand, in the "Regulations Concerning Approval and Type Examination of Gaming Machines (hereinafter simply referred to as the "rules")", when the symbol combination corresponding to replaying is stopped and displayed, the conditional device for replaying is activated. are interpreted as not “winning”. However, in the present application (this specification, etc.), replay is also treated as one of the roles (replay role), and stopping display of the symbol combination corresponding to replay may be referred to as "replay winning". "Settlement" means paying out bet medals and / or accumulated medals to a player. In this embodiment, the settlement process is executed when the settlement switch 43 (described later) is operated.
[0011] “Payout” refers to paying out medals to a player based on winning a winning combination or paying out medals through the above settlement. When paying out medals to the player based on the winning of a role, they are stored as credits (adding the stored medals, in other words, updating the electronic data stored in the RWM 53 (described later)) and paying out This includes both dispensing actual medals from a mouth (not shown). The payout of medals is controlled such that, for example, "50" is credited as the limit number, and medals exceeding the credit number of "50" are actually paid out to the player. Note that "payout" may also be referred to as "grant". Therefore, the "number of payouts" may also be referred to as the "number of awards."
[0012] The "game medium" is medals in this embodiment, but electronic information (electronic medals, electronic data) is used as the game medium in the case of, for example, an enclosed (ECO) gaming machine. "Electronic information" means that, for example, when money (banknotes) is inserted into a lending machine, it is converted into electronic information corresponding to the money, and part or all of the electronic information is used to play a game on a gaming machine. It is possible to credit the game machine as a game medium for performing. Note that the "game medium" may also be referred to as "game value".
[0013] Further, when the game medium is electronic information, "payout of medals" means crediting (adding) to a game medium credit device provided in the gaming machine. Therefore, "payout of medals" does not only mean that the medals are actually paid out from the hopper 35 (described later). addition) is also included.
[0014] "N-1" game, "N" game, "N+1" game, ... ("N" is an integer equal to or greater than 2) In the case where the current game is "N ', the game of the 'N' game is referred to as the 'current game'. In addition, the game of the "N-1"th game is referred to as the "previous game". Furthermore, the game of the "N+1"th game is referred to as the "next game".
[0015] In this specification, numbers with "(B)" at the end of numbers (especially 8 bits) mean binary numbers. Similarly, numbers with "(H)", "H" or "h" at the end of the numbers mean hexadecimal numbers. Specifically, for example, a number indicating "16" in decimal is written as "00010000(B)" in binary, and "10(H)", "10H" or "10h" in hexadecimal. . Numerical values representing decimal numbers are written as "16(D)" as necessary. However, when it is clear whether it is a binary number, a decimal number, or a hexadecimal number, "(B)", "(D)", "(H)", "H" or "h" The trailing sign may be omitted.
[0016] In addition, the probability that a desired pattern to be stopped and displayed on the activated line can be stopped on the activated line during the period from the moment when the stop switch 42 is operated until the reel 31 stops (maximum number of moving frames) is called "pull-in." rate (PB)”. If the stop switch 42 is not operated at an appropriate position of the reel 31 (with an operation timing that allows the target pattern to be stopped on the effective line within the range of the maximum number of moving frames), the target pattern is stopped on the effective line (effective line). line) is called "PB≠1". On the other hand, regardless of the position of the reel 31 at the moment the stop switch 42 is operated (regardless of the operation timing of the stop switch 42), the target symbol can always be stopped (drawn) on the effective line. It is called "PB=1".
[0017] Further, the "operation mode" of the stop switch 42 means the pressing order of the stop switch 42 and / or the operation timing (timing of pressing the stop switch for stopping the target symbol on the effective line). Furthermore, the "advantageous operation mode" of the stop switch 42 means that the operation mode of the stop switch 42 is advantageous / disadvantageous in the game result (symbol combination that stops on the active line), and the game has a payout or the number of payouts. An operation mode in which many symbol combinations stop, an operation mode in which a symbol combination that shifts (promotes) to an advantageous RT stops, or an operation mode in which a symbol combination that does not shift (falls) to a disadvantageous RT stops. The "advantageous operation mode" is also called a correct operation mode or a correct pressing order.
[0018] ``A game in which the game result is advantageous / disadvantageous depending on the operation mode of the stop switch 42'' is, for example, a game in which multiple types of small wins (bells) with different payout numbers are won repeatedly (a game in which a so-called "push order bell" is won) ), it corresponds to the case where the types of small wins (bells) to be won are different (the number of payouts is different) depending on the operation mode of the stop switch 42. Also, for example, in a game in which multiple types of replays are won (when duplicate replays are won. In a game in which a so-called "push-order replay" is won), the RT may shift depending on the type of replay that is won.
[0019] The “instruction function” means a function of instructing the player how to operate the stop switch 42 . The instruction function is, in principle, a function of instructing the player on an advantageous operation mode of the stop switch 42 . In other words, "instruction function" refers to a device that facilitates winning. It should be noted that "display" is to show the content of the "instruction" in a visible manner, and "notification" is to inform the player of the content of the instruction. Therefore, the "instruction function" is both a "display function" and a "notification function".
[0020] Further, there is a possibility that notification of the operation mode of the stop switch 42 is not limited to notification of the most advantageous operation mode. The notification of the operation mode of the stop switch 42 that is most advantageous may be the "activation of the instruction function", but the notification of any operation mode including the operation mode of the stop switch 42 that is most advantageous may be the "operation of the instruction function." It may also be referred to as "activation". For example, if the push order bell has a six-choice push order, the payout when the push order bell wins is either 1, 3, 4, 10, or a dropout (non-winning) depending on the order of pushing. assume that Here, informing of the pressing order for winning the 10-piece combination is informing of an advantageous operation mode of the stop switch 42, and of course corresponds to "operation of the instruction function". On the other hand, the notification of the pressing order for winning the 1-hand, 3-hand, or 4-hand hand may be regarded as ``notification of advantageous operation mode (operation of instruction function)'', and ``advantageous operation mode It does not have to be "notification of
[0021] The pressing order for winning the 4-card combination is the pushing order for not winning the 10-card combination, so it is not the most advantageous operation mode. However, since the number of payouts is "4" for the number of bets of "3", and the difference number of the game is "+1", it is an operation mode for increasing the difference number, and it is not necessarily a disadvantageous operation mode. . Similarly, the pushing order for winning a winning combination of 3 is not the most advantageous operation mode because it is a pushing order that does not win a winning combination of 10. However, since the number of payouts is "3" for the number of bets of "3" and the difference number is maintained at the current state (the difference number is not decreased), it is not necessarily a disadvantageous operation mode.
[0022] Furthermore, similarly, the pushing order for winning a winning combination of 1 is not the most advantageous operation mode because it is a pushing order that does not win a winning combination of 10 cards. Furthermore, in this operation mode, the number of payouts is "1" for the number of bets of "3", and the difference number is reduced. However, since it can be said that it is an operation mode that does not miss a role, it may not be said to be a disadvantageous operation mode.
[0023] In the present embodiment, when the pressing order bell is won, the operating mode (correct pressing order) in which the winning combination with the largest number of payouts wins is reported. However, for example, when the difference counter value (described later) in the advantageous section approaches the upper limit value ("2400 (D)"), but there is still room in the number of remaining games in the advantageous section (advantageous section clear counter value described later) , when winning the push order bell, it is conceivable to notify the push order for winning, for example, a 3-card hand or a 4-card hand as described above, and control the difference counter value to maintain the current state.
[0024] Also, in this embodiment, the activation of the pointing function is limited to one defined number. For example, suppose that the prescribed number for activating the indication function is set to "3". In this case, in a game with a prescribed number of "2" or "3" in AT, when the game is started with the bet number of "3" and the pushing order bell is won, the instruction function can be operated. On the other hand, when the game is started with the number of bets "2", the instruction function cannot be operated even when the winning order bell is won.
[0025] The "game section" includes a "normal section (non-advantageous section)" and an "advantageous section". In addition, the 5.9 machine had a "waiting section" (a game section that was won in the advantageous section lottery but has not yet moved to the advantageous section), but the current regulations for the 6 machine do not include a "waiting section". Not done. However, it is not limited to this, and game sections other than the normal section and the advantageous section may be provided. "Normal section" means that a signal related to the instruction function, specifically, a pushing order instruction number and a winning and replay condition device number (information that can determine the correct pushing order) to be described later is sent to a peripheral board (for example, the sub control board 80 ) and has no effect on performance related to the instruction function (no processing related to the instruction function is executed). In other words, the normal section is a game section in which the operation mode cannot be notified. However, in addition to the role lottery, it is possible to determine whether or not to move to the advantageous section (lottery etc.).
[0026] Since the instruction function must not be activated in the normal section, it is not possible to display the push order instruction information on a predetermined display device (LED, etc.) electrically connected to the main control board 60, and the instruction function cannot be displayed. Therefore, the image display device 23 electrically connected to the sub-control board 80 cannot display (notify) an advantageous operation mode.
[0027] On the other hand, the "advantageous section" is a game section having performance related to the instruction function (in which the instruction function may be operated). Refers to a game section in which a signal related to the instruction function can be transmitted to the sub-control board 80 only when the push order instruction information is displayed so that the content (operation mode of the stop switch 42) can be identified. In other words, the advantageous section is a game section in which the instruction function can be operated (the instruction function may be operated), that is, a game section in which the operation mode of the stop switch 42 can be displayed (may be displayed). However, the sub-control board 80 cannot output an effect that is contrary to the instructions given by the main control board 60 or the received signal related to the instruction function.
[0028] Moreover, even if the advantageous section is a game in which the game result is advantageous / disadvantageous depending on the operation mode of the stop switch 42, there is no problem even if the instruction function is not operated. On the other hand, during the advantageous section, in a game in which the game result is advantageous / disadvantageous depending on the operation mode of the stop switch 42, the instruction function may be always operated to display the operation mode of the stop switch 42. AT (notification game state) is a game state in which the operation mode of the stop switch 42 is notified in the game in which the game result is advantageous / disadvantageous depending on the operation mode of the stop switch 42 . Therefore, AT is always in the advantageous interval and AT is never executed in the non-advantageous interval.
[0029] In addition, in a game where the game result is advantageous / disadvantageous depending on the operation mode of the stop switch 42, the AT may always notify the operation mode of the stop switch 42 (at 100%), but the ball output rate in a predetermined period It is conceivable not to report the operation mode of the stop switch 42 even in a game in which the game result is advantageous / disadvantageous depending on the operation mode of the stop switch 42, in order to keep it within the range defined by the rules. For example, when the upper limit value of the difference number counter is approached during AT, but the number of AT games still remains, the operation mode of the stop switch 42 is temporarily not reported from the viewpoint of extending the life of AT. It is also conceivable to (do not activate the indication function).
[0030] In addition, various settings can be made for the relationship between the advantageous section and the AT. For example, the first one is to set “advantageous section=AT”. In this case, winning the advantageous section and winning the AT are equivalent. Then, AT is started from the first game of the advantageous section. Also, AT ends when the advantageous section ends.
[0031] Secondly, it is possible to set "AT≠advantageous section". In this case, just moving to the advantageous section does not satisfy the AT start (execution) condition, and on the condition that it is in the advantageous section, it is decided by lottery etc. whether or not to execute AT, and AT When it is decided to execute, the AT is executed until a predetermined termination condition of the AT is satisfied. It should be noted that when the non-AT when the transition to the advantageous section, for example, as the main gaming state, it can be set to normal section, omen, CZ (chance zone (time to be easily elected to AT)) and the like.
[0032] When shifting to the sign after shifting to the advantageous section, the game may be shifted to the main sign without fail, and after the predetermined number of games of the main sign is completed, the game may be shifted to AT. Alternatively, at the time of transition to the advantageous section or after the transition to the advantageous section, it may be determined by lottery or the like whether this is a bona fide omen or a fake omen, and when it is determined to be a bona fide omen, it may be shifted to AT after the end of this omen. . Further, when it is determined to be a false precursor, after the false precursor ends, the advantageous section may be maintained or may be shifted to the normal section. Furthermore, both the AT and the advantageous section may be terminated when the AT termination condition is satisfied. Alternatively, although the AT ends, if the conditions for ending the advantageous section are not met, the advantageous section may be continued (non-AT and advantageous section). The same applies when AT is started at the same time as the advantageous section.
[0033] Further, the number of times of playing the advantageous section is determined when the advantageous section is started, and a lottery or the like regarding the advantageous section is not executed during the advantageous section. Furthermore, when starting the advantageous section, the initial number of games in the advantageous section is determined, and during the advantageous section, it is decided (lottery, etc.) whether or not to add (add) the (remaining) number of games in the advantageous section. Things are mentioned. Furthermore, when a predetermined termination condition is set for the advantageous section and the predetermined termination condition for the advantageous section is satisfied, even if there is a remaining number of games in the advantageous section (or remaining number of AT games), at that time Ending the advantageous section with
[0034] Here, the "predetermined condition for ending the advantageous section" means that the difference counter value, which will be described later, exceeds "2400 (D)," or that the advantageous section clear counter (the number of remaining games in the advantageous section), which will be described later, is " 0” has been reached. When any one of these conditions is met, it is determined that the conditions for ending the advantageous section are satisfied, and the next game is shifted to the normal section (non-advantageous section). In this case, even if the final game is AT, AT ends at the same time as the advantageous section ends.
[0035] In the advantageous section, an advantageous section display LED (also referred to as a "section indicator") 77, which will be described later, is lit. The advantageous section display LED 77 may always be illuminated during the advantageous section, or may be illuminated when a predetermined lighting condition is satisfied after shifting to the advantageous section. Here, the "predetermined lighting condition" is, for example, when the instruction function is activated in a game state in which the area Sim ball-out rate exceeds "1" in an advantageous interval. It should be noted that once the advantageous section display LED 77 is turned on, the lighting is maintained during the advantageous section.
[0036] In addition, the "interval Sim (simulation) ball output rate" means that the symbol combination corresponding to the winning combination is always stopped and displayed (even if the combination of "PB ≠ 1" is won, the symbol corresponding to the combination is stopped), and when there are multiple types of symbol combinations corresponding to the winning combination, the symbol combination that is most advantageous to the player (when the bell is won in the order of pressing the bell, the highest payout is achieved). This is the payout rate when it is assumed that the display is stopped. In the calculation of the section Sim ball output rate, the ball output (number of payouts) due to the activation of the accessory (1BB activation, etc.) is not included. In addition, in the game that won the replay, when the number of bets is "3", the number of payouts is counted as "0", and in the replay based on the winning of the replay (the next game of the game that won the replay), the number of bets Calculated as "0" and the number of payouts "x" ("x" is the number of payouts in the game). Alternatively, the number of payouts for the game winning the replay and the number of bets for the next game may not be counted. Furthermore, the “game state in which the interval Sim ball-out rate exceeds “1”” includes RT and the main game state in which the interval Sim ball-out rate is set to exceed “1”. Here, RTs with a section Sim payout rate exceeding “1” include, for example, RTs with a high replay winning probability. In addition, assuming that CZ (chance zone), AT, pullback section, etc. are usually provided as the main game state, AT can be mentioned as the main game state in which the section Sim ball output rate exceeds “1”.
[0037] When the advantageous interval ends, more specifically, in the final game of the advantageous interval, the advantageous interval display LED 77 is extinguished during the game end check processing described later, or the game start setting processing in the next game of the last game in the advantageous interval. do. When the conditions for ending the advantageous interval are satisfied, the advantageous interval indication LED 77 is extinguished in subsequent interrupt processing by executing the initialization processing of the advantageous interval indication LED flag, which will be described later.
[0038] The “process related to the advantageous section” includes, for example, the following processes. 1) Advantageous section (transition) lottery 2) Updating (decrementing, clearing) the advantageous section clear counter 3) Updating the difference counter (calculation, clearing) 4) Updating the advantageous section type flag 5) Control of advantageous section display LED 77 (update of advantageous section display LED flag)
[0039] Also, the “processing related to the instruction function” includes, for example, the following processing. 1) Display of push order instruction information (activation of instruction function) 2) AT lottery 3) In the case of game number management type AT (specification that ends AT when the number of remaining games reaches "0"), updating the AT game number counter (subtraction, addition, clearing) 4) In the case of a difference quantity management type AT (specification that ends AT when the remaining difference quantity becomes "0"), updating the AT difference quantity counter (subtraction, addition, clearing)
[0040] According to the current rules, both the processing related to the advantageous section and the processing related to the command function can be executed with one specified number in one gaming state (RT), except for the following. Therefore, in the present embodiment, the specified number "3" enables execution of the processing related to the advantageous section and the processing related to the instruction function, and the specified number "2" makes it impossible to execute the processing related to the advantageous section and the processing related to the instruction function. and However, during the advantageous interval, it is necessary to update the advantageous interval clear counter and update the difference number counter regardless of the specified number.
[0041] Also, in the present embodiment, when the role lottery result is non-winning (for example, when the winning number "0" in FIG. 26 described later), in other words, in the game when the condition device is not activated, in the advantageous section It is determined that such processing (advantageous section transition lottery) is not executed. However, this is not the only option, and the processing relating to the advantageous section may be executed even if the combination lottery result is non-winning. On the other hand, in the present embodiment, even if the role lottery result is non-winning, if the non-winning probability is a predetermined value or more (when the probability is not extremely low. For example, "1 / 17500" or more.) Processing (AT lottery processing) can be executed.
[0042] Furthermore, as a result of executing the advantageous zone transition lottery (processing related to the advantageous zone), when the advantageous zone transition lottery is won, the next game will be the advantageous zone. Therefore, it is not possible to execute the advantageous zone transition lottery (process related to the advantageous zone) and execute the notification of the order of pressing the correct answer (process related to the instruction function) in the game in which the advantageous zone is won. However, it is permissible to perform the advantageous section transition lottery (processing related to the advantageous section) and the AT lottery (processing related to the instruction function) in one game. Furthermore, for example, when a specific combination lottery result is obtained, the advantageous section and AT may be determined (without executing the lottery).
[0043] The management information display LED (also called "role ratio monitor" or "ratio indicator") 74 consists of, for example, four LEDs and a two-digit identification segment (which of the following five items is indicated). with a predetermined symbol) and a two-digit ratio segment (LED for displaying the calculated ratio).
[0044] The management information display LED 74 repeatedly displays the ratio of the following five items 1) to 5) at predetermined time intervals. 1) Either the advantageous section ratio (cumulative) (7U.) or the instructed accessory ratio (cumulative) (7P.) 2) Continuous accessory ratio (6000 games) (6y.) 3) Role ratio (6000 games) (7y.) 4) Continuous role ratio (cumulative) (6A.) 5) Role ratio (cumulative) (7A.)
[0045] For example, when displaying the role ratio (total), if the ratio is "50"%, the symbol "7A." indicating the role ratio (total) is displayed in the identification segment, and "50" Show on ratio segment. Here, the "cumulative total" refers to the total sum of the numerical values that have been counted up to that point, and in this embodiment, the number of games is counted until it reaches at least "175000" games. When the cumulative total is less than "175000" games played, the ratio is displayed, for example, by flashing display, and when the cumulative total is "175000" games or more, the ratio is displayed by lighting display, for example. Even after the cumulative number of games reaches "175000" or more, the addition continues until the value (upper limit) that can be stored in the predetermined address of the RWM 53 is reached. In addition, "6000 games" is the total number of games played for 15 sets of "400" games for one set.
[0046] "Advantageous section ratio" refers to the ratio (percentage) of staying in the advantageous section to all game sections (non-advantageous section + advantageous section). Specifically, for example, when the number of games played in all game sections is "1000" and the number of games played in the advantageous section therebetween is "700", the advantageous section ratio is "70%". Further, the "instruction-inclusive role ratio" is a value obtained by dividing the sum of the number of payouts when the role is activated and the number of payouts in the game in which the instruction function is activated, by the total number of payouts. In the case of a slot machine in which no role is installed, the "indicated role ratio" is a value obtained by dividing the number of payouts in the game in which the instruction function is activated by the total number of payouts. The sum total of the number of payouts at the time of operating the role and the number of payouts in the game in which the instruction function is operated is counted by the instruction-inclusive role-thing counter.
[0047] Furthermore, "the number of payouts in the game in which the instruction function is operated" is based on the operation of the stop switch 42 according to the pressing order displayed by the operation of the instruction function. "10" is added to the instructed accessory counter. On the other hand, in the game in which the instruction function is activated, when the stop switch 42 is operated in a different order from the displayed order, for example, when one bell wins, "1" is displayed in the instruction-containing accessory counter. is added. Similarly, in a game in which the instruction function is activated, when the winning combination is missed (when the combination is not won) due to the operation of the stop switch 42 in a different pressing order than the displayed pressing order, the instructed accessory counter is not added to In other words, the count value in the previous game remains unchanged.
[0048] In addition, when winning the common bell during AT, the instruction function is activated in the same way as when winning the push order bell, and the instruction function is displayed when the push order instruction information (dummy) is displayed on the acquisition number display LED78. and a case where it is not operated. When the instruction function is activated when the common bell is won, the number of payouts in the game is added to the instruction-included accessory counter.
[0049] On the other hand, when the common bell is won and the instruction function is not activated, the number of payouts in the game is not added to the instruction-included accessory counter. However, the total number of payouts is added to the counter. In this case, the sub-control board 80 may notify the correct key pressing order by image or sound.
[0050] In addition, as special roles (accessories), BB (first-class role continuous operation device; first-class big bonus), RB (first-class special role; regular bonus), and MB (second-class role continuous actuating device; second type big bonus) can be mentioned. Here, BB is a device that can operate RB continuously. That is, during the BB game, the RB game is continuously executed. In addition, during the RB game, the probability of winning a small combination increases. Furthermore, when the payout number of medals during the RB game exceeds a predetermined number, the RB game ends. Furthermore, when the payout number of medals during the BB game exceeds a predetermined number, the BB game ends.
[0051] In addition, MB is a device that can continuously operate CB (second class special role). That is, during the MB game, the CB game is continuously executed. Furthermore, during the CB game, regardless of the lottery result by the lottery lottery means 61, it becomes a state in which all small combinations are repeatedly won, and the stop switch 42 is operated for a specific reel 31 (for example, the left reel 31). The time from the moment it is done until the reel 31 stops is within 75ms (maximum number of moving frames is 1 frame). Furthermore, the CB game ends in one game, and when the payout number of medals during the MB game exceeds a predetermined number, the MB game ends.
[0052] Also, when a special role is won, winning information of the special role is carried over to the next game until the symbol combination corresponding to the won special role stops on the effective line. A game in which the special role is not won is called "non-internal", and the special role is won, but the symbol combination corresponding to the won special role is not stopped on the effective line, that is, the special role is won. A game in which information is carried over is called "internal".
[0053] In addition, when the BB is won and the symbol combination corresponding to the BB stops on the effective line (BB wins), the BB game is started from the next game although there is no payout of medals in the game this time. During the BB game, the RB game is continuously executed, so that the probability of winning a small combination increases. Then, when the payout number of medals during the BB game exceeds a predetermined number, the BB game is terminated, and from the next game, it returns to the game state before shifting to the BB game.
[0054] Furthermore, if the BB is won but the symbol combination corresponding to the BB does not stop on the active line, the BB winning information is carried over to the next game until the symbol combination corresponding to the BB stops on the active line. The game state in which the winning information of the BB is carried over is called "inside the BB". It should be noted that the transition timing into the inside of the BB can be appropriately set. For example, in the game that wins the BB, after all reels 31 stop, it may be moved inside the BB, and in the game that wins the BB, it does not move inside the BB, and in the next game, inside the BB You can move inside.
[0055] Also, when RB is won and the symbol combination corresponding to RB stops on the active line (RB wins), there is no payout of medals in the game this time, but the RB game is started from the next game. During the RB game, the probability of winning a small combination increases. Then, when the payout number of medals during the RB game exceeds a predetermined number, the RB game is terminated, and from the next game, it returns to the game state before shifting to the RB game.
[0056] Furthermore, if RB is won but the symbol combination corresponding to RB does not stop on the active line, the winning information of RB is carried over to the next game until the symbol combination corresponding to RB stops on the active line. A game state in which RB's winning information is carried over is called "inside RB". It should be noted that the transition timing into the inside of the RB can be appropriately set in the same manner as the timing of transition into the inside of the BB. For example, in the game won in RB, after all reels 31 stop, it may be shifted to inside RB, and in the game won in RB, it does not move inside RB, and in the next game, inside RB You can move inside.
[0057] Also, when the MB is won and the symbol combination corresponding to the MB stops on the effective line (MB wins), there is no payout of medals in the game this time, but the MB game is started from the next game. During the MB game, the CB game is continuously executed. Then, when the payout number of medals during the MB game exceeds a predetermined number, the MB game is terminated, and from the next game, it returns to the game state before shifting to the MB game. Furthermore, if the MB is won but the symbol combination corresponding to the MB does not stop on the active line, the MB winning information is carried over to the next game until the symbol combination corresponding to the MB stops on the active line. The game state in which the winning information of MB is carried over is called "inside MB".
[0058] "RT" means that the type (number) of the role to be selected by lottery and its winning probability are in a unique lottery state, and "RT transition" means transition from one RT to another RT By doing so, it means that the winning probability of at least one replay subject to lottery will change. Therefore, the type of replay in one RT and its winning probability are values specific to that RT, and the type of replay and its winning probability are all the same between one RT and another RT do not have. However, there is no problem if one RT and another RT have the same total replay winning probability. Note that "non-RT" does not mean that it is not included in the concept of RT, but is equivalent to "RT0". Therefore, the term "RT" as used herein includes non-RT.
[0059] "Continuous role product ratio" refers to the ratio of the number of payouts at the time of operation of the first type special role product (RB) to the total number of payouts. Therefore, in this embodiment, it refers to "the number of payouts during 1BB operation with respect to the total number of payouts". For example, when the total number of payouts for the number of games played is "6000" and the total number of payouts is "2000", of which the number of payouts when the "Type 1 Special Accessory (RB)" is activated is "500", "Continuous Accessory Ratio (6000 games)” becomes “25 (%)”.
[0060] Further, the "accessory ratio" refers to the ratio of the number of payouts at the time of activation of the accessory to the total number of payouts. Here, the "accessories" are, in addition to the above-mentioned first class special accessories, second-class special accessories (CB), MB (also referred to as 2BB. Second-class accessory continuous operation device. CB is operated continuously.), SB (single bonus) is included. In addition, in the above five items, in a game machine that does not have the function corresponding to the item, the ratio segment is lit and displayed as "--". For example, if "RB (first class special role)" is not provided, there is no continuous role ratio, so when displaying the ratio display numbers "2" and "4", the ratio segment is "-- ” lights up. As described above, five types of ratios are displayed on the management information display LED 74, and a test pattern is displayed at a predetermined timing when a predetermined condition is satisfied.
[0061] In addition, the rules stipulate that the advantageous section ratio and the instructed accessory ratio should be 70% or less. In addition, it is stated that the character ratio should be 70% or less, and it is stipulated that the continuous character ratio should be 60% or less. Therefore, by looking at the information displayed on the management information display LED 74, it is possible to confirm whether or not the information is within the legal range.
[0062] A game machine with a specification of 70% or less advantageous section ratio is called a “7U” type, and a game machine with a specification of 70% or less instruction-inclusive role ratio is called a “7P” type. Gaming machines with advantageous sections are either the “7U” type or the “7P” type. In the case of the "7U" type, the advantageous section ratio (total) is displayed on the management information display LED74, and in the case of the "7P" type, the instructed accessory ratio (total) is displayed. In the "7U" type, the ratio of the advantageous section to the total game section must be "70"% or less, but in the "7P" type, the total number of payouts paid out by the operation of the instruction function and the operation of the accessory It may be 70% or less of the number of payouts, and for example, the entire period or most of the game sections may be advantageous sections.
[0063] For example, when moving to a non-advantageous section, set to win the advantageous section lottery with a probability of 100%, set to win the advantageous section lottery with a probability of almost 100% (for example, about 98%) Alternatively, it can be set to win the advantageous section lottery with a high probability (eg, 70%). The "7U" type cannot refer to the setting value itself and perform processing related to the instruction function (for example, AT lottery), but the "7P" type refers to the setting value itself and performs processing related to the instruction function. Is possible.
[0064] Also, the management information display LED 74 can be applied to a pachinko game machine as a performance display monitor. In this case, the management information display LED 74 (performance display monitor) is composed of a two-digit identification segment and a two-digit ratio segment, as in the case of the slot machine (rotary game machine). Then, the real-time (measured) base value for every 60,000 out balls (the “base value” indicates how many safe balls are out of 100 out balls.) and 60,000 ”, the base values of 1st, 2nd and 3rd times before are displayed in sequence. For example, display the real-time base value identification segment as "bL.", the previous base value identification segment as "b1.", and the two-previous base value identification segment as "b2." is displayed, and the identification segment of the base value three times before is displayed as "b3." In this way, the management information display LED 74 is applied not only to slot machines but also to pachinko gaming machines among gaming machines.
[0065] <First Embodiment> In the first embodiment, in a game in which multiple types of small winnings (bells) with different payout numbers are won (a game in which a so-called "push order bell" is won), a prize is won depending on the operation mode (push order) of the stop switch 42. This is a slot machine in which the game result (the number of payouts) is advantageous / disadvantageous due to the difference in the types of small wins (combination of symbols stopped and displayed on the activated line). A first embodiment will be described below with reference to the drawings and the like. FIG. 1 is a block diagram showing an outline of control of a slot machine 10, which is an example of a game machine according to the first embodiment. A main control board 50 and a sub-control board 80 are provided as typical control boards provided in the slot machine 10 . The main control board 50 has an input port 51 and an output port 52, and is equipped with an RWM 53, a ROM 54, a main CPU 55, etc. (not meant to include only those shown in FIG. 1).
[0066] In FIG. 1, the main control board 50 and the peripheral devices for progressing the game including operation switches such as the bet switch 40 are electrically connected via the input port 51 or the output port 52 . The input port 51 is a connection portion for inputting signals such as operation switches, and the output port 52 is a connection portion for transmitting signals to peripheral devices such as the motor 32 . In FIG. 1, input peripherals are indicated by arrows from which signals from the peripherals are directed to the main control board 50, and output peripherals are indicated by arrows from the main control board 50 to the peripherals. (The same applies to the sub-control board 80).
[0067] The RWM 53 is a storage medium capable of storing (updating) various data (variables) based on game progress and the like. The ROM 54 is a storage medium that stores programs and various data (for example, data tables) necessary for progressing the game. The main CPU 55 refers to a CPU (an IC with a calculation function) provided on the main control board 50, and executes a program necessary for the progress of the game, performs calculations, etc. , and payout at the time of winning.
[0068] Also, on the main control board 50, an MPU including RWM 53, ROM 54, main CPU 55 and registers is mounted. Note that the RWM 53 and ROM 54 may be provided externally in addition to being mounted inside the MPU. Note that an MPU including RWM 83, ROM 84, and sub CPU 85 is also mounted on the sub control board 80, which will be described later. Note that the RWM 83 and ROM 84 may be provided externally in addition to being mounted inside the MPU.
[0069] In FIG. 1, the medal inserted from the medal slot 47 is sent inside the medal selector. In the medal selector, as shown in FIG. 1, a passage sensor 46, a blocker 45, and an insertion sensor 44 (a pair of insertion sensors 44a and 44b) are provided (but not limited to these), These are electrically connected to the main control board 50 . A medal inserted from the medal insertion slot 47 is first detected by the path sensor 46 .
[0070] Furthermore, a blocker 45 is provided downstream of the passage sensor 46 . The blocker 45 is for permitting / not permitting the insertion of medals, and when the insertion of medals is not permitted, forms a medal passage for returning the medals inserted from the medal insertion port 47 from the payout port. do. On the other hand, when the insertion of medals is permitted, a medal passage is formed to guide the medals inserted from the medal insertion port 47 to the hopper 35.例文帳に追加 The blocker 45 is, for example, a switching member that forms a medal passage for guiding medals to the hopper 35 side by closing an opening (opening leading to a medal return port) formed in a part of the medal passage in the medal selector. and an actuator for driving the switching member.
[0071] Here, the blocker 45 prohibits insertion of medals during the game (from the start of rotation of the reels 31 until all the reels 31 stop, and when the payout corresponding to the winning combination is completed in the case of a winning combination). do. That is, the blocker 45 permits insertion of medals at least when no game is played.
[0072] Further downstream of the blocker 45 in the medal selector, an insertion sensor (optical sensor) 44 is provided. The insertion sensor 44 is composed of a pair of insertion sensors 44a and 44b arranged at a predetermined distance in this embodiment, and the other insertion sensor 44b is activated after a predetermined time has passed since the medal was detected by one insertion sensor 44a. is configured to be detected by Then, based on the timing at which the pair of insertion sensors 44 are turned on / off, it is determined whether or not the correct medals have been inserted.
[0073] Further, as shown in FIG. 1, the main control board 50 includes, as operation switches operated by the player, a bet switch 40 (40a or 40b), a start switch 41, a (left, middle, right) stop switch 42, and a Settlement switch 43 is electrically connected. Here, the "operation switch (or simply "switch")" is based on the operation of the operation body by the player (operator) (receiving external force) to switch on / off of the electric signal. It refers to a device (including electric circuits and / or electric parts), and does not limit the shape of an operation body operated by a player.
[0074] When the operation switch is in the off state, for example, light from the light emitting element continues to enter the light receiving element (when the light receiving element continues to detect light, the operation switch is in the off state). When the player or the like operates the operation switch (the operation body of the operation switch), the light from the light emitting element does not enter the light receiving element. When this state is detected, an electrical signal is sent to the main control board 50 indicating that the operation switch is turned on. Contrary to the above, when the operation switch is in the off state, the light from the light emitting element does not enter the light receiving element, and when the light from the light emitting element enters the light receiving element, the light is turned on. You may
[0075] In the present embodiment, the operating body of the start switch 41 is a lever (bar) shape (therefore, also referred to as "start lever (switch) 41"), the bed switch 40, the stop switch 42, and the settlement switch. The operation body 43 is in the shape of a push button (for this reason, it is also called "bet button (switch) 40", "stop button (switch) 42", and "settlement button (switch) 43").
[0076] Also, although not shown in FIG. 1, an LED (light emitting means) is provided on the operation body of the operation switch and / or around or near it. When the operation of the operation switch is permitted, for example, the LED or the like corresponding to the operation switch emits blue light, and when the operation of the operation switch is not permitted, the operation of the operation switch By emitting red light from an LED or the like, the permission / non-permission state of the operation switch is indicated to the player.
[0077] Specifically, for example, when all the reels 31 are rotating and the operation of the stop switch 42 can be accepted, the LEDs of all the stop switches 42 emit blue light to notify the player that the operation is possible. shown in When one stop switch 42 is operated, the reel 31 corresponding to the operated stop switch 42 is controlled to be stopped. After that, the rest of the stop switches 42 become operable when the excitation state of the motor 32 corresponding to the reel 31 controlled to stop ends and the detection sensor 42e of the operated stop switch 42 turns off. later. Therefore, during that time, the LEDs of all the stop switches 42 emit red light. Then, when the excitation state of the motor 32 corresponding to the operated stop switch 42 ends and the detection sensor 42e corresponding to that stop switch 42 is turned off, the LED of the already operated stop switch 42 is The LEDs of the stop switches 42 that have not yet been operated, while still emitting red light, are caused to emit blue light.
[0078] The bet switch 40 is an operation switch operated by the player when betting the accumulated medals for the current game. In this embodiment, a 1-bet switch 40a for inserting one medal and a 3-bet switch 40b for inserting three (maximum number, specified number) medals are provided. In addition, a bet switch for betting two cards may be provided without being limited to this.
[0079] In addition, the specified number is determined in advance according to, for example, when the accessory is not activated / activated. Specifically, when the accessory is not activated, when SB is activated, 3 when 1BB is activated, 2 when 2BB is activated, and so on. Two medals can be inserted by operating the 1-bet switch 40a twice, and three medals can be inserted by operating it three times. Also, when the specified number is 3, you can insert 3 medals at once by operating the 3-bet switch 40b, and when the specified number is 2, you can operate the 3-bet switch 40b. Two medals can be inserted at once. If the 3-bet switch 40b is operated while less than the specified number has already been bet, the bet processing is performed so that the number of bets is 3.
[0080] Also, the start switch 41 is an operation switch operated by the player when starting the reels 31 (all of the left, middle and right). Furthermore, the stop switch 42 is an operation switch that is operated by the player when three (left, middle, right) reels 31 are provided corresponding to the three reels 31 and the corresponding reels 31 are to be stopped. Further, the settlement switch 43 is an operation switch operated by the player when paying out (paying out) medals betted and / or stored (credited) inside the slot machine 10 .
[0081] A display substrate 75 is electrically connected to the main control substrate 50, as shown in FIG. In practice, a relay board is provided between the main control board 50 and the display board 75, and the main control board 50 and the relay board, and the relay board and the display board 75 are connected. 1 omits the illustration of the relay board. In this manner, the main control board 50 and the display board 75 may be directly connected by a harness or the like, but another board may be interposed between them. Furthermore, the control boards are not limited to being directly connected to each other by a harness or the like, but may be connected via another board (relay board or the like). For example, between the main control board 50 and the sub-control board 80, one or more other boards (relay boards, etc.) may be interposed.
[0082] The display substrate 75 is mounted with a credit number display LED 76 and an acquired number display LED 78 . The number-of-credits display LED 76 is an LED for displaying the number of medals accumulated (credited) inside the slot machine 10, and is composed of upper digits and lower digits.
[0083] In addition, the winning number display LED 78 is an LED that displays the payout number (the player's winning number) when a role is won, and is composed of two digits, the upper digit and the lower digit, like the credit number display LED 76. . Incidentally, the acquired number display LED 78 may be controlled to be extinguished when there are no medals to be paid out. Alternatively, the upper digits may be turned off and only the lower digits may be displayed with "0".
[0084] Also, the acquisition number display LED 78 normally displays the number of acquisitions, but functions as an LED that displays the content (type) of the error when an error occurs. Furthermore, the acquired number display LED 78 functions as an LED for displaying pressing order instruction information (notifying an advantageous pressing order) in a game that notifies the pressing order during AT. Therefore, the acquired number display LED 78 in the present embodiment is an LED that also displays the acquired number, the error content, and the pressing order instruction information. However, the present invention is not limited to this, and it is of course possible to provide a dedicated LED or the like for displaying the pressing order instruction information. Note that, during AT, notification of an advantageous pressing order is also performed by the image display device 23 connected to the sub-control board 80. FIG.
[0085] In FIG. 1, the main control board 50 is electrically connected to the motor (stepping motor in this embodiment) 32 of the pattern display device. The symbol display device includes (three in this embodiment) reels 31 that display symbols, motors 32 that drive the respective reels 31, and reel sensors 33 that detect the positions of the reels 31.
[0086] The motor 32 serves as driving means for rotating the reels 31, is connected to the center of rotation of each reel 31, and is controlled by reel control means 65, which will be described later. Here, the reel 31 consists of a left reel 31, a middle reel 31, and a right reel 31, and the stop switch 42 operated when stopping the left reel 31 is the left stop switch 42, and when stopping the middle reel 31 The stop switch 42 to be operated is the middle stop switch 42, and the stop switch 42 to be operated when stopping the right reel 31 is the right stop switch 42. The left reel 31 may be referred to as the first reel 31, the middle reel 31 may be referred to as the second reel 31, and the right reel 31 may be referred to as the third reel 31.
[0087] The reel 31 is ring-shaped, and a reel tape on which a plurality of types of symbols (symbols constituting a combination of symbols corresponding to a role) are printed is attached to the outer peripheral surface thereof. In addition, each reel 31 is provided with one index (may be two or more). The index is provided in a convex shape, for example, on the peripheral side surface of the reel 31, and is used when detecting whether or not the reel 31 has passed a predetermined position, whether or not it has made one rotation, and the like. Each index is detected by the reel sensor 33 . A signal from the reel sensor 33 is electrically connected to the main control board 50 . Then, when the index detects (turns off) the reel sensor 33, the input signal is input to the main control board 50, and it is detected that the reel 31 has passed a predetermined position.
[0088] Also, the symbol on the reference position at the moment when the reel sensor 33 detects the index of the reel 31 is stored in the ROM 54 in advance. As a result, it is possible to detect the pattern on the reference position at the moment the index is detected. Furthermore, from the moment the reel sensor 33 detects the index of the reel 31, by how many pulses the (stepping) motor 32 is driven, the symbol counted from the symbol on the reference position can be stopped on the effective line. can be identified.
[0089] Also, the main control board 50 is electrically connected to a medal payout device. The medal payout device includes a hopper 35 for storing medals, a hopper motor 36 that drives when the medals of the hopper 35 are paid out from the payout port, and a payout for detecting the medals paid out from the hopper motor 36. A sensor 37 is provided.
[0090] The medals that have been cleaned and accepted (determined to be normal) from the medal slot 47 are formed to be accommodated in the hopper 35 . The payout sensor (optical sensor) 37 consists of a pair of payout sensors 37a and 37b arranged at a predetermined distance in this embodiment. Then, when the medals are paid out, the predetermined moving member is moved by the medals. Movement of a predetermined moving member turns on / off the dispensing sensors 37a and 37b. Based on whether the payout sensors 37a and 37b are turned on / off within the range of the predetermined time, it is determined whether or not the medals have been correctly paid out.
[0091] For example, when the pair of payout sensors 37 are not detected to be on even though the hopper motor 36 is driven, it is determined that no medals have been paid out, and a hopper error (no medals) is detected. On the other hand, when at least one of the payout sensors 37 continues to output the ON signal, it is detected that a medal jam has occurred.
[0092] When starting a game, the player inserts medals that have been credited in advance by operating the bet switch 40 (stored bet), or manually inserts medals from the medal insertion slot 47 (repair bet). When the start switch 41 is operated with the prescribed number of medals for the game being bet, a signal generated at that time is input to the main control board 50 . When receiving this signal, the main control board 50 (specifically, the reel control means 65, which will be described later) performs a lottery by the combination lottery means 61, drives and controls all the motors 32, and controls all the reels 31. Control to rotate. As the reels 31 are rotated by the motor 32 in this manner, the symbols on the reels 31 are moved up and down within the display window at a predetermined speed.
[0093] By pressing the stop switch 42, the player stops the rotation of the reel 31 corresponding to the stop switch 42 (for example, the left reel 31 corresponding to the left stop switch 42). When the stop switch 42 is operated, a signal generated at that time is input to the main control board 50 . When receiving this signal, the main control board 50 (specifically, the reel control means 65, which will be described later) drives and controls the motor 32 corresponding to the stop switch 42, and the lottery result of the role lottery means 61 (internal lottery The stop control of the reel 31 related to the motor 32 is performed so as to correspond to the result determined by means).
[0094] Then, the game result of the current game is displayed by the combination of symbols when all the reels 31 are stopped. Furthermore, when the symbol combination corresponding to any of the winning combinations stops on the activated line (when the winning combination is won), the payout of medals corresponding to the winning combination is performed.
[0095] Next, a specific configuration of the main control board 50 will be described. As shown in FIG. 1, the main CPU 55 of the main control board 50 includes the following winning lottery means 61 and the like. Each means below in this embodiment is an example, and is not limited to the means shown in this embodiment.
[0096] The role lottery means 61 performs lottery (decision, selection) of winning numbers. Here, the "lottery of the winning numbers by the role lottery means 61" is the same as the "internal lottery" in the regulations of the Entertainment Business Act (regulations regarding approval of game machines and model tests, etc.; hereinafter simply referred to as "rules"), The result of the lottery by the role lottery means 61 is the same as the "result determined by the internal lottery" in the rules. Therefore, the combination lottery means 61 is also referred to as "internal lottery means 61" in accordance with the rules. When the winning number is determined by the combination lottery means 61, the winning and replay condition device number and the accessory condition device number are determined based on the winning number, and the winning and replay condition device becomes operable in the game, In addition, the accessory condition device is determined. For this reason, the combination lottery means 61 is also called condition device number determination (lottery or selection) means, winning combination determination (lottery or selection) means, and the like.
[0097] The role lottery means 61 includes, for example, a lottery random number generation means (hardware random number, etc.), a random number extraction means for extracting the random number generated by this random number generation means, and a random value extracted by the random number extraction means, winning number determination means for determining a winning number.
[0098] The random number generating means generates random numbers in a predetermined range (for example, "0" to "65535" in decimal). The random number is, for example, a random number that continues to count the range of "0" to "65535" as one cycle by a counter that counts once every 200n (nano) seconds. continue to count.
[0099] The random number extraction means extracts a random number generated by the random number generation means at a predetermined time, in this embodiment, when the start switch 41 is operated (turned on) by the player. The determination means determines the winning number corresponding to the area to which the random number belongs by collating the random number extracted by the random number extraction means with a lottery table described later.
[0100] The winning flag control means 62 controls ON / OFF of the winning flag corresponding to each winning combination based on the result of the lottery by the winning combination lottery means 61 . In this embodiment, a win flag is provided for each role for all the roles. Then, when one of the roles is won in the lottery by the role lottery means 61, the winning flag of that role is turned on (the winning flag is set). Note that winning of a role includes the case where there is one winning combination (single winning) and the case where there are multiple winning combinations (double winning).
[0101] The pressing order instruction number selection means 63 selects a pressing order instruction number (a number corresponding to the correct pressing order) based on the lottery result of the winning number by the role lottery means 61 (when the pressing order bell or the pressing order replay is won). decision). The "pressing order" of the pressing order instruction numbers selected here means a pressing order (correct pressing order) that is advantageous for the player. For example, when winning the press order bell, it refers to the press order (correct press order) for winning a higher bell. In addition, when replay duplicate winning, it refers to the pushing order that promotes to an advantageous RT or the pushing order that does not fall to a disadvantageous RT.
[0102] In this embodiment, each winning number is provided with a unique pushing order instruction number. Then, during AT, when winning the push order bell or push order replay, the main control board 50 displays the above-mentioned acquired number display LED 78 with the push order instruction information corresponding to the push order instruction number, specifically " =*" ("*" = 1, 2, ...) to display information. Thus, the function of displaying push order indication information upon activation of a conditional device with an advantageous push order is also referred to as an indication function. Also, during AT, when winning the push order bell or push order replay, the main control board 50, at the start of the game (after the start switch 41 is operated and the winning number is determined), the sub control board 80, a command corresponding to the push order instruction number is sent. When the sub-control board 80 receives the command, the sub-control board 80 displays an image of the correct key pressing order on the image display device 23 .
[0103] It should be noted that the push order instruction number selected by the main control board 50 can be transmitted to the sub control board 80 only during the advantageous section (AT). Therefore, even if a pressing order instruction number is selected by the pressing order instruction number selection means 63 in the normal section, the pressing order instruction number is not transmitted to the sub-control board 80 . Note that it is not necessary to select the push order instruction number in the normal section.
[0104] The effect group number selection means 64 selects a number to be transmitted to the sub-control board 80, which is the effect group number corresponding to the winning number. Here, an effect group number corresponding to the winning number is determined in advance. Then, when the winning number is determined by operating the start switch 41, the effect group number selection means 64 selects the effect group number corresponding to the winning number of the game, and the main control board 50 selects the selected effect group. The number is sent to the sub-control board 80. The sub-control board 80 outputs an effect related to the winning combination based on the received effect group number. The effect group number is selected for each game and transmitted from the main control board 50 to the sub control board 80, unlike the pressing order instruction number described above.
[0105] Also, the main control board 50 does not transmit the winning number of the game to the sub control board 80 . Therefore, the sub-control board 80 cannot know the winning number of the game. However, since the sub-control board 80 receives an effect group number every game, it is possible to output an effect based on the received effect group number. However, even when the pressing order bell or pressing order replay is won, the correct pressing order cannot be determined from the effect group number, so the sub-control board 80 does not notify the correct pressing order based on the effect group number. . On the other hand, during AT, when winning the push order bell or push order replay, the main control board 50 transmits the push order instruction number to the sub control board 80 . As a result, the sub-control board 80 can notify the correct pressing order based on the received pressing order instruction number.
[0106] The reel control means 65 controls to start rotating all (three) reels 31 when receiving a command to start rotating the reels 31, particularly when detecting the operation of the start switch 41 in this embodiment. . Furthermore, after the winning number is determined by the combination lottery means 61, the reel control means 65 refers to the ON / OFF state of the winning flag in the current game, and refers to the stop position determination table corresponding to the ON / OFF state of the winning flag. is selected, and when the stop switch 42 is operated, based on the timing when the operation of the stop switch 42 is detected, the stop position of the reel 31 corresponding to the stop switch 42 is determined, and the motor 32 is operated Drive control is performed to stop the reel 31 at the determined position.
[0107] For example, in a game in which at least one winning flag is ON, the reel control means 65 validates a symbol combination corresponding to a winning combination (a combination in which the winning flag is ON) within the range of stop control of the reels 31. The reels 31 are controlled to stop so that they can be stopped on the line, and the reels 31 are controlled to stop so that the symbol combination corresponding to the combination other than the winning combination (the winning flag is turned off) is not stopped on the effective line.
[0108] Here, "within the range of stop control of the reel 31" means the time from the moment the stop switch 42 is operated until the reel 31 actually stops, or the amount of rotation of the reel 31 (the number of moving symbols (frames)). means within range. In this embodiment, the reel 31 is rotated at a constant speed of approximately 80 revolutions per minute. Then, when the stop switch 42 is operated, the time from the moment the stop switch 42 is operated until the reel 31 is stopped is within 190 ms, except for the predetermined reel 31 (for example, the middle reel 31) during MB operation. is set to Thus, in the present embodiment, except for the predetermined reel 31 during MB operation, the maximum number of moving symbols until the reel 31 stops from the symbol at the moment when the stop switch 42 is operated is set to 4 symbols.
[0109] On the other hand, for the predetermined reel 31 in MB operation, the time from the moment the stop switch 42 is operated until the reel 31 is stopped is set within 75 ms. Thus, for the predetermined reel 31 during MB operation, the maximum number of moving symbols from the symbol at the moment when the stop switch 42 is operated until the reel 31 stops is set to 1 symbol.
[0110] Then, at the moment when the operation of the stop switch 42 is detected, when any of the symbols within the range of the stop control of the reel 31 is a symbol to be stopped on a predetermined effective line, when the stop switch 42 is operated Then, the symbol is controlled to stop on a predetermined effective line. That is, if the reels 31 are stopped immediately at the moment the stop switch 42 is operated, if the pattern of the combination corresponding to the winning number does not stop on the predetermined effective line, the reels 31 are not stopped until the reels 31 are stopped. By controlling the rotational movement of the reel 31 within the range of the stop control, the symbol of the winning combination corresponding to the winning number is controlled to stop on a predetermined effective line as much as possible (pull-in stop control).
[0111] Conversely, if the reels 31 are stopped immediately at the moment the stop switch 42 is operated, and the symbol combination of the winning combination that does not correspond to the winning number stops on the effective line, when the reels 31 are stopped, the reels 31 By controlling the rotational movement of the reels 31 within the range of the stop control, control is performed so as not to stop the symbol combination of the winning combination that does not correspond to the winning number on the effective line (kicking stop control). Furthermore, in a game in which a plurality of roles are won (for example, when the bell is won in the pressing order), the priority of the winning role is determined in advance according to the pressing order of the stop switch 42 and the operation timing of the stop switch 42. In accordance with a predetermined order of priority, the drawing-in stop control of the symbols associated with the highest priority combination is performed.
[0112] The winning judgment means 66 judges whether or not the symbol combination of the reels 31 stopped on the active line corresponds to any combination when the reels 31 are stopped. Here, the winning judgment means 66 does not actually detect whether or not the symbol combination corresponding to the winning combination has stopped on the activated line. Specifically, from the condition device operated in the game, the pressing order of the stop switch 42 and / or the operation timing of the stop switch 42, the symbol combination that stops on the effective line before the reel 31 actually stops Alternatively, the symbol combination stopped on the active line after the reels 31 are stopped is determined in advance.
[0113] The control command transmission means 71 transmits information (control commands) necessary for the effect output by the sub control board 80 to the sub control board 80 . As control commands, for example, information when the bet switch 40 is operated, information when the start switch 41 is operated, pressing order instruction number (during AT and only when winning a winning number having a correct pressing order) , effect group number, RT (game state) information, information when the stop switch 42 is operated, information on winning combination, and the like.
[0114] In FIG. 1, the sub-control board 80 controls the selection and output of effects (information) during a game and during game standby. Here, the main control board 50 and the sub control board 80 are electrically connected. Sends information (control commands) required for output. The main control board 50 and the sub-control board 80 are not limited to being electrically connected, and may be connected using optical communication means. Furthermore, both the electrical connection and the optical communication connection are not limited to parallel communication, and may be serial communication, or both serial communication and parallel communication may be used.
[0115] The sub control board 80, like the main control board 50, includes an input port 81, an output port 82, an RWM 83, a ROM 84, a sub CPU 85, and the like. The sub-control board 80, through the input port 81 or the output port 82, is electrically connected to peripheral devices for production such as the following production lamps 21 as shown in FIG. However, the peripheral devices for presentation are not limited to these. RWM83 is a storage medium that can temporarily store data and the like taken in when the sub CPU85 controls the effect. Further, the ROM 84 is a storage medium for storing a program, various data, etc. for performing a lottery related to the effect as data for the effect.
[0116] The effect lamps 21 are made up of, for example, LEDs, and light up in predetermined patterns when predetermined conditions are met. In addition, the effect lamp 21 is arranged on the inner peripheral side of each reel 31, and is a back lamp for illuminating the patterns displayed on the reel 31 (3 patterns that are continuous up and down visible from the display window) from behind. A fluorescent lamp that illuminates the symbols on the reel 31 from above, a frame lamp that is arranged in front of the front door of the slot machine 10 and blinks when a winning combination is won, and the like are included.
[0117] Also, the speaker 22 outputs a predetermined sound when a predetermined condition is satisfied in order to perform various effects during the game. Furthermore, the image display device 23 is composed of a liquid crystal display, an organic EL display, a dot display, etc., and displays various effects images during the game (correct pressing order, effects corresponding to the conditional devices that operate in the game, etc.). , and game information (such as the number of games played during the operation of the accessory, the number of games played during the advantageous section (AT), the number of winnings, etc.).
[0118] In this embodiment, the "special role (accessory)" includes "1BB (first class continuous action device; first class big bonus)" and "RB (first class special role; regular bonus)". Prepare. Therefore, the "special game" includes "1BB game" and "RB game". Also, in this embodiment, "1BB" has two types, "1BB-A" and "1BB-B." Hereinafter, "1BB-A" and "1BB-B" are collectively referred to as "1BB".
[0119] During 1BB game, RB game is executed continuously. In addition, in this embodiment, the symbol combination corresponding to RB is not set. Therefore, during the 1BB game, the symbol combination corresponding to RB is not stopped and displayed, and the RB game is continuously executed.
[0120] In addition, during the RB game, every game, the lottery by the role lottery means 61 wins "one piece role ALL" or "small role ALL". As a result, during the RB game, that is, during the 1BB game, the probability of winning a small winning combination is higher than during non-internal and during 1BB internal. Furthermore, during the RB game, the prescribed number (the number of medals that can be played to start the game) becomes "3", and the probability of "60535 / 65536" wins "1 piece role ALL", "1 ” medals are paid out. Therefore, during the RB game, that is, during the 1BB game, the player's medals decrease. Furthermore, the RB game ends when the game is executed “2” times, when there is a win “2” times, or when the ending condition of the 1BB game is satisfied. That is, the end condition of the RB game is set to that the game has been executed "2" times, that there has been a winning of "2" times, or that the end condition of the 1BB game has been satisfied.
[0121] In addition, the 1BB game continues until the cumulative number of medals acquired (number of payouts, number of grants) exceeds "210", and ends when the cumulative number of medals acquired exceeds "210". That is, the end condition of the 1BB game is set that the total number of medals obtained exceeds "210". And, when the RB game ends, when the end condition of the 1BB game is not satisfied, the RB game is executed again. In this way, the RB game is continuously executed during the 1BB game. In addition, when the RB game ends, when the end condition of the 1BB game is satisfied, the 1BB game ends and shifts to the non-internal state. Furthermore, during the RB game, when the end condition of the 1BB game is satisfied, the RB game is ended, the 1BB game is ended, and the transition is made to the non-internal state.
[0122] Also, the role lottery means 61 determines the "winning number" by lottery. Therefore, the role lottery means 61 is also called "winning number lottery (determination, selection) means". Furthermore, when a winning number is determined, a "condition device number" corresponding to the winning number is generated. Then, when the condition device number is generated, the condition device corresponding to the condition device number is activated, and the symbol combination of the combination corresponding to the activated condition device can be stopped and displayed on the active line (the winning combination).
[0123] In addition, the "condition device number" includes a "accessory condition device number" and a "small combination and replay condition device number". Furthermore, the "accessory condition device number" is a condition device number corresponding to a special role (accessory), and in this embodiment, as shown in FIG. 9 described later, it has "1" to "2". . Furthermore, "small combination and replay condition device number" is a condition device number corresponding to a small combination or replay, and in this embodiment, as shown in FIGS. Prepare.
[0124] Also, when a special role is won, an accessory condition device corresponding to the winning of the special role becomes operable. For example, if you win 1BB, the 1BB condition device becomes operable. Furthermore, when a minor winning combination is won, the minor winning combination condition device corresponding to the winning of the minor winning combination becomes operable, and when the replay winning wins, the replay condition device corresponding to the winning of the replay becomes operable. For example, when the small winning combination A1 is won, the small winning combination A1 condition device becomes operable.
[0125] In addition, when winning a special role that can carry over the winning information to the next game or later, the special role is won until the symbol combination corresponding to the special role is stopped and displayed on the active line (the special role is won). Carry over the information to the next game. Furthermore, when a special combination is won, but the symbol combination corresponding to the special combination is not stopped and displayed on the active line, it is called "internal". That is, the game that carries over the winning information of the special combination is called "internal".
[0126] On the other hand, a game that has not won a special role that can carry over the winning information to the next game or later is called "non-internal". That is, a game that does not carry over winning information for a special role is called "non-internal". In this embodiment, the game in which the special role is won is included in "non-inside", but the game in which the special role is won may be included in "inside". "1BB" is a special role that can carry over the winning information to the next game or later. called "medium".
[0127] In addition, "special game" is also referred to as "accessory actuation". For example, "1BB game" is also called "1BB operation", and "RB game" is also called "RB operation". Furthermore, "when the role product is not activated" includes a state in which the symbol combination corresponding to the activated role condition device is not stopped and displayed on the active line even though the role product condition device has been activated. For example, when the "1BB condition device" is not working, or when the "1BB condition device" is working, but the symbol combination corresponding to "1BB" is not displayed stopped on the effective line, "When 1BB is not working ”. In other words, when "1BB" is not won, or when "1BB" is won, but the symbol combination corresponding to "1BB" is not displayed on the active line (inside 1BB), "1BB is not activated It is time.
[0128] Further, as described above, in the present embodiment, "1BB" includes two types of "1BB-A" and "1BB-B", and "accessory condition device" includes "1BB-A condition device" and It has two types of "1BB-B condition device". Furthermore, the winning combination of "1BB-A condition device" is set to "1BB-A", and the winning combination of "1BB-B condition device" is set to "1BB-B".
[0129] In addition, the "1BB-A condition device" will draw a lottery only when 2 medals are inserted (when the number of medals bet is "2") in the non-internal medium, and when 3 medals are inserted (medal bet) When the number is "3"), no lottery will be held. In other words, in non-internal games, the "1BB-A conditional device" is subject to a lottery when two medals are inserted, but not when three medals are inserted. On the other hand, in the "1BB-B condition device", the lottery is held only when 3 medals are inserted (when the number of medals bet is "3") in the non-internal medium, and when 2 medals are inserted (medal When the number of bets is "2"), no lottery will be held. In other words, in non-internal games, the "1BB-B condition device" is subject to the lottery when 3 medals are inserted, but is not subject to the lottery when 2 medals are inserted.
[0130] In addition, when the "1BB-A condition device" is activated, the symbol combination corresponding to the winning combination "1BB-A" can be stopped and displayed on the active line (a prize can be won). Furthermore, when the "1BB-A condition device" is activated, if the symbol combination corresponding to "1BB-A" is stopped and displayed on the active line, it will be "1BB-A winning", and no medals will be paid out in this game, but next time From the game, shift to "1BB-A game" (when 1BB-A is activated). On the other hand, when the "1BB-A condition device" is activated, if the symbol combination corresponding to "1BB-A" is not stopped and displayed on the active line, the next game is shifted to "inside 1BB-A". In "1BB-A inside", when two medals are inserted, the symbol combination corresponding to "1BB-A" can be stopped and displayed on the active line (a prize can be won), but "1BB-A inside" When 3 medals are inserted, the symbol combination corresponding to "1BB-A" will not be stopped on the active line.
[0131] Also, when the "1BB-B condition device" is activated, the symbol combination corresponding to the winning combination "1BB-B" can be stopped and displayed on the active line (a prize can be won). Furthermore, when the "1BB-B condition device" is activated, if the symbol combination corresponding to "1BB-B" is stopped and displayed on the active line, it will be "1BB-B winning", and no medals will be paid out in this game, but next time From the game, shift to "1BB-B game" (when 1BB-B is activated). On the other hand, when the "1BB-B condition device" is activated, if the symbol combination corresponding to "1BB-B" is not stopped and displayed on the active line, the next game is shifted to "inside 1BB-B". In "1BB-B inside", when three medals are inserted, the symbol combination corresponding to "1BB-B" can be stopped and displayed on the active line (winning is possible), but "1BB-B inside" When two medals are inserted, the symbol combination corresponding to "1BB-B" will not be stopped on the active line.
[0132] Also, the "setting value" relates to the degree of advantage of the player, and in this embodiment, six levels of setting 1 to setting 6 are provided, although not shown. The higher the set value, the higher the player's advantage. Furthermore, when the setting key switch 152 is turned on while the power is off, and the power is turned on in this state, the setting change state (setting change mode) in which the set values can be changed is entered. At this time, an initialization process (RWM clear process) for initializing a predetermined storage area of the RWM 53 is executed. Furthermore, when the setting key switch 152 is turned on while the power is on, the setting value cannot be changed, but the setting value can be confirmed (setting confirmation mode).
[0133] In addition, in the present embodiment, the condition for starting the "advantageous section" is the lottery by the combination lottery means 61 in the non-advantageous section. device) is set to be elected (determined). That is, in the non-advantageous section, if the winning number "1" (minor combination A1 condition device) ~ winning number "18" (replay condition device) is won in the lottery by the combination lottery means 61, the transition to the advantageous section .
[0134] In addition, in this embodiment, the conditions for ending the "advantageous section" are that the difference counter value exceeds "2400 (D)" and that the advantageous section clear counter (the number of games remaining in the advantageous section) reaches "0". It is set that you have done, or the information game (AT) has ended. That is, when the difference number in the advantageous section exceeds "2400", the number of games in the advantageous section reaches "1500", or the information game (AT) ends, the advantageous section ends and the non-advantageous section transition to
[0135] Further, in the present embodiment, in the non-internal, lottery by role lottery means 61, winning number "1" (minor combination A1 condition device) ~ winning number "18" (replay condition device) probability of winning is "50536 / 65536". Therefore, even if the advantageous section ends and moves to the non-advantageous section, after that, in the "1" game to "2" game, the winning number "1" (small combination A1 condition device) to winning number "18" (replay If you win one of the condition devices), you will move to the advantageous section.
[0136] In addition, in the present embodiment, in the lottery by the role lottery means 61, when winning (determined) winning number "13" (minor combination G condition device) ~ winning number "15" (minor combination I condition device) , execute the AT lottery. "Small hand G condition device" to "small hand I condition device" have a relatively low probability of operation (winning), and are called "rare hand" or "rare small hand". . The probability of winning the AT lottery when the "small hand G condition device" to "small hand I condition device" is activated is set to "10"%. Furthermore, if you win the AT lottery, you will be given the right to execute the information game. Then, when the information game execution right is held and the conditions for starting the information game are satisfied, the information game is started.
[0137] In addition, in this embodiment, the initial value of the game number of the information game is set to "50" games. When the execution right of the information game is granted and the condition for starting the information game is satisfied, the information game is executed over "50" games. Furthermore, in the case where the player already has the right to execute the information game, when winning the AT lottery, the number of rights to execute the information game is added (added). For example, when the execution right of the information game is "2", it is possible to execute the information game over "(50 games + 50 games =) 100 games".
[0138] Furthermore, when winning the AT lottery during execution of the information game, the number of remaining games of the information game is added (added). For example, when winning the AT lottery when the number of remaining games of the information game is "20" game, the number of remaining games of the information game becomes "(20 games + 50 games =) 70 games". In addition, the operation of the instruction function and the effect of suggesting the pressing order can be executed only in the advantageous section, and the operation of the instruction function and the effect of suggesting the pressing order cannot be executed in the non-advantageous section. Therefore, in the present embodiment, it is assumed that the operation of the instruction function and the performance suggesting the pressing order are performed in the advantageous section.
[0139] FIG. 2 is a diagram showing the pattern arrangement of the reels 31 in this embodiment. As shown in FIG. 2, in this embodiment, each reel 31 consists of "20" frames. That is, each reel 31 has the number of symbols "20". In addition, in FIG. 2, the pattern numbers are also illustrated. For example, on the left reel 31, the symbol of symbol number "0" is "blue 7".
[0140] Also, in this embodiment, the time from the moment the operation of the stop switch 42 is detected until the reel 31 stops is set within "190" ms. As a result, the maximum number of moving symbols from the moment the operation of the stop switch 42 is detected until the reels 31 stop becomes "4" symbols. For example, when the left stop switch 42 is operated just before the "replay" numbered "1" on the left reel 31 passes through the effective line, the symbol is moved up to "4" symbols from the relevant symbol to "5". You can stop on the active line until the turn "Red 7". Therefore, if "4" specific symbols are arranged at "5" symbol intervals on one reel 31, the specific symbols can always be stopped on the effective line no matter what timing the stop switch 42 is operated.
[0141] Specifically, on the left reel 31, “Replay” is arranged at numbers “1”, “6”, “11” and “16”. That is, the “replay” on the left reel 31 is arranged with “5” symbol intervals of “4”. Therefore, regardless of the timing at which the left stop switch 42 is operated for the left reel 31, "replay" can always be stopped on the active line. In this way, the symbol arrangement that can always stop the target symbol on the active line regardless of the timing at which the stop switch 42 is operated is referred to as the "PB=1" arrangement. On the other hand, if the stop switch 42 is not operated at an appropriate timing (within the range of the maximum number of moving symbols from the active line), the target symbol cannot be stopped on the active line. called.
[0142] Then, on the left reel 31, in addition to "Replay", "Bell" and "Watermelon" are also arranged at "PB=1". Also, on the left reel 31, "Replay", "Bell" and "Watermelon" are arranged continuously (in order) at "4" locations. Specifically, on the left reel 31, "Replay", "Bell" and "Watermelon" are arranged in succession in numbers "1" to "3", and also in numbers "6" to "8". They are arranged consecutively, arranged consecutively in numbers "11" to "13", and arranged consecutively in numbers "16" to "18".
[0143] Also, on the left reel 31, "0" "Blue 7", "5" "Red 7", "10" "Black BAR", and "15" "White BAR" are "4" design total is "PB = 1" arrangement. Therefore, no matter what timing the left stop switch 42 is operated, any one of "blue 7", "red 7", "black BAR" or "white BAR" of the left reel 31 can be stopped on the effective line. .
[0144] Similarly, on the left reel 31, "4", "9" and "14" "Cherry" and "19" "Blank" are "PB = 1" in total of these "4" symbols Placement. Therefore, "Cherry" or "Blank" on the left reel 31 can be stopped on the effective line at any timing when the left stop switch 42 is operated.
[0145] In addition, on the left reel 31, "cherry / blank" is arranged on "watermelon", "blue 7 / red 7 / black BAR / white BAR" is arranged on "cherry / blank", and "blue 7" is arranged on "cherry / blank". / Red 7 / Black BAR / White BAR" is placed above "Replay". That is, on the left reel 31, "Cherry / Blank" and "Blue 7 / Red 7 / Black BAR / White BAR" are arranged between "Watermelon" and "Replay". As a result, on the left reel 31, ``Blue 7 / Red 7 / Black BAR / White BAR'', ``Replay'', ``Bell'', ``Watermelon'' and ``Cherry / Blank'' are continuously displayed at ``4'' locations ( in order) are arranged. Specifically, on the left reel 31, "Blue 7 / Red 7 / Black BAR / White BAR", "Replay", "Bell", "Watermelon" and "Cherry / Blank" are "0" to "4 , consecutively (in order) to numbers "5" to "9", consecutively arranged to numbers "10" to "14", and consecutively to numbers "15" ~ "19" is also arranged continuously.
[0146] Also, on the middle reel 31, "Cherry", "Bell", "Replay" and "Watermelon" are arranged in "PB=1". Furthermore, on the middle reel 31, "Cherry", "Bell", "Replay" and "Watermelon" are continuously arranged at "4" locations. Specifically, on the middle reel 31, "Cherry", "Bell", "Replay" and "Watermelon" are arranged consecutively from "0" to "3", and from "5" to "8". ”, ”10” to ”13”, and ”15” to ”18”.
[0147] In addition, in the middle reel 31, "4" number "blue 7", "9" number "red 7", "14" number "black BAR", and "19" number "white BAR" are "4" design total is "PB = 1" arrangement. Therefore, no matter what timing the middle stop switch 42 is operated, any one of "blue 7", "red 7", "black BAR" or "white BAR" of the middle reel 31 can be stopped on the effective line. .
[0148] Also, on the middle reel 31, "blue 7 / red 7 / black BAR / white BAR" is arranged between "watermelon" and "cherry" (above "watermelon" and below "cherry"). . As a result, on the middle reel 31, "cherry", "bell", "replay", "watermelon" and "blue 7 / red 7 / black BAR / white BAR" are continuously (in order) at "4" locations. are placed. Specifically, on the middle reel 31, "cherry", "bell", "replay", "watermelon" and "blue 7 / red 7 / black BAR / white BAR" are "0" to "4" are arranged consecutively (in order) to numbers "5" to "9", are arranged consecutively to numbers "10" to "14", and are arranged consecutively to numbers "15" to " 19" is also arranged continuously.
[0149] Also, on the right reel 31, "Replay", "Bell", "Watermelon" and "Cherry" are each arranged in "PB=1". Furthermore, on the right reel 31, “Replay”, “Bell”, “Watermelon” and “Cherry” are arranged continuously (in order) at “4” locations. Specifically, on the right reel 31, "Replay", "Bell", "Watermelon" and "Cherry" are arranged consecutively (in order) on the numbers "19", "0" to "2". , Numbers 4 to 7 are arranged consecutively, Numbers 9 to 12 are arranged consecutively, and Numbers 14 to 17 are arranged consecutively. It is
[0150] Furthermore, on the right reel 31, "3" "blue 7", "8" "red 7", "13" "black BAR", and "18" "white BAR" are "4" design total is "PB = 1" arrangement. Therefore, no matter what timing the middle stop switch 42 is operated, any one of "blue 7", "red 7", "black BAR" or "white BAR" of the right reel 31 can be stopped on the effective line. .
[0151] Also, on the right reel 31, "Blue 7 / Red 7 / Black BAR / White BAR" is arranged between "Cherry" and "Replay" (above "Cherry" and below "Replay"). . As a result, on the right reel 31, "replay", "bell", "watermelon", "cherry" and "blue 7 / red 7 / black BAR / white BAR" are continuously (in order) at "4" locations. are placed. Specifically, on the right reel 31, "Replay", "Bell", "Watermelon", "Cherry" and "Blue 7 / Red 7 / Black BAR / White BAR" are "19" and "0". ~ are placed consecutively (in order) in numbers "3", consecutively arranged in numbers "4" to "8", consecutively arranged in numbers "9" to "13", and " It is also arranged continuously from 14th to 18th.
[0152] FIG. 3(A) is a diagram showing the display window 18, the positional relationship between the reels 31, and the effective lines (display lines for displaying symbol combinations). Through the display window 18, the reels 31 arranged inside can be seen through. In this embodiment, "3" reels (left reel 31, middle reel 31, and right reel 31) are provided in parallel in the horizontal direction. Further, each reel 31 is arranged so that the display window 18 can see "3" consecutive symbols in the vertical direction. As a result, when each reel 31 is stopped, the consecutive "3" symbols of each reel 31 appear to be stopped and displayed in the upper, middle, and lower stages of the display window 18, respectively. Therefore, when all the reels 31 are stopped, a total of “9” symbols (frames) can be seen from the display window 18 . In addition, in FIG. 3(A), the number at the bottom right of each pattern indicates the pattern number.
[0153] In addition, FIG. 3(B) shows designations of symbol positions in the present embodiment. The positions of the "3" symbols that are stopped and displayed in the display window 18 when each reel 31 is stopped are called "upper stage", "middle stage", and "lower stage" in order from the top. Furthermore, the positions of the "3" symbols that are stopped and displayed in the display window 18 when the left reel 31 is stopped are called "upper left", "middle left", and "lower left" in order from the top. Similarly, the positions of the “3” symbols that are stopped and displayed in the display window 18 when the middle reel 31 is stopped are called “middle upper row”, “middle middle row”, and “middle lower row” in order from the top. The positions of the "3" symbols to be stopped and displayed in the display window 18 when stopped are called "upper right row", "right middle row", and "lower right row" in order from the top.
[0154] Also, as shown in FIG. 3(A), effective lines are set for "9" symbols visible from the display window . Here, the "effective line" is a line of symbols arranged when the reels 31 are stopped, and is a symbol combination line (display line) for forming a symbol combination, and a symbol combination corresponding to any combination is This is the line where the player wins the prize when the player stops on that line. Furthermore, an "invalid line" is a symbol combination line which is not set as an active line, and which is not subject to establishment of a symbol combination. In any game state and any number of bets, the activated line in this embodiment is a straight line passing through "left middle" - "middle middle" - "right middle", as shown in FIG. 3(A). "Middle Line" only, and other lines are invalid lines.
[0155] For example, a straight "upper line" passing through "upper left" - "middle upper" - "upper right", a straight "lower line" passing through "lower left" - "middle lower" - "lower right", A straight "downward right line" passing through "upper left" - "middle middle" - "lower right", a straight "upward right line" passing through "lower left" - "middle middle" - "upper right", A small chevron-shaped "Koyama Line" passing through "lower left" - "middle middle" - "lower right", a small V-shaped "small V line" passing through "upper left" - "middle middle" - "upper right", In the present embodiment, all of the "curved lines" passing through the "upper left" - "middle middle" - "right middle" are invalid lines.
[0156] A valid line and an invalid line are collectively called a "symbol combination line". The position and number of activated lines may be changed for each gaming state or the number of bets. For example, in a specific gaming state, the downward-sloping line may be the active line. Also, for a specific number of bets, a plurality of active lines ("5" lines, ie, upper line, middle line, lower line, upward-sloping line, and downward-sloping line) may be used.
[0157] FIG. 4 and FIG. 5 are diagrams showing the types of combinations (such as combinations corresponding to winning numbers drawn by the combination lottery means 61), symbol combinations, the number of payouts, and the like in the present embodiment. The roles are roughly divided into special roles, replays (replay roles), and minor roles. Then, the combination of symbols corresponding to each winning combination, the number of payouts at the time of winning, etc. are determined. When all the reels 31 are stopped and the combination of symbols corresponding to one of the roles stops on the active line (the role is won), the number of medals corresponding to the role is paid out (dividend (profit) is awarded). ). However, the payout number at the time of winning the special combination is set to "0". Also, in the replay, medals are automatically inserted, and a replay can be executed.
[0158] As shown in FIGS. 4 and 5, the game states of the present embodiment are non-internal, 1BB internal (1BB-A internal, 1BB-B internal), and 1BB in game (1BB-A in game). , 1BB-B in game). Also, during non-inside, when 2 medals are inserted (when the number of medals bet is "2") and when 3 medals are inserted (when the number of medals bet is "3"), the lottery will be applied. is different. In FIGS. 4 and 5, "two" indicates "when two medals are inserted", and "three" indicates "when three medals are inserted". In addition, "inside" means "inside 1BB (inside 1BB-A and inside 1BB-B)", and "inside 1BB" means "during 1BB playing (during 1BB-A playing and 1BB- B is playing)”.
[0159] The win numbers “1” to “82” shown in FIGS. 4 and 5 correspond to minor wins. In this embodiment, the minor winning combination has "82" kinds of "small winning combination 01" to "small winning combination 82". As shown in FIGS. 4 and 5, "small role 01" to "small role 82" are when two medals are inserted in non-internal, when three medals are inserted in non-internal, 1BB internal, and 1BB game Any one of them will be a lottery target, and the corresponding symbol combination can be stopped and displayed (winning) on the active line.
[0160] Also, as shown in FIG. 4, "small role 01" to "small role 06" are when two medals are inserted during non-internal, when three medals are inserted during non-internal, during 1BB internal, and during 1BB game , the number of medals to be paid out (the number of medals to be awarded) at the time of winning is set to "10". Furthermore, as shown in FIGS. 4 and 5, "small role 07" to "small role 78" are when two medals are inserted in non-internal, when three medals are inserted in non-internal, 1BB inside, And during the 1BB game, the number of medals to be paid out (the number of medals to be given) at the time of winning is set to "1". Furthermore, as shown in FIG. 5, "small role 79" to "small role 82" are when two medals are inserted in non-internal, when three medals are inserted in non-internal, during 1BB internal, and during 1BB game , the number of medals to be paid out (the number of medals to be given) at the time of winning is set to "3".
[0161] The symbol combination corresponding to the "small winning combination 01" is only one combination number "1", and the symbols on each reel 31 are arranged "PB=1". That is, in the symbol combination corresponding to the "small win 01", the symbols of all the "3" reels 31 are arranged in the "PB=1" arrangement (regardless of the operation timing of the stop switch 42, the symbols are always stopped on the effective line). displayable) symbol combination. Also, as shown in FIG. 19 (1) to be described later, when the symbol combination corresponding to the "small winning combination 01" is stopped and displayed on the "middle line" (effective line) (when winning the "small winning combination 01") , ``Bell'' - ``Bell'' - ``Bell'' are stopped and displayed on the ``Right-down line'' (invalid line) passing through ``Upper-left row''-``Middle-middle row''-``Lower-right row''.
[0162] The symbol combination corresponding to the "small winning combination 02" is only one combination number "2", and the symbol combination corresponding to the "small winning combination 03" is only one combination number "3". Also, the symbol combination corresponding to the "small winning combination 04" is only one kind of "4", and the symbol combination corresponding to the "small winning combination 05" is only one kind of combination number "5". Furthermore, the symbol combination corresponding to the "small winning combination 06" is only one kind of winning combination number "6". Further, in the symbol combinations corresponding to the "small winning combination 02" to "small winning combination 06", the symbols on each reel 31 are arranged in the same manner as the "small winning combination 01", respectively, "PB=1". That is, the symbol combinations corresponding to "small win 02" to "small win 06" are all the same as "small win 01". It is a symbol combination consisting of the symbols that are formed.
[0163] Also, as shown in FIG. 19 (2) to be described later, when the symbol combination corresponding to the "small combination 02" is stopped and displayed on the "middle line" (effective line) (at the time of winning the "small combination 02") , ``Bell'' - ``Bell'' - ``Bell'' are stopped and displayed on the ``upper line'' (invalid line) passing through ``upper left'' - ``middle upper'' - ``upper right''. Furthermore, as shown in FIG. 19 (3) to be described later, the symbol combination corresponding to "small role 03" is "bell"-"bell"-"bell", and when "small role 03" wins, "Bell" - "Bell" - "Bell" is stopped and displayed on the "middle line" (effective line). Furthermore, as shown in FIG. 20 (1), which will be described later, when the symbol combination corresponding to "small combination 04" is stopped and displayed on the "middle line" (effective line) (when "small combination 04" is won) , ``Bell'' - ``Bell'' - ``Bell'' are stopped and displayed on the ``Right rising line'' (invalid line) passing through ``Lower left row'' - ``Middle middle row'' - ``Upper right row''.
[0164] Also, as shown in FIG. 20 (2), which will be described later, when the symbol combination corresponding to "small combination 05" is stopped and displayed on the "middle line" (effective line) (when "small combination 05" is won) , ``Bell'' - ``Bell'' - ``Bell'' are stopped and displayed on the ``Mountain line'' (invalid line) passing through ``Lower left row'' - ``Middle middle row'' - ``Lower right row''. Furthermore, as shown in FIG. 20 (3), which will be described later, when the symbol combination corresponding to "small combination 06" is stopped and displayed on the "middle line" (effective line) (when "small combination 06" is won) 'Bell' - 'Bell' - 'Bell' is stopped and displayed on the 'lower line' (invalid line) passing through 'lower left' - 'lower middle' - 'lower right'.
[0165] The symbol combination corresponding to the "small win 07" is only one type of the win number "7", and the symbols on the left reel 31 and the right reel 31 are arranged "PB=1", respectively, but the middle reel 31 The pattern of is arranged "PB ≠ 1". That is, in the symbol combination corresponding to the "small win 07", the symbols of the "2" reels 31 (the left reel 31 and the right reel 31) are arranged "PB=1" (the operation timing of the stop switch 42 is The symbols on the other "1" reels 31 (middle reels 31) are "PB ≠ 1" (operation of the stop switch 42). It is a symbol combination consisting of symbols that are stopped and displayed on the active line according to the timing and that are not stopped.
[0166] The symbol combination corresponding to "small role 08" is only one type of role number "8", and the symbol combination corresponding to "small role 09" is only one type of role number "9". The symbol combination corresponding to the winning combination 10" is only one kind of winning combination number '10'. In addition, the symbol combinations corresponding to "small win 08" to "small win 10" are all the same as "small win 07". However, the pattern of the middle reel 31 is arranged "PB≠1". That is, all of the symbol combinations corresponding to "small winning combination 08" to "small winning combination 10" are the symbols of "2" reels 31 (left reel 31 and right reel 31), similar to "small winning combination 07". is a symbol combination of "PB=1" arrangement, and the symbol of the other "1" reel 31 (middle reel 31) is a symbol of "PB≠1" arrangement. .
[0167] The pattern combination corresponding to the "small win 11" is only one type of the win number "11", and the symbols on the left reel 31 and the middle reel 31 are arranged "PB=1", but the right reel 31 The pattern of is arranged "PB ≠ 1". That is, the symbol combination corresponding to the "small win 11" consists of symbols in which the symbols of the "2" reels 31 (the left reel 31 and the middle reel 31) are arranged "PB=1", and other It is a symbol combination consisting of symbols arranged such that "1" reel 31 (right reel 31) has a "PB≠1" arrangement.
[0168] The symbol combination corresponding to "small role 12" is only one type of role number "12", and the symbol combination corresponding to "small role 13" is only one type of role number "13". The symbol combination corresponding to the winning combination "14" is only one kind of combination number "14". In addition, the symbol combinations corresponding to "small winning combination 12" to "small winning combination 14" are all the same as "small winning combination 11", and the symbols of the left reel 31 and the middle reel 31 are each arranged with "PB = 1". However, the pattern on the right reel 31 is arranged "PB≠1". That is, the symbol combinations corresponding to the "small winning combination 12" to "small winning combination 14" are all the same as the "small winning combination 11", and the symbols of the "2" reels 31 (the left reel 31 and the middle reel 31). is a symbol combination of "PB=1" arrangement, and the symbol of the other "1" reel 31 (right reel 31) is a symbol of "PB≠1" arrangement. .
[0169] The symbol combination corresponding to the "small win 15" is only one type of the win number "15", and the symbols of the middle reel 31 and the right reel 31 are respectively arranged "PB=1", but the left reel 31 The pattern of is arranged "PB ≠ 1". That is, the symbol combination corresponding to the "small win 15" consists of symbols in which the symbols of the "2" reels 31 (the middle reel 31 and the right reel 31) are arranged "PB=1", and It is a symbol combination consisting of symbols arranged such that "1" reel 31 (left reel 31) has a "PB≠1" arrangement.
[0170] The symbol combination corresponding to "small role 16" is only one type of role number "16", and the symbol combination corresponding to "small role 17" is only one type of role number "17". The symbol combination corresponding to the winning combination 18" is only one kind of winning combination number '18'. In addition, the symbol combinations corresponding to "small winning combination 16" to "small winning combination 18" are all the same as "small winning combination 15", and the symbols of the middle reel 31 and right reel 31 are each arranged with "PB = 1". However, the pattern on the left reel 31 is arranged "PB≠1". That is, the symbol combinations corresponding to the "small winning combination 16" to "small winning combination 18" are all the same as the "small winning combination 15", and the symbols of the "2" reels 31 (the middle reel 31 and the right reel 31). is a symbol combination of "PB=1" arrangement, and the symbol of the other "1" reel 31 (left reel 31) is a symbol of "PB≠1" arrangement. .
[0171] The symbol combination corresponding to the "small winning combination 19" is only one combination number "11", and the symbol combination corresponding to the "small winning combination 20" is only one combination number "20". Also, the symbol combination corresponding to the "small winning combination 21" is only one combination number "21", and the symbol combination corresponding to the "small winning combination 22" is only one combination number "22". The symbol combinations corresponding to "small win 19" to "small win 22" are all similar to "small win 11" to "small win 14", and the symbols on the left reel 31 and middle reel 31 are "PB = 1” arrangement, but the pattern on the right reel 31 is arranged in a “PB≠1” arrangement. That is, the symbol combinations corresponding to "small winning combination 19" to "small winning combination 22" are all similar to "small winning combination 11" to "small winning combination 14", and "2" reels 31 (left reel 31 and The symbols on the middle reel 31) consist of symbols with "PB=1" placement, and the symbols on the other "1" reel 31 (right reel 31) have "PB≠1" placement. It is a symbol combination consisting of.
[0172] The symbol combination corresponding to the "small winning combination 23" is only one combination number "23", and the symbol combination corresponding to the "small winning combination 24" is only one combination number "24". Also, the symbol combination corresponding to the "small winning combination 25" is only one combination number "25", and the symbol combination corresponding to the "small winning combination 26" is only one combination number "26". The symbol combinations corresponding to "small win 23" to "small win 26" are all similar to "small win 15" to "small win 18", and the symbols on the middle reel 31 and right reel 31 are "PB = 1” arrangement, but the pattern on the left reel 31 is arranged in a “PB≠1” arrangement. That is, the symbol combinations corresponding to "small winning combination 23" to "small winning combination 26" are all similar to "small winning combination 15" to "small winning combination 18", and "2" reels 31 (middle reels 31 and The symbols on the right reel 31) consist of symbols with "PB=1" placement, and the symbols on the other "1" reel 31 (left reel 31) have "PB≠1" placement. It is a symbol combination consisting of.
[0173] The symbol combination corresponding to the "small winning combination 27" is only one combination number "27", and the symbol combination corresponding to the "small winning combination 28" is only one combination number "28". Also, the symbol combination corresponding to the "small winning combination 29" is only one combination number "29", and the symbol combination corresponding to the "small winning combination 30" is only one combination number "30". The symbol combinations corresponding to "small win 27" to "small win 30" are all similar to "small win 07" to "small win 10", and the symbols on the left reel 31 and right reel 31 are "PB = 1” arrangement, but the pattern on the middle reel 31 is arranged in a “PB≠1” arrangement. That is, the symbol combinations corresponding to "small winning combination 27" to "small winning combination 30" are all similar to "small winning combination 07" to "small winning combination 10", and "2" reels 31 (left reel 31 and The symbols on the right reel 31) consist of symbols with "PB=1" placement, and the symbols on the other "1" reel 31 (middle reel 31) have "PB≠1" placement. It is a symbol combination consisting of.
[0174] The pattern combination corresponding to the "small win 31" is only one type of the win number "31", and the pattern of the middle reel 31 is "PB = 1" arrangement, but the left reel 31 and the right reel 31 Each pattern has a "PB ≠ 1" arrangement. That is, the symbol combination corresponding to the "small win 31" consists of symbols in which the symbol of the "1" reel 31 (middle reel 31) is arranged "PB=1", and the other "2" symbols. The symbols on the reels 31 (the left reel 31 and the right reel 31) are symbol combinations in which the symbols are arranged in a "PB≠1" arrangement.
[0175] Symbol combinations corresponding to “small win 32” to “small win 46” are only one type each of win numbers “32” to “46”. In addition, the symbol combinations corresponding to "small winning combination 32" to "small winning combination 46" are all arranged in the same way as "small winning combination 31", the pattern of middle reel 31 is "PB = 1", The symbols of the left reel 31 and the right reel 31 are respectively arranged "PB≠1". That is, the symbol combinations corresponding to the "small winning combination 32" to "small winning combination 46" are all similar to the "small winning combination 31", and the symbols of the "1" reel 31 (middle reel 31) are "PB = 1” arrangement and the symbols on the other “2” reels 31 (the left reel 31 and the right reel 31) are arranged in the “PB≠1” arrangement. .
[0176] The pattern combination corresponding to the "small win 47" is only one type of the win number "47", and the pattern on the right reel 31 is "PB = 1", but the left reel 31 and the middle reel 31 Each pattern has a "PB ≠ 1" arrangement. That is, the symbol combination corresponding to the "small win 47" consists of symbols in which the symbol of the "1" reel 31 (right reel 31) is "PB=1", and the other "2" symbols. The symbols on the reels 31 (the left reel 31 and the middle reel 31) are arranged in a pattern of "PB≠1".
[0177] The symbol combinations corresponding to the “small win 48” to “small win 62” are only one kind each of the win numbers “48” to “62”. In addition, the pattern combinations corresponding to "small win 48" to "small win 62" are all the same as "small win 47", the pattern of the right reel 31 is "PB = 1" arrangement, The symbols of the left reel 31 and the middle reel 31 are respectively arranged "PB≠1". That is, the symbol combinations corresponding to "small win 48" to "small win 62" are all similar to "small win 47", and the symbol of "1" reel 31 (right reel 31) is "PB= 1” arrangement, and the symbols on the other “2” reels 31 (the left reel 31 and the middle reel 31) are arranged in the “PB≠1” arrangement. .
[0178] The pattern combination corresponding to the "small win 63" is only one type of the win number "63", and the pattern on the left reel 31 is "PB = 1", but the middle reel 31 and the right reel 31 Each pattern has a "PB ≠ 1" arrangement. That is, the symbol combination corresponding to the "small winning combination 63" consists of symbols in which the symbol of the "1" reel 31 (the left reel 31) is "PB=1", and the other "2" symbols. It is a symbol combination consisting of symbols in which the symbols of the reels 31 (the middle reel 31 and the right reel 31) are arranged in a "PB≠1" arrangement.
[0179] The symbol combinations corresponding to the “minor win 64” to “minor win 78” are only one kind each of the win numbers “64” to “78”. In addition, the symbol combinations corresponding to "small winning combination 64" to "small winning combination 78" are all the same as "small winning combination 63", and the pattern on the left reel 31 is "PB = 1" arrangement. The symbols of the middle reel 31 and the right reel 31 are respectively arranged "PB≠1". That is, the symbol combinations corresponding to "small winning combination 64" to "small winning combination 78" are all similar to "small winning combination 63", and the symbol of "1" reel 31 (left reel 31) is "PB= 1” arrangement and the symbols on the other “2” reels 31 (middle reel 31 and right reel 31) are arranged “PB≠1”. .
[0180] The pattern combination corresponding to the “small win 79” is only one type of the win number “79”, and the symbols of the middle reel 31 and the right reel 31 are each arranged “PB=1”, but the left reel 31 The pattern of is arranged "PB ≠ 1". That is, the symbol combination corresponding to the "small win 79" consists of symbols in which the symbols of the "2" reels 31 (the middle reel 31 and the right reel 31) are arranged in a "PB=1" manner, and other It is a symbol combination consisting of symbols arranged such that "1" reel 31 (left reel 31) has a "PB≠1" arrangement. Also, when the symbol combination corresponding to "small role 79" is stopped on the active line (middle line) (when winning "small role 79"), "lower left" - "middle middle" - "upper right" ``Cherry'' - ``Cherry'' - ``Cherry'' stops on the ``Rising line'' (invalid line) passing through ''.
[0181] The symbol combination corresponding to "small win 80" is only one type of win number "80", and as with "small win 79", the symbols on the middle reel 31 and right reel 31 are each arranged "PB = 1". However, the pattern on the left reel 31 is arranged "PB≠1". That is, in the symbol combination corresponding to the "small winning combination 80", the symbols of the "2" reels 31 (the middle reel 31 and the right reel 31) are "PB=1" in the same way as the "small winning combination 79". It is a symbol combination composed of symbols on the other “1” reel 31 (left reel 31) arranged in a “PB≠1” arrangement. Also, when the symbol combination corresponding to "small role 80" is stopped on the active line (middle line) (when "small role 80" wins), "lower left row" is displayed in the same way as "small role 79" - "Cherry" - "Cherry" - "Cherry" are stopped and displayed on the "right rising line" (invalid line) passing through the "middle middle row" - "upper right row".
[0182] The symbol combination corresponding to the "small win 81" is only one type of the win number "81", and the symbols of the middle reel 31 and the right reel 31 are arranged "PB=1", but the left reel 31 The pattern of is arranged "PB ≠ 1". That is, the symbol combination corresponding to the "small win 81" consists of symbols in which the symbols of the "2" reels 31 (the middle reel 31 and the right reel 31) are arranged in a "PB=1" arrangement, and other It is a symbol combination consisting of symbols arranged such that "1" reel 31 (left reel 31) has a "PB≠1" arrangement. In addition, the symbol combination corresponding to "small role 81" is "cherry" - "cherry" - "cherry", and when "small role 81" wins, "cherry" - "cherry" - "cherry" stops displaying.
[0183] The symbol combination corresponding to the "small winning combination 82" is only one combination number "82", and the symbols on each reel 31 are arranged "PB=1". That is, the symbol combination corresponding to the "small win 82" is a symbol combination in which the symbols of all the "3" reels 31 are arranged in the "PB=1" arrangement. In addition, the pattern combination corresponding to "small role 82" is "watermelon" - "watermelon" - "watermelon", and when "small role 82" wins, "watermelon" - on "middle line" (effective line) "Watermelon" - "Watermelon" stops displaying.
[0184] The symbol combination corresponding to "replay" is only one kind of combination number "83", and the symbols of each reel 31 are arranged "PB=1". That is, the symbol combination corresponding to "Replay" is a symbol combination in which the symbols of all the "3" reels 31 are arranged in the "PB=1" arrangement. Also, the symbol combination corresponding to "replay" is "replay" - "replay" - "replay", and when "replay" wins, "replay" - "replay" - on the "middle line" (effective line) "Replay" stops displaying.
[0185] As shown in Figure 5, "Replay" is subject to a lottery when two medals are inserted in a non-internal medium, when three medals are inserted in a non-internal medium, and in the 1BB internal medium, and the corresponding symbol combination is on the effective line. Although it is possible to stop display (win), it is not a lottery target during 1BB game, and therefore, the corresponding symbol combination is not stopped on the active line (win). Also, when the symbol combination corresponding to "replay" is stopped and displayed (winning), medals are automatically inserted, and a replay can be executed.
[0186] The combination numbers “84” and “85” shown in FIG. 5 correspond to special awards (accessories). In this embodiment, two types of "1BB-A" and "1BB-B" are provided as special roles. As shown in Fig. 5, "1BB-A" is eligible for the lottery only when two medals are inserted in the non-internal middle, and is not eligible for the lottery when three medals are inserted. On the other hand, "1BB-B" is eligible for lottery only when 3 medals are inserted in non-internal middle, and is not eligible for lottery when 2 medals are inserted.
[0187] In addition, the symbol combination corresponding to "1BB-A" is only one type of combination number "84", and the symbol on the right reel 31 is "PB = 1", but the left reel 31 and the middle reel Each of the 31 symbols has a “PB ≠ 1” arrangement. As described above, in this embodiment, the winning combination of the "1BB-A condition device" is set to "1BB-A", and when the "1BB-A condition device" is activated, the winning combination of "1BB The symbol combination corresponding to -A" can be stopped and displayed on the active line (a prize can be won).
[0188] Then, when the "1BB-A conditional device" is activated, if the symbol combination corresponding to "1BB-A" is stopped and displayed on the active line, "1BB-A win" will occur, and no medals will be paid out in this game, but next time Shift from game to "1BB-A game". On the other hand, when the "1BB-A condition device" is activated, if the symbol combination corresponding to "1BB-A" is not stopped and displayed on the active line, the next game is shifted to "inside 1BB-A".
[0189] In addition, in this embodiment, when two medals in the non-inside are inserted, the "1BB-A condition device" can be operated independently (single winning), and in the game in which the "1BB-A condition device" operates alone, " The symbol combination corresponding to "1BB-A" can be stopped and displayed on the active line, but the symbol combination corresponding to "1BB-A" is stopped on the active line in the game where the "1BB-A conditional device" is activated alone. If it is not displayed, it will shift to "Inside 1BB-A" from the next game. In addition, when two medals "inside 1BB-A" are inserted and the combination lottery means 61 is not won, the symbol combination corresponding to "1BB-A" can be stopped and displayed on the active line, but in this embodiment , ``1BB-A inside'' will not be non-winning in the role lottery means 61, so once it shifts to ``1BB-A inside'', after that the symbol combination corresponding to ``1BB-A'' is an effective line. never appear to stop.
[0190] Also, the symbol combination corresponding to "1BB-B" is only one type of hand number "85", and like "1BB-A", the symbol on the right reel 31 is "PB = 1" arrangement. However, the symbols on the left reel 31 and the middle reel 31 are arranged in a "PB≠1" arrangement. As described above, in this embodiment, the winning combination of the "1BB-B condition device" is set to "1BB-B", and when the "1BB-B condition device" is activated, the winning combination of "1BB The symbol combination corresponding to -B" can be stopped and displayed on the active line (a prize can be won).
[0191] Then, when the "1BB-B condition device" is activated, if the symbol combination corresponding to "1BB-B" is stopped and displayed on the active line, "1BB-B win" will occur, and no medals will be paid out in this game, but next time Shift from game to "1BB-B game". On the other hand, when the "1BB-B condition device" is activated, if the symbol combination corresponding to "1BB-B" is not stopped and displayed on the active line, the next game is shifted to "inside 1BB-B".
[0192] In addition, in this embodiment, when three medals in the non-inside are inserted, the "1BB-B condition device" can be operated independently (single winning), and in the game in which the "1BB-B condition device" operates alone, " The symbol combination corresponding to "1BB-B" can be stopped and displayed on the active line, but the symbol combination corresponding to "1BB-B" is stopped on the active line in the game in which the "1BB-B conditional device" operates alone. If it is not displayed, it will shift to "Inside 1BB-B" from the next game. In addition, when three medals of "1BB-B inside" are thrown in and the combination lottery means 61 is not won, the symbol combination corresponding to "1BB-B" can be stopped and displayed on the effective line, but in this embodiment , Since it is not possible to be non-winning in the role lottery means 61 in "1BB-B inside", once it shifts to "1BB-B inside", after that the symbol combination corresponding to "1BB-B" is an effective line never appear to stop.
[0193] In each of the above-mentioned roles, when the combination of symbols corresponding to the winning role is not stop-displayed on the active line in the game in which the role is won, the role to be carried over from the next game onwards and the role not to be carried over are determined. . The hand carried over is 1BB (“1BB-A” and “1BB-B”) in this embodiment. In this embodiment, the symbol combination corresponding to 1BB is all set to "PB≠1", so even if 1BB is won, the symbol combination corresponding to 1BB will not stop displayed on the active line (1BB not win). Then, when 1BB is won, the winning information of 1BB is controlled to be carried over to the next game or later until 1BB is won.
[0194] On the other hand, when a small winning combination or replay is won, the winning combination is valid only in the current game, and the winning information is not carried over to the next game or later. That is, in the game in which the winning combination is won, the reels 31 are stopped and controlled so that the symbol combination corresponding to the winning combination can be stopped and displayed on the active line, but the symbol combination corresponding to the winning combination is displayed on the active line. Regardless of whether the winning combination is stopped or not, the right to the winning combination will be extinguished at the end of the game.
[0195] 6 to 9 are diagrams showing the condition device in this embodiment. 6 to 8 show a small win and a replay condition device in this embodiment. In the remarks column of FIGS. 6 and 7, "push order 123" indicates the push order of "left center right", and "push order 132" indicates the push order of "left right center". Further, the "pressing order 213" indicates the pressing order of "middle left / right", and the "pressing order 231" indicates the pressing order of "middle right / left". Furthermore, the "pressing order 312" indicates the pressing order of "right, left, middle", and the "pressing order 321" indicates the pressing order of "right, middle, left".
[0196] As shown in FIGS. 6 to 8, the small combination condition device corresponds to the small combination and replay condition device number "17" from the "small combination A1 condition device" corresponding to the small combination and replay condition device number "1". It has 17 types up to the "small role ALL condition device". In addition, "small hand A1 condition device" to "small hand I condition device" are subject to lottery when 2 medals are inserted in non-internal, when 3 medals are inserted in non-internal, and in 1BB inside ( Lottery will be held), but it will not be subject to lottery during 1BB game (lottery will not be held).
[0197] Furthermore, the "single role ALL condition device" is subject to lottery when 2 medals are inserted during non-internal, when 3 medals are inserted during non-internal, during 1BB internal, and during 1BB game ( lottery will be held). In addition, the "small hand ALL condition device" is not subject to lottery (lottery is not performed) when inserting 2 medals in non-internal, when inserting 3 medals in non-internal, and during 1BB internal. Only during the 1BB game is subject to lottery (lottery will be held).
[0198] Here, the following method can be used as the stop control of the reels 31 when multiple types of small wins with different payout numbers of medals are won. As the first priority, when all the symbols (of the relevant reel 31) constituting the winning symbol combination can be stopped and displayed on the active line, the reel 31 is stopped at that position. Next, when all the symbols that make up the winning symbol combination cannot be stopped and displayed on the active line (when the first priority cannot be adopted), the second priority is "priority on the number of sheets" or The reel 31 is controlled to be stopped by one of the "number priority".
[0199] In addition, "number priority" means that the symbol of the reel 31 that constitutes the symbol combination with the largest number of medals paid out among the symbol combinations of the winning combination is preferentially stopped and displayed on the active line (pulled in). ). On the other hand, "number priority" means that the symbol of the relevant reel 31 is preferentially stopped and displayed on the active line so that the number of combinations of symbols that can be stopped and displayed on the active line is maximized.
[0200] In this embodiment, when the "small combination A1 condition device" to "small combination F2 condition device" are activated, multiple types of small combinations (bells) with different payout numbers of medals are repeatedly elected (so-called "push order bell" state). When the pressing order bell is won, the reels 31 are controlled to stop with the number priority when the pressing order is correct, and the reels 31 are controlled to stop with the number priority when the pressing order is incorrect. As a result, when the bell is won by pressing the bell, the type of winning small combination (combination of symbols stopped and displayed on the active line) will differ depending on the pressing order of the stop switch 42, and this will affect the game result (the number of medals to be paid out). There will be advantages / disadvantages.
[0201] The "minor combination A1 condition device" includes 7 types of winning combinations described in the winning combination column in FIG. When the winning number "1" is won in the lottery by the role lottery means 61, a small winning combination and replay condition device number "1" are generated from this winning number "1". Then, the "small combination A1 condition device" corresponding to the small combination and replay condition device number "1" is activated. In addition, when the "minor combination A1 condition device" is activated, it will be in a state in which 7 types of minor combinations described in the winning combination column of FIG. 6 have been repeatedly won.
[0202] Furthermore, when the "small combination A1 condition device" is activated, the pressing order of "left, middle, right (123)" is the correct pressing order, and the other pressing order is the incorrect pressing order. And when the "small win A1 condition device" is activated, when the stop switch 42 is operated in the pressing order of "left center right (123)", due to the number priority, with a probability of "1 / 1" (always) " The reels 31 are stopped and controlled so that the symbol combination (PB=1) corresponding to the small win 01” (10 payouts) is stopped and displayed on the active line.
[0203] Specifically, as shown in FIG. 14 to be described later, when the "small combination A1 condition device" is operated, when the left first stop, the "replay" (PB=1) of the left reel 31 is placed in the left middle row due to the number priority. , and when the middle second stop, the "Bell" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle row, and when the right third stop, the "watermelon" (PB = 1) of the right reel 31 is displayed. A stop display is displayed in the right middle row. As a result, the symbol combination corresponding to "small win 01" with "PB=1" can be stopped and displayed on the active line.
[0204] In this way, when the "small combination A1 condition device" is activated, the left reel 31 is stopped first, and when the middle reel 31 is stopped second, the number priority corresponds to the "small combination A1 condition device" The symbol combination corresponding to the 'small win 01' to pay out '10', which is the maximum number of medals to be paid out, is stopped and displayed on the effective line. In addition, as shown in FIG. 19 (1), which will be described later, when the symbol combination corresponding to the "small win 01" is stopped and displayed on the active line, "Bell"-"Bell"- on the lower right line (invalid line) "Bell" pauses.
[0205] In addition, when the left reel 31 is stopped first when the "small combination A1 condition device" is activated, the "replay" (PB=1) of the left reel 31 is stop-displayed in the left middle row (effective line). As a result, when the "small win A1 condition device" is activated and the left first stop is performed, the "blue 7", "red 7", "black BAR" or "white BAR" of the left reel 31 are stopped and displayed in the lower left row, "Replay" on the left reel 31 is stop-displayed in the middle left row, and "Bell" on the left reel 31 is stop-displayed in the upper left row. That is, at the time of the left first stop when the "small hand A1 condition device" is activated, "blue 7 / red 7 / black BAR / white BAR", "replay" and "bell" of the left reel 31 are stopped in the display window 18 display.
[0206] In addition, the pattern of the left reel 31 that constitutes the "small win 01" is one type of "replay", the pattern of the middle reel 31 that constitutes the "small win 01" is one type of "bell", and the pattern of the "small win 01" is one type. The pattern of the right reel 31 that constitutes the "role 01" is one type of "watermelon". In this way, by making the type of symbols of each reel 31 constituting the symbol combination to be stopped and displayed when the pressing order of the "small combination A1 condition device" operation is correct respectively one type, the "small combination A1 condition device" operation It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line at times.
[0207] When the "small hand A1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "left and right (132)", due to the number priority, with a probability of "1 / 2" "small hand 07" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the "small win 08" (one payout for each) is stopped and displayed on the active line.
[0208] Specifically, as shown in FIG. 14 to be described later, when the "small combination A1 condition device" is activated, the "replay" (PB=1) of the left reel 31 is stopped and displayed in the left middle row at the time of the left first stop. After that, at the second stop on the right, in order to be able to win either "small win 07" or "small win 08" by number priority, "Bell" (PB = 1) on the right reel 31 is placed in the middle right stop display. After that, at the middle and third stop, "red 7" or "blue 7" (both "PB≠1") of the middle reel 31 are stopped and displayed in the middle row.
[0209] As shown in Figure 2, "blue 7" on the middle reel 31 is placed only on "4", so any symbol from "0" to "4" on the middle reel 31 is on the effective line If the middle stop switch 42 is not operated when positioned at , the "blue 7" of the middle reel 31 cannot be stop-displayed on the effective line (middle middle row). Therefore, the probability that "Blue 7" on the middle reel 31 can be stopped and displayed in the middle row is "1 / 4".
[0210] Similarly, since "red 7" on the middle reel 31 is arranged only on the number "9", any of the symbols from "5" to "9" on the middle reel 31 are positioned on the effective line. If the middle stop switch 42 is not operated when it is on, the "red 7" of the middle reel 31 cannot be stopped and displayed on the effective line (middle middle row). Therefore, the probability that "red 7" on the middle reel 31 can be stopped and displayed in the middle row is "1 / 4". From the above, the probability that "Blue 7" or "Red 7" of the middle reel 31 can be stopped and displayed in the middle middle row is "1 / 2", so it corresponds to "Small role 07" or "Small role 08" The probability of being able to stop and display the combination of symbols on the active line is "1 / 2".
[0211] In this way, when the "small combination A1 condition device" is activated, the left reel 31 is stopped first, and the right reel 31 is stopped second, according to the number priority, "small combination 01" (10 payouts) Pays out fewer medals than when the symbol combination corresponding to is stopped and displayed on the active line Displayable.
[0212] In addition, when the pressing order is correct at the left first stop, but the pressing order is incorrect at the right second stop, the symbol (watermelon) on the right reel 31 constituting the "small win 01" is different. , and the symbol "bell" of "PB=1" on the right reel 31 is stopped and displayed on the active line. As a result, the "Bell" on the right reel 31 can be prevented from being missed, and the "Watermelon" on the right reel 31 can be prevented from being stopped and displayed on the active line, so "Small Win 01" wins. you can avoid it.
[0213] Furthermore, as shown in FIG. 4, the pattern of the left reel 31 constituting the "small win 07" and "small win 08" is one type of "replay", and "small win 07" and "small win 08". The pattern of the right reel 31 that constitutes is one type of "bell". In this way, the type of symbols of the left reel 31 and the right reel 31, which constitute a symbol combination that can be stopped and displayed when the pressing order is incorrect when the "small win A1 condition device" is activated, is set to one type each. It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line when the "small win A1 condition device" is activated.
[0214] When the "small hand A1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle left and right (213)", due to the number priority, with a probability of "1 / 8" "small hand 31" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 32" (one payout in each case) is stopped and displayed on the active line. Specifically, as shown in FIG. 14 to be described later, when the "small combination A1 condition device" is activated, the "watermelon" (PB = 1) of the middle reel 31 is placed in the middle and middle stages due to the number priority at the time of the middle first stop. , and at the second stop on the left, "Red 7" (PB ≠ 1) on the left reel 31 is displayed at the middle left, and at the third stop on the right, "Red 7" on the right reel 31 or " "Blue 7" (both "PB ≠ 1") is stopped in the middle right row.
[0215] As shown in Fig. 2, since "Red 7" on the left reel 31 is placed only on "5", any symbol from "1" to "5" on the left reel 31 is on the effective line. If the left stop switch 42 is not operated when positioned at , the "red 7" on the left reel 31 cannot be stopped and displayed on the effective line (middle left row). Therefore, the probability that "Red 7" on the left reel 31 can be stopped and displayed in the middle left row is "1 / 4".
[0216] In addition, since "Red 7" on the right reel 31 is arranged only on "8", one of the symbols of "4" to "8" on the right reel 31 is located on the effective line. If the right stop switch 42 is not operated at this time, the "red 7" of the right reel 31 cannot be stopped and displayed on the active line (middle right line). Therefore, the probability that "Red 7" on the right reel 31 can be stop-displayed in the middle right row is "1 / 4".
[0217] Furthermore, since "Blue 7" on the right reel 31 is placed only on "3", any pattern on the right reel 31 "19", "0" to "3" is an effective line If the right stop switch 42 is not operated while positioned above, "Blue 7" on the right reel 31 cannot be stopped and displayed on the active line (middle right row). Therefore, the probability that "Blue 7" on the right reel 31 can be stop-displayed in the middle right row is "1 / 4".
[0218] From the above, the probability that "red 7" on the left reel 31 can be stopped in the middle left row is "1 / 4", and "red 7" or "blue 7" on the right reel 31 is stopped in the middle right row. Since the probability that it can be displayed is "1 / 2", the probability that the symbol combination corresponding to "small win 31" or "small win 32" can be stopped and displayed on the active line is "1 / 8". .
[0219] In this way, when the middle reel 31 is stopped first when the "small winning combination A1 condition device" is activated, the symbol combination corresponding to "small winning combination 01" (10 payouts) is stopped on the effective line due to the number priority. A combination of symbols corresponding to 'small winning combination 31' or 'small winning combination 32' (1 coin is paid out in each case) that pays out fewer medals than when displayed can be stopped and displayed on the effective line.
[0220] Also, when the pressing order is incorrect at the first stop, the pattern is different from the pattern (bell) of the middle reel 31 that constitutes the "small win 01", and the pattern of "PB = 1" on the middle reel 31 "Watermelon" is stopped and displayed on the active line. As a result, it is possible to prevent the "watermelon" on the middle reel 31 from being missed, and to prevent the "bell" on the middle reel 31 from being stopped and displayed on the active line, so that the "small role 01" wins. you can avoid it.
[0221] Furthermore, as shown in FIG. 4, the pattern of the left reel 31 constituting the "small winning combination 31" and "small winning combination 32" is one type of "red 7", and the "small winning combination 31" and "small winning combination 32" ” is one type of “watermelon”. In this way, the type of symbols of the left reel 31 and the middle reel 31 constituting the symbol combination that can be stopped and displayed when the pressing order is incorrect when the "small win A1 condition device" is activated By making one type of symbol for each, It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line when the "small win A1 condition device" is activated.
[0222] When the stop switch 42 is operated in the pressing order of "middle right left (231)" when the "small role A1 condition device" is activated, when the stop switch 42 is operated in the pressing order of "middle left right (213)" Similarly, due to the number priority, with a probability of "1 / 8", reel 31 stop control.
[0223] When the "small hand A1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "right left middle (312)", due to the number priority, with a probability of "1 / 8" "small hand 53" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 54” (one payout for each) is stopped and displayed on the active line.
[0224] Specifically, as shown in FIG. 14, which will be described later, when the "small combination A1 condition device" is activated, at the time of right first stop, the "cherry" (PB=1) of the right reel 31 is placed in the right middle stage due to the number priority. , and at the second stop on the left, the "white BAR" (PB ≠ 1) on the left reel 31 is stopped at the middle left, and at the third stop on the middle reel 31, the "black BAR" or " "White BAR" (both "PB ≠ 1") is stopped and displayed in the middle row.
[0225] As shown in Fig. 2, the "white BAR" on the left reel 31 is placed only on the "15" number, so any symbol of the "11" to "15" numbers on the left reel 31 is on the effective line. If the left stop switch 42 is not operated when positioned at , the "white BAR" of the left reel 31 cannot be stopped and displayed on the active line (middle left row). Therefore, the probability that the "white BAR" on the left reel 31 can be stop-displayed in the middle left row is "1 / 4". In addition, since the "black BAR" of the middle reel 31 is arranged only in the "14" number, one of the symbols of the middle reel 31 "10" to "14" is located on the effective line. When the middle stop switch 42 is not operated, the "black BAR" of the middle reel 31 cannot be stop-displayed on the effective line (middle middle row). Therefore, the probability that the "black BAR" of the middle reel 31 can be stop-displayed in the middle middle row is "1 / 4".
[0226] Similarly, since the "white BAR" on the middle reel 31 is arranged only on the "19" number, any of the symbols "15" to "19" on the middle reel 31 are positioned on the effective line. If the middle stop switch 42 is not operated when the reel is on, the "white BAR" of the middle reel 31 cannot be stopped and displayed on the effective line (middle middle row). Therefore, the probability that the "white BAR" of the middle reel 31 can be stop-displayed in the middle middle row is "1 / 4".
[0227] From the above, the probability that the "white BAR" on the left reel 31 can be stopped and displayed in the middle left row is "1 / 4", and the "black BAR" or "white BAR" on the middle reel 31 is stopped and displayed in the middle middle row. Since the probability that it can be displayed is "1 / 2", the probability that the symbol combination corresponding to "small win 53" or "small win 54" can be stopped and displayed on the active line is "1 / 8". .
[0228] In this way, when the right reel 31 is stopped first when the "small win A1 condition device" is activated, the symbol combination corresponding to "small win 01" (10 payouts) is stopped on the effective line due to the number priority. A combination of symbols corresponding to 'small winning combination 53' or 'small winning combination 54' (one payout in each case) that pays out fewer medals than when displayed can be stopped and displayed on the effective line.
[0229] Also, when the pressing order is incorrect at the right first stop, the symbol is different from the symbol (watermelon) on the right reel 31 that constitutes the "small win 01", and the symbol "PB=1" on the right reel 31. is stopped on the active line. As a result, it is possible to prevent the "Cherry" on the right reel 31 from being missed, and it is possible to prevent the "Watermelon" on the right reel 31 from being stopped and displayed on the active line, so that "Small Win 01" wins. you can avoid it.
[0230] Furthermore, as shown in FIG. 5, the pattern of the left reel 31 constituting the "small win 53" and "small win 54" is one type of "white BAR", and the "small win 53" and "small win 54" are shown. ” is one type of “cherry” pattern on the right reel 31 . In this way, the type of symbols of the left reel 31 and the right reel 31, which constitute a symbol combination that can be stopped and displayed when the pressing order is incorrect when the "small win A1 condition device" is activated, is set to one type each. It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line when the "small win A1 condition device" is activated.
[0231] When the "small role A1 condition device" was activated, even when the stop switch 42 was operated in the order of "right middle left (321)", the stop switch 42 was operated in the order of "right left middle (312)" In the same way as when, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small combination 53" or "small combination 54" (both 1 piece payout) is stopped and displayed on the active line, The reel 31 is controlled to stop.
[0232] As shown in FIG. 14, which will be described later, the symbol combinations that can be stopped and displayed on the effective line when the "small win A1 condition device" is activated are "small win 01", "small win 07", "small win 08", "small win It is a symbol combination corresponding to a 31st role, a 32nd minor role, a 53rd minor role, or a 54th minor role. Also, the symbol combination corresponding to the "small win 01" is a symbol combination in which the symbols of all the "3" reels 31 are arranged in a "PB=1" arrangement.
[0233] Furthermore, the symbol combination corresponding to the "small win 07" and "small win 08" consists of "2" reel 31 symbols arranged in a "PB=1" arrangement, and the other "1 " symbols on the reels 31 are arranged in a "PB≠1" pattern combination. Furthermore, in the symbol combinations corresponding to "small win 31", "small win 32", "small win 53" and "small win 54", the symbols of "1" reel 31 are arranged "PB=1". It is a symbol combination composed of symbols in which the symbols on the other “2” reels 31 are arranged in a “PB≠1” arrangement.
[0234] In this way, among the symbol combinations that can be stopped and displayed on the active line when the "small win A1 condition device" is activated, the symbol of "1" reel 31 consists of symbols arranged in "PB = 1", In addition, the number of symbol combinations composed of symbols in which the symbols on the other “2” reels 31 are arranged in the “PB≠1” arrangement is “4”. Therefore, the number of symbol combinations (1 piece) consisting of symbols in which the symbols of all “3” reels 31 are “PB=1”, and the symbols of “2” reels 31 are “PB=1” ” arrangement and the symbols on the other “1” reels 31 are larger than the number of symbol combinations (two) consisting of symbols arranged in the “PB≠1” arrangement.
[0235] Also, when the "small win A1 condition device" is activated, when the pressing order is correct, when all the "3" reels 31 are stopped, the symbols that are arranged in "PB = 1" are stopped and displayed on the effective line. . Furthermore, when the "small role A1 condition device" is activated, the first stop is correct, but when the second stop is incorrect, "PB = 1" is arranged at the first stop and the second stop. In the third stop, the symbols arranged "PB≠1" are stopped and displayed on the effective line. In addition, when the "small win A1 condition device" is activated, when the first stop is incorrect, the pattern that is "PB = 1" is displayed on the effective line at the first stop, and at the second stop And at the 3rd stop, the symbols arranged "PB≠1" are stopped and displayed on the active line.
[0236] In addition, when the "small combination A1 condition device" is activated, the "replay" (PB = 1) of the left reel 31 is stopped and displayed on the effective line (middle left) when the "small combination A1 condition device" is activated. "Watermelon" (PB = 1) of the middle reel 31 is stopped and displayed on the effective line (middle middle row) at the first stop of the middle reel 31, and at the first stop of the right reel 31 " "Cherry" (PB=1) is stopped on the active line (middle right). For this reason, when the "small win A1 condition device" of "1BB-A inside" is activated, the symbol combination corresponding to "1BB-A" will not be displayed on the active line, and "1BB-B inside" " The symbol combination corresponding to "1BB-B" will not be stopped and displayed on the effective line when the "small win A1 condition device" is activated.
[0237] Also, as shown in FIG. 5, the symbol combination corresponding to "1BB-A" is "blank" - "red 7" - "replay", and "inside 1BB-A" "small combination A1 condition device" It is a symbol combination that does not affect the stop control of the reels 31 in the number priority at the time of operation. For example, since the pattern of the middle reel 31 of "1BB-A" is "Red 7", the middle The number of symbol combinations in which the symbol on the reel 31 is "red 7" is "2". Therefore, the number of symbols on the middle reel 31 is the same as the number of symbol combinations of "watermelon", so when the "small win A1 condition device" of "1BB-A inside" is activated, the first stop (push In the case of incorrect order), the "watermelon" of the middle reel 31 can be stopped and displayed on the activated line due to the number priority.
[0238] Moreover, the symbol of the left reel 31 of "1BB-A" is "blank", which is a symbol that is not used in the symbol combination that can be stopped and displayed when the "small win A1 conditional device" is activated. Therefore, the pattern of the left reel 31 of "1BB-A" does not affect the stop control of the reels 31 with priority given to the number when the "small combination A1 condition device" of "1BB-A inside" is activated. Similarly, the symbol of the right reel 31 of "1BB-A" is "replay", which is a symbol that is not used in the symbol combination that can be stopped and displayed when the "small win A1 condition device" is activated. Therefore, the pattern of the right reel 31 of "1BB-A" does not affect the stop control of the reel 31 with priority given to the number when the "small win A1 condition device" of "1BB-A inside" is activated.
[0239] As for the symbol combination corresponding to "1BB-B", as well as the symbol combination corresponding to "1BB-A", reels with number priority when "small win A1 condition device" in "1BB-B inside" is activated It is a symbol combination that does not affect the 31 stop control. Furthermore, the symbol combination corresponding to "1BB-A" is for the stop control of the reel 31 with priority given to the number of "small combination A2 condition device" to "small combination F2 condition device" in "1BB-A inside" It is a symbol combination that does not affect. Similarly, the symbol combination corresponding to "1BB-B" is "small combination A2 condition device" ~ "small combination F2 condition device" in "1BB-B inside" Stop control of reel 31 with number priority when operating It is a symbol combination that does not affect the
[0240] In this embodiment, two types of "1BB-A" and "1BB-B" are provided as "1BB". When two medals are inserted, a lottery for "1BB-A" is performed, and the symbol combination corresponding to "1BB-A" can be stopped and displayed. In addition, when three medals are inserted, a lottery for "1BB-B" is performed, and the symbol combination corresponding to "1BB-B" can be stopped and displayed. However, it is not limited to this, and "1BB" may be one type, and the number of inserted medals may always be "3". In this case, the symbol combination corresponding to "1BB" is a symbol that does not affect the stop control of the reel 31 with the number priority at the time of "small combination A1 condition device" to "small combination F2 condition device" in "1BB inside" A combination is preferred.
[0241] "Minor combination A2 condition device" includes 7 types of winning combinations described in the winning combination column in Fig. 6, and when the "minor combination A2 condition device" is activated, it is described in the winning combination column in Fig. 6. It will be in a state where you have been repeatedly elected to the 7 types of small wins. When the "small role A2 condition device" is activated, the pressing order of "left center right (123)" will be the correct pressing order, and the other pressing order will be the incorrect pressing order, as when the "small role A1 condition device" is operating. becomes.
[0242] When the "small win A2 condition device" is activated, when the stop switch 42 is operated in the order of "left center right (123)", due to the number priority, with a probability of "1 / 1" (always) "small win The reels 31 are stopped and controlled so that the symbol combination (PB=1) corresponding to "01" (10 payouts) is stopped and displayed on the active line. When the "small hand A2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "left and right (132)", due to the number priority, with a probability of "1 / 2" "small hand 09" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 10” (one payout for each) is stopped and displayed on the active line.
[0243] When the "small hand A2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle left and right (213)", due to the number priority, with a probability of "1 / 8" "small hand 33" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 34" (one payout for each) is stopped and displayed on the active line. When the stop switch 42 is operated in the pressing order of "middle right left (231)" when the "small role A2 condition device" is activated, the stop switch 42 is operated in the pressing order of "middle left right (213)" Similarly, due to the number priority, with a probability of "1 / 8", reel 31 stop control.
[0244] When the "small hand A2 condition device" is activated, when the stop switch 42 is operated in the order of "right left middle (312)", due to the number priority, with a probability of "1 / 8" "small hand 49" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 50" (one payout for each) is stopped and displayed on the active line. When the "small role A2 condition device" was activated, even when the stop switch 42 was operated in the order of "right middle left (321)", the stop switch 42 was operated in the order of "right left middle (312)" In the same way as when, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small combination 49" or "small combination 50" (both 1 piece payout) is stopped and displayed on the active line, The reel 31 is controlled to stop.
[0245] "Small combination A2 condition device" replaces "small combination 07" and "small combination 08" of "small combination A1 condition device" with "small combination 09" and "small combination 10", "small combination A1 condition device" "Small role 31" and "Small role 32" are replaced with "Small role 33" and "Small role 34", and "Small role 53" and "Small role 54" of "Small role A1 condition device" are replaced, It is replaced with "small role 49" and "small role 50". The stop control of the reels 31 when the "small win A2 condition device" is activated is the same as the stop control of the reels 31 when the "small win A1 condition device" is activated.
[0246] "Minor combination B1 condition device" includes 7 types of winning combinations described in the winning combination column in Fig. 6, and when the "small combination B1 condition device" is activated, it is described in the winning combination column in Fig. 6 It will be in a state where you have been repeatedly elected to the 7 types of small wins. When the "small win B1 condition device" is activated, the pressing order of "left and right (132)" will be the correct pressing order, and the other pressing order will be the incorrect pressing order.
[0247] When the "small win B1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "left and right (132)", due to the number priority, with a probability of "1 / 1" (always) "small win 02 (10 payouts), the reels 31 are stopped and displayed on the active line.
[0248] Specifically, as shown in FIG. 14, which will be described later, at the time of operation of the "small combination B1 condition device", at the time of the left first stop, the number priority is given to the left reel 31 "replay" (PB = 1) in the middle left When the second stop on the right, "Replay" (PB = 1) on the right reel 31 is displayed in the middle right, and when the third stop on the middle, "Cherry" (PB = 1) on the middle reel 31 is displayed. A stop display is displayed in the middle middle row. As a result, the symbol combination corresponding to "small win 02" with "PB=1" can be stopped and displayed on the active line.
[0249] Thus, when the "small winning combination B1 condition device" is activated, the left reel 31 is stopped first, and when the right reel 31 is stopped second, the number priority corresponds to the "small winning combination B1 condition device" The symbol combination corresponding to the 'small win 02' to pay out '10', which is the maximum number of medals to be paid out, is stopped and displayed on the effective line. In addition, as shown in FIG. 19 (2), which will be described later, when the symbol combination corresponding to the "small win 02" is stopped and displayed on the active line, the upper line (inactive line) "Bell" - "Bell" - " bell” stops.
[0250] Further, when the left reel 31 is stopped first when the "small win B1 condition device" is activated, the "replay" (PB=1) of the left reel 31 is stop-displayed in the left middle row (effective line). As a result, at the first left stop when the "small win B1 condition device" is activated, the "blue 7", "red 7", "black BAR" or "white BAR" of the left reel 31 are stopped and displayed in the lower left row, "Replay" on the left reel 31 is stop-displayed in the middle left row, and "Bell" on the left reel 31 is stop-displayed in the upper left row. That is, at the time of the left first stop when the "small hand B1 condition device" is activated, "blue 7 / red 7 / black BAR / white BAR", "replay" and "bell" of the left reel 31 are stopped in the display window 18 display.
[0251] Further, as shown in FIG. 14, which will be described later, the pattern on the left reel 31 forming the "small win 02" is one type of "Replay", and the pattern on the middle reel 31 forming the "small win 02" is "Cherry". ”, and the pattern of the right reel 31 constituting the “small win 02” is one type of “replay”. In this way, by setting the type of symbols of each reel 31 constituting the symbol combination to be stopped and displayed when the pressing order of the "small win B1 condition device" operation is correct, to one type respectively, the "small win B1 condition device" operates It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line at times.
[0252] When the "small hand B1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "left center right (123)", due to the number priority, with a probability of "1 / 2" "small hand 11" or The reels 31 are stopped and controlled so that the symbol combination corresponding to the "small win 12" (one payout for each) is stopped and displayed on the active line.
[0253] Specifically, as shown in FIG. 14 to be described later, when the "small win B1 condition device" is activated, the "replay" (PB=1) of the left reel 31 is stopped and displayed in the left middle row at the time of the left first stop. After that, at the middle second stop, in order to be able to win either "small win 11" or "small win 12" due to the number priority, "Bell" (PB = 1) on the middle reel 31 stop display. After that, at the right third stop, the "black BAR" or "white BAR" (both "PB≠1") of the right reel 31 are stopped and displayed in the middle right row.
[0254] As shown in Figure 2, the "black BAR" on the right reel 31 is placed only on "13", so any of the symbols from "9" to "13" on the right reel 31 are on the effective line. If the right stop switch 42 is not operated when positioned at , the "black BAR" of the right reel 31 cannot be stopped and displayed on the active line (middle right row). Therefore, the probability that the “black BAR” on the right reel 31 can be stopped and displayed in the middle right row is “1 / 4”.
[0255] Similarly, the "white BAR" on the right reel 31 is placed only on the "18" number, so any of the symbols from "14" to "18" on the right reel 31 are positioned on the active line. If the right stop switch 42 is not operated when the player is on, the "white BAR" on the right reel 31 cannot be stopped and displayed on the effective line (middle right row). Therefore, the probability that the "white BAR" on the right reel 31 can be stop-displayed in the middle right row is "1 / 4". From the above, the probability that the "black BAR" or "white BAR" on the right reel 31 can be stopped and displayed in the middle right is "1 / 2", so it corresponds to "small win 11" or "small win 12" The probability of being able to stop and display the combination of symbols on the active line is "1 / 2".
[0256] Thus, when the "small combination B1 condition device" is activated, the left reel 31 is stopped first, and when the middle reel 31 is stopped second, the number priority is given to "small combination 02" (10 payouts) Pays out fewer medals than when the symbol combination corresponding to is stopped and displayed on the active line Displayable.
[0257] Also, when the pressing order is correct at the left first stop, but the pressing order is incorrect at the middle second stop, the symbol (cherry) of the middle reel 31 constituting the "small win 02" is different. , and the "bell" which is the symbol of "PB=1" on the middle reel 31 is stopped and displayed on the active line. As a result, it is possible to prevent the "Bell" of the middle reel 31 from being missed, and it is possible to prevent the "Cherry" of the middle reel 31 from being stopped and displayed on the active line, so that "Small role 02" wins you can avoid it.
[0258] Furthermore, as shown in FIG. 4, the pattern of the left reel 31 constituting the "small win 11" and "small win 12" is one type of "replay", and "small win 11" and "small win 12". The pattern of the middle reel 31 constituting the is one type of "bell". In this way, the type of symbols of the left reel 31 and the middle reel 31 constituting the symbol combination that can be stopped and displayed when the pressing order is incorrect when the "small win B1 condition device" is activated is one type. It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line when the "small win B1 condition device" is activated.
[0259] When the "small hand B1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle left and right (213)", due to the number priority, with a probability of "1 / 8" "small hand 35" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 36" (one payout for each) is stopped and displayed on the active line.
[0260] Specifically, as shown in FIG. 14 to be described later, when the "small win B1 condition device" is activated, the "watermelon" (PB = 1) of the middle reel 31 is placed in the middle and middle stages due to the number priority at the time of the middle first stop. , and at the second stop on the left, the "black BAR" (PB ≠ 1) on the left reel 31 is stopped at the middle left, and at the third stop on the right, the "black BAR" on the right reel 31 or " "White BAR" (both "PB ≠ 1") is stopped and displayed in the middle right row.
[0261] As shown in Figure 2, since the "black BAR" on the left reel 31 is arranged only on the number "10", one of the symbols on the left reel 31 "6" to "10" is on the effective line. If the left stop switch 42 is not operated when positioned at , the "black BAR" of the left reel 31 cannot be stopped and displayed on the active line (middle left row). Therefore, the probability that the "black BAR" on the left reel 31 can be stopped and displayed in the middle left row is "1 / 4".
[0262] In addition, since the "black BAR" on the right reel 31 is arranged only on the "13" number, one of the symbols "9" to "13" on the right reel 31 is located on the effective line. If the right stop switch 42 is not operated at this time, the "black BAR" of the right reel 31 cannot be stopped and displayed on the active line (middle right line). Therefore, the probability that the “black BAR” on the right reel 31 can be stopped and displayed in the middle right row is “1 / 4”.
[0263] Furthermore, since the "white BAR" on the right reel 31 is arranged only on the "18" number, any of the symbols "14" to "18" on the right reel 31 are positioned on the effective line. If the right stop switch 42 is not operated when the player is on, the "white BAR" on the right reel 31 cannot be stopped and displayed on the effective line (middle right row). Therefore, the probability that the "white BAR" on the right reel 31 can be stop-displayed in the middle right row is "1 / 4".
[0264] From the above, the probability that the "black BAR" on the left reel 31 can be stopped and displayed in the middle left row is "1 / 4", and the "black BAR" or "white BAR" on the right reel 31 is stopped and displayed in the middle right row. Since the probability that it can be displayed is "1 / 2", the probability that the symbol combination corresponding to "small win 35" or "small win 36" can be stopped and displayed on the active line is "1 / 8". .
[0265] Thus, when the "small winning combination B1 condition device" is activated, when the middle reel 31 is stopped first, the symbol combination corresponding to "small winning combination 02" (10 payouts) is stopped on the effective line due to the number priority. A combination of symbols corresponding to ``small winning combination 35'' or ``small winning combination 36'' (1 coin is paid out in each case) that pays out fewer medals than when displayed can be stopped and displayed on the effective line.
[0266] In addition, when the pressing order is incorrect at the first stop, the pattern is different from the pattern (cherry) of the middle reel 31 that constitutes the "small win 02", and the pattern of "PB = 1" on the middle reel 31 "Watermelon" is stopped and displayed on the active line. As a result, it is possible to prevent the "watermelon" of the middle reel 31 from being missed, and it is possible to prevent the "cherry" of the middle reel 31 from being stopped and displayed on the active line, so that "small role 02" wins you can avoid it.
[0267] Furthermore, as shown in FIG. 4, the pattern of the left reel 31 constituting the "small win 35" and "small win 36" is one type of "black BAR", and the "small win 35" and "small win 36". ” is one type of “watermelon”. In this way, the type of symbols of the left reel 31 and the middle reel 31 constituting the symbol combination that can be stopped and displayed when the pressing order is incorrect when the "small win B1 condition device" is activated is one type. It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line when the "small win B1 condition device" is activated.
[0268] When the stop switch 42 is operated in the pressing order of "middle right left (231)" when the "small role B1 condition device" is activated, when the stop switch 42 is operated in the pressing order of "middle left right (213)" Similarly, due to the number priority, with a probability of "1 / 8", reel 31 stop control.
[0269] When the "small hand B1 condition device" is activated, when the stop switch 42 is operated in the order of "right left middle (312)", due to the number priority, with a probability of "1 / 8" "small hand 47" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 48" (one payout for each) is stopped and displayed on the active line.
[0270] Specifically, as shown in FIG. 14 to be described later, when the "small win B1 condition device" is activated, when the right first stop, the "cherry" (PB=1) of the right reel 31 is placed in the right middle stage due to the number priority. , and when the second stop on the left, "Red 7" (PB ≠ 1) on the left reel 31 is displayed on the middle left, and when the third stop on the middle reel 31, "Red 7" on the middle reel 31 or " "Blue 7" (both "PB ≠ 1") should be stopped and displayed in the middle row.
[0271] As described above, the probability that "Red 7" on the left reel 31 can be stopped and displayed in the middle left row is "1 / 4". In addition, the probability that ``red 7'' on the middle reel 31 can be stopped and displayed in the middle and middle rows is ``1 / 4'', and the probability that the ``blue 7'' on the middle reel 31 can be stopped and displayed in the middle and middle rows is also Since it is "1 / 4", the probability that "Red 7" or "Blue 7" on the middle reel 31 can be stop-displayed in the middle row is "1 / 2". Therefore, the probability that the symbol combination corresponding to the "small winning combination 47" or "small winning combination 48" can be stopped and displayed on the active line is "1 / 8".
[0272] In this way, when the right reel 31 is stopped first when the "small win B1 condition device" is activated, the symbol combination corresponding to "small win 02" (10 payouts) is stopped on the effective line due to the number priority. A combination of symbols corresponding to ``small winning combination 47'' or ``small winning combination 48'' (one payout in each case) that pays out fewer medals than when displayed can be stopped and displayed on the effective line.
[0273] In addition, when the pressing order is incorrect at the right first stop, the symbol is different from the symbol (replay) of the right reel 31 constituting the "small win 02", and the symbol of "PB = 1" of the right reel 31 is stopped on the active line. As a result, it is possible to prevent the "Cherry" on the right reel 31 from being missed, and it is possible to prevent the "Replay" on the right reel 31 from being stopped and displayed on the active line, so that "Small role 02" wins you can avoid it.
[0274] Furthermore, as shown in FIG. 5, the pattern of the left reel 31 constituting the "small win 47" and "small win 48" is one type of "red 7", and the "small win 47" and "small win 48" ” is one type of “cherry” pattern on the right reel 31 . In this way, the type of symbols of the left reel 31 and the right reel 31, which constitute a symbol combination that can be stopped and displayed when the pushing order is incorrect when the "small win B1 condition device" is activated, is set to one type respectively. It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line when the "small win B1 condition device" is activated.
[0275] When the "small role B1 condition device" was activated, even when the stop switch 42 was operated in the order of "right middle left (321)", the stop switch 42 was operated in the order of "right left middle (312)" In the same way as when, due to the number priority, with a probability of "1 / 8", so that the symbol combination corresponding to "small winning 47" or "small winning 48" (both 1 payout) is stopped and displayed on the active line, The reel 31 is controlled to stop.
[0276] As shown in FIG. 14, which will be described later, the symbol combinations that can be stopped and displayed on the effective line when the “small win B1 condition device” is activated are “small win 02”, “small win 11”, “small win 12”, “small win It is a symbol combination corresponding to a 35th hand, a 36th hand, a 47th hand, or a 48th hand. Also, the symbol combination corresponding to the "small win 02" is a symbol combination in which the symbols of all the "3" reels 31 are arranged in the "PB=1" arrangement.
[0277] Furthermore, the symbol combination corresponding to the "small winning combination 11" and "small winning combination 12" consists of symbols in which the symbols of the "2" reels 31 are arranged in a "PB=1" arrangement, and another "1 " symbols on the reels 31 are arranged in a "PB≠1" pattern combination. Furthermore, in the symbol combination corresponding to "small win 35", "small win 36", "small win 47" and "small win 48", the symbols of "1" reel 31 are arranged "PB=1". It is a symbol combination composed of symbols in which the symbols on the other “2” reels 31 are arranged in a “PB≠1” arrangement.
[0278] In this way, among the symbol combinations that can be stopped and displayed on the effective line when the "small win B1 condition device" is activated, the symbol of "1" reel 31 consists of symbols arranged in "PB = 1", In addition, the number of symbol combinations composed of symbols in which the symbols on the other “2” reels 31 are arranged in the “PB≠1” arrangement is “4”. Therefore, the number of symbol combinations (1 piece) consisting of symbols in which the symbols of all “3” reels 31 are “PB=1”, and the symbols of “2” reels 31 are “PB=1” ” arrangement and the symbols on the other “1” reels 31 are larger than the number of symbol combinations (two) consisting of symbols arranged in the “PB≠1” arrangement.
[0279] Also, when the "small win B1 condition device" is activated, when the pressing order is correct, when all the "3" reels 31 are stopped, the symbols that are arranged in "PB = 1" are stopped and displayed on the effective line. . Furthermore, when the "small role B1 condition device" is activated, the first stop is correct, but when the second stop is incorrect, "PB = 1" is arranged at the first stop and the second stop. In the third stop, the symbols arranged "PB≠1" are stopped and displayed on the effective line. In addition, when the "small win B1 condition device" is activated, when the first stop is incorrect, the pattern that is "PB = 1" is displayed on the effective line at the first stop, and at the second stop And at the 3rd stop, the symbols arranged "PB≠1" are stopped and displayed on the active line.
[0280] In addition, when the "small win B1 condition device" is activated, the "replay" (PB = 1) of the left reel 31 is stopped and displayed on the effective line (middle left) when the "small win B1 condition device" is activated. "Watermelon" (PB = 1) on the middle reel 31 is stopped and displayed on the effective line (middle middle row) at the first stop of the middle reel 31, and at the first stop on the right when the "small win B1 condition device" is activated, the " "Cherry" (PB=1) is stopped on the active line (middle right). For this reason, when the "small win B1 condition device" of "1BB-A inside" is activated, the symbol combination corresponding to "1BB-A" will not be displayed on the active line, and "1BB-B inside" " When the "small win B1 condition device" is activated, the symbol combination corresponding to "1BB-B" will not be stopped and displayed on the effective line.
[0281] "Small combination B2 condition device" includes 7 types of winning combinations described in the winning combination column in Fig. 6, and when "small combination B2 condition device" is activated, described in the winning combination column in Fig. 6 It will be in a state where you have been repeatedly elected to the 7 types of small wins. When the "small role B2 condition device" is activated, the pressing order of "left and right middle (132)" will be the correct pressing order, and the other pressing order will be the incorrect pressing order, just like when the "small role B1 condition device" is operating. Become.
[0282] When the "small win B2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "left and right (132)", due to the number priority, with a probability of "1 / 1" (always) "small win 02 (10 payouts), the reels 31 are stopped and displayed on the active line. When the "small hand B2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "left center right (123)", due to the number priority, with a probability of "1 / 2" "small hand 13" or The reels 31 are stopped and controlled so that the symbol combination corresponding to the "small win 14" (one payout for each) is stopped and displayed on the active line.
[0283] When the "small hand B2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle left and right (213)", due to the number priority, with a probability of "1 / 8" "small hand 37" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 38" (one payout for each) is stopped and displayed on the active line. When the stop switch 42 is operated in the pressing order of "middle right left (231)" when the "small role B2 condition device" is activated, when the stop switch 42 is operated in the pressing order of "middle left right (213)" Similarly, due to the number priority, with a probability of "1 / 8", reel 31 stop control.
[0284] When the "small hand B2 condition device" is activated, when the stop switch 42 is operated in the order of "right left middle (312)", due to the number priority, with a probability of "1 / 8" "small hand 57" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 58" (one payout for each) is stopped and displayed on the active line. When the "small role B2 condition device" was activated, even when the stop switch 42 was operated in the order of "right middle left (321)", the stop switch 42 was operated in the order of "right left middle (312)" In the same way as when, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small combination 57" or "small combination 58" (both 1 piece payout) is stopped and displayed on the active line, The reel 31 is controlled to stop.
[0285] "Small combination B2 condition device" replaces "small combination 11" and "small combination 12" of "small combination B1 condition device" with "small combination 13" and "small combination 14", "small combination B1 condition device "Small role 35" and "Small role 36" are replaced with "Small role 37" and "Small role 38", "Small role 47" and "Small role 48" of "Small role B1 condition device", It is replaced with "small role 57" and "small role 58". The stop control of the reels 31 when the "small win B2 condition device" is activated is the same as the stop control of the reels 31 when the "small win B1 condition device" is activated.
[0286] "Small combination C1 condition device" includes 7 types of winning combinations described in the winning combination column of Fig. 6, and when "small combination C1 condition device" is activated, it is described in the winning combination column of Fig. 6 It will be in a state where you have been repeatedly elected to the 7 types of small wins. When the "small combination C1 condition device" is activated, the pressing order of "middle left and right (213)" will be the correct pressing order, and the other pressing order will be the incorrect pressing order.
[0287] When the stop switch 42 is operated in the order of pressing "middle left and right (213)" when the "small win C1 condition device" is activated, due to the number priority, with a probability of "1 / 1" (always) "small win 03 (10 payouts), the reels 31 are stopped and displayed on the active line.
[0288] Specifically, as shown in FIG. 14, which will be described later, when the "small combination C1 condition device" is activated, at the time of the middle first stop, the number priority is given to the middle reel 31 "Bell" (PB = 1) in the middle middle stage When the second stop on the left, the "bell" (PB = 1) of the left reel 31 is displayed in the middle left, and when the third stop on the right, the "bell" (PB = 1) on the right reel 31 is displayed. A stop display is displayed in the right middle row. As a result, the symbol combination corresponding to "small win 03" with "PB=1" can be stopped and displayed on the active line.
[0289] In this way, when the "small combination C1 condition device" is activated, the middle reel 31 is stopped first, and the left reel 31 is stopped second, according to the number priority, it corresponds to the "small combination C1 condition device" The symbol combination corresponding to the 'small win 03' to pay out '10', which is the maximum number of medals to be paid out, is stopped and displayed on the effective line. In addition, as shown in FIG. 19(3), which will be described later, when the "small winning combination 03" is won, "Bell"-"Bell"-"Bell" are stop-displayed on the middle line (valid line).
[0290] Further, when the "small win C1 condition device" is activated, when the middle reel 31 is first stopped, the "bell" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle (effective line), and then, When the left reel 31 is stopped second, the "bell" (PB=1) of the left reel 31 is stopped and displayed in the middle left row (effective line). As a result, when the "small win C1 condition device" is activated, the middle reel 31 is stopped first, and when the left reel 31 is stopped second, the "replay" of the left reel 31 is stopped and displayed in the lower left row, "Bell" on the left reel 31 is stopped and displayed in the middle left row, and "Watermelon" on the left reel 31 is stopped and displayed in the upper left row. That is, when the "small win C1 condition device" is activated, when the middle reel 31 is stopped first and the left reel 31 is stopped second, the left reel 31 "replay", "bell" and "watermelon" Stop display in the display window 18.
[0291] Further, as shown in FIG. 4, the pattern of the left reel 31 forming the "small win 03" is one type of "bell", and the pattern of the middle reel 31 forming the "small win 03" is also "bell". There is one type, and the pattern of the right reel 31 constituting the "small win 03" is also one type of "bell". In this way, by making the type of symbols of each reel 31 constituting the symbol combination to be stopped and displayed when the pressing order is correct at the time of operation of the "small win C1 condition device" to be one type respectively, the "small win C1 condition device" operates It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line at times.
[0292] When the "small win C1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle right left (231)", due to the number priority, with a probability of "1 / 2" "small win 15" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 16” (one payout for each) is stopped and displayed on the active line.
[0293] Specifically, as shown in FIG. 14 to be described later, when the "small win C1 condition device" is activated, the "bell" (PB=1) of the middle reel 31 is stopped and displayed in the middle middle stage at the time of the middle first stop. After that, at the second stop on the right, in order to be able to win either "small win 15" or "small win 16" due to the number priority, "Watermelon" (PB = 1) on the right reel 31 is placed in the middle right stop display. After that, at the third stop on the left, "red 7" or "blue 7" (both "PB≠1") of the left reel 31 are stopped and displayed in the middle left row.
[0294] As shown in Fig. 2, since "Red 7" on the left reel 31 is placed only on "5", any symbol from "1" to "5" on the left reel 31 is on the effective line. If the left stop switch 42 is not operated when positioned at , the "red 7" on the left reel 31 cannot be stopped and displayed on the effective line (middle left row). Therefore, the probability that "Red 7" on the left reel 31 can be stopped and displayed in the middle left row is "1 / 4".
[0295] Similarly, "Blue 7" on the left reel 31 is placed only on "0", so any pattern from "16" to "19" or "0" on the left reel 31 is an effective line If the left stop switch 42 is not operated while positioned above, "Blue 7" on the left reel 31 cannot be stopped and displayed on the active line (middle left row). Therefore, the probability that "Blue 7" on the left reel 31 can be stop-displayed in the middle left row is "1 / 4". From the above, the probability that "red 7" or "blue 7" on the left reel 31 can be stopped and displayed in the middle left is "1 / 2", so it corresponds to "small win 15" or "small win 16" The probability of being able to stop and display the combination of symbols on the active line is "1 / 2".
[0296] In this way, when the "small combination C1 condition device" is activated, the middle reel 31 is stopped first, and the right reel 31 is stopped second, according to the number priority, "small combination 03" (10 payouts) Pays out fewer medals than when the symbol combination corresponding to is stopped and displayed on the active line Displayable.
[0297] In addition, when the pressing order is correct at the middle first stop, but the pressing order is incorrect at the right second stop, the symbol (bell) on the right reel 31 constituting the "small win 03" is different. , and the symbol "watermelon" of "PB=1" on the right reel 31 is stopped and displayed on the active line. As a result, the "watermelon" on the right reel 31 can be prevented from being missed, and the "bell" on the right reel 31 can be prevented from being stopped and displayed on the active line, so "small win 03" wins. you can avoid it.
[0298] Furthermore, as shown in FIG. 4, the pattern of the middle reel 31 constituting the "small win 15" and "small win 16" is one type of "bell", and the "small win 15" and "small win 16". The pattern of the right reel 31 that constitutes is one type of "watermelon". In this way, when the "small win C1 condition device" is activated, the correct pressing order is correct at the middle first stop, but the symbol combination that can be stopped and displayed when the pressing order is incorrect at the right second stop By setting the types of symbols of the middle reel 31 and the right reel 31 to be one type respectively, it is possible to reduce the number of symbol combinations that can be stopped and displayed on the active line when the "small win C1 condition device" is activated.
[0299] When the "small hand C1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "left, middle right (123)", due to the number priority, with a probability of "1 / 8", "small hand 63" or The reels 31 are stopped and controlled so that the symbol combination corresponding to the "minor win 64" (one payout for each) is stopped and displayed on the active line.
[0300] Specifically, as shown in FIG. 14 to be described later, when the "small combination C1 condition device" is activated, when the left first stop, the number priority is given to the "replay" (PB=1) of the left reel 31 in the left middle row. , and when the middle and second stops, the middle reel 31 "red 7" or "blue 7" (both "PB ≠ 1") are displayed in the middle and middle rows, and when the right third stop, the right "Red 7" (PB ≠ 1) on reel 31 is stopped and displayed in the middle right row.
[0301] As shown in FIG. 2, since "red 7" on the middle reel 31 is arranged only on "9", any symbol from "5" to "9" on the middle reel 31 is on the effective line If the middle stop switch 42 is not operated when positioned at , the "red 7" of the middle reel 31 cannot be stop-displayed on the effective line (middle middle row). Therefore, the probability that "red 7" on the middle reel 31 can be stopped and displayed in the middle row is "1 / 4".
[0302] In addition, since "blue 7" of the middle reel 31 is arranged only in "4", any pattern of "0" to "4" of the middle reel 31 is located on the effective line. When the middle stop switch 42 is not operated, the "blue 7" of the middle reel 31 cannot be stopped and displayed on the active line (middle middle row). Therefore, the probability that "Blue 7" on the middle reel 31 can be stopped and displayed in the middle row is "1 / 4".
[0303] In addition, since "Red 7" on the right reel 31 is arranged only on "8", one of the symbols "4" to "8" on the right reel 31 is located on the effective line. If the right stop switch 42 is not operated at this time, the "red 7" of the right reel 31 cannot be stopped and displayed on the active line (middle right line). Therefore, the probability that "Red 7" on the right reel 31 can be stop-displayed in the middle right row is "1 / 4".
[0304] From the above, the probability that "red 7" or "blue 7" on the middle reel 31 can be stopped in the middle middle row is "1 / 2", and "red 7" on the right reel 31 is stopped in the right middle row Since the probability that it can be displayed is "1 / 4", the probability that the symbol combination corresponding to "small win 63" or "small win 64" can be stopped and displayed on the active line is "1 / 8". .
[0305] In this way, when the left reel 31 is stopped first when the "small win C1 condition device" is activated, the symbol combination corresponding to "small win 03" (10 payouts) is stopped on the effective line due to the number priority. The combination of symbols corresponding to ``small winning combination 63'' or ``small winning combination 64'' (1 coin is paid out in each case) that pays out fewer medals than when displayed can be stopped and displayed on the effective line.
[0306] Also, when the pressing order is incorrect at the first stop on the left, the symbol (bell) on the left reel 31 that constitutes the "small win 03" is different, and the symbol "PB=1" on the left reel 31 is different. "Replay" is stopped and displayed on the active line. As a result, "replay" on the left reel 31 can be prevented from being missed, and "bell" on the left reel 31 can be prevented from being stopped and displayed on the active line, so "small role 03" wins you can avoid it.
[0307] Furthermore, as shown in FIG. 5, the pattern of the left reel 31 constituting the "minor win 63" and "minor win 64" is one type of "replay", and "minor win 63" and "minor win 64". The pattern of the right reel 31 that constitutes is one type of "red 7". In this way, when the "small win C1 condition device" is activated, the types of symbols of the left reel 31 and the right reel 31 that constitute the symbol combination that can be stopped and displayed when the pressing order is incorrect at the first stop on the left By using one type for each, it is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line when the "small win C1 condition device" is activated.
[0308] Even when the stop switch 42 was operated in the pressing order of "left, right, middle (132)" when the "small role C1 condition device" was activated, the stop switch 42 was operated in the pressing order of "left, middle, right (123)" In the same way as when, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small winning combination 63" or "small winning combination 64" (both 1 piece payout) is stopped and displayed on the active line, The reel 31 is controlled to stop.
[0309] When the "small win C1 condition device" is activated, when the stop switch 42 is operated in the order of "right, left, middle (312)", due to the number priority, with a probability of "1 / 8", "small win 51" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 52" (one payout for each) is stopped and displayed on the active line.
[0310] Specifically, as shown in FIG. 14, which will be described later, when the "small win C1 condition device" is activated, at the time of the right first stop, the "cherry" (PB=1) of the right reel 31 is placed in the right middle stage due to the number priority. , and at the second stop on the left, the "black BAR" (PB ≠ 1) on the left reel 31 is displayed at the middle left, and at the third stop on the middle reel 31, the "black BAR" or " "White BAR" (both "PB ≠ 1") is stopped and displayed in the middle row.
[0311] As shown in Figure 2, since the "black BAR" on the left reel 31 is arranged only on the number "10", one of the symbols on the left reel 31 "6" to "10" is on the effective line. If the left stop switch 42 is not operated when positioned at , the "black BAR" of the left reel 31 cannot be stopped and displayed on the active line (middle left row). Therefore, the probability that the "black BAR" on the left reel 31 can be stopped and displayed in the middle left row is "1 / 4".
[0312] In addition, as described above, the probability that the "black BAR" of the middle reel 31 can be stopped and displayed in the middle middle row is "1 / 4", and the "white BAR" of the middle reel 31 is stopped and displayed in the middle middle row. The probability of being able to do so is also 1 / 4. From the above, the probability that the ``black BAR'' on the left reel 31 can be stopped and displayed in the middle left row is ``1 / 4'', and the ``black BAR'' or ``white BAR'' on the middle reel 31 is stopped and displayed in the middle middle row. Since the probability that it can be displayed is "1 / 2", the probability that the symbol combination corresponding to "small win 51" or "small win 52" can be stopped and displayed on the active line is "1 / 8". .
[0313] In this way, when the right reel 31 is stopped first when the "small win C1 condition device" is activated, the symbol combination corresponding to "small win 03" (10 payouts) is stopped on the effective line due to the number priority. The combination of symbols corresponding to 'small winning combination 51' or 'small winning combination 52' (1 coin is paid out in each case) that pays out fewer medals than when displayed can be stopped and displayed on the effective line.
[0314] Also, when the pressing order is incorrect at the right first stop, the symbol (bell) on the right reel 31 that constitutes the "small win 03" is different, and the symbol "PB=1" on the right reel 31 is different. is stopped on the active line. As a result, it is possible to prevent the "Cherry" on the right reel 31 from being missed, and it is possible to prevent the "Bell" on the right reel 31 from being stopped and displayed on the active line, so that "Small win 03" wins. you can avoid it.
[0315] Furthermore, as shown in FIG. 5, the pattern of the left reel 31 constituting the "small win 51" and "small win 52" is one type of "black BAR", and the "small win 51" and "small win 52" ” is one type of “cherry” pattern on the right reel 31 . In this way, the type of symbols of the left reel 31 and the right reel 31 that constitute the symbol combination that can be stopped and displayed when the pressing order is incorrect when the "small win C1 condition device" is activated is one type. It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line when the "small win C1 condition device" is activated.
[0316] When the "small role C1 condition device" was activated, even when the stop switch 42 was operated in the order of "right middle left (321)", the stop switch 42 was operated in the order of "right left middle (312)" In the same way as when, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small combination 51" or "small combination 52" (both 1 piece payout) is stopped and displayed on the active line, The reel 31 is controlled to stop.
[0317] As shown in FIG. 14, which will be described later, the symbol combinations that can be stopped and displayed on the effective line when the "small win C1 condition device" is activated are "small win 03", "small win 15", "small win 16", "small win It is a symbol combination corresponding to a 51st hand, a 52nd hand, a 63rd hand, or a 64th hand. Also, the symbol combination corresponding to the "small win 03" is a symbol combination in which the symbols of all the "3" reels 31 are arranged in a "PB=1" arrangement.
[0318] Furthermore, the symbol combination corresponding to the "small win 15" and "small win 16" consists of "2" symbols of the reel 31 arranged in a "PB=1" arrangement, and the other "1 " symbols on the reels 31 are arranged in a "PB≠1" pattern combination. Furthermore, in the symbol combination corresponding to "small winning combination 51", "small winning combination 52", "small winning combination 63" and "small winning combination 64", the symbols of "1" reel 31 are arranged "PB=1". It is a symbol combination composed of symbols in which the symbols on the other “2” reels 31 are arranged in a “PB≠1” arrangement.
[0319] In this way, among the symbol combinations that can be stopped and displayed on the effective line when the "small win C1 condition device" is activated, the symbol of "1" reel 31 consists of symbols arranged in "PB=1", In addition, the number of symbol combinations composed of symbols in which the symbols on the other “2” reels 31 are arranged in the “PB≠1” arrangement is “4”. Therefore, the number of symbol combinations (1 piece) consisting of symbols in which the symbols of all “3” reels 31 are “PB=1”, and the symbols of “2” reels 31 are “PB=1” ” arrangement and the symbols on the other “1” reels 31 are larger than the number of symbol combinations (two) consisting of symbols arranged in the “PB≠1” arrangement.
[0320] In addition, when the "small win C1 condition device" is activated, when the pressing order is correct, when all the "3" reels 31 are stopped, the symbols arranged in "PB = 1" are stopped and displayed on the effective line. . Furthermore, when the "small role C1 condition device" is activated, the first stop is correct, but when the second stop is incorrect, "PB = 1" is arranged at the first stop and the second stop. In the third stop, the symbols arranged "PB≠1" are stopped and displayed on the effective line. In addition, when the "small win C1 condition device" is activated, when the first stop is incorrect, the pattern that is "PB = 1" is displayed on the effective line at the first stop, and at the second stop And at the 3rd stop, the symbols arranged "PB≠1" are stopped and displayed on the active line.
[0321] In addition, when the "small win C1 condition device" is activated, the "replay" (PB = 1) of the left reel 31 is stopped and displayed on the effective line (middle left) when the "small win C1 condition device" is activated. During the middle first stop, the "bell" (PB = 1) of the middle reel 31 is stopped and displayed on the effective line (middle middle row), and when the "small win C1 condition device" is activated, the right reel 31 " "Cherry" (PB=1) is stopped on the active line (middle right). For this reason, when the "small win C1 condition device" of "1BB-A inside" is activated, the symbol combination corresponding to "1BB-A" will not be displayed on the active line, and "1BB-B inside" " When the "small win C1 condition device" is activated, the symbol combination corresponding to "1BB-B" will not be stopped and displayed on the effective line.
[0322] "Small combination C2 condition device" includes 7 types of winning combinations described in the winning combination column of Fig. 6, and when "small combination C2 condition device" is activated, it is described in the winning combination column of Fig. 6 It will be in a state where you have been repeatedly elected to the 7 types of small wins. When the "small role C2 condition device" is activated, the pressing order of "middle left and right (213)" will be the correct pressing order, and the other pressing order will be the incorrect pressing order, just like when the "small role C1 condition device" is operating. Become.
[0323] When the "small win C2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle left and right (213)", due to the number priority, with a probability of "1 / 1" (always) "small win 03 (10 payouts), the reels 31 are stopped and displayed on the active line. When the "small win C2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle right left (231)", due to the number priority, with a probability of "1 / 2" "small win 17" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 18" (one payout for each) is stopped and displayed on the active line.
[0324] When the "small hand C2 condition device" is activated, when the stop switch 42 is operated in the order of "left center right (123)", due to the number priority, with a probability of "1 / 8" "small hand 65" or The reels 31 are stopped and controlled so that the symbol combination corresponding to the "minor win 66" (one payout for each) is stopped and displayed on the active line. When the "small role C2 condition device" was activated, even when the stop switch 42 was operated in the pressing order of "left, middle (132)", the stop switch 42 was operated in the pressing order of "left, center, right (123)" As with time, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small winning combination 65" or "small winning combination 66" (both 1 piece payout) is stopped and displayed on the active line, The reel 31 is controlled to stop.
[0325] When the "small win C2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "right, left, middle (312)", due to the number priority, with a probability of "1 / 8", "small win 55" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 56" (one payout for each) is stopped and displayed on the active line. When the "small role C2 condition device" was activated, even when the stop switch 42 was operated in the order of "right middle left (321)", the stop switch 42 was operated in the order of "right left middle (312)" In the same way as when, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small combination 55" or "small combination 56" (both 1 piece payout) is stopped and displayed on the active line, The reel 31 is controlled to stop.
[0326] "Small combination C2 condition device" replaces "small combination 15" and "small combination 16" of "small combination C1 condition device" with "small combination 17" and "small combination 18", "small combination C1 condition device "Small role 51" and "Small role 52" are replaced with "Small role 55" and "Small role 56", "Small role 63" and "Small role 64" of "Small role C1 condition device", It is replaced with "small role 65" and "small role 66". The stop control of the reels 31 when the "small win C2 condition device" is activated is the same as the stop control of the reels 31 when the "small win C1 condition device" is activated.
[0327] "Small combination D1 condition device" includes 7 types of winning combinations described in the winning combination column of Fig. 7, and when the "small combination D1 condition device" is activated, it is described in the winning combination column of Fig. 7 It will be in a state where you have been repeatedly elected to the 7 types of small wins. When the "small combination D1 condition device" is activated, the pressing order of "middle right left (231)" becomes the correct pressing order, and the other pressing order becomes the incorrect pressing order.
[0328] When the "small hand D1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle right left (231)", due to the number priority, with a probability of "1 / 1" (always) "small hand 04 (10 payouts), the reels 31 are stopped and displayed on the active line.
[0329] Specifically, as shown in FIG. 15 to be described later, when the "small combination D1 condition device" is activated, at the time of the middle first stop, the number priority is given to the middle reel 31 "Bell" (PB = 1) in the middle middle stage , and at the second stop on the right, "Replay" (PB=1) on the right reel 31 is stopped at the middle right, and at the third stop on the left, "Watermelon" (PB=1) on the left reel 31 is displayed. A stop display is displayed in the left middle row. As a result, the symbol combination corresponding to "small win 04" with "PB=1" can be stopped and displayed on the active line.
[0330] In this way, when the "small combination D1 condition device" is activated, the middle reel 31 is first stopped, and when the right reel 31 is stopped second, the number priority corresponds to the "small combination D1 condition device" The symbol combination corresponding to the "small win 04" to pay out "10", which is the maximum number of medals to be paid out, is stop-displayed on the active line. In addition, as shown in FIG. 20 (1), which will be described later, when the symbol combination corresponding to "small win 04" is stopped and displayed on the active line, "Bell"-"Bell"- on the upward right line (invalid line). "Bell" stops displaying.
[0331] In addition, when the "small combination D1 condition device" is activated, when the middle reel 31 is first stopped, the "bell" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle (effective line), and then, When the right reel 31 is stopped second, "Replay" (PB=1) of the right reel 31 is stopped and displayed in the right middle row (active line), and then when the left reel 31 is stopped third. , stop-displays "watermelon" (PB=1) on the left reel 31 in the middle left row (effective line).
[0332] As a result, when the "small win D1 condition device" is activated, the middle reel 31 is stopped first, the right reel 31 is stopped second, and the left reel 31 is stopped third. "Bell" is stop-displayed in the lower left row, "Watermelon" on the left reel 31 is stop-displayed in the middle left row, and "Cherry" or "Blank" on the left reel 31 is stop-displayed in the upper left row. That is, when the "small win D1 condition device" is activated, the middle reel 31 is stopped first, the right reel 31 is stopped second, and the left reel 31 is stopped third. ”, “Watermelon” and “Cherry / Blank” are stopped in the display window 18 .
[0333] In addition, the pattern of the left reel 31 that constitutes the "small role 04" is one type of "watermelon", and the pattern of the middle reel 31 that constitutes the "small role 04" is one type of "bell". The pattern of the right reel 31 that constitutes the “Role 04” is one type of “Replay”. In this way, by setting the type of symbols of each reel 31 constituting the symbol combination to be stopped and displayed when the pressing order of the "small combination D1 condition device" operation is correct, to one type respectively, the "small combination D1 condition device" operation It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line at times.
[0334] When the "small hand D1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle left and right (213)", due to the number priority, with a probability of "1 / 2" "small hand 19" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 20” (one payout for each) is stopped and displayed on the active line. Specifically, as shown in FIG. 15 to be described later, when the "small win D1 condition device" is activated, the "bell" (PB=1) of the middle reel 31 is stopped and displayed in the middle middle row at the time of the middle first stop. After that, at the second stop on the left, in order to be able to win either "small win 19" or "small win 20" by number priority, "Bell" (PB = 1) on the left reel 31 is placed in the left middle row stop display. After that, at the right third stop, the "black BAR" or "white BAR" (both "PB≠1") of the right reel 31 are stopped and displayed in the middle right row.
[0335] As shown in Figure 2, the "black BAR" on the right reel 31 is placed only on "13", so any of the symbols from "9" to "13" on the right reel 31 are on the effective line. If the right stop switch 42 is not operated when positioned at , the "black BAR" of the right reel 31 cannot be stopped and displayed on the active line (middle right row). Therefore, the probability that the “black BAR” on the right reel 31 can be stopped and displayed in the middle right row is “1 / 4”.
[0336] Similarly, the "white BAR" on the right reel 31 is placed only on the "18" number, so any of the symbols from "14" to "18" on the right reel 31 are positioned on the active line. If the right stop switch 42 is not operated when the player is on, the "white BAR" on the right reel 31 cannot be stopped and displayed on the effective line (middle right row). Therefore, the probability that the "white BAR" on the right reel 31 can be stop-displayed in the middle right row is "1 / 4". From the above, the probability that the "black BAR" or "white BAR" on the right reel 31 can be stopped and displayed in the middle right is "1 / 2", so it corresponds to "small win 19" or "small win 20" The probability of being able to stop and display the combination of symbols on the active line is "1 / 2".
[0337] Thus, when the "small combination D1 condition device" is activated, the middle reel 31 is stopped first, and the left reel 31 is stopped second, the number priority is given to "small combination 04" (10 payouts) Pays out fewer medals than when the symbol combination corresponding to is stopped and displayed on the active line Displayable.
[0338] In addition, when the pressing order is correct at the middle first stop, but the pressing order is incorrect at the left second stop, the symbol (watermelon) on the left reel 31 constituting the "small win 04" is different. , and the "bell" symbol of "PB=1" on the left reel 31 is stopped and displayed on the active line. As a result, it is possible to prevent the "Bell" on the left reel 31 from being missed, and it is possible to prevent the "Watermelon" on the left reel 31 from being stopped and displayed on the active line, so that "Small 04" wins. you can avoid it.
[0339] Furthermore, the pattern of the middle reel 31 constituting the "small win 19" and "small win 20" is one type of "bell", and the left reel 31 constituting the "small win 19" and "small win 20" The design is also one type of "bell". In this way, when the "small win D1 condition device" is activated, the pressing order is correct at the middle first stop, but the symbol combination that can be stopped when the pressing order is incorrect at the left second stop is set. By setting the types of symbols of the left reel 31 and the middle reel 31 to be one each, the number of symbol combinations that can be stopped and displayed on the active line when the "small win D1 condition device" is activated can be reduced.
[0340] When the "small hand D1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "left center right (123)", due to the number priority, with a probability of "1 / 8" "small hand 67" or The reels 31 are stopped and controlled so that the symbol combination corresponding to the "minor win 68" (one payout for each) is stopped and displayed on the active line. Specifically, as shown in FIG. 15 to be described later, at the time of operation of the "small combination D1 condition device", at the time of the left first stop, the number priority is given to the left reel 31 "replay" (PB = 1) in the middle left , and when the middle second stop, the "black BAR" or "white BAR" (both "PB ≠ 1") of the middle reel 31 are displayed in the middle middle row, and when the right third stop, the right "Black BAR" (PB≠1) on reel 31 is stopped and displayed in the middle right row.
[0341] As described above, the probability that the "black BAR" of the middle reel 31 can be stopped and displayed in the middle middle row is "1 / 4", and the "white BAR" of the middle reel 31 can be stopped and displayed in the middle middle row. The probability of being able to do so is also "1 / 4", and the probability of stopping and displaying the "black BAR" on the right reel 31 in the middle right row is also "1 / 4". From the above, the probability that the "black BAR" or "white BAR" of the middle reel 31 can be stopped and displayed in the middle middle row is "1 / 2", and the "black BAR" of the right reel 31 is stopped and displayed in the middle right row. Since the probability that it can be displayed is "1 / 4", the probability that the symbol combination corresponding to "small win 67" or "small win 68" can be stopped and displayed on the active line is "1 / 8". .
[0342] In this way, when the left reel 31 is stopped first when the "small combination D1 condition device" is activated, the symbol combination corresponding to "small combination 04" (10 payouts) is stopped on the effective line due to the number priority. A combination of symbols corresponding to ``small winning combination 67'' or ``small winning combination 68'' (one coin is paid out in each case) that pays out fewer medals than when displayed can be stopped and displayed on the effective line. In addition, when the pressing order is incorrect at the time of the left first stop, the pattern is different from the pattern (watermelon) on the left reel 31 that constitutes the "small win 04", and the pattern of "PB = 1" on the left reel 31. "Replay" is stopped and displayed on the active line. As a result, "replay" on the left reel 31 can be prevented from being missed, and "watermelon" on the left reel 31 can be prevented from being stopped and displayed on the active line, so "small role 04" wins you can avoid it.
[0343] Furthermore, the pattern of the left reel 31 that constitutes the "minor win 67" and "minor win 68" is one type of "replay", and the pattern of the right reel 31 that constitutes the "minor win 67" and "minor win 68" The design is one type of "black bar". In this way, when the "small win D1 condition device" is activated, the types of symbols of the left reel 31 and the right reel 31 that constitute the symbol combination that can be stopped and displayed when the pressing order is incorrect at the left first stop are selected. By using one type for each, it is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line when the "small win D1 condition device" is activated.
[0344] When the "small role D1 condition device" is activated, even when the stop switch 42 is operated in the order of "left, middle (132)", the stop switch 42 is operated in the order of "left, middle, right (123)" In the same way as when, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small winning combination 67" or "small winning combination 68" (both 1 payout) is stopped and displayed on the active line, The reel 31 is controlled to stop.
[0345] When the "small hand D1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "right left middle (312)", due to the number priority, with a probability of "1 / 8" "small hand 59" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 60" (one payout for each) is stopped and displayed on the active line.
[0346] Specifically, as shown in FIG. 15, which will be described later, when the "small win D1 condition device" is activated, when the right first stop, the "cherry" (PB = 1) of the right reel 31 is placed in the right middle stage due to the number priority. , and at the second stop on the left, the "black BAR" (PB ≠ 1) on the left reel 31 is displayed at the middle left, and at the third stop on the middle reel 31, "red 7" or " "Blue 7" (both "PB ≠ 1") should be stopped and displayed in the middle row.
[0347] As mentioned above, the probability that the “black BAR” of the left reel 31 can be stopped and displayed in the middle left row is “1 / 4”, and the “red 7” of the middle reel 31 can be stopped and displayed in the middle middle row. The probability that it is possible is also "1 / 4", and the probability that "Blue 7" on the middle reel 31 is stopped and displayed in the middle middle row is also "1 / 4". From the above, the probability that the "black BAR" on the left reel 31 can be displayed stopped in the middle left is "1 / 4", and the "red 7" or "blue 7" on the middle reel 31 is displayed stopped in the middle middle. Since the probability that it can be displayed is "1 / 2", the probability that the symbol combination corresponding to "small win 59" or "small win 60" can be stopped and displayed on the active line is "1 / 8". .
[0348] In this way, when the right reel 31 is stopped first when the "small combination D1 condition device" is activated, the symbol combination corresponding to "small combination 04" (10 payouts) is stopped on the effective line due to the number priority. A combination of symbols corresponding to ``small winning combination 59'' or ``small winning combination 60'' (one coin is paid out in each case) that pays out fewer medals than when displayed can be stopped and displayed on the effective line. Also, when the pressing order is incorrect at the right first stop, the symbol is different from the symbol (replay) of the right reel 31 that constitutes the "small win 04", and the symbol of "PB = 1" on the right reel 31 is stopped on the active line. As a result, it is possible to prevent the "Cherry" on the right reel 31 from being missed, and it is possible to prevent the "Replay" on the right reel 31 from being stopped and displayed on the active line, so that "Small role 04" wins you can avoid it.
[0349] Furthermore, the pattern of the left reel 31 constituting the "small win 59" and "small win 60" is one type of "black BAR", and the right reel 31 constituting the "small win 59" and "small win 60". The pattern of is one type of "cherry". In this way, the type of symbols of the left reel 31 and the right reel 31 that constitute the symbol combination that can be stopped and displayed when the pressing order is incorrect when the "small win D1 condition device" is activated is one type. It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line when the "small win D1 condition device" is activated.
[0350] When the "small role D1 condition device" was activated, even when the stop switch 42 was operated in the order of "right middle left (321)", the stop switch 42 was operated in the order of "right left middle (312)" In the same way as when, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small win 59" or "small win 60" (both 1 payout) is stopped on the active line, The reel 31 is controlled to stop.
[0351] As shown in FIG. 15, which will be described later, the symbol combinations that can be stopped and displayed on the effective line when the "small win D1 condition device" is activated are "small win 04", "small win 19", "small win 20", "small win It is a symbol combination corresponding to "59", "60", "67" or "68". Also, the symbol combination corresponding to the "small win 04" is a symbol combination in which the symbols of all the "3" reels 31 are arranged in a "PB=1" arrangement.
[0352] Furthermore, the symbol combinations corresponding to the "small win 19" and "small win 20" are composed of "2" reel 31 symbols arranged in a "PB=1" arrangement, and the other "1 " symbols on the reels 31 are arranged in a "PB≠1" pattern combination. Furthermore, in the symbol combinations corresponding to "small win 59", "small win 60", "small win 67" and "small win 68", the symbols of "1" reel 31 are arranged "PB=1". It is a symbol combination composed of symbols in which the symbols on the other “2” reels 31 are arranged in a “PB≠1” arrangement.
[0353] In this way, among the symbol combinations that can be stopped and displayed on the active line when the "small win D1 condition device" is activated, the symbol of "1" reel 31 consists of symbols arranged in "PB = 1", In addition, the number of symbol combinations composed of symbols in which the symbols on the other “2” reels 31 are arranged in the “PB≠1” arrangement is “4”. Therefore, the number of symbol combinations (1 piece) consisting of symbols in which the symbols of all “3” reels 31 are “PB=1”, and the symbols of “2” reels 31 are “PB=1” ” arrangement and the symbol on the other reel 31 is greater than the number of symbol combinations (two) consisting of symbols in the “PB≠1” arrangement.
[0354] Also, when the "small win D1 condition device" is activated, when the pressing order is correct, when all the "3" reels 31 are stopped, the symbols that are arranged in "PB = 1" are stopped and displayed on the effective line. . Furthermore, when the "small role D1 condition device" is activated, the first stop is correct, but when the second stop is incorrect, "PB = 1" is arranged at the first stop and the second stop. In the third stop, the symbols arranged "PB≠1" are stopped and displayed on the effective line. In addition, when the "small win D1 condition device" is activated, when the first stop is incorrect, the pattern that is "PB = 1" is displayed on the effective line at the first stop, and at the second stop And at the 3rd stop, the symbols arranged "PB≠1" are stopped and displayed on the active line.
[0355] In addition, when the "small combination D1 condition device" is activated, the "replay" (PB = 1) of the left reel 31 is stopped and displayed on the effective line (middle left) when the "small combination D1 condition device" is activated. During the middle first stop, the "bell" (PB = 1) of the middle reel 31 is stopped and displayed on the effective line (middle middle row), and when the "small win D1 condition device" is activated, the right reel 31 " "Cherry" (PB=1) is stopped on the active line (middle right). For this reason, when the "small win D1 condition device" of "1BB-A inside" is activated, the symbol combination corresponding to "1BB-A" will not be displayed on the active line, and "1BB-B inside" " The symbol combination corresponding to "1BB-B" will not be displayed on the active line when the "small win D1 condition device" is activated.
[0356] "Small combination D2 condition device" includes 7 types of winning combinations described in the winning combination column of Fig. 7, and when "small combination D2 condition device" is activated, it is described in the winning combination column of Fig. 7 It will be in a state where you have been repeatedly elected to the 7 types of small wins. When the "small role D2 condition device" is activated, just like when the "small role D1 condition device" is activated, the order of pressing "middle right left (231)" will be the correct pressing order, and the other pressing order will be the incorrect pressing order. Become.
[0357] When the "small hand D2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle right left (231)", due to the number priority, with a probability of "1 / 1" (always) "small hand 04 (10 payouts), the reels 31 are stopped and displayed on the active line. When the "small hand D2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle left middle (213)", due to the number priority, with a probability of "1 / 2" "small hand 21" or The reels 31 are stopped and controlled so that the symbol combination corresponding to the "small win 22" (one payout for each) is stopped and displayed on the active line.
[0358] When the "small hand D2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "left center right (123)", due to the number priority, with a probability of "1 / 8" "small hand 69" or The reels 31 are stopped and controlled so that the symbol combination corresponding to the "minor win 70" (one payout for each) is stopped and displayed on the active line. When the "small role D2 condition device" was activated, even when the stop switch 42 was operated in the pressing order of "left, middle (132)", the stop switch 42 was operated in the pressing order of "left, middle, right (123)" In the same way as when, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small winning combination 69" or "small winning combination 70" (both 1 payout) is stopped and displayed on the active line, The reel 31 is controlled to stop.
[0359] When the "small hand D2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "right left middle (312)", due to the number priority, with a probability of "1 / 8" "small hand 59" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 60" (one payout for each) is stopped and displayed on the active line. When the "small role D2 condition device" was activated, even when the stop switch 42 was operated in the order of "right middle left (321)", the stop switch 42 was operated in the order of "right left middle (312)" In the same way as when, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small win 59" or "small win 60" (both 1 payout) is stopped on the active line, The reel 31 is controlled to stop.
[0360] "Small hand D2 condition device" replaces "small hand 19" and "small hand 20" of "small hand D1 condition device" with "small hand 21" and "small hand 22", "small hand D1 condition device "Small role 59" and "Small role 60" are replaced with "Small role 61" and "Small role 62", and "Small role 67" and "Small role 68" of "Small role D1 condition device", It is replaced with "small role 69" and "small role 70". The stop control of the reels 31 when the "small win D2 condition device" is activated is the same as the stop control of the reels 31 when the "small win D1 condition device" is activated.
[0361] "Minor combination E1 condition device" includes 7 types of winning combinations described in the winning combination column in Fig. 7, and when the "minor combination E1 condition device" is activated, it is described in the winning combination column in Fig. 7 It will be in a state where you have been repeatedly elected to the 7 types of small wins. When the "small combination E1 condition device" is activated, the pressing order of "right, left, middle (312)" is the correct pressing order, and the other pressing order is the incorrect pressing order.
[0362] When the "small role E1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "right, left, middle (312)", due to the number priority, with a probability of "1 / 1" (always) "small role 05 (10 payouts), the reels 31 are stopped and displayed on the active line. Specifically, as shown in FIG. 15, which will be described later, when the "small win E1 condition device" is activated, at the time of the right first stop, the "watermelon" (PB=1) of the right reel 31 is placed in the right middle stage due to the number priority. , and at the second stop on the left, the "watermelon" (PB = 1) on the left reel 31 is stopped at the middle left, and at the third stop on the middle reel 31, "Bell" (PB = 1) is displayed. A stop display is displayed in the middle middle row. As a result, the symbol combination corresponding to "small win 05" with "PB=1" can be stopped and displayed on the active line.
[0363] In this way, when the "small winning combination E1 condition device" is activated, the right reel 31 is stopped first, and when the left reel 31 is stopped second, the number priority corresponds to the "small winning combination E1 condition device" The symbol combination corresponding to the "small win 05" to pay out "10", which is the maximum number of medals to be paid out, is stop-displayed on the active line. In addition, as shown in FIG. 20 (2), which will be described later, when the symbol combination corresponding to "small win 05" is stopped and displayed on the active line, "Bell" - "Bell" - " Bell” stops.
[0364] In addition, when the right reel 31 is stopped first when the "small win E1 condition device" is activated, the "watermelon" (PB = 1) of the right reel 31 is stopped and displayed in the right middle row (effective line), and then, When the left reel 31 is stopped second, the "watermelon" (PB=1) on the left reel 31 is stopped and displayed in the middle left row (effective line). As a result, when the "small win E1 condition device" is activated, the right reel 31 is stopped first, and when the left reel 31 is stopped second, the "bell" of the left reel 31 is stopped and displayed in the lower left row, "Watermelon" on the left reel 31 is stopped and displayed in the middle left row, and "Cherry" or "Blank" on the left reel 31 is stopped and displayed in the upper left row. That is, when the "small win E1 condition device" is activated, the right reel 31 is stopped first, and when the left reel 31 is stopped second, "bell", "watermelon" and "cherry / blank" of the left reel 31 is stopped in the display window 18.
[0365] In addition, the pattern of the left reel 31 that constitutes the “small win 05” is one type of “watermelon”, and the pattern of the middle reel 31 that constitutes the “small win 05” is one type of “bell”. The pattern of the right reel 31 that constitutes the role 05" is one type of "watermelon". In this way, by making the type of symbols of each reel 31 constituting the symbol combination to be stopped and displayed when the "small winning combination E1 condition device" is activated a correct one, the "small winning combination E1 condition device" is operated. It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line at times.
[0366] When the "small hand E1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "right middle left (321)", due to the number priority, with a probability of "1 / 2" "small hand 23" or The reels 31 are stopped and controlled so that the symbol combination corresponding to the "small win 24" (one payout for each) is stopped and displayed on the active line. Specifically, as shown in FIG. 15 to be described later, when the "small win E1 condition device" is activated, the "watermelon" (PB=1) of the right reel 31 is stopped and displayed in the right middle row at the right first stop. After that, at the middle second stop, in order to be able to win either "small combination 23" or "small combination 24" due to the number priority, "replay" (PB = 1) of the middle reel 31 stop display. After that, at the third stop on the left, "red 7" or "blue 7" (both "PB≠1") of the left reel 31 are stopped and displayed in the middle left row.
[0367] As described above, the probability that ``red 7'' on the left reel 31 can be stopped and displayed in the middle left row is ``1 / 4'', and the probability that ``blue 7'' on the left reel 31 can be stopped and displayed in the middle left row is ``1 / 4''. The probability of doing so is also 1 / 4. From the above, the probability that "red 7" or "blue 7" on the left reel 31 can be stopped and displayed in the middle left is "1 / 2", so it corresponds to "small win 23" or "small win 24" The probability of being able to stop and display the combination of symbols on the active line is "1 / 2".
[0368] Thus, when the "small winning combination E1 condition device" is activated, the right reel 31 is stopped first, and when the middle reel 31 is stopped second, the number priority is given to "small winning combination 05" (10 payouts). Pays out fewer medals than when the symbol combination corresponding to is stopped and displayed on the active line Displayable. In addition, when the pressing order is correct at the right first stop, but the pressing order is incorrect at the middle second stop, the symbol (bell) of the middle reel 31 constituting the "small win 05" is different. , and "Replay", which is a symbol of "PB=1" on the middle reel 31, is stopped and displayed on the active line. As a result, it is possible to prevent the "replay" of the middle reel 31 from being missed, and it is possible to prevent the "bell" of the middle reel 31 from being displayed stopped on the active line, so that "small role 05" wins you can avoid it.
[0369] Furthermore, the pattern of the right reel 31 constituting the "small win 23" and "small win 24" is one type of "watermelon", and the middle reel 31 constituting the "small win 23" and "small win 24" The pattern is one type of "Replay". In this way, when the "small win E1 condition device" is activated, the symbol combination that is correct in the pressing order at the right first stop, but can be stopped when the pressing order is incorrect at the middle second stop is possible. By setting the types of symbols of the right reel 31 and the middle reel 31 to be one type respectively, the number of symbol combinations that can be stopped and displayed on the active line when the "small win E1 condition device" is activated can be reduced.
[0370] When the "small hand E1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "left, middle right (123)", due to the number priority, with a probability of "1 / 8", "small hand 71" or The reels 31 are stopped and controlled so that the symbol combination corresponding to the "minor win 72" (one payout for each) is stopped and displayed on the active line. Specifically, as shown in FIG. 15 to be described later, when the "small winning E1 condition device" is activated, when the left first stop, the number priority is given to the "replay" (PB=1) of the left reel 31 in the left middle row. , and when the middle second stop, "red 7" or "blue 7" (both "PB ≠ 1") of the middle reel 31 are displayed in the middle middle row, and when the right third stop, the right "Black BAR" (PB≠1) on reel 31 is stopped and displayed in the middle right row.
[0371] As mentioned above, the probability that "red 7" on the middle reel 31 can be stopped and displayed in the middle middle row is "1 / 4", and it is possible to stop and display "blue 7" in the middle reel 31 in the middle middle row. The probability of being able to do so is also "1 / 4", and the probability of stopping and displaying the "black BAR" on the right reel 31 in the middle right row is also "1 / 4". From the above, the probability that "red 7" or "blue 7" on the middle reel 31 can be stopped and displayed in the middle middle row is "1 / 2", and the "black BAR" on the right reel 31 is stopped and displayed in the middle right row Since the probability that it can be displayed is "1 / 4", the probability that the symbol combination corresponding to "small win 71" or "small win 72" can be stopped and displayed on the active line is "1 / 8". .
[0372] In this way, when the left reel 31 is stopped first when the "small win E1 condition device" is activated, the symbol combination corresponding to "small win 05" (10 payouts) is stopped on the effective line due to the number priority. A combination of symbols corresponding to 'small winning combination 71' or 'small winning combination 72' (1 coin is paid out in each case) that pays out fewer medals than when displayed can be stop-displayed on the effective line. In addition, when the pressing order is incorrect at the first left stop, the symbol is different from the symbol (watermelon) on the left reel 31 that constitutes the "small win 05", and the symbol "PB=1" on the left reel 31. "Replay" is stopped and displayed on the active line. As a result, it is possible not to miss the "replay" on the left reel 31, and it is possible to prevent the "watermelon" on the left reel 31 from being stopped and displayed on the active line, so that "small role 05" wins you can avoid it.
[0373] Furthermore, the pattern of the left reel 31 constituting the "minor win 71" and "minor win 72" is one type of "replay", and the pattern of the right reel 31 constituting the "minor win 71" and "minor win 72" The pattern is one type of "black bar". In this way, when the "small win E1 condition device" is activated, the types of symbols of the left reel 31 and the right reel 31 that constitute the symbol combination that can be stopped and displayed when the pressing order is incorrect at the left first stop are selected. By using one type for each, it is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line when the "small win E1 condition device" is activated.
[0374] When the "small role E1 condition device" was activated, even when the stop switch 42 was operated in the pressing order of "left, middle (132)", the stop switch 42 was operated in the pressing order of "left, center, right (123)" In the same way as when, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small combination 71" or "small combination 72" (both 1 payout) is stopped and displayed on the active line, The reel 31 is controlled to stop.
[0375] When the "small hand E1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle left and right (213)", due to the number priority, with a probability of "1 / 8" "small hand 43" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 46" (one payout for each) is stopped and displayed on the active line. Specifically, as shown in FIG. 15, which will be described later, when the "small win E1 condition device" is activated, the number priority is given to the "watermelon" (PB=1) of the middle reel 31 at the time of the middle first stop. , and at the second stop on the left, the "black BAR" or "white BAR" (both "PB ≠ 1") of the left reel 31 are displayed at the middle left, and at the third stop on the right, the right "Red 7" or "Blue 7" (both "PB ≠ 1") on the reel 31 are stopped and displayed in the middle right row.
[0376] As described above, the probability that the “black BAR” on the left reel 31 can be stopped and displayed in the middle left row is “1 / 4”, and the “white BAR” on the left reel 31 can be stopped and displayed in the middle left row. The probability of doing so is also 1 / 4. In addition, the probability that ``Red 7'' on the right reel 31 can be stopped and displayed in the middle right row is also ``1 / 4'', and the probability that ``Blue 7'' on the right reel 31 can be stopped and displayed in the middle right row is also ``1 / 4''. It is "1 / 4". From the above, the probability that the "black BAR" or "white BAR" on the left reel 31 can be stopped and displayed in the middle left row is "1 / 2". And the probability that "Red 7" on the right reel 31 can be stopped and displayed in the middle right row is "1 / 4", and the probability that "Blue 7" on the right reel 31 can be stopped and displayed in the middle right row is also Since it is "1 / 4", the probability that the symbol combination corresponding to "small win 43" or "small win 46" can be stopped and displayed on the active line is "1 / 8".
[0377] Thus, when the "small winning combination E1 condition device" is activated, when the middle reel 31 is stopped first, the symbol combination corresponding to "small winning combination 05" (10 payouts) is stopped on the effective line due to the number priority. The combination of symbols corresponding to ``small winning combination 43'' or ``small winning combination 46'' (one payout in each case) that pays out fewer medals than when displayed can be stopped and displayed on the effective line. Also, when the pressing order is incorrect at the first stop, the pattern is different from the pattern (bell) of the middle reel 31 that constitutes the "small win 05", and the pattern of "PB = 1" on the middle reel 31 "Watermelon" is stopped and displayed on the active line. As a result, it is possible to prevent the "watermelon" on the middle reel 31 from being missed, and the "bell" on the middle reel 31 is not displayed stopped on the active line, so "small role 05" wins you can avoid it.
[0378] Furthermore, the pattern of the left reel 31 that constitutes "small role 43" and "small role 46" is two types of "black BAR" or "white BAR", and "small role 43" and "small role 46" The pattern of the right reel 31 that constitutes is two types of "red 7" or "blue 7", but the pattern of the middle reel 31 that constitutes "small win 43" and "small win 46" is one type of "watermelon". is. In this way, by making the type of the symbol of the middle reel 31 that constitutes a symbol combination that can be stopped and displayed when the pushing order is incorrect when the "small win E1 condition device" is activated, the "small win E1 condition device" is set to one type. It is possible to reduce the number of symbol combinations that can be stopped and displayed on the active line during operation.
[0379] When the stop switch 42 is operated in the pressing order of "middle right left (231)" when the "small role E1 condition device" is activated, the stop switch 42 is operated in the pressing order of "middle left right (213)" Similarly, due to the number priority, with a probability of "1 / 8", reel 31 stop control.
[0380] As shown in FIG. 15, which will be described later, the symbol combinations that can be stopped and displayed on the effective line when the "small win E1 condition device" is activated are "small win 05", "small win 23", "small win 24", "small win It is a symbol combination corresponding to a 43rd hand, a 46th hand, a 71st hand, or a 72nd hand. Also, the symbol combination corresponding to the "small win 05" is a symbol combination in which the symbols of all the "3" reels 31 are arranged in the "PB=1" arrangement.
[0381] Furthermore, the symbol combination corresponding to the "small win 23" and "small win 24" consists of "2" symbols of the reels 31 arranged in a "PB=1" arrangement, and the other "1 " symbols on the reels 31 are arranged in a "PB≠1" pattern combination. Furthermore, in the symbol combinations corresponding to "small win 43", "small win 46", "small win 71" and "small win 72", the symbols of "1" reel 31 are arranged "PB=1". , and the symbols on the other "2" reels 31 are arranged in a "PB≠1" arrangement.
[0382] In this way, among the symbol combinations that can be stopped and displayed on the active line when the "small win E1 condition device" is activated, the symbol of "1" reel 31 consists of symbols arranged in "PB=1", In addition, the number of symbol combinations composed of symbols in which the symbols on the other “2” reels 31 are arranged in the “PB≠1” arrangement is “4”. Therefore, the number of symbol combinations (1 piece) consisting of symbols in which the symbols of all “3” reels 31 are “PB=1”, and the symbols of “2” reels 31 are “PB=1” ” arrangement and the symbols on the other “1” reels 31 are larger than the number of symbol combinations (two) consisting of symbols arranged in the “PB≠1” arrangement.
[0383] Further, when the "small win E1 condition device" is activated, when the pushing order is correct, when all three reels 31 are stopped, the symbols arranged "PB=1" are stopped and displayed on the active line. Furthermore, when the "small role E1 condition device" is activated, the first stop is correct, but when the second stop is incorrect, "PB = 1" is arranged at the first stop and the second stop. In the third stop, the symbols arranged "PB≠1" are stopped and displayed on the effective line. In addition, when the "small win E1 condition device" is activated, when the first stop is incorrect, the symbol with "PB = 1" arrangement is stopped on the effective line at the first stop, and at the second stop And at the 3rd stop, the symbols arranged "PB≠1" are stopped and displayed on the active line.
[0384] In addition, when the "small win E1 condition device" is activated and the left first stop is displayed, the "replay" (PB = 1) of the left reel 31 is stopped and displayed on the effective line (left middle row), and when the "small win E1 condition device" is activated "Watermelon" (PB = 1) of the middle reel 31 is stopped and displayed on the effective line (middle middle row) at the first stop of the middle reel 31, and at the first stop of the right reel 31 when the "small win E1 condition device" Watermelon” (PB=1) is stopped and displayed on the effective line (middle right). For this reason, when the "small win E1 condition device" of "1BB-A inside" is activated, the symbol combination corresponding to "1BB-A" will not be displayed on the active line, and "1BB-B inside" " The symbol combination corresponding to "1BB-B" will not be stopped and displayed on the effective line when the "small win E1 condition device" is activated.
[0385] "Minor combination E2 condition device" includes 7 types of winning combinations described in the winning combination column of Fig. 7, and when "minor combination E2 condition device" is activated, it is described in the winning combination column of Fig. 7 It will be in a state where you have been repeatedly elected to the 7 types of small wins. When the "small role E2 condition device" is activated, the pressing order of "right left middle (312)" will be the correct pressing order, and the other pressing order will be the incorrect pressing order, just like when the "small role E1 condition device" is operating. Become.
[0386] When the "small role E2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "right, left, middle (312)", due to the number priority, with a probability of "1 / 1" (always) "small role 05 (10 payouts), the reels 31 are stopped and displayed on the active line. When the "small hand E2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "right middle left (321)", due to the number priority, with a probability of "1 / 2" "small hand 25" or The reels 31 are stopped and controlled so that the symbol combination corresponding to the "small win 26" (one payout for each) is stopped and displayed on the active line.
[0387] When the "small hand E2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "left, middle right (123)", due to the number priority, with a probability of "1 / 8", "small hand 77" or The reels 31 are stopped and controlled so that the symbol combination corresponding to the "small win 78" (one payout for each) is stopped and displayed on the active line. When the "small role E2 condition device" was activated, even when the stop switch 42 was operated in the pressing order of "left, middle (132)", the stop switch 42 was operated in the pressing order of "left, center, right (123)" In the same way as when, due to the number priority, with a probability of "1 / 8", the symbol combination corresponding to "small winning combination 77" or "small winning combination 78" (both 1 piece payout) is stopped and displayed on the active line, The reel 31 is controlled to stop.
[0388] When the "small hand E2 condition device" is activated, when the stop switch 42 is operated in the order of pressing "middle left and right (213)", due to the number priority, with a probability of "1 / 8" "small hand 44" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 45" (one payout for each) is stopped and displayed on the active line. When the stop switch 42 is operated in the pressing order of "middle right left (231)" when the "small role E2 condition device" is activated, when the stop switch 42 is operated in the pressing order of "middle left right (213)" Similarly, due to the number priority, with a probability of "1 / 8", reel 31 stop control.
[0389] "Small role E2 condition device" replaces "small role 23" and "small role 24" of "small role E1 condition device" with "small role 25" and "small role 26", "small role E1 condition device" "Small role 43" and "Small role 46" are replaced with "Small role 44" and "Small role 45", and "Small role 71" and "Small role 72" of "Small role E1 condition device" are replaced, It is replaced with "small role 77" and "small role 78". The stop control of the reels 31 when the "small win E2 condition device" is activated is the same as the stop control of the reels 31 when the "small win E1 condition device" is activated.
[0390] "Small combination F1 condition device" includes 7 types of winning combinations described in the winning combination column in Fig. 7, and when "small combination F1 condition device" is activated, it is described in the winning combination column in Fig. 7 It will be in a state where you have been repeatedly elected to the 7 types of small wins. When the "small combination F1 condition device" is activated, the pressing order of "right middle left (321)" will be the correct pressing order, and the other pressing order will be the incorrect pressing order.
[0391] When the "small win F1 condition device" is activated, when the stop switch 42 is operated in the order of "right middle left (321)", due to the number priority, with a probability of "1 / 1" (always) "small win The reels 31 are stopped and controlled so that the symbol combination (PB=1) corresponding to "06" (10 payouts) is stopped and displayed on the active line. Specifically, as shown in FIG. 15, which will be described later, when the "small combination F1 condition device" is activated, at the time of the right first stop, the "watermelon" (PB=1) of the right reel 31 is placed in the right middle stage due to the number priority. , and when the middle second stop, the middle reel 31 "Replay" (PB = 1) is stopped and displayed in the middle middle row, and when the left third stop, the left reel 31 "Watermelon" (PB = 1) A stop display is displayed in the left middle row. As a result, the symbol combination corresponding to "small win 06" with "PB=1" can be stopped and displayed on the active line.
[0392] In this way, when the "small win F1 condition device" is activated, the right reel 31 is stopped first, the middle reel 31 is stopped second, and the left reel 31 is stopped third, according to the number priority, The symbol combination corresponding to the "small win 06" that pays out "10", which is the maximum number of medals to be paid out corresponding to the "small win F1 condition device", is stopped and displayed on the active line. In addition, as shown in FIG. 20 (3), which will be described later, when the symbol combination corresponding to the "small win 06" is stopped and displayed on the active line, the lower line (inactive line) is "Bell" - "Bell" - " bell” stops.
[0393] In addition, when the "small win F1 condition device" is activated, when the right reel 31 is stopped first, the "watermelon" (PB = 1) of the right reel 31 is stopped and displayed in the right middle row (effective line), and then, When the middle reel 31 is stopped second, "Replay" (PB=1) of the middle reel 31 is stopped and displayed in the middle middle row (effective line), and then when the left reel 31 is stopped third. , stop-displays "watermelon" (PB=1) on the left reel 31 in the middle left row (effective line).
[0394] As a result, when the "small win F1 condition device" is activated, the right reel 31 is stopped first, the middle reel 31 is stopped second, and the left reel 31 is stopped third. "Bell" is stop-displayed in the lower left row, "Watermelon" on the left reel 31 is stop-displayed in the middle left row, and "Cherry" or "Blank" on the left reel 31 is stop-displayed in the upper left row. That is, when the "small win F1 condition device" is activated, the right reel 31 is stopped first, the middle reel 31 is stopped second, and the left reel 31 is stopped third. ”, “Watermelon” and “Cherry / Blank” are stopped in the display window 18 .
[0395] In addition, the pattern of the left reel 31 that constitutes the "small role 06" is one type of "watermelon", and the pattern of the middle reel 31 that constitutes the "small role 06" is one type of "replay", and the pattern of the "small role 06" is one type. The pattern of the right reel 31 that constitutes the role 06" is one type of "watermelon". In this way, by setting the type of symbols of each reel 31 constituting the symbol combination to be stopped and displayed when the pressing order of the "small combination F1 condition device" operation is correct, to one type respectively, the "small combination F1 condition device" operation It is possible to reduce the number of symbol combinations that can be stopped and displayed on the effective line at times.
[0396] When the "small hand F1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "right left middle (312)", due to the number priority, with a probability of "1 / 2" "small hand 27" or " The reels 31 are stopped and controlled so that the symbol combination corresponding to the small win 28" (one payout for each) is stopped and displayed on the active line. Specifically, as shown in FIG. 15 to be described later, when the "small win F1 condition device" is activated, the "watermelon" (PB=1) of the right reel 31 is stopped and displayed in the right middle row at the time of the right first stop. After that, at the second stop on the left, in order to make it possible to win either "small win 27" or "small win 28" due to the number priority, "Bell" (PB = 1) on the left reel 31 is placed in the middle left stop display. After that, at the middle and third stop, "red 7" or "blue 7" (both "PB≠1") of the middle reel 31 are stopped and displayed in the middle row.
[0397] As mentioned above, the probability that "red 7" on the middle reel 31 can be stopped and displayed in the middle middle row is "1 / 4", and it is possible to stop and display "blue 7" in the middle reel 31 in the middle middle row. The probability of doing so is also 1 / 4. From the above, the probability that "red 7" or "blue 7" on the middle reel 31 can be stopped and displayed in the middle middle row is "1 / 2", so it corresponds to "small win 27" or "small win 28" The probability of being able to stop and display the combination of symbols on the active line is "1 / 2".
[0398] Thus, when the "small combination F1 condition device" is activated, the right reel 31 is stopped first, and when the left reel 31 is stopped second, the number priority is given to "small combination 06" (10 payouts) Pays out fewer medals than when the symbol combination corresponding to is stopped and displayed on the active line Displayable. Also, when the pressing order is correct at the right first stop, but the pressing order is incorrect at the left second stop, the symbol (watermelon) on the left reel 31 constituting the "small win 06" is different. , and the "bell" symbol of "PB=1" on the left reel 31 is stopped and displayed on the active line. As a result, the "Bell" on the left reel 31 can be prevented from being missed, and the "Watermelon" on the left reel 31 can be prevented from being stopped and displayed on the active line, so "Small 06" wins a prize. you can avoid it.
[0399] Furthermore, the pattern of the right reel 31 constituting the "small win 27" and "small win 28" is one type of "watermelon", and the left reel 31 constituting the "small win 27" and "small win 28" The pattern is one type of "bell". In this way, when the "small win F1 condition device" is activated, the correct pressing order is correct at the right first stop, but the symbol combination that can be stopped when the pressing order is incorrect at the left second stop is set. By setting the types of symbols of the right reel 31 and the left reel 31 to be one type respectively, it is possible to reduce the number of symbol combinations that can be stopped and displayed on the active line when the "small win F1 condition device" is activated.
[0400] When the "small hand F1 condition device" is activated, when the stop switch 42 is operated in the order of pressing "left, middle right (123)", due to the number priority, with a probability of "1 / 8", "small hand 75" or The reels 31 are stopped and controlled so that the symbol combination corresponding to the "small win 76" (one payout for each) is stopped and displayed on the active line.
[0401] Specifically, as shown in FIG. 15 to be described later, when the "small combination F1 condition device" is activated, when the left first stop, the number priority is given to the "replay" (PB=1) of the left reel 31 in the left middle row. , and when the middle second stop, the "black BAR" or "white BAR" (both "PB ≠ 1") of the middle reel 31 are displayed in the middle middle row, and when the right third stop, the right "Red 7" (PB≠1) on reel 31 is stopped and displayed in the middle right row.
[0402] As described above, the probability that the "black BAR" of the middle reel 31 can be stopped and displayed in...
Claims
[Claim 1] A first error and a second error can be detected; The first error cannot be released until a predetermined period of time has elapsed from a predetermined timing after the first error is detected (including the timing at the moment the first error is detected), a first error can be notified during the predetermined period; A second error can be detected during the predetermined period; When the predetermined period of time has elapsed after the first error is detected and an operation to cancel the first error is performed, notification of the first error can be terminated; After the notification of the first error is completed, if a second error is detected, the second error can be notified; After the notification of the second error has started, the second error cannot be cleared until a predetermined period of time has elapsed. A gaming machine characterized by: